migration to 7.1.6 system schema, migration to leveldb, sample waaagh effect

This commit is contained in:
Marek Kembrowski
2024-06-04 22:09:04 +02:00
parent 8722771047
commit 07e85391cb
285 changed files with 54347 additions and 280 deletions

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packs/ug-spells/000010.ldb Normal file

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MANIFEST-000012
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2023/07/28-19:27:55.909889 7fcd3b7fe6c0 Recovering log #10
2023/07/28-19:27:55.933227 7fcd3b7fe6c0 Delete type=3 #8
2023/07/28-19:27:55.933271 7fcd3b7fe6c0 Delete type=0 #10
2024/06/04-15:41:52.632 7048 Recovering log #15
2024/06/04-15:41:52.653 7048 Delete type=0 #15
2024/06/04-15:41:52.654 7048 Delete type=3 #14

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{
"name": "Absorb Corruption",
"type": "spell",
"flags": {
"core": {
"sourceId": "Compendium.packs._source.miBtNjLQehUvdCpO"
}
},
"img": "modules/wfrp4e-unofficial-grimoire/icons/spell_absorb.jpg",
"effects": [],
"_id": "miBtNjLQehUvdCpO",
"system": {
"description": {
"value": "<p>You lay your hands on a character or mundane animal of your Size or smaller and remove 1 Corruption point from it, absorbing it into your soul. In the process you must make an Endurance Test against Minor Exposure to Corruption. Casting this spell on a creature with the Corruption Creature Trait has no effect unless the GM wishes it to.</p>\n<p><strong>Overcast</strong>: For every +3 SL, you may absorb another Corruption point but you must make another Test against Corruption (Minor) exposure.</p>\n<p>&nbsp;</p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "Seasons",
"effectString": ""
},
"range": {
"value": "Touch",
"vortex": false
},
"target": {
"value": "1",
"aoe": false
},
"duration": {
"value": "Instant",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 12,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!miBtNjLQehUvdCpO"
}

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{
"_id": "HTe1YiEkqYJ3TaDI",
"name": "Accelerate",
"type": "spell",
"flags": {
"core": {
"sourceId": "Compendium.packs._source.HTe1YiEkqYJ3TaDI"
}
},
"img": "modules/wfrp4e-unofficial-grimoire/icons/spell_accelerate.jpg",
"effects": [],
"system": {
"description": {
"value": "<p style=\"text-align: justify;\">You speed up your target&rsquo;s senses, granting them +1 Movement, +10 Agility and +10 Combat Initiative. A target affected by this spell may not make Channelling, Language (Magick), or Pray Tests. When the spell ends, the target takes a Fatigued Condition for 1d10 minutes.</p>\n<p style=\"text-align: justify;\"><strong>Overcast:</strong> For every +2 SL, you may increase the attribute benefits by +1/+10. If you overcast by +6 SL, your target also gains an extra Action during their Turn.&nbsp;</p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "",
"effectString": ""
},
"range": {
"value": "Touch",
"vortex": false
},
"target": {
"value": "1",
"aoe": false
},
"duration": {
"value": "Willpower Bonus Rounds",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 4,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!HTe1YiEkqYJ3TaDI"
}

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{
"name": "Acute Smell",
"type": "spell",
"flags": {
"dynamiceffects": {
"equipActive": false,
"alwaysActive": false,
"effects": []
},
"core": {
"sourceId": "Compendium.packs._source.d4zUyD7T5cIEm49H"
}
},
"img": "modules/wfrp4e-unofficial-grimoire/icons/petty_magic.jpg",
"_id": "d4zUyD7T5cIEm49H",
"effects": [],
"system": {
"description": {
"value": "<p>You enhance your sense of smell, gaining the <em>Acute Sense (Smell) </em>Talent. Each +1 SL gains you an extra level in the Talent, up to its maximum.<span class=\"Apple-converted-space\">&nbsp;</span></p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "petty",
"effectString": ""
},
"range": {
"value": "You",
"vortex": false
},
"target": {
"value": "You",
"aoe": false
},
"duration": {
"value": "Willpower Bonus minutes",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 0,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!d4zUyD7T5cIEm49H"
}

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{
"name": "Adjust Temperature",
"type": "spell",
"flags": {
"dynamiceffects": {
"equipActive": false,
"alwaysActive": false,
"effects": []
},
"core": {
"sourceId": "Compendium.packs._source.VLwaSUWBx6xwmdeX"
}
},
"img": "modules/wfrp4e-unofficial-grimoire/icons/petty_magic.jpg",
"_id": "VLwaSUWBx6xwmdeX",
"effects": [],
"system": {
"description": {
"value": "<p>You target a small inanimate object such as a flask, pot, box, jar or beaker and may heat or cool it to the desired temperature within @Roll[1d10]&nbsp;minutes. This spell is often used in potion-making or to keep a containers contents either hot or frozen.</p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "petty",
"effectString": ""
},
"range": {
"value": "Willpower Bonus yards",
"vortex": false
},
"target": {
"value": "Special",
"aoe": false
},
"duration": {
"value": "Willpower Bonus hours",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 0,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!VLwaSUWBx6xwmdeX"
}

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{
"_id": "E96bUGUuWiMIikp5",
"name": "Aethyric Arrow",
"type": "spell",
"flags": {
"core": {
"sourceId": "Compendium.packs._source.E96bUGUuWiMIikp5"
}
},
"img": "modules/wfrp4e-unofficial-grimoire/icons/spell_aetheric_arrow.jpg",
"effects": [],
"system": {
"description": {
"value": "<p style=\"text-align: justify;\">You conjure a floating Magical arrow and use your hands to &lsquo;throw&rsquo; it at the target. To do this, both your hands must be empty and free. Make a normal Ranged (Throwing) attack using your Willpower score in place of the weapon&rsquo;s Range. Damage is calculated for a Bow and Arrow but with your Willpower Bonus in place of Strength Bonus. If any arrow wounds a target, you gain a maximum of 1 Advantage for these attacks.&nbsp;</p>\n<p style=\"text-align: justify;\">Overcast: For every +2 SL, you may conjure an additional arrow, using a Free Attack to target any creature in range and roll another Ranged Test.</p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "",
"effectString": ""
},
"range": {
"value": "Special",
"vortex": false
},
"target": {
"value": "Special",
"aoe": false
},
"duration": {
"value": "Instant",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 2,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!E96bUGUuWiMIikp5"
}

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{
"_id": "5kYL0jRlypab9k7D",
"name": "Alarm",
"type": "spell",
"flags": {
"core": {
"sourceId": "Compendium.packs._source.5kYL0jRlypab9k7D"
}
},
"img": "modules/wfrp4e-unofficial-grimoire/icons/spell_alarm.jpg",
"effects": [],
"system": {
"description": {
"value": "<p style=\"text-align: justify;\">You may cast this spell on any spot or object. When a creature passes within your Willpower Bonus yards of the target, you are jolted with an instant awareness of the disturbance, no matter where you are.&nbsp;</p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "",
"effectString": ""
},
"range": {
"value": "Touch",
"vortex": false
},
"target": {
"value": "Special",
"aoe": false
},
"duration": {
"value": "Willpower Bonus days",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 4,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!5kYL0jRlypab9k7D"
}

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{
"_id": "GXNU5UobDIX0QRoj",
"name": "Allegiance",
"type": "spell",
"flags": {
"core": {
"sourceId": "Compendium.packs._source.GXNU5UobDIX0QRoj"
}
},
"img": "modules/wfrp4e-unofficial-grimoire/icons/spell_allegiance.jpg",
"effects": [],
"system": {
"description": {
"value": "<p style=\"text-align: justify;\">Your gentle touch momentarily calms a target of your size or smaller, even if they were your mortal foe. For any further effect, the target must be able to understand your language, cannot be Immune to Psychology nor have the Bestial, Daemonic, Frenzy, Mindless, or Undead Creature Traits. If you win an Opposed Willpower Test, the creature immediately thinks of you as an ally and can be asked to help out in a fight or perform tasks according to the creature&rsquo;s abilities and personality. For instance, a noble will not perform the tasks of a servant and a dutiful soldier will not take the life of their commander. Nor can a creature be commanded to do something overly detrimental to their well-being, such as jumping off a bridge or challenging a dragon. Asking such a thing immediately breaks the enchantment. Once the spell ends, the creature remembers everything that happened.&nbsp;</p>\n<p style=\"text-align: justify;\">Overcast: For every +2 SL, you may increase your Opposed SL by +1 SL. For every +4 SL, you may increase the affected size by one step.&nbsp;</p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "",
"effectString": ""
},
"range": {
"value": "Touch",
"vortex": false
},
"target": {
"value": "1",
"aoe": false
},
"duration": {
"value": "Willpower Bonus Rounds",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 5,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!GXNU5UobDIX0QRoj"
}

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{
"name": "Amber Contour",
"type": "spell",
"flags": {
"core": {
"sourceId": "Compendium.packs._source.jEfLXlAVpMSLIh47"
}
},
"img": "modules/wfrp4e-unofficial-grimoire/icons/spell_amber.jpg",
"effects": [],
"_id": "jEfLXlAVpMSLIh47",
"system": {
"description": {
"value": "<p>You point at one target and trace its shape, creating a subtle outline of Ghur flickers around the target. All combat Tests against the outlined creature gain +1 Advantage. Note: This spell may have uses other than direct combat. For example, your GM may agree that an angry mob may react to an outlined character with hostility, or guards may detain the outlined character for questioning.</p>\n<p>&nbsp;</p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "Druid",
"effectString": ""
},
"range": {
"value": "Willpower yards",
"vortex": false
},
"target": {
"value": "1",
"aoe": false
},
"duration": {
"value": "Willpower Bonus Rounds",
"extendable": true
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 0,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!jEfLXlAVpMSLIh47"
}

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{
"name": "Animal Mastery",
"type": "spell",
"flags": {
"core": {
"sourceId": "Compendium.packs._source.cfqy7hncrtTN563g"
}
},
"img": "modules/wfrp4e-unofficial-grimoire/icons/spell_animal_mastery.jpg",
"effects": [],
"_id": "cfqy7hncrtTN563g",
"system": {
"description": {
"value": "<p>You initiate a non-verbal, telepathic connection with a mundane animal your size or smaller. You communicate freely with the animal according to its Intelligence. While doing so, you cannot speak with others or cast spells. Depending on the animals nature and personality, you can even give it simple commands, although the GM may ask you to perform an Opposed Charm Animal or Animal Training Test versus its Willpower.</p>\n<p>Overcast: For every +2 SL, you gain a +20 bonus to any Charm Animal or Animal Training Test undertaken while the spell lasts. For +3 SL, the spell will target a Large creature.</p>\n<p>&nbsp;</p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "Seasons",
"effectString": ""
},
"range": {
"value": "Willpower Bonus yards",
"vortex": false
},
"target": {
"value": "1",
"aoe": false
},
"duration": {
"value": "Willpower Bonus minutes",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 4,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!cfqy7hncrtTN563g"
}

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{
"_id": "RaD2n53AuW709UDn",
"name": "Arcane Barrier",
"type": "spell",
"flags": {
"core": {
"sourceId": "Compendium.packs._source.RaD2n53AuW709UDn"
}
},
"img": "modules/wfrp4e-unofficial-grimoire/icons/spell_arcane_barrier.jpg",
"effects": [],
"system": {
"description": {
"value": "<p style=\"text-align: justify;\">You create a magical barrier which prevents creatures from passing through it. The thin barrier manifests as a wall that is Willpower Bonus yards wide and high or the barrier completely fills the space of a suitable portal or passageway. To most creatures, the barrier is near-invisible, requiring an Astounding Success (6+) on a Perception Test to see the subtle shimmering energy; anyone with the Second Sight Talent will see a Lore-appropriate barrier. You may bypass your own barrier with an Average (+20) Channelling Test. A creature may attempt to push through the magical barrier by winning a Cool or Channelling Test opposed by your Channelling. If the creature loses the Test, it gains a Stunned Condition. The barrier does not impede Ranged attacks but spells will be absorbed. If a Magical attack strike the barrier, you must pass a Willpower Test or the barrier is dispelled.&nbsp;&nbsp;</p>\n<p style=\"text-align: justify;\">Overcast: For every +2 SL, you may enhance your barrier-related Channelling Tests by one step of Difficulty (ie, Average to Easy). For +6 SL, you may choose to increase the Duration to Willpower Bonus hours.</p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "",
"effectString": ""
},
"range": {
"value": "Willpower Bonus yards",
"vortex": false
},
"target": {
"value": "Special",
"aoe": false
},
"duration": {
"value": "Willpower Bonus Rounds+",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 5,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!RaD2n53AuW709UDn"
}

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{
"name": "Assault of Stone (Earth)",
"type": "spell",
"flags": {
"core": {
"sourceId": "Compendium.packs._source.reeuPSrZrQOPdJ5M"
},
"dynamiceffects": {
"equipActive": false,
"alwaysActive": false,
"effects": []
}
},
"img": "modules/wfrp4e-unofficial-grimoire/icons/spell_assault_of_stone.jpg",
"_id": "reeuPSrZrQOPdJ5M",
"effects": [],
"system": {
"description": {
"value": "<p>You conjure and throw a handful of pebbles high into the air. As the stones soar, they grow larger and rain down upon the targeted AoE. All victims suffer a <em>magic missile </em>with a Damage of +4 and must pass a <strong>Challenging (+0) Endurance </strong>Test or gain the @Condition[Prone] Condition.<span class=\"Apple-converted-space\">&nbsp;</span></p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "Elementalism",
"effectString": ""
},
"range": {
"value": "Willpower yards",
"vortex": false
},
"target": {
"value": "Willpower Bonus yards",
"aoe": true
},
"duration": {
"value": "Instant",
"extendable": false
},
"damage": {
"dice": "",
"value": "4"
},
"cn": {
"value": 6,
"SL": 0
},
"magicMissile": {
"value": true
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!reeuPSrZrQOPdJ5M"
}

