Compare commits
13 Commits
fvtt-warhe
...
fvtt-warhe
| Author | SHA1 | Date | |
|---|---|---|---|
| ed494e69b9 | |||
| 2813e5a694 | |||
| 09974cd323 | |||
| 6b8710b94c | |||
| 6b7d943649 | |||
| c2a7fbb4b5 | |||
| 36c9945886 | |||
| bfad3d1e5f | |||
| 7827e07e1c | |||
| 3a8ad674bd | |||
| c8f7c7c1e5 | |||
| d922d77736 | |||
| 7137de0983 |
1
.gitignore
vendored
Normal file
1
.gitignore
vendored
Normal file
@@ -0,0 +1 @@
|
||||
.history/
|
||||
93
lang/en.json
93
lang/en.json
@@ -1,4 +1,29 @@
|
||||
{
|
||||
"ACTOR": {
|
||||
"TypeCharacter": "Character",
|
||||
"TypeNpc": "NPC",
|
||||
"TypeMonster": "Monster",
|
||||
"TypeParty": "Party"
|
||||
},
|
||||
"ITEM": {
|
||||
"TypeWeapon": "Weapon",
|
||||
"TypeEquipment": "Equipment",
|
||||
"TypeRace": "Race",
|
||||
"TypeArmor": "Armor",
|
||||
"TypeShield": "Shield",
|
||||
"TypeSkill": "Skill",
|
||||
"TypePower": "Power",
|
||||
"TypeLanguage": "Language",
|
||||
"TypeCondition": "Condition",
|
||||
"TypeClass": "Class",
|
||||
"TypeMoney": "Money",
|
||||
"TypePotion": "Potion",
|
||||
"TypePoison": "Poison",
|
||||
"TypeTrap": "Trap",
|
||||
"TypeClassitem": "Class item",
|
||||
"TypeCompetency": "Competency"
|
||||
},
|
||||
|
||||
"WH.conf.short": "Short",
|
||||
"WH.conf.long": "Long",
|
||||
"WH.conf.twohanded": "Two-Handed",
|
||||
@@ -29,6 +54,23 @@
|
||||
"WH.conf.beltpouch1": "Beltpouch 1",
|
||||
"WH.conf.beltpouch2": "Beltpouch 2",
|
||||
"WH.conf.beltpouch3": "Beltpouch 3",
|
||||
"WH.conf.scrollcase": "Scroll case",
|
||||
"WH.conf.wandcase": "Wand case",
|
||||
"WH.conf.potioncase": "Potion case",
|
||||
"WH.conf.bagholding": "Bag of holding",
|
||||
"WH.conf.quiverholding": "Quiver of holding",
|
||||
"WH.conf.backpackholding": "Backpack of holding",
|
||||
"WH.conf.smallchest": "Small chest",
|
||||
"WH.conf.mediumchest": "Medium chest",
|
||||
"WH.conf.largechest": "Large chest",
|
||||
"WH.conf.hugechest": "Huge chest",
|
||||
"WH.conf.partystorage": "Party chest/storage",
|
||||
|
||||
"WH.conf.unknown": "Unknown",
|
||||
"WH.conf.yes": "Yes",
|
||||
"WH.conf.no": "No",
|
||||
"WH.conf.notapplicable": "Not applicable",
|
||||
"WH.conf.undefined": "Not applicable",
|
||||
|
||||
"WH.ui.level": "Level",
|
||||
"WH.ui.notes": "Notes",
|
||||
@@ -79,6 +121,7 @@
|
||||
"WH.ui.classSkills": "Class Skills",
|
||||
"WH.ui.skills": "Skills based on level",
|
||||
"WH.ui.isclassskill": "Class skill ?",
|
||||
"WH.ui.israceskill": "Race skill ?",
|
||||
"WH.ui.unlimited": "Unlimited use ?",
|
||||
"WH.ui.currentuse": "Current use",
|
||||
"WH.ui.maxuse": "Max use",
|
||||
@@ -118,6 +161,51 @@
|
||||
"WH.ui.details": "Details",
|
||||
"WH.ui.magicschool": "Magic School",
|
||||
"WH.ui.providedslot": "Provided slot",
|
||||
"WH.ui.skilllevelacquired": "Acquired at level",
|
||||
"WH.ui.totalmoney": "Total money owned",
|
||||
"WH.ui.preparetime": "Time to prepare",
|
||||
"WH.ui.durationrounds": "Duration in rounds",
|
||||
"WH.ui.application": "Application",
|
||||
"WH.ui.savesdc": "Saves DC",
|
||||
"WH.ui.savetype": "Save type",
|
||||
"WH.ui.Touch": "Touch",
|
||||
"WH.ui.Ingestion": "Ingestion",
|
||||
"WH.ui.Weapon": "Weapon",
|
||||
"WH.ui.halfdamage": "Half-damage",
|
||||
"WH.ui.ignore": "Ignore effect",
|
||||
"WH.ui.dcfind": "DC to find",
|
||||
"WH.ui.dcdisable": "DC to disable",
|
||||
"WH.ui.throwtohit": "Throw to hit",
|
||||
"WH.ui.mandatoryfor": "Mandatory for",
|
||||
"WH.ui.generic": "Generic",
|
||||
"WH.ui.bless": "Bless",
|
||||
"WH.ui.spell": "Spell",
|
||||
"WH.ui.poison": "Poison",
|
||||
"WH.ui.disease": "Disease",
|
||||
"WH.ui.curse": "Curse",
|
||||
"WH.ui.permanent": "Permanent",
|
||||
"WH.ui.temporary": "Temporary",
|
||||
"WH.ui.begin": "Begin",
|
||||
"WH.ui.specialduration": "Special duration",
|
||||
"WH.ui.infinite": "Infinite",
|
||||
"WH.uiwithineor": "Within end of round",
|
||||
"WH.ui.beginr": "Beginning of round",
|
||||
"WH.ui.nextr": "Next round",
|
||||
"WH.ui.nextcombat": "Next combat",
|
||||
"WH.ui.untilendcombat": "Until end of combat",
|
||||
"WH.ui.beginturn": "Beginning of turn",
|
||||
"WH.ui.endturn": "End of turn",
|
||||
"WH.ui.durationvalue": "Duration value",
|
||||
"WH.ui.durationunit": "Duration unit",
|
||||
"WH.ui.dcsave": "DC save",
|
||||
"WH.ui.incubationtime": "Incubation time",
|
||||
"WH.ui.diseaseduration": "Disease duration",
|
||||
"WH.ui.ignoreeffect": "Ignore effect",
|
||||
"WH.ui.raceSkills": "Race skills",
|
||||
"WH.ui.identified": "Identified",
|
||||
|
||||
"WH.ui.bodyslots": "Body",
|
||||
"WH.ui.containerslot": "Containers",
|
||||
|
||||
"WH.chat.save": "Save",
|
||||
"WH.chat.mweaponmalus": "Multiple weapons malus ",
|
||||
@@ -128,5 +216,8 @@
|
||||
"WH.chat.rollformula": "Roll Formula",
|
||||
"WH.chat.useshield":"Use shield ?",
|
||||
"WH.chat.power": "Power",
|
||||
"WH.chat.powerlevel": "Power Level"
|
||||
"WH.chat.powerlevel": "Power Level",
|
||||
|
||||
"WH.notif.skillmaxuse": "Maximum skill usage reach - Use is not allowed",
|
||||
"WH.notif.toomanyuses": "Maximum use reach - Roll is not allowed"
|
||||
}
|
||||
@@ -42,20 +42,25 @@ export class WarheroActorSheet extends ActorSheet {
|
||||
cssClass: this.isEditable ? "editable" : "locked",
|
||||
system: objectData,
|
||||
limited: this.object.limited,
|
||||
compentencyItems:this.actor.getCompetencyItems( ),
|
||||
skills: this.actor.getNormalSkills( ),
|
||||
raceSkills: this.actor.getRaceSkills( ),
|
||||
classSkills: this.actor.getClassSkills( ),
|
||||
languages: this.actor.getLanguages( ),
|
||||
weapons: this.actor.checkAndPrepareEquipments( duplicate(this.actor.getWeapons()) ),
|
||||
conditions: this.actor.checkAndPrepareEquipments( duplicate(this.actor.getConditions()) ),
|
||||
armors: this.actor.checkAndPrepareEquipments( duplicate(this.actor.getArmors())),
|
||||
shields: this.actor.checkAndPrepareEquipments( duplicate(this.actor.getShields())),
|
||||
equippedWeapons: this.actor.checkAndPrepareEquipments( duplicate(this.actor.getEquippedWeapons())),
|
||||
equippedArmors: this.actor.checkAndPrepareEquipments( duplicate(this.actor.getEquippedArmors())),
|
||||
equippedShields: this.actor.checkAndPrepareEquipments( duplicate(this.actor.getEquippedShields())),
|
||||
powers: this.actor.sortPowers(),
|
||||
equipments: this.actor.checkAndPrepareEquipments(duplicate(this.actor.getEquipmentsOnly()) ),
|
||||
slotEquipments: this.actor.buildEquipmentsSlot(),
|
||||
subActors: duplicate(this.actor.getSubActors()),
|
||||
competency: this.actor.getCompetency(),
|
||||
race: duplicate(race),
|
||||
class: duplicate(this.actor.getClass()),
|
||||
classes: duplicate(this.actor.getClasses()),
|
||||
totalMoney: this.actor.computeTotalMoney(),
|
||||
equipments: duplicate(this.actor.getEquipmentsOnly()),
|
||||
//moneys: duplicate(this.actor.getMoneys()),
|
||||
description: await TextEditor.enrichHTML(this.object.system.biodata.description, {async: true}),
|
||||
notes: await TextEditor.enrichHTML(this.object.system.biodata.notes, {async: true}),
|
||||
@@ -63,7 +68,16 @@ export class WarheroActorSheet extends ActorSheet {
|
||||
owner: this.document.isOwner,
|
||||
editScore: this.options.editScore,
|
||||
isGM: game.user.isGM
|
||||
}
|
||||
if (this.actor.type == "party") {
|
||||
formData.partySlots = this.actor.buildPartySlots()
|
||||
} else {
|
||||
formData.equipmentContainers = this.actor.buildEquipmentsSlot()
|
||||
formData.bodyContainers = this.actor.buildBodySlot()
|
||||
}
|
||||
// Dynamic patch
|
||||
formData.system.secondary.counterspell.hasmax = false
|
||||
// Race mngt
|
||||
if ( race && race.name) {
|
||||
formData.hpprogression = game.system.warhero.config.progressionList[race.system.hpprogresion]
|
||||
}
|
||||
@@ -134,6 +148,15 @@ export class WarheroActorSheet extends ActorSheet {
|
||||
const li = $(event.currentTarget).parents(".item");
|
||||
this.actor.incDecQuantity( li.data("item-id"), +1 );
|
||||
} );
|
||||
html.find('.skill-use-minus').click(event => {
|
||||
const li = $(event.currentTarget).parents(".item");
|
||||
this.actor.incDecSkillUse( li.data("item-id"), -1 );
|
||||
} );
|
||||
html.find('.skill-use-plus').click(event => {
|
||||
const li = $(event.currentTarget).parents(".item");
|
||||
this.actor.incDecSkillUse( li.data("item-id"), +1 );
|
||||
} );
|
||||
|
||||
|
||||
html.find('.ammo-minus').click(event => {
|
||||
const li = $(event.currentTarget).parents(".item")
|
||||
|
||||
@@ -123,6 +123,11 @@ export class WarheroActor extends Actor {
|
||||
return comp;
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
getEquippedArmors() {
|
||||
let comp = duplicate(this.items.filter(item => item.type == 'armor' && item.system.slotlocation == 'armor') || []);
|
||||
WarheroUtility.sortArrayObjectsByName(comp)
|
||||
return comp;
|
||||
}
|
||||
getArmors() {
|
||||
let comp = duplicate(this.items.filter(item => item.type == 'armor') || []);
|
||||
WarheroUtility.sortArrayObjectsByName(comp)
|
||||
@@ -147,6 +152,11 @@ export class WarheroActor extends Actor {
|
||||
return schools
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
getEquippedShields() {
|
||||
let comp = duplicate(this.items.filter(item => item.type == 'shield' && item.system.slotlocation == "shield") || []);
|
||||
WarheroUtility.sortArrayObjectsByName(comp)
|
||||
return comp;
|
||||
}
|
||||
getShields() {
|
||||
