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Author SHA1 Message Date
uberwald 58478d56ea Amélioration du rendu des polices
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uberwald a99eeaccba Corrections sur font, again v3
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uberwald 2ab380786f Correction sur O dans police de titre, step2
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uberwald c3ce628e24 Ameliorations CSS et font diverses
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uberwald 8e5fb9aca1 Correction sur jauge de destin
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uberwald 1b2a74969d Update READM.md 2026-04-16 08:39:52 +02:00
uberwald 98a6a41078 Ajout README.md 2026-04-15 11:53:52 +02:00
uberwald c73136b3c9 Ajout README.md 2026-04-15 11:41:44 +02:00
uberwald 49996104ce Roll and styles update
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uberwald b3cf0b0aa1 Corrections après tests de combat
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# Célestopol 1922 — Système FoundryVTT
Système [Foundry VTT](https://foundryvtt.com) pour **Célestopol 1922**, le jeu de rôle d'[Antre Monde Éditions](https://antremonde.fr).
Copyright 2025-2026 Antre Monde Editions All rights reserved
Celestopol 1922 is a game written by Emmanuel Chastellière and Julien Arnaud. The authors retain their moral rights to this work in both print and digital formats.
This system for FoundryVTT has been approved and authorized by Antre-Monde Edition
---
## ✨ Fonctionnalités
### Personnages joueurs (PJ)
- **4 attributs** (Âme, Corps, Cœur, Esprit) × **4 compétences** chacun (16 compétences au total)
- Gestion des **Blessures** (8 niveaux avec malus automatique aux jets)
- Suivi du **Destin** et du **Spleen** (jauges à 8 crans)
- **Anomalies** : 9 types, déclenchées sur certains résultats de dé
- **Factions** : 8 factions standard + 2 personnalisées, avec aspects liés
- **Équipement** : armes, armures, équipements génériques
- Onglets dédiés : Principal · Compétences · Factions · Équipement · Combat · Biographie
### Personnages non-joueurs (PNJ)
- Fiche simplifiée : compétences, blessures, équipement, biographie
### Items
- **Arme** : mêlée ou à distance, modificateurs de portée
- **Armure** : protection et malus éventuels
- **Aspect de faction** : lié à une faction, bonus / usage limité
- **Anomalie** : type, usages, description
- **Équipement** générique
### Mécanique de jet de désde démonstration
- **Pool de d6** : `max(1, compétence + malus_blessures)` dés
- **Bonus Phase de Lune** : automatique selon la phase en cours (0 à +3)
- **Modificateurs** : difficulté et bonus libres via DialogV2
- Seuil de succès standard : **7**
- Résultats spéciaux : **Brio** (+destin), **Contrecoup** (destin), **Triomphe** (+anomalie/spleen), **Catastrophe** (anomalie/+spleen)
### Dé de la Lune
- Jet de dé de lune indépendant (menu contextuel du token)
- 8 faces : Nouvelle Lune, Premiers Croissants, Dernier Croissant, Gibbeuses ×2, Pleine Lune, Lune de Feu, Lune Noire
- Sur certains résultats : **choix de contrepartie** via pop-up (perte d'anomalie, spleen, ou échec catastrophique)
- Carte de résultat avec boutons d'application directe
### Combat
- **Initiative Célestopol** : jet d'initiative avec dé spécial, insertion dans le tracker
- Attaque avec calcul automatique dommages / protection
- Chat de combat avec récapitulatif des dégâts et blessures appliqués
### Compendiums inclus
| Pack | Contenu |
| ------------ | ------------------------------ |
| Anomalies | Les 8 anomalies du jeu de base |
| Prétirés | 8 personnages prêts à jouer |
| Aides de jeu | Aide du système |
| Scènes | Scènes utiles |
## 🎨 Charte graphique
- Police de titre : **CopaseticNF** (Regular + Bold)
- Vert sombre en-tête : `#0c4c0c`
- Orange texte : `#e07b00`
- Fond parchemin : `#f0e8d4`
- Texture en-tête : `assets/ui/fond_cadrille.jpg`
---
## 👤 Auteur
**LeRatierBretonnien / Uberwald**
- Discord : `LeRatierBretonnien`
- Site : [uberwald.me](https://www.uberwald.me)
---
## 📜 Licence
Copyright 2025 Antre Monde Editions All rights reserved
Celestopol 1922 is a game written by Emmanuel Chastellière and Julien Arnaud. The authors retain their moral rights to this work in both print and digital formats.
This system for FoundryVTT has been approved and authorized by Antre-Monde Edition.
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@@ -39,6 +39,7 @@ import {
} from "./module/applications/_module.mjs"
const DAMAGE_APPLICATION_FLAG = "damageApplication"
const MOON_EFFECT_FLAG = "moonEffectApplied"
const FACTION_ASPECT_STATE_SETTING = "factionAspectState"
const PREGENS_IMPORTED_SETTING = "pregensImported"
const WELCOME_SCENE_IMPORTED_SETTING = "welcomeSceneImported"
@@ -173,6 +174,9 @@ Hooks.once("ready", async () => {
if (foundry.utils.hasProperty(changed, `flags.${SYSTEM_ID}.${DAMAGE_APPLICATION_FLAG}`)) {
_updateRenderedChatMessageState(message)
}
if (foundry.utils.hasProperty(changed, `flags.${SYSTEM_ID}.${MOON_EFFECT_FLAG}`)) {
_updateRenderedMoonEffectState(message)
}
})
_activateExistingChatCards()
@@ -548,8 +552,9 @@ function _activateExistingChatCards() {
document.querySelectorAll(".message[data-message-id]").forEach(messageEl => {
const messageId = messageEl.dataset.messageId
const message = game.messages.get(messageId)
const root = messageEl.querySelector(".celestopol.chat-roll")
if (!message || !root) return
if (!message) return
const root = messageEl.querySelector(".celestopol.chat-roll, .celestopol-roll.moon-standalone-card")
if (!root) return
_activateChatCardListeners(message, root)
})
}
@@ -559,12 +564,19 @@ function _activateChatCardListeners(message, html) {
if (!root) return
_renderWeaponDamageState(message, root)
_renderMoonEffectState(message, root)
root.querySelectorAll('[data-action="apply-weapon-damage"]').forEach(button => {
if (button.dataset.bound === "true") return
button.dataset.bound = "true"
button.addEventListener("click", event => _onApplyWeaponDamageClick(event, message))
})
root.querySelectorAll('[data-action="apply-moon-effect"]').forEach(button => {
if (button.dataset.bound === "true") return
button.dataset.bound = "true"
button.addEventListener("click", event => _onApplyMoonEffectClick(event, message))
})
}
async function _onApplyWeaponDamageClick(event, message) {
@@ -746,6 +758,126 @@ async function _applyWeaponDamage({ actorId, actorUuid = null, incomingWounds, c
return { actorName: actor.name, appliedWounds, armorProtection }
}
/* ─── Dé de la Lune — contreparties ─────────────────────────────────────── */
function _getMoonEffectState(message) {
return message?.getFlag(SYSTEM_ID, MOON_EFFECT_FLAG) ?? null
}
function _renderMoonEffectState(message, root) {
const state = _getMoonEffectState(message)
const actionsDiv = root.querySelector(".moon-effect-actions")
if (!actionsDiv) return
if (!state?.applied) return
const NEGATIVE_EFFECTS = new Set(["lose-anomaly", "gain-spleen", "lose-destin"])
// Désactiver tous les boutons et afficher le statut
actionsDiv.querySelectorAll(".moon-effect-btn").forEach(btn => { btn.disabled = true })
let statusEl = actionsDiv.querySelector(".moon-effect-applied-status")
if (!statusEl) {
statusEl = document.createElement("span")
actionsDiv.append(statusEl)
}
statusEl.className = "moon-effect-applied-status" + (NEGATIVE_EFFECTS.has(state.effect) ? " is-negative" : "")
statusEl.textContent = state.effectLabel
? game.i18n.format("CELESTOPOL.Moon.effectApplied", { label: state.effectLabel })
: game.i18n.localize("CELESTOPOL.Moon.effectApplied")
}
function _updateRenderedMoonEffectState(message) {
const msgEl = document.querySelector(`.message[data-message-id="${message.id}"]`)
if (!msgEl) return
const root = msgEl.querySelector(".celestopol.chat-roll, .celestopol-roll.moon-standalone-card")
if (!root) return
_renderMoonEffectState(message, root)
}
async function _onApplyMoonEffectClick(event, message) {
event.preventDefault()
const state = _getMoonEffectState(message)
if (state?.applied) return
const button = event.currentTarget
const effect = button.dataset.effect
const actionsDiv = button.closest(".moon-effect-actions")
const actorId = actionsDiv?.dataset.moonActorId ?? ""
const actorUuid = actionsDiv?.dataset.moonActorUuid ?? ""
// Désactiver immédiatement pour éviter les double-clics
actionsDiv?.querySelectorAll(".moon-effect-btn").forEach(btn => { btn.disabled = true })
const actor = await CelestopolRoll.resolveActor({ actorId, actorUuid })
if (!actor) {
ui.notifications.warn(game.i18n.localize("CELESTOPOL.Moon.actorNotFound"))
actionsDiv?.querySelectorAll(".moon-effect-btn").forEach(btn => { btn.disabled = false })
return
}
const effectLabel = await _applyMoonEffect(actor, effect)
if (effectLabel === null) {
actionsDiv?.querySelectorAll(".moon-effect-btn").forEach(btn => { btn.disabled = false })
return
}
await message.setFlag(SYSTEM_ID, MOON_EFFECT_FLAG, { applied: true, effect, effectLabel })
}
async function _applyMoonEffect(actor, effect) {
const i18n = key => game.i18n.localize(`CELESTOPOL.Moon.${key}`)
const anomaly = actor.items.find(i => i.type === "anomaly")
switch (effect) {
case "regain-anomaly": {
if (!anomaly) { ui.notifications.warn(i18n("noAnomaly")); return null }
const max = anomaly.system?.level ?? 0
const cur = anomaly.system?.usesRemaining ?? 0
if (cur >= max) { ui.notifications.warn(i18n("anomalyFull")); return null }
await anomaly.update({ "system.usesRemaining": Math.min(max, cur + 1) })
ui.notifications.info(game.i18n.format("CELESTOPOL.Moon.effectApplied", { label: i18n("effectRegainAnomaly") }))
return i18n("effectRegainAnomaly")
}
case "lose-spleen": {
const cur = actor.system?.spleen?.lvl ?? 0
if (cur <= 0) { ui.notifications.warn(i18n("spleenEmpty")); return null }
await actor.update({ "system.spleen.lvl": Math.max(0, cur - 1) })
ui.notifications.info(game.i18n.format("CELESTOPOL.Moon.effectApplied", { label: i18n("effectLoseSpleen") }))
return i18n("effectLoseSpleen")
}
case "gain-destin": {
const cur = actor.system?.destin?.lvl ?? 0
await actor.update({ "system.destin.lvl": Math.min(8, cur + 2) })
ui.notifications.info(game.i18n.format("CELESTOPOL.Moon.effectApplied", { label: i18n("effectGainDestin") }))
return i18n("effectGainDestin")
}
case "lose-destin": {
const cur = actor.system?.destin?.lvl ?? 0
await actor.update({ "system.destin.lvl": Math.max(0, cur - 2) })
ui.notifications.info(game.i18n.format("CELESTOPOL.Moon.effectApplied", { label: i18n("effectLoseDestin") }))
return i18n("effectLoseDestin")
}
case "lose-anomaly": {
if (!anomaly) { ui.notifications.warn(i18n("noAnomaly")); return null }
const cur = anomaly.system?.usesRemaining ?? 0
if (cur <= 0) { ui.notifications.warn(i18n("anomalyEmpty")); return null }
await anomaly.update({ "system.usesRemaining": Math.max(0, cur - 1) })
ui.notifications.info(game.i18n.format("CELESTOPOL.Moon.effectApplied", { label: i18n("effectLoseAnomaly") }))
return i18n("effectLoseAnomaly")
}
case "gain-spleen": {
const cur = actor.system?.spleen?.lvl ?? 0
if (cur >= 8) { ui.notifications.warn(i18n("spleenFull")); return null }
await actor.update({ "system.spleen.lvl": Math.min(8, cur + 1) })
ui.notifications.info(game.i18n.format("CELESTOPOL.Moon.effectApplied", { label: i18n("effectGainSpleen") }))
return i18n("effectGainSpleen")
}
default:
return null
}
}
function _getDefaultFactionAspectState() {
return {
pointsMax: 8,
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@@ -58,7 +58,25 @@
"instruction": "Instruction",
"mtechnologique": "Merveilleux technologique",
"raisonnement": "Raisonnement",
"traitement": "Traitement"
"traitement": "Traitement",
"tooltip": {
"artifice": "Art du badinage et de la conversation subtile. Permet de se glisser dans une discussion pour glaner des renseignements ou noyer des informations mensongères. Favorise la manipulation et l'incitation plutôt que la contrainte.",
"attraction": "Capacité à orienter les émotions d'un interlocuteur. Sert à plaire, séduire, mais aussi à passer inaperçu lors d'une soirée mondaine.",
"coercition": "Art d'intimider par le regard ou les mots. Couvre également la capacité à donner des ordres dans un contexte militaire ou hiérarchique.",
"faveur": "Rapport de force oral : convaincre, persuader, négocier. S'appuie sur un discours argumentatif pour imposer son point de vue ou emporter l'adhésion.",
"echauffouree": "Techniques de combat à mains nues, avec une arme improvisée, une arme blanche ou des armes à feu et à distance.",
"effacement": "Capacité à être discret et à ne pas se faire repérer. Couvre le camouflage et l'escamotage. Requiert souvent de demeurer immobile.",
"mobilite": "Réflexes et vivacité. Sert pour la conduite, le pilotage, l'équitation, et représente l'initiative d'un protagoniste.",
"prouesse": "Efforts sportifs et physiques : escalade, natation, sprint, force brute et endurance.",
"appreciation": "Observer son environnement de façon exhaustive. Permet de repérer des intrus, des pièges, des guets-apens et des indices.",
"arts": "Domaines artistiques au sens large : musique, littérature, théâtre, prestidigitation. Permet de captiver un auditoire ou de créer des œuvres.",
"inspiration": "Intuition et inconscient : écouter sa petite voix intérieure sans démarche logique préalable. Permet aussi de lire le comportement d'une personne.",
"traque": "Filer un individu ou un groupe, pister et s'orienter. Ouvre également vers les techniques de survie.",
"instruction": "Savoirs encyclopédiques : sciences humaines, sciences dures, sciences sociales et linguistique. Chaque tranche de 2 points permet de maîtriser une langue supplémentaire.",
"mtechnologique": "Technologies extraordinaires de Célestopol : mécanique, automates, ingénierie au sélénium, horlogerie, serrurerie et artisanat.",
"raisonnement": "Capacités cognitives : déduction froide, logique pragmatique, analyse des faits. Utile pour percevoir des liens dans une enquête.",
"traitement": "Techniques médicales et thérapeutiques : premiers secours, chirurgie, pharmacopée, psychanalyse et psychothérapie."
