11 Commits

Author SHA1 Message Date
3693d68c24 Correction sur les compétences de base
All checks were successful
Release Creation / build (release) Successful in 1m0s
2025-06-04 15:29:32 +02:00
16ccd2f3e1 Foundry v13 migration 2025-05-09 10:28:22 +02:00
631eb280ca Foundry v13 migration
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Release Creation / build (release) Successful in 55s
2025-05-09 10:26:29 +02:00
88ca98945f Fix #3 2025-04-20 09:25:48 +02:00
edfb2105d3 Various enhancements + fixes
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Release Creation / build (release) Successful in 56s
2025-04-12 00:18:45 +02:00
84cc59c57d Fix and enhancements
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Release Creation / build (release) Successful in 2m23s
2025-04-05 23:15:46 +02:00
e9c0fbd818 Fix URL scheme
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Release Creation / build (release) Successful in 1m30s
2025-03-19 13:55:30 +01:00
aaabb7ed75 Correction sur XP, echec critique et tir réussi
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Release Creation / build (release) Successful in 53s
2025-03-18 20:38:30 +01:00
fee7a3a9fb Gestion opposition en combat melee 2025-03-11 20:16:26 +01:00
31517030f6 Gestion opposition en combat melee
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Release Creation / build (release) Successful in 39s
2025-03-11 20:10:06 +01:00
c5cbf2a6d1 Gestion du genre dans la creation de perso 2025-03-11 13:45:04 +01:00
149 changed files with 500 additions and 332 deletions

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@ -27,7 +27,7 @@ jobs:
env:
version: ${{steps.get_version.outputs.version-without-v}}
url: https://www.uberwald.me/gitea/${{gitea.repository}}
manifest: https://www.uberwald.me/gitea/public/${{gitea.repository}}/releases/download/latest/system.json
manifest: https://www.uberwald.me/gitea/${{gitea.repository}}/releases/download/latest/system.json
download: https://www.uberwald.me/gitea/${{gitea.repository}}/releases/download/${{github.event.release.tag_name}}/fvtt-te-deum-${{github.event.release.tag_name}}.zip
# Create a zip file with all files required by the module to add to the release

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@ -1,11 +1,29 @@
# 13.0.0
- Support de Foundry v13
# 12.0.23
- Correction sur les jets réussie en tir
- Correction sur le dés négatif pour les échecs critiques
- Correction sur l'XP et édition de l'XP en mode MJ
# 12.0.22
- Correction pour les armes d'hast
- Correction sur la zone libre d'équipement
- Bouton + pour créer un équipement à nouveau opérationnel
- Modification de la gestion des jets en combat, avec gestion opposition ou degats immédiats
- Gestion du genre dans la création de personnage
# 12.0.21
- Creation de PNJ OK
- Creation de PNJ OK
# 12.0.20
- Corrections sur la création de perso
- Corrections sur la création de perso
# 12.0.19
- Initial release !

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@ -6,7 +6,7 @@
import { TeDeumUtility } from "../common/tedeum-utility.js";
/* -------------------------------------------- */
export class TeDeumActorPJSheet extends ActorSheet {
export class TeDeumActorPJSheet extends foundry.appv1.sheets.ActorSheet {
/** @override */
static get defaultOptions() {
@ -42,6 +42,7 @@ export class TeDeumActorPJSheet extends ActorSheet {
providence: this.actor.prepareProvidence(),
arbreCompetences: this.actor.prepareArbreCompetences(),
equipements: this.actor.getEquipements(),
simples: this.actor.getSimples(),
armures: this.actor.getArmures(),
graces: this.actor.getGraces(),
blessures: this.actor.getBlessures(),
@ -55,10 +56,10 @@ export class TeDeumActorPJSheet extends ActorSheet {
nbArmuresLourdes: this.actor.getNbArmuresLourdesActuel(),
santeModifier: this.actor.getSanteModifier(),
educations: this.actor.getEducations(),
description: await TextEditor.enrichHTML(this.object.system.description, { async: true }),
equipmentfree: await TextEditor.enrichHTML(this.object.system.equipmentfree, { async: true }),
notes: await TextEditor.enrichHTML(this.object.system.notes, { async: true }),
histoire: await TextEditor.enrichHTML(this.object.system.histoire, { async: true }),
description: await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.object.system.description, { async: true }),
equipmentfree: await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.object.system.equipmentfree, { async: true }),
notes: await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.object.system.notes, { async: true }),
histoire: await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.object.system.histoire, { async: true }),
options: this.options,
owner: this.document.isOwner,
editScore: this.options.editScore,
@ -78,10 +79,10 @@ export class TeDeumActorPJSheet extends ActorSheet {
// Everything below here is only needed if the sheet is editable
if (!this.options.editable) return;
html.bind("keydown", function(e) { // Ignore Enter in actores sheet
if (e.keyCode === 13) return false;
});
});
// Update Inventory Item
html.find('.item-edit').click(ev => {
@ -97,16 +98,21 @@ export class TeDeumActorPJSheet extends ActorSheet {
})
html.find('.item-add').click(ev => {
let dataType = $(ev.currentTarget).data("type")
this.actor.createEmbeddedDocuments('Item', [{ name: "NewItem", type: dataType }], { renderSheet: true })
this.actor.createEmbeddedDocuments('Item', [{ name: "Nouveau " + dataType, type: dataType }], { renderSheet: true })
})
html.find('.competence-add').click(ev => {
let dataType = $(ev.currentTarget).data("type")
let caracKey = $(ev.currentTarget).data("carac-key")
this.actor.createEmbeddedDocuments('Item', [{ name: "Nouvelle " + dataType, type: dataType, system: {caracteristique: caracKey} }], { renderSheet: true })
})
html.find('.subactor-edit').click(ev => {
const li = $(ev.currentTarget).parents(".item");
let actorId = li.data("actor-id");
let actor = game.actors.get( actorId );
actor.sheet.render(true);
});
html.find('.subactor-delete').click(ev => {
const li = $(ev.currentTarget).parents(".item");
let actorId = li.data("actor-id");
@ -124,7 +130,7 @@ export class TeDeumActorPJSheet extends ActorSheet {
html.find('.roll-competence').click((event) => {
let compId = $(event.currentTarget).data("comp-id")
this.actor.rollCompetence(compId)
});
});
html.find('.roll-arme').click((event) => {
const armeId = $(event.currentTarget).data("arme-id")
this.actor.rollArme(armeId)
@ -133,24 +139,24 @@ export class TeDeumActorPJSheet extends ActorSheet {
const armeId = $(event.currentTarget).data("arme-id")
this.actor.rollDegatsArme(armeId)
});
html.find('.lock-unlock-sheet').click((event) => {
this.options.editScore = !this.options.editScore;
this.render(true);
});
});
html.find('.item-equip').click(ev => {
const li = $(ev.currentTarget).parents(".item");
this.actor.equipItem( li.data("item-id") );
this.render(true);
this.render(true);
});
html.find('.update-field').change(ev => {
const fieldName = $(ev.currentTarget).data("field-name");
let value = Number(ev.currentTarget.value);
this.actor.update( { [`${fieldName}`]: value } );
});
});
}
/* -------------------------------------------- */
/** @override */
setPosition(options = {}) {