let comp = duplicate(this.items.filter(item => item.type == 'shield') || []);
|
||||
WarheroUtility.sortArrayObjectsByName(comp)
|
||||
@@ -162,6 +172,11 @@ export class WarheroActor extends Actor {
|
||||
let classWH = this.items.filter(item => item.type == 'class')
|
||||
return classWH[0] ?? [];
|
||||
}
|
||||
getClasses() {
|
||||
let comp = duplicate(this.items.filter(item => item.type == "class") || []);
|
||||
WarheroUtility.sortArrayObjectsByName(comp)
|
||||
return comp;
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
checkAndPrepareEquipment(item) {
|
||||
}
|
||||
@@ -173,22 +188,85 @@ export class WarheroActor extends Actor {
|
||||
}
|
||||
return listItem
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
computeTotalMoney() {
|
||||
let nbMoney = 0
|
||||
this.items.forEach(it => { if (it.type == 'money') { nbMoney += it.system.quantity } })
|
||||
return nbMoney
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
buildPartySlots() {
|
||||
let containers = {}
|
||||
for (let slotName in game.system.warhero.config.partySlotNames) {
|
||||
let slotDef = game.system.warhero.config.partySlotNames[slotName]
|
||||
containers[slotName] = duplicate(slotDef)
|
||||
containers[slotName].content = this.items.filter(it => (it.type == 'money' || it.type == 'weapon' || it.type == 'armor' || it.type == 'shield' || it.type == 'equipment') )
|
||||
let slotUsed = 0
|
||||
for (let item of containers[slotName].content) {
|
||||
let q = (item.system.quantity) ? item.system.quantity : 1
|
||||
containers[slotName].nbslots += (item.system.providedslot ?? 0) * q
|
||||
if (item.type == "money") {
|
||||
slotUsed += Math.ceil(item.system.quantity / 1000)
|
||||
} else {
|
||||
slotUsed += item.system.slotused * q
|
||||
}
|
||||
}
|
||||
slotUsed = Math.ceil(slotUsed)
|
||||
containers[slotName].slotUsed = slotUsed
|
||||
}
|
||||
return containers
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
buildBodySlot() {
|
||||
let containers = {}
|
||||
for (let slotName in game.system.warhero.config.slotNames) {
|
||||
let slotDef = game.system.warhero.config.slotNames[slotName]
|
||||
if (!slotDef.container) {
|
||||
containers[slotName] = duplicate(slotDef)
|
||||
containers[slotName].content = this.items.filter(it => (it.type == 'money' || it.type == 'weapon' || it.type == 'armor' || it.type == 'shield' || it.type == 'equipment')
|
||||
&& it.system.slotlocation == slotName)
|
||||
let slotUsed = 0
|
||||
for (let item of containers[slotName].content) {
|
||||
let q = (item.system.quantity) ? item.system.quantity : 1
|
||||
containers[slotName].nbslots += (item.system.providedslot ?? 0) * q
|
||||
if (item.type == "money") {
|
||||
slotUsed += Math.ceil(item.system.quantity / 1000)
|
||||
} else {
|
||||
slotUsed += item.system.slotused * q
|
||||
}
|
||||
}
|
||||
slotUsed = Math.ceil(slotUsed)
|
||||
containers[slotName].slotUsed = slotUsed
|
||||
}
|
||||
}
|
||||
return containers
|
||||
}
|
||||
|
||||
|
||||
/* -------------------------------------------- */
|
||||
buildEquipmentsSlot() {
|
||||
let containers = {}
|
||||
for (let slotName in game.system.warhero.config.slotNames) {
|
||||
let slotDef = game.system.warhero.config.slotNames[slotName]
|
||||
containers[slotName] = duplicate(slotDef)
|
||||
containers[slotName].content = this.items.filter(it => (it.type == 'weapon' || it.type == 'armor' || it.type == 'shield' || it.type == 'equipment')
|
||||
&& it.system.slotlocation == slotName)
|
||||
let slotUsed = 0
|
||||
for (let item of containers[slotName].content) {
|
||||
let q = (item.system.quantity) ? item.system.quantity : 1
|
||||
containers[slotName].nbslots += (item.system.providedslot?? 0) * q
|
||||
slotUsed += item.system.slotused * q
|
||||
if (slotDef.container) {
|
||||
containers[slotName] = duplicate(slotDef)
|
||||
containers[slotName].content = this.items.filter(it => (it.type == 'money' || it.type == 'weapon' || it.type == 'armor' || it.type == 'shield' || it.type == 'equipment')
|
||||
&& it.system.slotlocation == slotName)
|
||||
let slotUsed = 0
|
||||
for (let item of containers[slotName].content) {
|
||||
let q = (item.system.quantity) ? item.system.quantity : 1
|
||||
containers[slotName].nbslots += (item.system.providedslot ?? 0) * q
|
||||
if (item.type == "money") {
|
||||
slotUsed += Math.ceil(item.system.quantity / 1000)
|
||||
} else {
|
||||
slotUsed += item.system.slotused * q
|
||||
}
|
||||
}
|
||||
slotUsed = Math.ceil(slotUsed)
|
||||
containers[slotName].slotUsed = slotUsed
|
||||
}
|
||||
slotUsed = Math.ceil(slotUsed)
|
||||
containers[slotName].slotUsed = slotUsed
|
||||
}
|
||||
return containers
|
||||
}
|
||||
@@ -214,6 +292,14 @@ export class WarheroActor extends Actor {
|
||||
weapon.damageFormula = formula
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
getEquippedWeapons() {
|
||||
let comp = duplicate(this.items.filter(item => item.type == 'weapon' && (item.system.slotlocation == "weapon1" || item.system.slotlocation == "weapon2") ) || []);
|
||||
for (let weapon of comp) {
|
||||
this.prepareWeapon(weapon)
|
||||
}
|
||||
WarheroUtility.sortArrayObjectsByName(comp)
|
||||
return comp;
|
||||
}
|
||||
getWeapons() {
|
||||
let comp = duplicate(this.items.filter(item => item.type == 'weapon') || []);
|
||||
for (let weapon of comp) {
|
||||
@@ -244,7 +330,12 @@ export class WarheroActor extends Actor {
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
getNormalSkills() {
|
||||
let comp = this.items.filter(it => it.type == "skill" && !it.system.classskill)
|
||||
let comp = this.items.filter(it => it.type == "skill" && !it.system.classskill && !it.system.raceskill)
|
||||
WarheroUtility.sortArrayObjectsByName(comp)
|
||||
return comp
|
||||
}
|
||||
getRaceSkills() {
|
||||
let comp = this.items.filter(it => it.type == "skill" && it.system.raceskill)
|
||||
WarheroUtility.sortArrayObjectsByName(comp)
|
||||
return comp
|
||||
}
|
||||
@@ -302,7 +393,10 @@ export class WarheroActor extends Actor {
|
||||
|
||||
/* ------------------------------------------- */
|
||||
getEquipments() {
|
||||
return this.items.filter(item => item.type == 'shield' || item.type == 'armor' || item.type == "weapon" || item.type == "equipment");
|
||||
return this.items.filter(item => item.type == 'shield' || item.type == 'armor' || item.type == "weapon" || item.type == "equipment" || item.type == "potion" || item.type == "poison" || item.type == "trap" || item.type == "classitem");
|
||||
}
|
||||
getCompetencyItems() {
|
||||
return duplicate(this.items.filter(item => item.type == "competency") || [])
|
||||
}
|
||||
/* ------------------------------------------- */
|
||||
getEquipmentsOnly() {
|
||||
@@ -461,12 +555,10 @@ export class WarheroActor extends Actor {
|
||||
}
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
getInitiativeScore(combatId, combatantId) {
|
||||
if (this.type == 'character') {
|
||||
this.rollMR(true, combatId, combatantId)
|
||||
}
|
||||
console.log("Init required !!!!")
|
||||
return -1;
|
||||
async getInitiativeScore(combatId, combatantId) {
|
||||
let roll = new Roll("1d20+" + this.system.attributes.ini.value).roll({ async: false })
|
||||
await WarheroUtility.showDiceSoNice(roll, game.settings.get("core", "rollMode"))
|
||||
return roll.total
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@@ -547,7 +639,19 @@ export class WarheroActor extends Actor {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async incDecSkillUse(skillId, value) {
|
||||
let skill = this.items.get(skillId)
|
||||
if (skill) {
|
||||
let newUse = skill.system.currentuse + value
|
||||
if (newUse > skill.system.maxuse) {
|
||||
ui.notifications.warn(game.i18n.localize("WH.notif.skillmaxuse"))
|
||||
return
|
||||
}
|
||||
newUse = Math.max(newUse, 0)
|
||||
this.updateEmbeddedDocuments('Item', [{ _id: skill.id, 'system.currentuse': newUse }])
|
||||
}
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
async incDecQuantity(objetId, incDec = 0) {
|
||||
let objetQ = this.items.get(objetId)
|
||||
@@ -604,7 +708,7 @@ export class WarheroActor extends Actor {
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
computeDRTotal() {
|
||||
let armors = this.items.filter(it => it.type == "armor")
|
||||
let armors = this.items.filter(it => it.type == "armor" && it.system.slotlocation == 'armor')
|
||||
let dr = 0
|
||||
for (let armor of armors) {
|
||||
dr += armor.system.damagereduction
|
||||
@@ -613,7 +717,7 @@ export class WarheroActor extends Actor {
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
computeParryBonusTotal() {
|
||||
let shields = this.items.filter(it => it.type == "shield")
|
||||
let shields = this.items.filter(it => it.type == "shield" && it.system.slotlocation == 'shield')
|
||||
let parry = 0
|
||||
for (let shield of shields) {
|
||||
parry += shield.system.parrybonus
|
||||
@@ -625,14 +729,24 @@ export class WarheroActor extends Actor {
|
||||
this.system.secondary.nblanguage.value = Math.floor(this.system.statistics.min.value / 2)
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
spentMana(mana) {
|
||||
if (Number(mana) > this.system.attributes.mana.value) {
|
||||
spentMana(spentValue) {
|
||||
let mana = duplicate(this.system.attributes.mana)
|
||||
if (Number(spentValue) > mana.value) {
|
||||
ui.notifications.warn("Not enough Mana points !")