}
},
"Anomaly": {
"type": "Type d'anomalie",
@@ -350,7 +368,22 @@
"mauvaiseFortune": "🔴 Mauvaise Fortune",
"chanceInterpret": "Chance",
"narrativeInterpret": "Narratif",
"quantiteHint": "Valeur"
"quantiteHint": "Valeur",
"applyChoose": "Choisissez la contrepartie :",
"effectNarrativeOnly": "(Narratif — sans effet mécanique)",
"effectRegainAnomaly": "🌟 Regain d'1 Anomalie",
"effectLoseSpleen": "💚 Perte d'1 Spleen",
"effectGainDestin": "⭐ Gain de 2 Destin",
"effectLoseDestin": "⭐ Perte de 2 Destin",
"effectLoseAnomaly": "❌ Perte d'1 Anomalie",
"effectGainSpleen": "💔 Gain d'1 Spleen",
"effectApplied": "Contrepartie appliquée : {label}",
"noAnomaly": "Ce personnage n'a pas d'anomalie",
"anomalyFull": "L'anomalie est déjà au maximum d'utilisations",
"anomalyEmpty": "L'anomalie n'a plus d'utilisation disponible",
"spleenEmpty": "Le Spleen est déjà à 0",
"spleenFull": "Le Spleen est déjà au maximum",
"actorNotFound": "Personnage introuvable"
},
"Difficulty": {
"unknown": "Aucun seuil",
@@ -449,7 +482,9 @@
"rangeLongue": "Longue portée",
"type": "Type",
"typeMelee": "Mêlée",
"typeDistance": "Distance"
"typeDistance": "Distance",
"equip": "Équiper",
"unequip": "Retirer"
},
"Armure": {
"protection": "Protection",
@@ -46,6 +46,7 @@ export default class CelestopolActorSheet extends HandlebarsApplicationMixin(fou
skillLevel: CelestopolActorSheet.#onSkillLevel,
factionLevel: CelestopolActorSheet.#onFactionLevel,
toggleArmure: CelestopolActorSheet.#onToggleArmure,
toggleWeapon: CelestopolActorSheet.#onToggleWeapon,
},
}
@@ -237,6 +238,13 @@ export default class CelestopolActorSheet extends HandlebarsApplicationMixin(fou
if (item?.type === "armure") await item.update({ "system.equipped": !item.system.equipped })
}
static async #onToggleWeapon(_event, target) {
const uuid = target.closest('[data-item-uuid]')?.dataset.itemUuid
if (!uuid) return
const item = await fromUuid(uuid)
if (item?.type === "weapon") await item.update({ "system.equipped": !item.system.equipped })
}
static #onFactionLevel(_event, target) {
if (!this.isEditable) return
const factionId = target.dataset.faction
+16 -16
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@@ -31,28 +31,28 @@ export const STATS = {
/** Domaines groupées par attribut. */
export const SKILLS = {
ame: {
artifice: { id: "artifice", label: "CELESTOPOL.Skill.artifice", stat: "ame", resThreshold: 5 },
attraction: { id: "attraction", label: "CELESTOPOL.Skill.attraction", stat: "ame", resThreshold: 2 },
coercition: { id: "coercition", label: "CELESTOPOL.Skill.coercition", stat: "ame", resThreshold: 3 },
faveur: { id: "faveur", label: "CELESTOPOL.Skill.faveur", stat: "ame", resThreshold: 6 },
artifice: { id: "artifice", label: "CELESTOPOL.Skill.artifice", tooltip: "CELESTOPOL.Skill.tooltip.artifice", stat: "ame", resThreshold: 5 },
attraction: { id: "attraction", label: "CELESTOPOL.Skill.attraction", tooltip: "CELESTOPOL.Skill.tooltip.attraction", stat: "ame", resThreshold: 2 },
coercition: { id: "coercition", label: "CELESTOPOL.Skill.coercition", tooltip: "CELESTOPOL.Skill.tooltip.coercition", stat: "ame", resThreshold: 3 },
faveur: { id: "faveur", label: "CELESTOPOL.Skill.faveur", tooltip: "CELESTOPOL.Skill.tooltip.faveur", stat: "ame", resThreshold: 6 },
},
corps: {
echauffouree: { id: "echauffouree", label: "CELESTOPOL.Skill.echauffouree", stat: "corps", resThreshold: 6 },
effacement: { id: "effacement", label: "CELESTOPOL.Skill.effacement", stat: "corps", resThreshold: 3 },
mobilite: { id: "mobilite", label: "CELESTOPOL.Skill.mobilite", stat: "corps", resThreshold: 2 },
prouesse: { id: "prouesse", label: "CELESTOPOL.Skill.prouesse", stat: "corps", resThreshold: 5 },
echauffouree: { id: "echauffouree", label: "CELESTOPOL.Skill.echauffouree", tooltip: "CELESTOPOL.Skill.tooltip.echauffouree", stat: "corps", resThreshold: 6 },
effacement: { id: "effacement", label: "CELESTOPOL.Skill.effacement", tooltip: "CELESTOPOL.Skill.tooltip.effacement", stat: "corps", resThreshold: 3 },
mobilite: { id: "mobilite", label: "CELESTOPOL.Skill.mobilite", tooltip: "CELESTOPOL.Skill.tooltip.mobilite", stat: "corps", resThreshold: 2 },
prouesse: { id: "prouesse", label: "CELESTOPOL.Skill.prouesse", tooltip: "CELESTOPOL.Skill.tooltip.prouesse", stat: "corps", resThreshold: 5 },
},
coeur: {
appreciation: { id: "appreciation", label: "CELESTOPOL.Skill.appreciation", stat: "coeur", resThreshold: 6 },
arts: { id: "arts", label: "CELESTOPOL.Skill.arts", stat: "coeur", resThreshold: 2 },
inspiration: { id: "inspiration", label: "CELESTOPOL.Skill.inspiration", stat: "coeur", resThreshold: 3 },
traque: { id: "traque", label: "CELESTOPOL.Skill.traque", stat: "coeur", resThreshold: 5 },
appreciation: { id: "appreciation", label: "CELESTOPOL.Skill.appreciation", tooltip: "CELESTOPOL.Skill.tooltip.appreciation", stat: "coeur", resThreshold: 6 },
arts: { id: "arts", label: "CELESTOPOL.Skill.arts", tooltip: "CELESTOPOL.Skill.tooltip.arts", stat: "coeur", resThreshold: 2 },
inspiration: { id: "inspiration", label: "CELESTOPOL.Skill.inspiration", tooltip: "CELESTOPOL.Skill.tooltip.inspiration", stat: "coeur", resThreshold: 3 },
traque: { id: "traque", label: "CELESTOPOL.Skill.traque", tooltip: "CELESTOPOL.Skill.tooltip.traque", stat: "coeur", resThreshold: 5 },
},
esprit: {
instruction: { id: "instruction", label: "CELESTOPOL.Skill.instruction", stat: "esprit", resThreshold: 2 },
mtechnologique: { id: "mtechnologique", label: "CELESTOPOL.Skill.mtechnologique", stat: "esprit", resThreshold: 6 },
raisonnement: { id: "raisonnement", label: "CELESTOPOL.Skill.raisonnement", stat: "esprit", resThreshold: 5 },
traitement: { id: "traitement", label: "CELESTOPOL.Skill.traitement", stat: "esprit", resThreshold: 3 },
instruction: { id: "instruction", label: "CELESTOPOL.Skill.instruction", tooltip: "CELESTOPOL.Skill.tooltip.instruction", stat: "esprit", resThreshold: 2 },
mtechnologique: { id: "mtechnologique", label: "CELESTOPOL.Skill.mtechnologique", tooltip: "CELESTOPOL.Skill.tooltip.mtechnologique", stat: "esprit", resThreshold: 6 },
raisonnement: { id: "raisonnement", label: "CELESTOPOL.Skill.raisonnement", tooltip: "CELESTOPOL.Skill.tooltip.raisonnement", stat: "esprit", resThreshold: 5 },
traitement: { id: "traitement", label: "CELESTOPOL.Skill.traitement", tooltip: "CELESTOPOL.Skill.tooltip.traitement", stat: "esprit", resThreshold: 3 },
},
}
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@@ -320,6 +320,8 @@ export class CelestopolRoll extends Roll {
: null
const resolvedWeaponName = (isRangedDefense && selectedCombatTarget?.weaponName) ? selectedCombatTarget.weaponName : weaponName
const resolvedWeaponDegats = (isRangedDefense && selectedCombatTarget?.weaponDegats) ? selectedCombatTarget.weaponDegats : weaponDegats
// Dégâts de l'arme adverse en cas d'échec (arme équipée du PNJ ciblé en mêlée, arme distance en esquive)
const incomingWeaponDegats = selectedCombatTarget?.weaponDegats ?? resolvedWeaponDegats
const targetActorId = selectedCombatTarget?.id || ""
const targetActorUuid = selectedCombatTarget?.uuid || ""
const targetActorName = selectedCombatTarget?.name || ""
@@ -373,6 +375,7 @@ export class CelestopolRoll extends Roll {
weaponType,
weaponName: resolvedWeaponName,
weaponDegats: resolvedWeaponDegats,
incomingWeaponDegats,
targetActorId,
targetActorUuid,
targetActorName,
@@ -407,9 +410,9 @@ export class CelestopolRoll extends Roll {
}
}
// Mêlée échouée OU défense à distance échouée → le protagoniste subit les dégâts de l'arme PNJ
if (isCombat && (weaponType === "melee" || isRangedDefense) && actor && roll.options.resultType === "failure") {
const incomingWounds = this.getIncomingWounds(resolvedWeaponDegats)
// Mêlée échouée OU défense à distance échouée → le protagoniste (PJ uniquement) subit les dégâts de l'arme PNJ
if (isCombat && (weaponType === "melee" || isRangedDefense) && actor?.type === "character" && roll.options.resultType === "failure") {
const incomingWounds = this.getIncomingWounds(roll.options.incomingWeaponDegats ?? resolvedWeaponDegats)
const protection = this.getActorArmorProtection(actor)
const appliedWounds = incomingWounds === null
? 1
@@ -555,6 +558,13 @@ export class CelestopolRoll extends Roll {
? Math.max(0, incomingWounds - selectedTargetProtection)
: null
// Type de l'acteur qui lance le jet (character | npc)
const rollingActor = await this.constructor.resolveActor({
actorUuid: this.options.actorUuid ?? null,
actorId: this.options.actorId ?? null,
})
const actorType = rollingActor?.type ?? this.options.actorType ?? null
// Libellé de difficulté : en combat "Corps PNJ : N", en opposition "vs ?", sinon "Seuil : 11"
const difficultyLabel = this.options.isCombat
? `${game.i18n.localize("CELESTOPOL.Combat.corpsPnj")} : ${threshold}`
@@ -600,6 +610,8 @@ export class CelestopolRoll extends Roll {
woundLabel,
isResistance: this.options.isResistance ?? false,
isCombat: this.options.isCombat ?? false,
actorType,
isNpcAttack: actorType === "npc",
weaponName: this.options.weaponName ?? null,
weaponDegats,
weaponType: this.options.weaponType ?? null,
@@ -627,6 +639,10 @@ export class CelestopolRoll extends Roll {
moonResultClass: moonResultType?.cssClass ?? "",
moonResultLabel: moonResultType ? game.i18n.localize(moonResultType.label) : "",
moonResultDesc: moonResultType ? game.i18n.localize(moonResultType.desc) : "",
moonResultTypeId: moonResultType?.id ?? null,
moonActorId: (actorType === "character") ? (this.options.actorId ?? null) : null,
moonActorUuid: (actorType === "character") ? (this.options.actorUuid ?? null) : null,
moonActorIsCharacter: actorType === "character",
isPrivate,
tooltip: isPrivate ? "" : await this.getTooltip(),
}
@@ -686,6 +702,7 @@ export class CelestopolRoll extends Roll {
const resultType = face ? SYSTEM.MOON_RESULT_TYPES[face.result] ?? null : null
const isGoodFortune = result <= 4
const actorIsCharacter = actor?.type === "character"
const templateData = {
result,
moonFaceSymbol: face?.symbol ?? "",
@@ -693,8 +710,12 @@ export class CelestopolRoll extends Roll {
moonResultLabel: resultType ? game.i18n.localize(resultType.label) : "",
moonResultDesc: resultType ? game.i18n.localize(resultType.desc) : "",
moonResultClass: resultType?.cssClass ?? "",
moonResultTypeId: resultType?.id ?? null,
isGoodFortune,
actorName: actor?.name ?? null,
moonActorIsCharacter: actorIsCharacter,
moonActorId: actorIsCharacter ? (actor.id ?? null) : null,
moonActorUuid: actorIsCharacter ? (actor.uuid ?? null) : null,
}
const content = await foundry.applications.handlebars.renderTemplate(
@@ -709,7 +730,6 @@ export class CelestopolRoll extends Roll {
await ChatMessage.create({
content,
speaker,
rolls: [roll],
style: CONST.CHAT_MESSAGE_STYLES.OTHER,
})
}
+32 -36
View File
@@ -13,8 +13,6 @@
import { SYSTEM } from "../config/system.mjs"
const WEAPON_DAMAGE_PRIORITY = { "0": 0, "1": 1, "2": 2, X: 3 }
export default class CelestopolCharacter extends foundry.abstract.TypeDataModel {
static defineSchema() {
const fields = foundry.data.fields
@@ -233,7 +231,7 @@ export default class CelestopolCharacter extends foundry.abstract.TypeDataModel
woundLevel: this.blessures.lvl,
difficulty: this.prefs.difficulty,
rollMoonDie: this.prefs.rollMoonDie ?? false,
destGaugeFull: this.destin.lvl > 0,
destGaugeFull: this.destin.lvl >= 8,
fortuneValue: this.attributs.fortune.value,
})
}
@@ -275,40 +273,39 @@ export default class CelestopolCharacter extends foundry.abstract.TypeDataModel
* Collecte les cibles de combat sur la scène active.
* Pour un PJ attaquant, seules les cibles PNJ présentes sur la scène sont proposées.