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@ -14,8 +14,8 @@ export class TeDeumActor extends Actor {
/**
* Override the create() function to provide additional SoS functionality.
*
* This overrided create() function adds initial items
* Namely: Basic skills, money,
* This overrided create() function adds initial items
* Namely: Basic skills, money,
*
* @param {Object} data Barebones actor data which this function adds onto.
* @param {Object} options (Unused) Additional options which customize the creation workflow.
@ -64,7 +64,7 @@ export class TeDeumActor extends Actor {
super._preUpdate(changed, options, user);
}
getCompetenceScore(compName) {
let competence = this.items.find(item => item.type == "competence" && item.name.toLowerCase() == compName.toLowerCase())
if (competence) {
@ -127,8 +127,10 @@ export class TeDeumActor extends Actor {
if (updates.length > 0) {
this.updateEmbeddedDocuments('Item', updates)
}
super._onUpdate(changed, options, userId);
}
/* -------------------------------------------- */
async _preCreate(data, options, user) {
await super._preCreate(data, options, user);
@ -198,6 +200,11 @@ export class TeDeumActor extends Actor {
TeDeumUtility.sortArrayObjectsByName(comp)
return comp;
}
getSimples() {
let comp = foundry.utils.duplicate(this.items.filter(item => item.type == 'simple') || [])
TeDeumUtility.sortArrayObjectsByName(comp)
return comp;
}
getArmures() {
let comp = foundry.utils.duplicate(this.items.filter(item => item.type == 'armure') || [])
TeDeumUtility.sortArrayObjectsByName(comp)
@ -275,7 +282,7 @@ export class TeDeumActor extends Actor {
for (let bId in game.system.tedeum.config.blessures) {
let blessure = game.system.tedeum.config.blessures[bId]
if (diff >= blessure.degatsMin && diff <= blessure.degatsMax) {
// Create a new blessure object
// Create a new blessure object
let blessureObj = {
name: blessure.label,
type: "blessure",
@ -303,7 +310,11 @@ export class TeDeumActor extends Actor {
c.key = key
c.name = game.system.tedeum.config.caracteristiques[key].label
c.generalqualite = game.system.tedeum.config.descriptionValeur[c.value].qualite
c.qualite = game.system.tedeum.config.descriptionValeur[c.value][key]
if (this.system.genre.toLowerCase() == "homme") {
c.qualite = game.system.tedeum.config.descriptionValeur[c.value][key]
} else {
c.qualite = game.system.tedeum.config.descriptionValeurFemme[c.value][key]
}
c.dice = game.system.tedeum.config.descriptionValeur[c.value].dice
c.negativeDice = game.system.tedeum.config.descriptionValeur[c.value].negativeDice
}
@ -322,7 +333,11 @@ export class TeDeumActor extends Actor {
prepareProvidence() {
let providence = foundry.utils.deepClone(this.system.providence)
providence.name = "Providence"
providence.qualite = game.system.tedeum.config.providence[providence.value].labelM
if (this.system.genre.toLowerCase() == "homme") {
providence.qualite = game.system.tedeum.config.providence[providence.value].labelH
} else {
providence.qualite = game.system.tedeum.config.providence[providence.value].labelF
}
providence.dice = game.system.tedeum.config.providence[providence.value].diceValue
providence.description = "La Providence représente la Volonté Divine à l'œuvre pour guider ou sauver un être humain. Les PJ montent dans léchelle de la Providence en menant à bien leurs missions et en se montrant vertueux. Les points de Providence peuvent servir à augmenter temporairement une caractéris- tique, à modifier la gravité d'une blessure, et à résister au vieillissement. Chaque person- nage commence avec un score initial de 1 en Providence (au niveau Pauvre pécheur)."
return providence
@ -360,11 +375,13 @@ export class TeDeumActor extends Actor {
providence.value = Math.min(Math.max(providence.value + value, 0), 6)
this.update({ "system.providence": providence })
}
/* -------------------------------------------- */
modifyXP(key, value) {
async modifyXP(key, value) {
let xp = this.system.caracteristiques[key].experience
xp = Math.max(xp + value, 0)
this.update({ [`system.caracteristiques.${key}.experience`]: xp })
await this.update({ [`system.caracteristiques.${key}.experience`]: xp })
this.sheet?.render(true)
}
/* -------------------------------------------- */
@ -578,6 +595,7 @@ export class TeDeumActor extends Actor {
let rollData = this.getCommonCompetence(compId)
rollData.mode = "competence"
rollData.title = rollData.competence.name
rollData.compScore = rollData.competence.system.isBase ? this.system.caracteristiques[rollData.competence.system.caracteristique].value : rollData.competence.system.score
this.startRoll(rollData).catch("Error on startRoll")
}

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@ -69,7 +69,7 @@ export class TeDeumCharacterCreator {
/*--------------------------------------------*/
async askStageName(context) {
const content = await renderTemplate("systems/fvtt-te-deum/templates/dialogs/character-creator-select-stage-name.hbs", context)
const content = await foundry.applications.handlebars.renderTemplate("systems/fvtt-te-deum/templates/dialogs/character-creator-select-stage-name.hbs", context)
const choiceResult = await foundry.applications.api.DialogV2.wait({
window: { title: context.title },
classes: ["fvtt-te-deum"],
@ -127,7 +127,7 @@ export class TeDeumCharacterCreator {
context.competences = {}
context.responseKey = "reponse1" // By default
const content = await renderTemplate("systems/fvtt-te-deum/templates/dialogs/character-creator-select-questions.hbs", context)
const content = await foundry.applications.handlebars.renderTemplate("systems/fvtt-te-deum/templates/dialogs/character-creator-select-questions.hbs", context)
const choiceResult = await foundry.applications.api.DialogV2.wait({
window: { title: context.title },
classes: ["fvtt-te-deum"],
@ -156,7 +156,7 @@ export class TeDeumCharacterCreator {
// Get the responseKey data
let responseKey = $(event.target).data("response-key")
let compName = event.target.value
console.log("Questionnaire Change", responseKey, compName)
console.log("Questionnaire Change", responseKey, compName)
context.competences[responseKey] = compName.toLowerCase()
})
}
@ -192,7 +192,7 @@ export class TeDeumCharacterCreator {
}
}
const content = await renderTemplate("systems/fvtt-te-deum/templates/dialogs/character-creator-select-competences.hbs", context)
const content = await foundry.applications.handlebars.renderTemplate("systems/fvtt-te-deum/templates/dialogs/character-creator-select-competences.hbs", context)
