Corrections sur les clés de label manquantes
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@@ -32,7 +32,7 @@ export class DonjonEtCieRollDialog {
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buttons: [
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{
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action: "roll",
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label: "Lancer",
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label: game.i18n.localize("DNC.UI.RollAction"),
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icon: "fa-solid fa-bolt",
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default: true,
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callback: async (event, button) => {
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@@ -70,7 +70,7 @@ export class DonjonEtCieRollDialog {
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buttons: [
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{
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action: "roll",
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label: "Lancer",
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label: game.i18n.localize("DNC.UI.RollAction"),
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icon: "fa-solid fa-dice-d20",
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default: true,
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callback: async (event, button) => {
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@@ -107,7 +107,7 @@ export class DonjonEtCieRollDialog {
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buttons: [
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{
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action: "roll",
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label: "Attaquer",
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label: game.i18n.localize("DNC.UI.AttackAction"),
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icon: "fa-solid fa-sword",
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default: true,
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callback: async (event, button) => {
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@@ -153,7 +153,7 @@ export class DonjonEtCieRollDialog {
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buttons: [
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{
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action: "roll",
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label: "Lancer",
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label: game.i18n.localize("DNC.UI.RollAction"),
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icon: "fa-solid fa-wand-magic-sparkles",
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default: true,
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callback: async (event, button) => {
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@@ -185,7 +185,7 @@ export class DonjonEtCieRollDialog {
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buttons: [
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{
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action: "roll",
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label: "Utiliser",
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label: game.i18n.localize("DNC.UI.UseAction"),
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icon: "fa-solid fa-hourglass-half",
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default: true,
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callback: async (event, button) => {
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@@ -218,7 +218,7 @@ export class DonjonEtCieRollDialog {
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buttons: [
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{
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action: "roll",
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label: "Lancer",
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label: game.i18n.localize("DNC.UI.RollAction"),
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icon: "fa-solid fa-burst",
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default: true,
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callback: async (event, button) => {
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