* @param {object} options
* @param {boolean} [options.onlyRanged=false]
* @param {boolean} [options.fallbackToAll=false]
* @param {boolean} [options.onlyRanged=false] - Filtrer sur les PNJ ayant une arme à distance équipée
* @param {boolean} [options.fallbackToAll=false] - Revenir à tous les PNJ si aucune cible trouvée
* @param {boolean} [options.includeMeleeWeapon=false] - Inclure l'arme de mêlée équipée du PNJ (dégâts adverses)
* @returns {Array<{id:string, uuid:string, name:string, corps:number, weaponName?:string, weaponDegats?:string}>}
*/
_getCombatTargets({ onlyRanged = false, fallbackToAll = false } = {}) {
const getBestRangedWeapon = actor => {
const rangedWeapons = actor.itemTypes?.weapon?.filter(item => item.system.type === "distance") ?? []
if (!rangedWeapons.length) return null
return rangedWeapons.reduce((best, item) => {
if (!best) return item
const bestPriority = WEAPON_DAMAGE_PRIORITY[best.system.degats] ?? -1
const itemPriority = WEAPON_DAMAGE_PRIORITY[item.system.degats] ?? -1
if (itemPriority !== bestPriority) return itemPriority > bestPriority ? item : best
return item.name.localeCompare(best.name) < 0 ? item : best
}, null)
}
_getCombatTargets({ onlyRanged = false, fallbackToAll = false, includeMeleeWeapon = false } = {}) {
const getEquippedWeapon = (actor, type) =>
actor.itemTypes?.weapon?.find(item => item.system.type === type && item.system.equipped) ?? null
const toEntry = actor => ({
const toEntry = actor => {
const entry = {
id: actor.id,
uuid: actor.uuid,
name: actor.name,
corps: actor.system.stats?.corps?.res ?? 0,
...(onlyRanged ? (() => {
const weapon = getBestRangedWeapon(actor)
return weapon ? {
weaponName: weapon.name,
weaponDegats: weapon.system.degats,
} : {}
})() : {}),
})
}
if (onlyRanged) {
const weapon = getEquippedWeapon(actor, "distance")
if (weapon) {
entry.weaponName = weapon.name
entry.weaponDegats = weapon.system.degats
}
} else if (includeMeleeWeapon) {
const weapon = getEquippedWeapon(actor, "melee")
entry.weaponDegats = weapon ? weapon.system.degats : "0"
}
return entry
}
const sceneTokens = canvas?.scene?.isView ? (canvas.tokens?.placeables ?? []) : []
const targets = [...new Map(sceneTokens
.filter(t => t.actor?.type === "npc" && t.actor.id !== this.parent.id)
.filter(t => !onlyRanged || getBestRangedWeapon(t.actor))
.filter(t => !onlyRanged || getEquippedWeapon(t.actor, "distance"))
.map(t => {
const actor = t.actor
return [actor.uuid, toEntry(actor)]
@@ -346,20 +343,19 @@ export default class CelestopolCharacter extends foundry.abstract.TypeDataModel
armorMalus: this.getArmorMalusForRoll("corps", "echauffouree"),
woundLevel: this.blessures.lvl,
rollMoonDie: this.prefs.rollMoonDie ?? false,
destGaugeFull: this.destin.lvl > 0,
destGaugeFull: this.destin.lvl >= 8,
fortuneValue: this.attributs.fortune.value,
isCombat: true,
isRangedDefense: false,
weaponType: item.system.type,
weaponName: item.name,
weaponDegats: item.system.degats,
availableTargets: this._getCombatTargets(),
availableTargets: this._getCombatTargets({ includeMeleeWeapon: item.system.type === "melee" }),
})
}
/**
* Lance une attaque de mêlée à mains nues.
* @returns {Promise<import("../documents/roll.mjs").CelestopolRoll|null>}
* Lance une attaque à mains nues (Échauffourée sans arme).
*/
async rollUnarmedAttack() {
const { CelestopolRoll } = await import("../documents/roll.mjs")
@@ -380,14 +376,14 @@ export default class CelestopolCharacter extends foundry.abstract.TypeDataModel
armorMalus: this.getArmorMalusForRoll("corps", "echauffouree"),
woundLevel: this.blessures.lvl,
rollMoonDie: this.prefs.rollMoonDie ?? false,
destGaugeFull: this.destin.lvl > 0,
destGaugeFull: this.destin.lvl >= 8,
fortuneValue: this.attributs.fortune.value,
isCombat: true,
isRangedDefense: false,
weaponType: "melee",
weaponName: game.i18n.localize("CELESTOPOL.Combat.unarmedAttack"),
weaponDegats: "0",
availableTargets: this._getCombatTargets(),
availableTargets: this._getCombatTargets({ includeMeleeWeapon: true }),
})
}
@@ -419,14 +415,14 @@ export default class CelestopolCharacter extends foundry.abstract.TypeDataModel
armorMalus: this.getArmorMalusForRoll("corps", "mobilite"),
woundLevel: this.blessures.lvl,
rollMoonDie: this.prefs.rollMoonDie ?? false,
destGaugeFull: this.destin.lvl > 0,
destGaugeFull: this.destin.lvl >= 8,
fortuneValue: this.attributs.fortune.value,
isCombat: true,
isRangedDefense: true,
weaponType: "distance",
weaponName: item.name,
weaponDegats: "0",
availableTargets: this._getCombatTargets(),
availableTargets: this._getCombatTargets({ onlyRanged: true, fallbackToAll: true }),
})
}
@@ -453,7 +449,7 @@ export default class CelestopolCharacter extends foundry.abstract.TypeDataModel
armorMalus: this.getArmorMalusForRoll("corps", "mobilite"),
woundLevel: this.blessures.lvl,
rollMoonDie: this.prefs.rollMoonDie ?? false,
destGaugeFull: this.destin.lvl > 0,
destGaugeFull: this.destin.lvl >= 8,
fortuneValue: this.attributs.fortune.value,
isCombat: true,
isRangedDefense: true,
+1
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@@ -85,6 +85,7 @@ export class CelestopolWeapon extends foundry.abstract.TypeDataModel {
choices: Object.keys(SYSTEM.WEAPON_DAMAGE_TYPES) }),
portee: new fields.StringField({ required: true, nullable: false, initial: "contact",
choices: Object.keys(SYSTEM.WEAPON_RANGE_TYPES) }),
equipped: new fields.BooleanField({ initial: false }),
description: new fields.HTMLField({ required: true, textSearch: true }),
}
}
+1 -1
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@@ -1 +1 @@
MANIFEST-000070
MANIFEST-000089
+7 -8
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@@ -1,8 +1,7 @@
2026/04/14-00:55:24.427256 7f68497ed6c0 Recovering log #68
2026/04/14-00:55:24.442232 7f68497ed6c0 Delete type=3 #66
2026/04/14-00:55:24.442302 7f68497ed6c0 Delete type=0 #68
2026/04/14-00:56:01.490011 7f6833fff6c0 Level-0 table #73: started
2026/04/14-00:56:01.490050 7f6833fff6c0 Level-0 table #73: 0 bytes OK
2026/04/14-00:56:01.496026 7f6833fff6c0 Delete type=0 #71
2026/04/14-00:56:01.502797 7f6833fff6c0 Manual compaction at level-0 from '!journal!eNYstmPK0mMmVJYC' @ 72057594037927935 : 1 .. '!journal.pages!eNYstmPK0mMmVJYC.r9h1ggd3G9hiqYJX' @ 0 : 0; will stop at (end)
2026/04/14-00:56:01.513341 7f6833fff6c0 Manual compaction at level-1 from '!journal!eNYstmPK0mMmVJYC' @ 72057594037927935 : 1 .. '!journal.pages!eNYstmPK0mMmVJYC.r9h1ggd3G9hiqYJX' @ 0 : 0; will stop at (end)
2026/04/27-17:34:57.971923 7f57a57ee6c0 Recovering log #86
2026/04/27-17:34:57.982802 7f57a57ee6c0 Delete type=3 #84
2026/04/27-17:34:57.982897 7f57a57ee6c0 Delete type=0 #86
2026/04/27-17:40:33.923146 7f57977fe6c0 Level-0 table #92: started
2026/04/27-17:40:33.923179 7f57977fe6c0 Level-0 table #92: 0 bytes OK
2026/04/27-17:40:33.960133 7f57977fe6c0 Delete type=0 #90
2026/04/27-17:40:34.016282 7f57977fe6c0 Manual compaction at level-0 from '!journal!eNYstmPK0mMmVJYC' @ 72057594037927935 : 1 .. '!journal.pages!eNYstmPK0mMmVJYC.r9h1ggd3G9hiqYJX' @ 0 : 0; will stop at (end)
+11 -8
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@@ -1,8 +1,11 @@
2026/04/14-00:42:19.979759 7f68497ed6c0 Recovering log #64
2026/04/14-00:42:19.989860 7f68497ed6c0 Delete type=3 #62
2026/04/14-00:42:19.989918 7f68497ed6c0 Delete type=0 #64
2026/04/14-00:50:27.807116 7f6833fff6c0 Level-0 table #69: started
2026/04/14-00:50:27.807197 7f6833fff6c0 Level-0 table #69: 0 bytes OK
2026/04/14-00:50:27.813335 7f6833fff6c0 Delete type=0 #67
2026/04/14-00:50:27.836261 7f6833fff6c0 Manual compaction at level-0 from '!journal!eNYstmPK0mMmVJYC' @ 72057594037927935 : 1 .. '!journal.pages!eNYstmPK0mMmVJYC.r9h1ggd3G9hiqYJX' @ 0 : 0; will stop at (end)
2026/04/14-00:50:27.836305 7f6833fff6c0 Manual compaction at level-1 from '!journal!eNYstmPK0mMmVJYC' @ 72057594037927935 : 1 .. '!journal.pages!eNYstmPK0mMmVJYC.r9h1ggd3G9hiqYJX' @ 0 : 0; will stop at (end)
2026/04/26-21:30:37.725370 7f57a5fef6c0 Delete type=3 #1
2026/04/26-22:44:03.500717 7f57977fe6c0 Level-0 table #87: started
2026/04/26-22:44:03.500753 7f57977fe6c0 Level-0 table #87: 0 bytes OK
2026/04/26-22:44:03.506825 7f57977fe6c0 Delete type=0 #85
2026/04/26-22:44:03.534971 7f57977fe6c0 Manual compaction at level-0 from '!journal!eNYstmPK0mMmVJYC' @ 72057594037927935 : 1 .. '!journal.pages!eNYstmPK0mMmVJYC.r9h1ggd3G9hiqYJX' @ 0 : 0; will stop at '!journal.pages!eNYstmPK0mMmVJYC.r9h1ggd3G9hiqYJX' @ 1 : 1
2026/04/26-22:44:03.534983 7f57977fe6c0 Compacting 1@0 + 0@1 files
2026/04/26-22:44:03.538403 7f57977fe6c0 Generated table #88@0: 6 keys, 5441 bytes
2026/04/26-22:44:03.538450 7f57977fe6c0 Compacted 1@0 + 0@1 files => 5441 bytes
2026/04/26-22:44:03.544821 7f57977fe6c0 compacted to: files[ 0 1 0 0 0 0 0 ]
2026/04/26-22:44:03.545059 7f57977fe6c0 Delete type=2 #5
2026/04/26-22:44:03.555755 7f57977fe6c0 Manual compaction at level-0 from '!journal.pages!eNYstmPK0mMmVJYC.r9h1ggd3G9hiqYJX' @ 1 : 1 .. '!journal.pages!eNYstmPK0mMmVJYC.r9h1ggd3G9hiqYJX' @ 0 : 0; will stop at (end)
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MANIFEST-000122
MANIFEST-000147
+14 -15
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@@ -1,15 +1,14 @@
2026/04/14-00:55:24.391968 7f6848fec6c0 Recovering log #119
2026/04/14-00:55:24.406978 7f6848fec6c0 Delete type=3 #117
2026/04/14-00:55:24.407044 7f6848fec6c0 Delete type=0 #119
2026/04/14-00:56:01.480723 7f6833fff6c0 Level-0 table #125: started
2026/04/14-00:56:01.483872 7f6833fff6c0 Level-0 table #125: 3524 bytes OK
2026/04/14-00:56:01.489828 7f6833fff6c0 Delete type=0 #123
2026/04/14-00:56:01.502786 7f6833fff6c0 Manual compaction at level-0 from '!items!anomCommMorts001' @ 72057594037927935 : 1 .. '!items!null' @ 0 : 0; will stop at (end)
2026/04/14-00:56:01.502828 7f6833fff6c0 Manual compaction at level-1 from '!items!anomCommMorts001' @ 72057594037927935 : 1 .. '!items!null' @ 0 : 0; will stop at '!items!null' @ 105 : 1
2026/04/14-00:56:01.502835 7f6833fff6c0 Compacting 1@1 + 1@2 files
2026/04/14-00:56:01.506551 7f6833fff6c0 Generated table #126@1: 9 keys, 6617 bytes
2026/04/14-00:56:01.506586 7f6833fff6c0 Compacted 1@1 + 1@2 files => 6617 bytes
2026/04/14-00:56:01.512723 7f6833fff6c0 compacted to: files[ 0 0 1 0 0 0 0 ]
2026/04/14-00:56:01.513072 7f6833fff6c0 Delete type=2 #121
2026/04/14-00:56:01.513274 7f6833fff6c0 Delete type=2 #125
2026/04/14-00:56:01.519560 7f6833fff6c0 Manual compaction at level-1 from '!items!null' @ 105 : 1 .. '!items!null' @ 0 : 0; will stop at (end)
2026/04/27-17:34:57.942157 7f5797fff6c0 Recovering log #144
2026/04/27-17:34:57.953303 7f5797fff6c0 Delete type=3 #142
2026/04/27-17:34:57.953395 7f5797fff6c0 Delete type=0 #144
2026/04/27-17:40:33.795334 7f57977fe6c0 Level-0 table #150: started
2026/04/27-17:40:33.811935 7f57977fe6c0 Level-0 table #150: 3524 bytes OK
2026/04/27-17:40:33.849036 7f57977fe6c0 Delete type=0 #148
2026/04/27-17:40:33.960338 7f57977fe6c0 Manual compaction at level-0 from '!items!anomCommMorts001' @ 72057594037927935 : 1 .. '!items!null' @ 0 : 0; will stop at '!items!null' @ 125 : 1
2026/04/27-17:40:33.960357 7f57977fe6c0 Compacting 1@0 + 1@1 files
2026/04/27-17:40:33.978560 7f57977fe6c0 Generated table #151@0: 9 keys, 6617 bytes
2026/04/27-17:40:33.978605 7f57977fe6c0 Compacted 1@0 + 1@1 files => 6617 bytes
2026/04/27-17:40:34.015833 7f57977fe6c0 compacted to: files[ 0 1 0 0 0 0 0 ]
2026/04/27-17:40:34.015983 7f57977fe6c0 Delete type=2 #146
2026/04/27-17:40:34.016171 7f57977fe6c0 Delete type=2 #150
