Fix: activer Destin dès qu'il y a des points (lvl > 0 au lieu de >= 8)
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
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@@ -211,7 +211,7 @@ export default class CelestopolCharacter extends foundry.abstract.TypeDataModel
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woundLevel: this.blessures.lvl,
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difficulty: this.prefs.difficulty,
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rollMoonDie: this.prefs.rollMoonDie ?? false,
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destGaugeFull: this.destin.lvl >= 8,
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destGaugeFull: this.destin.lvl > 0,
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fortuneValue: this.attributs.fortune.value,
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})
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}
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