const choiceResult = await foundry.applications.api.DialogV2.wait({
window: { title: context.title },
classes: ["fvtt-te-deum"],
@ -236,7 +236,7 @@ export class TeDeumCharacterCreator {
}
}
const content = await renderTemplate("systems/fvtt-te-deum/templates/dialogs/character-creator-select-competences.hbs", context)
const content = await foundry.applications.handlebars.renderTemplate("systems/fvtt-te-deum/templates/dialogs/character-creator-select-competences.hbs", context)
const choiceResult = await foundry.applications.api.DialogV2.wait({
window: { title: context.title },
classes: ["fvtt-te-deum"],
@ -283,7 +283,7 @@ export class TeDeumCharacterCreator {
context.caracList.push(game.system.tedeum.config.caracteristiques[carac.caracId])
}
const content = await renderTemplate("systems/fvtt-te-deum/templates/dialogs/character-creator-select-carac.hbs", context)
const content = await foundry.applications.handlebars.renderTemplate("systems/fvtt-te-deum/templates/dialogs/character-creator-select-carac.hbs", context)
const choiceResult = await foundry.applications.api.DialogV2.wait({
window: { title: context.title },
classes: ["fvtt-te-deum"],
@ -325,7 +325,7 @@ export class TeDeumCharacterCreator {
origineChoice: game.system.tedeum.config.origineSociale
}
const content = await renderTemplate("systems/fvtt-te-deum/templates/dialogs/character-creator-origine.hbs", context)
const content = await foundry.applications.handlebars.renderTemplate("systems/fvtt-te-deum/templates/dialogs/character-creator-origine.hbs", context)
const label = "Valider le choix de l'Origine Sociale"
const choiceResult = await foundry.applications.api.DialogV2.wait({
window: { title: context.title },
@ -374,6 +374,7 @@ export class TeDeumCharacterCreator {
title: "Création de personnage - La Pouponnière",
subtitle: "Choix de la Pouponnière",
label: "Valider le choix de la Pouponnière",
hasGenre: false,
choices: pouponniereItems,
caracBonus: this.caracBonus,
competenceBonus: this.competenceBonus
@ -403,11 +404,12 @@ export class TeDeumCharacterCreator {
/*--------------------------------------------*/
async renderPetitsGrimauds(stage) {
// Filter available pouponniere from origineSociale
let grimaudsItems = stage.items.filter(item => item.system.accessible[this.origineSociale.id].isaccessible)
let grimaudsItems = stage.items.filter(item => item.system.accessible[this.origineSociale.id].isaccessible && (item.system.genre === this.sexe || item.system.genre === "Mixte"))
let context = {
title: "Les Petits Grimauds",
label: "Valider le choix des Petits Grimauds",
hasGenre: true,
choices: grimaudsItems,
caracBonus: this.caracBonus,
competenceBonus: this.competenceBonus
@ -437,12 +439,13 @@ export class TeDeumCharacterCreator {
/*--------------------------------------------*/
async renderRosesDeLaVie(stage) {
// Filter available pouponniere from origineSociale
let rosesItems = stage.items.filter(item => item.system.accessible[this.origineSociale.id].isaccessible)
let rosesItems = stage.items.filter(item => item.system.accessible[this.origineSociale.id].isaccessible && (item.system.genre === this.sexe || item.system.genre === "Mixte"))
let context = {
title: "Création de personnage - Les Roses de la Vie",
label: "Valider le choix des Roses de la Vie",
choices: rosesItems,
hasGenre: true,
caracBonus: this.caracBonus,
competenceBonus: this.competenceBonus
@ -488,6 +491,7 @@ export class TeDeumCharacterCreator {
title: "Création de personnage - L'Age Viril",
label: "Valider le choix de l'Age Viril",
choices: ageVirilItems,
hasGenre: false,
caracBonus: this.caracBonus,
competenceBonus: this.competenceBonus
}
@ -541,7 +545,7 @@ export class TeDeumCharacterCreator {
let actor = await TeDeumActor.create({name: "Nouveau personnage", type: "pj"})
let updates = {}
for (let key in this.caracBonus) {
updates[`system.caracteristiques.${key}.value`] = Number(this.caracBonus[key].value)+1
updates[`system.caracteristiques.${key}.value`] = Number(this.caracBonus[key].value)+1
}
updates['system.genre'] = this.sexe
updates['system.religion'] = TeDeumUtility.upperFirst(this.religion)
@ -549,7 +553,7 @@ export class TeDeumCharacterCreator {
updates['system.equipmentfree'] = this.ageViril.system.trousseau
actor.update( updates);
// Process competences : increase know skills
// Process competences : increase know skills
let updateComp = []
let toAdd = []
for (let compName in this.competenceBonus) {
@ -558,13 +562,13 @@ export class TeDeumCharacterCreator {
updateComp.push({ _id: comp._id, "system.score": this.competenceBonus[compName].value })
} else {
toAdd.push( compName)
}
}
}
actor.updateEmbeddedDocuments("Item", updateComp)
// Process adding skills
// Process adding skills
let compendiumSkill = TeDeumUtility.getCompetences()
let compToAdd = [ this.pouponniere, this.grimauds, this.roses, this.ageViril ]
let compToAdd = [ this.pouponniere, this.grimauds, this.roses, this.ageViril ]
for (let compName of toAdd) {
let comp = compendiumSkill.find( i => i.name.toLowerCase() === compName.toLowerCase())
comp.system.score = this.competenceBonus[compName].value
@ -578,13 +582,13 @@ export class TeDeumCharacterCreator {
let histoire = ""
for (let reponse of this.suiviReponses) {
histoire += `<p>${reponse.question}<br>${reponse.reponse} (${reponse.compName})</p>`
histoire += `<p>${reponse.question}<br>${reponse.reponse} (${reponse.compName})</p>`
}
await actor.update({ "system.histoire": histoire})
actor.render(true)
context.pointsCompetence = {
"savoir": { score: actor.getCompetenceScore("Mémoriser"), label: "Savoir" },
"savoir": { score: actor.getCompetenceScore("Mémoriser"), label: "Savoir" },
"sensibilite": { score: actor.getCompetenceScore("Perception"), label: "Sensibilité" },
"entregent": { score: actor.getCompetenceScore("Charme"), label: "Entregent" },
"puissance": { score: actor.getCompetenceScore("Effort"), label: "Puissance" },
@ -592,7 +596,7 @@ export class TeDeumCharacterCreator {
"adresse": { score: actor.getCompetenceScore("Initiative"), label: "Adresse" },
}
const content = await renderTemplate("systems/fvtt-te-deum/templates/dialogs/character-creator-finished.hbs", context)
const content = await foundry.applications.handlebars.renderTemplate("systems/fvtt-te-deum/templates/dialogs/character-creator-finished.hbs", context)
const label = "Terminer"
const choiceResult = await foundry.applications.api.DialogV2.wait({
window: { title: context.title },