2026/04/27-17:40:34.016294 7f57977fe6c0 Manual compaction at level-0 from '!items!null' @ 125 : 1 .. '!items!null' @ 0 : 0; will stop at (end)
+12 -15
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@@ -1,15 +1,12 @@
2026/04/14-00:42:19.950173 7f684a7ef6c0 Recovering log #114
2026/04/14-00:42:19.961639 7f684a7ef6c0 Delete type=3 #112
2026/04/14-00:42:19.961720 7f684a7ef6c0 Delete type=0 #114
2026/04/14-00:50:27.813444 7f6833fff6c0 Level-0 table #120: started
2026/04/14-00:50:27.816594 7f6833fff6c0 Level-0 table #120: 3524 bytes OK
2026/04/14-00:50:27.823812 7f6833fff6c0 Delete type=0 #118
2026/04/14-00:50:27.836273 7f6833fff6c0 Manual compaction at level-0 from '!items!anomCommMorts001' @ 72057594037927935 : 1 .. '!items!null' @ 0 : 0; will stop at (end)
2026/04/14-00:50:27.836318 7f6833fff6c0 Manual compaction at level-1 from '!items!anomCommMorts001' @ 72057594037927935 : 1 .. '!items!null' @ 0 : 0; will stop at '!items!null' @ 101 : 1
2026/04/14-00:50:27.836325 7f6833fff6c0 Compacting 1@1 + 1@2 files
2026/04/14-00:50:27.839513 7f6833fff6c0 Generated table #121@1: 9 keys, 6617 bytes
2026/04/14-00:50:27.839549 7f6833fff6c0 Compacted 1@1 + 1@2 files => 6617 bytes
2026/04/14-00:50:27.846476 7f6833fff6c0 compacted to: files[ 0 0 1 0 0 0 0 ]
2026/04/14-00:50:27.846640 7f6833fff6c0 Delete type=2 #116
2026/04/14-00:50:27.846851 7f6833fff6c0 Delete type=2 #120
2026/04/14-00:50:27.853500 7f6833fff6c0 Manual compaction at level-1 from '!items!null' @ 101 : 1 .. '!items!null' @ 0 : 0; will stop at (end)
2026/04/26-21:30:37.676414 7f57a4fed6c0 Delete type=3 #1
2026/04/26-22:44:03.490255 7f57977fe6c0 Level-0 table #145: started
2026/04/26-22:44:03.493705 7f57977fe6c0 Level-0 table #145: 3524 bytes OK
2026/04/26-22:44:03.500560 7f57977fe6c0 Delete type=0 #143
2026/04/26-22:44:03.524721 7f57977fe6c0 Manual compaction at level-0 from '!items!anomCommMorts001' @ 72057594037927935 : 1 .. '!items!null' @ 0 : 0; will stop at '!items!null' @ 121 : 1
2026/04/26-22:44:03.524743 7f57977fe6c0 Compacting 2@0 + 0@1 files
2026/04/26-22:44:03.528390 7f57977fe6c0 Generated table #146@0: 9 keys, 6617 bytes
2026/04/26-22:44:03.528448 7f57977fe6c0 Compacted 2@0 + 0@1 files => 6617 bytes
2026/04/26-22:44:03.534535 7f57977fe6c0 compacted to: files[ 0 1 0 0 0 0 0 ]
2026/04/26-22:44:03.534696 7f57977fe6c0 Delete type=2 #140
2026/04/26-22:44:03.534864 7f57977fe6c0 Delete type=2 #145
2026/04/26-22:44:03.555737 7f57977fe6c0 Manual compaction at level-0 from '!items!null' @ 121 : 1 .. '!items!null' @ 0 : 0; will stop at (end)
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MANIFEST-000031
MANIFEST-000050
+7 -8
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2026/04/14-00:55:24.409141 7f68497ed6c0 Recovering log #29
2026/04/14-00:55:24.424702 7f68497ed6c0 Delete type=3 #27
2026/04/14-00:55:24.424755 7f68497ed6c0 Delete type=0 #29
2026/04/14-00:56:01.473754 7f6833fff6c0 Level-0 table #34: started
2026/04/14-00:56:01.473797 7f6833fff6c0 Level-0 table #34: 0 bytes OK
2026/04/14-00:56:01.480607 7f6833fff6c0 Delete type=0 #32
2026/04/14-00:56:01.502772 7f6833fff6c0 Manual compaction at level-0 from '!actors!6RZ6IzJUHm4dB5Ut' @ 72057594037927935 : 1 .. '!folders!MbFQgPdF6Gtbj5AU' @ 0 : 0; will stop at (end)
2026/04/14-00:56:01.502817 7f6833fff6c0 Manual compaction at level-1 from '!actors!6RZ6IzJUHm4dB5Ut' @ 72057594037927935 : 1 .. '!folders!MbFQgPdF6Gtbj5AU' @ 0 : 0; will stop at (end)
2026/04/27-17:34:57.956196 7f57a57ee6c0 Recovering log #47
2026/04/27-17:34:57.967031 7f57a57ee6c0 Delete type=3 #45
2026/04/27-17:34:57.967119 7f57a57ee6c0 Delete type=0 #47
2026/04/27-17:40:33.886478 7f57977fe6c0 Level-0 table #53: started
2026/04/27-17:40:33.886512 7f57977fe6c0 Level-0 table #53: 0 bytes OK
2026/04/27-17:40:33.922981 7f57977fe6c0 Delete type=0 #51
2026/04/27-17:40:34.016271 7f57977fe6c0 Manual compaction at level-0 from '!actors!6RZ6IzJUHm4dB5Ut' @ 72057594037927935 : 1 .. '!folders!MbFQgPdF6Gtbj5AU' @ 0 : 0; will stop at (end)
+11 -8
View File
@@ -1,8 +1,11 @@
2026/04/14-00:42:19.965653 7f684a7ef6c0 Recovering log #25
2026/04/14-00:42:19.975753 7f684a7ef6c0 Delete type=3 #23
2026/04/14-00:42:19.975845 7f684a7ef6c0 Delete type=0 #25
2026/04/14-00:50:27.823985 7f6833fff6c0 Level-0 table #30: started
2026/04/14-00:50:27.824016 7f6833fff6c0 Level-0 table #30: 0 bytes OK
2026/04/14-00:50:27.829926 7f6833fff6c0 Delete type=0 #28
2026/04/14-00:50:27.836282 7f6833fff6c0 Manual compaction at level-0 from '!actors!6RZ6IzJUHm4dB5Ut' @ 72057594037927935 : 1 .. '!folders!MbFQgPdF6Gtbj5AU' @ 0 : 0; will stop at (end)
2026/04/14-00:50:27.846965 7f6833fff6c0 Manual compaction at level-1 from '!actors!6RZ6IzJUHm4dB5Ut' @ 72057594037927935 : 1 .. '!folders!MbFQgPdF6Gtbj5AU' @ 0 : 0; will stop at (end)
2026/04/26-21:30:37.703085 7f57a4fed6c0 Delete type=3 #1
2026/04/26-22:44:03.483917 7f57977fe6c0 Level-0 table #48: started
2026/04/26-22:44:03.483998 7f57977fe6c0 Level-0 table #48: 0 bytes OK
2026/04/26-22:44:03.490106 7f57977fe6c0 Delete type=0 #46
2026/04/26-22:44:03.513451 7f57977fe6c0 Manual compaction at level-0 from '!actors!6RZ6IzJUHm4dB5Ut' @ 72057594037927935 : 1 .. '!folders!MbFQgPdF6Gtbj5AU' @ 0 : 0; will stop at '!folders!MbFQgPdF6Gtbj5AU' @ 37 : 1
2026/04/26-22:44:03.513463 7f57977fe6c0 Compacting 1@0 + 0@1 files
2026/04/26-22:44:03.517217 7f57977fe6c0 Generated table #49@0: 36 keys, 35733 bytes
2026/04/26-22:44:03.517247 7f57977fe6c0 Compacted 1@0 + 0@1 files => 35733 bytes
2026/04/26-22:44:03.523835 7f57977fe6c0 compacted to: files[ 0 1 0 0 0 0 0 ]
2026/04/26-22:44:03.523973 7f57977fe6c0 Delete type=2 #18
2026/04/26-22:44:03.555713 7f57977fe6c0 Manual compaction at level-0 from '!folders!MbFQgPdF6Gtbj5AU' @ 37 : 1 .. '!folders!MbFQgPdF6Gtbj5AU' @ 0 : 0; will stop at (end)
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+1 -1
View File
@@ -1 +1 @@
MANIFEST-000070
MANIFEST-000092
+7 -8
View File
@@ -1,8 +1,7 @@
2026/04/14-00:55:24.444791 7f684a7ef6c0 Recovering log #68
2026/04/14-00:55:24.460229 7f684a7ef6c0 Delete type=3 #66
2026/04/14-00:55:24.460280 7f684a7ef6c0 Delete type=0 #68
2026/04/14-00:56:01.496164 7f6833fff6c0 Level-0 table #73: started
2026/04/14-00:56:01.496194 7f6833fff6c0 Level-0 table #73: 0 bytes OK
2026/04/14-00:56:01.502678 7f6833fff6c0 Delete type=0 #71
2026/04/14-00:56:01.502807 7f6833fff6c0 Manual compaction at level-0 from '!scenes!Jr7lGxYk2RETlXRv' @ 72057594037927935 : 1 .. '!scenes.tokens.delta.items!Jr7lGxYk2RETlXRv.6urwC5SVcou6UOAG.CTg4yBE12iMee1RU.BYT1CrA37R3Og0nu' @ 0 : 0; will stop at (end)
2026/04/14-00:56:01.513358 7f6833fff6c0 Manual compaction at level-1 from '!scenes!Jr7lGxYk2RETlXRv' @ 72057594037927935 : 1 .. '!scenes.tokens.delta.items!Jr7lGxYk2RETlXRv.6urwC5SVcou6UOAG.CTg4yBE12iMee1RU.BYT1CrA37R3Og0nu' @ 0 : 0; will stop at (end)
2026/04/27-17:34:57.986104 7f5797fff6c0 Recovering log #89
2026/04/27-17:34:57.996510 7f5797fff6c0 Delete type=3 #87
2026/04/27-17:34:57.996596 7f5797fff6c0 Delete type=0 #89
2026/04/27-17:40:33.849202 7f57977fe6c0 Level-0 table #95: started
2026/04/27-17:40:33.849252 7f57977fe6c0 Level-0 table #95: 0 bytes OK
2026/04/27-17:40:33.886306 7f57977fe6c0 Delete type=0 #93
2026/04/27-17:40:34.016257 7f57977fe6c0 Manual compaction at level-0 from '!scenes!0iGCRqkdJKjmmbl4' @ 72057594037927935 : 1 .. '!scenes.levels!X3XJg7raEXtOFOtj.defaultLevel0000' @ 0 : 0; will stop at (end)
+11 -8
View File
@@ -1,8 +1,11 @@
2026/04/14-00:42:19.992614 7f684a7ef6c0 Recovering log #64
2026/04/14-00:42:20.003193 7f684a7ef6c0 Delete type=3 #62
2026/04/14-00:42:20.003267 7f684a7ef6c0 Delete type=0 #64
2026/04/14-00:50:27.830098 7f6833fff6c0 Level-0 table #69: started
2026/04/14-00:50:27.830137 7f6833fff6c0 Level-0 table #69: 0 bytes OK
2026/04/14-00:50:27.836136 7f6833fff6c0 Delete type=0 #67
2026/04/14-00:50:27.836294 7f6833fff6c0 Manual compaction at level-0 from '!scenes!Jr7lGxYk2RETlXRv' @ 72057594037927935 : 1 .. '!scenes.tokens.delta.items!Jr7lGxYk2RETlXRv.6urwC5SVcou6UOAG.CTg4yBE12iMee1RU.BYT1CrA37R3Og0nu' @ 0 : 0; will stop at (end)
2026/04/14-00:50:27.846944 7f6833fff6c0 Manual compaction at level-1 from '!scenes!Jr7lGxYk2RETlXRv' @ 72057594037927935 : 1 .. '!scenes.tokens.delta.items!Jr7lGxYk2RETlXRv.6urwC5SVcou6UOAG.CTg4yBE12iMee1RU.BYT1CrA37R3Og0nu' @ 0 : 0; will stop at (end)
2026/04/26-21:30:37.754039 7f5797fff6c0 Delete type=3 #1
2026/04/26-22:44:03.507044 7f57977fe6c0 Level-0 table #90: started
2026/04/26-22:44:03.507095 7f57977fe6c0 Level-0 table #90: 0 bytes OK
2026/04/26-22:44:03.513200 7f57977fe6c0 Delete type=0 #88
2026/04/26-22:44:03.545324 7f57977fe6c0 Manual compaction at level-0 from '!scenes!0iGCRqkdJKjmmbl4' @ 72057594037927935 : 1 .. '!scenes.levels!X3XJg7raEXtOFOtj.defaultLevel0000' @ 0 : 0; will stop at '!scenes.levels!X3XJg7raEXtOFOtj.defaultLevel0000' @ 61 : 1
2026/04/26-22:44:03.545342 7f57977fe6c0 Compacting 1@0 + 0@1 files
2026/04/26-22:44:03.549127 7f57977fe6c0 Generated table #91@0: 4 keys, 1746 bytes
2026/04/26-22:44:03.549142 7f57977fe6c0 Compacted 1@0 + 0@1 files => 1746 bytes
2026/04/26-22:44:03.555374 7f57977fe6c0 compacted to: files[ 0 1 0 0 0 0 0 ]
2026/04/26-22:44:03.555539 7f57977fe6c0 Delete type=2 #85
2026/04/26-22:44:03.555771 7f57977fe6c0 Manual compaction at level-0 from '!scenes.levels!X3XJg7raEXtOFOtj.defaultLevel0000' @ 61 : 1 .. '!scenes.levels!X3XJg7raEXtOFOtj.defaultLevel0000' @ 0 : 0; will stop at (end)
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+44 -44
View File
@@ -24,7 +24,7 @@
min-width: 54px;
label {
font-size: 0.58em;
font-size: 0.6em;
text-transform: uppercase;
letter-spacing: 0.04em;
color: var(--cel-orange-light);
@@ -34,12 +34,12 @@
.stat-value, .attr-display {
color: var(--cel-orange);
font-family: var(--cel-font-title);
font-size: 1.05em;
font-size: 1.2em;
font-weight: bold;
line-height: 1.2;
}
.attr-sep { color: rgba(196,154,26,0.5); margin: 0 1px; font-size: 0.85em; }
.attr-sep { color: rgba(196,154,26,0.5); margin: 0 1px; font-size: 0.8em; }
input.attr-val, input.attr-max {
width: 24px;
@@ -49,7 +49,7 @@
border-bottom: 1px solid var(--cel-orange-light);
color: var(--cel-orange);
font-family: var(--cel-font-title);
font-size: 1em;
font-size: 1.1em;
font-weight: bold;
}
}
@@ -60,7 +60,7 @@
.armor-malus-value {
color: #e06040;
font-family: var(--cel-font-title);
font-size: 1.05em;
font-size: 1.2em;
font-weight: bold;
}
label { color: #e06040; opacity: 0.8; }
@@ -92,7 +92,7 @@
.stat-name {
font-family: var(--cel-font-title);
font-weight: bold;
font-size: 1em;
font-size: 1.1em;
text-transform: uppercase;
letter-spacing: 0.05em;
}
@@ -121,7 +121,7 @@
border: 1px solid var(--cel-orange);
border-radius: 4px;
background: rgba(224, 123, 0, 0.08);
font-size: 0.78em;
font-size: 0.8em;
cursor: default;
.res-die-icon {
@@ -164,7 +164,7 @@
justify-content: space-between;
padding: 3px 8px;
border-bottom: 1px solid rgba(122,92,32,0.18);
font-size: 0.85em;
font-size: 0.8em;
// Alternating cream-dark rows for legibility
&:nth-child(even) { background: var(--cel-cream-dark); }
@@ -279,7 +279,7 @@
font-family: var(--cel-font-title);
font-weight: bold;
text-transform: uppercase;
font-size: 1.1em;
font-size: 1.2em;
letter-spacing: 0.04em;
display: flex;
align-items: center;
@@ -293,7 +293,7 @@
height: 14px;
border-radius: 50%;
border: 1px solid currentColor;
font-size: 0.65em;
font-size: 0.7em;
font-family: var(--cel-font-body);
font-weight: bold;
text-transform: none;
@@ -349,7 +349,7 @@
gap: 6px;
padding: 4px 8px;
background: rgba(139,115,85,0.1);
font-size: 0.85em;
