migration to 7.1.6 system schema, migration to leveldb, sample waaagh effect

This commit is contained in:
Marek Kembrowski
2024-06-04 22:09:04 +02:00
parent 8722771047
commit 07e85391cb
285 changed files with 54347 additions and 280 deletions

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{
"_id": "Bw9LQgQtho1KqPQ2",
"name": "Elk (Familiar)",
"type": "creature",
"sort": 100001,
"flags": {
"autoCalcRun": true,
"autoCalcWalk": true,
"autoCalcWounds": true,
"autoCalcCritW": true,
"autoCalcCorruption": true,
"autoCalcEnc": true,
"modifier": "",
"core": {
"sourceId": "Compendium.packs._source.Bw9LQgQtho1KqPQ2"
},
"autoCalcSize": true
},
"img": "modules/wfrp4e-unofficial-grimoire/tokens/token_familiar_elk.png",
"items": [
{
"_id": "P863ZTFLK474ttva",
"name": "Arboreal",
"type": "trait",
"sort": 100000,
"flags": {
"core": {
"sourceId": "Compendium.wfrp4e-content.traits.rOV2s6PQBBrhpMOv"
}
},
"img": "modules/wfrp4e-content/icons/traits/trait.png",
"effects": [],
"system": {
"description": {
"value": "The creature is at home in the forests. In the woodlands, it adds its Agility Bonus to the SL of all Climb and Stealth Tests."
},
"gmdescription": {
"value": ""
},
"rollable": {
"value": false,
"damage": false,
"skill": "",
"rollCharacteristic": "",
"bonusCharacteristic": "",
"dice": "",
"defaultDifficulty": "challenging",
"SL": true,
"attackType": "melee"
},
"specification": {
"value": ""
},
"qualities": {
"value": []
},
"flaws": {
"value": []
},
"category": "standard",
"disabled": false
},
"folder": null,
"_key": "!actors.items!Bw9LQgQtho1KqPQ2.P863ZTFLK474ttva"
},
{
"_id": "0NYPEk64vNNyQNZe",
"name": "Armour",
"type": "trait",
"sort": 200000,
"flags": {
"_sheetTab": "details",
"core": {
"sourceId": "Compendium.wfrp4e-content.traits.VUJUZVN3VYhOaPjj"
}
},
"img": "modules/wfrp4e-content/icons/traits/trait.png",
"effects": [],
"system": {
"description": {
"value": "The creature is protected by armor or thick hide. It has Rating Armor Points on all Hit Locations"
},
"gmdescription": {
"value": ""
},
"rollable": {
"value": false,
"damage": false,
"skill": "",
"rollCharacteristic": "",
"bonusCharacteristic": "",
"dice": "",
"defaultDifficulty": "challenging",
"SL": true,
"attackType": "melee"
},
"specification": {
"value": "1"
},
"qualities": {
"value": []
},
"flaws": {
"value": []
},
"category": "standard",
"disabled": false
},
"folder": null,
"_key": "!actors.items!Bw9LQgQtho1KqPQ2.0NYPEk64vNNyQNZe"
},
{
"_id": "GuhXjVsKXNDNrJBO",
"name": "Stride",
"type": "trait",
"sort": 300000,
"flags": {
"core": {
"sourceId": "Compendium.wfrp4e-content.traits.UmxGZRV0Lw3TZ0Kx"
}
},
"img": "modules/wfrp4e-content/icons/traits/trait.png",
"effects": [],
"system": {
"description": {
"value": "<p>The creature has a long stride, perhaps because it is a quadruped or has especially long legs. Multiply Run Movement by 1.5 when Running.&nbsp;</p>"
},
"gmdescription": {
"value": ""
},
"rollable": {
"value": false,
"damage": false,
"skill": "",
"rollCharacteristic": "",
"bonusCharacteristic": "",
"dice": "",
"defaultDifficulty": "challenging",
"SL": true,
"attackType": "melee"
},