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{
"name": "Aura of Purity",
"type": "spell",
"flags": {
"core": {
"sourceId": "Compendium.packs._source.FrkRrBSl77VZZZbQ"
}
},
"img": "modules/wfrp4e-unofficial-grimoire/icons/spell_aura_purity.jpg",
"effects": [],
"_id": "FrkRrBSl77VZZZbQ",
"system": {
"description": {
"value": "<p>This spell requires ten minutes of quiet meditation before you channel and cast. You conjure a dome of translucent amber and jade energy that repels most creatures and withers invasive vegetation. Druidic Priests, followers of The Old Faith, and mundane animals may enter and leave the AoE freely. Creatures with the Corruption, Daemonic, Mutation, or Undead Traits gain a Broken Condition until they leave. All other creatures are allowed an Opposed Cool Test to resist gaining a Broken Condition, with the following modifiers:</p>\n<p>Species /&nbsp;&nbsp;Cool Test Difficulty</p>\n<p>Wood Elves, Rangers /&nbsp; Average (+20)</p>\n<p>Humans, Halflings, Gnomes / Difficult (-10)</p>\n<p>Dwarfs, High Elves / Hard (-20)</p>\n<p>Other living creatures / Very Hard (-30)</p>\n<p>&nbsp;</p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "Seasons",
"effectString": ""
},
"range": {
"value": "You",
"vortex": false
},
"target": {
"value": "Willpower Bonus yards",
"aoe": true
},
"duration": {
"value": "Willpower Bonus hours",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 16,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!FrkRrBSl77VZZZbQ"
}

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{
"name": "Autumn's Decay",
"type": "spell",
"flags": {
"core": {
"sourceId": "Compendium.packs._source.6IKDvrUqTAO45MoO"
}
},
"img": "modules/wfrp4e-unofficial-grimoire/icons/spell_autumn.jpg",
"effects": [],
"_id": "6IKDvrUqTAO45MoO",
"system": {
"description": {
"value": "<p>A ray of dark green light projects outwards from your fingertips towards an AoE of Willpower Bonus yards. Any dead, organic material (wood, leather, plant or cloth fibre) in the path of the ray will immediately rot and turn to dust or sludge. Creatures may pass a Difficult (-10) Dodge Test to avoid their trappings being destroyed, but will otherwise be unaffected. The only exceptions are creatures with the Construct and Undead Traits. Such creatures take a magic missile with a Damage of +5.</p>\n<p>&nbsp;</p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "Seasons",
"effectString": ""
},
"range": {
"value": "Willpower yards",
"vortex": false
},
"target": {
"value": "Special",
"aoe": true
},
"duration": {
"value": "Instant",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 5,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!6IKDvrUqTAO45MoO"
}

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{
"name": "Awakening",
"type": "spell",
"flags": {
"core": {
"sourceId": "Compendium.packs._source.OVuPdSE53JXRApFB"
},
"exportSource": {
"world": "the-old-world",
"system": "wfrp4e",
"coreVersion": "0.6.6",
"systemVersion": "2.1.0"
}
},
"img": "modules/wfrp4e-unofficial-grimoire/icons/spell_awaken.jpg",
"effects": [],
"_id": "OVuPdSE53JXRApFB",
"system": {
"description": {
"value": "<p>You gather delicate but powerful filaments of Dhar before you, and direct them into the corpses of NPCs with powerful Traits or Characters with more than two completed Career levels. Each such corpse is reanimated into a Wight, to a maximum of SL+1 Wights reanimated within range. Starting with the <a></a><a class=\"condition-chat\" data-cond=\"Prone\"><i class=\"fas fa-user-injured\"></i> Prone</a> Condition, the Wights are entirely under your control and can perform simple orders as you command. If you die or gain an <a></a><a class=\"condition-chat\" data-cond=\"Unconscious\"><i class=\"fas fa-user-injured\"></i> Unconscious</a> Condition, the spell ends and the reanimated corpses fall dead again.</p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "necromancy",
"effectString": ""
},
"range": {
"value": "Willpower yards",
"vortex": false
},
"target": {
"value": "Willpower Bonus yards",
"aoe": true
},
"duration": {
"value": "Until sunrise",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 10,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!OVuPdSE53JXRApFB"
}

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{
"name": "Banish Daemonkind",
"type": "spell",
"flags": {
"core": {
"sourceId": "Compendium.packs._source.8xIyLayGxXDlgXoN"
},
"exportSource": {
"world": "the-old-world",
"system": "wfrp4e",
"coreVersion": "0.6.6",
"systemVersion": "2.1.0"
}
},
"img": "modules/wfrp4e-unofficial-grimoire/icons/spell_banish_daemonkind.jpg",
"_id": "8xIyLayGxXDlgXoN",
"effects": [],
"system": {
"description": {
"type": "String",
"label": "Description",
"value": "<p>Your magicks destabilize the <i>Dhar </i>binding any Daemons within the Area of Effect. All affected targets with the <i>Daemonic </i>Creature Trait must pass a <b>Difficult (-10) Willpower </b>Test or suffer a <i>magic missile </i>with Damage equal to your Willpower Bonus (ignoring Armour Points). On an Astounding Failure (6+), the target is banished from this realm if it has the <i>Unstable </i>Creature Trait. <b>Overcast: </b>For every +2 SL, you may increase the Difficulty of the Willpower Test by one step (ie, from <b>Very Hard </b>to <b>Futile</b>).</p>"
},
"gmdescription": {
"type": "String",
"label": "Description",
"value": ""
},
"lore": {
"type": "String",
"label": "Lore",
"value": "Daemonology",
"effectString": ""
},
"range": {
"type": "String",
"label": "Range",
"value": "You",
"vortex": false
},
"target": {
"type": "String",
"label": "Target",
"value": "Willpower yards",
"aoe": true
},
"duration": {
"type": "String",
"label": "Duration",
"value": "Instant",
"extendable": false
},
"damage": {
"type": "String",
"label": "Damage",
"dice": "",
"value": "Willpower Bonus"
},
"cn": {
"type": "Number",
"label": "Casting Number",
"value": 10,
"SL": 0
},
"magicMissile": {
"type": "Boolean",
"label": "Magic Missile",
"value": true
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"type": "Boolean",
"label": "Memorized",
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"type": "Number",
"label": "Ingredient",
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!8xIyLayGxXDlgXoN"
}

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{
"name": "Banish Daemonkind ",
"permission": {
"default": 0,
"49AXXoPz63AAzPKB": 3
},
"type": "spell",
"data": {
"description": {
"type": "String",
"label": "Description",
"value": "<p>Your magicks destabilize the <i>Dhar </i>binding any Daemons within the Area of Effect. All affected targets with the <i>Daemonic </i>Creature Trait must pass a <b>Difficult (-10) Willpower </b>Test or suffer a <i>magic missile </i>with Damage equal to your Willpower Bonus (ignoring Armour Points). On an Astounding Failure (6+), the target is banished from this realm if it has the <i>Unstable </i>Creature Trait. <b>Overcast: </b>For every +2 SL, you may increase the Difficulty of the Willpower Test by one step (ie, from <b>Very Hard </b>to <b>Futile</b>).</p>"
},
"gmdescription": {
"type": "String",
"label": "Description",
"value": ""
},
"lore": {
"type": "String",
"label": "Lore",
"value": "Daemonology",
"effect": ""
},
"range": {
"type": "String",
"label": "Range",
"value": "You"
},
"target": {
"type": "String",
"label": "Target",
"value": "Willpower yards",
"aoe": true
},
"duration": {
"type": "String",
"label": "Duration",
"value": "Instant",
"extendable": false
},
"damage": {
"type": "String",
"label": "Damage",
"value": "Willpower Bonus"
},
"cn": {
"type": "Number",
"label": "Casting Number",
"value": 10,
"SL": 0
},
"magicMissile": {
"type": "Boolean",
"label": "Magic Missile",
"value": true
},
"memorized": {
"type": "Boolean",
"label": "Memorized",
"value": false
},
"ingredients": [],
"currentIng": {
"type": "Number",
"label": "Ingredient",
"value": 0
},
"wind": {
"value": ""
}
},
"flags": {
"core": {
"sourceId": ""
},
"exportSource": {
"world": "the-old-world",
"system": "wfrp4e",
"coreVersion": "0.6.6",
"systemVersion": "2.1.0"
}
},
"img": "modules/wfrp4e-unofficial-grimoire/icons/spell_banish_daemonkind.jpg",
"_id": "9QtFlHM6YBtBqe9o",
"effects": [],
"_key": "!items!9QtFlHM6YBtBqe9o"
}

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{
"name": "Banish Undead",
"type": "spell",
"flags": {
"core": {
"sourceId": "Compendium.packs._source.yrvmFQMokCZx8yOI"
},
"exportSource": {
"world": "the-old-world",
"system": "wfrp4e",
"coreVersion": "0.6.6",
"systemVersion": "2.1.0"
}
},
"img": "modules/wfrp4e-unofficial-grimoire/icons/spell_banish_undead.jpg",
"effects": [],
"_id": "yrvmFQMokCZx8yOI",
"system": {
"description": {
"value": "<p>You create a magical vortex of <i>Dhar </i>that sucks energy from any creatures that have the <i>Undead </i>Trait. Any such targets take a <i>magic missile </i>with a Damage of +5. Skeletons and Zombies are instantly destroyed instead.</p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "Necromancy",
"effectString": ""
},
"range": {
"value": "Willpower yards",
"vortex": false
},
"target": {
"value": "Willpower Bonus yards",
"aoe": true
},
"duration": {
"value": "Instant",
"extendable": false
},
"damage": {
"dice": "",
"value": "5"
},
"cn": {
"value": 8,
"SL": 0
},
"magicMissile": {
"value": true
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!yrvmFQMokCZx8yOI"
}

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{
"_id": "TN73oYzom7oQ0wOa",
"name": "Berserk",
"type": "spell",
"flags": {
"core": {
"sourceId": "Compendium.packs._source.TN73oYzom7oQ0wOa"
}
},
"img": "modules/wfrp4e-unofficial-grimoire/icons/spell_berserk.jpg",
"effects": [],
"system": {
"description": {
"value": "<p>Your target gains the Frenzy Creature Trait (see p190).&nbsp;</p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "",
"effectString": ""
},
"range": {
"value": "Touch",
"vortex": false
},
"target": {
"value": "1",
"aoe": false
},
"duration": {
"value": "Willpower Bonus Rounds",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 3,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!TN73oYzom7oQ0wOa"
}

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{
"name": "Bewilder",
"type": "spell",
"flags": {
"_sheetTab": "details",
"core": {
"sourceId": "Compendium.packs._source.jcel1FqtYdkLd2rS"
}
},
"img": "modules/wfrp4e-content/icons/spells/shadow.png",
"_id": "jcel1FqtYdkLd2rS",
"effects": [],
"system": {
"description": {
"value": "<p>You channel Ulgu into delicate strands that your target unwittingly absorbs. If the target fails a Challenging (+0) Cool Test, take the units die and refer to the table. This is the effect that the target suffers for the spell&rsquo;s Duration.</p>\n<p>&nbsp;</p>\n<table style=\"height: 102px;\" border=\"1\">\n<tbody>\n<tr style=\"height: 17px;\">\n<td style=\"width: 51px; height: 17px;\">1d10</td>\n<td style=\"width: 653px; height: 17px;\">Bewildering Effect</td>\n</tr>\n<tr style=\"height: 17px;\">\n<td style=\"width: 51px; height: 17px;\">1-2</td>\n<td style=\"width: 653px; height: 17px;\">Befuddled: Target refuses to budge, taking an Entangled Condition that is removed when the spell ends.</td>\n</tr>\n<tr style=\"height: 17px;\">\n<td style=\"width: 51px; height: 17px;\">3-4</td>\n<td style=\"width: 653px; height: 17px;\">Wander: Target wanders off in a random direction at their Walk rate. There is a 50% chance that the target loses their Action and Free Actions.</td>\n</tr>\n<tr style=\"height: 17px;\">\n<td style=\"width: 51px; height: 17px;\">5-6</td>\n<td style=\"width: 653px; height: 17px;\">Attack!: Target attacks the nearest creature, friend or foe. If no creature is within range of a possible attack, the target will put themselves in a strategic position for next Turn.</td>\n</tr>\n<tr style=\"height: 17px;\">\n<td style=\"width: 51px; height: 17px;\">7-9</td>\n<td style=\"width: 653px; height: 17px;\">Confuses: Target takes a Stunned Condition which is removed when the spell ends.</td>\n</tr>\n<tr style=\"height: 17px;\">\n<td style=\"width: 51px; height: 17px;\">10</td>\n<td style=\"width: 653px; height: 17px;\">Fetal Position: Target curls into a ball on the ground, becoming a Helpless Target while the spell lasts.</td>\n</tr>\n</tbody>\n</table>\n<p>&nbsp;</p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "Shadows",
"effectString": ""
},
"range": {
"value": "Willpower yards",
"vortex": false
},
"target": {
"value": "1",
"aoe": false
},
"duration": {
"value": "Willpower Bonus Rounds",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 6,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!jcel1FqtYdkLd2rS"
}

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{
"name": "Bind Daemon",
"type": "spell",
"flags": {
"dynamiceffects": {
"equipActive": false,
"alwaysActive": false,
"effects": []
},
"core": {
"sourceId": "Compendium.packs._source.J3HxHu3tecSFkFpF"
},
"exportSource": {
"world": "the-old-world",
"system": "wfrp4e",
"coreVersion": "0.6.6",
"systemVersion": "2.1.0"
}
},
"img": "modules/wfrp4e-unofficial-grimoire/icons/spell_bind_daemon.jpg",
"_id": "J3HxHu3tecSFkFpF",
"effects": [],
"system": {
"description": {
"value": "<p>You channel thick strands of <i>Dhar</i> that bind one or more Daemons of any kind within range. Perform a single <b>Channelling (Dhar)</b> Test which is opposed by each targets <b>Willpower</b>. If you win, the Daemon takes a special @Condition[Unconscious] Condition for the spells duration: the Daemon is immobilized, but it is otherwise completely aware of what is going on around it and who performed the binding spell.</p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "Daemonology",
"effectString": ""
},
"range": {
"value": "Willpower yards",
"vortex": false
},
"target": {
"value": "Willpower Bonus yards",
"aoe": true
},
"duration": {
"value": "Willpower Bonus Rounds",
"extendable": true
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 3,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!J3HxHu3tecSFkFpF"
}