font-size: 0.8em;
label { color: var(--cel-border); }
input[type="number"] { width: 40px; .cel-input-std(); }
}
@@ -380,7 +380,7 @@
.faction-aspect-summary-title {
color: var(--cel-green);
font-family: var(--cel-font-title);
font-size: 1em;
font-size: 1.1em;
letter-spacing: 0.04em;
text-transform: uppercase;
line-height: 1.05;
@@ -393,7 +393,7 @@
color: var(--cel-orange);
cursor: pointer;
text-decoration: none;
font-size: 0.84em;
font-size: 0.8em;
white-space: nowrap;
}
@@ -413,7 +413,7 @@
.label {
display: block;
font-size: 0.66em;
font-size: 0.7em;
text-transform: uppercase;
letter-spacing: 0.03em;
color: var(--cel-border);
@@ -423,7 +423,7 @@
.value {
color: var(--cel-orange);
font-family: var(--cel-font-title);
font-size: 1.02em;
font-size: 1.1em;
line-height: 1;
}
}
@@ -448,7 +448,7 @@
.faction-aspect-active-title {
margin-bottom: 4px;
color: var(--cel-border);
font-size: 0.68em;
font-size: 0.7em;
text-transform: uppercase;
letter-spacing: 0.04em;
line-height: 1.1;
@@ -477,20 +477,20 @@
.name {
color: var(--cel-green);
font-size: 0.88em;
font-size: 0.9em;
}
.value {
color: var(--cel-orange);
font-family: var(--cel-font-title);
font-size: 0.9em;
font-size: 1em;
}
}
.faction-aspect-empty {
color: #666;
font-style: italic;
font-size: 0.84em;
font-size: 0.8em;
}
}
@@ -505,7 +505,7 @@
background-image: url("../assets/ui/fond_cadrille.jpg");
background-blend-mode: soft-light;
color: var(--cel-orange);
th { padding: 5px 8px; font-family: var(--cel-font-title); font-size: 1.05em; letter-spacing: 0.06em; text-transform: uppercase; }
th { padding: 5px 8px; font-family: var(--cel-font-title); font-size: 1.2em; letter-spacing: 0.06em; text-transform: uppercase; }
}
.faction-row {
@@ -542,7 +542,7 @@
}
.faction-count {
font-size: 0.85em;
font-size: 0.8em;
font-weight: bold;
color: var(--cel-orange);
min-width: 16px;
@@ -569,7 +569,7 @@
border-bottom: 1px solid rgba(122,92,32,0.25);
color: var(--cel-green);
font-family: var(--cel-font-title);
font-size: 1.05em;
font-size: 1.2em;
letter-spacing: 0.05em;
text-transform: uppercase;
}
@@ -578,7 +578,7 @@
display: flex;
flex-direction: column;
gap: 4px;
font-size: 0.88em;
font-size: 0.9em;
}
.factions-legend-row {
@@ -634,7 +634,7 @@
}
.item-tag {
font-size: 0.75em;
font-size: 0.8em;
padding: 1px 7px;
border-radius: 10px;
background: rgba(12,76,12,0.15);
@@ -661,7 +661,7 @@
justify-content: center;
min-width: 20px;
min-height: 20px;
font-size: 1.08rem;
font-size: 1.1rem;
line-height: 1;
}
}
@@ -684,7 +684,7 @@
}
.equip-empty {
font-size: 0.85em;
font-size: 0.8em;
font-style: italic;
color: var(--cel-border);
padding: 4px 8px;
@@ -736,7 +736,7 @@
.biography-portrait-empty {
padding: 14px;
color: var(--cel-border);
font-size: 0.82em;
font-size: 0.8em;
font-style: italic;
text-align: center;
line-height: 1.5;
@@ -769,7 +769,7 @@
border-radius: 4px;
background: linear-gradient(180deg, rgba(255,255,255,0.82), rgba(233,223,201,0.95));
color: var(--cel-green);
font-size: 0.82em;
font-size: 0.8em;
font-weight: bold;
cursor: pointer;
@@ -790,7 +790,7 @@
.biography-portrait-hint {
margin: 0;
font-size: 0.78em;
font-size: 0.8em;
font-style: italic;
color: var(--cel-border);
}
@@ -838,7 +838,7 @@
text-align: center;
.cel-input-std();
font-family: var(--cel-font-title);
font-size: 1.1em;
font-size: 1.2em;
font-weight: bold;
color: var(--cel-green);
}
@@ -848,7 +848,7 @@
border-color: rgba(122,92,32,0.4);
.xp-depense-value {
font-family: var(--cel-font-title);
font-size: 1.1em;
font-size: 1.2em;
font-weight: bold;
color: var(--cel-border);
}
@@ -858,7 +858,7 @@
background: var(--cel-green);
border: 1px solid var(--cel-orange);
color: var(--cel-orange);
font-size: 0.78em;
font-size: 0.9em;
padding: 5px 12px;
cursor: pointer;
font-family: var(--cel-font-title);
@@ -875,14 +875,14 @@
.xp-log-table {
width: 100%;
border-collapse: collapse;
font-size: 0.82em;
font-size: 0.8em;
margin-bottom: 8px;
thead tr {
background: rgba(12,76,12,0.35);
th {
color: var(--cel-orange-light);
font-size: 0.75em;
font-size: 0.8em;
text-transform: uppercase;
letter-spacing: 0.04em;
padding: 3px 6px;
@@ -918,7 +918,7 @@
.xp-ref {
margin-top: 6px;
summary {
font-size: 0.78em;
font-size: 0.8em;
color: var(--cel-orange-light);
cursor: pointer;
letter-spacing: 0.03em;
@@ -930,7 +930,7 @@
.xp-ref-table {
width: 100%;
border-collapse: collapse;
font-size: 0.82em;
font-size: 0.8em;
margin-top: 6px;
thead tr {
@@ -941,7 +941,7 @@
}
th {
font-family: var(--cel-font-title);
font-size: 0.9em;
font-size: 1em;
letter-spacing: 0.05em;
text-transform: uppercase;
padding: 4px 8px;
@@ -987,7 +987,7 @@
.anomaly-block-title {
font-family: var(--cel-font-title);
font-size: 0.85em;
font-size: 0.9em;
text-transform: uppercase;
letter-spacing: 0.07em;
color: var(--cel-orange);
@@ -1000,7 +1000,7 @@
text-align: center;
color: var(--cel-border);
font-style: italic;
font-size: 0.85em;
font-size: 0.8em;
display: flex;
align-items: center;
justify-content: center;
@@ -1030,12 +1030,12 @@
flex: 1;
.anomaly-name {
font-family: var(--cel-font-title);
font-size: 1em;
font-size: 1.1em;
color: var(--cel-orange);
font-weight: bold;
}
.anomaly-subtype {
font-size: 0.75em;
font-size: 0.8em;
color: var(--cel-cream, #f0e8d4);
text-transform: uppercase;
letter-spacing: 0.05em;
@@ -1057,7 +1057,7 @@
margin-bottom: 6px;
.anomaly-level-label {
font-size: 0.72em;
font-size: 0.7em;
text-transform: uppercase;
color: var(--cel-cream, #f0e8d4);
opacity: 0.7;
@@ -1085,7 +1085,7 @@
flex-wrap: wrap;
.anomaly-uses-label {
font-size: 0.72em;
font-size: 0.7em;
text-transform: uppercase;
color: var(--cel-cream, #f0e8d4);
opacity: 0.7;
@@ -1110,7 +1110,7 @@
background: var(--cel-green);
border: 1px solid var(--cel-orange);
color: var(--cel-orange);
font-size: 0.72em;
font-size: 0.8em;
padding: 2px 8px;
cursor: pointer;
font-family: var(--cel-font-title);
+2 -2
View File
@@ -1,13 +1,13 @@
@font-face {
font-family: "CopaseticNF";
src: url("../assets/fonts/CopaseticNF.otf") format("opentype");
src: url("../assets/fonts/CopaseticNF.woff");
font-weight: normal;
font-style: normal;
}
@font-face {
font-family: "CopaseticNF";
src: url("../assets/fonts/CopaseticNF-Bold.otf") format("opentype");
src: url("../assets/fonts/CopaseticNF-Bold.woff");
font-weight: bold;
font-style: normal;
}
+9 -8
View File
@@ -16,6 +16,7 @@
--cel-border: #7a5c20; // bordure dorée
--cel-accent: #6b1e28; // bordeaux profond (échecs, accents)
--cel-text: #2f2413; // texte de corps sur fond clair (parchemin)
--cel-shadow: rgba(10,15,10,0.5);
@@ -84,7 +85,7 @@
border-bottom: 1px solid rgba(196,154,26,0.5);
color: var(--cel-orange);
font-family: var(--cel-font-title);
font-size: 1.4em;
font-size: 1.5em;
font-weight: bold;
letter-spacing: 0.06em;
padding: 2px 4px;
@@ -93,7 +94,7 @@
.actor-name {
font-family: var(--cel-font-title);
font-size: 1.4em;
font-size: 1.5em;
color: var(--cel-orange);
letter-spacing: 0.06em;
margin: 0;
@@ -119,7 +120,7 @@
gap: 4px;
label {
font-size: 0.65em;
font-size: 0.7em;
text-transform: uppercase;
letter-spacing: 0.06em;
color: var(--cel-orange-light);
@@ -130,7 +131,7 @@
// Styles identiques play mode et edit mode
span,
input[type="text"] {
font-size: 0.95em;
font-size: 0.9em;
font-family: inherit;
font-style: italic;
color: var(--cel-cream);
@@ -172,14 +173,14 @@
min-width: 52px;
label {
font-size: 0.62em;
font-size: 0.6em;
text-transform: uppercase;
letter-spacing: 0.08em;
color: var(--cel-orange-light);
}
.stat-value {
font-size: 1.4em;
font-size: 1.5em;
font-family: var(--cel-font-title);
color: var(--cel-orange);
font-weight: bold;
@@ -241,7 +242,7 @@
padding: 8px 16px;
color: rgba(240,232,212,0.8);
font-family: var(--cel-font-title);
font-size: 0.85em;
font-size: 0.9em;
text-transform: uppercase;
letter-spacing: 0.07em;
cursor: pointer;
@@ -330,7 +331,7 @@
.wound-value {
font-family: var(--cel-font-title);
font-size: 0.95em;
font-size: 1.1em;
font-weight: bold;
white-space: nowrap;
line-height: 1.2;
+20 -20
View File
@@ -22,7 +22,7 @@
.anomaly-section-title {
font-family: var(--cel-font-title);
font-size: 0.78em;
font-size: 0.9em;
text-transform: uppercase;
letter-spacing: 0.07em;
color: var(--cel-green-dark, #0c4c0c);
@@ -39,7 +39,7 @@
min-height: 60px;
padding: 4px 6px;
color: #1a1209;
font-size: 0.88em;
font-size: 0.9em;
line-height: 1.5;
.editor-content, .prosemirror { color: #1a1209; background: transparent; }
p { margin: 0 0 4px 0; color: #1a1209; }
@@ -77,7 +77,7 @@
border-bottom: 1px solid var(--cel-orange-light);
color: var(--cel-orange);
font-family: var(--cel-font-title);
font-size: 1.2em;
font-size: 1.3em;
font-weight: bold;
padding: 2px 4px;
}
@@ -114,7 +114,7 @@
background: transparent;
border: 1px solid var(--cel-orange-light);
color: var(--cel-orange);
font-size: 0.85em;
font-size: 0.8em;
option { background: var(--cel-green-dark); color: var(--cel-cream); }
}
}
@@ -123,7 +123,7 @@
display: flex;
align-items: center;
gap: 4px;
label { color: var(--cel-orange-light); font-size: 0.75em; text-transform: uppercase; }
label { color: var(--cel-orange-light); font-size: 0.8em; text-transform: uppercase; }
input[type="number"] {
width: 40px;
background: transparent;
@@ -147,7 +147,7 @@
padding: 5px 12px;
color: rgba(240,232,212,0.7);
font-family: var(--cel-font-title);
font-size: 0.78em;
font-size: 0.9em;
text-transform: uppercase;
letter-spacing: 0.07em;
cursor: pointer;
@@ -186,7 +186,7 @@
display: flex;
align-items: center;
gap: 4px;
label { color: var(--cel-orange-light); font-size: 0.72em; text-transform: uppercase; }
label { color: var(--cel-orange-light); font-size: 0.7em; text-transform: uppercase; }
input[type="number"] {
width: 44px;
background: transparent;
@@ -207,7 +207,7 @@
margin-bottom: 8px;
label {
display: block;
font-size: 0.75em;
font-size: 0.8em;
text-transform: uppercase;
letter-spacing: 0.05em;
color: var(--cel-border); // #7a5c20 — contraste WCAG AA sur fond crème
@@ -228,7 +228,7 @@
.scores-stat-col {
.scores-stat-name {
font-family: var(--cel-font-title);
font-size: 0.75em;
font-size: 0.8em;
color: var(--cel-orange); // gold
text-transform: uppercase;
border-bottom: 1px solid var(--cel-border);
@@ -266,7 +266,7 @@
display: flex;
align-items: center;
gap: 4px;
label { color: var(--cel-orange-light); font-size: 0.75em; text-transform: uppercase; }
label { color: var(--cel-orange-light); font-size: 0.8em; text-transform: uppercase; }
.level-input, .anomaly-level-value {
width: 38px;
background: transparent;
@@ -301,7 +301,7 @@
border: 1px solid rgba(196,154,26,0.4);
color: var(--cel-orange);
text-align: center;
font-size: 0.85em;
font-size: 0.8em;
}
}
@@ -327,7 +327,7 @@
.anomaly-skills-label {
color: var(--cel-orange-light, #c49a1a);
font-size: 0.72em;
font-size: 0.7em;
text-transform: uppercase;
letter-spacing: 0.05em;
margin-right: 2px;
@@ -339,7 +339,7 @@
border: 1px solid rgba(196,154,26,0.55);
border-radius: 3px;
padding: 1px 7px;
font-size: 0.72em;
font-size: 0.7em;
color: var(--cel-cream, #f0e8d4);
}
}
@@ -368,8 +368,8 @@
display: flex;
align-items: center;
gap: 4px;
label { font-size: 0.75em; color: var(--cel-orange-light); white-space: nowrap; }
select { background: rgba(0,0,0,0.3); border: 1px solid var(--cel-orange); color: var(--cel-orange); font-family: var(--cel-font-title); border-radius: 3px; padding: 2px 4px; font-size: 0.85em; }
label { font-size: 0.8em; color: var(--cel-orange-light); white-space: nowrap; }
select { background: rgba(0,0,0,0.3); border: 1px solid var(--cel-orange); color: var(--cel-orange); font-family: var(--cel-font-title); border-radius: 3px; padding: 2px 4px; font-size: 0.9em; }
