Gestion du dé d'usure des degats des armes, gestion des munitions, gestion de la limute dégats vs DV
Release Creation / build (release) Successful in 1m11s
Release Creation / build (release) Successful in 1m11s
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@@ -57,6 +57,9 @@ export default class DonjonEtCieItemSheet extends HandlebarsApplicationMixin(fou
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isCapacity: item.type === "capacite",
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isLanguage: item.type === "langue",
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isTrait: item.type === "trait",
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ammunitionUsageLabel: item.type === "arme" && Number(item.system.munitionsDelta ?? 0) > 0
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? DonjonEtCieUtility.formatUsageDie(item.system.munitionsDelta)
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: "—",
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canResetUsage: item.type === "entrainement" && Number(item.system.deltaMax ?? 0) > 0 && Number(item.system.delta ?? 0) !== Number(item.system.deltaMax ?? 0),
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armorProtectionDisplay: Number(item.system.resultatProtection ?? 0) > 0 ? item.system.resultatProtection : "—",
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weaponCharacteristicLabel: item.type === "arme" ? DonjonEtCieUtility.getWeaponCharacteristicLabel(item.system.categorie) : null,
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