5 Commits

Author SHA1 Message Date
8261207bf0 Update module.json 2021-04-12 14:56:18 +00:00
11c9bc0f87 Merge branch 'fix-portées' into 'master'
Fix des portées et durées des pouvoirs

See merge request sasmira/swade-fr!14
2021-04-12 14:55:02 +00:00
73c7309a35 Correction des traductions des portées et durée
Smarts était traduite "Âme mètres" au lieu de "Intellect" (qui est en cases et non en mètres).
Corrigé les casses et accords pour correspondre au livre officiel.
2021-04-10 17:26:50 +02:00
8a1947eb02 Merge branch 'allies-bestiaire' into 'master'
Traduction des Summon Ally dans le bestiaire

See merge request sasmira/swade-fr!13
2021-03-30 12:19:38 +00:00
df86c3b3c7 Traduction des Summon Ally dans le bestiaire 2021-03-30 13:59:33 +02:00
3 changed files with 39 additions and 39 deletions

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@ -9790,8 +9790,8 @@
}, },
{ {
"id": "Summon Ally: Attendant", "id": "Summon Ally: Attendant",
"name": "Summon Ally: Attendant", "name": "Convocation d'allié: Serviteur",
"description": "<div class=\"swade-core\">\n<p><strong>Capacités spéciales :</strong></p>\n<ul>\n<li><strong>@Compendium[swade-core-rules.swade-rules.Special Ability (Construct)]{Construct}:</strong> +2 to recover from being @Compendium[swade-core-rules.swade-rules.Damage Effects]{secoué}; ignore 1 point of Wound penalties; doesn't breathe, immune @Compendium[swade-core-rules.swade-rules.Disease]{Maladie} or @Compendium[swade-core-rules.swade-rules.Poison]{poison}.</li>\n<li><strong>@Compendium[swade-core-rules.swade-rules.Special Ability (Fearless)]{Fearless}:</strong> Immune to @Compendium[swade-core-rules.swade-rules.Fear]{Peur} and @Compendium[swade-core-rules.swade-skills.Intimidation]{Intimidation}.</li>\n</ul>\n</div>", "description": "<div class=\"swade-core\">\n<p><strong>Capacités spéciales :</strong></p>\n<ul>\n<li><strong>@Compendium[swade-core-rules.swade-rules.Special Ability (Construct)]{Créature artificielle}:</strong> +2 pour annuler @Compendium[swade-core-rules.swade-rules.Damage Effects]{Secoué}, ignore 1 point de malus de Blessure, ne respire pas, immunisé aux @Compendium[swade-core-rules.swade-rules.Disease]{maladies} et @Compendium[swade-core-rules.swade-rules.Poison]{poisons}.</li>\n<li><strong>@Compendium[swade-core-rules.swade-rules.Special Ability (Fearless)]{Sans peur}:</strong> Immunisé à la @Compendium[swade-core-rules.swade-rules.Fear]{Terreur} et à l'@Compendium[swade-core-rules.swade-skills.Intimidation]{Intimidation}.</li>\n</ul>\n</div>",
"items": [ "items": [
{ {
"_id": "9OnwZJgcVuBhf3SU", "_id": "9OnwZJgcVuBhf3SU",
@ -9927,7 +9927,7 @@
}, },
{ {
"_id": "0LsJ55pZ2oOk1DUD", "_id": "0LsJ55pZ2oOk1DUD",
"name": "Claw", "name": "Griffes",
"type": "weapon", "type": "weapon",
"data": { "data": {
"description": "<div class=\"swade-core\">\n<p>&nbsp;</p>\n</div>", "description": "<div class=\"swade-core\">\n<p>&nbsp;</p>\n</div>",
@ -9963,8 +9963,8 @@
}, },
{ {
"id": "Summon Ally: Bodyguard", "id": "Summon Ally: Bodyguard",
"name": "Summon Ally: Bodyguard", "name": "Summon Ally: Garde du corps",
"description": "<div class=\"swade-core\">\n<p><strong>Capacités spéciales :</strong></p>\n<ul>\n<li><strong>@Compendium[swade-core-rules.swade-rules.Special Ability (Construct)]{Construct}:</strong> +2 to recover from being @Compendium[swade-core-rules.swade-rules.Damage Effects]{secoué}; ignore 1 point of Wound penalties; doesn't breathe, immune @Compendium[swade-core-rules.swade-rules.Disease]{Maladie} or @Compendium[swade-core-rules.swade-rules.Poison]{poison}.</li>\n<li><strong>@Compendium[swade-core-rules.swade-rules.Special Ability (Fearless)]{Fearless}:</strong> Immune to @Compendium[swade-core-rules.swade-rules.Fear]{Peur} and @Compendium[swade-core-rules.swade-skills.Intimidation]{Intimidation}.</li>\n</ul>\n</div>", "description": "<div class=\"swade-core\">\n<p><strong>Capacités spéciales :</strong></p>\n<ul>\n<li><strong>@Compendium[swade-core-rules.swade-rules.Special Ability (Construct)]{Créature artificielle}:</strong> +2 pour annuler @Compendium[swade-core-rules.swade-rules.Damage Effects]{Secoué}, ignore 1 point de malus de Blessure, ne respire pas, immunisé aux @Compendium[swade-core-rules.swade-rules.Disease]{maladies} et @Compendium[swade-core-rules.swade-rules.Poison]{poisons}.</li>\n<li><strong>@Compendium[swade-core-rules.swade-rules.Special Ability (Fearless)]{Sans peur}:</strong> Immunisé à la @Compendium[swade-core-rules.swade-rules.Fear]{Terreur} et à l'@Compendium[swade-core-rules.swade-skills.Intimidation]{Intimidation}.</li>\n</ul>\n</div>",