|
||||
return false
|
||||
}
|
||||
this.update({ 'system.attributes.mana.value': this.system.attributes.mana.value - mana })
|
||||
mana.value -= Number(spentValue)
|
||||
this.update({ 'system.attributes.mana': mana })
|
||||
return true
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
incrementUse(rollData) {
|
||||
let stat = duplicate(this.system[rollData.mode][rollData.statKey])
|
||||
stat.nbuse++
|
||||
this.update({ [`system.${rollData.mode}.${rollData.statKey}`]: stat })
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
getCommonRollData() {
|
||||
let rollData = WarheroUtility.getBasicRollData()
|
||||
@@ -650,7 +764,15 @@ export class WarheroActor extends Actor {
|
||||
let stat = duplicate(this.system[rollType][rollKey])
|
||||
let rollData = this.getCommonRollData()
|
||||
rollData.mode = rollType
|
||||
rollData.statKey = rollKey
|
||||
rollData.stat = stat
|
||||
if (stat && stat.stat) {
|
||||
rollData.statBonus = duplicate(this.system.statistics[stat.stat])
|
||||
}
|
||||
if (stat.hasuse && stat.nbuse >= stat.maxuse) {
|
||||
ui.notifications.warn(game.i18n.localize("WH.notif.toomanyuses"))
|
||||
return
|
||||
}
|
||||
if (rollKey == "parrybonustotal") {
|
||||
WarheroUtility.rollParry(rollData)
|
||||
return
|
||||
@@ -678,8 +800,8 @@ export class WarheroActor extends Actor {
|
||||
} else {
|
||||
rollData.stat = duplicate(this.system.attributes.txcm)
|
||||
}
|
||||
rollData.usemWeaponMalus =
|
||||
rollData.mWeaponMalus = this.system.secondary.malusmultiweapon.value
|
||||
rollData.usemWeaponMalus = false
|
||||
rollData.mWeaponMalus = this.system.secondary.malusmultiweapon.value
|
||||
rollData.weapon = weapon
|
||||
rollData.img = weapon.img
|
||||
this.startRoll(rollData)
|
||||
@@ -707,7 +829,7 @@ export class WarheroActor extends Actor {
|
||||
let rollData = this.getCommonRollData()
|
||||
rollData.mode = "power"
|
||||
rollData.power = power
|
||||
rollData.powerLevel = power.system.level
|
||||
rollData.powerLevel = Number(power.system.level)
|
||||
rollData.img = power.img
|
||||
rollData.hasBM = false
|
||||
this.startRoll(rollData)
|
||||
|
||||
@@ -9,7 +9,7 @@ export class WarheroCombat extends Combat {
|
||||
for (let cId = 0; cId < ids.length; cId++) {
|
||||
const c = this.combatants.get(ids[cId]);
|
||||
let id = c._id || c.id;
|
||||
let initBonus = c.actor ? c.actor.getInitiativeScore( this.id, id ) : -1;
|
||||
let initBonus = c.actor ? await c.actor.getInitiativeScore( this.id, id ) : -1;
|
||||
await this.updateEmbeddedDocuments("Combatant", [ { _id: id, initiative: initBonus } ]);
|
||||
}
|
||||
|
||||
|
||||
@@ -21,6 +21,10 @@ export const WARHERO_CONFIG = {
|
||||
medium: {parry: "3", label: "WH.conf.mediumshield"},
|
||||
tower: {parry: "5", label: "WH.conf.towershield"},
|
||||
},
|
||||
|
||||
partySlotNames : {
|
||||
storage: {nbslots: 2000, itemtype:"equipment", label: "WH.conf.partystorage"}
|
||||
},
|
||||
|
||||
slotNames : {
|
||||
head: {nbslots: 1, itemtype:"armor", label: "WH.conf.head"},
|
||||
@@ -31,20 +35,73 @@ export const WARHERO_CONFIG = {
|
||||
ring: {nbslots: 10, itemtype:"equipment",label: "WH.conf.ring"},
|
||||
dress: {nbslots: 1, itemtype:"equipment",label: "WH.conf.dress"},
|
||||
boots: {nbslots: 1, itemtype:"equipment",label: "WH.conf.boots"},
|
||||
belt: {nbslots: 6, itemtype:"equipment",label: "WH.conf.belt"},
|
||||
quiver: {nbslots: 20, itemtype:"equipment",label: "WH.conf.quiver"},
|
||||
armor: {nbslots: 1, itemtype:"armor",label: "WH.conf.armor"},
|
||||
shield: {nbslots: 1, itemtype:"shield",label: "WH.conf.shield"},
|
||||
backpack: {nbslots: 12, itemtype:"equipment",label: "WH.conf.backpack"},
|
||||
beltpouch1: {nbslots: 4, itemtype:"equipment",label: "WH.conf.beltpouch1"},
|
||||
beltpouch2: {nbslots: 4, itemtype:"equipment", label: "WH.conf.beltpouch2"},
|
||||
beltpouch3: {nbslots: 4, itemtype:"equipment", label: "WH.conf.beltpouch3"},
|
||||
belt: {nbslots: 6, itemtype:"equipment", container: true, available: true, parent: undefined, label: "WH.conf.belt"},
|
||||
quiver: {nbslots: 20, itemtype:"equipment",container: true, available: true, parent: undefined, label: "WH.conf.quiver"},
|
||||
backpack: {nbslots: 12, itemtype:"equipment",container: true, available: true, parent: undefined, label: "WH.conf.backpack"},
|
||||
beltpouch1: {nbslots: 4, itemtype:"equipment",container: true, available: true, parent: undefined, label: "WH.conf.beltpouch1"},
|
||||
beltpouch2: {nbslots: 4, itemtype:"equipment", container: true, available: true, parent: undefined, label: "WH.conf.beltpouch2"},
|
||||
beltpouch3: {nbslots: 4, itemtype:"equipment", container: true, available: true, parent: undefined, label: "WH.conf.beltpouch3"},
|
||||
scrollcase: {nbslots: 17, itemtype:"equipment", container: true, available: false, parent: undefined, label: "WH.conf.scrollcase"},
|
||||
wandcase: {nbslots: 10, itemtype:"equipment", container: true, available: false, parent: undefined, label: "WH.conf.wandcase"},
|
||||
potioncase: {nbslots: 8, itemtype:"equipment", container: true, available: false, parent: undefined, label: "WH.conf.potioncase"},
|
||||
bagholding: {nbslots: 30, itemtype:"equipment", container: true, available: false, parent: undefined, label: "WH.conf.bagholding"},
|
||||
quiverholding: {nbslots: 9999, itemtype:"equipment", container: true, available: false, parent: undefined, label: "WH.conf.quiverholding"},
|
||||
backpackholding: {nbslots: 90, itemtype:"equipment", container: true, available: false, parent: undefined, label: "WH.conf.backpackholding"},
|
||||
smallchest: {nbslots: 6, itemtype:"equipment", container: true, available: false, parent: undefined, label: "WH.conf.smallchest"},
|
||||
mediumchest: {nbslots: 12, itemtype:"equipment", container: true, available: false, parent: undefined, label: "WH.conf.mediumchest"},
|
||||
largechest: {nbslots: 24, itemtype:"equipment", container: true, available: false, parent: undefined, label: "WH.conf.largechest"},
|
||||
hugechest: {nbslots: 24, itemtype:"equipment", container: true, available: false, parent: undefined, label: "WH.conf.hugechest"},
|
||||
},
|
||||
|
||||
progressionList: {
|
||||
"high": "High (+6HP/Lvl)",
|
||||
"medium": "Medium (+4HP/Lvl)",
|
||||
"low": "Low (+2 HP/Lvl)"
|
||||
},
|
||||
|
||||
poisonApplication: {
|
||||
touch: "WH.ui.Touch",
|
||||
ingestion: "WH.ui.Ingestion",
|
||||
weapon: "WH.ui.Weapon"
|
||||
},
|
||||
|
||||
saveType: {
|
||||
halfdmg: "WH.ui.halfdamage",
|
||||
ignore: "WH.ui.ignoreeffect"
|
||||
},
|
||||
|
||||
conditionType : {
|
||||
generic: "WH.ui.generic",
|
||||
bless: "WH.ui.bless",
|
||||
spell: "WH.ui.spell",
|
||||
disease: "WH.ui.disease",
|
||||
poison: "WH.ui.poison",
|
||||
curse: "WH.u,i.curse"
|
||||
},
|
||||
|
||||
conditionDuration: {
|
||||
permanent: "WH.ui.permanent",
|
||||
temporary: "WH.ui.temporary"
|
||||
},
|
||||
|
||||
conditionSpecialDuration : {
|
||||
infinite: "WH.ui.infinite",
|
||||
withineor: "WH.uiwithineor",
|
||||
beginr: "WH.ui.beginr",
|
||||
nextr: "WH.ui.nextr",
|
||||
nextcombat: "WH.ui.nextcombat",
|
||||
untilendcombat: "WH.ui.untilendcombat",
|
||||
beginturn: "WH.ui.beginturn",
|
||||
endturn: "WH.ui.endturn"
|
||||
},
|
||||
|
||||
identifiedState: {
|
||||
unknown: "WH.conf.unknown",
|
||||
yes:"WH.conf.yes",
|
||||
no:"WH.conf.no",
|
||||
notapplicable:"WH.conf.notapplicable"
|
||||
}
|
||||
|
||||
}
|
||||
@@ -11,6 +11,7 @@
|
||||
import { WarheroActor } from "./warhero-actor.js";
|
||||
import { WarheroItemSheet } from "./warhero-item-sheet.js";
|
||||
import { WarheroActorSheet } from "./warhero-actor-sheet.js";
|
||||
import { WarheroPartySheet } from "./warhero-party-sheet.js";
|
||||
import { WarheroNPCSheet } from "./warhero-npc-sheet.js";
|
||||
import { WarheroMonsterSheet } from "./warhero-monster-sheet.js";
|
||||
import { WarheroUtility } from "./warhero-utility.js";
|
||||
@@ -56,7 +57,6 @@ Hooks.once("init", async function () {
|
||||
CONFIG.Combat.documentClass = WarheroCombat
|
||||
CONFIG.Actor.documentClass = WarheroActor
|
||||
CONFIG.Item.documentClass = WarheroItem
|
||||
//CONFIG.Token.objectClass = WarheroToken
|
||||
|
||||
/* -------------------------------------------- */
|
||||
// Register sheet application classes
|
||||
@@ -64,6 +64,7 @@ Hooks.once("init", async function () {
|
||||
Actors.registerSheet("fvtt-warhero", WarheroActorSheet, { types: ["character"], makeDefault: true });
|
||||
Actors.registerSheet("fvtt-warhero", WarheroNPCSheet, { types: ["npc"], makeDefault: false });
|
||||
Actors.registerSheet("fvtt-warhero", WarheroMonsterSheet, { types: ["monster"], makeDefault: false });
|
||||
Actors.registerSheet("fvtt-warhero", WarheroPartySheet, { types: ["party"], makeDefault: false });
|
||||
|
||||
Items.unregisterSheet("core", ItemSheet);
|
||||
Items.registerSheet("fvtt-warhero", WarheroItemSheet, { makeDefault: true });
|
||||
@@ -71,16 +72,6 @@ Hooks.once("init", async function () {
|
||||
WarheroUtility.init()
|
||||
});
|
||||
|
||||
/* -------------------------------------------- */
|
||||
function welcomeMessage() {
|
||||
/*ChatMessage.create({
|
||||
user: game.user.id,
|
||||
whisper: [game.user.id],
|
||||
content: `<div id="welcome-message-crucible"><span class="rdd-roll-part">
|
||||
<strong>Welcome to the Warhero RPG.</strong>
|
||||
` });*/
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/* Foundry VTT Initialization */
|
||||
/* -------------------------------------------- */
|
||||
@@ -89,29 +80,15 @@ Hooks.once("ready", function () {
|
||||
// User warning
|
||||
if (!game.user.isGM && game.user.character == undefined) {
|
||||
ui.notifications.info("Warning ! No character linked to your user !");
|
||||
/*ChatMessage.create({
|
||||
content: "<b>WARNING</b> The player " + game.user.name + " is not linked to a character !",
|
||||
user: game.user._id
|
||||
});*/
|
||||
}
|
||||
|
||||
// CSS patch for v9
|
||||
if (game.version) {
|
||||
let sidebar = document.getElementById("sidebar");
|
||||
sidebar.style.width = "min-content";
|
||||
}
|
||||
|
||||
welcomeMessage();
|
||||
WarheroUtility.ready()
|
||||
WarheroCommands.init()
|
||||
WarheroHotbar.initDropbar()
|
||||
|
||||
})
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/* Foundry VTT Initialization */
|
||||
/* -------------------------------------------- */
|
||||
Hooks.on("chatMessage", (html, content, msg) => {
|
||||
/*Hooks.on("chatMessage", (html, content, msg) => {
|
||||
if (content[0] == '/') {
|
||||
let regExp = /(\S+)/g;
|
||||
let commands = content.match(regExp);
|
||||
@@ -120,5 +97,5 @@ Hooks.on("chatMessage", (html, content, msg) => {
|
||||
}
|
||||
}
|
||||
return true;
|
||||
});
|
||||
});*/
|
||||
|
||||
|
||||
57
modules/warhero-party-sheet.js
Normal file
57
modules/warhero-party-sheet.js
Normal file
@@ -0,0 +1,57 @@
|
||||
/**
|
||||
* Extend the basic ActorSheet with some very simple modifications
|
||||
* @extends {ActorSheet}
|
||||
*/
|
||||
import { WarheroActorSheet } from "./warhero-actor-sheet.js";
|
||||
import { WarheroUtility } from "./warhero-utility.js";
|
||||
|
||||