"specification": {
"value": ""
},
"qualities": {
"value": []
},
"flaws": {
"value": []
},
"category": "standard",
"disabled": false
},
"folder": null,
"_key": "!actors.items!Bw9LQgQtho1KqPQ2.GuhXjVsKXNDNrJBO"
},
{
"_id": "PsaKoP2pbiLUvhab",
"name": "Weapon",
"type": "trait",
"sort": 400000,
"flags": {
"_sheetTab": "details",
"core": {
"sourceId": "Compendium.wfrp4e-content.traits.AtpAudHA4ybXVlWM"
}
},
"img": "modules/wfrp4e-content/icons/traits/trait.png",
"effects": [],
"system": {
"description": {
"value": "The creature carries a melee weapon, or uses teeth, claws, or similar in combat.\n \n The weapon causes Damage equal to its Rating which already includes the creatures Strength Bonus. Typically it will be 4 + its Strength Bonus (representing a Hand Weapon)"
},
"gmdescription": {
"value": ""
},
"rollable": {
"value": true,
"damage": false,
"skill": "",
"rollCharacteristic": "ws",
"bonusCharacteristic": "s",
"dice": "",
"defaultDifficulty": "challenging",
"SL": true,
"attackType": "melee"
},
"specification": {
"value": "2"
},
"qualities": {
"value": []
},
"flaws": {
"value": []
},
"category": "standard",
"disabled": false
},
"folder": null,
"_key": "!actors.items!Bw9LQgQtho1KqPQ2.PsaKoP2pbiLUvhab"
},
{
"_id": "A8fIWQOuNMpV6QyQ",
"name": "Sixth Sense",
"type": "talent",
"sort": 500000,
"flags": {
"core": {
"sourceId": "Compendium.wfrp4e-content.talents.mNoCuaVbFBflfO6X"
}
},
"img": "modules/wfrp4e-content/icons/talents/sixth-sense.png",
"effects": [],
"system": {
"description": {
"value": "You get a strange feeling when you are threatened, and can react accordingly. The GM may warn you if you are walking into danger; this will normally come after a secret Intuition Test on your behalf. Further, you may ignore Surprise if you pass an Intuition Test"
},
"gmdescription": {
"value": ""
},
"max": {
"value": "i"
},
"advances": {
"value": 1,
"force": false
},
"career": {
"value": ""
},
"tests": {
"value": "Intuition Tests involving your Sixth Sense"
}
},
"folder": null,
"_key": "!actors.items!Bw9LQgQtho1KqPQ2.A8fIWQOuNMpV6QyQ"
},
{
"_id": "MLRJIp09bYzghapl",
"name": "Sprinter",
"type": "talent",
"sort": 600000,
"flags": {
"core": {
"sourceId": "Compendium.wfrp4e-content.talents.AwUUEwwf2Vt4ksCN"
}
},
"img": "modules/wfrp4e-content/icons/talents/sprinter.png",
"effects": [],
"system": {
"description": {
"value": "You are a swift runner. Your Movement Attribute counts as 1 higher when Running."
},
"gmdescription": {
"value": ""
},
"max": {
"value": "s"
},
"advances": {
"value": 1,
"force": false
},
"career": {
"value": ""
},
"tests": {
"value": "Athletics Tests concerning Running"
}
},
"folder": null,
"_key": "!actors.items!Bw9LQgQtho1KqPQ2.MLRJIp09bYzghapl"
},
{
"_id": "HFHBIKfucGvxsDVm",
"name": "Ethereal",
"type": "trait",
"sort": 700000,
"flags": {
"core": {
"sourceId": "Compendium.wfrp4e-content.traits.tNWrJUOArwfWXsPw"
}
},
"img": "modules/wfrp4e-content/icons/traits/trait.png",
"effects": [],
"system": {
"description": {
"value": "The creatures form is insubstantial, allowing it to pass through solid objects. It can only be harmed by Magical attacks."