"items": [ "items": [
{ {
"_id": "pgBggVRmxmscLMro", "_id": "pgBggVRmxmscLMro",
@ -10122,10 +10122,10 @@
}, },
{ {
"_id": "VxPVCaxej4aDZxwh", "_id": "VxPVCaxej4aDZxwh",
"name": "Armor +2", "name": "Armure +2",
"type": "armor", "type": "armor",
"data": { "data": {
"description": "<div class=\"swade-core\">\n<p>Hardened skin.</p>\n</div>", "description": "<div class=\"swade-core\">\n<p>Peau renforcée.</p>\n</div>",
"notes": "", "notes": "",
"additionalStats": {}, "additionalStats": {},
"quantity": 1, "quantity": 1,
@ -10150,7 +10150,7 @@
}, },
{ {
"_id": "FvfPoVVQAkcYJTvr", "_id": "FvfPoVVQAkcYJTvr",
"name": "Melee attack", "name": "Arme de mêlée",
"type": "weapon", "type": "weapon",
"data": { "data": {
"description": "<div class=\"swade-core\">\n<p>&nbsp;</p>\n</div>", "description": "<div class=\"swade-core\">\n<p>&nbsp;</p>\n</div>",
@ -10210,8 +10210,8 @@
}, },
{ {
"id": "Summon Ally: Sentinel", "id": "Summon Ally: Sentinel",
"name": "Summon Ally: Sentinel", "name": "Summon Ally: Sentinelle",
"description": "<div class=\"swade-core\">\n<p><strong>Capacités spéciales :</strong></p>\n<ul>\n<li><strong>@Compendium[swade-core-rules.swade-rules.Special Ability (Construct)]{Construct}:</strong> +2 to recover from being @Compendium[swade-core-rules.swade-rules.Damage Effects]{secoué}; ignore 1 point of Wound penalties; doesn't breathe, immune @Compendium[swade-core-rules.swade-rules.Disease]{Maladie} or @Compendium[swade-core-rules.swade-rules.Poison]{poison}.</li>\n<li><strong>@Compendium[swade-core-rules.swade-rules.Special Ability (Fearless)]{Fearless}:</strong> Immune to @Compendium[swade-core-rules.swade-rules.Fear]{Peur} and @Compendium[swade-core-rules.swade-skills.Intimidation]{Intimidation}.</li>\n<li><strong>@Compendium[swade-core-rules.swade-rules.Special Ability (Size)]{Taille} 2:</strong> Sentinels are 8' tall and very dense.</li>\n</ul>\n</div>", "description": "<div class=\"swade-core\">\n<p><strong>Capacités spéciales :</strong></p>\n<ul>\n<li><strong>@Compendium[swade-core-rules.swade-rules.Special Ability (Construct)]{Créature artificielle}:</strong> +2 pour annuler @Compendium[swade-core-rules.swade-rules.Damage Effects]{Secoué}, ignore 1 point de malus de Blessure, ne respire pas, immunisé aux @Compendium[swade-core-rules.swade-rules.Disease]{maladies} et @Compendium[swade-core-rules.swade-rules.Poison]{poisons}.</li>\n<li><strong>@Compendium[swade-core-rules.swade-rules.Special Ability (Fearless)]{Sans peur}:</strong> Immunisé à la @Compendium[swade-core-rules.swade-rules.Fear]{Terreur} et à l'@Compendium[swade-core-rules.swade-skills.Intimidation]{Intimidation}.</li>\n<li><strong>@Compendium[swade-core-rules.swade-rules.Special Ability (Size)]{Taille} 2:</strong> haute de 2m40 et trapue.</li>\n</ul>\n</div>",
"items": [ "items": [
{ {
"_id": "V1ntFnQcdg4Qquci", "_id": "V1ntFnQcdg4Qquci",
@ -10325,10 +10325,10 @@
}, },
{ {
"_id": "DfMjiZ7qDgJ691tM", "_id": "DfMjiZ7qDgJ691tM",
"name": "Armor +4", "name": "Armure +4",
"type": "armor", "type": "armor",
"data": { "data": {
"description": "<div class=\"swade-core\">\n<p>Stone skin.</p>\n</div>", "description": "<div class=\"swade-core\">\n<p>Peau pierreuse.</p>\n</div>",
"notes": "", "notes": "",
"additionalStats": {}, "additionalStats": {},
"quantity": 1, "quantity": 1,
@ -10353,7 +10353,7 @@
}, },
{ {
"_id": "b6vZnSeNRuz5KEdf", "_id": "b6vZnSeNRuz5KEdf",
"name": "Melee attack", "name": "Arme de mêlée",
"type": "weapon", "type": "weapon",
"data": { "data": {
"description": "<div class=\"swade-core\">\n<p>&nbsp;</p>\n</div>", "description": "<div class=\"swade-core\">\n<p>&nbsp;</p>\n</div>",

