Migration datamodels !
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158
modules/applications/sheets/base-item-sheet.mjs
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158
modules/applications/sheets/base-item-sheet.mjs
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const { HandlebarsApplicationMixin } = foundry.applications.api
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export default class WastelandItemSheet extends HandlebarsApplicationMixin(foundry.applications.sheets.ItemSheetV2) {
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constructor(options = {}) {
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super(options)
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this.#dragDrop = this.#createDragDropHandlers()
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}
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#dragDrop
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/** @override */
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static DEFAULT_OPTIONS = {
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classes: ["fvtt-wasteland", "item"],
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position: {
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width: 620,
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height: 600,
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},
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form: {
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submitOnChange: true,
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},
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window: {
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resizable: true,
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},
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tabs: [
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{
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navSelector: 'nav[data-group="primary"]',
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contentSelector: "section.sheet-body",
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initial: "description",
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},
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],
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dragDrop: [{ dragSelector: "[data-drag]", dropSelector: null }],
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actions: {
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editImage: WastelandItemSheet.#onEditImage,
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postItem: WastelandItemSheet.#onPostItem,
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},
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}
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/**
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* Tab groups state
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* @type {object}
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*/
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tabGroups = { primary: "description" }
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/** @override */
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async _prepareContext() {
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const context = {
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fields: this.document.schema.fields,
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systemFields: this.document.system.schema.fields,
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item: this.document,
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system: this.document.system,
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source: this.document.toObject(),
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enrichedDescription: await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.description, { async: true }),
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isEditMode: true,
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isEditable: this.isEditable,
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isGM: game.user.isGM,
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config: game.system.wasteland.config,
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}
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return context
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}
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/** @override */
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_onRender(context, options) {
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super._onRender(context, options)
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this.#dragDrop.forEach((d) => d.bind(this.element))
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// Activate tab navigation manually
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const nav = this.element.querySelector('nav.tabs[data-group]')
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if (nav) {
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const group = nav.dataset.group
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// Activate the current tab
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const activeTab = this.tabGroups[group] || "description"
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nav.querySelectorAll('[data-tab]').forEach(link => {
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const tab = link.dataset.tab
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link.classList.toggle('active', tab === activeTab)
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link.addEventListener('click', (event) => {
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event.preventDefault()
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this.tabGroups[group] = tab
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this.render()
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})
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})
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// Show/hide tab content
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this.element.querySelectorAll('[data-group="' + group + '"][data-tab]').forEach(content => {
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content.classList.toggle('active', content.dataset.tab === activeTab)
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})
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}
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}
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// #region Drag-and-Drop Workflow
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/**
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* Create drag-and-drop workflow handlers for this Application
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*/
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#createDragDropHandlers() {
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return []
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}
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// #region Actions
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/**
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* Handle editing the item image
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* @param {Event} event - The triggering event
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*/
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static async #onEditImage(event) {
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event.preventDefault()
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const filePicker = new FilePicker({
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type: "image",
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current: this.document.img,
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callback: (path) => {
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this.document.update({ img: path })
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},
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})
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filePicker.browse()
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}
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/**
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* Handle posting the item to chat
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* @param {Event} event - The triggering event
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*/
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static async #onPostItem(event) {
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event.preventDefault()
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// Prepare chat data
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const chatData = {
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name: this.document.name,
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img: this.document.img,
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type: this.document.type,
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system: this.document.system,
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}
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// Add actor reference if item is owned
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if (this.document.actor) {
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chatData.actor = { id: this.document.actor.id }
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}
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// Don't post any image for the item if the default image is used
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if (chatData.img && chatData.img.includes("/blank.png")) {
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chatData.img = null
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}
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// JSON object for easy creation
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chatData.jsondata = JSON.stringify({
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compendium: "postedItem",
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payload: chatData,
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})
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// Render the chat card template
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const html = await foundry.applications.handlebars.renderTemplate('systems/fvtt-wasteland/templates/post-item.hbs', chatData)
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// Create the chat message
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const chatOptions = {
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user: game.user.id,
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content: html,
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speaker: ChatMessage.getSpeaker({ actor: this.document.actor })
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}
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ChatMessage.create(chatOptions)
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}
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}
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