Files
fvtt-celestopol/lang/fr.json
LeRatierBretonnier 64e23271df feat: implémentation complète du système Célestopol 1922 pour FoundryVTT v13
- DataModels (character, npc, anomaly, aspect, attribute, equipment)
- ApplicationV2 sheets (character 5 tabs, npc 3 tabs, 4 item sheets)
- DialogV2 pour les jets de dés avec phase de lune
- Templates Handlebars complets (fiches PJ/PNJ, items, jet, chat)
- Styles LESS → CSS compilé (thème vert foncé / orange CopaseticNF)
- i18n fr.json complet (clés CELESTOPOL.*)
- Point d'entrée fvtt-celestopol.mjs avec hooks init/ready
- Assets : polices CopaseticNF, images UI, icônes items
- Mise à jour copilot-instructions.md avec l'architecture réelle

Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
2026-03-28 09:28:34 +01:00

164 lines
4.5 KiB
JSON

{
"CELESTOPOL": {
"Actor": {
"name": "Nom",
"concept": "Concept / Profession",
"initiative": "Initiative",
"anomaly": "Anomalie",
"description": "Biographie",
"notes": "Notes"
},
"Stat": {
"res": "Résistance",
"ame": "Âme",
"corps": "Corps",
"coeur": "Cœur",
"esprit": "Esprit"
},
"Skill": {
"artifice": "Artifice",
"attraction": "Attraction",
"coercition": "Coercition",
"faveur": "Faveur",
"echauffouree": "Échauffourée",
"effacement": "Effacement",
"mobilite": "Mobilité",
"prouesse": "Prouesse",
"appreciation": "Appréciation",
"arts": "Arts",
"inspiration": "Inspiration",
"traque": "Traque",
"instruction": "Instruction",
"mtechnologique": "Merveilleux technologique",
"raisonnement": "Raisonnement",
"traitement": "Traitement"
},
"Anomaly": {
"type": "Type d'anomalie",
"none": "Aucune",
"charnel": "Charnel",
"mecanique": "Mécanique",
"spectral": "Spectral",
"onirique": "Onirique",
"telepath": "Télépathique",
"alchimique": "Alchimique",
"cosmique": "Cosmique",
"temporel": "Temporel"
},
"Attribut": {
"entregent": "Entregent",
"fortune": "Fortune",
"reve": "Rêve",
"vision": "Vision"
},
"Faction": {
"label": "Faction",
"score": "Score",
"custom": "Faction personnalisée…",
"pinkerton": "Pinkerton",
"police": "Police",
"okhrana": "Okhrana",
"lunanovatek": "LunaNovaTek",
"oto": "OTO",
"syndicats": "Syndicats",
"vorovskoymir": "Vorovskoymir",
"cour": "Cour"
},
"Track": {
"blessures": "Blessures",
"destin": "Destin",
"spleen": "Spleen",
"level": "Niveau",
"currentMalus": "Malus actuel"
},
"Tab": {
"main": "Principal",
"competences": "Compétences",
"blessures": "Blessures",
"factions": "Factions",
"biography": "Biographie",
"description": "Description",
"technique": "Technique"
},
"Roll": {
"clickToRoll": "Cliquer pour lancer",
"moonPhase": "Phase de lune",
"difficulty": "Difficulté",
"modifier": "Modificateur",
"nbDice": "Nombre de dés",
"total": "Total",
"success": "SUCCÈS",
"failure": "ÉCHEC",
"criticalSuccess": "Succès critique !",
"criticalFailure": "Échec critique !",
"moonBonus": "Bonus de lune",
"rollTitle": "Lancer les dés"
},
"Moon": {
"nouvelleLune": "Nouvelle Lune",
"croissantDebutant": "Croissant débutant",
"croissantMontant": "Croissant montant",
"gibbeuseMontante": "Gibbeuse montante",
"pleineLune": "Pleine Lune",
"gibbeuseDecroissante": "Gibbeuse décroissante",
"croissantDecroissant": "Croissant décroissant",
"croissantFinissant": "Croissant finissant"
},
"Difficulty": {
"facile": "Facile",
"normal": "Normal",
"difficile": "Difficile",
"extreme": "Extrême",
"impossible": "Impossible"
},
"Item": {
"anomalies": "Anomalies",
"aspects": "Aspects",
"attributes": "Attributs",
"equipments": "Équipements",
"newAnomaly": "Nouvelle anomalie",
"newAspect": "Nouvel aspect",
"newAttribute": "Nouvel attribut",
"newEquipment": "Nouvel équipement",
"value": "Valeur",
"scores": "Scores bonus / malus",
"reference": "Référence (page)",
"technique": "Description technique",
"narratif": "Description narrative",
"quantity": "Quantité",
"damage": "Dégâts",
"range": "Portée",
"protection": "Protection",
"speed": "Vitesse",
"crew": "Équipage",
"weight": "Poids"
},
"Equipment": {
"type": {
"general": "Général",
"arme": "Arme",
"armure": "Armure",
"vehicule": "Véhicule",
"gadget": "Gadget"
}
},
"Sheet": {
"editMode": "Mode édition",
"playMode": "Mode jeu"
},
"Setting": {
"autoWounds": {
"name": "Blessures automatiques",
"hint": "Appliquer automatiquement les malus de blessures lors des jets"
},
"defaultMoonPhase": {
"name": "Phase de lune par défaut",
"hint": "Phase de lune utilisée par défaut dans les jets de dés"
}
},
"ChatCard": {
"rollFor": "Jet de {skill} ({stat})"
}
}
}