}
}
.weapon-damage-badge {
@@ -380,9 +380,9 @@
border: 1px solid var(--cel-orange);
border-radius: 6px;
padding: 6px 12px;
.damage-label { font-size: 0.72em; text-transform: uppercase; color: var(--cel-orange-light); letter-spacing: 0.05em; }
.damage-value { font-family: var(--cel-font-title); font-size: 1.6em; font-weight: bold; color: var(--cel-orange); min-width: 28px; text-align: center; }
.damage-hint { font-size: 0.78em; color: var(--cel-cream); font-style: italic; }
.damage-label { font-size: 0.7em; text-transform: uppercase; color: var(--cel-orange-light); letter-spacing: 0.05em; }
.damage-value { font-family: var(--cel-font-title); font-size: 1.8em; font-weight: bold; color: var(--cel-orange); min-width: 28px; text-align: center; }
.damage-hint { font-size: 0.8em; color: var(--cel-cream); font-style: italic; }
}
}
@@ -404,10 +404,10 @@
border-radius: 6px;
padding: 8px 20px;
min-width: 110px;
label { font-size: 0.72em; text-transform: uppercase; color: var(--cel-orange-light); letter-spacing: 0.05em; }
label { font-size: 0.7em; text-transform: uppercase; color: var(--cel-orange-light); letter-spacing: 0.05em; }
.armure-stat-value {
input[type="number"], span {
font-family: var(--cel-font-title); font-size: 1.8em; font-weight: bold; color: var(--cel-orange);
font-family: var(--cel-font-title); font-size: 2em; font-weight: bold; color: var(--cel-orange);
text-align: center; background: transparent; border: none; width: 40px;
}
}
+1 -1
View File
@@ -2,7 +2,7 @@
.cel-section-header() {
font-family: var(--cel-font-title);
font-size: 0.78em;
font-size: 0.9em;
text-transform: uppercase;
letter-spacing: 0.1em;
// Gold instead of vivid green — Art Déco elegance
+21 -21
View File
@@ -14,12 +14,12 @@
color: var(--cel-orange);
border-radius: 3px;
padding: 2px 6px;
font-size: 0.85em;
font-size: 0.8em;
}
.npc-type-badge {
font-family: var(--cel-font-title);
font-size: 0.8em;
font-size: 0.9em;
letter-spacing: 0.05em;
text-transform: uppercase;
border-radius: 3px;
@@ -65,14 +65,14 @@
.domain-label-primary {
font-family: var(--cel-font-title);
font-weight: bold;
font-size: 1.1em;
font-size: 1.2em;
text-transform: uppercase;
letter-spacing: 0.06em;
color: var(--cel-orange);
}
.domain-label-secondary {
font-size: 0.75em;
font-size: 0.8em;
color: rgba(220,170,80,0.7);
font-style: italic;
text-transform: uppercase;
@@ -88,7 +88,7 @@
input.domain-value-input {
width: 40px;
.cel-input-std();
font-size: 1.2em;
font-size: 1.3em;
text-align: center;
font-family: var(--cel-font-title);
}
@@ -116,7 +116,7 @@
.domain-value {
font-family: var(--cel-font-title);
font-size: 1.4em;
font-size: 1.5em;
font-weight: bold;
color: var(--cel-orange);
min-width: 20px;
@@ -124,7 +124,7 @@
}
.domain-value-base {
font-size: 0.75em;
font-size: 0.8em;
color: rgba(220,170,80,0.6);
font-style: italic;
}
@@ -151,7 +151,7 @@
padding: 5px 10px;
font-family: var(--cel-font-title);
font-weight: bold;
font-size: 0.9em;
font-size: 1em;
text-transform: uppercase;
letter-spacing: 0.06em;
border-bottom: 1px solid rgba(196,154,26,0.4);
@@ -197,7 +197,7 @@
color: var(--cel-orange);
font-family: var(--cel-font-title);
font-weight: bold;
font-size: 0.9em;
font-size: 1em;
text-transform: uppercase;
letter-spacing: 0.06em;
border-radius: 4px 4px 0 0;
@@ -222,13 +222,13 @@
.faction-name {
font-family: var(--cel-font-title);
color: var(--cel-orange);
font-size: 0.95em;
font-size: 1.1em;
}
.faction-none {
font-style: italic;
color: rgba(122,92,32,0.5);
font-size: 0.85em;
font-size: 0.8em;
}
}
@@ -242,7 +242,7 @@
border-top: none;
border-radius: 0 0 4px 4px;
label { font-size: 0.85em; color: var(--cel-brown); }
label { font-size: 0.8em; color: var(--cel-brown); }
select { flex: 1; .cel-input-std(); }
}
}
@@ -269,7 +269,7 @@
font-family: var(--cel-font-title);
font-weight: bold;
text-transform: uppercase;
font-size: 1.1em;
font-size: 1.2em;
letter-spacing: 0.04em;
display: flex;
align-items: center;
@@ -284,7 +284,7 @@
height: 14px;
border-radius: 50%;
border: 1px solid currentColor;
font-size: 0.65em;
font-size: 0.7em;
font-family: var(--cel-font-body);
font-weight: bold;
text-transform: none;
@@ -340,7 +340,7 @@
gap: 6px;
padding: 4px 8px;
background: rgba(139,115,85,0.1);
font-size: 0.85em;
font-size: 0.8em;
label { color: var(--cel-border); }
input[type="number"] { width: 40px; .cel-input-std(); }
}
@@ -372,7 +372,7 @@
}
.item-tag {
font-size: 0.75em;
font-size: 0.8em;
padding: 1px 7px;
border-radius: 10px;
background: rgba(12,76,12,0.15);
@@ -399,14 +399,14 @@
justify-content: center;
min-width: 20px;
min-height: 20px;
font-size: 1.08rem;
font-size: 1.1rem;
line-height: 1;
}
}
}
.equip-empty {
font-size: 0.85em;
font-size: 0.8em;
font-style: italic;
color: var(--cel-border);
padding: 4px 8px;
@@ -465,7 +465,7 @@
.biography-portrait-empty {
padding: 14px;
color: var(--cel-border);
font-size: 0.82em;
font-size: 0.8em;
font-style: italic;
text-align: center;
line-height: 1.5;
@@ -498,7 +498,7 @@
border-radius: 4px;
background: linear-gradient(180deg, rgba(255,255,255,0.82), rgba(233,223,201,0.95));
color: var(--cel-green);
font-size: 0.82em;
font-size: 0.8em;
font-weight: bold;
cursor: pointer;
@@ -519,7 +519,7 @@
.biography-portrait-hint {
margin: 0;
font-size: 0.78em;
font-size: 0.8em;
font-style: italic;
color: var(--cel-border);
}
+201 -116
View File
@@ -30,7 +30,7 @@
.roll-actor {
font-family: var(--cel-font-title, "CopaseticNF", serif);
color: var(--cel-orange-light, #ddb84a);
font-size: 0.78em;
font-size: 0.9em;
letter-spacing: 0.07em;
text-transform: uppercase;
opacity: 0.9;
@@ -38,7 +38,7 @@
.roll-skill-line {
font-family: var(--cel-font-title, "CopaseticNF", serif);
font-size: 1.25em;
font-size: 1.4em;
color: var(--cel-cream, #f0e8d4);
margin-top: 2px;
@@ -58,24 +58,24 @@
justify-content: center;
flex-wrap: wrap;
gap: 4px;
font-size: 0.82em;
font-size: 0.9em;
color: var(--cel-cream, #f0e8d4);
.dval, .nb-dice {
font-family: var(--cel-font-title, "CopaseticNF", serif);
font-size: 1.7em;
font-size: 2em;
color: var(--cel-orange, #e07b00);
font-weight: bold;
line-height: 1;
}
.dlabel { font-size: 0.78em; text-transform: uppercase; letter-spacing: 0.04em; opacity: 0.75; }
.dlabel { font-size: 0.8em; text-transform: uppercase; letter-spacing: 0.04em; opacity: 0.75; }
.dminus { color: #f0a0a0; font-weight: bold; }
.deq { opacity: 0.55; }
.ddice { color: var(--cel-orange, #e07b00); }
}
.wound-info {
font-size: 0.73em;
font-size: 0.8em;
color: #f0a0a0;
margin-top: 3px;
}
@@ -117,17 +117,17 @@
display: flex;
align-items: center;
justify-content: center;
font-size: 0.65em;
font-size: 0.7em;
color: white;
}
}
}
.moon-icon { font-size: 1.2em; flex-shrink: 0; }
.moon-icon { font-size: 1.3em; flex-shrink: 0; }
.moon-text {
font-family: var(--cel-font-title, "CopaseticNF", serif);
font-size: 0.88em;
font-size: 1em;
color: var(--cel-green, #0c4c0c);
}
}
@@ -152,7 +152,7 @@
label {
flex: 0 0 110px;
font-size: 0.78em;
font-size: 0.8em;
text-transform: uppercase;
letter-spacing: 0.04em;
color: var(--cel-border, #7a5c20);
@@ -165,8 +165,8 @@
padding: 3px 7px;
background: rgba(255,255,255,0.85);
font-family: inherit;
font-size: 0.85em;
color: #333;
font-size: 0.9em;
color: var(--cel-text, #2f2413);
&:focus { outline: 1px solid var(--cel-orange, #e07b00); }
}
@@ -233,7 +233,7 @@
display: flex;
align-items: center;
justify-content: center;
font-size: 0.65em;
font-size: 0.7em;
color: white;
}
}
@@ -242,7 +242,7 @@
}
.destin-icon {
font-size: 1.1em;
font-size: 1.2em;
color: var(--cel-orange, #e07b00);
flex-shrink: 0;
}
@@ -252,20 +252,20 @@
.destin-main {
font-family: var(--cel-font-title, "CopaseticNF", serif);
font-size: 0.9em;
font-size: 1.1em;
color: var(--cel-green, #0c4c0c);
display: block;
}
.destin-bonus {
font-size: 0.72em;
font-size: 0.8em;
color: var(--cel-border, #7a5c20);
font-style: italic;
}
}
.destin-count {
font-size: 0.75em;
font-size: 0.8em;
font-weight: bold;
color: var(--cel-green, #0c4c0c);
background: rgba(196,154,26,0.2);
@@ -275,7 +275,7 @@
white-space: nowrap;
&.no-destin {
color: #888;
color: rgba(0,0,0,0.45);
background: rgba(0,0,0,0.05);
border-color: rgba(0,0,0,0.1);
}
@@ -283,7 +283,7 @@
}
}
.form-visibility label { color: #888; }
.form-visibility label { color: rgba(0,0,0,0.45); }
.form-faction-aspect select {
font-weight: bold;
@@ -326,7 +326,7 @@
display: flex;
align-items: center;
justify-content: center;
font-size: 0.75em;
font-size: 0.8em;
color: white;
}
}
@@ -338,13 +338,13 @@
flex: 1;
.puiser-main {
font-family: var(--cel-font-title, "CopaseticNF", serif);
font-size: 0.9em;
font-size: 1.1em;
color: var(--cel-accent, #6b1e28);
display: block;
}
.puiser-sub {
font-size: 0.7em;
color: #888;
color: rgba(0,0,0,0.45);
font-style: italic;
}
}
@@ -405,7 +405,7 @@
}
.fortune-icon {
font-size: 1.1em;
font-size: 1.2em;
color: var(--cel-green, #0c4c0c);
flex-shrink: 0;
}
@@ -414,12 +414,12 @@
flex: 1;
.fortune-main {
font-family: var(--cel-font-title, "CopaseticNF", serif);
font-size: 0.9em;
font-size: 1.1em;
color: var(--cel-green, #0c4c0c);
display: block;
}
.fortune-bonus {
font-size: 0.72em;
font-size: 0.8em;
color: var(--cel-border, #7a5c20);
font-style: italic;
}
@@ -459,7 +459,7 @@
.preview-formula {
font-family: var(--cel-font-title, "CopaseticNF", serif);
font-size: 1.6em;
font-size: 1.9em;
color: var(--cel-orange, #e07b00);
font-weight: bold;
letter-spacing: 0.04em;
@@ -469,6 +469,90 @@
// ─── Chat message ─────────────────────────────────────────────────────────────
// ── Contreparties dé de lune (partagé : chat-roll + moon-standalone-card) ──
.celestopol.chat-roll,
.celestopol-roll.moon-standalone-card {
.moon-effect-actions {
padding: 6px 10px 8px;
border-top: 2px solid rgba(122,92,32,0.18);
background: rgba(12,76,12,0.04);
border-radius: 0 0 3px 3px;
.moon-effect-label {
display: block;
font-family: var(--cel-font-title);
font-size: 0.8em;
font-weight: bold;
color: var(--cel-border, #7a5c20);
text-transform: uppercase;
letter-spacing: 0.07em;
margin-bottom: 6px;
}
.moon-effect-buttons {
display: flex;
flex-wrap: wrap;
gap: 5px;
align-items: center;
}
.moon-effect-btn {
font-family: var(--cel-font-title);
font-size: 0.9em;
font-weight: bold;
padding: 4px 11px;
border-radius: 4px;
cursor: pointer;
transition: filter 0.12s, opacity 0.12s;
line-height: 1.4;
letter-spacing: 0.02em;
// Positif par défaut : vert jade / or
background: var(--cel-green, #1b3828);
color: var(--cel-orange-light, #ddb84a);
border: 1px solid rgba(196,154,26,0.35);
&:hover:not(:disabled) { filter: brightness(1.18); }
&:disabled { opacity: 0.55; cursor: not-allowed; }
&.moon-effect-negative {
background: var(--cel-accent, #6b1e28);
color: var(--cel-cream, #f0e8d4);
border-color: rgba(139,30,46,0.4);
&:hover:not(:disabled) { filter: brightness(1.12); }
}
}
.moon-effect-narrative {
font-size: 0.8em;
color: var(--cel-border, #7a5c20);
font-style: italic;
align-self: center;
padding-left: 2px;
}
.moon-effect-applied-status {
display: inline-flex;
align-items: center;
gap: 4px;
margin-top: 6px;
font-size: 0.9em;
font-family: var(--cel-font-title);
font-style: italic;
padding: 3px 9px;
border-radius: 3px;
color: var(--cel-green, #1b3828);
background: rgba(12,76,12,0.09);
border: 1px solid rgba(12,76,12,0.22);
&.is-negative {
color: var(--cel-accent, #6b1e28);
background: rgba(107,30,40,0.09);
border-color: rgba(107,30,40,0.25);
}
}
}
}
.celestopol.chat-roll {
border: 1px solid var(--cel-border, #7a5c20);
