migration to 7.1.6 system schema, migration to leveldb, sample waaagh effect

This commit is contained in:
Marek Kembrowski
2024-06-04 22:09:04 +02:00
parent 8722771047
commit 07e85391cb
285 changed files with 54347 additions and 280 deletions

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{
"_id": "ECIMWuDMdBB38YQU",
"name": "Wallopin Great Krunch",
"type": "spell",
"flags": {
"core": {
"sourceId": "Compendium.packs._source.ECIMWuDMdBB38YQU"
}
},
"img": "modules/wfrp4e-unofficial-grimoire/icons/spell_wallopin%27-great-krunch.png",
"effects": [],
"system": {
"description": {
"value": "<p>You raise your arms to the sky and gesticulate wildly. The almighty green foot of Gork appears and begins a warpath of dangerous stomping. When the foot first appears, the effect is exactly the same as the <em>Da Krunch</em> spell. The AoE of the foot is 6 yards long and 4 yards wide, deployed as you wish. All targets suffer a <em>magic missile</em> with a Damage of +12 and gain the <em>Prone</em> Condition. At the start of each subsequent Round until the spell ends, roll on the table for Gork&rsquo;s reaction:</p>\n<table style=\"width: 98.4694%; background-color: #95a5a6; border-color: #000000; height: 148px;\" border=\"1\">\n<tbody>\n<tr style=\"height: 16px;\">\n<td style=\"width: 9.53911%; text-align: center; height: 16px;\"><strong>1d10</strong></td>\n<td style=\"width: 89.1656%; height: 16px;\">&nbsp;<strong>Gork's Foot</strong></td>\n</tr>\n<tr style=\"height: 16px;\">\n<td style=\"width: 9.53911%; text-align: center; height: 16px;\"><strong>1</strong></td>\n<td style=\"width: 89.1656%; height: 16px;\">&nbsp;Gork &lsquo;slips&rsquo; and stomps on you!</td>\n</tr>\n<tr style=\"height: 33px;\">\n<td style=\"width: 9.53911%; text-align: center; height: 33px;\"><strong>2</strong></td>\n<td style=\"width: 89.1656%; height: 33px; text-align: left;\">&nbsp;Gork &lsquo;slips&rsquo; and stomps on your Greenskin allies! The GM determine&rsquo;s the initial target randomly.</td>\n</tr>\n<tr style=\"height: 67px;\">\n<td style=\"width: 9.53911%; text-align: center; height: 67px;\"><strong>3-6</strong></td>\n<td style=\"width: 89.1656%; height: 67px;\">&nbsp;Gork gets bored and wanders off in a random direction. The foot moves as if it is part of a being of titanic size. The GM determines any other effects (such as crushed villagers, stomped houses, tower knocked down, etc). If there are any such targets on the foot&rsquo;s path, there is a 33% chance that it will be destroyed by the tempestuous foot.&nbsp;</td>\n</tr>\n<tr style=\"height: 16px;\">\n<td style=\"width: 9.53911%; text-align: center; height: 16px;\"><strong>7-10</strong></td>\n<td style=\"width: 89.1656%; height: 16px;\">&nbsp;Gork stomps another of your foes, determined randomly.</td>\n</tr>\n</tbody>\n</table>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "waaagh",
"effectString": ""
},
"range": {
"value": "Willpower yards",
"vortex": false
},
"target": {
"value": "Specail",
"aoe": true
},
"duration": {
"value": "Willpower Bonus rounds",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 14,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!ECIMWuDMdBB38YQU"
}