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@ -2,7 +2,7 @@
"name": "swade-fr", "name": "swade-fr",
"title": "SWADE en Français - version *PREMIUM*", "title": "SWADE en Français - version *PREMIUM*",
"description": "Traduction française du système SWADE <p>*** Join the official Discord server: <a href='https://discord.gg/foundryvtt'> Official Discord</a></p><p>*** Rejoignez la communauté Francophone: <a href='https://discord.gg/pPSDNJk'>Francophone Discord</a></p>", "description": "Traduction française du système SWADE <p>*** Join the official Discord server: <a href='https://discord.gg/foundryvtt'> Official Discord</a></p><p>*** Rejoignez la communauté Francophone: <a href='https://discord.gg/pPSDNJk'>Francophone Discord</a></p>",
"version": "0.17.2.2", "version": "0.17.2.3",
"minimumCoreVersion" : "0.7.9", "minimumCoreVersion" : "0.7.9",
"compatibleCoreVersion" : "1.0.0", "compatibleCoreVersion" : "1.0.0",
"author": "BoboursToutCool, Gronyon, Kyane, LeRatierBretonnien, Sasmira, U~man,X.O. de Vorcen", "author": "BoboursToutCool, Gronyon, Kyane, LeRatierBretonnien, Sasmira, U~man,X.O. de Vorcen",
@ -70,5 +70,5 @@
"url": "https://gitlab.com/sasmira/swade-fr", "url": "https://gitlab.com/sasmira/swade-fr",
"manifest": "https://gitlab.com/sasmira/swade-fr/-/raw/master/module/module.json", "manifest": "https://gitlab.com/sasmira/swade-fr/-/raw/master/module/module.json",
"download": "https://gitlab.com/sasmira/swade-fr/-/jobs/artifacts/v0.17.2.2/raw/swade-fr.zip?job=build" "download": "https://gitlab.com/sasmira/swade-fr/-/jobs/artifacts/v0.17.2.3/raw/swade-fr.zip?job=build"
} }

View File

@ -13,29 +13,29 @@ Hooks.once('init', () => {
Babele.get().registerConverters({ Babele.get().registerConverters({
"powers_duration": (duration) => { "powers_duration": (duration) => {
if ( duration == 'One hour') return 'Une heure'; if ( duration == 'One hour') return '1 heure';
if ( duration == 'Instant (slot); 5 (speed)') return 'Instantané (apathie); 5 (vitesse)'; if ( duration == 'Instant (slot); 5 (speed)') return 'Instantanée (apathie), 5 (vitesse)';
if ( duration == '(boost); Instant (lower)') return '5 (augmentation); Instantané (diminution)'; if ( duration == '(boost); Instant (lower)') return '5 (augmentation), Instantanée (diminution)';
if ( duration == 'Instant') return 'Instantanné'; if ( duration == 'Instant') return 'Instantannée';
if ( duration == 'Until the end of the victim\'s next turn') return 'Jusqu`à la fin du prochain tour de la cible'; if ( duration == 'Until the end of the victim\'s next turn') return 'Jusquà la fin du prochain tour de la victime';
if ( duration == 'A brief conversation of about five minutes') return 'Une brève conversation d\'environ 5 minutes'; if ( duration == 'A brief conversation of about five minutes') return 'Une brève conversation d\'environ 5 minutes';
if ( duration == '5 (detect), one hour (conceal)') return '5 (détection); une heure (dissimulation)'; if ( duration == '5 (detect), one hour (conceal)') return '5 (détection), 1 heure (dissimulation)';
if ( duration == 'Instant (Sound); 5 (Silence)') return 'Instantané (Son); 5 (Silence)'; if ( duration == 'Instant (Sound); 5 (Silence)') return 'Instantanée (son), 5 (silence)';
return duration; return duration;
}, },
"powers_range": (range) => { "powers_range": (range) => {
if ( range == 'Smarts x5 (Sound); Smarts (Silence)') if ( range == 'Smarts x5 (Sound); Smarts (Silence)')
return 'Intellect x5 (Son); Intellect (Silence)'; return 'Intellect ×5 (son), Intellect (silence)';
if ( range == "Cone Template") if ( range == "Cone Template")
return "Cône" return "Gabarit de cône"
if ( range == "Touch") if ( range == "Touch")
return "Toucher" return "Toucher"
if ( range == "Sm") if ( range == "Sm")
return "Ame mètres" return "Intellect"
if ( range == "Sm x 2" || range == "Sm x2") if ( range == "Sm x 2" || range == "Sm x2")
return "Ame mètres x 2" return "Intellect x2"
if ( range == "Self") if ( range == "Self")
return "Soi-même" return "Personnel"
return range; return range;
}, },
"powers_rank": (rank) => { "powers_rank": (rank) => {