/* -------------------------------------------- */
|
||||
export class WarheroPartySheet extends WarheroActorSheet {
|
||||
|
||||
/** @override */
|
||||
static get defaultOptions() {
|
||||
|
||||
return mergeObject(super.defaultOptions, {
|
||||
classes: ["warhero-rpg", "sheet", "actor"],
|
||||
template: "systems/fvtt-warhero/templates/party-sheet.html",
|
||||
width: 640,
|
||||
height: 720,
|
||||
tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "stats" }],
|
||||
dragDrop: [{ dragSelector: ".item-list .item", dropSelector: null }],
|
||||
editScore: true
|
||||
});
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async getData() {
|
||||
|
||||
const objectData = duplicate(this.object.system)
|
||||
|
||||
let formData = {
|
||||
title: this.title,
|
||||
id: this.actor.id,
|
||||
type: this.actor.type,
|
||||
img: this.actor.img,
|
||||
name: this.actor.name,
|
||||
editable: this.isEditable,
|
||||
cssClass: this.isEditable ? "editable" : "locked",
|
||||
system: objectData,
|
||||
limited: this.object.limited,
|
||||
totalMoney: this.actor.computeTotalMoney(),
|
||||
equipments: duplicate(this.actor.getEquipmentsOnly()),
|
||||
//moneys: duplicate(this.actor.getMoneys()),
|
||||
description: await TextEditor.enrichHTML(this.object.system.biodata.description, {async: true}),
|
||||
notes: await TextEditor.enrichHTML(this.object.system.biodata.notes, {async: true}),
|
||||
options: this.options,
|
||||
owner: this.document.isOwner,
|
||||
editScore: this.options.editScore,
|
||||
isGM: game.user.isGM
|
||||
}
|
||||
formData.partySlots = this.actor.buildPartySlots()
|
||||
|
||||
this.formData = formData
|
||||
console.log("PARTY : ", formData, this.object);
|
||||
return formData;
|
||||
}
|
||||
|
||||
}
|
||||
@@ -231,6 +231,7 @@ export class WarheroUtility {
|
||||
'systems/fvtt-warhero/templates/partial-item-description.html',
|
||||
'systems/fvtt-warhero/templates/partial-item-common-equipment.html',
|
||||
'systems/fvtt-warhero/templates/partial-actor-equipment.html',
|
||||
'systems/fvtt-warhero/templates/partial-container.html',
|
||||
]
|
||||
return loadTemplates(templatePaths);
|
||||
}
|
||||
@@ -552,7 +553,7 @@ export class WarheroUtility {
|
||||
let actor = game.actors.get(rollData.actorId)
|
||||
|
||||
if (rollData.mode == "power") {
|
||||
let manaCost = Array.from(rollData.powerLevel)[0]
|
||||
let manaCost = rollData.powerLevel
|
||||
if (actor.spentMana(manaCost)) {
|
||||
let powerKey = "level" + rollData.powerLevel
|
||||
rollData.powerText = rollData.power.system[powerKey]
|
||||
@@ -592,6 +593,9 @@ export class WarheroUtility {
|
||||
if (rollData.stat) {
|
||||
diceFormula += "+" + rollData.stat.value
|
||||
}
|
||||
if (rollData.statBonus) {
|
||||
diceFormula += "+" + rollData.statBonus.value
|
||||
}
|
||||
}
|
||||
if (rollData.usemWeaponMalus) {
|
||||
diceFormula += "+" + rollData.mWeaponMalus
|
||||
@@ -615,6 +619,10 @@ export class WarheroUtility {
|
||||
rollData.isCriticalFailure = true
|
||||
}
|
||||
|
||||
if ( rollData.stat.hasuse ) {
|
||||
actor.incrementUse(rollData)
|
||||
}
|
||||
|
||||
let msg = await this.createChatWithRollMode(rollData.alias, {
|
||||
content: await renderTemplate(`systems/fvtt-warhero/templates/chat-generic-result.html`, rollData)
|
||||
})
|
||||
|
||||
@@ -876,16 +876,35 @@ li {
|
||||
|
||||
/* background: rgb(105,85,65) url("../images/ui/texture_feuille_perso_onglets.webp") no-repeat right bottom;*/
|
||||
|
||||
#sidebar.collapsed {
|
||||
height: 470px !important;
|
||||
}
|
||||
|
||||
#sidebar-tabs > .collapsed,
|
||||
#chat-controls .chat-control-icon {
|
||||
color: rgba(220, 220, 220, 0.75);
|
||||
text-shadow: 1px 1px 0 rgba(0, 0, 0, 0.75);
|
||||
}
|
||||
|
||||
#sidebar-tabs {
|
||||
flex: 0 0 28px;
|
||||
box-sizing: border-box;
|
||||
margin: 0 0 3px;
|
||||
border-bottom: 1px solid rgba(0,0,0,0);
|
||||
box-shadow: inset 0 0 2rem rgba(0,0,0,0.5);
|
||||
}
|
||||
|
||||
#sidebar-tabs > .item.active {
|
||||
border: 1px solid rgba(114,98,72,1);
|
||||
background: rgba(30, 25, 20, 0.75);
|
||||
box-shadow: 0 0 6px inset rgba(114,98,72,1);
|
||||
}
|
||||
|
||||
#sidebar #sidebar-tabs i{
|
||||
width: 23px;
|
||||
height: 23px;
|
||||
/*display: inline-block;*/
|
||||
background-position:center;
|
||||
background-size:cover;
|
||||
text-shadow: 1px 1px 0 rgba(0,0,0,0.75);
|
||||
}
|
||||
|
||||
.sidebar-tab .directory-list .entity {
|
||||
border-top: 1px dashed rgba(0, 0, 0, 0.25);
|
||||
border-bottom: 0 none;
|
||||
@@ -896,6 +915,7 @@ li {
|
||||
background: rgba(0, 0, 0, 0.05);
|
||||
cursor: pointer;
|
||||
}
|
||||
|
||||
.chat-message-header {
|
||||
background: rgba(220, 220, 210, 0.5);
|
||||
font-size: 1.1rem;
|
||||
@@ -910,6 +930,7 @@ li {
|
||||
.chat-message .message-header .whisper-to {
|
||||
font-size: 0.9rem;
|
||||
}
|
||||
|
||||
.chat-actor-name {
|
||||
padding: 4px;
|
||||
}
|
||||
@@ -1028,21 +1049,6 @@ li {
|
||||
box-shadow: inset 0 0 2rem rgba(0, 0, 0, 0.5);
|
||||
}
|
||||
|
||||
#sidebar-tabs > .item.active {
|
||||
border: 1px solid rgba(114, 98, 72, 1);
|
||||
background: rgba(30, 25, 20, 0.75);
|
||||
box-shadow: 0 0 6px inset rgba(114, 98, 72, 1);
|
||||
}
|
||||
|
||||
#sidebar #sidebar-tabs i {
|
||||
width: 25px;
|
||||
height: 25px;
|
||||
display: inline-block;
|
||||
background-position: center;
|
||||
background-size: cover;
|
||||
text-shadow: 1px 1px 0 rgba(0, 0, 0, 0.75);
|
||||
}
|
||||
|
||||
/*--------------------------------------------------------------------------*/
|
||||
/* Control, Tool, hotbar & navigation */
|
||||
|
||||
@@ -1486,11 +1492,22 @@ li {
|
||||
max-width: 22rem;
|
||||
min-width: 22rem;
|
||||
}
|
||||
.item-name-label-long3 {
|
||||
flex-grow: 2;
|
||||
max-width: 32rem;
|
||||
min-width: 32rem;
|
||||
}
|
||||
.item-name-label-level2 {
|
||||
flex-grow: 2;
|
||||
max-width: 9rem;
|
||||
min-width: 9rem;
|
||||
}
|
||||
.item-field-label-2rem {
|
||||
flex-grow: 1;
|
||||
margin-top: 4px;
|
||||
max-width: 1.2rem;
|
||||
min-width: 1.2rem;
|
||||
}
|
||||
.item-field-label-short {
|
||||
flex-grow: 1;
|
||||
margin-top: 4px;
|
||||
|
||||
@@ -107,7 +107,7 @@
|
||||
"styles": [
|
||||
"styles/simple.css"
|
||||
],
|
||||
"version": "10.0.29",
|
||||
"version": "10.0.44",
|
||||
"compatibility": {
|
||||
"minimum": "10",
|
||||
"verified": "10",
|
||||
@@ -115,7 +115,7 @@
|
||||
},
|
||||
"title": "Warhero RPG",
|
||||
"manifest": "https://www.uberwald.me/gitea/public/fvtt-warhero/raw/branch/master/system.json",
|
||||
"download": "https://www.uberwald.me/gitea/uberwald/fvtt-warhero/archive/fvtt-warhero-10.0.29.zip",
|
||||
"download": "https://www.uberwald.me/gitea/uberwald/fvtt-warhero/archive/fvtt-warhero-10.0.44.zip",
|
||||
"url": "https://www.uberwald.me/gitea/public/fvtt-warhero",
|
||||
"background": "images/ui/warhero_welcome_page.webp",
|
||||
"id": "fvtt-warhero"
|
||||
|
||||
146
template.json
146
template.json
@@ -3,7 +3,8 @@
|
||||
"types": [
|
||||
"character",
|
||||
"npc",
|
||||
"monster"
|
||||
"monster",
|
||||
"party"
|
||||
],
|
||||
"templates": {
|
||||
"biodata": {
|
||||
@@ -61,8 +62,8 @@
|
||||
"style": "edit",
|
||||
"hasmax": true,
|
||||
"isheader": true,
|
||||
"max": 1,
|
||||
"value": 1
|
||||
"max": 30,
|
||||
"value": 30
|
||||
},
|
||||
"knowledge": {
|
||||
"label": "WH.ui.Knowledge",
|
||||
@@ -70,15 +71,16 @@
|
||||
"style": "edit",
|
||||
"hasmax": false,
|
||||
"roll": true,
|
||||
"max": 1,
|
||||
"value": 1
|
||||
"max": 0,
|
||||
"value": 0
|
||||
},
|
||||
"def": {
|
||||
"label": "WH.ui.Defence",
|
||||
"abbrev": "def",
|
||||
"style": "edit",
|
||||
"max": 1,
|
||||
"value": 1
|
||||
"iscombat": true,
|
||||
"max": 12,
|
||||
"value": 12
|
||||
},
|
||||
"txcm": {
|
||||
"label": "WH.ui.Throw2HitM",
|
||||
@@ -86,8 +88,9 @@
|
||||
"istxc": true,
|
||||
"style": "edit",
|
||||
"roll": true,
|
||||
"max": 1,
|
||||
"value": 1
|
||||
"iscombat": true,
|
||||
"max": 0,
|
||||
"value": 0
|
||||
},
|
||||
"txcr": {
|
||||
"label": "WH.ui.Throw2HitR",
|
||||
@@ -95,8 +98,9 @@
|
||||
"istxc": true,
|
||||
"style": "edit",
|
||||
"roll": true,
|
||||
"max": 1,
|
||||
"value": 1
|
||||
"iscombat": true,
|
||||
"max": 0,
|
||||
"value": 0
|
||||
},
|
||||
"mana": {
|
||||
"label": "WH.ui.Mana",
|
||||
@@ -104,36 +108,38 @@
|
||||
"style": "edit",
|
||||
"hasmax": true,
|
||||
"isheader": true,
|
||||
"max": 1,
|
||||
"value": 1
|
||||
"max": 3,
|
||||
"value": 3
|
||||
},
|
||||
"ini": {
|
||||
"label": "WH.ui.Initiative",
|
||||
"abbrev": "ini",
|
||||
"style": "edit",
|
||||
"max": 1,
|
||||
"value": 1
|
||||
"iscombat": true,
|
||||
"roll": true,
|
||||
"max": 0,
|
||||
"value": 0
|
||||
},
|
||||
"movearth": {
|
||||
"label": "WH.ui.Movement",
|
||||
"abbrev": "mov",
|
||||
"style": "edit",
|
||||
"max": 1,
|
||||
"value": 1
|
||||
"max": 6,
|
||||
"value": 6
|
||||
},
|
||||
"movswim": {
|
||||
"label": "WH.ui.MovementSwim",
|
||||
"abbrev": "mov",
|
||||
"style": "edit",
|
||||
"max": 1,
|
||||
"value": 1
|
||||
"max": 0,
|
||||
"value": 0
|
||||
},
|
||||
"movfly": {
|
||||
"label": "WH.ui.MovementFly",
|
||||
"abbrev": "mov",
|
||||
"style": "edit",
|
||||
"max": 1,
|
||||
"value": 1
|
||||
"max": 0,
|
||||
"value": 0
|
||||
}
|
||||
},
|
||||
"secondary": {
|
||||
@@ -147,6 +153,7 @@
|
||||
"malusmultiweapon": {
|
||||
"label": "WH.ui.malusmultiweapon",
|
||||
"abbrev": "malusmultiweapon",
|
||||
"iscombat": true,
|
||||
"style": "edit",
|
||||
"value": 0
|
||||
},
|
||||
@@ -154,6 +161,7 @@
|
||||
"label": "WH.ui.drbonus",
|
||||
"abbrev": "drbonus",
|
||||
"style": "edit",
|
||||
"iscombat": true,
|
||||
"value": 0
|
||||
},
|
||||
"drbonustotal": {
|
||||
@@ -161,12 +169,14 @@
|
||||
"abbrev": "drbonustotal",
|
||||
"disabled": true,
|
||||
"style": "edit",
|
||||
"iscombat": true,
|
||||
"value": 0
|
||||
},
|
||||
"parrybonus": {
|
||||
"label": "WH.ui.parrybonus",
|
||||
"abbrev": "parrybonus",
|
||||
"isparrybonus": true,
|
||||
"iscombat": true,
|
||||
"style": "edit",
|
||||
"value": 0
|
||||
},
|
||||
@@ -175,16 +185,22 @@
|
||||
"abbrev": "parrybonustotal",
|
||||
"disabled": true,
|
||||
"style": "edit",
|
||||
"iscombat": true,
|
||||
"roll": true,
|
||||
"value": 0
|
||||
},
|
||||
"counterspell": {
|
||||
"label": "WH.ui.counterspell",
|
||||
"stat": "min",
|
||||
"abbrev": "counterspell",
|
||||
"style": "edit",
|
||||
"hasmax": true,
|
||||
"hasmax": false,
|
||||
"roll": true,
|
||||
"max": 1,
|
||||
"value": 0
|
||||
"value": 0,
|
||||
"hasuse": true,
|
||||
"nbuse": 0,
|
||||
"maxuse": 0
|
||||
},
|
||||
"createitem": {
|
||||
"label": "WH.ui.createitem",
|
||||
@@ -206,6 +222,11 @@
|
||||
"description": ""
|
||||
}
|
||||
},
|
||||
"party": {
|
||||
"templates": [
|
||||
"biodata"
|
||||
]
|
||||
},
|
||||
"character": {
|
||||
"templates": [
|
||||
"biodata",
|
||||
@@ -236,7 +257,13 @@
|
||||
"power",
|
||||
"language",
|
||||
"condition",
|
||||
"class"
|
||||
"class",
|
||||
"money",
|
||||
"potion",
|
||||
"poison",
|
||||
"trap",
|
||||
"classitem",
|
||||
"competency"
|
||||
],
|
||||
"templates": {
|
||||
"commonclassrace": {
|
||||
@@ -260,8 +287,73 @@