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{
"name": "Birdspeak",
"type": "spell",
"flags": {
"_sheetTab": "details",
"core": {
"sourceId": "Compendium.packs._source.OZvq5yOFHsrCpA2G"
}
},
"img": "modules/wfrp4e-content/icons/spells/heavens.png",
"_id": "OZvq5yOFHsrCpA2G",
"effects": [],
"system": {
"description": {
"value": "<p>Your touch burns through armour and superheats your target&rsquo;s blood. Te target suffers a magic missile with a Damage of +3, ignoring Armour Points, and takes a Stunned Condition. Every time the Hard (-20) Endurance Test to remove the Stunned Condition fails, the target suffers a magic missile as above using the failed SL. A target killed by this spell explodes in a fountain of superheated blood, causing 1d10+1 Damage (modifed by Toughness Bonus and Armour) to anyone within 2 yards. Since the target is not literally set on fre by this spell, the Lore bonus is not applied.</p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "heavens",
"effectString": ""
},
"range": {
"value": "You",
"vortex": false
},
"target": {
"value": "You",
"aoe": false
},
"duration": {
"value": "Willpower Bonus minutes",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 5,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!OZvq5yOFHsrCpA2G"
}

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{
"name": "Blinding Flash (Air)",
"type": "spell",
"flags": {
"core": {
"sourceId": "Compendium.packs._source.i4g0HAjGvGPXOHQ5"
},
"dynamiceffects": {
"equipActive": false,
"alwaysActive": false,
"effects": []
}
},
"img": "modules/wfrp4e-unofficial-grimoire/icons/spell_blinding_flash.jpg",
"_id": "i4g0HAjGvGPXOHQ5",
"effects": [],
"system": {
"description": {
"value": "<p>You conjure a ball of blinding light. Anyone who has not been warned of the flash must pass a <strong>Difficult (-10) Intuition </strong>Test or take SL+1 @Condition[Blinded] Conditions. Those who pass may not target you without being blinded.<span class=\"Apple-converted-space\">&nbsp;</span></p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "Elementalism",
"effectString": ""
},
"range": {
"value": "Willpower yards",
"vortex": false
},
"target": {
"value": "You",
"aoe": false
},
"duration": {
"value": "Willpower Bonus Rounds",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 6,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!i4g0HAjGvGPXOHQ5"
}

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{
"name": "Blood Boil",
"type": "spell",
"flags": {
"_sheetTab": "details",
"core": {
"sourceId": "Compendium.packs._source.LLNTIEyFnAs3DpEB"
}
},
"img": "modules/wfrp4e-content/icons/spells/fire.png",
"_id": "LLNTIEyFnAs3DpEB",
"effects": [],
"system": {
"description": {
"value": "<p>Your touch burns through armour and superheats your target&rsquo;s blood. Te target suffers a magic missile with a Damage of +3, ignoring Armour Points, and takes a Stunned Condition. Every time the Hard (-20) Endurance Test to remove the Stunned Condition fails, the target suffers a magic missile as above using the failed SL. A target killed by this spell explodes in a fountain of superheated blood, causing 1d10+1 Damage (modifed by Toughness Bonus and Armour) to anyone within 2 yards. Since the target is not literally set on fre by this spell, the Lore bonus is not applied.</p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "fire",
"effectString": ""
},
"range": {
"value": "Touch",
"vortex": false
},
"target": {
"value": "1",
"aoe": false
},
"duration": {
"value": "Special",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 7,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!LLNTIEyFnAs3DpEB"
}

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{
"name": "Blot",
"type": "spell",
"flags": {
"dynamiceffects": {
"equipActive": false,
"alwaysActive": false,
"effects": []
},
"core": {
"sourceId": "Compendium.packs._source.ifxDY17lsWBJO4So"
}
},
"img": "modules/wfrp4e-unofficial-grimoire/icons/petty_magic.jpg",
"_id": "ifxDY17lsWBJO4So",
"effects": [],
"system": {
"description": {
"value": "<p>Your touch causes a half-pint of spilled or pooled liquid to instantly dry up. No stain is left behind, but damage to surfaces remains (such as blotches of oil or acid burns).<span class=\"Apple-converted-space\">&nbsp;</span></p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "petty",
"effectString": ""
},
"range": {
"value": "Touch",
"vortex": false
},
"target": {
"value": "Special",
"aoe": false
},
"duration": {
"value": "Instant",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 0,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!ifxDY17lsWBJO4So"
}

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{
"_id": "j8o6jLst7fFjCnMv",
"name": "Breath",
"type": "spell",
"flags": {
"core": {
"sourceId": "Compendium.packs._source.j8o6jLst7fFjCnMv"
}
},
"img": "modules/wfrp4e-unofficial-grimoire/icons/spell_breath.jpg",
"effects": [],
"system": {
"description": {
"value": "<p>You immediately make a Breath attack as if you had spent 2 Advantage to activate the Breath Creature Trait (WFRP4 p338) with a Damage Rating equal to your Willpower Bonus. You and your GM should decide in advance which type of Breath attack best suits your Magic Talent.&nbsp; Overcast: For every +2 SL achieved, you may increase Damage by +2. Note: This spell is halfway between errata and house rule. The original spell is weirdly worded and seems to have been an editing error. Former Developer Andy Law provided a version of this spell on the Ratcatcher Discord forum.&nbsp;</p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "",
"effectString": ""
},
"range": {
"value": "Special",
"vortex": false
},
"target": {
"value": "Special",
"aoe": false
},
"duration": {
"value": "Instant",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 6,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!j8o6jLst7fFjCnMv"
}

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{
"name": "Breathe Underwater (Water)",
"type": "spell",
"flags": {
"core": {
"sourceId": "Compendium.packs._source.uMJmskz8xs6b2Azq"
},
"dynamiceffects": {
"equipActive": false,
"alwaysActive": false,
"effects": []
}
},
"img": "modules/wfrp4e-unofficial-grimoire/icons/spell_breathe_underwater.jpg",
"_id": "uMJmskz8xs6b2Azq",
"effects": [],
"system": {
"description": {
"value": "<p>Your target gains the ability to breathe underwater or in vacuum, as well as gaining +2 SL to Endurance Tests to resist smoke, gases, and airborne spores and poisons.<span class=\"Apple-converted-space\">&nbsp;</span></p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "Elementalism",
"effectString": ""
},
"range": {
"value": "Touch",
"vortex": false
},
"target": {
"value": "1",
"aoe": false
},
"duration": {
"value": "Willpower Bonus minutes",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 2,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!uMJmskz8xs6b2Azq"
}

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{
"name": "Bring Rain (Water)",
"type": "spell",
"flags": {
"core": {
"sourceId": "Compendium.packs._source.1RAnWtnThM3XLbhl"
},
"dynamiceffects": {
"equipActive": false,
"alwaysActive": false,
"effects": []
}
},
"img": "modules/wfrp4e-unofficial-grimoire/icons/spell_bring_rain.jpg",
"_id": "1RAnWtnThM3XLbhl",
"effects": [],
"system": {
"description": {
"value": "<p>You coalesce the surrounding moisture and release it as a sudden rainstorm (even indoors if the GM allows). All fire is snuffed out. Suffer the Downpour effects listed in <strong>Enemy in Shadows Companion </strong>p33.<span class=\"Apple-converted-space\">&nbsp;</span></p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "Elementalism",
"effectString": ""
},
"range": {
"value": "Touch",
"vortex": false
},
"target": {
"value": "1",
"aoe": false
},
"duration": {
"value": "Willpower Bonus minutes",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 6,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!1RAnWtnThM3XLbhl"
}

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{
"_id": "BOkX7IIizizC6qLo",
"name": "Brittle Bone",
"type": "spell",
"flags": {
"core": {
"sourceId": "Compendium.packs._source.BOkX7IIizizC6qLo"
}
},
"img": "modules/wfrp4e-unofficial-grimoire/icons/spell_brittle%20bone.jpg",
"effects": [],
"system": {
"description": {
"value": "<p>This is one of the oldest Skaven spells. Your touch channels Dhar into your target, weakening their bones and musculature for the Duration. You cause an automatic Critical Hit: roll on the Critical Table but ignore the Additional Effects column. Instead, you cause the rolled Wounds and the target suffers the effects of a <em>Broken Bone (Minor</em>) until the spell ends. On a roll of <strong>100</strong>, the target takes the <em>Unconscious</em> Condition.&nbsp;</p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "Warp",
"effectString": ""
},
"range": {
"value": "Touch",
"vortex": false
},
"target": {
"value": "1",
"aoe": false
},
"duration": {
"value": "Willpower Bonus rounds",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 4,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!BOkX7IIizizC6qLo"
}

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{
"_id": "wptqV73rFzhOgtw0",
"name": "Buoyant",
"type": "spell",
"flags": {
"core": {
"sourceId": "Compendium.packs._source.wptqV73rFzhOgtw0"
}
},
"img": "modules/wfrp4e-unofficial-grimoire/icons/spell_buoyant.jpg",
"effects": [],
"system": {
"description": {
"value": "<p>You become as buoyant as a piece of balsa wood, allowing you to tread over liquid surfaces like water, sewage, or oil as if they were solid.&nbsp;</p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "Warp",
"effectString": ""
},
"range": {
"value": "You",
"vortex": false
},
"target": {
"value": "You",
"aoe": false
},
"duration": {
"value": "Willpower Bonus minutes",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 4,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!wptqV73rFzhOgtw0"
}

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{
"name": "Call Lightning",
"type": "spell",
"flags": {
"core": {
"sourceId": "Compendium.packs._source.412o763CUxjPe6z3"
}
},
"img": "modules/wfrp4e-unofficial-grimoire/icons/spell_lightning.jpg",
"effects": [],
"_id": "412o763CUxjPe6z3",
"system": {
"description": {
"value": "<p>When the sky is overcast, your staff generates an electrical surge in the clouds nearby. A bolt of lightning strikes your target, causing a magic missile with a Damage of +4 that ignores Armour Points. Anyone engaged with the initial target takes the same hit with a Damage of +2. Anyone engaged with a secondary target takes the same hit with a Damage of +0. For all these hits, metal armour adds Damage equal to the AP of the struck location. If the GM allows, this spell may inflict an Ablaze condition to nearby flammable objects (not creatures, however).</p>\n<p>&nbsp;</p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "Seasons",
"effectString": ""
},
"range": {
"value": "Willpower yards",
"vortex": false
},
"target": {
"value": "1",
"aoe": false
},
"duration": {
"value": "Instant",
"extendable": false
},
"damage": {
"dice": "",
"value": "4"
},
"cn": {
"value": 8,
"SL": 0
},
"magicMissile": {
"value": true
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!412o763CUxjPe6z3"
}

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{
"name": "Call of the Wild",
"type": "spell",
"flags": {
"core": {
"sourceId": "Compendium.packs._source.UdgQFz3QQgjJDa6T"
}
},
"img": "modules/wfrp4e-unofficial-grimoire/icons/spell_call_wild.jpg",
"effects": [],
"_id": "UdgQFz3QQgjJDa6T",
"system": {
"description": {
"value": "<p>You blow upon a spirit horn with supernatural vigour, calling out to all mundane creatures within Range. At the end of rhe Round, you are aided by the natural cousin of your familiar. The called creature will either be Large or a Large pack/flock/swarm of smaller animals. If your familiar is a Bear, you call a single Large Bear to your side. If your familiar is a Stoat, you will summon a Large Swarm of normal-sized Stoats. The creature will sense your need and defend you to the death, standing by your side and watching over you while you sleep. The creature guards you until you awaken the next dawn.</p>\n<p>Overcast: For +4 SL, you may choose the animal that comes to aid you, such as Boars, Eagles, Rats, Wolves and Wild Dogs, among others. It is up to the GM whether you may summon a single Large creature or a pack/flock/swarm of smaller animals.</p>\n<p>&nbsp;</p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "Seasons",
"effectString": ""
},
"range": {
"value": "Willpower Bonus miles",
"vortex": false
},
"target": {
"value": "Special",
"aoe": false
},
"duration": {
"value": "Until sunrise",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 8,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!UdgQFz3QQgjJDa6T"
}

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{
"name": "Calming Hand",
"type": "spell",
"flags": {
"core": {
"sourceId": "Compendium.packs._source.8GbupWo0QWB64dOl"
}
},
"img": "modules/wfrp4e-unofficial-grimoire/icons/spell_calming.jpg",
"effects": [],
"_id": "8GbupWo0QWB64dOl",
"system": {
"description": {
"value": "<p>Your touch soothes a creature that is smaller than you and possesses the Bestial Trait. You target loses one Broken or Stunned Condition.</p>\n<p>&nbsp;</p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "Druid",
"effectString": ""
},
"range": {
"value": "Touch",
"vortex": false
},
"target": {
"value": "1",
"aoe": false
},
"duration": {
"value": "Instant",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 0,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!8GbupWo0QWB64dOl"
}

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{
"_id": "wYHqL0G5o3iGgEy6",
"name": "Chittering",
"type": "spell",
"flags": {
"core": {
"sourceId": "Compendium.packs._source.wYHqL0G5o3iGgEy6"
}
},
"img": "modules/wfrp4e-unofficial-grimoire/icons/spell_chittering.jpg",
"effects": [],
"system": {
"description": {
"value": "<p>You unleash a web of insanity from the Warp, twisting the minds of all within the AoE. All non-Skaven humanoids within range must pass a <strong>Challenging (+0) Cool</strong> Test or degenerate into a mindless rat-like horde, instinctively aiding all Skaven and you in particular. They gather around you as bodyguards, following your simple instructions and attacking your foes with their hands and teeth. Targets lose their power of speech, communicating with gestures and the rat-like chittering noises that give this spell its name. When the spell ends, the targets scatter and scurry away, returning to their normal state over the span of 1d10 minutes. They gain a <em>Fatigued</em> Condition and must test against Corruption (Major).&nbsp;&nbsp;</p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "Warp",
"effectString": ""
},
"range": {
"value": "You",
"vortex": false
},
"target": {
"value": "Willpower yards",
"aoe": true
},
"duration": {
"value": "Willpower Bonus hours",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 12,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!wYHqL0G5o3iGgEy6"
}

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{
"name": "Cleanse Poison",
"type": "spell",
"flags": {
"core": {
"sourceId": "Compendium.packs._source.oq72sKcUWUzSyiSF"
}
},
"img": "modules/wfrp4e-unofficial-grimoire/icons/spell_cleanse_poison.jpg",
"effects": [],
"_id": "oq72sKcUWUzSyiSF",
"system": {
"description": {
"value": "<p>Your touch removes a Poisoned Condition from the target.</p>\n<p>&nbsp;</p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "Druid",
"effectString": ""
},
"range": {
"value": "Touch",
"vortex": false
},
"target": {
"value": "1",
"aoe": false
},
"duration": {
"value": "Instant",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 0,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!oq72sKcUWUzSyiSF"
}