View File

@ -57,7 +57,7 @@ export const TEDEUM_CONFIG = {
descriptionValeurOdd: {
1: { valeur: 1, qualite: "Mauvais", dice: "d4", negativeDice: "d20", savoir: "Sot", sensibilite: "Obtus", entregent: "Rustaud", puissance: "Menu", complexion: "Anémique", adresse: "Empesé" },
2: { valeur: 2, qualite: "Médiocre", dice: "d6", negativeDice: "d12", savoir: "Limité", sensibilite: "Etriqué", entregent: "Frustre", puissance: "Délicat", complexion: "Languide", adresse: "Gauche" },
2: { valeur: 2, qualite: "Médiocre", dice: "d6", negativeDice: "d12", savoir: "Limité", sensibilite: "Etriqué", entregent: "Fruste", puissance: "Délicat", complexion: "Languide", adresse: "Gauche" },
3: { valeur: 3, qualite: "Correct", dice: "d8", negativeDice: "d10", savoir: "Mêlé", sensibilite: "Ouvert", entregent: "Badin", puissance: "Membru", complexion: "Dispos", adresse: "Ingambe" },
4: { valeur: 4, qualite: "Bon", dice: "d10", negativeDice: "d8", savoir: "Lettré", sensibilite: "Fin", entregent: "Disert", puissance: "Vigoureux", complexion: "Gaillard", adresse: "Leste" },
5: { valeur: 5, qualite: "Bon", dice: "d10", negativeDice: "d8", savoir: "Lettré", sensibilite: "Fin", entregent: "Disert", puissance: "Vigoureux", complexion: "Gaillard", adresse: "Leste" },
@ -71,12 +71,20 @@ export const TEDEUM_CONFIG = {
},
descriptionValeur: {
1: { valeur: 1, qualite: "Mauvais", dice: "d4", negativeDice: "d20", savoir: "Sot", sensibilite: "Obtus", entregent: "Rustaud", puissance: "Menu", complexion: "Anémique", adresse: "Empesé" },
2: { valeur: 2, qualite: "Médiocre", dice: "d6", negativeDice: "d12", savoir: "Limité", sensibilite: "Etriqué", entregent: "Frustre", puissance: "Délicat", complexion: "Languide", adresse: "Gauche" },
2: { valeur: 2, qualite: "Médiocre", dice: "d6", negativeDice: "d12", savoir: "Limité", sensibilite: "Etriqué", entregent: "Fruste", puissance: "Délicat", complexion: "Languide", adresse: "Gauche" },
3: { valeur: 3, qualite: "Correct", dice: "d8", negativeDice: "d10", savoir: "Mêlé", sensibilite: "Ouvert", entregent: "Badin", puissance: "Membru", complexion: "Dispos", adresse: "Ingambe" },
4: { valeur: 4, qualite: "Bon", dice: "d10", negativeDice: "d8", savoir: "Lettré", sensibilite: "Fin", entregent: "Disert", puissance: "Vigoureux", complexion: "Gaillard", adresse: "Leste" },
5: { valeur: 5, qualite: "Excellent", dice: "d12", negativeDice: "d6", savoir: "Docte", sensibilite: "Subtil", entregent: "Galant", puissance: "Musculeux", complexion: "Sanguin", adresse: "Preste" },
6: { valeur: 6, qualite: "Admirable", dice: "d20", negativeDice: "d4", savoir: "Humaniste", sensibilite: "Spirituel", entregent: "Sémillant", puissance: "Hercule", complexion: "Aguerri", adresse: "Alerte" },
},
descriptionValeurFemme: {
1: { valeur: 1, qualite: "Mauvais", dice: "d4", negativeDice: "d20", savoir: "Sotte", sensibilite: "Obtuse", entregent: "Rustaude", puissance: "Menue", complexion: "Anémique", adresse: "Empesée" },
2: { valeur: 2, qualite: "Médiocre", dice: "d6", negativeDice: "d12", savoir: "Limitée", sensibilite: "Etriquée", entregent: "Fruste", puissance: "Délicate", complexion: "Languide", adresse: "Gauche" },
3: { valeur: 3, qualite: "Correct", dice: "d8", negativeDice: "d10", savoir: "Mêlée", sensibilite: "Ouverte", entregent: "Badine", puissance: "Membrue", complexion: "Dispose", adresse: "Ingambe" },
4: { valeur: 4, qualite: "Bon", dice: "d10", negativeDice: "d8", savoir: "Lettrée", sensibilite: "Fine", entregent: "Diserte", puissance: "Vigoureuse", complexion: "Gaillarde", adresse: "Leste" },
5: { valeur: 5, qualite: "Excellent", dice: "d12", negativeDice: "d6", savoir: "Docte", sensibilite: "Subtile", entregent: "Galante", puissance: "Musculeuse", complexion: "Sanguine", adresse: "Preste" },
6: { valeur: 6, qualite: "Admirable", dice: "d20", negativeDice: "d4", savoir: "Humaniste", sensibilite: "Spirituelle", entregent: "Sémillante", puissance: "Hercule", complexion: "Aguerrie", adresse: "Alerte" },
},
diceValeur: ["d4", "d6", "d8", "d10", "d12", "d20"],
degatsArmure: {
sansarmure: { label: "Sans armure" },
@ -118,9 +126,9 @@ export const TEDEUM_CONFIG = {
tir: { label: "Tir", value: "tir" }
},
genreEducation: {
"homme": { label: "Homme", value: "homme" },
"femme": { label: "Femme", value: "femme" },
"mixte": { label: "Mixte", value: "mixte" }
"homme": { label: "Homme", value: "Homme" },
"femme": { label: "Femme", value: "Femme" },
"mixte": { label: "Mixte", value: "Mixte" }
},
armeAllonges: {
courte: { label: "Courte", value: "courte" },
@ -157,11 +165,16 @@ export const TEDEUM_CONFIG = {
sol: { label: "Sols", id: "sol", value: 10 },
livre: { label: "Livres", id: "livre", value: 100 }
},
monnaieUnit: {
"1": { label: "Deniers", id: "denier", value: 1 },
"10": { label: "Sols", id: "sol", value: 10 },
"100": { label: "Livres", id: "livre", value: 100 }
},
etapesEducation: {
pouponniere: { label: "La Pouponnière", value: "pouponniere", agemin: 0, agemax: 6, nbCompetences: 2, nbCaracteristiques: 3, hasQuestionnaire: true, hasDebouches: false, hasMultiplier: false, canCompetencesOpt: false },
petitsgrimauds: { label: "La classe des Petits Grimauds", value: "petitsgrimauds", agemin: 7, agemax: 12, nbCompetences: 10, nbCaracteristiques: 3, hasDebouches: false, hasQuestionnaire: true, hasMultiplier: false, canCompetencesOpt: false },
rosevie: { label: "Les Roses de la Vie", value: "rosevie", agemin: 13, agemax: 16, nbCompetences: 2, nbCaracteristiques: 3, hasQuestionnaire: true, hasDebouches: true, hasMultiplier: false, canCompetencesOpt: false },
ageviril: { label: "L'Age Viril", value: "ageviril", agemin: 17, agemax: 17, nbCompetences: 9, nbCaracteristiques: 2, hasQuestionnaire: false, hasDebouches: false, hasMultiplier: true, canCompetencesOpt: true },
pouponniere: { label: "La Pouponnière", value: "pouponniere", agemin: 0, agemax: 6, nbCompetences: 2, nbCaracteristiques: 3, hasGenre: false, hasQuestionnaire: true, hasDebouches: false, hasMultiplier: false, canCompetencesOpt: false },
petitsgrimauds: { label: "La classe des Petits Grimauds", value: "petitsgrimauds", agemin: 7, agemax: 12, nbCompetences: 10, hasGenre: true, nbCaracteristiques: 3, hasDebouches: false, hasQuestionnaire: true, hasMultiplier: false, canCompetencesOpt: false },
rosevie: { label: "Les Roses de la Vie", value: "rosevie", agemin: 13, agemax: 16, nbCompetences: 2, nbCaracteristiques: 3, hasGenre: true, hasQuestionnaire: true, hasDebouches: true, hasMultiplier: false, canCompetencesOpt: false },
ageviril: { label: "L'Age Viril", value: "ageviril", agemin: 17, agemax: 17, nbCompetences: 9, nbCaracteristiques: 2, hasGenre: false, hasQuestionnaire: false, hasDebouches: false, hasMultiplier: true, canCompetencesOpt: true },
},
origineSociale: {
noblesseepee: { label: "Noblesse d'épée", id: "noblesseepee", caracteristiques: { entregent: 1, puissance: 1 }, cagnotte: 10, cagnotteUnit: "livres", value: 1 },