|
||||
}
|
||||
}
|
||||
},
|
||||
"competency": {
|
||||
"description": ""
|
||||
},
|
||||
"potion": {
|
||||
"cost": 0,
|
||||
"quantity": 1,
|
||||
"slotused": 1,
|
||||
"slotlocation": "backpack",
|
||||
"isidentified": "unknown",
|
||||
"alchemycost": "",
|
||||
"preparetime": "",
|
||||
"durationround": 0,
|
||||
"description": ""
|
||||
},
|
||||
"poison": {
|
||||
"cost": 0,
|
||||
"quantity": 1,
|
||||
"slotused": 1,
|
||||
"slotlocation": "backpack",
|
||||
"isidentified": "unknown",
|
||||
"application": "",
|
||||
"preparecost": "",
|
||||
"preparetime": "",
|
||||
"damageroll": "",
|
||||
"durationround": 0,
|
||||
"savesdc": 0,
|
||||
"savetype": "",
|
||||
"description": ""
|
||||
},
|
||||
"trap": {
|
||||
"cost": 0,
|
||||
"quantity": 1,
|
||||
"slotused": 1,
|
||||
"slotlocation": "backpack",
|
||||
"isidentified": "unknown",
|
||||
"dcfind": 0,
|
||||
"dcdisable": 0,
|
||||
"throwtohit": 0,
|
||||
"damageroll": "",
|
||||
"description": ""
|
||||
},
|
||||
"classitem": {
|
||||
"cost": 0,
|
||||
"quantity": 1,
|
||||
"slotused": 1,
|
||||
"slotlocation": "backpack",
|
||||
"isidentified": "unknown",
|
||||
"class": "",
|
||||
"mandatoryfor": "",
|
||||
"description": ""
|
||||
},
|
||||
"money": {
|
||||
"quantity": 0,
|
||||
"slotlocation": "backpack",
|
||||
"description": ""
|
||||
},
|
||||
"condition": {
|
||||
"conditiontype": "",
|
||||
"duration": "",
|
||||
"begin": "",
|
||||
"specialduration": "",
|
||||
"durationvalue": 0,
|
||||
"durationunit": "",
|
||||
"shortdescription": "",
|
||||
"dcsave": 0,
|
||||
"incubationtime": "",
|
||||
"diseaseduration": "",
|
||||
"description": ""
|
||||
},
|
||||
"class": {
|
||||
@@ -286,8 +378,10 @@
|
||||
"description": ""
|
||||
},
|
||||
"skill": {
|
||||
"raceskill": false,
|
||||
"classskill": false,
|
||||
"unlimited": false,
|
||||
"acquiredatlevel": 0,
|
||||
"currentuse": 0,
|
||||
"maxuse": 0,
|
||||
"description": ""
|
||||
@@ -303,6 +397,7 @@
|
||||
"quantity": 1,
|
||||
"slotused": 1,
|
||||
"slotlocation": "weapon1",
|
||||
"isidentified": "unknown",
|
||||
"description": ""
|
||||
},
|
||||
"armor": {
|
||||
@@ -313,6 +408,7 @@
|
||||
"quantity": 1,
|
||||
"slotused": 1,
|
||||
"slotlocation": "armor",
|
||||
"isidentified": "unknown",
|
||||
"description": ""
|
||||
},
|
||||
"shield": {
|
||||
@@ -323,6 +419,7 @@
|
||||
"quantity": 1,
|
||||
"slotused": 1,
|
||||
"slotlocation": "shield",
|
||||
"isidentified": "unknown",
|
||||
"description": ""
|
||||
},
|
||||
"equipment": {
|
||||
@@ -333,6 +430,7 @@
|
||||
"slotused": 1,
|
||||
"slotlocation": "backpack",
|
||||
"providedslot": 0,
|
||||
"isidentified": "unknown",
|
||||
"description": ""
|
||||
},
|
||||
"power": {
|
||||
|
||||
@@ -27,6 +27,18 @@
|
||||
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</li>
|
||||
{{#if (count classes)}}
|
||||
{{#each classes as |class idx|}}
|
||||
<li class="item flexrow list-item" data-item-id="{{class._id}}">
|
||||
<label class="item-field-label-medium">{{localize "WH.ui.class"}}</label>
|
||||
<a class="item-edit"><img class="sheet-competence-img" src="{{class.img}}"></a>
|
||||
<input type="text" class="item-field-label-medium" disabled value="{{class.name}}" data-dtype="String" />
|
||||
<div class="item-controls item-controls-fixed">
|
||||
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</li>
|
||||
{{/each}}
|
||||
{{else}}
|
||||
<li class="item flexrow list-item" data-item-id="{{class._id}}">
|
||||
<label class="item-field-label-medium">{{localize "WH.ui.class"}}</label>
|
||||
<a class="item-edit"><img class="sheet-competence-img" src="{{class.img}}"></a>
|
||||
@@ -35,6 +47,7 @@
|
||||
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</li>
|
||||
{{/if}}
|
||||
<li class="item flexrow list-item" >
|
||||
<label class="item-field-label-medium">{{localize "WH.ui.religion"}}</label>
|
||||
<input type="text" class="item-field-label-medium" name="system.biodata.religion" value="{{system.biodata.religion}}" data-dtype="String" />
|
||||
@@ -75,7 +88,7 @@
|
||||
{{!-- Sheet Body --}}
|
||||
<section class="sheet-body">
|
||||
|
||||
{{!-- Skills Tab --}}
|
||||
{{!-- Main Tab --}}
|
||||
<div class="tab main" data-group="primary" data-tab="main">
|
||||
|
||||
<div class="flexrow">
|
||||
@@ -83,42 +96,13 @@
|
||||
<div class="ability-item">
|
||||
<ul>
|
||||
{{#each system.attributes as |attr key|}}
|
||||
{{#if (not attr.iscombat)}}
|
||||
{{#if (not attr.isheader)}}
|
||||
{{> systems/fvtt-warhero/templates/partial-actor-stat-block.html stat=attr key=key path="attributes" fieldClass="item-field-label-vlong"}}
|
||||
{{/if}}
|
||||
{{/if}}
|
||||
{{/each}}
|
||||
</ul>
|
||||
|
||||
<div>
|
||||
<ul class="stat-list alternate-list">
|
||||
<li class="item flexrow list-item items-title-bg">
|
||||
<span class="item-name-label-header-long">
|
||||
<h3><label class="items-title-text">{{localize "WH.ui.competency"}}</label></h3>
|
||||
</span>
|
||||
</li>
|
||||
{{#each competency.weapons as |cdata key|}}
|
||||
{{#if cdata}}
|
||||
<li class="item flexrow list-item list-item-shadow" data-item-id="{{language._id}}">
|
||||
<span class="item-name-label-long">{{localize "WH.ui.weapons"}} {{localize cdata.label}}</span>
|
||||
</li>
|
||||
{{/if}}
|
||||
{{/each}}
|
||||
{{#each competency.shields as |cdata key|}}
|
||||
{{#if cdata}}
|
||||
<li class="item flexrow list-item list-item-shadow" data-item-id="{{language._id}}">
|
||||
<span class="item-name-label-long">{{localize "WH.ui.shields"}} {{localize cdata.label}}</span>
|
||||
</li>
|
||||
{{/if}}
|
||||
{{/each}}
|
||||
{{#each competency.armors as |cdata key|}}
|
||||
{{#if cdata}}
|
||||
<li class="item flexrow list-item list-item-shadow" data-item-id="{{language._id}}">
|
||||
<span class="item-name-label-long">{{localize "WH.ui.armors"}} {{localize cdata.label}}</span>
|
||||
</li>
|
||||
{{/if}}
|
||||
{{/each}}
|
||||
</ul>
|
||||
</div>
|
||||
|
||||
</div>
|
||||
|
||||
@@ -135,7 +119,9 @@
|
||||
|
||||
|
||||
{{#each system.secondary as |second key|}}
|
||||
{{> systems/fvtt-warhero/templates/partial-actor-stat-block.html stat=second key=key path="secondary" fieldClass="item-field-label-vlong"}}
|
||||
{{#if (not second.iscombat)}}
|
||||
{{> systems/fvtt-warhero/templates/partial-actor-stat-block.html stat=second key=key path="secondary" fieldClass="item-field-label-vlong"}}
|
||||
{{/if}}
|
||||
{{/each}}
|
||||
|
||||
</ul>
|
||||
@@ -170,8 +156,28 @@
|
||||
|
||||
{{!-- Combat Tab --}}
|
||||
<div class="tab combat" data-group="primary" data-tab="combat">
|
||||
|
||||
<div class="flexcol">
|
||||
|
||||
<div class="grid grid2col">
|
||||
<ul class="stat-list alternate-list">
|
||||
{{#with system.attributes.def as |stat|}}
|
||||
{{> systems/fvtt-warhero/templates/partial-actor-stat-block.html stat=stat key="def" path="attributes" fieldClass="item-field-label-vlong"}}
|
||||
{{/with}}
|
||||
{{#with system.attributes.ini as |stat|}}
|
||||
{{> systems/fvtt-warhero/templates/partial-actor-stat-block.html stat=stat key="ini" path="attributes" fieldClass="item-field-label-vlong"}}
|
||||
{{/with}}
|
||||
</ul>
|
||||
<ul class="stat-list alternate-list">
|
||||
{{#with system.attributes.txcm as |stat|}}
|
||||
{{> systems/fvtt-warhero/templates/partial-actor-stat-block.html stat=stat key="txcm" path="attributes" fieldClass="item-field-label-vlong"}}
|
||||
{{/with}}
|
||||
{{#with system.attributes.txcr as |stat|}}
|
||||
{{> systems/fvtt-warhero/templates/partial-actor-stat-block.html stat=stat key="txch" path="attributes" fieldClass="item-field-label-vlong"}}
|
||||
{{/with}}
|
||||
</ul>
|
||||
</div>
|
||||
|
||||
<div>
|
||||
<ul class="stat-list alternate-list">
|
||||
<li class="item flexrow list-item items-title-bg">
|
||||
@@ -185,13 +191,13 @@
|
||||
<label class="short-label">{{localize "WH.ui.Damage"}}</label>
|
||||
</span>
|
||||
</li>
|
||||
{{#each weapons as |weapon key|}}
|
||||
{{#each equippedWeapons as |weapon key|}}
|
||||
<li class="item flexrow list-item list-item-shadow" data-item-id="{{weapon._id}}">
|
||||
<a class="item-edit item-name-img" title="Edit Item"><img class="sheet-competence-img"
|
||||
src="{{weapon.img}}" /></a>
|
||||
<span class="item-name-label-long"><a class="roll-weapon"><i class="fa-solid fa-dice-d20"></i>{{weapon.name}}</a></span>
|
||||
|
||||
<span class="item-field-label-medium">{{weapon.system.weapontype}}</span>
|
||||
<span class="item-field-label-medium">{{localize (concat "WH.conf." weapon.system.weapontype)}}</span>
|
||||
|
||||
{{#if (eq system.weapontype "special")}}
|
||||
<span class="item-field-label-medium"><a class="roll-damage"><i class="fa-solid fa-dice-d20"></i>{{weapon.system.damageformula}}</a></span>
|
||||
@@ -212,6 +218,19 @@
|
||||
</ul>
|
||||
</div>
|
||||
|
||||
<div class="grid grid2col">
|
||||
<ul class="stat-list alternate-list">
|
||||
{{#with system.secondary.parrybonus as |stat|}}
|
||||
{{> systems/fvtt-warhero/templates/partial-actor-stat-block.html stat=stat key="parrybonus" path="secondary" fieldClass="item-field-label-vlong"}}
|
||||
{{/with}}
|
||||
</ul>
|
||||
<ul class="stat-list alternate-list">
|
||||
{{#with system.secondary.parrybonustotal as |stat|}}
|
||||
{{> systems/fvtt-warhero/templates/partial-actor-stat-block.html stat=stat key="parrybonustotal" path="secondary" fieldClass="item-field-label-vlong"}}
|
||||
{{/with}}
|
||||
</ul>
|
||||
</div>
|
||||
|
||||
<div>
|
||||
<ul class="stat-list alternate-list">
|
||||
<li class="item flexrow list-item items-title-bg">
|
||||
@@ -225,7 +244,7 @@
|
||||
<label class="short-label">{{localize "WH.ui.parrybonus"}}</label>
|
||||
</span>
|
||||
</li>
|
||||
{{#each shields as |shield key|}}
|
||||
{{#each equippedShields as |shield key|}}
|
||||
<li class="item flexrow list-item list-item-shadow" data-item-id="{{shield._id}}">
|
||||
<a class="item-edit item-name-img" title="Edit Item"><img class="sheet-competence-img"
|
||||
src="{{shield.img}}" /></a>
|
||||
@@ -243,6 +262,19 @@
|
||||
{{/each}}
|
||||
</ul>
|
||||
</div>
|
||||
|
||||
<div class="grid grid2col">
|
||||
<ul class="stat-list alternate-list">
|
||||
{{#with system.secondary.drbonus as |stat|}}
|
||||
{{> systems/fvtt-warhero/templates/partial-actor-stat-block.html stat=stat key="drbonus" path="secondary" fieldClass="item-field-label-vlong"}}
|
||||
{{/with}}
|
||||
</ul>
|
||||
<ul class="stat-list alternate-list">
|
||||
{{#with system.secondary.drbonustotal as |stat|}}
|
||||
{{> systems/fvtt-warhero/templates/partial-actor-stat-block.html stat=stat key="drbonustotal" path="secondary" fieldClass="item-field-label-vlong"}}
|
||||
{{/with}}
|
||||
</ul>
|
||||
</div>
|
||||
|
||||
<div>
|
||||
<ul class="stat-list alternate-list">
|
||||
@@ -257,7 +289,7 @@
|
||||
<label class="short-label">{{localize "WH.ui.damagereduction"}}</label>
|
||||
</span>
|
||||
</li>
|
||||
{{#each armors as |armor key|}}
|
||||
{{#each equippedArmors as |armor key|}}
|
||||
<li class="item flexrow list-item list-item-shadow" data-item-id="{{armor._id}}">
|
||||
<a class="item-edit item-name-img" title="Edit Item"><img class="sheet-competence-img"