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{
"name": "Cleansing Flurry (Air)",
"type": "spell",
"flags": {
"core": {
"sourceId": "Compendium.packs._source.ECLuryBffozvVma6"
},
"dynamiceffects": {
"equipActive": false,
"alwaysActive": false,
"effects": []
}
},
"img": "modules/wfrp4e-unofficial-grimoire/icons/spell_cleansing_flurry.jpg",
"_id": "ECLuryBffozvVma6",
"effects": [],
"system": {
"description": {
"value": "<p>You summon a strong wind which dissipates all impurities in the air and brings a feeling of spring-like freshness. For the duration, airborne poisons, gases, smoke, breath effects, and wind-based spells have no effect. Refreshed, everyone in range removes one @Condition[Fatigued] Condition.&nbsp;</p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "Elementalism",
"effectString": ""
},
"range": {
"value": "Willpower yards",
"vortex": false
},
"target": {
"value": "You",
"aoe": false
},
"duration": {
"value": "Willpower Bonus minutes",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 6,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!ECLuryBffozvVma6"
}

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{
"name": "Cloak Activity",
"type": "spell",
"flags": {
"_sheetTab": "details",
"core": {
"sourceId": "Compendium.packs._source.tCHedkHfIDrloGVF"
}
},
"img": "modules/wfrp4e-content/icons/spells/shadow.png",
"_id": "tCHedkHfIDrloGVF",
"effects": [],
"system": {
"description": {
"value": "<p>Gathering the shadows of Ulgu about you, you disguise your actions&mdash;including the casting of this spell itself&mdash;and you appear to be doing something completely different (your choice). Your location remains the same to the observer, but you appear engaged in a different activity. For example, you can appear to all eyes to be reading a book when you are actually punching someone in the face. If your action affects someone else (ie, an attack, spell, picking pocket, etc), the victim is granted an Opposed Perception/Channelling (Ulgu) Test to see through the illusion. Those with the Second Sight Talent must pass a Difficult (-10) Perception Test to notice the illusion.</p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "Shadows",
"effectString": ""
},
"range": {
"value": "You",
"vortex": false
},
"target": {
"value": "You",
"aoe": false
},
"duration": {
"value": "Willpower Bonus Rounds",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 8,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!tCHedkHfIDrloGVF"
}

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{
"name": "Cloud of Smoke (Fire)",
"type": "spell",
"flags": {
"core": {
"sourceId": "Compendium.packs._source.0Og9kWaWxGRLClqQ"
},
"dynamiceffects": {
"equipActive": false,
"alwaysActive": false,
"effects": []
}
},
"img": "modules/wfrp4e-unofficial-grimoire/icons/spell_cloud_of_smoke.jpg",
"_id": "0Og9kWaWxGRLClqQ",
"effects": [],
"system": {
"description": {
"value": "<p>You breathe a concentrated smoke from your lungs. The cloud surrounds you, but if you move it remains stationary until it dissipates. Creatures in the AoE cannot see out or through it, nor can those outside see into or past the smoke. Creatures inside must move at half their Walk rate or wander in a random direction (see Scatter chart <strong>WFRP4 </strong>p163) and suffer the effects of difficult ground.</p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "Elementalism",
"effectString": ""
},
"range": {
"value": "You",
"vortex": false
},
"target": {
"value": "Willpower Bonus yards",
"aoe": true
},
"duration": {
"value": "Willpower Bonus minutes",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 2,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!0Og9kWaWxGRLClqQ"
}

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{
"name": "Comfort",
"type": "spell",
"flags": {
"dynamiceffects": {
"equipActive": false,
"alwaysActive": false,
"effects": []
},
"core": {
"sourceId": "Compendium.packs._source.8L5ofDzzJm0f29NC"
}
},
"img": "modules/wfrp4e-unofficial-grimoire/icons/petty_magic.jpg",
"_id": "8L5ofDzzJm0f29NC",
"effects": [],
"system": {
"description": {
"value": "<p>You create a mystical dome around you that keeps out the extremes of the elements, moderating heat and cold and minimizing the effects of rain, snow, and wind. When rolling for Exposure effects, reverse the roll and choose the best result. This has the result of creating a comfortable space to rest and make camp.<span class=\"Apple-converted-space\">&nbsp;</span></p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "petty",
"effectString": ""
},
"range": {
"value": "You",
"vortex": false
},
"target": {
"value": "Willpower Bonus yards",
"aoe": true
},
"duration": {
"value": "Willpower Bonus hours",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 0,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!8L5ofDzzJm0f29NC"
}

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{
"name": "Commune",
"type": "spell",
"flags": {
"core": {
"sourceId": "Compendium.packs._source.2Fs6Zh7DYHR2cwBH"
}
},
"img": "modules/wfrp4e-unofficial-grimoire/icons/spell_commune.jpg",
"effects": [],
"_id": "2Fs6Zh7DYHR2cwBH",
"system": {
"description": {
"value": "<p>Using your familiar as medium, you converse with the unseen spirits of the wood, river, desert, caverns, etc (ie, whichever natural locale you are in). You have no control or command over these spirits, but may ask a single question per minute of the spells Duration. The spirit(s) that answer will do so honestly, without bias, about the surrounding area and local events. Only you and your familiar hear the spirits answer.</p>\n<p>&nbsp;</p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "Druid",
"effectString": ""
},
"range": {
"value": "You",
"vortex": false
},
"target": {
"value": "You",
"aoe": false
},
"duration": {
"value": "Willpower Bonus minutes",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 0,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!2Fs6Zh7DYHR2cwBH"
}

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{
"name": "Complex Illusion",
"type": "spell",
"flags": {
"_sheetTab": "details",
"core": {
"sourceId": "Compendium.packs._source.JMI66QsdKVbgSR2e"
}
},
"img": "modules/wfrp4e-content/icons/spells/shadow.png",
"_id": "JMI66QsdKVbgSR2e",
"effects": [],
"system": {
"description": {
"value": "<p>You create a complete illusion around one creature which only they can see. Te target&rsquo;s entire environment appears changed to all the senses. For example, a person in a forest could be made to believe to have been transported to the middle of Altdorf, complete with all the sights, sounds, smells, jostling, and hustle and bustle of the city. Te target could haggle over goods, exchange money, eat the fruit they bought, have an engaging conversation with passersby, attack or be attacked by ruffians, suffer pain, Conditions, Criticals, and Wounds. Te main limitation is that you must have experienced the environment that you are simulating in your target&rsquo;s mind. Most illusory Damage and Conditions do not carry over once the spell ends. However, if your target is knocked unconscious by an illusion, they will gain the Unconscious Condition when the spell ends; if killed by an illusion, the target must pass a Challenging (+0) Cool Test or suffer SL+1 Mental Corruption points. Upon the spell ending, the target takes the Surprised Condition. To anyone watching, your target appears to be stumbling around and reacting to non-existent people: the target counts as a Helpless Target. Only someone with the Second Sight Talent may make a Hard (-20) Perception Test to notice the illusion, and even if passed they do not see through the spell. It must be dispelled to break its veracity.</p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "Shadows",
"effectString": ""
},
"range": {
"value": "Willpower yards",
"vortex": false
},
"target": {
"value": "Special",
"aoe": false
},
"duration": {
"value": "Willpower minutes+",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 12,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!JMI66QsdKVbgSR2e"
}

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{
"name": "Control Spirit",
"type": "spell",
"flags": {
"core": {
"sourceId": "Compendium.packs._source.ALqJ8NyVN7FGmbwC"
},
"exportSource": {
"world": "the-old-world",
"system": "wfrp4e",
"coreVersion": "0.6.6",
"systemVersion": "2.1.0"
}
},
"img": "modules/wfrp4e-unofficial-grimoire/icons/spell_control_spirit.jpg",
"effects": [],
"_id": "ALqJ8NyVN7FGmbwC",
"system": {
"description": {
"value": "<p>You target one creature with the <i>Ethereal </i>and <i>Undead </i>Traits and bend it to your will. Perform an <b>Opposed Willpower </b>Test and you gain a +SL bonus equal to the SL of your Language (Magick) Test. If you win, the target comes under your control for SL days (minimum of 1).</p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "Necromancy",
"effectString": ""
},
"range": {
"value": "Willpower yards",
"vortex": false
},
"target": {
"value": "1",
"aoe": false
},
"duration": {
"value": "Special",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 6,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!ALqJ8NyVN7FGmbwC"
}

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{
"name": "Converse by Candlelight",
"type": "spell",
"flags": {
"dynamiceffects": {
"equipActive": false,
"alwaysActive": false,
"effects": []
},
"core": {
"sourceId": "Compendium.packs._source.ByPqWaQC1JROAvOM"
}
},
"img": "modules/wfrp4e-unofficial-grimoire/icons/petty_magic.jpg",
"_id": "ByPqWaQC1JROAvOM",
"effects": [],
"system": {
"description": {
"value": "<p>You are able to converse with another Wizard through the light of a candle. Each Wizard must be within Willpower Bonus miles of the other, and each Wizard may only communicate for their Willpower minutes. The spell only works when the Wizards cast the spell at a pre-arranged time next to a lit candle, calling out the others name at the end of the invocation. The light on the candle turns green on both candles as soon as the second wizard completes the spell. The spell can be ended sooner simply by blowing out either candle.<span class=\"Apple-converted-space\">&nbsp;</span></p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "petty",
"effectString": ""
},
"range": {
"value": "Willpower Bonus miles (each)",
"vortex": false
},
"target": {
"value": "You",
"aoe": false
},
"duration": {
"value": "Willpower minutes (each)",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 0,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!ByPqWaQC1JROAvOM"
}

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{
"name": "Crumble Stone (Earth)",
"type": "spell",
"flags": {
"core": {
"sourceId": "Compendium.packs._source.myAc4VEkHmf7MwOo"
},
"dynamiceffects": {
"equipActive": false,
"alwaysActive": false,
"effects": []
},
"exportSource": {
"world": "the-old-world",
"system": "wfrp4e",
"coreVersion": "0.6.6",
"systemVersion": "2.1.0"
}
},
"img": "modules/wfrp4e-unofficial-grimoire/icons/spell_crumble_stone.jpg",
"_id": "myAc4VEkHmf7MwOo",
"effects": [],
"system": {
"description": {
"value": "<p>Your touch causes the targeted stone, rock, or brick to crack and crumble, inflicting a magic missile with a Damage of +6, ignoring the structures Toughness Bonus. This spell does not directly harm creatures.&nbsp;</p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "Elementalism",
"effectString": ""
},
"range": {
"value": "Touch",
"vortex": false
},
"target": {
"value": "Willpower Bonus yards",
"aoe": true
},
"duration": {
"value": "Instant",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 6,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!myAc4VEkHmf7MwOo"
}

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{
"_id": "mrEqBx1aCCdnQ3Qn",
"name": "Curse of the Horned One",
"type": "spell",
"flags": {
"core": {
"sourceId": "Compendium.packs._source.mrEqBx1aCCdnQ3Qn"
}
},
"img": "modules/wfrp4e-unofficial-grimoire/icons/spell_curse%20of%20the%20horned%20one.jpg",
"effects": [],
"system": {
"description": {
"value": "<p>Known as <em>The Dreaded Thirteenth Spell</em> for unknown reasons, you mutate your target into the form of a Skaven, who is allowed an <strong>Impossible (-50) Cool</strong> Test to resist. If failed, your target is totally under your influence and will do whatever they are told (except for directly killing themselves). The target maintains their characteristics but adds the basic Clanrat Creature Traits. When the spell ends, the target must pass a <strong>Challenging (+0) Endurance</strong> Test to survive the transformation unharmed. If the Test is failed, the victim takes 2d10 Damage ignoring Armour (minimum of 1). If the Test is Fumbled, the target suffers a Critical Hit, adding +60 to the roll on the Critical Table.</p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "Warp",
"effectString": ""
},
"range": {
"value": "Touch",
"vortex": false
},
"target": {
"value": "1",
"aoe": false
},
"duration": {
"value": "Willpower hours",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 13,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!mrEqBx1aCCdnQ3Qn"
}

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{
"name": "Danger",
"type": "spell",
"flags": {
"dynamiceffects": {
"equipActive": false,
"alwaysActive": false,
"effects": []
},
"core": {
"sourceId": "Compendium.packs._source.7QA7jhQvp4yrBdcK"
}
},
"img": "modules/wfrp4e-unofficial-grimoire/icons/petty_magic.jpg",
"_id": "7QA7jhQvp4yrBdcK",
"effects": [],
"system": {
"description": {
"value": "<p>You may subtly warn your chosen target of an ambush or imminent, dangerous event about to happen. This takes the form of a simple thought that you project into your targets mind. No line of sight is required, but you must be able to picture the target in your mind. You must also speak their language. If the target heeds the warning, they gain their maximum possible level in the <em>Sixth Sense </em>Talent.<span class=\"Apple-converted-space\">&nbsp;</span></p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "petty",
"effectString": ""
},
"range": {
"value": "Willpower yards",
"vortex": false
},
"target": {
"value": "Special",
"aoe": false
},
"duration": {
"value": "Instant",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 0,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!7QA7jhQvp4yrBdcK"
}

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{
"_id": "f7LHa0czcOaSc1dp",
"name": "Deft Hands",
"type": "spell",
"flags": {
"core": {
"sourceId": "Compendium.packs._source.f7LHa0czcOaSc1dp"
}
},
"img": "modules/wfrp4e-unofficial-grimoire/icons/spell_deft_hands.jpg",
"effects": [],
"system": {
"description": {
"value": "<p>You enhance your target&rsquo;s ability to manipulate objects, granting them a bonus of +20 to Dexterity.&nbsp;&nbsp;</p>\n<p>Overcast: For every +2 SL, you may select one Dex-based Talent to give your target (such as Artistic, Craftsman, Gunner, Master Tradesman, Rapid Reload, or Tinker) or you may add one more level in the chosen Talent.&nbsp;</p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "",
"effectString": ""
},
"range": {
"value": "Touch",
"vortex": false
},
"target": {
"value": "1",
"aoe": false
},
"duration": {
"value": "Willpower Bonus minutes",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 4,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!f7LHa0czcOaSc1dp"
}