border-radius: 3px;
@@ -506,11 +590,11 @@
color: var(--cel-orange, #e07b00);
font-weight: bold;
letter-spacing: 0.05em;
font-size: 0.92em;
font-size: 1.1em;
}
.skill-info {
color: var(--cel-cream, #f0e8d4);
font-size: 0.77em;
font-size: 0.8em;
font-style: italic;
.stat-lbl { color: var(--cel-orange-light, #ddb84a); }
.sep { margin: 0 2px; opacity: 0.5; }
@@ -540,10 +624,10 @@
border-radius: 4px;
background: white;
font-weight: bold;
font-size: 1.05em;
font-size: 1.2em;
font-family: var(--cel-font-title, "CopaseticNF", serif);
box-shadow: 1px 1px 2px rgba(0,0,0,0.12);
color: #222;
color: var(--cel-text, #2f2413);
&.max {
background: var(--cel-green, #0c4c0c);
@@ -569,15 +653,15 @@
padding: 5px 10px 4px;
background: var(--cel-cream, #f0e8d4);
border-top: 1px solid rgba(122,92,32,0.2);
font-size: 0.83em;
font-size: 0.9em;
color: #555;
.fl-label { color: #999; font-size: 0.88em; text-transform: uppercase; letter-spacing: 0.04em; margin-right: 2px; }
.fl-label { color: rgba(0,0,0,0.4); font-size: 0.9em; text-transform: uppercase; letter-spacing: 0.04em; margin-right: 2px; }
.fl-ndice { color: var(--cel-green, #0c4c0c); font-weight: bold; }
.fl-sum { font-weight: bold; color: #333; }
.fl-sum { font-weight: bold; color: var(--cel-text, #2f2413); }
.fl-total {
font-family: var(--cel-font-title, "CopaseticNF", serif);
font-size: 1.5em;
font-size: 1.7em;
color: var(--cel-orange, #e07b00);
font-weight: bold;
line-height: 1;
@@ -588,8 +672,8 @@
.fl-asp { color: var(--cel-orange, #e07b00); font-weight: bold; }
.fl-faction { color: var(--cel-green, #0c4c0c); font-weight: bold; }
.fl-sep { font-weight: bold; color: var(--cel-border, #7a5c20); margin: 0 2px; }
.fl-eq { color: #aaa; }
.fl-op { color: #aaa; }
.fl-eq { color: rgba(0,0,0,0.35); }
.fl-op { color: rgba(0,0,0,0.35); }
}
// ── Seuil et marge ──
@@ -600,22 +684,22 @@
padding: 5px 12px 6px;
background: var(--cel-cream, #f0e8d4);
border-top: 1px solid rgba(122,92,32,0.2);
font-size: 0.82em;
font-size: 0.9em;
.vs-wrap {
display: flex;
align-items: baseline;
gap: 5px;
}
.vs-label { color: #aaa; text-transform: uppercase; font-size: 0.8em; }
.vs-label { color: rgba(0,0,0,0.35); text-transform: uppercase; font-size: 0.8em; }
.diff-label{ font-style: italic; color: var(--cel-green, #0c4c0c); }
.diff-val { color: #888; }
.diff-val { color: rgba(0,0,0,0.45); }
.margin-badge {
padding: 2px 10px;
border-radius: 12px;
font-weight: bold;
font-size: 1.05em;
font-size: 1.2em;
font-family: var(--cel-font-title, "CopaseticNF", serif);
letter-spacing: 0.05em;
@@ -635,7 +719,7 @@
// ── Destin utilisé ──
.used-info {
text-align: center;
font-size: 0.77em;
font-size: 0.8em;
color: var(--cel-orange, #e07b00);
padding: 3px 8px;
background: rgba(196,154,26,0.1);
@@ -673,7 +757,7 @@
}
.damage-header {
font-size: 0.72em;
font-size: 0.8em;
text-transform: uppercase;
letter-spacing: 0.08em;
color: var(--cel-border, #7a5c20);
@@ -690,13 +774,13 @@
.damage-value {
font-family: var(--cel-font-title, "CopaseticNF", serif);
font-size: 1.9em;
font-size: 2.2em;
line-height: 1;
color: var(--cel-orange, #e07b00);
}
.damage-unit {
font-size: 0.82em;
font-size: 0.9em;
color: var(--cel-green, #0c4c0c);
font-weight: bold;
}
@@ -704,7 +788,7 @@
.damage-breakdown,
.damage-note {
margin-top: 6px;
font-size: 0.76em;
font-size: 0.8em;
line-height: 1.4;
color: #5c4630;
}
@@ -730,7 +814,7 @@
background: var(--cel-green, #0c4c0c);
color: var(--cel-orange-light, #ddb84a);
padding: 4px 10px;
font-size: 0.78em;
font-size: 0.8em;
font-weight: bold;
cursor: pointer;
@@ -745,7 +829,7 @@
margin-top: 8px;
padding: 6px 8px;
border-radius: 4px;
font-size: 0.76em;
font-size: 0.8em;
line-height: 1.4;
&.is-applied {
@@ -787,7 +871,7 @@
font-family: var(--cel-font-body, serif);
.moon-die-face {
font-size: 1.8em;
font-size: 1.9em;
line-height: 1;
flex-shrink: 0;
}
@@ -800,7 +884,7 @@
}
.moon-die-phase {
font-size: 0.72em;
font-size: 0.8em;
opacity: 0.75;
text-transform: uppercase;
letter-spacing: 0.05em;
@@ -808,14 +892,14 @@
.moon-die-type {
font-family: var(--cel-font-title, "CopaseticNF", serif);
font-size: 1em;
font-size: 1.1em;
font-weight: bold;
letter-spacing: 0.06em;
text-transform: uppercase;
}
.moon-die-desc {
font-size: 0.72em;
font-size: 0.8em;
font-style: italic;
opacity: 0.85;
line-height: 1.3;
@@ -852,13 +936,13 @@
border-top: 2px solid rgba(0,0,0,0.1);
.result-icon {
font-size: 0.85em;
font-size: 0.9em;
opacity: 0.85;
letter-spacing: 0.15em;
}
.result-label { font-size: 1.2em; line-height: 1.2; }
.result-label { font-size: 1.3em; line-height: 1.2; }
.result-desc {
font-size: 0.65em;
font-size: 0.7em;
letter-spacing: 0.08em;
margin-top: 2px;
opacity: 0.8;
@@ -919,22 +1003,22 @@
.welcome-mark {
color: var(--cel-orange, #e07b00);
font-size: 1.05em;
font-size: 1.1em;
line-height: 1;
}
.welcome-title {
font-family: var(--cel-font-title, "CopaseticNF", serif);
color: var(--cel-orange, #e07b00);
font-size: 0.98em;
font-size: 1.1em;
letter-spacing: 0.05em;
text-transform: uppercase;
}
.welcome-body {
padding: 9px 11px 10px;
color: #3f3623;
font-size: 0.84em;
color: var(--cel-text, #2f2413);
font-size: 0.9em;
line-height: 1.45;
p {
@@ -954,7 +1038,7 @@
display: block;
margin-bottom: 2px;
color: var(--cel-border, #7a5c20);
font-size: 0.72em;
font-size: 0.8em;
font-weight: bold;
letter-spacing: 0.05em;
text-transform: uppercase;
@@ -997,27 +1081,27 @@
.portrait-message-mark {
color: var(--cel-orange, #e07b00);
font-size: 1.05em;
font-size: 1.1em;
line-height: 1;
}
.portrait-message-title {
font-family: var(--cel-font-title, "CopaseticNF", serif);
color: var(--cel-orange, #e07b00);
font-size: 0.98em;
font-size: 1.1em;
letter-spacing: 0.05em;
text-transform: uppercase;
}
.portrait-message-body {
padding: 9px 11px 10px;
color: #3f3623;
color: var(--cel-text, #2f2413);
}
.portrait-message-name {
margin-bottom: 8px;
color: var(--cel-green, #0c4c0c);
font-size: 0.84em;
font-size: 0.9em;
font-weight: bold;
letter-spacing: 0.04em;
text-transform: uppercase;
@@ -1100,7 +1184,7 @@
&:hover {
border-color: var(--cel-orange, #e07b00);
background: linear-gradient(180deg, rgba(224,123,0,0.18), rgba(224,123,0,0.06));
color: #7a3e00;
color: var(--cel-border, #7a5c20);
}
}
}
@@ -1124,7 +1208,7 @@
font-family: var(--cel-font-title, "CopaseticNF", serif);
text-transform: uppercase;
letter-spacing: 0.05em;
font-size: 0.88em;
font-size: 1em;
}
.faction-aspect-points {
@@ -1146,7 +1230,7 @@
border: 1px solid rgba(122,92,32,0.18);
strong {
font-size: 0.72em;
font-size: 0.8em;
text-transform: uppercase;
letter-spacing: 0.04em;
color: var(--cel-border, #7a5c20);
@@ -1155,14 +1239,14 @@
em {
font-style: normal;
font-family: var(--cel-font-title, "CopaseticNF", serif);
font-size: 1.05em;
font-size: 1.2em;
color: var(--cel-orange, #e07b00);
line-height: 1;
}
}
.faction-aspect-source-line {
font-size: 0.78em;
font-size: 0.8em;
color: var(--cel-border, #7a5c20);
}
@@ -1171,7 +1255,7 @@
border-left: 3px solid #b84a2e;
border-radius: 4px;
background: rgba(184, 74, 46, 0.08);
color: #8b3e2b;
color: var(--cel-accent, #6b1e28);
font-size: 0.8em;
}
@@ -1190,7 +1274,7 @@
background: rgba(12, 76, 12, 0.08);
border: 1px solid rgba(12, 76, 12, 0.18);
color: var(--cel-green, #0c4c0c);
font-size: 0.72em;
font-size: 0.8em;
font-weight: bold;
}
@@ -1204,7 +1288,7 @@
label {
display: block;
margin-bottom: 2px;
font-size: 0.68em;
font-size: 0.7em;
text-transform: uppercase;
letter-spacing: 0.04em;
color: var(--cel-border, #7a5c20);
@@ -1219,13 +1303,13 @@
border-radius: 3px;
padding: 2px 6px;
background: rgba(255,255,255,0.9);
font-size: 0.78em;
color: #2f2413;
font-size: 0.8em;
color: var(--cel-text, #2f2413);
box-sizing: border-box;
}
select option {
color: #2f2413;
color: var(--cel-text, #2f2413);
background: #fffaf0;
}
}
@@ -1251,7 +1335,7 @@
background: rgba(224,123,0,0.12);
color: var(--cel-orange, #e07b00);
font-family: var(--cel-font-title, "CopaseticNF", serif);
font-size: 0.72em;
font-size: 0.8em;
line-height: 1;
cursor: help;
vertical-align: middle;
@@ -1273,7 +1357,7 @@
color: var(--cel-orange, #e07b00);
font-family: var(--cel-font-title, "CopaseticNF", serif);
margin-bottom: 4px;
font-size: 0.82em;
font-size: 0.9em;
}
}
@@ -1281,7 +1365,7 @@
display: flex;
align-items: center;
gap: 4px;
font-size: 0.74em;
font-size: 0.8em;
}
.faction-aspect-active-list {
@@ -1298,8 +1382,8 @@
padding: 3px 6px;
border-radius: 4px;
background: rgba(255,255,255,0.7);
color: #2f2413;
font-size: 0.76em;
color: var(--cel-text, #2f2413);
font-size: 0.8em;
&.is-relevant {
border-left: 3px solid var(--cel-green, #0c4c0c);
@@ -1307,20 +1391,20 @@
}
.faction-aspect-active-name {
color: #2f2413;
color: var(--cel-text, #2f2413);
font-weight: 600;
}
.faction-aspect-active-value {
color: var(--cel-orange, #e07b00);
font-family: var(--cel-font-title, "CopaseticNF", serif);
font-size: 0.92em;
font-size: 1.1em;
}
.faction-aspect-empty {
color: #666;
color: rgba(0,0,0,0.5);
font-style: italic;
font-size: 0.74em;
font-size: 0.8em;
}
.faction-aspect-remove-block {
@@ -1349,7 +1433,7 @@
border-left: 3px solid #c0392b;
border-radius: 4px;
color: #f0c0c0;
font-size: 0.85em;
font-size: 0.9em;
.wound-icon { font-size: 1em; }
}
}
@@ -1358,7 +1442,7 @@
.celestopol.chat-roll {
.roll-result-banner.tie {
background: #3a2e1a;
color: #d4b870;
color: var(--cel-orange-light, #ddb84a);
border-top: 2px solid #7a6230;
border-bottom: 2px solid #7a6230;
text-shadow: 0 1px 2px rgba(0,0,0,0.6);
@@ -1369,12 +1453,12 @@
align-items: center;
gap: 0.3em;
margin-bottom: 1px;
font-size: 0.85em;
font-size: 0.9em;
color: var(--cel-orange, #e07b00);
.weapon-icon-small { font-size: 0.9em; }
.weapon-degats-small {
font-weight: bold;
color: #f0c060;
color: var(--cel-border, #7a5c20);
}
}
}
@@ -1391,15 +1475,15 @@
.weapon-icon { font-size: 1em; }
.weapon-degats {
font-weight: bold;
color: #f0c060;
font-size: 0.85em;
color: var(--cel-border, #7a5c20);
font-size: 0.9em;
}
}
.form-corps-pnj {
.corps-pnj-input {
width: 70px;
font-size: 1.1em;
font-size: 1.3em;
font-weight: bold;
text-align: center;
font-family: var(--cel-font-title, "CopaseticNF", serif);
@@ -1420,7 +1504,7 @@
label {
color: var(--cel-orange, #e07b00);
font-weight: bold;
font-size: 0.85em;
font-size: 0.9em;
display: flex;
align-items: center;
gap: 5px;
@@ -1435,7 +1519,7 @@
border: 1px solid rgba(196, 154, 26, 0.5);
border-radius: 3px;
padding: 2px 4px;
font-size: 0.85em;
font-size: 0.9em;
max-width: 200px;
}
}
@@ -1451,7 +1535,7 @@
align-items: center;
gap: 6px;
color: var(--cel-orange, #e07b00);
font-size: 0.88em;
font-size: 0.9em;
font-style: italic;
i { opacity: 0.8; }
@@ -1465,14 +1549,14 @@
padding: 4px 8px;
label {
color: #e08060;
font-size: 0.85em;
color: var(--cel-accent, #6b1e28);
font-size: 0.9em;
font-weight: bold;
display: flex;
align-items: center;
gap: 5px;
i { color: #e08060; }
i { color: var(--cel-accent, #6b1e28); }
}
select {
@@ -1482,13 +1566,13 @@
border: 1px solid rgba(200, 100, 60, 0.4);
border-radius: 3px;
padding: 2px 4px;
font-size: 0.85em;
font-size: 0.9em;
}
}
.form-threshold-fixed {
.threshold-value {
font-size: 1.2em;
font-size: 1.4em;
font-weight: bold;
font-family: var(--cel-font-title, "CopaseticNF", serif);
color: var(--cel-orange, #e07b00);
@@ -1514,7 +1598,7 @@
input[type="checkbox"] { flex-shrink: 0; }
.opposition-icon {
font-size: 1.2em;
font-size: 1.3em;
color: var(--cel-orange, #e07b00);
}
@@ -1525,14 +1609,14 @@
.opposition-main {
font-weight: bold;
font-size: 0.9em;
font-size: 1.1em;