|
||||
src="{{armor.img}}" /></a>
|
||||
@@ -276,6 +308,51 @@
|
||||
</ul>
|
||||
</div>
|
||||
|
||||
<div>
|
||||
<ul class="stat-list alternate-list">
|
||||
<li class="item flexrow list-item items-title-bg">
|
||||
<span class="item-name-label-header-long">
|
||||
<h3><label class="items-title-text">{{localize "WH.ui.competency"}}</label></h3>
|
||||
</span>
|
||||
</li>
|
||||
{{#each competency.weapons as |cdata key|}}
|
||||
{{#if cdata}}
|
||||
<li class="item flexrow list-item list-item-shadow" data-item-id="{{language._id}}">
|
||||
<span class="item-name-label-long">{{localize "WH.ui.weapons"}} {{localize cdata.label}}</span>
|
||||
</li>
|
||||
{{/if}}
|
||||
{{/each}}
|
||||
{{#each competency.shields as |cdata key|}}
|
||||
{{#if cdata}}
|
||||
<li class="item flexrow list-item list-item-shadow" data-item-id="{{language._id}}">
|
||||
<span class="item-name-label-long">{{localize "WH.ui.shields"}} {{localize cdata.label}}</span>
|
||||
</li>
|
||||
{{/if}}
|
||||
{{/each}}
|
||||
{{#each competency.armors as |cdata key|}}
|
||||
{{#if cdata}}
|
||||
<li class="item flexrow list-item list-item-shadow" data-item-id="{{language._id}}">
|
||||
<span class="item-name-label-long">{{localize "WH.ui.armors"}} {{localize cdata.label}}</span>
|
||||
</li>
|
||||
{{/if}}
|
||||
{{/each}}
|
||||
|
||||
{{#each compentencyItems as |comp key|}}
|
||||
<li class="item flexrow list-item list-item-shadow" data-item-id="{{comp._id}}">
|
||||
<a class="item-edit item-name-img" title="Edit Item"><img class="sheet-competence-img"
|
||||
src="{{comp.img}}" /></a>
|
||||
<span class="item-name-label-long">{{comp.name}}</span>
|
||||
|
||||
<div class="item-filler"> </div>
|
||||
<div class="item-controls item-controls-fixed">
|
||||
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</li>
|
||||
{{/each}}
|
||||
|
||||
</ul>
|
||||
</div>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
|
||||
@@ -283,6 +360,44 @@
|
||||
<div class="tab skill" data-group="primary" data-tab="skill">
|
||||
<div class="flexcol">
|
||||
|
||||
<div>
|
||||
<ul class="stat-list alternate-list">
|
||||
<li class="item flexrow list-item items-title-bg">
|
||||
<span class="item-name-label-header-long">
|
||||
<h3><label class="items-title-text">{{localize "WH.ui.raceSkills"}}</label></h3>
|
||||
</span>
|
||||
<span class="item-field-label-medium">
|
||||
<label class="short-label">{{localize "WH.ui.currentuse"}}</label>
|
||||
</span>
|
||||
<span class="item-field-label-medium">
|
||||
<label class="short-label">{{localize "WH.ui.maxuse"}}</label>
|
||||
</span>
|
||||
</li>
|
||||
{{#each raceSkills as |skill key|}}
|
||||
<li class="item flexrow list-item list-item-shadow" data-item-id="{{skill._id}}">
|
||||
<a class="item-edit item-name-img" title="Edit Item"><img class="sheet-competence-img"
|
||||
src="{{skill.img}}" /></a>
|
||||
<span class="item-name-label-long">{{skill.name}}</a></span>
|
||||
|
||||
{{#if skill.system.unlimited}}
|
||||
<span class="item-field-label-medium">N/A</span>
|
||||
<span class="item-field-label-medium">N/A</span>
|
||||
{{else}}
|
||||
<span class="item-field-label-medium">{{skill.system.currentuse}}
|
||||
(<a class="skill-use-minus plus-minus-button"> -</a>/<a class="skill-use-plus plus-minus-button">+</a>)
|
||||
</span>
|
||||
<span class="item-field-label-medium">{{skill.system.maxuse}}</span>
|
||||
{{/if}}
|
||||
|
||||
<div class="item-filler"> </div>
|
||||
<div class="item-controls item-controls-fixed">
|
||||
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</li>
|
||||
{{/each}}
|
||||
</ul>
|
||||
</div>
|
||||
|
||||
<div>
|
||||
<ul class="stat-list alternate-list">
|
||||
<li class="item flexrow list-item items-title-bg">
|
||||
@@ -306,7 +421,9 @@
|
||||
<span class="item-field-label-medium">N/A</span>
|
||||
<span class="item-field-label-medium">N/A</span>
|
||||
{{else}}
|
||||
<span class="item-field-label-medium">{{skill.system.currentuse}}</span>
|
||||
<span class="item-field-label-medium">{{skill.system.currentuse}}
|
||||
(<a class="skill-use-minus plus-minus-button"> -</a>/<a class="skill-use-plus plus-minus-button">+</a>)
|
||||
</span>
|
||||
<span class="item-field-label-medium">{{skill.system.maxuse}}</span>
|
||||
{{/if}}
|
||||
|
||||
@@ -404,10 +521,10 @@
|
||||
<li class="item stat flexrow list-item list-item-shadow" data-item-id="{{power._id}}">
|
||||
<a class="item-edit item-name-img" title="Edit Item"><img class="sheet-competence-img"
|
||||
src="{{power.img}}" /></a>
|
||||
<span class="item-name-label">
|
||||
<span class="item-name-label-long3">
|
||||
<a class="power-roll"><i class="fa-solid fa-dice-d20"></i>{{power.name}}</a>
|
||||
</span>
|
||||
<span class="item-name-label">
|
||||
<span class="item-name-label-medium">
|
||||
<a class="power-roll">{{power.system.level}}</a>
|
||||
</span>
|
||||
<div class="item-filler"> </div>
|
||||
@@ -426,54 +543,23 @@
|
||||
{{!-- Equipement Tab --}}
|
||||
<div class="tab equipment" data-group="primary" data-tab="equipment">
|
||||
|
||||
{{#each slotEquipments as |slot slotKey|}}
|
||||
<ul class="item-list alternate-list">
|
||||
<li class="item flexrow list-item items-title-bg {{#if (gt slot.slotUsed slot.nbslots)}}items-title-bg-red{{/if}}">
|
||||
<span class="item-name-label-header">
|
||||
<h3><label class="items-title-text">{{localize slot.label}}</label></h3>
|
||||
</span>
|
||||
<span class="item-field-label-medium">
|
||||
<label class="short-label">{{localize "WH.ui.Type"}}</label>
|
||||
</span>
|
||||
<span class="item-field-label-long">
|
||||
<label class="short-label">{{localize "WH.ui.Qty"}}</label>
|
||||
</span>
|
||||
<span class="item-field-label-medium">
|
||||
<label class="short-label">{{localize "WH.ui.maxslots"}}: {{slot.nbslots}}</label>
|
||||
</span>
|
||||
<span class="item-field-label-medium">
|
||||
<label class="short-label">{{localize "WH.ui.slotsused"}}: {{slot.slotUsed}}</label>
|
||||
</span>
|
||||
<div class="item-filler"> </div>
|
||||
<div class="item-controls item-controls-fixed">
|
||||
<a class="item-control item-add" data-type="{{itemtype}}" data-slot="{{slotKey}}" title="Create Item"><i class="fas fa-plus"></i></a>
|
||||
</div>
|
||||
</li>
|
||||
{{#each slot.content as |item itemKey|}}
|
||||
<li class="item flexrow list-item list-item-shadow" data-item-id="{{item._id}}">
|
||||
<a class="item-edit item-name-img" title="Edit Item"><img class="sheet-competence-img"
|
||||
src="{{item.img}}" /></a>
|
||||
<span class="item-name-label">{{item.name}}</span>
|
||||
<div class="flexrow">
|
||||
<label class="">{{localize "WH.ui.totalmoney"}} : {{totalMoney}}</label>
|
||||
</div>
|
||||
|
||||
<span class="item-field-label-medium">
|
||||
<label class="short-label">{{upperFirst item.type}}</label>
|
||||
</span>
|
||||
<hr>
|
||||
<h3>{{localize "WH.ui.bodyslots"}} : </h3>
|
||||
|
||||
<span class="item-field-label-long"><label>
|
||||
{{item.system.quantity}}
|
||||
(<a class="quantity-minus plus-minus-button"> -</a>/<a class="quantity-plus plus-minus-button">+</a>)
|
||||
</label>
|
||||
</span>
|
||||
|
||||
<div class="item-filler"> </div>
|
||||
<div class="item-controls item-controls-fixed">
|
||||
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</li>
|
||||
{{/each}}
|
||||
</ul>
|
||||
{{#each bodyContainers as |slot slotKey|}}
|
||||
{{> systems/fvtt-warhero/templates/partial-container.html slot=slot slotKey=slotKey}}
|
||||
{{/each}}
|
||||
|
||||
<hr>
|
||||
<h3>{{localize "WH.ui.containerslot"}} : </h3>
|
||||
|
||||
{{#each equipmentContainers as |slot slotKey|}}
|
||||
{{> systems/fvtt-warhero/templates/partial-container.html slot=slot slotKey=slotKey}}
|
||||
{{/each}}
|
||||
|
||||
<hr>
|
||||
|
||||
|
||||
@@ -13,7 +13,7 @@
|
||||
<div class="tab details" data-group="primary" data-tab="description">
|
||||
|
||||
<label class="generic-label">{{localize "WH.ui.description"}}</label>
|
||||
<div class="medium-editor item-text-long-line">
|
||||
<div class="editor item-text-long-line">
|
||||
{{editor description target="system.description" button=true owner=owner editable=editable}}
|
||||
</div>
|
||||
</div>
|
||||
|
||||
32
templates/item-classitem-sheet.html
Normal file
32
templates/item-classitem-sheet.html
Normal file
@@ -0,0 +1,32 @@
|
||||
<form class="{{cssClass}}" autocomplete="off">
|
||||
<header class="sheet-header">
|
||||
<img class="item-sheet-img" src="{{img}}" data-edit="img" title="{{name}}"/>
|
||||
<div class="header-fields">
|
||||
<h1 class="charname"><input name="name" type="text" value="{{name}}" placeholder="Name"/></h1>
|
||||
</div>
|
||||
</header>
|
||||
|
||||
{{> systems/fvtt-warhero/templates/partial-item-nav.html}}
|
||||
|
||||
{{!-- Sheet Body --}}
|
||||
<section class="sheet-body">
|
||||
|
||||
{{> systems/fvtt-warhero/templates/partial-item-description.html}}
|
||||
|
||||
<div class="tab details" data-group="primary" data-tab="details">
|
||||
<ul>
|
||||
<li class="flexrow"><label class="item-field-label-long ">{{localize "WH.ui.class"}}</label>
|
||||
<input type="text" class="item-field-label-medium " name="system.class" value="{{system.class}}" data-dtype="String"/>
|
||||
</li>
|
||||
|
||||
<li class="flexrow"><label class="item-field-label-long ">{{localize "WH.ui.mandatoryfor"}}</label>
|
||||
<input type="text" class="item-field-label-long2 " name="system.mandatoryfor" value="{{system.mandatoryfor}}" data-dtype="String"/>
|
||||
</li>
|
||||
|
||||
{{> systems/fvtt-warhero/templates/partial-item-common-equipment.html}}
|
||||
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
</section>
|
||||
</form>
|
||||
24
templates/item-competency-sheet.html
Normal file
24
templates/item-competency-sheet.html
Normal file
@@ -0,0 +1,24 @@
|
||||
<form class="{{cssClass}}" autocomplete="off">
|
||||
<header class="sheet-header">
|
||||
<img class="item-sheet-img" src="{{img}}" data-edit="img" title="{{name}}" />
|
||||
<div class="header-fields">
|
||||
<h1 class="charname"><input name="name" type="text" value="{{name}}" placeholder="Name" /></h1>
|
||||
</div>
|
||||
</header>
|
||||
{{> systems/fvtt-warhero/templates/partial-item-nav.html}}
|
||||
|
||||
{{!-- Sheet Body --}}
|
||||
<section class="sheet-body">
|
||||
|
||||
{{> systems/fvtt-warhero/templates/partial-item-description.html}}
|
||||
|
||||
|
||||
<div class="tab details" data-group="primary" data-tab="details">
|
||||
<ul>
|
||||
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
||||
</section>
|
||||
</form>
|
||||
@@ -16,6 +16,63 @@
|
||||
<div class="tab details" data-group="primary" data-tab="details">
|
||||
<ul>
|
||||
|
||||
<li class="flexrow"><label class="item-field-label-long ">{{localize "WH.ui.conditiontype"}}</label>
|
||||
<select class="item-field-label-medium " type="text" name="system.conditiontype" value="{{system.conditiontype}}" data-dtype="String">
|
||||
{{#select system.conditiontype}}
|
||||
{{#each config.conditionType as |type key|}}
|
||||
<option value="{{key}}">{{localize type}}</option>
|
||||
{{/each}}
|
||||
{{/select}}
|
||||
</select>
|
||||
