Gestion du dé d'usure des degats des armes, gestion des munitions, gestion de la limute dégats vs DV
Release Creation / build (release) Successful in 1m11s
Release Creation / build (release) Successful in 1m11s
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@@ -93,7 +93,8 @@
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{{#if this.protectionLabel}}<span class="item-meta">{{this.protectionLabel}}</span>{{/if}}
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</div>
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{{#if this.system.effet}}<p>{{this.system.effet}}</p>{{/if}}
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{{#if this.system.degats}}<p>Degats : {{this.system.degats}}</p>{{/if}}
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{{#if this.damageLabel}}<p>Degats : {{this.damageLabel}}</p>{{/if}}
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{{#if this.ammunitionUsageLabel}}<p>Munitions : {{this.ammunitionUsageLabel}}</p>{{/if}}
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</div>
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<div class="item-actions">
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{{#if this.canRoll}}
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@@ -138,7 +139,8 @@
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{{#if this.protectionLabel}}<span class="item-meta">{{this.protectionLabel}}</span>{{/if}}
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</div>
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{{#if this.system.effet}}<p>{{this.system.effet}}</p>{{/if}}
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{{#if this.system.degats}}<p>Degats : {{this.system.degats}}</p>{{/if}}
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{{#if this.damageLabel}}<p>Degats : {{this.damageLabel}}</p>{{/if}}
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{{#if this.ammunitionUsageLabel}}<p>Munitions : {{this.ammunitionUsageLabel}}</p>{{/if}}
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</div>
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<div class="item-actions">
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{{#if this.canRoll}}
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@@ -234,7 +236,8 @@
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{{#if this.protectionLabel}}<span class="item-meta">{{this.protectionLabel}}</span>{{/if}}
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</div>
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{{#if this.system.effet}}<p>{{this.system.effet}}</p>{{/if}}
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{{#if this.system.degats}}<p>Degats : {{this.system.degats}}</p>{{/if}}
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{{#if this.damageLabel}}<p>Degats : {{this.damageLabel}}</p>{{/if}}
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{{#if this.ammunitionUsageLabel}}<p>Munitions : {{this.ammunitionUsageLabel}}</p>{{/if}}
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</div>
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<div class="item-actions">
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{{#if this.canRoll}}
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@@ -278,7 +281,8 @@
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{{#if this.protectionLabel}}<span class="item-meta">{{this.protectionLabel}}</span>{{/if}}
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</div>
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{{#if this.system.effet}}<p>{{this.system.effet}}</p>{{/if}}
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{{#if this.system.degats}}<p>Degats : {{this.system.degats}}</p>{{/if}}
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{{#if this.damageLabel}}<p>Degats : {{this.damageLabel}}</p>{{/if}}
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{{#if this.ammunitionUsageLabel}}<p>Munitions : {{this.ammunitionUsageLabel}}</p>{{/if}}
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</div>
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<div class="item-actions">
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{{#if this.canRoll}}
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@@ -395,7 +399,8 @@
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{{#if this.protectionLabel}}<span class="item-meta">{{this.protectionLabel}}</span>{{/if}}
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</div>
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{{#if this.system.effet}}<p>{{this.system.effet}}</p>{{/if}}
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{{#if this.system.degats}}<p>Degats : {{this.system.degats}}</p>{{/if}}
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{{#if this.damageLabel}}<p>Degats : {{this.damageLabel}}</p>{{/if}}
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{{#if this.ammunitionUsageLabel}}<p>Munitions : {{this.ammunitionUsageLabel}}</p>{{/if}}
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</div>
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<div class="item-actions">
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{{#if this.canRoll}}
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@@ -122,7 +122,8 @@
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{{#if this.usageLabel}}<span class="item-meta">{{this.usageLabel}}</span>{{/if}}
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</div>
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{{#if this.system.effet}}<p>{{this.system.effet}}</p>{{/if}}
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{{#if this.system.degats}}<p>Degats : {{this.system.degats}}</p>{{/if}}
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{{#if this.damageLabel}}<p>Degats : {{this.damageLabel}}</p>{{/if}}
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{{#if this.ammunitionUsageLabel}}<p>Munitions : {{this.ammunitionUsageLabel}}</p>{{/if}}
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</div>
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<div class="item-actions">
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{{#if this.canRoll}}
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