updated all creatures to use newest traits, first active effect created.
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@@ -16,36 +16,54 @@
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"effects": [],
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"system": {
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"description": {
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"type": "String",
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"label": "Description",
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"value": "<p>You cause the ground to shake and rumble, cracking the foundations and supports of all buildings in range. Perform an <strong>Opposed Channelling/ Toughness </strong>Test against each building (you roll once and the GM rolls for each building):</p>\n<table style=\"height: 96px;\" border=\"1\">\n<tbody>\n<tr style=\"height: 31px;\">\n<td style=\"height: 31px; width: 153px;\">\n<p><strong>Building Materials</strong></p>\n</td>\n<td style=\"width: 95px;\">\n<p><strong>T</strong></p>\n</td>\n<td style=\"width: 151px;\">\n<p><strong>Building Materials</strong></p>\n</td>\n<td style=\"height: 31px; width: 103px;\">\n<p><strong>T</strong></p>\n</td>\n</tr>\n<tr style=\"height: 31px;\">\n<td style=\"height: 31px; width: 153px;\">\n<p>Grass/Mud/Thatch </p>\n</td>\n<td style=\"width: 95px;\">40</td>\n<td style=\"width: 151px;\">Solid Timber</td>\n<td style=\"height: 31px; width: 103px;\">75</td>\n</tr>\n<tr style=\"height: 17px;\">\n<td style=\"height: 17px; width: 153px;\">Wattle/Daub</td>\n<td style=\"width: 95px;\">55</td>\n<td style=\"width: 151px;\">Brick Structure</td>\n<td style=\"height: 17px; width: 103px;\">90</td>\n</tr>\n<tr style=\"height: 17px;\">\n<td style=\"height: 17px; width: 153px;\">Clay/Light Timber</td>\n<td style=\"width: 95px;\">65</td>\n<td style=\"width: 151px;\">Stone Structure</td>\n<td style=\"height: 17px; width: 103px;\">100</td>\n</tr>\n</tbody>\n</table>\n<p> </p>\n<p>Each Test you win collapses the targeted building (per GM’s discretion). All creatures inside suffer Collapsing Damage. The aftershock of this spell reverberates for miles around, alerting anyone with the <em>Second Sight </em>Talent, who may be hostile to such flagrant use of devastating force.</p>"
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},
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"gmdescription": {
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"type": "String",
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"label": "Description",
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"value": ""
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},
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"lore": {
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"type": "String",
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"label": "Lore",
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"value": "Elementalism",
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"effectString": ""
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},
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"range": {
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"type": "String",
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"label": "Range",
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"value": "Willpower yards",
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"vortex": false
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},
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"target": {
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"type": "String",
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"label": "Target",
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"value": "Special",
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"aoe": false
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},
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"duration": {
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"type": "String",
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"label": "Duration",
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"value": "Instant",
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"extendable": false
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},
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"damage": {
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"type": "String",
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"label": "Damage",
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"dice": "",
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"value": ""
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},
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"cn": {
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"type": "Number",
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"label": "Casting Number",
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"value": 16,
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"SL": 0
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},
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"magicMissile": {
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"type": "Boolean",
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"label": "Magic Missile",
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"value": false
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},
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"ritual": {
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@@ -54,6 +72,8 @@
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"xp": 0
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},
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"memorized": {
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"type": "Boolean",
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"label": "Memorized",
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"value": false
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},
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"skill": {
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@@ -61,6 +81,8 @@
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},
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"ingredients": [],
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"currentIng": {
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"type": "Number",
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"label": "Ingredient",
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"value": "0"
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},
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"wind": {
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