</li>
|
||||
|
||||
<li class="flexrow"><label class="item-field-label-long ">{{localize "WH.ui.duration"}}</label>
|
||||
<select class="item-field-label-medium " type="text" name="system.duration" value="{{system.duration}}" data-dtype="String">
|
||||
{{#select system.duration}}
|
||||
{{#each config.conditionDuration as |type key|}}
|
||||
<option value="{{key}}">{{localize type}}</option>
|
||||
{{/each}}
|
||||
{{/select}}
|
||||
</select>
|
||||
</li>
|
||||
|
||||
<li class="flexrow"><label class="item-field-label-long ">{{localize "WH.ui.begin"}}</label>
|
||||
<input type="text" class="item-field-label-long" name="system.begin" value="{{system.begin}}" data-dtype="String"/>
|
||||
</li>
|
||||
|
||||
<li class="flexrow"><label class="item-field-label-long ">{{localize "WH.ui.specialduration"}}</label>
|
||||
<select class="item-field-label-medium " type="text" name="system.specialduration" value="{{system.specialduration}}" data-dtype="String">
|
||||
{{#select system.specialduration}}
|
||||
{{#each config.conditionSpecialDuration as |type key|}}
|
||||
<option value="{{key}}">{{localize type}}</option>
|
||||
{{/each}}
|
||||
{{/select}}
|
||||
</select>
|
||||
</li>
|
||||
|
||||
<li class="flexrow"><label class="item-field-label-long ">{{localize "WH.ui.durationvalue"}}</label>
|
||||
<input type="text" class="item-field-label-short" name="system.durationvalue" value="{{system.durationvalue}}" data-dtype="Number"/>
|
||||
</li>
|
||||
|
||||
<li class="flexrow"><label class="item-field-label-long ">{{localize "WH.ui.durationunit"}}</label>
|
||||
<input type="text" class="item-field-label-long" name="system.durationunit" value="{{system.durationunit}}" data-dtype="String"/>
|
||||
</li>
|
||||
|
||||
{{#if (eq conditiontype "disease")}}
|
||||
<li class="flexrow"><label class="item-field-label-long ">{{localize "WH.ui.dcsave"}}</label>
|
||||
<input type="text" class="item-field-label-short" name="system.dcsave" value="{{system.dcsave}}" data-dtype="Number"/>
|
||||
</li>
|
||||
|
||||
<li class="flexrow"><label class="item-field-label-long ">{{localize "WH.ui.incubationtime"}}</label>
|
||||
<input type="text" class="item-field-label-long" name="system.incubationtime" value="{{system.incubationtime}}" data-dtype="String"/>
|
||||
</li>
|
||||
|
||||
<li class="flexrow"><label class="item-field-label-long ">{{localize "WH.ui.diseaseduration"}}</label>
|
||||
<input type="text" class="item-field-label-long" name="system.diseaseduration" value="{{system.diseaseduration}}" data-dtype="String"/>
|
||||
</li>
|
||||
|
||||
{{/if}}
|
||||
|
||||
<li class="flexrow"><label class="item-field-label-long ">{{localize "WH.ui.effect"}}</label>
|
||||
<input type="text" class="item-field-label-long" name="system.shortdescription" value="{{system.shortdescription}}" data-dtype="String"/>
|
||||
</li>
|
||||
|
||||
24
templates/item-genericitem-sheet.html
Normal file
24
templates/item-genericitem-sheet.html
Normal file
@@ -0,0 +1,24 @@
|
||||
<form class="{{cssClass}}" autocomplete="off">
|
||||
<header class="sheet-header">
|
||||
<img class="item-sheet-img" src="{{img}}" data-edit="img" title="{{name}}" />
|
||||
<div class="header-fields">
|
||||
<h1 class="charname"><input name="name" type="text" value="{{name}}" placeholder="Name" /></h1>
|
||||
</div>
|
||||
</header>
|
||||
{{> systems/fvtt-warhero/templates/partial-item-nav.html}}
|
||||
|
||||
{{!-- Sheet Body --}}
|
||||
<section class="sheet-body">
|
||||
|
||||
{{> systems/fvtt-warhero/templates/partial-item-description.html}}
|
||||
|
||||
|
||||
<div class="tab details" data-group="primary" data-tab="details">
|
||||
<ul>
|
||||
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
||||
</section>
|
||||
</form>
|
||||
37
templates/item-money-sheet.html
Normal file
37
templates/item-money-sheet.html
Normal file
@@ -0,0 +1,37 @@
|
||||
<form class="{{cssClass}}" autocomplete="off">
|
||||
<header class="sheet-header">
|
||||
<img class="item-sheet-img" src="{{img}}" data-edit="img" title="{{name}}"/>
|
||||
<div class="header-fields">
|
||||
<h1 class="charname"><input name="name" type="text" value="{{name}}" placeholder="Name"/></h1>
|
||||
</div>
|
||||
</header>
|
||||
|
||||
{{> systems/fvtt-warhero/templates/partial-item-nav.html}}
|
||||
|
||||
|
||||
{{!-- Sheet Body --}}
|
||||
<section class="sheet-body">
|
||||
|
||||
{{> systems/fvtt-warhero/templates/partial-item-description.html}}
|
||||
|
||||
|
||||
<div class="tab details" data-group="primary" data-tab="details">
|
||||
<ul>
|
||||
<li class="flexrow"><label class="item-field-label-long ">{{localize "WH.ui.quantity"}}</label>
|
||||
<input type="text" class="item-field-label-long" name="system.quantity" value="{{system.quantity}}" data-dtype="Number"/>
|
||||
</li>
|
||||
<li class="flexrow"><label class="item-field-label-medium ">{{localize "WH.ui.slotlocation"}}</label>
|
||||
<select class="item-field-label-long " type="text" name="system.slotlocation" value="{{system.slotlocation}}" data-dtype="String">
|
||||
{{#select system.slotlocation}}
|
||||
{{#each config.slotNames as |type key|}}
|
||||
<option value="{{key}}">{{localize type.label}}</option>
|
||||
{{/each}}
|
||||
{{/select}}
|
||||
</select>
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
||||
</section>
|
||||
</form>
|
||||
64
templates/item-poison-sheet.html
Normal file
64
templates/item-poison-sheet.html
Normal file
@@ -0,0 +1,64 @@
|
||||
<form class="{{cssClass}}" autocomplete="off">
|
||||
<header class="sheet-header">
|
||||
<img class="item-sheet-img" src="{{img}}" data-edit="img" title="{{name}}"/>
|
||||
<div class="header-fields">
|
||||
<h1 class="charname"><input name="name" type="text" value="{{name}}" placeholder="Name"/></h1>
|
||||
</div>
|
||||
</header>
|
||||
|
||||
{{> systems/fvtt-warhero/templates/partial-item-nav.html}}
|
||||
|
||||
{{!-- Sheet Body --}}
|
||||
<section class="sheet-body">
|
||||
|
||||
{{> systems/fvtt-warhero/templates/partial-item-description.html}}
|
||||
|
||||
<div class="tab details" data-group="primary" data-tab="details">
|
||||
<ul>
|
||||
<li class="flexrow"><label class="item-field-label-long ">{{localize "WH.ui.application"}}</label>
|
||||
<select class="item-field-label-medium " type="text" name="system.application" value="{{system.application}}" data-dtype="String">
|
||||
{{#select system.application}}
|
||||
{{#each config.poisonApplication as |type key|}}
|
||||
<option value="{{key}}">{{localize type}}</option>
|
||||
{{/each}}
|
||||
{{/select}}
|
||||
</select>
|
||||
</li>
|
||||
|
||||
<li class="flexrow"><label class="item-field-label-long ">{{localize "WH.ui.cost"}}</label>
|
||||
<input type="text" class="item-field-label-medium " name="system.preparecost" value="{{system.preparecost}}" data-dtype="String"/>
|
||||
</li>
|
||||
|
||||
<li class="flexrow"><label class="item-field-label-long ">{{localize "WH.ui.preparetime"}}</label>
|
||||
<input type="text" class="item-field-label-medium " name="system.preparetime" value="{{system.preparetime}}" data-dtype="String"/>
|
||||
</li>
|
||||
|
||||
<li class="flexrow"><label class="item-field-label-long ">{{localize "WH.ui.damage"}}</label>
|
||||
<input type="text" class="item-field-label-medium " name="system.damageroll" value="{{system.damageroll}}" data-dtype="String"/>
|
||||
</li>
|
||||
|
||||
<li class="flexrow"><label class="item-field-label-long ">{{localize "WH.ui.durationrounds"}}</label>
|
||||
<input type="text" class="item-field-label-short " name="system.durationround" value="{{system.durationround}}" data-dtype="Number"/>
|
||||
</li>
|
||||
|
||||
<li class="flexrow"><label class="item-field-label-long ">{{localize "WH.ui.savesdc"}}</label>
|
||||
<input type="text" class="item-field-label-short " name="system.savesdc" value="{{system.savesdc}}" data-dtype="Number"/>
|
||||
</li>
|
||||
|
||||
<li class="flexrow"><label class="item-field-label-long ">{{localize "WH.ui.savetype"}}</label>
|
||||
<select class="item-field-label-long " type="text" name="system.savetype" value="{{system.savetype}}" data-dtype="String">
|
||||
{{#select system.savetype}}
|
||||
{{#each config.saveType as |type key|}}
|
||||
<option value="{{key}}">{{localize type}}</option>
|
||||
{{/each}}
|
||||
{{/select}}
|
||||
</select>
|
||||
</li>
|
||||
|
||||
{{> systems/fvtt-warhero/templates/partial-item-common-equipment.html}}
|
||||
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
</section>
|
||||
</form>
|
||||
36
templates/item-potion-sheet.html
Normal file
36
templates/item-potion-sheet.html
Normal file
@@ -0,0 +1,36 @@
|
||||
<form class="{{cssClass}}" autocomplete="off">
|
||||
<header class="sheet-header">
|
||||
<img class="item-sheet-img" src="{{img}}" data-edit="img" title="{{name}}"/>
|
||||
<div class="header-fields">
|
||||
<h1 class="charname"><input name="name" type="text" value="{{name}}" placeholder="Name"/></h1>
|
||||
</div>
|
||||
</header>
|
||||
|
||||
{{> systems/fvtt-warhero/templates/partial-item-nav.html}}
|
||||
|
||||
{{!-- Sheet Body --}}
|
||||
<section class="sheet-body">
|
||||
|
||||
{{> systems/fvtt-warhero/templates/partial-item-description.html}}
|
||||
|
||||
<div class="tab details" data-group="primary" data-tab="details">
|
||||
<ul>
|
||||
<li class="flexrow"><label class="item-field-label-long ">{{localize "WH.ui.cost"}}</label>
|
||||
<input type="text" class="item-field-label-medium " name="system.alchemycost" value="{{system.alchemycost}}" data-dtype="String"/>
|
||||
</li>
|
||||
|
||||
<li class="flexrow"><label class="item-field-label-long ">{{localize "WH.ui.preparetime"}}</label>
|
||||
<input type="text" class="item-field-label-medium " name="system.preparetime" value="{{system.preparetime}}" data-dtype="String"/>
|
||||
</li>
|
||||
|
||||
<li class="flexrow"><label class="item-field-label-long ">{{localize "WH.ui.durationrounds"}}</label>
|
||||
<input type="text" class="item-field-label-medium " name="system.durationround" value="{{system.durationround}}" data-dtype="Number"/>
|
||||
</li>
|
||||
|
||||
{{> systems/fvtt-warhero/templates/partial-item-common-equipment.html}}
|
||||
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
</section>
|
||||
</form>
|
||||
@@ -13,7 +13,7 @@
|
||||
<div class="tab details" data-group="primary" data-tab="description">
|
||||
|
||||
<label class="generic-label">Description</label>
|
||||
<div class="medium-editor item-text-long-line">
|
||||
<div class="editor item-text-long-line">
|
||||
{{editor description target="system.description" button=true owner=owner editable=editable}}
|
||||
</div>
|
||||
</div>
|
||||
|
||||
@@ -15,6 +15,10 @@
|
||||
|
||||
<div class="tab details" data-group="primary" data-tab="details">
|
||||
<ul>
|
||||
<li class="flexrow"><label class="item-field-label-long ">{{localize "WH.ui.israceskill"}}</label>
|
||||
<input type="checkbox" name="system.raceskill" {{checked system.raceskill}}/>
|
||||
</li>
|
||||
|
||||
<li class="flexrow"><label class="item-field-label-long ">{{localize "WH.ui.isclassskill"}}</label>
|
||||
