1202 lines
32 KiB
JSON
1202 lines
32 KiB
JSON
{
|
||
"_id": "iA6MQ97fvoe4mULx",
|
||
"name": "Squirrel (Familiar)",
|
||
"type": "creature",
|
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"sort": 3000000,
|
||
"flags": {
|
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"autoCalcRun": {},
|
||
"autoCalcWalk": {},
|
||
"autoCalcWounds": {},
|
||
"autoCalcCritW": {},
|
||
"autoCalcCorruption": {},
|
||
"autoCalcEnc": {},
|
||
"modifier": {},
|
||
"core": {
|
||
"sourceId": "Compendium.wfrp4e-unofficial-grimoire.ug-creatures.iA6MQ97fvoe4mULx"
|
||
},
|
||
"autoCalcSize": {}
|
||
},
|
||
"img": "modules/wfrp4e-unofficial-grimoire/tokens/token_familiar_squirrel.png",
|
||
"items": [
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{
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||
"_id": "vioZ9WlugYkagyzJ",
|
||
"name": "Athletics",
|
||
"type": "skill",
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||
"sort": 600000,
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||
"flags": {
|
||
"_sheetTab": {},
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|
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||
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|
||
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|
||
"type": "String",
|
||
"label": "Description",
|
||
"value": "<p>Your ability to run, jump and move with speed or grace, and to perform any general physical activity. Refer to Moving for details on using Athletics in combat movement. </p>"
|
||
},
|
||
"gmdescription": {
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||
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},
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{
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||
"_id": "HrFhaOU3Z7CdP7r7",
|
||
"name": "Dodge",
|
||
"type": "skill",
|
||
"sort": 700000,
|
||
"flags": {
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||
"_sheetTab": {},
|
||
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||
},
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"img": "modules/wfrp4e-content/icons/skills/basic-skill-ag.png",
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||
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|
||
"description": {
|
||
"type": "String",
|
||
"label": "Description",
|
||
"value": "<p>Dodge is your ability to avoid things, through ducking, diving, and moving quickly, and is used extensively to sidestep falling rocks, incoming weapons, unexpected traps, and the like.</p>\n<p>In combat, Dodge is generally used to resist attacks or avoid damage. Refer to Rolling to Hit.</p>"
|
||
},
|
||
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||
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||
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||
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||
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||
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||
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}
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"_key": "!actors.items!iA6MQ97fvoe4mULx.HrFhaOU3Z7CdP7r7"
|
||
},
|
||
{
|
||
"_id": "ockhrrPyD2LrVwDu",
|
||
"name": "Perception",
|
||
"type": "skill",
|
||
"sort": 800000,
|
||
"flags": {
|
||
"_sheetTab": {},
|
||
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|
||
},
|
||
"img": "modules/wfrp4e-content/icons/skills/basic-skill-i.png",
|
||
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|
||
"system": {
|
||
"description": {
|
||
"type": "String",
|
||
"label": "Description",
|
||
"value": "<p>Your ability to notice things with your senses — sight, smell, hearing, touch, and taste, and any other senses you may possess, such as magical or non-Human senses. Your GM may ask for a Perception Test to detect something, like movement behind the treeline, the presence of a trap, or someone following you, modified by how easy it is to notice. Perception is also used to resist attempts to hide things through Skills such as Sleight of Hand or Stealth. Perception has multiple uses in combat, most commonly to notice important details beyond the immediately obvious about the surrounding environment and your opponents, as determined by the GM. </p>"
|
||
},
|
||
"gmdescription": {
|
||
"type": "String",
|
||
"label": "Description",
|
||
"value": ""
|
||
},
|
||
"advanced": {
|
||
"value": "bsc",
|
||
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|
||
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|
||
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|
||
"value": "noSpec",
|
||
"type": "String"
|
||
},
|
||
"characteristic": {
|
||
"type": "String",
|
||
"label": "Characteristic",
|
||
"value": "i"
|
||
},
|
||
"advances": {
|
||
"type": "Number",
|
||
"label": "Advances",
|
||
"value": 20,
|
||
"costModifier": 0,
|
||
"force": false
|
||
},
|
||
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|
||
"type": "Number",
|
||
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|
||
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|
||
},
|
||
"total": {
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||
"type": "Number",
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||
"label": "Total",
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"value": null
|
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}
|
||
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"_key": "!actors.items!iA6MQ97fvoe4mULx.ockhrrPyD2LrVwDu"
|
||
},
|
||
{
|
||
"name": "Weapon",
|
||
"type": "trait",
|
||
"img": "modules/wfrp4e-core/icons/traits/trait.png",
|
||
"effects": [],
|
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"system": {
|
||
"description": {
|
||
"type": "String",
|
||
"label": "Description",
|
||
"value": "<p>The creature carries a melee weapon, or uses teeth, claws, or similar in combat.\n \n The weapon causes Damage equal to its Rating which already includes the creature’s Strength Bonus. Typically it will be 4 + its Strength Bonus (representing a Hand Weapon)</p>"
|
||
},
|
||
"gmdescription": {
|
||
"type": "String",
|
||
"label": "Description",
|
||
"value": ""
|
||
},
|
||
"rollable": {
|
||
"value": true,
|
||
"damage": true,
|
||
"skill": "",
|
||
"label": "Rollable",
|
||
"type": "Boolean",
|
||
"rollCharacteristic": "ws",
|
||
"bonusCharacteristic": "s",
|
||
"dice": "",
|
||
"defaultDifficulty": "challenging",
|
||
"SL": true,
|
||
"attackType": "melee"
|
||
},
|
||
"specification": {
|
||
"value": "0",
|
||
"type": "String",
|
||
"label": "Specification"
|
||
},
|
||
"qualities": {
|
||
"label": "Qualities",
|
||
"value": []
|
||
},
|
||
"flaws": {
|
||
"label": "Flaws",
|
||
"value": []
|
||
},
|
||
"category": "standard",
|
||
"disabled": false
|
||
},
|
||
"_id": "xnKQo8LOXFKfxptB",
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"folder": "LjyFyBwUbRxLvkuI",
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"sort": 1800000,
|
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"_key": "!actors.items!iA6MQ97fvoe4mULx.xnKQo8LOXFKfxptB"
|
||
},
|
||
{
|
||
"name": "Wallcrawler",
|
||
"type": "trait",