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{
"name": "Delouse",
"type": "spell",
"flags": {
"core": {
"sourceId": "Compendium.packs._source.UvulYURr0MEAH5mR"
}
},
"img": "modules/wfrp4e-unofficial-grimoire/icons/spell_delouse.jpg",
"effects": [],
"_id": "UvulYURr0MEAH5mR",
"system": {
"description": {
"value": "<p>You remove a non-magical parasitic infestation from a character or mundane animal of your size or smaller.</p>\n<p>&nbsp;</p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "Druid",
"effectString": ""
},
"range": {
"value": "Touch",
"vortex": false
},
"target": {
"value": "1",
"aoe": false
},
"duration": {
"value": "Instant",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 0,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!UvulYURr0MEAH5mR"
}

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{
"_id": "Evuzp49FZP0egbIf",
"name": "Dire Touch",
"type": "spell",
"flags": {
"core": {
"sourceId": "Compendium.packs._source.Evuzp49FZP0egbIf"
}
},
"img": "modules/wfrp4e-unofficial-grimoire/icons/spell_dire_touch.jpg",
"effects": [],
"system": {
"description": {
"value": "<p>You jolt one living target with a harrowing energy, inflicting a magic missile with a Damage equal to twice your Dexterity Bonus. The energy carries one additional effect of your choice, replacing any Lore effects:&nbsp;&nbsp;</p>\n<ul>\n<li>Cold: Target gains a Stunned condition for every full 5 Wounds suffered (minimum 1). Compatible Lores: Death, Elementalism, Heavens, Life, Necromancy, Slaanesh.&nbsp;&nbsp;</li>\n<li>Corrosion: The touched item (armour or weapon) takes 1 Damage for every full 5 Wounds suffered (minimum 1). Compatible Lores: Daemonology, Metal, Necromancy, Nurgle, Warp, Witchcraft.&nbsp; Corruption: Target must pass a Combined Challenging (+0) Endurance/Cool Test or gain 1 Corruption point per failed Test. If this spell would trigger a Test for Mutation, the Test is Hard (-20). Compatible Lores: Daemonology, Necromancy, Nurgle, Slaanesh, Tzeentch, Warp.&nbsp;&nbsp;</li>\n<li>Enervated: Any Wounds caused ignore Toughness Bonus. Target suffers a Fatigued Condition for every full 5 Wounds suffered (minimum 1). Compatible Lores: Death, Necromancy, Witchcraft. Fire: Any Wounds caused ignore Armour Points. Targets gain an Ablaze condition. Compatible Lores: Elementalism, Fire, Heavens, Hedgecraft, Light, Metal.&nbsp;</li>\n<li>Electrical: Any Wounds caused ignore Armour Points. Targets suffer a Stunned condition. Compatible Lores: Daemonology, Elementalism, Heavens, Life, Metal, Witchcraft.&nbsp;</li>\n<li>Pestilence: Any Wounds caused ignore Armour Points. Target must pass a Challenging (+0) Endurance Test or suffer a Festering Wound. Compatible Lores: Beasts, Nurgle, Warp, Witchcraft.&nbsp;</li>\n<li>Poison: Any Wounds caused ignore Armour Points. Targets gain a Poisoned condition. Compatible Lores: Beasts, Death, Necromancy, Nurgle, Shadows, Warp, Witchcraft.&nbsp;</li>\n<li>Shadow: Any Wounds caused ignore Armour Points. Targets gain an Entangled condition. Compatible Lores: Daemonology, Necromancy, Shadows, Witchcraft.&nbsp;</li>\n</ul>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "",
"effectString": ""
},
"range": {
"value": "Touch",
"vortex": false
},
"target": {
"value": "Special",
"aoe": false
},
"duration": {
"value": "Instant",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 4,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!Evuzp49FZP0egbIf"
}

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{
"_id": "YGGEPpi1yrFGlK9w",
"name": "Dispirit",
"type": "spell",
"flags": {
"core": {
"sourceId": "Compendium.packs._source.YGGEPpi1yrFGlK9w"
}
},
"img": "modules/wfrp4e-unofficial-grimoire/icons/spell_dispirit.jpg",
"effects": [],
"system": {
"description": {
"value": "<p>You suggest feelings of doom and gloom in the mind of a living person of your size or smaller. The target loses 2 Advantage and suffers a -10 penalty to all Willpower and Fellowship-based Tests. The spell has no effect on creatures with any of these Traits: Bestial, Daemonic, Immunity to Psychology, Mindless, Undead.&nbsp;&nbsp;</p>\n<p>Overcast: For every +2 SL, you may increase the attribute effect by -10.&nbsp;</p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "",
"effectString": ""
},
"range": {
"value": "Willpower yards",
"vortex": false
},
"target": {
"value": "1",
"aoe": false
},
"duration": {
"value": "Willpower Bonus Rounds",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 3,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!YGGEPpi1yrFGlK9w"
}

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{
"name": "Drawing Down the Moon",
"type": "spell",
"flags": {
"core": {
"sourceId": "Compendium.packs._source.f0UJyBmytvWZmfCR"
}
},
"img": "modules/wfrp4e-unofficial-grimoire/icons/spell_drawing_moon.jpg",
"effects": [],
"_id": "f0UJyBmytvWZmfCR",
"system": {
"description": {
"value": "<p>If there is any sliver of Mannslieb visible, you bring down a form of moon madness upon all creatures within the AoE. This spell will have no effect if Morrslieb is up in the sky. You bathe your targets in the glowing moonlight, weakening their resolve and suffering hallucinations: they all take a Stunned Condition and may not use Fate, Fortune, Resilience or Resolve. Targets are totally cleansed of Physical Corruption points. Further, affected creatures must attempt to win an Opposed Cool/Channelling Test against you or suffer SL Stunned Conditions. Whilst in this state, your targets move about randomly, according to the Scatte&nbsp;table (WFRP4 p163). Creatures who fail to remove all their Stunned</p>\n<p>Conditions before the spell ends must then pass a Test for Mental Corruption (Moderate). The spell has no mental effect on creatures who are immune to Psychology. However, creatures with the Daemonic, Mutation, Shapeshifter or Undead Creature Traits are affected differently, instead suffering a magic missile with a Damage of +6.</p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "Seasons",
"effectString": ""
},
"range": {
"value": "Willpower yards",
"vortex": false
},
"target": {
"value": "Willpower Bonus yards",
"aoe": true
},
"duration": {
"value": "Willpower Bonus rounds",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 12,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!f0UJyBmytvWZmfCR"
}

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{
"name": "Dust Storm (Air)",
"type": "spell",
"flags": {
"core": {
"sourceId": "Compendium.packs._source.gSEa3eFlxe1HbyPi"
},
"dynamiceffects": {
"equipActive": false,
"alwaysActive": false,
"effects": []
},
"exportSource": {
"world": "the-old-world",
"system": "wfrp4e",
"coreVersion": "0.6.6",
"systemVersion": "2.1.0"
}
},
"img": "modules/wfrp4e-unofficial-grimoire/icons/spell_dust_storm.jpg",
"_id": "gSEa3eFlxe1HbyPi",
"effects": [],
"system": {
"description": {
"value": "<p>You conjure a whirling wind of dirt and dust within range, which you may move at will with an <b>Average (+20) Channelling </b>Test. When the storm is created and at the start of each Round thereafter, all creatures caught inside suffer a <i>magic missile </i>with a Damage of +0.</p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "Elementalism",
"effectString": ""
},
"range": {
"value": "Willpower yards",
"vortex": false
},
"target": {
"value": "Willpower Bonus yards",
"aoe": true
},
"duration": {
"value": "Willpower Bonus Rounds",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 7,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!gSEa3eFlxe1HbyPi"
}

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{
"name": "Earthpower",
"type": "spell",
"flags": {
"core": {
"sourceId": "Compendium.packs._source.qqCov3ECY0gbYuwn"
}
},
"img": "modules/wfrp4e-unofficial-grimoire/icons/spell_eathpower.jpg",
"effects": [],
"_id": "qqCov3ECY0gbYuwn",
"system": {
"description": {
"value": "<p>If you are within a few yards of an ogham, stone circle or sacred grove, the CN of this spell is reduced by 2. You must be in physical contact with the earth and meditate for an hour before you cast this spell. For the spells Duration, all your Casting Numbers are halved and when you cast a spell, you may choose which Lore effect you apply for that particular spell: Ghur, Ghyran, or Ulgu. You have become a conduit for an immense amount of power. Any failed Language (Magick) Test triggers a Minor Miscast and any Critical or Fumble becomes a Major Miscast.</p>\n<p>When the spell ends, the energy is released all at once, shocking your system. You gain a Fatigued Condition and suffer 2d10 minus Willpower Bonus Wounds (minimum of 1).</p>\n<p>&nbsp;</p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "Seasons",
"effectString": ""
},
"range": {
"value": "You",
"vortex": false
},
"target": {
"value": "You",
"aoe": false
},
"duration": {
"value": "Willpower Bonus hours",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 12,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!qqCov3ECY0gbYuwn"
}

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{
"name": "Ease Pain",
"type": "spell",
"flags": {
"core": {
"sourceId": "Compendium.packs._source.eBUWXsI1JRpxJMYL"
}
},
"img": "modules/wfrp4e-unofficial-grimoire/icons/spell_ease_pain.jpg",
"effects": [],
"_id": "eBUWXsI1JRpxJMYL",
"system": {
"description": {
"value": "<p>Your touch heals 1 Wound from a creature, once per session.</p>\n<p>&nbsp;</p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "Druid",
"effectString": ""
},
"range": {
"value": "Touch",
"vortex": false
},
"target": {
"value": "1",
"aoe": false
},
"duration": {
"value": "Instant",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 0,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!eBUWXsI1JRpxJMYL"
}

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{
"name": "Ease Symptom",
"type": "spell",
"flags": {
"core": {
"sourceId": "Compendium.packs._source.lcw6n3FvyAB1sJyr"
}
},
"img": "modules/wfrp4e-unofficial-grimoire/icons/spell_ease_symptom.jpg",
"effects": [],
"_id": "lcw6n3FvyAB1sJyr",
"system": {
"description": {
"value": "<p>You ease the severity of a single disease Symptom by one degree: Severe to Challenging, Challenging to Average, or Average to Easy. This spell does not cure the Disease or eliminate its symptoms.</p>\n<p>&nbsp;</p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "Druid",
"effectString": ""
},
"range": {
"value": "Touch",
"vortex": false
},
"target": {
"value": "1",
"aoe": false
},
"duration": {
"value": "Instant",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 0,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!lcw6n3FvyAB1sJyr"
}

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{
"_id": "LFDpIur2uyqkYNKP",
"name": "Enthuse",
"type": "spell",
"flags": {
"core": {
"sourceId": "Compendium.packs._source.LFDpIur2uyqkYNKP"
}
},
"img": "modules/wfrp4e-unofficial-grimoire/icons/spell_enthuse.jpg",
"effects": [],
"system": {
"description": {
"value": "<p>You project hope and enthusiasm into the mind of a living person of your size or smaller. The target gains 2 Advantage and receives a +10 bonus to all Willpower and Fellowship-based Tests. The spell has no effect on creatures with any of these Traits: Bestial, Daemonic, Immunity to Psychology, Mindless, Undead.&nbsp;</p>\n<p>Overcast: For every +2 SL, you may increase the attribute effect by +10.&nbsp;</p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "",
"effectString": ""
},
"range": {
"value": "Willpower yards",
"vortex": false
},
"target": {
"value": "1",
"aoe": false
},
"duration": {
"value": "Willpower Bonus Rounds",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 3,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!LFDpIur2uyqkYNKP"
}

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{
"name": "Extinguish Fire (Water)",
"type": "spell",
"flags": {
"core": {
"sourceId": "Compendium.packs._source.eNYJbzdS5Nlsu2sN"
},
"dynamiceffects": {
"equipActive": false,
"alwaysActive": false,
"effects": []
},
"exportSource": {
"world": "the-old-world",
"system": "wfrp4e",
"coreVersion": "0.6.6",
"systemVersion": "2.1.0"
}
},
"img": "modules/wfrp4e-unofficial-grimoire/icons/spell_extinguish_fire.jpg",
"_id": "eNYJbzdS5Nlsu2sN",
"effects": [],
"system": {
"description": {
"value": "<p>You shout words of power and conjure enough water to put out all fires within the AoE. Inside, all @Condition[Ablaze] Conditions are removed immediately.</p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "Elementalism",
"effectString": ""
},
"range": {
"value": "Willpower yards",
"vortex": false
},
"target": {
"value": "Willpower Bonus yards",
"aoe": true
},
"duration": {
"value": "Instant",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 5,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!eNYJbzdS5Nlsu2sN"
}

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{
"_id": "dgFYwB9WV1RWgyrZ",
"name": "Favour",
"type": "spell",
"flags": {
"core": {
"sourceId": "Compendium.packs._source.dgFYwB9WV1RWgyrZ"
}
},
"img": "systems/wfrp4e/icons/blank.png",
"effects": [],
"system": {
"description": {
"value": "<p>Your next Test during the scene or combat encounter is made easier by one step of Difficulty (ie, from Average to Easy).&nbsp;&nbsp;</p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "petty",
"effectString": ""
},
"range": {
"value": "You",
"vortex": false
},
"target": {
"value": "You",
"aoe": false
},
"duration": {
"value": "Special",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 0,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!dgFYwB9WV1RWgyrZ"
}

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{
"_id": "5kd3oosNFAFWjkbg",
"name": "Feel No Pain",
"type": "spell",
"flags": {
"core": {
"sourceId": "Compendium.packs._source.5kd3oosNFAFWjkbg"
}
},
"img": "modules/wfrp4e-unofficial-grimoire/icons/spell_no_pain.jpg",
"effects": [],
"system": {
"description": {
"value": "<p>You absorb powerful energy which makes you immune to most pain. Reduce any physical blow by 1 Damage and gain the Painless Creature Trait. Once the spell ends, any relevant Critical effects are applied.&nbsp;</p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "",
"effectString": ""
},
"range": {
"value": "You",
"vortex": false
},
"target": {
"value": "You",
"aoe": false
},
"duration": {
"value": "Willpower Bonus Rounds",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 4,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!5kd3oosNFAFWjkbg"
}

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{
"name": "Fiery Flavour",
"type": "spell",
"flags": {
"_sheetTab": "details",
"core": {
"sourceId": "Compendium.packs._source.VXGOCebB4iZyT1F2"
}
},
"img": "modules/wfrp4e-content/icons/spells/fire.png",
"_id": "VXGOCebB4iZyT1F2",
"effects": [],
"system": {
"description": {
"value": "<p>Your fery magic can quickly cook one serving of food to your liking or cause up to one quart of liquid to come to a furious boil. Or you may use this spell to impart the food or drink with a fery potency, such as a spicy or alcoholic favour (which could induce gastrointestinal distress in those who are not used to such potency on a failed Endurance Test). Overcast: For every +2 SL, you may double the amount of food or liquid affected.</p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "fire",
"effectString": ""
},
"range": {
"value": "Willpower Bonus yards",
"vortex": false
},
"target": {
"value": "Special",
"aoe": false
},
"duration": {
"value": "Instant",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 0,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!VXGOCebB4iZyT1F2"
}