},
"gmdescription": {
"value": ""
},
"rollable": {
"value": false,
"damage": false,
"skill": "",
"rollCharacteristic": "",
"bonusCharacteristic": "",
"dice": "",
"defaultDifficulty": "challenging",
"SL": true,
"attackType": "melee"
},
"specification": {
"value": ""
},
"qualities": {
"value": []
},
"flaws": {
"value": []
},
"category": "standard",
"disabled": false
},
"folder": null,
"_key": "!actors.items!Bw9LQgQtho1KqPQ2.HFHBIKfucGvxsDVm"
},
{
"_id": "KYFPqixZuEwAltLZ",
"name": "Hardy",
"type": "trait",
"sort": 800000,
"flags": {
"core": {
"sourceId": "Compendium.wfrp4e-content.traits.HbrwGhUl0ZXz4kLA"
}
},
"img": "modules/wfrp4e-content/icons/traits/trait.png",
"effects": [],
"system": {
"description": {
"value": "The creature can sustain more damage than most. Increase its Wounds by a number equal to its Toughness Bonus (applied before any Size modifers)."
},
"gmdescription": {
"value": ""
},
"rollable": {
"value": false,
"damage": false,
"skill": "",
"rollCharacteristic": "",
"bonusCharacteristic": "",
"dice": "",
"defaultDifficulty": "challenging",
"SL": true,
"attackType": "melee"
},
"specification": {
"value": ""
},
"qualities": {
"value": []
},
"flaws": {
"value": []
},
"category": "standard",
"disabled": false
},
"folder": null,
"_key": "!actors.items!Bw9LQgQtho1KqPQ2.KYFPqixZuEwAltLZ"
}
],
"effects": [],
"system": {
"characteristics": {
"ws": {
"initial": 35,
"modifier": 0,
"advances": 0,
"bonusMod": 0,
"calculationBonusModifier": 0
},
"bs": {
"initial": null,
"modifier": 0,
"advances": 0,
"bonusMod": 0,
"calculationBonusModifier": 0
},
"s": {
"initial": 50,
"modifier": 0,
"advances": 0,
"bonusMod": 0,
"calculationBonusModifier": 0
},
"t": {
"initial": 40,
"modifier": 0,
"advances": 0,
"bonusMod": 0,
"calculationBonusModifier": 0
},
"i": {
"initial": 45,
"modifier": 0,
"advances": 0,
"bonusMod": 0,
"calculationBonusModifier": 0
},
"ag": {
"initial": 60,
"modifier": 0,
"advances": 0,
"bonusMod": 0,
"calculationBonusModifier": 0
},
"dex": {
"initial": null,
"modifier": 0,
"advances": 0,
"bonusMod": 0,
"calculationBonusModifier": 0
},
"int": {
"initial": 60,
"modifier": 0,
"advances": 0,
"bonusMod": 0,
"calculationBonusModifier": 0
},
"wp": {
"initial": 50,
"modifier": 0,
"advances": 0,
"bonusMod": 0,
"calculationBonusModifier": 0
},
"fel": {
"initial": 30,
"modifier": 0,
"advances": 0,
"bonusMod": 0,
"calculationBonusModifier": 0
}
},
"status": {
"wounds": {
"value": 18,
"max": 18
},
"advantage": {
"value": 0,
"max": 10
},
"criticalWounds": {
"value": 0,
"max": 2
},
"sin": {
"value": 0
},
"corruption": {
"value": 0
},
"encumbrance": {
"max": 7,
"current": 0
},
"mount": {
"id": "",
"mounted": false,
"isToken": false,
"tokenData": {
"scene": "",
"token": ""
}
},
"ward": {
"value": 0
}
},
"details": {
"species": {
"value": "",
"subspecies": ""
},
"gender": {
"value": ""
},
"biography": {
"value": "<p>Carac: Initiative<br>Skills &amp; Talents : Sixth Sense, Sprinter<br>Diet : Herbivore<br>Environment : Forest, Grassland, Plain</p>"
},
"gmnotes": {
"value": ""
},
"size": {
"value": "avg"
},
"move": {
"value": 7
},
"god": {
"value": ""
},
"status": {
"value": "",
"standing": "",
"tier": 0,
"modifier": 0
},