|
||
"img": "modules/wfrp4e-core/icons/traits/trait.png",
|
||
"effects": [
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{
|
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"name": "Wallcrawler",
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"_id": "4RAK0qWFG27tQSmB",
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"changes": [],
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"disabled": false,
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"duration": {
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"startTime": 87257466261.17036,
|
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"seconds": null,
|
||
"combat": null,
|
||
"rounds": null,
|
||
"turns": null,
|
||
"startRound": 1,
|
||
"startTurn": 0
|
||
},
|
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"description": "",
|
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"origin": null,
|
||
"transfer": true,
|
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"statuses": [],
|
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"flags": {
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"wfrp4e": {
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"applicationData": {},
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"scriptData": [],
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"_legacyData": {}
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}
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},
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"tint": "#ffffff",
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"img": "modules/wfrp4e-core/icons/traits/trait.png",
|
||
"type": "base",
|
||
"system": {
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"transferData": {
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"type": "document",
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"documentType": "Actor",
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"avoidTest": {
|
||
"value": "none",
|
||
"opposed": false,
|
||
"prevention": true,
|
||
"reversed": false
|
||
},
|
||
"equipTransfer": false,
|
||
"prompt": false,
|
||
"area": {
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"aura": {
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"transferred": false,
|
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"render": false
|
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},
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"templateData": {
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"borderColor": null,
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"fillColor": null,
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"texture": null
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},
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"keep": false,
|
||
"duration": "sustained"
|
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},
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||
"originalType": "document",
|
||
"testIndependent": false,
|
||
"selfOnly": false,
|
||
"zone": {
|
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"type": "zone",
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||
"transferred": false,
|
||
"traits": {},
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"skipImmediateOnPlacement": false,
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||
"keep": false
|
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}
|
||
},
|
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"scriptData": [
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{
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"label": "Wallcrawler",
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"trigger": "rollTest",
|
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"options": {
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"hideScript": "",
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"activateScript": "",
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"submissionScript": "",
|
||
"targeter": false,
|
||
"deleteEffect": false,
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||
"defending": false
|
||
},
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"script": "[Script.OqLKL0PiCvYH2QxW]",
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"async": false
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},
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{
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"label": "Cannot fail Climb Tests",
|
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"trigger": "dialog",
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"options": {
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"hideScript": "[Script.bWr8leucbWslBCYG]",
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"activateScript": "[Script.aAvJrAKLzXhS9qN6]",
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"targeter": false,
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"deleteEffect": false,
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"defending": false
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},
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"script": "",
|
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"async": false
|
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}
|
||
],
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"zone": {
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"type": "zone",
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"traits": {},
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|
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},
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"sourceData": {
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"test": {}
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"sort": 0,
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"_key": "!actors.items.effects!iA6MQ97fvoe4mULx.jRKKUHiRAvDtyTf0.4RAK0qWFG27tQSmB"
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||
"type": "String",
|
||
"label": "Description",
|
||
"value": "<p>The creature can effortlessly scale vertical surfaces and even traverse ceilings, ready to drop on unwary prey. It moves at full Movement across any appropriate surface and automatically passes all Climb tests.</p>"
|
||
},
|
||
"gmdescription": {
|
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"type": "String",
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"label": "Description",
|
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"value": ""
|
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},
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"rollable": {
|
||
"value": false,
|
||
"damage": false,
|
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"skill": "",
|
||
"label": "Rollable",
|
||
"type": "Boolean",
|
||
"rollCharacteristic": "",
|
||
"bonusCharacteristic": "",
|
||
"dice": "",
|
||
"defaultDifficulty": "challenging",
|
||
"SL": true,
|
||
"attackType": "melee"
|
||
},
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||
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||
