AUto-select current target if any
Release Creation / build (release) Successful in 55s

This commit is contained in:
2026-05-29 23:27:33 +02:00
parent 6742830f40
commit 8718cfff05
18 changed files with 53 additions and 53 deletions
+5 -1
View File
@@ -75,6 +75,9 @@ export class DonjonEtCieUtility {
static getSceneDamageTargets() {
const scene = canvas?.scene ?? game.scenes?.current;
const tokens = scene?.tokens?.contents ?? [];
const selectedTokens = canvas?.tokens?.controlled ?? [];
const selectedTokenUuid = selectedTokens.length === 1 ? selectedTokens[0]?.uuid : null;
return tokens
.map((token) => {
@@ -89,7 +92,8 @@ export class DonjonEtCieUtility {
tokenId: token.id,
tokenUuid: token.uuid,
actorUuid: actor.uuid,
label
label,
isSelected: token.uuid === selectedTokenUuid
};
})
.filter(Boolean)