"hitLocationTable": {
"value": "hitloc"
},
"mainHand": "r"
},
"excludedTraits": []
},
"prototypeToken": {
"flags": {
"wall-height": {
"tokenHeight": 0
},
"tagger": {
"tags": "",
"-=tags": null
},
"healthEstimate": {
"dontMarkDead": true,
"hideHealthEstimate": false,
"hideName": false
},
"about-face": {
"indicatorDisabled": false,
"flipOrRotate": "global",
"facingDirection": "global",
"rotationOffset": 0
}
},
"name": "Elk (Familiar)",
"displayName": 20,
"width": 1,
"height": 1,
"lockRotation": false,
"rotation": 0,
"actorLink": true,
"disposition": 0,
"displayBars": 20,
"bar1": {
"attribute": "status.wounds"
},
"bar2": {
"attribute": "status.advantage"
},
"randomImg": false,
"light": {
"dim": 0,
"bright": 0,
"angle": 360,
"alpha": 1,
"animation": {
"speed": 5,
"intensity": 5,
"type": null,
"reverse": false
},
"coloration": 1,
"attenuation": 0.5,
"luminosity": 0.5,
"saturation": 0,
"contrast": 0,
"shadows": 0,
"darkness": {
"min": 0,
"max": 1
}
},
"texture": {
"src": "systems/wfrp4e/tokens/unknown.png",
"tint": null,
"scaleX": 1,
"scaleY": 1,
"offsetX": 0,
"offsetY": 0,
"rotation": 0
},
"sight": {
"angle": 360,
"enabled": true,
"range": 0,
"brightness": 1,
"visionMode": "basic",
"attenuation": 0.1,
"saturation": 0,
"contrast": 0
},
"appendNumber": false,
"prependAdjective": false,
"alpha": 1,
"detectionModes": []
},
"folder": null,
"_key": "!actors!Bw9LQgQtho1KqPQ2"
}

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{
"_id": "iA6MQ97fvoe4mULx",
"name": "Squirrel (Familiar)",
"type": "creature",
"sort": 100001,
"flags": {
"autoCalcRun": true,
"autoCalcWalk": true,
"autoCalcWounds": true,
"autoCalcCritW": true,
"autoCalcCorruption": true,
"autoCalcEnc": true,
"modifier": "",
"core": {
"sourceId": "Compendium.packs._source.iA6MQ97fvoe4mULx"
},
"autoCalcSize": true
},
"img": "modules/wfrp4e-unofficial-grimoire/tokens/token_familiar_squirrel.png",
"items": [
{
"_id": "qTMUrQXbklHThVco",
"name": "Ethereal",
"type": "trait",
"sort": 100000,
"flags": {
"core": {
"sourceId": "Compendium.wfrp4e-content.traits.tNWrJUOArwfWXsPw"
}
},
"img": "modules/wfrp4e-content/icons/traits/trait.png",
"effects": [],
"system": {
"description": {
"value": "The creatures form is insubstantial, allowing it to pass through solid objects. It can only be harmed by Magical attacks."
},
"gmdescription": {
"value": ""
},
"rollable": {
"value": false,
"damage": false,
"skill": "",
"rollCharacteristic": "",
"bonusCharacteristic": "",
"dice": "",
"defaultDifficulty": "challenging",
"SL": true,
"attackType": "melee"
},
"specification": {
"value": ""
},
"qualities": {
"value": []
},
"flaws": {
"value": []
},
"category": "standard",
"disabled": false
},
"folder": null,
"_key": "!actors.items!iA6MQ97fvoe4mULx.qTMUrQXbklHThVco"
},
{
"_id": "UqMhnx3rof4uKHEu",
"name": "Hardy",
"type": "trait",
"sort": 200000,
"flags": {
"core": {
"sourceId": "Compendium.wfrp4e-content.traits.HbrwGhUl0ZXz4kLA"
}
},
"img": "modules/wfrp4e-content/icons/traits/trait.png",
"effects": [],
"system": {
"description": {
"value": "The creature can sustain more damage than most. Increase its Wounds by a number equal to its Toughness Bonus (applied before any Size modifers)."