"value": "",
|
||
"type": "String",
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||
"label": "Specification"
|
||
},
|
||
"qualities": {
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||
"label": "Qualities",
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||
"value": []
|
||
},
|
||
"flaws": {
|
||
"label": "Flaws",
|
||
"value": []
|
||
},
|
||
"category": "standard",
|
||
"disabled": false
|
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},
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"_id": "jRKKUHiRAvDtyTf0",
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"folder": "LjyFyBwUbRxLvkuI",
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"sort": 3600000,
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"_key": "!actors.items!iA6MQ97fvoe4mULx.jRKKUHiRAvDtyTf0"
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||
},
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||
{
|
||
"name": "Arboreal",
|
||
"type": "trait",
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"img": "modules/wfrp4e-core/icons/traits/trait.png",
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"effects": [
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{
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"flags": {
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"changes": [],
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"disabled": false,
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"duration": {
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"startTime": 87257466261.17036,
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"seconds": null,
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"startRound": 1,
|
||
"startTurn": 0
|
||
},
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||
"tint": "#ffffff",
|
||
"transfer": true,
|
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"origin": null,
|
||
"name": "Arboreal",
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"description": "",
|
||
"statuses": [],
|
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"img": "modules/wfrp4e-core/icons/traits/trait.png",
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"type": "base",
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"system": {
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"type": "document",
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"documentType": "Actor",
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"avoidTest": {
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"value": "none",
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"opposed": false,
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"prevention": true,
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||
"reversed": false
|
||
},
|
||
"equipTransfer": false,
|
||
"prompt": false,
|
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"area": {
|
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"aura": {
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"transferred": false,
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"render": false
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},
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"templateData": {
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"borderColor": null,
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"fillColor": null,
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"texture": null
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},
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"keep": false,
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"duration": "sustained"
|
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},
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"originalType": "document",
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"testIndependent": false,
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"selfOnly": false,
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"zone": {
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"type": "zone",
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"transferred": false,
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"traits": {},
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"skipImmediateOnPlacement": false,
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"keep": false
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}
|
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},
|
||
"scriptData": [
|
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{
|
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"label": "Climb or Stealth Tests",
|
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"trigger": "dialog",
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"script": "[Script.s8xU6OOZbbfo6VIw]",
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"options": {
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"activateScript": "[Script.Q9EmlWmuDac83cJw]",
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"hideScript": "[Script.EVBSHEC5nmmj2X41]",
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"submissionScript": "",
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"targeter": false,
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"deleteEffect": false,
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"defending": false
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},
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"async": false
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"zone": {
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"traits": {},
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"skipImmediateOnPlacement": false
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"system": {
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"description": {
|
||
"type": "String",
|
||
"label": "Description",
|
||
"value": "<p>The creature is at home in the forests. In the woodlands, it adds its Agility Bonus to the SL of all Climb and Stealth Tests.</p>"
|
||
},
|
||
"gmdescription": {
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"type": "String",
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"label": "Description",
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},
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"rollable": {
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||
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"skill": "",
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"label": "Rollable",
|
||
"type": "Boolean",
|
||
"rollCharacteristic": "",
|
||
"bonusCharacteristic": "",
|
||
"dice": "",
|
||
"defaultDifficulty": "challenging",
|
||
"SL": true,
|
||
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|
||
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||
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||
"flaws": {
|
||
"label": "Flaws",
|
||
"value": []
|
||
},
|
||
"category": "standard",
|
||
"disabled": false
|
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},
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} |