View File

@ -24,7 +24,7 @@ export class TeDeumUtility {
let cr = new game.system.tedeum.TeDeumCharacterCreator();
cr.init()
})
html.find('.header-actions').after(button)
$(html).find('.header-actions').after(button)
}
})
//Hooks.on("getChatLogEntryContext", (html, options) => TeDeumUtility.chatMenuManager(html, options));
@ -92,6 +92,13 @@ export class TeDeumUtility {
Handlebars.registerHelper('isGM', function () {
return game.user.isGM
})
Handlebars.registerHelper('monnaie', function (value) {
let monnaie = game.system.tedeum.config.monnaieUnit[String(value)]
if (monnaie) {
return monnaie.label
}
return value
})
// Load compendium data
const competences = await TeDeumUtility.loadCompendium("fvtt-te-deum.competences")
@ -141,7 +148,6 @@ export class TeDeumUtility {
/*-------------------------------------------- */
static prepareEducationContent(formData) {
console.log("Etape:", formData.system.etape)
let etape = game.system.tedeum.config.etapesEducation[formData.system.etape]
let nbCompetences = etape.nbCompetences
for (let key in formData.system.competences) {
@ -161,6 +167,7 @@ export class TeDeumUtility {
formData.hasMultiplier = etape.hasMultiplier;
formData.hasDebouches = etape.hasDebouches;
formData.canCompetencesOpt = etape.canCompetencesOpt;
formData.hasGenre = etape.hasGenre;
}
/*-------------------------------------------- */
@ -201,11 +208,13 @@ export class TeDeumUtility {
ui.notifications.info("Opposition démarrée avec " + rollData.alias);
} else {
// Perform the opposition
let isAttackWinner = true
let rWinner = this.currentOpposition
let rLooser = rollData
if (rWinner.total < rLooser.total) {
rWinner = rollData
rLooser = this.currentOpposition
isAttackWinner = false
}
this.currentOpposition = undefined // Reset opposition
let oppositionData = {
@ -213,17 +222,35 @@ export class TeDeumUtility {
looser: rLooser
}
let msg = await this.createChatWithRollMode(rollData.alias, {
content: await renderTemplate(`systems/fvtt-te-deum/templates/chat/chat-opposition-result.hbs`, oppositionData)
content: await foundry.applications.handlebars.renderTemplate(`systems/fvtt-te-deum/templates/chat/chat-opposition-result.hbs`, oppositionData)
})
await msg.setFlag("world", "te-deum-rolldata", rollData)
// Si le gagnant est l'attaquant, appliquer les dégats sur la victime
if ( isAttackWinner && rWinner.isSuccess && rWinner.mode == "arme" && rWinner.arme?.system.typeArme == "melee" && rWinner.defenderTokenId) {
this.appliquerDegats(rWinner)
}
console.log("Rolldata result", rollData)
}
}
/* -------------------------------------------- */ /* -------------------------------------------- */
static async appliquerDegats(rollData) {
await this.processAttaqueMelee(rollData)
let defenderToken = canvas.tokens.placeables.find(t => t.id == rollData.defenderTokenId)
if (defenderToken) {
let actor = defenderToken.actor
await actor.appliquerDegats(rollData)
} else {
ui.notifications.error("Impossible de trouver la cible de l'attaque, aucun degats appliqué")
}
}
/* -------------------------------------------- */ /* -------------------------------------------- */
static async chatListeners(html) {
html.on("click", '.chat-command-button', event => {
$(html).on("click", '.chat-command-opposition', event => {
let messageId = TeDeumUtility.findChatMessageId(event.currentTarget)
let message = game.messages.get(messageId)
let rollData = message.getFlag("world", "te-deum-rolldata")
@ -231,6 +258,14 @@ export class TeDeumUtility {
TeDeumUtility.manageOpposition(rollData, messageId)
}
})
$(html).on("click", '.chat-command-appliquer-degats', event => {
let messageId = TeDeumUtility.findChatMessageId(event.currentTarget)
let message = game.messages.get(messageId)
let rollData = message.getFlag("world", "te-deum-rolldata")
if (rollData) {
TeDeumUtility.appliquerDegats(rollData, messageId)
}
})
}
/* -------------------------------------------- */
@ -242,7 +277,7 @@ export class TeDeumUtility {
'systems/fvtt-te-deum/templates/items/partial-item-description.hbs',
'systems/fvtt-te-deum/templates/dialogs/partial-creator-status.hbs'
]
return loadTemplates(templatePaths);
return foundry.applications.handlebars.loadTemplates(templatePaths);
}
/* -------------------------------------------- */
@ -319,7 +354,7 @@ export class TeDeumUtility {
let rollData = msg.data.rollData
if (game.user.isGM) {
let chatMsg = await this.createChatMessage(rollData.alias, "blindroll", {
content: await renderTemplate(msg.data.template, rollData),
content: await foundry.applications.handlebars.renderTemplate(msg.data.template, rollData),
whisper: game.user.id
})
chatMsg.setFlag("world", "tedeum-rolldata", rollData)
@ -409,10 +444,11 @@ export class TeDeumUtility {
}
}
if (rollData.diceSum == 1) {
let critiqueRoll = await new Roll(rollData.carac.negativeDice).roll()
let critiqueRoll = await new Roll(rollData.carac.negativeDice)
await critiqueRoll.evaluate()
await this.showDiceSoNice(critiqueRoll, game.settings.get("core", "rollMode"))
rollData.critiqueRoll = foundry.utils.duplicate(critiqueRoll)
if (critiqueRoll.total > rollData.competence.score) {
if (critiqueRoll.total > rollData.competence.system.score) {
rollData.isEchecCritique = true
}
}
@ -442,7 +478,7 @@ export class TeDeumUtility {
}
let diceBase = this.modifyDice(rollData.carac.dice, localModifier + Number(rollData.bonusMalus) + rollData.santeModifier)
if (!diceBase) return;
diceFormula = diceBase + "x + " + rollData.competence.system.score
diceFormula = diceBase + "x + " + rollData.compScore
}
if (rollData.enableProvidence) {
diceFormula += " + " + rollData.providence.dice
@ -466,18 +502,13 @@ export class TeDeumUtility {
/* -------------------------------------------- */
static async processAttaqueMelee(rollData) {
if (rollData.arme?.system.typeArme != "melee") {
return
}
if (rollData.isSuccess) {
await this.getLocalisation(rollData)
let actor = game.actors.get(rollData.actorId)
let bDegats = actor.getBonusDegats()
let degatsRoll = await new Roll(rollData.arme.system.degats + "+" + bDegats.value).roll()
await this.showDiceSoNice(degatsRoll, game.settings.get("core", "rollMode"))
rollData.degatsRoll = foundry.utils.duplicate(degatsRoll)
rollData.degats = degatsRoll.total
}
await this.getLocalisation(rollData)
let actor = game.actors.get(rollData.actorId)
let bDegats = actor.getBonusDegats()
let degatsRoll = await new Roll(rollData.arme.system.degats + "+" + bDegats.value).roll()
await this.showDiceSoNice(degatsRoll, game.settings.get("core", "rollMode"))
rollData.degatsRoll = foundry.utils.duplicate(degatsRoll)
rollData.degats = degatsRoll.total
}
/* -------------------------------------------- */
@ -490,7 +521,7 @@ export class TeDeumUtility {
await this.getLocalisation(rollData)
// Now the degats
let degatsRoll = await new Roll(rollData.arme.system.degats).roll()
await this.showDiceSoNice(locRoll, game.settings.get("core", "rollMode"))
await this.showDiceSoNice(rollData.locRoll, game.settings.get("core", "rollMode"))
rollData.degatsRoll = foundry.utils.duplicate(degatsRoll)
rollData.degats = degatsRoll.total
}
@ -505,6 +536,14 @@ export class TeDeumUtility {
rollData.difficulty = "pardefaut"
}
rollData.difficulty = game.system.tedeum.config.difficulte[rollData.difficulty].value
// Compute the real competence score
if ( rollData.competence ) {
if ( rollData.competence.system.isBase) {
rollData.compScore = actor.system.caracteristiques[rollData.competence.system.caracteristique].value
} else {
rollData.compScore = rollData.competence.system.score
}
}
let diceFormula = this.computeRollFormula(rollData, actor)
if (!diceFormula) return;
console.log("RollData", rollData, diceFormula)
@ -520,10 +559,9 @@ export class TeDeumUtility {
await this.computeResults(rollData)
await this.processAttaqueDistance(rollData)
await this.processAttaqueMelee(rollData)
let msg = await this.createChatWithRollMode(rollData.alias, {
content: await renderTemplate(`systems/fvtt-te-deum/templates/chat/chat-generic-result.hbs`, rollData)
content: await foundry.applications.handlebars.renderTemplate(`systems/fvtt-te-deum/templates/chat/chat-generic-result.hbs`, rollData)
})
await msg.setFlag("world", "te-deum-rolldata", rollData)
console.log("Rolldata result", rollData)
@ -532,19 +570,10 @@ export class TeDeumUtility {
if (rollData.enableProvidence) {
actor.modifyProvidence(-1)
}
// Manage XP
// Manage XP
if (rollData.isReussiteCritique || rollData.isEchecCritique) {
actor.modifyXP(rollData.carac.key, 1)
}
// gestion degats automatique
if (rollData.arme && rollData.defenderTokenId) {
let defenderToken = canvas.tokens.placeables.find(t => t.id == rollData.defenderTokenId)
if (defenderToken) {
let actor = defenderToken.actor
await actor.appliquerDegats(rollData)
}
}
}
/* -------------------------------------------- */

View File

@ -15,7 +15,7 @@ export class TeDeumEducationSchema extends foundry.abstract.TypeDataModel {
}, {})
);
schema.genre = new fields.StringField({required: true, initial: "masculin", choices: ["masculin", "feminin", "mixte"]});
schema.genre = new fields.StringField({required: true, initial: "Homme", choices: ["masculin", "mixte", "Homme", "Femme", "Mixte"]});
schema.nbChoixCarac = new fields.NumberField({ ...requiredInteger, initial: 1, min: 1 });
schema.caracteristiques = new fields.SchemaField(Array.fromRange(3, 1).reduce((caracs, i) => {

View File

@ -13,4 +13,10 @@ export class TeDeumEquipementSchema extends foundry.abstract.TypeDataModel {
return schema;
}
get monnaieLabel() {
console.log("monnaieLabel", this.monnaie,game.system.tedeum.config.monnaieUnit)
return game.system.tedeum.config.monnaieUnit[String(this.monnaie)]?.label;
}
}

View File

@ -9,7 +9,8 @@ export class TeDeumMaladieSchema extends foundry.abstract.TypeDataModel {
schema.virulence = new fields.StringField({required: true, choices: ["fatigue", "epuisement", "souffrance", "agonie"], initial: "fatigue"});
schema.fievre = new fields.StringField({required: true, choices: ["aucune", "legere", "forte", "grave"], initial: "aucune"});
schema.symptomes = new fields.HTMLField({ required: true, blank: true });
schema.appliquee = new fields.BooleanField({initial: false}),
schema.complications = new fields.HTMLField({ required: true, blank: true });
schema.appliquee = new fields.BooleanField({initial: false});
schema.description = new fields.HTMLField({ required: true, blank: true });