},
"gmdescription": {
"value": ""
},
"rollable": {
"value": false,
"damage": false,
"skill": "",
"rollCharacteristic": "",
"bonusCharacteristic": "",
"dice": "",
"defaultDifficulty": "challenging",
"SL": true,
"attackType": "melee"
},
"specification": {
"value": ""
},
"qualities": {
"value": []
},
"flaws": {
"value": []
},
"category": "standard",
"disabled": false
},
"folder": null,
"_key": "!actors.items!iA6MQ97fvoe4mULx.UqMhnx3rof4uKHEu"
},
{
"_id": "6JvngIBgcbNLVLgO",
"name": "Arboreal",
"type": "trait",
"sort": 300000,
"flags": {
"core": {
"sourceId": "Compendium.wfrp4e-content.traits.rOV2s6PQBBrhpMOv"
}
},
"img": "modules/wfrp4e-content/icons/traits/trait.png",
"effects": [],
"system": {
"description": {
"value": "The creature is at home in the forests. In the woodlands, it adds its Agility Bonus to the SL of all Climb and Stealth Tests."
},
"gmdescription": {
"value": ""
},
"rollable": {
"value": false,
"damage": false,
"skill": "",
"rollCharacteristic": "",
"bonusCharacteristic": "",
"dice": "",
"defaultDifficulty": "challenging",
"SL": true,
"attackType": "melee"
},
"specification": {
"value": ""
},
"qualities": {
"value": []
},
"flaws": {
"value": []
},
"category": "standard",
"disabled": false
},
"folder": null,
"_key": "!actors.items!iA6MQ97fvoe4mULx.6JvngIBgcbNLVLgO"
},
{
"_id": "GuLn2CsbT9Egp5Or",
"name": "Wallcrawler",
"type": "trait",
"sort": 400000,
"flags": {
"core": {
"sourceId": "Compendium.wfrp4e-content.traits.KII1gWnxIZ8HzmU5"
}
},
"img": "modules/wfrp4e-content/icons/traits/trait.png",
"effects": [],
"system": {
"description": {
"value": "The creature can effortlessly scale vertical surfaces and even traverse ceilings, ready to drop on unwary prey. It moves at full Movement across any appropriate surface and automatically passes all Climb tests."
},
"gmdescription": {
"value": ""
},
"rollable": {
"value": false,
"damage": false,
"skill": "",
"rollCharacteristic": "",
"bonusCharacteristic": "",
"dice": "",
"defaultDifficulty": "challenging",
"SL": true,
"attackType": "melee"
},
"specification": {
"value": ""
},
"qualities": {
"value": []
},
"flaws": {
"value": []
},
"category": "standard",
"disabled": false
},
"folder": null,
"_key": "!actors.items!iA6MQ97fvoe4mULx.GuLn2CsbT9Egp5Or"
},
{
"_id": "R5tXImYSjwPZxTXl",
"name": "Weapon",
"type": "trait",
"sort": 500000,
"flags": {
"_sheetTab": "details",
"core": {
"sourceId": "Compendium.wfrp4e-content.traits.AtpAudHA4ybXVlWM"
}
},
"img": "modules/wfrp4e-content/icons/traits/trait.png",
"effects": [],
"system": {
"description": {
"value": "The creature carries a melee weapon, or uses teeth, claws, or similar in combat.\n \n The weapon causes Damage equal to its Rating which already includes the creatures Strength Bonus. Typically it will be 4 + its Strength Bonus (representing a Hand Weapon)"
},
"gmdescription": {
"value": ""
},
"rollable": {
"value": true,
"damage": false,
"skill": "",
"rollCharacteristic": "ws",
"bonusCharacteristic": "s",
"dice": "",
"defaultDifficulty": "challenging",
"SL": true,
"attackType": "melee"
},
"specification": {
"value": "0"
},
"qualities": {
"value": []
},
"flaws": {
"value": []
},
"category": "standard",
"disabled": false
},
"folder": null,
"_key": "!actors.items!iA6MQ97fvoe4mULx.R5tXImYSjwPZxTXl"