font-family: var(--cel-font-title, "CopaseticNF", serif);
color: var(--cel-orange, #e07b00);
}
.opposition-sub {
font-size: 0.75em;
opacity: 0.7;
font-size: 0.8em;
color: #8a7060;
font-style: italic;
}
}
@@ -1567,7 +1651,7 @@
.moon-standalone-title {
font-family: var(--cel-font-title);
font-size: 1em;
font-size: 1.1em;
font-weight: bold;
color: var(--cel-green-dark, #0c4c0c);
text-transform: uppercase;
@@ -1575,7 +1659,7 @@
}
.moon-standalone-actor {
font-size: 0.85em;
font-size: 0.9em;
color: var(--cel-text, #333);
font-style: italic;
}
@@ -1604,7 +1688,7 @@
.moon-standalone-phase {
font-family: var(--cel-font-title);
font-size: 0.95em;
font-size: 1.1em;
font-weight: bold;
color: var(--cel-text, #333);
}
@@ -1617,8 +1701,8 @@
&.moon-triomphe { border-left-color: var(--cel-green, #0c4c0c); }
&.moon-brio { border-left-color: var(--cel-border, #7a5c20); }
&.moon-contrecoup { border-left-color: #c07800; }
&.moon-catastrophe{ border-left-color: #8b1e2e; }
&.moon-contrecoup { border-left-color: var(--cel-orange, #c49a1a); }
&.moon-catastrophe{ border-left-color: var(--cel-accent, #6b1e28); }
}
.moon-interpret-row {
@@ -1627,15 +1711,15 @@
gap: 8px;
.moon-interpret-label {
font-size: 0.72em;
font-size: 0.8em;
text-transform: uppercase;
letter-spacing: 0.07em;
color: #888;
color: rgba(0,0,0,0.45);
white-space: nowrap;
}
.moon-fortune {
font-size: 0.85em;
font-size: 0.9em;
font-weight: bold;
border-radius: 3px;
padding: 1px 8px;
@@ -1648,7 +1732,7 @@
&.mauvaise-fortune {
background: rgba(139, 30, 46, 0.1);
color: #8b1e2e;
color: var(--cel-accent, #6b1e28);
border: 1px solid rgba(139,30,46,0.3);
}
}
@@ -1659,6 +1743,7 @@
margin-top: 2px;
padding: 6px 8px;
}
}
// ── Message d'initiative ──────────────────────────────────────────────────────
@@ -1698,11 +1783,11 @@
color: var(--cel-orange, #e07b00);
font-weight: bold;
letter-spacing: 0.05em;
font-size: 0.92em;
font-size: 1.1em;
}
.skill-info {
color: var(--cel-cream, #f0e8d4);
font-size: 0.77em;
font-size: 0.8em;
font-style: italic;
}
}
@@ -1730,19 +1815,19 @@
}
.initiative-icon {
font-size: 1.1em;
font-size: 1.2em;
opacity: 0.9;
font-style: normal;
}
.initiative-score {
font-size: 2.4em;
font-size: 2.5em;
font-weight: bold;
line-height: 1;
}
.initiative-detail {
font-size: 0.65em;
font-size: 0.7em;
opacity: 0.75;
font-style: italic;
font-family: var(--cel-font-body, serif);
+24 -24
View File
@@ -16,7 +16,7 @@
{{#each (lookup ../skills statId) as |skill skillId|}}
{{#if @root.isEditMode}}
<div class="skill-row edit-mode" data-stat-id="{{statId}}" data-skill-id="{{skillId}}">
<span class="skill-name">{{localize skill.label}}</span>
<span class="skill-name" data-tooltip="{{localize skill.tooltip}}">{{localize skill.label}}</span>
<div class="skill-checkboxes-container">
<div class="skill-checkboxes">
{{#each (range 8) as |lvl|}}
@@ -31,7 +31,7 @@
{{else}}
<div class="skill-row rollable" data-stat-id="{{statId}}" data-skill-id="{{skillId}}"
title="{{localize 'CELESTOPOL.Roll.clickToRoll'}}">
<span class="skill-name">{{localize skill.label}}</span>
<span class="skill-name" data-tooltip="{{localize skill.tooltip}}">{{localize skill.label}}</span>
<div class="skill-checkboxes-container">
<div class="skill-checkboxes">
{{#each (range 8) as |lvl|}}
@@ -49,8 +49,29 @@
{{/each}}
</div>
{{!-- Items : Anomalie (unique), Aspects, Attributs --}}
{{!-- Items : Aspects, Anomalie --}}
<div class="items-section">
{{!-- Aspects --}}
<div class="items-group">
<div class="items-header">
<span>{{localize "CELESTOPOL.Item.aspects"}}</span>
{{#if isEditMode}}
<a data-action="createAspect" title="{{localize 'CELESTOPOL.Item.newAspect'}}"><i class="fas fa-plus"></i></a>
{{/if}}
</div>
{{#each aspects as |item|}}
<div class="item-row" data-item-id="{{item.id}}" data-item-uuid="{{item.uuid}}" data-drag="true">
<img src="{{item.img}}" class="item-icon" alt="{{item.name}}">
<span class="item-name">{{item.name}}</span>
<span class="item-value">{{item.system.valeur}}</span>
<div class="item-controls">
<a data-action="edit" data-item-uuid="{{item.uuid}}"><i class="fas fa-edit"></i></a>
{{#if ../isEditMode}}<a data-action="delete" data-item-uuid="{{item.uuid}}"><i class="fas fa-trash"></i></a>{{/if}}
</div>
</div>
{{/each}}
</div>
{{!-- Anomalie : bloc proéminent unique --}}
<div class="anomaly-block">
<div class="anomaly-block-header">
@@ -124,26 +145,5 @@
{{/if}}
</div>
{{!-- Aspects --}}
<div class="items-group">
<div class="items-header">
<span>{{localize "CELESTOPOL.Item.aspects"}}</span>
{{#if isEditMode}}
<a data-action="createAspect" title="{{localize 'CELESTOPOL.Item.newAspect'}}"><i class="fas fa-plus"></i></a>
{{/if}}
</div>
{{#each aspects as |item|}}
<div class="item-row" data-item-id="{{item.id}}" data-item-uuid="{{item.uuid}}" data-drag="true">
<img src="{{item.img}}" class="item-icon" alt="{{item.name}}">
<span class="item-name">{{item.name}}</span>
<span class="item-value">{{item.system.valeur}}</span>
<div class="item-controls">
<a data-action="edit" data-item-uuid="{{item.uuid}}"><i class="fas fa-edit"></i></a>
{{#if ../isEditMode}}<a data-action="delete" data-item-uuid="{{item.uuid}}"><i class="fas fa-trash"></i></a>{{/if}}
</div>
</div>
{{/each}}
</div>
</div>
</div>
+25 -4
View File
@@ -16,8 +16,8 @@
</span>
{{/if}}
<span class="skill-info">
{{#if statLabel}}<span class="stat-lbl">{{statLabel}}</span><span class="sep"> </span>{{/if}}
<span class="skill-lbl">{{skillLabel}}</span>
{{#if statLabel}}<span class="stat-lbl">{{localize statLabel}}</span><span class="sep"> </span>{{/if}}
<span class="skill-lbl">{{localize skillLabel}}</span>
</span>
{{#if woundLabel}}<span class="wound-info">⚠ {{woundLabel}}</span>{{/if}}
</div>
@@ -122,7 +122,7 @@
</div>
{{/if}}
{{!-- Résultat du Dé de la Lune (narratif) --}}
{{!-- Résultat du Dé de la Lune (narratif + choix de contrepartie) --}}
{{#if hasMoonDie}}
<div class="moon-die-result {{moonResultClass}}">
<span class="moon-die-face">{{moonFaceSymbol}}</span>
@@ -132,6 +132,27 @@
<span class="moon-die-desc">{{moonResultDesc}}</span>
</div>
</div>
{{#if moonActorIsCharacter}}
<div class="moon-effect-actions" data-moon-actor-id="{{moonActorId}}" data-moon-actor-uuid="{{moonActorUuid}}">
<span class="moon-effect-label">{{localize "CELESTOPOL.Moon.applyChoose"}}</span>
<div class="moon-effect-buttons">
{{#if (eq moonResultTypeId "triomphe")}}
<button type="button" class="moon-effect-btn" data-action="apply-moon-effect" data-effect="regain-anomaly">{{localize "CELESTOPOL.Moon.effectRegainAnomaly"}}</button>
<button type="button" class="moon-effect-btn" data-action="apply-moon-effect" data-effect="lose-spleen">{{localize "CELESTOPOL.Moon.effectLoseSpleen"}}</button>
{{else if (eq moonResultTypeId "brio")}}
<button type="button" class="moon-effect-btn" data-action="apply-moon-effect" data-effect="gain-destin">{{localize "CELESTOPOL.Moon.effectGainDestin"}}</button>
<span class="moon-effect-narrative">{{localize "CELESTOPOL.Moon.effectNarrativeOnly"}}</span>
{{else if (eq moonResultTypeId "contrecoup")}}
<button type="button" class="moon-effect-btn moon-effect-negative" data-action="apply-moon-effect" data-effect="lose-destin">{{localize "CELESTOPOL.Moon.effectLoseDestin"}}</button>
<span class="moon-effect-narrative">{{localize "CELESTOPOL.Moon.effectNarrativeOnly"}}</span>
{{else if (eq moonResultTypeId "catastrophe")}}
<button type="button" class="moon-effect-btn moon-effect-negative" data-action="apply-moon-effect" data-effect="lose-anomaly">{{localize "CELESTOPOL.Moon.effectLoseAnomaly"}}</button>
<button type="button" class="moon-effect-btn moon-effect-negative" data-action="apply-moon-effect" data-effect="gain-spleen">{{localize "CELESTOPOL.Moon.effectGainSpleen"}}</button>
<span class="moon-effect-narrative">{{localize "CELESTOPOL.Moon.effectNarrativeOnly"}}</span>
{{/if}}
</div>
</div>
{{/if}}
{{/if}}
{{!-- Bandeau résultat --}}
@@ -162,7 +183,7 @@
<span class="result-label">{{localize "CELESTOPOL.Roll.failure"}}</span>
{{#if isCombat}}
{{#if (eq weaponType "melee")}}
<span class="result-desc">{{localize "CELESTOPOL.Combat.failureHit"}}</span>
{{#unless isNpcAttack}}<span class="result-desc">{{localize "CELESTOPOL.Combat.failureHit"}}</span>{{/unless}}
{{else if isRangedDefense}}
<span class="result-desc">{{localize "CELESTOPOL.Combat.rangedDefenseFailure"}}</span>
{{else}}
+23
View File
@@ -36,4 +36,27 @@
</div>
</div>
{{!-- Choix de la contrepartie --}}
{{#if moonActorIsCharacter}}
<div class="moon-effect-actions" data-moon-actor-id="{{moonActorId}}" data-moon-actor-uuid="{{moonActorUuid}}">
<span class="moon-effect-label">{{localize "CELESTOPOL.Moon.applyChoose"}}</span>
<div class="moon-effect-buttons">
{{#if (eq moonResultTypeId "triomphe")}}
<button type="button" class="moon-effect-btn" data-action="apply-moon-effect" data-effect="regain-anomaly">{{localize "CELESTOPOL.Moon.effectRegainAnomaly"}}</button>
<button type="button" class="moon-effect-btn" data-action="apply-moon-effect" data-effect="lose-spleen">{{localize "CELESTOPOL.Moon.effectLoseSpleen"}}</button>
{{else if (eq moonResultTypeId "brio")}}
<button type="button" class="moon-effect-btn" data-action="apply-moon-effect" data-effect="gain-destin">{{localize "CELESTOPOL.Moon.effectGainDestin"}}</button>
<span class="moon-effect-narrative">{{localize "CELESTOPOL.Moon.effectNarrativeOnly"}}</span>
{{else if (eq moonResultTypeId "contrecoup")}}
<button type="button" class="moon-effect-btn moon-effect-negative" data-action="apply-moon-effect" data-effect="lose-destin">{{localize "CELESTOPOL.Moon.effectLoseDestin"}}</button>
<span class="moon-effect-narrative">{{localize "CELESTOPOL.Moon.effectNarrativeOnly"}}</span>
{{else if (eq moonResultTypeId "catastrophe")}}
<button type="button" class="moon-effect-btn moon-effect-negative" data-action="apply-moon-effect" data-effect="lose-anomaly">{{localize "CELESTOPOL.Moon.effectLoseAnomaly"}}</button>
<button type="button" class="moon-effect-btn moon-effect-negative" data-action="apply-moon-effect" data-effect="gain-spleen">{{localize "CELESTOPOL.Moon.effectGainSpleen"}}</button>
<span class="moon-effect-narrative">{{localize "CELESTOPOL.Moon.effectNarrativeOnly"}}</span>
{{/if}}
</div>
</div>
{{/if}}
</div>
+6 -1
View File
@@ -9,7 +9,7 @@
{{/if}}
</div>
{{#each weapons as |item|}}
<div class="item-row weapon" data-item-id="{{item.id}}" data-item-uuid="{{item.uuid}}" data-drag="true">
<div class="item-row weapon {{#if item.system.equipped}}is-equipped{{/if}}" data-item-id="{{item.id}}" data-item-uuid="{{item.uuid}}" data-drag="true">
<img src="{{item.img}}" class="item-icon">
<span class="item-name">{{item.name}}</span>
<span class="item-tag type">{{#if (eq item.system.type "melee")}}{{localize "CELESTOPOL.Weapon.typeMelee"}}{{else}}{{localize "CELESTOPOL.Weapon.typeDistance"}}{{/if}}</span>
@@ -18,6 +18,11 @@
{{#unless ../isEditMode}}
<a data-action="attack" data-item-id="{{item.id}}" title="{{localize 'CELESTOPOL.Combat.attack'}}"><i class="fas fa-khanda"></i></a>
{{/unless}}
<a data-action="toggleWeapon" data-item-uuid="{{item.uuid}}"
title="{{#if item.system.equipped}}{{localize 'CELESTOPOL.Weapon.unequip'}}{{else}}{{localize 'CELESTOPOL.Weapon.equip'}}{{/if}}"
class="equip-toggle {{#if item.system.equipped}}equipped{{/if}}">
<i class="fas fa-khanda"></i>
</a>
<a data-action="edit" data-item-uuid="{{item.uuid}}"><i class="fas fa-edit"></i></a>
{{#if ../isEditMode}}<a data-action="delete" data-item-uuid="{{item.uuid}}"><i class="fas fa-trash"></i></a>{{/if}}
</div>