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{
"name": "Find Object",
"type": "spell",
"flags": {
"dynamiceffects": {
"equipActive": false,
"alwaysActive": false,
"effects": []
},
"core": {
"sourceId": "Compendium.packs._source.J9bHwFaYTFE8F0Pg"
}
},
"img": "modules/wfrp4e-unofficial-grimoire/icons/petty_magic.jpg",
"_id": "J9bHwFaYTFE8F0Pg",
"effects": [],
"system": {
"description": {
"value": "<p>Through the Winds of Magic, you are able to locate one lost object within range. If the object does not belong to you, it must have been touched by a living person who seeks to find it and you must touch that person while casting the spell.<span class=\"Apple-converted-space\">&nbsp;</span></p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "petty",
"effectString": ""
},
"range": {
"value": "Willpower yards",
"vortex": false
},
"target": {
"value": "Special",
"aoe": false
},
"duration": {
"value": "Willpower Bonus minutes",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 0,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!J9bHwFaYTFE8F0Pg"
}

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{
"name": "Flame Sheet (Fire)",
"type": "spell",
"flags": {
"core": {
"sourceId": "Compendium.packs._source.VOxBXYRCVRPSwlFI"
},
"dynamiceffects": {
"equipActive": false,
"alwaysActive": false,
"effects": []
},
"exportSource": {
"world": "the-old-world",
"system": "wfrp4e",
"coreVersion": "0.6.6",
"systemVersion": "2.1.0"
}
},
"img": "modules/wfrp4e-unofficial-grimoire/icons/spell_flame_sheet.jpg",
"_id": "VOxBXYRCVRPSwlFI",
"effects": [],
"system": {
"description": {
"value": "<p>You lay down a wall of flame that is Willpower Bonus yards wide and high and 2 yards deep. Touching the wall of fire inflicts an @Condition[Ablaze] Condition.</p>\n<p><strong>Overcast:</strong> For every +2 SL you may extend one of the dimensions of the barrier by the listed amount.&nbsp;</p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "Elementalism",
"effectString": ""
},
"range": {
"value": "Willpower yards",
"vortex": false
},
"target": {
"value": "Special",
"aoe": true
},
"duration": {
"value": "Willpower Bonus Rounds",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 8,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!VOxBXYRCVRPSwlFI"
}

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{
"_id": "H0UXPMkerYRSKGKh",
"name": "Flensing Ruin",
"type": "spell",
"flags": {
"core": {
"sourceId": "Compendium.packs._source.H0UXPMkerYRSKGKh"
}
},
"img": "modules/wfrp4e-unofficial-grimoire/icons/spell_flensing%20ruin.jpg",
"effects": [],
"system": {
"description": {
"value": "<p>You channel manic green ribbons of Warp energy that you send tearing at a single target&rsquo;s flesh. The targeted creature is struck by a <em>magic missile</em> with a Damage of +5. Also, the ruinous ribbons follow your target wherever it goes until the spell ends. At the end of every Round, including this Round, the target gains +1 <em>Bleeding</em> Condition.&nbsp;&nbsp;</p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "Warp",
"effectString": ""
},
"range": {
"value": "Willpower Bonus yards",
"vortex": false
},
"target": {
"value": "Special",
"aoe": false
},
"duration": {
"value": "Willpower Bonus rounds",
"extendable": false
},
"damage": {
"dice": "",
"value": "5"
},
"cn": {
"value": 8,
"SL": 0
},
"magicMissile": {
"value": true
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!H0UXPMkerYRSKGKh"
}

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{
"name": "Float",
"type": "spell",
"flags": {
"dynamiceffects": {
"equipActive": false,
"alwaysActive": false,
"effects": []
},
"core": {
"sourceId": "Compendium.packs._source.h2ITh0DXEI8J4kYb"
}
},
"img": "modules/wfrp4e-unofficial-grimoire/icons/petty_magic.jpg",
"_id": "h2ITh0DXEI8J4kYb",
"effects": [],
"system": {
"description": {
"value": "<p>Magical energy makes you float in water. As long as the water is not choppy, especially dangerous or fast-flowing, you may keep your head above water and tread in a direction without a Test. Otherwise, the spell has no effect. See the Swim skill (<strong>WFRP4 </strong>p131).<span class=\"Apple-converted-space\">&nbsp;</span></p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "petty",
"effectString": ""
},
"range": {
"value": "You",
"vortex": false
},
"target": {
"value": "You",
"aoe": false
},
"duration": {
"value": "Willpower Bonus Rounds",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 0,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!h2ITh0DXEI8J4kYb"
}

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{
"name": "Forbid Undead",
"type": "spell",
"flags": {
"core": {
"sourceId": "Compendium.packs._source.xBjSkFCoB0qwTIm4"
},
"exportSource": {
"world": "the-old-world",
"system": "wfrp4e",
"coreVersion": "0.6.6",
"systemVersion": "2.1.0"
}
},
"img": "modules/wfrp4e-unofficial-grimoire/icons/spell_forbid_undead.jpg",
"effects": [],
"_id": "xBjSkFCoB0qwTIm4",
"system": {
"description": {
"value": "<p>You touch the door of a building and guard it from intrusion by the undead. While the spell lasts, any creature with the <i>Undead </i>Trait must win an <b>Opposed Willpower </b>Test to remain or trespass inside the building; otherwise, the creature suffers a <a></a><a class=\"condition-chat\" data-cond=\"Broken\"><i class=\"fas fa-user-injured\"></i> Broken</a> Condition and must leave, suffering SL+1 Wounds per Round (ignoring Toughness Bonus and Armour Points). The range of this spell is limited to a single structure (such as a house or shop) no greater than Willpower yards in length, width, and height.</p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "Necromancy",
"effectString": ""
},
"range": {
"value": "Touch",
"vortex": false
},
"target": {
"value": "Special",
"aoe": false
},
"duration": {
"value": "Until sunrise",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 4,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!xBjSkFCoB0qwTIm4"
}

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{
"name": "Forest Walk",
"type": "spell",
"flags": {
"core": {
"sourceId": "Compendium.packs._source.6iB3qiZPldePm0xK"
}
},
"img": "modules/wfrp4e-unofficial-grimoire/icons/spell_forest_walk.jpg",
"effects": [],
"_id": "6iB3qiZPldePm0xK",
"system": {
"description": {
"value": "<p>You gain the Arboreal Trait (p338) and are able to pass through any plant growth unhindered, no matter how dense or thorny. Trees will bend and bushes will magically open. Your worn and carried trappings are allowed to travel through, but nothing else gains the benefit of the spell.</p>\n<p>&nbsp;</p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "Druid",
"effectString": ""
},
"range": {
"value": "You",
"vortex": false
},
"target": {
"value": "You",
"aoe": false
},
"duration": {
"value": "Willpower minutes",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 0,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!6iB3qiZPldePm0xK"
}

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{
"name": "Fountains of Blood",
"type": "spell",
"flags": {
"core": {
"sourceId": "Compendium.packs._source.TdIDhTA3fBMo6OdJ"
},
"exportSource": {
"world": "the-old-world",
"system": "wfrp4e",
"coreVersion": "0.6.6",
"systemVersion": "2.1.0"
}
},
"img": "modules/wfrp4e-unofficial-grimoire/icons/spell_fountains_of_blood.jpg",
"effects": [],
"_id": "TdIDhTA3fBMo6OdJ",
"system": {
"description": {
"value": "<p>You emit a constant aura of <i>Dhar </i>around you that targets all living creatures in the AoE—including yourself, if you are alive. <i>Dhar </i>pollutes the lifeblood of all targets. While the spell lasts, any target that suffers a Wound also gains +1 <a></a><a class=\"condition-chat\" data-cond=\"Bleeding\"><i class=\"fas fa-user-injured\"></i> Bleeding</a> Condition. Any nearby creature with the <i>Hungry </i>and <i>Vampiric </i>Creature Traits suffers a penalty of -20 to its Willpower Test to avoid the need to feed on the closest meal.</p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "Necromancy",
"effectString": ""
},
"range": {
"value": "You",
"vortex": false
},
"target": {
"value": "Willpower Bonus yards",
"aoe": true
},
"duration": {
"value": "Willpower Bonus Rounds",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 3,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!TdIDhTA3fBMo6OdJ"
}

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{
"name": "Geyser",
"type": "spell",
"flags": {
"_sheetTab": "details",
"core": {
"sourceId": "Compendium.packs._source.08dZethKEDbcRgyq"
}
},
"img": "modules/wfrp4e-content/icons/spells/life.png",
"_id": "08dZethKEDbcRgyq",
"effects": [],
"system": {
"description": {
"value": "<p>You cause a geyser of water to erupt from an area of natural ground within range. Those within the AoE gain the Prone and Surprised conditions and are knocked 4 yards in a random direction&mdash;suffering Falling Damage. After the initial burst, a large pool fills the entire Range (subject to reason), providing fresh water for the next water until it finally drains away.</p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "life",
"effectString": ""
},
"range": {
"value": "Willpower yards",
"vortex": false
},
"target": {
"value": "AoE (Willpower Bonus yards)",
"aoe": false
},
"duration": {
"value": "Willpower Bonus Rounds",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 6,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!08dZethKEDbcRgyq"
}

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{
"_id": "KjJXeDfk3LLOOPRN",
"name": "Ghostly Flame",
"type": "spell",
"flags": {
"core": {
"sourceId": "Compendium.packs._source.KjJXeDfk3LLOOPRN"
}
},
"img": "systems/wfrp4e/icons/blank.png",
"effects": [],
"system": {
"description": {
"value": "<p>You conjure a floating blob of glowing fire the colour of warpstone that drips viscous green fluid as it burns. The flame provides illumination equal to the Range until the spell ends or it is thrown. You may choose to hurl the fiery ball at a single target within Range with a Ranged (Throwing) Test: if it hits, the victim gains an Ablaze Condition and must Test for Corruption (Minor).&nbsp;&nbsp;</p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "Minor",
"effectString": ""
},
"range": {
"value": "AoE (Willpower Bonus yards)",
"vortex": false
},
"target": {
"value": "You",
"aoe": false
},
"duration": {
"value": "Wilpower minutes",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 0,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!KjJXeDfk3LLOOPRN"
}

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{
"name": "Glamour",
"type": "spell",
"flags": {
"_sheetTab": "details",
"core": {
"sourceId": "Compendium.packs._source.dfwXkBOOvfOARa6R"
}
},
"img": "modules/wfrp4e-content/icons/spells/shadow.png",
"_id": "dfwXkBOOvfOARa6R",
"effects": [],
"system": {
"description": {
"value": "<p>You wreathe yourself in Ulgu, turning into a more fetching version of yourself. Your features don&rsquo;t change: they just become more exotic and intriguing to those who would normally be attracted to your Species and Gender. You gain +10 Fellowship and your maximum level in the Attractive Talent. Overcast: For each +2 SL, you may add +10 to your Fellowship.</p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "Shadows",
"effectString": ""
},
"range": {
"value": "You",
"vortex": false
},
"target": {
"value": "You",
"aoe": false
},
"duration": {
"value": "Willpower minutes",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 4,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!dfwXkBOOvfOARa6R"
}

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{
"_id": "7ag3h2HXjDoLUpq8",
"name": "Gnaw",
"type": "spell",
"flags": {
"core": {
"sourceId": "Compendium.packs._source.7ag3h2HXjDoLUpq8"
}
},
"img": "modules/wfrp4e-unofficial-grimoire/icons/spell_gnaw.jpg",
"effects": [],
"system": {
"description": {
"value": "<p>You channel a maelstrom of Warp energy into a small area, unleashing a horde of invisible rats to chew through anything in the AoE. Its ferocity is such that it continues to gnaw until the target is no more. While the spell has many applications, <em>Gnaw</em> is often used for &lsquo;punching holes&rsquo; in wooden gates, earthworks, or palisades during sieges. The horde causes 2d10 Damage per Round to anything within the AoE, ignoring non-magical Armour Points (minimum of 1). However, the horde cannot chew through things that normal rats cannot destroy, such as solid stone or steel. Living creatures are allowed a <strong>Hard (-20) Dodge</strong> Test to avoid the onslaught. While the spell is active, you may use your Action to control the magical horde&rsquo;s location by passing an <strong>Average (+20) Channelling</strong> Test, allowing you to Move the targeted AoE at the Rats&rsquo; Walk or Run rate in any direction. Anything in the path suffers the Damage above.&nbsp;&nbsp;</p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "Warp",
"effectString": ""
},
"range": {
"value": "Willpower yards",
"vortex": false
},
"target": {
"value": "2 yards",
"aoe": true
},
"duration": {
"value": "Willpower Bonus rounds",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 10,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!7ag3h2HXjDoLUpq8"
}

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{
"name": "Grow",
"type": "spell",
"flags": {
"dynamiceffects": {
"equipActive": false,
"alwaysActive": false,
"effects": []
},
"core": {
"sourceId": "Compendium.packs._source.ImCtIRYOyxdmrdGM"
}
},
"img": "modules/wfrp4e-unofficial-grimoire/icons/petty_magic.jpg",
"_id": "ImCtIRYOyxdmrdGM",
"effects": [],
"system": {
"description": {
"value": "<p>Your gentle touch revitalizes a single plant or small tree that has not died, ensuring it grows healthy and strong according to its nature, unless blighted or destroyed.<span class=\"Apple-converted-space\">&nbsp;</span></p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "petty",
"effectString": ""
},
"range": {
"value": "Touch",
"vortex": false
},
"target": {
"value": "Special",
"aoe": false
},
"duration": {
"value": "Special",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 0,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!ImCtIRYOyxdmrdGM"
}