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@ -26,33 +26,35 @@ export class TeDeumPJSchema extends foundry.abstract.TypeDataModel {
obj[loc.id] = new fields.SchemaField({
armure: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0, max: 20 }),
touche: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0, max: 20 }),
blessures: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0, max: 20 })
blessures: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0, max: 20 })
});
return obj;
}, {})
);
schema.fortune = new fields.SchemaField({
"ecus": new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }),
"ecus": new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }),
"livres": new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }) ,
"sous": new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }) ,
"deniers": new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 })
"deniers": new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 })
});
schema.description = new fields.HTMLField({required: true, blank: true});
schema.notes = new fields.HTMLField({required: true, blank: true});
schema.connaissances = new fields.HTMLField({required: true, blank: true});
schema.histoire = new fields.HTMLField({required: true, blank: true});
schema.vetements = new fields.HTMLField({required: true, blank: true});
schema.equipmentfree = new fields.HTMLField({required: true, blank: true});
schema.genre = new fields.StringField({required: true, choices: game.system.tedeum.config.genre, initial: "Femme"});
schema.age = new fields.StringField({ required: false, blank: true, initial: undefined });
schema.statutocial = new fields.StringField({ required: false, blank: true, initial: undefined });
schema.chargestitre = new fields.StringField({ required: false, blank: true, initial: undefined });
schema.charges = new fields.StringField({ required: false, blank: true, initial: undefined });
schema.religion = new fields.StringField({ required: false, blank: true, initial: undefined });
schema.lieunaissance = new fields.StringField({ required: false, blank: true, initial: undefined });
schema.age = new fields.StringField({ required: false, blank: true, initial: "" });
schema.datenaissance = new fields.StringField({ required: false, blank: true, initial: "" });
schema.statutocial = new fields.StringField({ required: false, blank: true, initial: "" });
schema.chargestitre = new fields.StringField({ required: false, blank: true, initial: "" });
schema.charges = new fields.StringField({ required: false, blank: true, initial: "" });
schema.religion = new fields.StringField({ required: false, blank: true, initial: "" });
schema.lieunaissance = new fields.StringField({ required: false, blank: true, initial: "" });
return schema;
}
}

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@ -4,7 +4,7 @@ import { TeDeumUtility } from "../common/tedeum-utility.js";
* Extend the basic ItemSheet with some very simple modifications
* @extends {ItemSheet}
*/
export class TeDeumItemSheet extends ItemSheet {
export class TeDeumItemSheet extends foundry.appv1.sheets.ItemSheet {
/** @override */
static get defaultOptions() {
@ -49,11 +49,11 @@ export class TeDeumItemSheet extends ItemSheet {
limited: this.object.limited,
options: this.options,
owner: this.document.isOwner,
description: await TextEditor.enrichHTML(this.object.system.description, { async: true }),
notes: await TextEditor.enrichHTML(this.object.system.notes, { async: true }),
description: await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.object.system.description, { async: true }),
notes: await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.object.system.notes, { async: true }),
isGM: game.user.isGM
}
if (this.object.type == "education") {
TeDeumUtility.prepareEducationContent(formData);
}
@ -103,7 +103,7 @@ export class TeDeumItemSheet extends ItemSheet {
let levelIndex = Number($(ev.currentTarget).parents(".item").data("level-index"))
let choiceIndex = Number($(ev.currentTarget).parents(".item").data("choice-index"))
let featureId = $(ev.currentTarget).parents(".item").data("feature-id")
let itemData = this.object.system.levels[levelIndex].choices[choiceIndex].features[featureId]
if (itemData.name != 'None') {

View File

@ -51,7 +51,7 @@ Hooks.once("init", async function () {
// preload handlebars templates
TeDeumUtility.preloadHandlebarsTemplates();
// Set an initiative formula for the system
// Set an initiative formula for the system
CONFIG.Combat.initiative = {
formula: "1d6",
decimals: 1
@ -79,17 +79,17 @@ Hooks.once("init", async function () {
blessure: TeDeumBlessureSchema,
maladie: TeDeumMaladieSchema,
};
console.log("TeDeum RPG | Ready");
Actors.unregisterSheet("core", ActorSheet);
Actors.registerSheet("fvtt-te-deum", TeDeumActorPJSheet, { types: ["pj"], makeDefault: true });
Actors.registerSheet("fvtt-te-deum", TeDeumActorPJSheet, { types: ["pnj"], makeDefault: true });
Items.unregisterSheet("core", ItemSheet);
Items.registerSheet("fvtt-te-deum", TeDeumItemSheet, { makeDefault: true });
foundry.documents.collections.Actors.unregisterSheet("core", foundry.appv1.sheets.ActorSheet);
foundry.documents.collections.Actors.registerSheet("fvtt-te-deum", TeDeumActorPJSheet, { types: ["pj"], makeDefault: true });
foundry.documents.collections.Actors.registerSheet("fvtt-te-deum", TeDeumActorPJSheet, { types: ["pnj"], makeDefault: true });
TeDeumUtility.init()
foundry.documents.collections.Items.unregisterSheet("core", foundry.appv1.sheets.ItemSheet);
foundry.documents.collections.Items.registerSheet("fvtt-te-deum", TeDeumItemSheet, { makeDefault: true });
TeDeumUtility.init()
});
@ -106,7 +106,7 @@ Hooks.once("ready", function () {
user: game.user._id
});
}
import("https://www.uberwald.me/fvtt_appcount/count-class-ready.js").then(moduleCounter=>{
console.log("ClassCounter loaded", moduleCounter)
moduleCounter.ClassCounter.registerUsageCount()
@ -134,4 +134,3 @@ Hooks.on("chatMessage", (html, content, msg) => {
}
return true;
});

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@ -1 +1 @@
MANIFEST-000039
MANIFEST-000108

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@ -1,8 +1,7 @@
2025/03/01-19:40:45.555874 7fe59dffb6c0 Recovering log #37
2025/03/01-19:40:45.565732 7fe59dffb6c0 Delete type=3 #35
2025/03/01-19:40:45.565785 7fe59dffb6c0 Delete type=0 #37
2025/03/01-19:41:57.321763 7fe59d7fa6c0 Level-0 table #42: started
2025/03/01-19:41:57.321801 7fe59d7fa6c0 Level-0 table #42: 0 bytes OK
2025/03/01-19:41:57.328249 7fe59d7fa6c0 Delete type=0 #40
2025/03/01-19:41:57.328418 7fe59d7fa6c0 Manual compaction at level-0 from '!journal!uNwJgi4kXBCiZmAH' @ 72057594037927935 : 1 .. '!journal.pages!uNwJgi4kXBCiZmAH.onhNU0mXhOpdNZJF' @ 0 : 0; will stop at (end)
2025/03/01-19:41:57.328438 7fe59d7fa6c0 Manual compaction at level-1 from '!journal!uNwJgi4kXBCiZmAH' @ 72057594037927935 : 1 .. '!journal.pages!uNwJgi4kXBCiZmAH.onhNU0mXhOpdNZJF' @ 0 : 0; will stop at (end)
2025/06/04-15:05:47.545416 7ff25bfff6c0 Recovering log #106
2025/06/04-15:05:47.556041 7ff25bfff6c0 Delete type=3 #104
2025/06/04-15:05:47.556120 7ff25bfff6c0 Delete type=0 #106
2025/06/04-15:26:45.555523 7ff25a3ff6c0 Level-0 table #111: started
2025/06/04-15:26:45.555566 7ff25a3ff6c0 Level-0 table #111: 0 bytes OK
2025/06/04-15:26:45.562169 7ff25a3ff6c0 Delete type=0 #109
2025/06/04-15:26:45.562425 7ff25a3ff6c0 Manual compaction at level-0 from '!journal!uNwJgi4kXBCiZmAH' @ 72057594037927935 : 1 .. '!journal.pages!uNwJgi4kXBCiZmAH.onhNU0mXhOpdNZJF' @ 0 : 0; will stop at (end)