<input type="checkbox" name="system.classskill" {{checked system.classskill}}/>
|
||||
</li>
|
||||
@@ -23,6 +27,10 @@
|
||||
<input type="checkbox" name="system.unlimited" {{checked system.unlimited}}/>
|
||||
</li>
|
||||
|
||||
<li class="flexrow"><label class="item-field-label-long ">{{localize "WH.ui.skilllevelacquired"}}</label>
|
||||
<input type="text" class="item-field-label-medium " name="system.acquiredatlevel" value="{{system.acquiredatlevel}}" data-dtype="Number"/>
|
||||
</li>
|
||||
|
||||
{{#if system.unlimited}}
|
||||
|
||||
{{else}}
|
||||
|
||||
40
templates/item-trap-sheet.html
Normal file
40
templates/item-trap-sheet.html
Normal file
@@ -0,0 +1,40 @@
|
||||
<form class="{{cssClass}}" autocomplete="off">
|
||||
<header class="sheet-header">
|
||||
<img class="item-sheet-img" src="{{img}}" data-edit="img" title="{{name}}"/>
|
||||
<div class="header-fields">
|
||||
<h1 class="charname"><input name="name" type="text" value="{{name}}" placeholder="Name"/></h1>
|
||||
</div>
|
||||
</header>
|
||||
|
||||
{{> systems/fvtt-warhero/templates/partial-item-nav.html}}
|
||||
|
||||
{{!-- Sheet Body --}}
|
||||
<section class="sheet-body">
|
||||
|
||||
{{> systems/fvtt-warhero/templates/partial-item-description.html}}
|
||||
|
||||
<div class="tab details" data-group="primary" data-tab="details">
|
||||
<ul>
|
||||
<li class="flexrow"><label class="item-field-label-long ">{{localize "WH.ui.dcfind"}}</label>
|
||||
<input type="text" class="item-field-label-short " name="system.dcfind" value="{{system.dcfind}}" data-dtype="Number"/>
|
||||
</li>
|
||||
|
||||
<li class="flexrow"><label class="item-field-label-long ">{{localize "WH.ui.dcdisable"}}</label>
|
||||
<input type="text" class="item-field-label-short " name="system.dcdisable" value="{{system.dcdisable}}" data-dtype="Number"/>
|
||||
</li>
|
||||
|
||||
<li class="flexrow"><label class="item-field-label-long ">{{localize "WH.ui.throwtohit"}}</label>
|
||||
<input type="text" class="item-field-label-medium " name="system.throwtohit" value="{{system.throwtohit}}" data-dtype="String"/>
|
||||
</li>
|
||||
|
||||
<li class="flexrow"><label class="item-field-label-long ">{{localize "WH.ui.damage"}}</label>
|
||||
<input type="text" class="item-field-label-medium " name="system.damageroll" value="{{system.damageroll}}" data-dtype="String"/>
|
||||
</li>
|
||||
|
||||
{{> systems/fvtt-warhero/templates/partial-item-common-equipment.html}}
|
||||
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
</section>
|
||||
</form>
|
||||
@@ -31,6 +31,12 @@
|
||||
{{#if hasmax}}
|
||||
<input type="text" class="item-field-label-short " name="system.{{path}}.{{key}}.max" value="{{stat.max}}" data-dtype="Number"/>
|
||||
{{/if}}
|
||||
{{#if hasuse}}
|
||||
<input type="text" class="item-field-label-short " name="system.{{path}}.{{key}}.nbuse" value="{{stat.nbuse}}" data-dtype="Number"/>
|
||||
<label class="item-field-label-2rem"> / </label>
|
||||
<input type="text" class="item-field-label-short " name="system.{{path}}.{{key}}.maxuse" value="{{stat.maxuse}}" data-dtype="Number"/>
|
||||
{{/if}}
|
||||
|
||||
{{/if}}
|
||||
|
||||
{{#if hassave}}
|
||||
|
||||
49
templates/partial-container.html
Normal file
49
templates/partial-container.html
Normal file
@@ -0,0 +1,49 @@
|
||||
<ul class="item-list alternate-list">
|
||||
<li class="item flexrow list-item items-title-bg {{#if (gt slot.slotUsed slot.nbslots)}}items-title-bg-red{{/if}}">
|
||||
<span class="item-name-label-header">
|
||||
<h3><label class="items-title-text">{{localize slot.label}}</label></h3>
|
||||
</span>
|
||||
<span class="item-field-label-medium">
|
||||
<label class="short-label">{{localize "WH.ui.Type"}}</label>
|
||||
</span>
|
||||
<span class="item-field-label-long">
|
||||
<label class="short-label">{{localize "WH.ui.Qty"}}</label>
|
||||
</span>
|
||||
<span class="item-field-label-medium">
|
||||
<label class="short-label">{{localize "WH.ui.maxslots"}}: {{slot.nbslots}}</label>
|
||||
</span>
|
||||
<span class="item-field-label-medium">
|
||||
<label class="short-label">{{localize "WH.ui.slotsused"}}: {{slot.slotUsed}}</label>
|
||||
</span>
|
||||
<div class="item-filler"> </div>
|
||||
<div class="item-controls item-controls-fixed">
|
||||
<a class="item-control item-add" data-type="{{itemtype}}" data-slot="{{slotKey}}" title="Create Item"><i class="fas fa-plus"></i></a>
|
||||
</div>
|
||||
</li>
|
||||
{{#each slot.content as |item itemKey|}}
|
||||
<li class="item flexrow list-item list-item-shadow" data-item-id="{{item._id}}">
|
||||
<a class="item-edit item-name-img" title="Edit Item"><img class="sheet-competence-img"
|
||||
src="{{item.img}}" /></a>
|
||||
<span class="item-name-label">{{item.name}}</span>
|
||||
|
||||
<span class="item-field-label-medium">
|
||||
<label class="short-label">{{upperFirst item.type}}</label>
|
||||
</span>
|
||||
|
||||
<span class="item-field-label-long"><label>
|
||||
{{item.system.quantity}}
|
||||
(<a class="quantity-minus plus-minus-button"> -</a>/<a class="quantity-plus plus-minus-button">+</a>)
|
||||
</label>
|
||||
</span>
|
||||
|
||||
<span class="item-field-label-medium">
|
||||
<label class="short-label">{{localize (concat "WH.conf." item.system.isidentified)}}</label>
|
||||
</span>
|
||||
|
||||
<div class="item-filler"> </div>
|
||||
<div class="item-controls item-controls-fixed">
|
||||
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</li>
|
||||
{{/each}}
|
||||
</ul>
|
||||
@@ -10,7 +10,18 @@
|
||||
{{/select}}
|
||||
</select>
|
||||
</li>
|
||||
<li class="flexrow"><label class="item-field-label-medium ">{{localize "WH.ui.quantity"}}</label>
|
||||
|
||||
<li class="flexrow"><label class="item-field-label-medium ">{{localize "WH.ui.identified"}}</label>
|
||||
<select class="item-field-label-long " type="text" name="system.isidentified" value="{{system.isidentified}}" data-dtype="String">
|
||||
{{#select system.isidentified}}
|
||||
{{#each config.identifiedState as |type key|}}
|
||||
<option value="{{key}}">{{localize type}}</option>
|
||||
{{/each}}
|
||||
{{/select}}
|
||||
</select>
|
||||
</li>
|
||||
|
||||
<li class="flexrow"><label class="item-field-label-medium ">{{localize "WH.ui.quantity"}}</label>
|
||||
<input type="text" class="item-field-label-medium " name="system.quantity" value="{{system.quantity}}" data-dtype="Number"/>
|
||||
</li>
|
||||
<li class="flexrow"><label class="item-field-label-medium">{{localize "WH.ui.cost"}}</label>
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
<div class="tab description" data-group="primary" data-tab="description">
|
||||
<div>
|
||||
<label class="generic-label">{{localize "WH.ui.description"}}</label>
|
||||
<div class="medium-editor item-text-long-line">
|
||||
<div class="editor item-text-long-line">
|
||||
{{editor description target="system.description" button=true owner=owner editable=editable}}
|
||||
</div>
|
||||
</div>
|
||||
|
||||
100
templates/party-sheet.html
Normal file
100
templates/party-sheet.html
Normal file
@@ -0,0 +1,100 @@
|
||||
<form class="{{cssClass}}" autocomplete="off">
|
||||
|
||||
{{!-- Sheet Header --}}
|
||||
<header class="sheet-header">
|
||||
<div class="header-fields">
|
||||
<h1 class="charname margin-right"><input name="name" type="text" value="{{name}}" placeholder="Name" /></h1>
|
||||
<div class="flexrow">
|
||||
<img class="profile-img" src="{{img}}" data-edit="img" title="{{name}}" />
|
||||
<div class="flexcol">
|
||||
</div>
|
||||
</div>
|
||||
|
||||
</div>
|
||||
</header>
|
||||
|
||||
{{!-- Sheet Tab Navigation --}}
|
||||
<nav class="sheet-tabs tabs" data-group="primary">
|
||||
<a class="item" data-tab="equipment">{{localize "WH.ui.equipment"}}</a>
|
||||
<a class="item" data-tab="biodata">{{localize "WH.ui.biography"}}</a>
|
||||
</nav>
|
||||
|
||||
{{!-- Sheet Body --}}
|
||||
<section class="sheet-body">
|
||||
|
||||
|
||||
{{!-- Equipement Tab --}}
|
||||
<div class="tab equipment" data-group="primary" data-tab="equipment">
|
||||
|
||||
{{#each partySlots as |slot slotKey|}}
|
||||
<ul class="item-list alternate-list">
|
||||
<li class="item flexrow list-item items-title-bg {{#if (gt slot.slotUsed slot.nbslots)}}items-title-bg-red{{/if}}">
|
||||
<span class="item-name-label-header">
|
||||
<h3><label class="items-title-text">{{localize slot.label}}</label></h3>
|
||||
</span>
|
||||
<span class="item-field-label-medium">
|
||||
<label class="short-label">{{localize "WH.ui.Type"}}</label>
|
||||
</span>
|
||||
<span class="item-field-label-long">
|
||||
<label class="short-label">{{localize "WH.ui.Qty"}}</label>
|
||||
</span>
|
||||
<span class="item-field-label-medium">
|
||||
<label class="short-label">{{localize "WH.ui.maxslots"}}: {{slot.nbslots}}</label>
|
||||
</span>
|
||||
<span class="item-field-label-medium">
|
||||
<label class="short-label">{{localize "WH.ui.slotsused"}}: {{slot.slotUsed}}</label>
|
||||
</span>
|
||||
<div class="item-filler"> </div>
|
||||
<div class="item-controls item-controls-fixed">
|
||||
<a class="item-control item-add" data-type="{{itemtype}}" title="Create Item"><i class="fas fa-plus"></i></a>
|
||||
</div>
|
||||
</li>
|
||||
{{#each slot.content as |item itemKey|}}
|
||||
<li class="item flexrow list-item list-item-shadow" data-item-id="{{item._id}}">
|
||||
<a class="item-edit item-name-img" title="Edit Item"><img class="sheet-competence-img"
|
||||
src="{{item.img}}" /></a>
|
||||
<span class="item-name-label">{{item.name}}</span>
|
||||
|
||||
<span class="item-field-label-medium">
|
||||
<label class="short-label">{{upperFirst item.type}}</label>
|
||||
</span>
|
||||
|
||||
<span class="item-field-label-long"><label>
|
||||
{{item.system.quantity}}
|
||||
(<a class="quantity-minus plus-minus-button"> -</a>/<a class="quantity-plus plus-minus-button">+</a>)
|
||||
</label>
|
||||
</span>
|
||||
|
||||
<div class="item-filler"> </div>
|
||||
<div class="item-controls item-controls-fixed">
|
||||
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</li>
|
||||
{{/each}}
|
||||
</ul>
|
||||
{{/each}}
|
||||
|
||||
|
||||
<hr>
|
||||
|
||||
</div>
|
||||
|
||||
{{!-- Biography Tab --}}
|
||||
<div class="tab biodata" data-group="primary" data-tab="biodata">
|
||||
<hr>
|
||||
<h3>{{localize "WH.ui.background"}} : </h3>
|
||||
<div class="form-group editor">
|
||||
{{editor description target="system.biodata.description" button=true owner=owner
|
||||
editable=editable}}
|
||||
</div>
|
||||
<hr>
|
||||
<h3>{{localize "WH.ui.notes"}} : </h3>
|
||||
<div class="form-group editor">
|
||||
{{editor notes target="system.biodata.notes" button=true owner=owner editable=editable}}
|
||||
</div>
|
||||
<hr>
|
||||
</article>
|
||||
</div>
|
||||
|
||||
</section>
|
||||
</form>
|
||||
@@ -26,7 +26,7 @@
|
||||
{{#if is2hands}}
|
||||
<span class="item-field-label-vlong">{{weapon.damageFormula2Hands}}</span>
|
||||
{{else}}
|
||||
<span class="item-field-label-vlong">{{weapon.damage}}</span>
|
||||
<span class="item-field-label-vlong">{{weapon.damageFormula}}</span>
|
||||
{{/if}}
|
||||
</div>
|
||||
{{/if}}
|
||||
|
||||
Reference in New Issue
Block a user