updated all creatures to use newest traits, first active effect created.

This commit is contained in:
2025-09-11 00:25:02 +02:00
parent 968eb5a7fa
commit b658e6e209
294 changed files with 41186 additions and 13685 deletions

View File

@@ -11,36 +11,54 @@
"effects": [],
"system": {
"description": {
"type": "String",
"label": "Description",
"value": "<p>You jolt one living target with a harrowing energy, inflicting a magic missile with a Damage equal to twice your Dexterity Bonus. The energy carries one additional effect of your choice, replacing any Lore effects:&nbsp;&nbsp;</p>\n<ul>\n<li>Cold: Target gains a Stunned condition for every full 5 Wounds suffered (minimum 1). Compatible Lores: Death, Elementalism, Heavens, Life, Necromancy, Slaanesh.&nbsp;&nbsp;</li>\n<li>Corrosion: The touched item (armour or weapon) takes 1 Damage for every full 5 Wounds suffered (minimum 1). Compatible Lores: Daemonology, Metal, Necromancy, Nurgle, Warp, Witchcraft.&nbsp; Corruption: Target must pass a Combined Challenging (+0) Endurance/Cool Test or gain 1 Corruption point per failed Test. If this spell would trigger a Test for Mutation, the Test is Hard (-20). Compatible Lores: Daemonology, Necromancy, Nurgle, Slaanesh, Tzeentch, Warp.&nbsp;&nbsp;</li>\n<li>Enervated: Any Wounds caused ignore Toughness Bonus. Target suffers a Fatigued Condition for every full 5 Wounds suffered (minimum 1). Compatible Lores: Death, Necromancy, Witchcraft. Fire: Any Wounds caused ignore Armour Points. Targets gain an Ablaze condition. Compatible Lores: Elementalism, Fire, Heavens, Hedgecraft, Light, Metal.&nbsp;</li>\n<li>Electrical: Any Wounds caused ignore Armour Points. Targets suffer a Stunned condition. Compatible Lores: Daemonology, Elementalism, Heavens, Life, Metal, Witchcraft.&nbsp;</li>\n<li>Pestilence: Any Wounds caused ignore Armour Points. Target must pass a Challenging (+0) Endurance Test or suffer a Festering Wound. Compatible Lores: Beasts, Nurgle, Warp, Witchcraft.&nbsp;</li>\n<li>Poison: Any Wounds caused ignore Armour Points. Targets gain a Poisoned condition. Compatible Lores: Beasts, Death, Necromancy, Nurgle, Shadows, Warp, Witchcraft.&nbsp;</li>\n<li>Shadow: Any Wounds caused ignore Armour Points. Targets gain an Entangled condition. Compatible Lores: Daemonology, Necromancy, Shadows, Witchcraft.&nbsp;</li>\n</ul>"
},
"gmdescription": {
"type": "String",
"label": "Description",
"value": ""
},
"lore": {
"type": "String",
"label": "Lore",
"value": "",
"effectString": ""
},
"range": {
"type": "String",
"label": "Range",
"value": "Touch",
"vortex": false
},
"target": {
"type": "String",
"label": "Target",
"value": "Special",
"aoe": false
},
"duration": {
"type": "String",
"label": "Duration",
"value": "Instant",
"extendable": false
},
"damage": {
"type": "String",
"label": "Damage",
"dice": "",
"value": ""
},
"cn": {
"type": "Number",
"label": "Casting Number",
"value": 4,
"SL": 0
},
"magicMissile": {
"type": "Boolean",
"label": "Magic Missile",
"value": false
},
"ritual": {
@@ -49,6 +67,8 @@
"xp": 0
},
"memorized": {
"type": "Boolean",
"label": "Memorized",
"value": false
},
"skill": {
@@ -56,6 +76,8 @@
},
"ingredients": [],
"currentIng": {
"type": "Number",
"label": "Ingredient",
"value": "0"
},
"wind": {