},
{
"_id": "vioZ9WlugYkagyzJ",
"name": "Athletics",
"type": "skill",
"sort": 600000,
"flags": {
"_sheetTab": "description",
"core": {
"sourceId": "Compendium.wfrp4e-content.skills.LGHozP5gmQ8cuDQV"
}
},
"img": "modules/wfrp4e-content/icons/skills/basic-skill-ag.png",
"effects": [],
"system": {
"description": {
"value": "<p>Your ability to run, jump and move with speed or grace, and to perform any general physical activity. Refer to Moving for details on using Athletics in combat movement.&nbsp;</p>"
},
"gmdescription": {
"value": ""
},
"advanced": {
"value": "bsc"
},
"grouped": {
"value": "noSpec"
},
"characteristic": {
"value": "ag"
},
"advances": {
"value": 10,
"costModifier": 0,
"force": false
},
"modifier": {
"value": 0
},
"total": {
"value": null
}
},
"folder": null,
"_key": "!actors.items!iA6MQ97fvoe4mULx.vioZ9WlugYkagyzJ"
},
{
"_id": "HrFhaOU3Z7CdP7r7",
"name": "Dodge",
"type": "skill",
"sort": 700000,
"flags": {
"_sheetTab": "description",
"core": {
"sourceId": "Compendium.wfrp4e-content.skills.1jCxbFAUuFuAPLJl"
}
},
"img": "modules/wfrp4e-content/icons/skills/basic-skill-ag.png",
"effects": [],
"system": {
"description": {
"value": "<p>Dodge is your ability to avoid things, through ducking, diving, and moving quickly, and is used extensively to sidestep falling rocks, incoming weapons, unexpected traps, and the like.</p>\n<p>In combat, Dodge is generally used to resist attacks or avoid damage. Refer to Rolling to Hit.</p>"
},
"gmdescription": {
"value": ""
},
"advanced": {
"value": "bsc"
},
"grouped": {
"value": "noSpec"
},
"characteristic": {
"value": "ag"
},
"advances": {
"value": 10,
"costModifier": 0,
"force": false
},
"modifier": {
"value": 0
},
"total": {
"value": null
}
},
"folder": null,
"_key": "!actors.items!iA6MQ97fvoe4mULx.HrFhaOU3Z7CdP7r7"
},
{
"_id": "ockhrrPyD2LrVwDu",
"name": "Perception",
"type": "skill",
"sort": 800000,
"flags": {
"_sheetTab": "description",
"core": {
"sourceId": "Compendium.wfrp4e-content.skills.Fs06sr7y9JKpVQmB"
}
},
"img": "modules/wfrp4e-content/icons/skills/basic-skill-i.png",
"effects": [],
"system": {
"description": {
"value": "<p>Your ability to notice things with your senses — sight, smell, hearing, touch, and taste, and any other senses you may possess, such as magical or non-Human senses. Your GM may ask for a Perception Test to detect something, like movement behind the treeline, the presence of a trap, or someone following you, modified by how easy it is to notice. Perception is also used to resist attempts to hide things through Skills such as Sleight of Hand or Stealth. Perception has multiple uses in combat, most commonly to notice important details beyond the immediately obvious about the surrounding environment and your opponents, as determined by the GM.&nbsp;</p>"
},
"gmdescription": {
"value": ""
},
"advanced": {
"value": "bsc"
},
"grouped": {
"value": "noSpec"
},
"characteristic": {
"value": "i"
},
"advances": {
"value": 20,
"costModifier": 0,
"force": false
},
"modifier": {
"value": 0
},
"total": {
"value": null
}
},
"folder": null,
"_key": "!actors.items!iA6MQ97fvoe4mULx.ockhrrPyD2LrVwDu"
}
],
"effects": [],
"system": {
"characteristics": {
"ws": {
"initial": 25,
"modifier": 0,
