migration to 7.1.6 system schema, migration to leveldb, sample waaagh effect
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{
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"name": "Reducible",
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"type": "trait",
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"flags": {
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"core": {
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"sourceId": "Compendium.packs._source.6tyixZSSaGwqEggF"
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}
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},
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"img": "systems/wfrp4e/icons/blank.png",
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"effects": [],
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"_id": "6tyixZSSaGwqEggF",
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"system": {
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"description": {
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"value": "<p>Elementals do not have a fixed size or profile that gets damaged and then killed. Instead, each time an Elemental’s Wounds are reduced to a number equal to or less than a smaller size category, its size and all relevant statistics are reduced. For example, if an Enormous Elemental is reduced to 40 Wounds, its size would be reduced to Large.</p>\n <p> </p>"
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},
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"gmdescription": {
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"value": ""
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},
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"rollable": {
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"value": false,
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"damage": false,
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"skill": "",
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"rollCharacteristic": "",
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"bonusCharacteristic": "",
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"dice": "",
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"defaultDifficulty": "challenging",
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"SL": true,
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"attackType": "melee"
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},
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"specification": {
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"value": ""
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},
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"qualities": {
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"value": []
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},
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"flaws": {
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"value": []
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},
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"category": "standard",
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"disabled": false
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},
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"folder": null,
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"sort": 0,
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"_key": "!items!6tyixZSSaGwqEggF"
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}
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