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{
"name": "Hand of Dust",
"type": "spell",
"flags": {
"core": {
"sourceId": "Compendium.packs._source.LYMbye7n07NccSLh"
},
"exportSource": {
"world": "the-old-world",
"system": "wfrp4e",
"coreVersion": "0.6.6",
"systemVersion": "2.1.0"
}
},
"img": "modules/wfrp4e-unofficial-grimoire/icons/spell_hand_of_dust.jpg",
"effects": [],
"_id": "LYMbye7n07NccSLh",
"system": {
"description": {
"value": "<p>Your touch flays the flesh of living opponents, counting as a <i>magic missile </i>with a Damage of +5 that ignores Armour Points. In addition, the target is afflicted with SL <a></a><a class=\"condition-chat\" data-cond=\"Bleeding\"><i class=\"fas fa-user-injured\"></i> Bleeding</a> Conditions (minimum of 1). Creatures with the <i>Undead </i>Trait are immune to this spell.</p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "Necromancy",
"effectString": ""
},
"range": {
"value": "Touch",
"vortex": false
},
"target": {
"value": "1",
"aoe": false
},
"duration": {
"value": "Instant",
"extendable": false
},
"damage": {
"dice": "",
"value": "5"
},
"cn": {
"value": 5,
"SL": 0
},
"magicMissile": {
"value": true
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!LYMbye7n07NccSLh"
}

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{
"name": "Hand of Fire (Fire)",
"type": "spell",
"flags": {
"core": {
"sourceId": "Compendium.packs._source.F5cckLH57rmtlTdx"
},
"dynamiceffects": {
"equipActive": false,
"alwaysActive": false,
"effects": []
},
"exportSource": {
"world": "the-old-world",
"system": "wfrp4e",
"coreVersion": "0.6.6",
"systemVersion": "2.1.0"
}
},
"img": "modules/wfrp4e-unofficial-grimoire/icons/spell_hand_of_fire.jpg",
"_id": "F5cckLH57rmtlTdx",
"effects": [],
"system": {
"description": {
"value": "<p> Your Melee weapon burns with a flickering flame that radiates light like a torch. The weapon gains the <i>Magical </i>Trait. Any creature struck by the weapon takes +1 @Condition[Ablaze] Condition.</p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "Elementalism",
"effectString": ""
},
"range": {
"value": "Special",
"vortex": false
},
"target": {
"value": "Special",
"aoe": false
},
"duration": {
"value": "Willpower Bonus Rounds",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 4,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!F5cckLH57rmtlTdx"
}

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{
"name": "Heal Animal",
"type": "spell",
"flags": {
"core": {
"sourceId": "Compendium.packs._source.4rD5lXk5zltCYsHN"
}
},
"img": "modules/wfrp4e-unofficial-grimoire/icons/spell_heal_animal.jpg",
"effects": [],
"_id": "4rD5lXk5zltCYsHN",
"system": {
"description": {
"value": "<p>Your touch restores all normal Wounds and cures all Conditions and Diseases on a mundane animal that has not been killed. However, this spell will not heal the effects of Corruption, broken bones, torn muscles, or amputations. Nor can it heal the decline of old age.</p>\n<p>&nbsp;</p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "Seasons",
"effectString": ""
},
"range": {
"value": "Touch",
"vortex": false
},
"target": {
"value": "1",
"aoe": false
},
"duration": {
"value": "Instant",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 4,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!4rD5lXk5zltCYsHN"
}

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{
"name": "Hellride",
"type": "spell",
"flags": {
"dynamiceffects": {
"equipActive": false,
"alwaysActive": false,
"effects": []
},
"core": {
"sourceId": "Compendium.packs._source.EH1gtItwxZX24atQ"
},
"exportSource": {
"world": "the-old-world",
"system": "wfrp4e",
"coreVersion": "0.6.6",
"systemVersion": "2.1.0"
}
},
"img": "modules/wfrp4e-unofficial-grimoire/icons/spell_hellride.jpg",
"_id": "EH1gtItwxZX24atQ",
"effects": [],
"system": {
"description": {
"value": "<p>Having summoned and controlled a Daemonic Steed, you now touch and infuse the mount with <em>Dhar</em>. The Steed will then bear its rider and a single passenger beyond the mortal world and into the borders of the realm of Chaos, covering vast distances in mere minutes. Though the riders perceive the journey only dimly, the effects of witnessing such horrors are harrowing. The ride must be initiated within 2 Rounds of the spell being cast and will last @Roll[1d10] minutes. At the end of each minute, both riders must perform a <strong>Challenging (+0) Cool </strong>Test or gain +1 Mental Corruption point. At the end of the ride, the riders must also perform a <strong>Challenging (+0) Endurance </strong>Test for a Moderate Corrupting Influence. Luckily, the speed and skill of the Steed protects the riders from closer contact with other denizens of the realm. Once the ride is finished, the Steed and its passengers will charge back into the material realm at the targeted destination, which must be within 100 miles of the journeys beginning. It is rumoured that a more powerful version of this spell traverses closer to the heart of the Realm of Chaos, thereby covering much vaster distances in the material realm. But surely no such spell exists, for to travel so would be utter madness.</p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "Daemonology",
"effectString": ""
},
"range": {
"value": "Touch",
"vortex": false
},
"target": {
"value": "Special",
"aoe": false
},
"duration": {
"value": "Special",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 10,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!EH1gtItwxZX24atQ"
}

View File

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{
"name": "Hesitate",
"type": "spell",
"flags": {
"dynamiceffects": {
"equipActive": false,
"alwaysActive": false,
"effects": []
},
"core": {
"sourceId": "Compendium.packs._source.XXKoUR5jA1sfXKIw"
}
},
"img": "modules/wfrp4e-unofficial-grimoire/icons/petty_magic.jpg",
"_id": "XXKoUR5jA1sfXKIw",
"effects": [],
"system": {
"description": {
"value": "<p>You induce a moment of confusion in your target. If the target fails an <strong>Average (+20) Cool </strong>Test, they lose their next Turn. Even if the Test is passed, they hesitate and take their next Turn last in the Initiative order.<span class=\"Apple-converted-space\">&nbsp;</span></p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "petty",
"effectString": ""
},
"range": {
"value": "Willpower Bonus yards",
"vortex": false
},
"target": {
"value": "1",
"aoe": false
},
"duration": {
"value": "Special",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 0,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!XXKoUR5jA1sfXKIw"
}

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{
"name": "Impervious Hands",
"type": "spell",
"flags": {
"dynamiceffects": {
"equipActive": false,
"alwaysActive": false,
"effects": []
},
"core": {
"sourceId": "Compendium.packs._source.pO8nARtPH3p883rg"
}
},
"img": "modules/wfrp4e-unofficial-grimoire/icons/petty_magic.jpg",
"_id": "pO8nARtPH3p883rg",
"effects": [],
"system": {
"description": {
"value": "<p>Magic flows into your hands, rendering them immune to heat, cold, corruption, as well as corrosive and poisonous chemicals. This spell is often used by spellcasters who work with dangerous temperatures and noxious chemicals.<span class=\"Apple-converted-space\">&nbsp;</span></p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "petty",
"effectString": ""
},
"range": {
"value": "You",
"vortex": false
},
"target": {
"value": "You",
"aoe": false
},
"duration": {
"value": "Willpower Bonus minutes",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 0,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!pO8nARtPH3p883rg"
}

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{
"_id": "GlSEp9aUWVcBT6HT",
"name": "Infecting Gaze",
"type": "spell",
"flags": {
"core": {
"sourceId": "Compendium.packs._source.GlSEp9aUWVcBT6HT"
}
},
"img": "modules/wfrp4e-unofficial-grimoire/icons/spell_infecting%20gaze.jpg",
"effects": [],
"system": {
"description": {
"value": "<p>This is one of the most perfidious Skaven spells. You conjure Warp magic into your eyes and imagine the disease you would like to spread, choosing from <em>Black Plague</em> or <em>Ratte Fever</em> (see <strong>WFRP4</strong> p186). Then, gazing upon a single target in range, you unleash your disease upon them. The target is allowed an <strong>Average (+20) Endurance</strong> Test to resist contracting the disease. Targets rarely understand what has happened, and even once the disease takes hold, the victim may not realize the cause is magical.&nbsp;&nbsp;</p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "Warp",
"effectString": ""
},
"range": {
"value": "Willpower Bonus yards",
"vortex": false
},
"target": {
"value": "1",
"aoe": false
},
"duration": {
"value": "Instant",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 6,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": "For every +2 SL, you may increase the Difficulty of the Endurance Test by one step (ie, from Average to Challenging)."
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!GlSEp9aUWVcBT6HT"
}

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{
"name": "Invigorating Vitae",
"type": "spell",
"flags": {
"core": {
"sourceId": "Compendium.packs._source.nCpNGE0mmcOZKKJW"
},
"exportSource": {
"world": "the-old-world",
"system": "wfrp4e",
"coreVersion": "0.6.6",
"systemVersion": "2.1.0"
}
},
"img": "modules/wfrp4e-unofficial-grimoire/icons/spell_invigorating_vitae.png",
"effects": [],
"_id": "nCpNGE0mmcOZKKJW",
"system": {
"description": {
"value": "<p>You must cast this spell before you drink the blood from a body, living or dead. You gain the <i>Bite+0</i>, <i>Hungry</i>, and <i>Vampiric </i>Creature Traits. Feeding and drinking the blood from a corpse killed within the last hour heals you for <a></a><a class=\"chat-roll\" data-roll=\"1d10\"><i class=\"fas fa-dice\"></i> 1d10</a> Wounds.</p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "Necromancy",
"effectString": ""
},
"range": {
"value": "You",
"vortex": false
},
"target": {
"value": "You",
"aoe": false
},
"duration": {
"value": "Willpower minutes",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 5,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!nCpNGE0mmcOZKKJW"
}

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{
"name": "Invocation of Nehek",
"type": "spell",
"flags": {
"dynamiceffects": {
"equipActive": false,
"alwaysActive": false,
"effects": []
},
"core": {
"sourceId": "Compendium.packs._source.dTO64CafWZYbvO2A"
},
"exportSource": {
"world": "the-old-world",
"system": "wfrp4e",
"coreVersion": "0.6.6",
"systemVersion": "2.1.0"
}
},
"img": "modules/wfrp4e-unofficial-grimoire/icons/spell_invocation_of_nehek.jpg",
"effects": [],
"_id": "dTO64CafWZYbvO2A",
"system": {
"description": {
"value": "<p>You target a single creature with the <i>Undead </i>Creature Trait, filling it with dark rejuvenating energy. The creature gains the <i>Regenerate </i>Trait. (Courtesy of <i>Malcanthet </i>from the <b>Ratcatcher </b>Discord.)</p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "Necromancy",
"effectString": ""
},
"range": {
"value": "Willpower Bonus yards",
"vortex": false
},
"target": {
"value": "1",
"aoe": false
},
"duration": {
"value": "Willpower Bonus Rounds",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 6,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!dTO64CafWZYbvO2A"
}

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{
"name": "Light as a Feather (Air)",
"type": "spell",
"flags": {
"core": {
"sourceId": "Compendium.packs._source.6SjGU8QdfI0jTchZ"
},
"dynamiceffects": {
"equipActive": false,
"alwaysActive": false,
"effects": []
},
"exportSource": {
"world": "the-old-world",
"system": "wfrp4e",
"coreVersion": "0.6.6",
"systemVersion": "2.1.0"
}
},
"img": "modules/wfrp4e-unofficial-grimoire/icons/spell_light_as_a_feather.jpg",
"_id": "6SjGU8QdfI0jTchZ",
"effects": [],
"system": {
"description": {
"type": "String",
"label": "Description",
"value": "<p>You bring forth a billowing cushion of air to ease your targets fall or movement from a higher position. Your target falls at Walk rate and will not take Falling Damage unless the spell ends before touching ground.</p>"
},
"gmdescription": {
"type": "String",
"label": "Description",
"value": ""
},
"lore": {
"type": "String",
"label": "Lore",
"value": "Elementalism",
"effectString": ""
},
"range": {
"type": "String",
"label": "Range",
"value": "Willpower yards",
"vortex": false
},
"target": {
"type": "String",
"label": "Target",
"value": "1",
"aoe": false
},
"duration": {
"type": "String",
"label": "Duration",
"value": "Willpower Bonus Rounds",
"extendable": true
},
"damage": {
"type": "String",
"label": "Damage",
"dice": "",
"value": ""
},
"cn": {
"type": "Number",
"label": "Casting Number",
"value": 2,
"SL": 0
},
"magicMissile": {
"type": "Boolean",
"label": "Magic Missile",
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"type": "Boolean",
"label": "Memorized",
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"type": "Number",
"label": "Ingredient",
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!6SjGU8QdfI0jTchZ"
}

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{
"name": "Light as a Feather (Air) ",
"permission": {
"default": 0,
"49AXXoPz63AAzPKB": 3
},
"type": "spell",
"data": {
"description": {
"type": "String",
"label": "Description",
"value": "<p>You bring forth a billowing cushion of air to ease your targets fall or movement from a higher position. Your target falls at Walk rate and will not take Falling Damage unless the spell ends before touching ground.</p>"
},
"gmdescription": {
"type": "String",
"label": "Description",
"value": ""
},
"lore": {
"type": "String",
"label": "Lore",
"value": "Elementalism",
"effect": ""
},
"range": {
"type": "String",
"label": "Range",
"value": "Willpower yards"
},
"target": {
"type": "String",
"label": "Target",
"value": "1",
"aoe": false
},
"duration": {
"type": "String",
"label": "Duration",
"value": "Willpower Bonus Rounds",
"extendable": true
},
"damage": {
"type": "String",
"label": "Damage",
"value": ""
},
"cn": {
"type": "Number",
"label": "Casting Number",
"value": 2,
"SL": 0
},
"magicMissile": {
"type": "Boolean",
"label": "Magic Missile",
"value": false
},
"memorized": {
"type": "Boolean",
"label": "Memorized",
"value": false
},
"ingredients": [],
"currentIng": {
"type": "Number",
"label": "Ingredient",
"value": 0
},
"wind": {
"value": ""
}
},
"flags": {
"core": {
"sourceId": "Item.57gPyoeoQjFrHBVE"
},
"dynamiceffects": {
"equipActive": false,
"alwaysActive": false,
"effects": []
},
"exportSource": {
"world": "the-old-world",
"system": "wfrp4e",
"coreVersion": "0.6.6",
"systemVersion": "2.1.0"
}
},
"img": "modules/wfrp4e-unofficial-grimoire/icons/spell_light_as_a_feather.jpg",
"_id": "N8LN1wNrGbW1ciyY",
"effects": [],
"_key": "!items!N8LN1wNrGbW1ciyY"
}