"advances": 0,
"bonusMod": 0,
"calculationBonusModifier": 0
},
"bs": {
"initial": null,
"modifier": 0,
"advances": 0,
"bonusMod": 0,
"calculationBonusModifier": 0
},
"s": {
"initial": 5,
"modifier": 0,
"advances": 0,
"bonusMod": 0,
"calculationBonusModifier": 0
},
"t": {
"initial": 10,
"modifier": 0,
"advances": 0,
"bonusMod": 0,
"calculationBonusModifier": 0
},
"i": {
"initial": 45,
"modifier": 0,
"advances": 0,
"bonusMod": 0,
"calculationBonusModifier": 0
},
"ag": {
"initial": 55,
"modifier": 0,
"advances": 0,
"bonusMod": 0,
"calculationBonusModifier": 0
},
"dex": {
"initial": 35,
"modifier": 0,
"advances": 0,
"bonusMod": 0,
"calculationBonusModifier": 0
},
"int": {
"initial": 60,
"modifier": 0,
"advances": 0,
"bonusMod": 0,
"calculationBonusModifier": 0
},
"wp": {
"initial": 50,
"modifier": 0,
"advances": 0,
"bonusMod": 0,
"calculationBonusModifier": 0
},
"fel": {
"initial": 30,
"modifier": 0,
"advances": 0,
"bonusMod": 0,
"calculationBonusModifier": 0
}
},
"status": {
"wounds": {
"value": 7,
"max": 7
},
"advantage": {
"value": 0,
"max": 10
},
"criticalWounds": {
"value": 0,
"max": 2
},
"sin": {
"value": 0
},
"corruption": {
"value": 0
},
"encumbrance": {
"max": 1,
"current": 0
},
"mount": {
"id": "",
"mounted": false,
"isToken": false,
"tokenData": {
"scene": "",
"token": ""
}
},
"ward": {
"value": 0
}
},
"details": {
"species": {
"value": "",
"subspecies": ""
},
"gender": {
"value": ""
},
"biography": {
"value": "<p>Carac : Agility<br>Skills &amp; Talents : Athletics, Scale Sheer Surface<br>Diet : Herbivore<br>Environment : Forest, Urban</p>"
},
"gmnotes": {
"value": ""
},
"size": {
"value": "avg"
},
"move": {
"value": 6
},
"god": {
"value": ""
},
"status": {
"value": "",
"standing": "",
"tier": 0,
"modifier": 0
},
"hitLocationTable": {
"value": "hitloc"
},
"mainHand": "r"
},
"excludedTraits": []
},
"prototypeToken": {
"flags": {
"wall-height": {
"tokenHeight": 0
},
"tagger": {
"tags": "",
"-=tags": null
},
"healthEstimate": {
"dontMarkDead": true,
"hideHealthEstimate": false,
"hideName": false
},
"about-face": {
"indicatorDisabled": false,
"flipOrRotate": "global",
"facingDirection": "global",
"rotationOffset": 0
}
},
"name": "Squirrel (Familiar)",
"displayName": 20,
"width": 1,
"height": 1,
"lockRotation": false,
"rotation": 0,
"actorLink": true,
"disposition": 0,
"displayBars": 20,
"bar1": {
"attribute": "status.wounds"
},
"bar2": {
"attribute": "status.advantage"
},
"randomImg": false,
"light": {
"dim": 0,
"bright": 0,
"angle": 360,
"alpha": 1,
"animation": {
"speed": 5,
"intensity": 5,
"type": null,
"reverse": false
},
"coloration": 1,
"attenuation": 0.5,
"luminosity": 0.5,
"saturation": 0,
"contrast": 0,
"shadows": 0,
"darkness": {
"min": 0,
"max": 1
}
},
"texture": {
"src": "modules/wfrp4e-unofficial-grimoire/tokens/token_familiar_squirrel.png",
"tint": null,
"scaleX": 1,
"scaleY": 1,
"offsetX": 0,
"offsetY": 0,
"rotation": 0
},
"sight": {
"angle": 360,
"enabled": true,
"range": 0,
"brightness": 1,
"visionMode": "basic",
"attenuation": 0.1,
"saturation": 0,
"contrast": 0
},
"appendNumber": false,
"prependAdjective": false,
"alpha": 1,
"detectionModes": []
},
"folder": null,
"_key": "!actors!iA6MQ97fvoe4mULx"
}

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