Fix: activer Destin dès qu'il y a des points (lvl > 0 au lieu de >= 8)

Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
This commit is contained in:
2026-03-29 22:04:16 +02:00
parent 941548fcad
commit 149bc4eb8b
2 changed files with 3 additions and 3 deletions

View File

@@ -211,7 +211,7 @@ export default class CelestopolCharacter extends foundry.abstract.TypeDataModel
woundLevel: this.blessures.lvl,
difficulty: this.prefs.difficulty,
rollMoonDie: this.prefs.rollMoonDie ?? false,
destGaugeFull: this.destin.lvl >= 8,
destGaugeFull: this.destin.lvl > 0,
fortuneValue: this.attributs.fortune.value,
})
}