88 lines
3.4 KiB
Handlebars
88 lines
3.4 KiB
Handlebars
<div class="npc-main sheet-part">
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<header class="sheet-header">
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<div class="portrait" data-action="editImage">
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<img src="{{actor.img}}" alt="{{actor.name}}" class="actor-portrait">
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</div>
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<div class="header-fields">
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<div class="charname">
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{{#if isEditMode}}
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<input type="text" name="name" value="{{actor.name}}">
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{{else}}
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<h1 class="actor-name">{{actor.name}}</h1>
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{{/if}}
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</div>
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<div class="concept-row">
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{{#if isEditMode}}
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<input type="text" name="system.concept" value="{{system.concept}}"
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placeholder="{{localize 'CELESTOPOL.Actor.concept'}}">
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{{else}}
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<span class="concept-display">{{system.concept}}</span>
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{{/if}}
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</div>
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{{!-- Type PNJ (standard / antagoniste) --}}
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<div class="npc-type-row">
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{{#if isEditMode}}
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<select name="system.npcType" class="npc-type-select">
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{{#each npcTypes as |ntype key|}}
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<option value="{{key}}" {{#if (eq key ../system.npcType)}}selected{{/if}}>{{localize ntype.label}}</option>
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{{/each}}
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</select>
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{{else}}
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{{#if (eq system.npcType "antagoniste")}}
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<span class="npc-type-badge antagoniste">{{localize "CELESTOPOL.NPC.typeAntagoniste"}}</span>
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{{/if}}
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{{/if}}
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</div>
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<div class="header-stats-row">
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<div class="header-stat">
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<label>{{localize "CELESTOPOL.Actor.initiative"}}</label>
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<span>{{system.initiative}}</span>
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</div>
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<div class="header-stat">
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<label>{{localize "CELESTOPOL.Actor.anomaly"}}</label>
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{{#if isEditMode}}
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<select name="system.anomaly.type">
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{{#each anomalyTypes as |atype key|}}
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<option value="{{key}}" {{#if (eq key ../system.anomaly.type)}}selected{{/if}}>{{localize atype.label}}</option>
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{{/each}}
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</select>
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<input type="number" name="system.anomaly.value" value="{{system.anomaly.value}}" min="0" max="8" class="small-input">
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{{else}}
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<span class="anomaly-type-display">{{localize (lookup (lookup anomalyTypes system.anomaly.type) 'label')}}</span>
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{{/if}}
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</div>
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{{#with (lookup woundLevels system.blessures.lvl) as |wound|}}
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{{#if wound.id}}
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<div class="header-stat wound-status-badge wound-level-{{wound.id}}">
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<label>{{localize "CELESTOPOL.Wound.status"}}</label>
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<span class="wound-value">
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<span class="wound-label">{{localize wound.label}}</span>
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{{#if wound.duration}}<span class="wound-duration"> — {{localize wound.duration}}</span>{{/if}}
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{{#if wound.malus}}<span class="wound-malus"> ({{wound.malus}})</span>{{/if}}
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</span>
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</div>
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{{/if}}
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{{/with}}
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{{!-- Badge malus armure équipée --}}
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{{#if armorMalus}}
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<div class="header-stat armor-malus-badge">
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<label>{{localize "CELESTOPOL.Armure.malusLabel"}}</label>
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<span>{{armorMalus}}</span>
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</div>
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{{/if}}
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</div>
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</div>
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<div class="header-buttons">
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<a class="moon-standalone-btn" data-action="rollMoonDie" title="{{localize 'CELESTOPOL.Moon.standaloneTitle'}}">
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🌙
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</a>
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<a data-action="toggleSheet">
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<i class="fas {{#if isEditMode}}fa-eye{{else}}fa-edit{{/if}}"></i>
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</a>
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</div>
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</header>
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</div>
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