Files
fvtt-celestopol/module/applications/sheets/base-actor-sheet.mjs
LeRatierBretonnier 64e23271df feat: implémentation complète du système Célestopol 1922 pour FoundryVTT v13
- DataModels (character, npc, anomaly, aspect, attribute, equipment)
- ApplicationV2 sheets (character 5 tabs, npc 3 tabs, 4 item sheets)
- DialogV2 pour les jets de dés avec phase de lune
- Templates Handlebars complets (fiches PJ/PNJ, items, jet, chat)
- Styles LESS → CSS compilé (thème vert foncé / orange CopaseticNF)
- i18n fr.json complet (clés CELESTOPOL.*)
- Point d'entrée fvtt-celestopol.mjs avec hooks init/ready
- Assets : polices CopaseticNF, images UI, icônes items
- Mise à jour copilot-instructions.md avec l'architecture réelle

Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
2026-03-28 09:28:34 +01:00

127 lines
3.8 KiB
JavaScript

const { HandlebarsApplicationMixin } = foundry.applications.api
export default class CelestopolActorSheet extends HandlebarsApplicationMixin(foundry.applications.sheets.ActorSheetV2) {
static SHEET_MODES = { EDIT: 0, PLAY: 1 }
constructor(options = {}) {
super(options)
this.#dragDrop = this.#createDragDropHandlers()
}
#dragDrop
/** @override */
static DEFAULT_OPTIONS = {
classes: ["fvtt-celestopol", "actor"],
position: { width: 900, height: "auto" },
form: { submitOnChange: true },
window: { resizable: true },
dragDrop: [{ dragSelector: '[data-drag="true"], .rollable', dropSelector: null }],
actions: {
editImage: CelestopolActorSheet.#onEditImage,
toggleSheet: CelestopolActorSheet.#onToggleSheet,
edit: CelestopolActorSheet.#onItemEdit,
delete: CelestopolActorSheet.#onItemDelete,
},
}
_sheetMode = this.constructor.SHEET_MODES.PLAY
get isPlayMode() { return this._sheetMode === this.constructor.SHEET_MODES.PLAY }
get isEditMode() { return this._sheetMode === this.constructor.SHEET_MODES.EDIT }
/** @override */
async _prepareContext() {
return {
fields: this.document.schema.fields,
systemFields: this.document.system.schema.fields,
actor: this.document,
system: this.document.system,
source: this.document.toObject(),
isEditMode: this.isEditMode,
isPlayMode: this.isPlayMode,
isEditable: this.isEditable,
}
}
/** @override */
_onRender(context, options) {
this.#dragDrop.forEach(d => d.bind(this.element))
this.element.querySelectorAll(".rollable").forEach(el => {
el.addEventListener("click", this._onRoll.bind(this))
})
}
async _onRoll(event) {
if (!this.isPlayMode) return
const el = event.currentTarget
const statId = el.dataset.statId
const skillId = el.dataset.skillId
if (!statId || !skillId) return
await this.document.system.roll(statId, skillId)
}
#createDragDropHandlers() {
return this.options.dragDrop.map(d => {
d.permissions = {
dragstart: this._canDragStart.bind(this),
drop: this._canDragDrop.bind(this),
}
d.callbacks = {
dragover: this._onDragOver.bind(this),
drop: this._onDrop.bind(this),
}
return new foundry.applications.ux.DragDrop.implementation(d)
})
}
_canDragStart() { return this.isEditable }
_canDragDrop() { return true }
_onDragOver() {}
async _onDrop(event) {
if (!this.isEditable) return
const data = foundry.applications.ux.TextEditor.implementation.getDragEventData(event)
if (data.type === "Item") {
const item = await fromUuid(data.uuid)
if (item) return this._onDropItem(item)
}
}
async _onDropItem(item) {
await this.document.createEmbeddedDocuments("Item", [item.toObject()], { renderSheet: false })
}
static async #onEditImage(event, target) {
const attr = target.dataset.edit
const current = foundry.utils.getProperty(this.document, attr)
const fp = new FilePicker({
current,
type: "image",
callback: (path) => this.document.update({ [attr]: path }),
top: this.position.top + 40,
left: this.position.left + 10,
})
return fp.browse()
}
static #onToggleSheet() {
const modes = this.constructor.SHEET_MODES
this._sheetMode = this.isEditMode ? modes.PLAY : modes.EDIT
this.render()
}
static async #onItemEdit(event, target) {
const uuid = target.getAttribute("data-item-uuid")
const id = target.getAttribute("data-item-id")
const item = uuid ? await fromUuid(uuid) : this.document.items.get(id)
item?.sheet.render(true)
}
static async #onItemDelete(event, target) {
const uuid = target.getAttribute("data-item-uuid")
const item = await fromUuid(uuid)
await item?.deleteDialog()
}
}