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@ -1,8 +1,7 @@
2025/03/01-19:35:57.154413 7fe59e7fc6c0 Recovering log #33
2025/03/01-19:35:57.165621 7fe59e7fc6c0 Delete type=3 #31
2025/03/01-19:35:57.165677 7fe59e7fc6c0 Delete type=0 #33
2025/03/01-19:38:46.090031 7fe59d7fa6c0 Level-0 table #38: started
2025/03/01-19:38:46.090085 7fe59d7fa6c0 Level-0 table #38: 0 bytes OK
2025/03/01-19:38:46.096397 7fe59d7fa6c0 Delete type=0 #36
2025/03/01-19:38:46.113755 7fe59d7fa6c0 Manual compaction at level-0 from '!journal!uNwJgi4kXBCiZmAH' @ 72057594037927935 : 1 .. '!journal.pages!uNwJgi4kXBCiZmAH.onhNU0mXhOpdNZJF' @ 0 : 0; will stop at (end)
2025/03/01-19:38:46.113810 7fe59d7fa6c0 Manual compaction at level-1 from '!journal!uNwJgi4kXBCiZmAH' @ 72057594037927935 : 1 .. '!journal.pages!uNwJgi4kXBCiZmAH.onhNU0mXhOpdNZJF' @ 0 : 0; will stop at (end)
2025/05/18-22:00:33.531561 7f8905ffb6c0 Recovering log #101
2025/05/18-22:00:33.592770 7f8905ffb6c0 Delete type=3 #99
2025/05/18-22:00:33.592842 7f8905ffb6c0 Delete type=0 #101
2025/05/18-22:05:29.127669 7f8667fff6c0 Level-0 table #107: started
2025/05/18-22:05:29.127710 7f8667fff6c0 Level-0 table #107: 0 bytes OK
2025/05/18-22:05:29.134205 7f8667fff6c0 Delete type=0 #105
2025/05/18-22:05:29.134321 7f8667fff6c0 Manual compaction at level-0 from '!journal!uNwJgi4kXBCiZmAH' @ 72057594037927935 : 1 .. '!journal.pages!uNwJgi4kXBCiZmAH.onhNU0mXhOpdNZJF' @ 0 : 0; will stop at (end)

BIN
packs/aides/MANIFEST-000108 Normal file

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packs/armes/000206.ldb Normal file

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@ -1 +1 @@
MANIFEST-000141
MANIFEST-000211

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@ -1,7 +1,7 @@
2025/03/01-19:40:45.461315 7fe59effd6c0 Recovering log #139
2025/03/01-19:40:45.471298 7fe59effd6c0 Delete type=3 #137
2025/03/01-19:40:45.471427 7fe59effd6c0 Delete type=0 #139
2025/03/01-19:41:57.262543 7fe59d7fa6c0 Level-0 table #144: started
2025/03/01-19:41:57.262603 7fe59d7fa6c0 Level-0 table #144: 0 bytes OK
2025/03/01-19:41:57.269401 7fe59d7fa6c0 Delete type=0 #142
2025/03/01-19:41:57.269633 7fe59d7fa6c0 Manual compaction at level-0 from '!folders!InCQeTRdT5jXMX82' @ 72057594037927935 : 1 .. '!items!wxIHkrq98eQ3cOvp' @ 0 : 0; will stop at (end)
2025/06/04-15:05:47.429143 7ff25affd6c0 Recovering log #209
2025/06/04-15:05:47.441082 7ff25affd6c0 Delete type=3 #207
2025/06/04-15:05:47.441344 7ff25affd6c0 Delete type=0 #209
2025/06/04-15:26:45.478679 7ff25a3ff6c0 Level-0 table #214: started
2025/06/04-15:26:45.478793 7ff25a3ff6c0 Level-0 table #214: 0 bytes OK
2025/06/04-15:26:45.485108 7ff25a3ff6c0 Delete type=0 #212
2025/06/04-15:26:45.505317 7ff25a3ff6c0 Manual compaction at level-0 from '!folders!InCQeTRdT5jXMX82' @ 72057594037927935 : 1 .. '!items!wxIHkrq98eQ3cOvp' @ 0 : 0; will stop at (end)

View File

@ -1,7 +1,7 @@
2025/03/01-19:35:57.054371 7fe59f7fe6c0 Recovering log #135
2025/03/01-19:35:57.064331 7fe59f7fe6c0 Delete type=3 #133
2025/03/01-19:35:57.064442 7fe59f7fe6c0 Delete type=0 #135
2025/03/01-19:38:46.045299 7fe59d7fa6c0 Level-0 table #140: started
2025/03/01-19:38:46.045318 7fe59d7fa6c0 Level-0 table #140: 0 bytes OK
2025/03/01-19:38:46.052039 7fe59d7fa6c0 Delete type=0 #138
2025/03/01-19:38:46.058190 7fe59d7fa6c0 Manual compaction at level-0 from '!folders!InCQeTRdT5jXMX82' @ 72057594037927935 : 1 .. '!items!wxIHkrq98eQ3cOvp' @ 0 : 0; will stop at (end)
2025/05/18-22:00:33.073973 7f8904ff96c0 Recovering log #204
2025/05/18-22:00:33.125273 7f8904ff96c0 Delete type=3 #202
2025/05/18-22:00:33.125334 7f8904ff96c0 Delete type=0 #204
2025/05/18-22:05:29.052408 7f8667fff6c0 Level-0 table #210: started
2025/05/18-22:05:29.052435 7f8667fff6c0 Level-0 table #210: 0 bytes OK
2025/05/18-22:05:29.058826 7f8667fff6c0 Delete type=0 #208
2025/05/18-22:05:29.071831 7f8667fff6c0 Manual compaction at level-0 from '!folders!InCQeTRdT5jXMX82' @ 72057594037927935 : 1 .. '!items!wxIHkrq98eQ3cOvp' @ 0 : 0; will stop at (end)

BIN
packs/armes/MANIFEST-000211 Normal file

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packs/armures/000205.ldb Normal file

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0
packs/armures/000212.log Normal file
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@ -1 +1 @@
MANIFEST-000141
MANIFEST-000210

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@ -1,7 +1,7 @@
2025/03/01-19:40:45.474414 7fe59dffb6c0 Recovering log #139
2025/03/01-19:40:45.484515 7fe59dffb6c0 Delete type=3 #137
2025/03/01-19:40:45.484615 7fe59dffb6c0 Delete type=0 #139
2025/03/01-19:41:57.244110 7fe59d7fa6c0 Level-0 table #144: started
2025/03/01-19:41:57.244149 7fe59d7fa6c0 Level-0 table #144: 0 bytes OK
2025/03/01-19:41:57.250209 7fe59d7fa6c0 Delete type=0 #142
2025/03/01-19:41:57.269578 7fe59d7fa6c0 Manual compaction at level-0 from '!folders!2wTJBj3dicRKzNOE' @ 72057594037927935 : 1 .. '!items!ufvhWG5V8pX0qrtR' @ 0 : 0; will stop at (end)
2025/06/04-15:05:47.446612 7ff2609fa6c0 Recovering log #208
2025/06/04-15:05:47.457941 7ff2609fa6c0 Delete type=3 #206
2025/06/04-15:05:47.458200 7ff2609fa6c0 Delete type=0 #208
2025/06/04-15:26:45.491864 7ff25a3ff6c0 Level-0 table #213: started
2025/06/04-15:26:45.491924 7ff25a3ff6c0 Level-0 table #213: 0 bytes OK
2025/06/04-15:26:45.498683 7ff25a3ff6c0 Delete type=0 #211
2025/06/04-15:26:45.505345 7ff25a3ff6c0 Manual compaction at level-0 from '!folders!2wTJBj3dicRKzNOE' @ 72057594037927935 : 1 .. '!items!ufvhWG5V8pX0qrtR' @ 0 : 0; will stop at (end)