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{
"name": "Magic Lock",
"type": "spell",
"flags": {
"dynamiceffects": {
"equipActive": false,
"alwaysActive": false,
"effects": []
},
"core": {
"sourceId": "Compendium.packs._source.IDiJYITtE2v5KtGZ"
}
},
"img": "modules/wfrp4e-unofficial-grimoire/icons/petty_magic.jpg",
"_id": "IDiJYITtE2v5KtGZ",
"effects": [],
"system": {
"description": {
"value": "<p>This spell can be cast on a single non-magical bolt or lock. The lock counts as Magical and cannot be picked or forced open. However, the spell does not prevent someone from breaking down a magically locked door or smashing open the chest itself.</p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "petty",
"effectString": ""
},
"range": {
"value": "Touch",
"vortex": false
},
"target": {
"value": "Special",
"aoe": false
},
"duration": {
"value": "Willpower minutes",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 0,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!IDiJYITtE2v5KtGZ"
}

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{
"name": "Manifest Daemonic Pack",
"type": "spell",
"flags": {
"dynamiceffects": {
"equipActive": false,
"alwaysActive": false,
"effects": []
},
"core": {
"sourceId": "Compendium.packs._source.PVChNq54A3xWTtXk"
},
"exportSource": {
"world": "the-old-world",
"system": "wfrp4e",
"coreVersion": "0.6.6",
"systemVersion": "2.1.0"
}
},
"img": "modules/wfrp4e-unofficial-grimoire/icons/spell_manifest_daemonic_pack.jpg",
"_id": "PVChNq54A3xWTtXk",
"effects": [],
"system": {
"description": {
"value": "<p>You summon a number of Lesser Daemons or Daemonic Servants equal to your Willpower Bonus. They emerge through a tear in the material realm and appear as a group within range. Perform an <b>Opposed Channelling (Dhar)/Willpower </b>Test with the packs leader. If you win, the Daemons will respond to one command issued by you, quite literally, then vanish, assuming the command is completed before the Duration ends. If you lose the Test, the Daemons attack you (or behave as the GM dictates). <b>Overcast: </b>For every +2 SL, you may increase the Difficulty of the targets Willpower Test by one step (ie, from <b>Challenging </b>to <b>Difficult</b>).</p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "Daemonology",
"effectString": ""
},
"range": {
"value": "Willpower Bonus yards",
"vortex": false
},
"target": {
"value": "Special",
"aoe": false
},
"duration": {
"value": "Willpower Bonus Rounds",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 16,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!PVChNq54A3xWTtXk"
}

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{
"name": "Manifest Daemonic Steed",
"type": "spell",
"flags": {
"dynamiceffects": {
"equipActive": false,
"alwaysActive": false,
"effects": []
},
"core": {
"sourceId": "Compendium.packs._source.8h2svO5kmDxCA0en"
},
"exportSource": {
"world": "the-old-world",
"system": "wfrp4e",
"coreVersion": "0.6.6",
"systemVersion": "2.1.0"
}
},
"img": "modules/wfrp4e-unofficial-grimoire/icons/spell_manifest_daemonsteed.jpg",
"_id": "8h2svO5kmDxCA0en",
"effects": [],
"system": {
"description": {
"value": "<p>You control a shimmering strand of <i>Dhar</i>, which deftly opens a large tear in the material realm, manifesting a single Daemonic Steed that you call forth from the Chaos Realm. Perform an <b>Opposed Channelling (Dhar)/Willpower </b>Test with the Steed. If you win, the Daemon will consent to be your mount and respond to your commands while the spell lasts. Otherwise, the Steed attacks you (or behaves as the GM dictates). <b>Overcast: </b>For every +1 SL, you may increase the Difficulty of the targets Willpower Test by one step (ie, from <b>Challenging </b>to <b>Difficult</b>).</p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "Daemonology",
"effectString": ""
},
"range": {
"value": "Willpower Bonus yards",
"vortex": false
},
"target": {
"value": "Special",
"aoe": false
},
"duration": {
"value": "Willpower Bonus hours",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 6,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!8h2svO5kmDxCA0en"
}

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{
"_id": "oXgJinJrvVn2kVhw",
"name": "Mark of the Horned Rat",
"type": "spell",
"flags": {
"core": {
"sourceId": "Compendium.packs._source.oXgJinJrvVn2kVhw"
}
},
"img": "modules/wfrp4e-unofficial-grimoire/icons/spell_curse%20of%20the%20horned%20one.jpg",
"effects": [],
"system": {
"description": {
"value": "<p>Your target suffers an unsightly blemish, taking the form of an open weeping sore on their forehead or the back of their hand. Against those who can see the blemish, the mark imposes a penalty of one Difficulty step to the target&rsquo;s Fellowship Tests (ie, <strong>Average</strong> to <strong>Challenging</strong>). Grey Seers use this spell to mark their messengers.&nbsp;&nbsp;</p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "Minor",
"effectString": ""
},
"range": {
"value": "Touch",
"vortex": false
},
"target": {
"value": "1",
"aoe": false
},
"duration": {
"value": "Willpower Bonus hours",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 0,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!oXgJinJrvVn2kVhw"
}

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{
"name": "Mend Bones",
"type": "spell",
"flags": {
"core": {
"sourceId": "Compendium.packs._source.80RaTR3rFkfu8wvf"
}
},
"img": "modules/wfrp4e-unofficial-grimoire/icons/spell_mend_bones.jpg",
"effects": [],
"_id": "80RaTR3rFkfu8wvf",
"system": {
"description": {
"value": "<p>Your touch heals the target of SL+1 Wounds and cures one Minor Broken Bone or Torn Muscle, but your target must have a full nights sleep once the spell is cast or gain a Fatigued Condition. A Major Broken Bone or Torn Muscle can be restored enough to be considered Minor, after which the normal healing time applies (WFRP4 p179). The same injury cannot be targeted twice in the same week.</p>\n<p>&nbsp;</p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "Seasons",
"effectString": ""
},
"range": {
"value": "Touch",
"vortex": false
},
"target": {
"value": "1",
"aoe": false
},
"duration": {
"value": "Instant",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 9,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!80RaTR3rFkfu8wvf"
}

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{
"name": "Mend Object",
"type": "spell",
"flags": {
"dynamiceffects": {
"equipActive": false,
"alwaysActive": false,
"effects": []
},
"core": {
"sourceId": "Compendium.packs._source.ohzKYYqgsTa0h3z0"
}
},
"img": "modules/wfrp4e-unofficial-grimoire/icons/petty_magic.jpg",
"_id": "ohzKYYqgsTa0h3z0",
"effects": [],
"system": {
"description": {
"value": "<p>You weave subtle strands of magic into the collected pieces of one broken item with an Encumbrance equal to or less than your Willpower Bonus, repairing the object. This spell cannot mend an item that could not normally be fixed or that has complex, independent parts. Until repaired by a skilled craftsperson, the object no longer has the <em>Durable </em>Quality and it gains the <em>Shoddy </em>and <em>Unreliable </em>Flaws. Casting this spell again on the same object will destroy it.<span class=\"Apple-converted-space\">&nbsp;</span></p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "petty",
"effectString": ""
},
"range": {
"value": "Touch",
"vortex": false
},
"target": {
"value": "Special",
"aoe": false
},
"duration": {
"value": "Instant",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 0,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!ohzKYYqgsTa0h3z0"
}

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{
"name": "Morning Mist",
"type": "spell",
"flags": {
"core": {
"sourceId": "Compendium.packs._source.rHiYOLpMOQTFksD9"
}
},
"img": "modules/wfrp4e-unofficial-grimoire/icons/spell_morning_mist.jpg",
"effects": [],
"_id": "rHiYOLpMOQTFksD9",
"system": {
"description": {
"value": "<p>If you are in an exterior or humid interior environment, you may conjure a fog that obscures the sight of everyone within it. All targets gain SL+1 Blinded Conditions. Anyone attempting to move must pass a Perception Test or gain the Prone Condition. Those targeting into the mist take their Action at Very Hard (-30). You are unaffected by the mist.</p>\n<p>&nbsp;</p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "Seasons",
"effectString": ""
},
"range": {
"value": "You",
"vortex": false
},
"target": {
"value": "Willpower Bonus yards",
"aoe": true
},
"duration": {
"value": "Willpower Bonus rounds",
"extendable": true
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 6,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!rHiYOLpMOQTFksD9"
}

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{
"name": "Night Sight",
"type": "spell",
"flags": {
"dynamiceffects": {
"equipActive": false,
"alwaysActive": false,
"effects": []
},
"core": {
"sourceId": "Compendium.packs._source.BO993kJCXzDaq5VW"
}
},
"img": "modules/wfrp4e-unofficial-grimoire/icons/petty_magic.jpg",
"_id": "BO993kJCXzDaq5VW",
"effects": [],
"system": {
"description": {
"value": "<p>You use your innate magic to enhance your ability to see in very dim light. Gain the <em>Night Vision </em>Talent.<span class=\"Apple-converted-space\">&nbsp;</span></p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "petty",
"effectString": ""
},
"range": {
"value": "You",
"vortex": false
},
"target": {
"value": "You",
"aoe": false
},
"duration": {
"value": "Willpower Bonus Rounds",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 0,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!BO993kJCXzDaq5VW"
}

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@@ -0,0 +1,86 @@
{
"_id": "Quz2dnX1pubSsHtm",
"name": "Observe",
"type": "spell",
"flags": {
"core": {
"sourceId": "Compendium.packs._source.Quz2dnX1pubSsHtm"
}
},
"img": "modules/wfrp4e-unofficial-grimoire/icons/spell_observe.jpg",
"effects": [],
"system": {
"description": {
"value": "<p>Your target gains +20 to all Perception Tests. While the spell lasts, the target may Assess (gaining +1 Advantage) without making a Skill Test, though it still requires an Action.&nbsp;</p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "",
"effectString": ""
},
"range": {
"value": "Touch",
"vortex": false
},
"target": {
"value": "1",
"aoe": false
},
"duration": {
"value": "Willpower Bonus Rounds",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 2,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!Quz2dnX1pubSsHtm"
}

View File

@@ -0,0 +1,86 @@
{
"_id": "igYpLU2U6Bel1jQd",
"name": "Panic",
"type": "spell",
"flags": {
"core": {
"sourceId": "Compendium.packs._source.igYpLU2U6Bel1jQd"
}
},
"img": "modules/wfrp4e-unofficial-grimoire/icons/spell_panic.jpg",
"effects": [],
"system": {
"description": {
"value": "<p>You induce a sudden urge to flee in your target, inflicting a Broken Condition upon a failed Cool Test. The spell has no effect on creatures with any of these Traits: Bestial, Daemonic, Immunity to Psychology, Mindless, Undead.&nbsp;</p>\n<p>Overcast: For every +2 SL, you may add 1 Broken Condition.&nbsp;</p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "",
"effectString": ""
},
"range": {
"value": "Willpower Bonus yards",
"vortex": false
},
"target": {
"value": "1",
"aoe": false
},
"duration": {
"value": "Instant",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 6,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!igYpLU2U6Bel1jQd"
}

View File

@@ -0,0 +1,86 @@
{
"_id": "HvZsy6RBJvXKUvUU",
"name": "Paralyse",
"type": "spell",
"flags": {
"core": {
"sourceId": "Compendium.packs._source.HvZsy6RBJvXKUvUU"
}
},
"img": "modules/wfrp4e-unofficial-grimoire/icons/spell_paralyse.jpg",
"effects": [],
"system": {
"description": {
"value": "<p>You attempt to paralyse one living creature of your Size or smaller. Perform an Opposed Channelling/Cool Test: if you win, the target takes 1 Entangled and 1 Stunned Conditions per 2 SL of the Opposed Test (minimum 1). If you win by 6 SL or more, the target takes the Unconscious Condition for the Duration.&nbsp;&nbsp;</p>\n<p>Overcast: For every +2 SL, you may add +1 SL to your Opposed Test. For every +3 SL, you may increase the Size of the creature affected by one step.&nbsp;</p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "",
"effectString": ""
},
"range": {
"value": "Willpower yards",
"vortex": false
},
"target": {
"value": "1",
"aoe": false
},
"duration": {
"value": "Willpower Bonus Rounds",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 6,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!HvZsy6RBJvXKUvUU"
}

View File

@@ -0,0 +1,97 @@
{
"name": "Part the Seas (Water)",
"type": "spell",
"flags": {
"core": {
"sourceId": "Compendium.packs._source.5qiUmHyAsEKHISZD"
},
"dynamiceffects": {
"equipActive": false,
"alwaysActive": false,
"effects": []
},
"exportSource": {
"world": "the-old-world",
"system": "wfrp4e",
"coreVersion": "0.6.6",
"systemVersion": "2.1.0"
}
},
"img": "modules/wfrp4e-unofficial-grimoire/icons/spell_part_the_seas.jpg",
"_id": "5qiUmHyAsEKHISZD",
"effects": [],
"system": {
"description": {
"value": "<p> You hold your hands out towards a nearby body of water (pool, river, lake, stream) and push open a gap the size of the AoE. You may cross, and may move at Walk rate across the now-soggy ground. Creatures caught by returning water must make a <b>Hard (-20) Swim </b>Test or be caught in the downstream current and subject to the rules for Drowning.</p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "Elementalism",
"effectString": ""
},
"range": {
"value": "You",
"vortex": false
},
"target": {
"value": "Willpower Bonus yards",
"aoe": true
},
"duration": {
"value": "Willpower Bonus minutes",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 8,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!5qiUmHyAsEKHISZD"
}

View File

@@ -0,0 +1,86 @@
{
"_id": "WqQXWfrT3KCXY32M",
"name": "Pelt of the Assassin",
"type": "spell",
"flags": {
"core": {
"sourceId": "Compendium.packs._source.WqQXWfrT3KCXY32M"
}
},
"img": "modules/wfrp4e-unofficial-grimoire/icons/spell_pelt%20of%20the%20assassin.jpg",
"effects": [],
"system": {
"description": {
"value": "<p>You channel the ever-shifting magics of the Warp and match your fur colour to your surroundings. You gain 1 Armour Point to each location and a +40 bonus to all Stealth Tests made in any environment except full daylight. You cannot cast this spell if you are wearing non-magical armour.&nbsp; &nbsp;</p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "Warp",
"effectString": ""
},
"range": {
"value": "You",
"vortex": false
},
"target": {
"value": "You",
"aoe": false
},
"duration": {
"value": "Willpower Bonus minutes",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 6,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!WqQXWfrT3KCXY32M"
}

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