View File

@ -1,7 +1,7 @@
2025/03/01-19:35:57.068105 7fe59e7fc6c0 Recovering log #135
2025/03/01-19:35:57.078819 7fe59e7fc6c0 Delete type=3 #133
2025/03/01-19:35:57.078913 7fe59e7fc6c0 Delete type=0 #135
2025/03/01-19:38:46.052161 7fe59d7fa6c0 Level-0 table #140: started
2025/03/01-19:38:46.052188 7fe59d7fa6c0 Level-0 table #140: 0 bytes OK
2025/03/01-19:38:46.058075 7fe59d7fa6c0 Delete type=0 #138
2025/03/01-19:38:46.058217 7fe59d7fa6c0 Manual compaction at level-0 from '!folders!2wTJBj3dicRKzNOE' @ 72057594037927935 : 1 .. '!items!ufvhWG5V8pX0qrtR' @ 0 : 0; will stop at (end)
2025/05/18-22:00:33.135764 7f89067fc6c0 Recovering log #203
2025/05/18-22:00:33.191351 7f89067fc6c0 Delete type=3 #201
2025/05/18-22:00:33.191454 7f89067fc6c0 Delete type=0 #203
2025/05/18-22:05:29.065248 7f8667fff6c0 Level-0 table #209: started
2025/05/18-22:05:29.065277 7f8667fff6c0 Level-0 table #209: 0 bytes OK
2025/05/18-22:05:29.071683 7f8667fff6c0 Delete type=0 #207
2025/05/18-22:05:29.071852 7f8667fff6c0 Manual compaction at level-0 from '!folders!2wTJBj3dicRKzNOE' @ 72057594037927935 : 1 .. '!items!ufvhWG5V8pX0qrtR' @ 0 : 0; will stop at (end)

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@ -1 +1 @@
MANIFEST-000138
MANIFEST-000207

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@ -1,7 +1,7 @@
2025/03/01-19:40:45.446777 7fe59f7fe6c0 Recovering log #136
2025/03/01-19:40:45.457998 7fe59f7fe6c0 Delete type=3 #134
2025/03/01-19:40:45.458083 7fe59f7fe6c0 Delete type=0 #136
2025/03/01-19:41:57.250328 7fe59d7fa6c0 Level-0 table #141: started
2025/03/01-19:41:57.250355 7fe59d7fa6c0 Level-0 table #141: 0 bytes OK
2025/03/01-19:41:57.256324 7fe59d7fa6c0 Delete type=0 #139
2025/03/01-19:41:57.269599 7fe59d7fa6c0 Manual compaction at level-0 from '!folders!4OPhigzcPv46qbWW' @ 72057594037927935 : 1 .. '!items!yx4k7lQHGcom99mk' @ 0 : 0; will stop at (end)
2025/06/04-15:05:47.413144 7ff25bfff6c0 Recovering log #205
2025/06/04-15:05:47.423163 7ff25bfff6c0 Delete type=3 #203
2025/06/04-15:05:47.423245 7ff25bfff6c0 Delete type=0 #205
2025/06/04-15:26:45.485291 7ff25a3ff6c0 Level-0 table #210: started
2025/06/04-15:26:45.485326 7ff25a3ff6c0 Level-0 table #210: 0 bytes OK
2025/06/04-15:26:45.491655 7ff25a3ff6c0 Delete type=0 #208
2025/06/04-15:26:45.505333 7ff25a3ff6c0 Manual compaction at level-0 from '!folders!4OPhigzcPv46qbWW' @ 72057594037927935 : 1 .. '!items!yx4k7lQHGcom99mk' @ 0 : 0; will stop at (end)

View File

@ -1,7 +1,7 @@
2025/03/01-19:35:57.039829 7fe59dffb6c0 Recovering log #132
2025/03/01-19:35:57.049894 7fe59dffb6c0 Delete type=3 #130
2025/03/01-19:35:57.049949 7fe59dffb6c0 Delete type=0 #132
2025/03/01-19:38:46.032600 7fe59d7fa6c0 Level-0 table #137: started
2025/03/01-19:38:46.032653 7fe59d7fa6c0 Level-0 table #137: 0 bytes OK
2025/03/01-19:38:46.038775 7fe59d7fa6c0 Delete type=0 #135
2025/03/01-19:38:46.058171 7fe59d7fa6c0 Manual compaction at level-0 from '!folders!4OPhigzcPv46qbWW' @ 72057594037927935 : 1 .. '!items!yx4k7lQHGcom99mk' @ 0 : 0; will stop at (end)
2025/05/18-22:00:32.966617 7f8905ffb6c0 Recovering log #200
2025/05/18-22:00:33.058932 7f8905ffb6c0 Delete type=3 #198
2025/05/18-22:00:33.058991 7f8905ffb6c0 Delete type=0 #200
2025/05/18-22:05:29.044847 7f8667fff6c0 Level-0 table #206: started
2025/05/18-22:05:29.044904 7f8667fff6c0 Level-0 table #206: 0 bytes OK
2025/05/18-22:05:29.052189 7f8667fff6c0 Delete type=0 #204
2025/05/18-22:05:29.071818 7f8667fff6c0 Manual compaction at level-0 from '!folders!4OPhigzcPv46qbWW' @ 72057594037927935 : 1 .. '!items!yx4k7lQHGcom99mk' @ 0 : 0; will stop at (end)

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@ -1 +1 @@
MANIFEST-000148
MANIFEST-000219

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@ -1,7 +1,7 @@
2025/03/01-19:40:45.487407 7fe59e7fc6c0 Recovering log #146
2025/03/01-19:40:45.498701 7fe59e7fc6c0 Delete type=3 #144
2025/03/01-19:40:45.498803 7fe59e7fc6c0 Delete type=0 #146
2025/03/01-19:41:57.256411 7fe59d7fa6c0 Level-0 table #151: started
2025/03/01-19:41:57.256434 7fe59d7fa6c0 Level-0 table #151: 0 bytes OK
2025/03/01-19:41:57.262412 7fe59d7fa6c0 Delete type=0 #149
2025/03/01-19:41:57.269615 7fe59d7fa6c0 Manual compaction at level-0 from '!folders!9PQi3Lv54rpcxavo' @ 72057594037927935 : 1 .. '!items!zGlRtP7zSnkjuuue' @ 0 : 0; will stop at (end)
2025/06/04-15:05:47.464179 7ff25b7fe6c0 Recovering log #217
2025/06/04-15:05:47.474973 7ff25b7fe6c0 Delete type=3 #215
2025/06/04-15:05:47.475215 7ff25b7fe6c0 Delete type=0 #217
2025/06/04-15:26:45.511713 7ff25a3ff6c0 Level-0 table #222: started
2025/06/04-15:26:45.511749 7ff25a3ff6c0 Level-0 table #222: 0 bytes OK
2025/06/04-15:26:45.518781 7ff25a3ff6c0 Delete type=0 #220
2025/06/04-15:26:45.531871 7ff25a3ff6c0 Manual compaction at level-0 from '!folders!9PQi3Lv54rpcxavo' @ 72057594037927935 : 1 .. '!items!zGlRtP7zSnkjuuue' @ 0 : 0; will stop at (end)

View File

@ -1,7 +1,7 @@
2025/03/01-19:35:57.082694 7fe59effd6c0 Recovering log #141
2025/03/01-19:35:57.093326 7fe59effd6c0 Delete type=3 #139
2025/03/01-19:35:57.093376 7fe59effd6c0 Delete type=0 #141
2025/03/01-19:38:46.038876 7fe59d7fa6c0 Level-0 table #147: started
2025/03/01-19:38:46.038898 7fe59d7fa6c0 Level-0 table #147: 0 bytes OK
2025/03/01-19:38:46.045195 7fe59d7fa6c0 Delete type=0 #145
2025/03/01-19:38:46.058182 7fe59d7fa6c0 Manual compaction at level-0 from '!folders!9PQi3Lv54rpcxavo' @ 72057594037927935 : 1 .. '!items!zGlRtP7zSnkjuuue' @ 0 : 0; will stop at (end)
2025/05/18-22:00:33.199430 7f89057fa6c0 Recovering log #212
2025/05/18-22:00:33.264639 7f89057fa6c0 Delete type=3 #210
2025/05/18-22:00:33.264698 7f89057fa6c0 Delete type=0 #212
2025/05/18-22:05:29.078828 7f8667fff6c0 Level-0 table #218: started
2025/05/18-22:05:29.078861 7f8667fff6c0 Level-0 table #218: 0 bytes OK
2025/05/18-22:05:29.085105 7f8667fff6c0 Delete type=0 #216
2025/05/18-22:05:29.098638 7f8667fff6c0 Manual compaction at level-0 from '!folders!9PQi3Lv54rpcxavo' @ 72057594037927935 : 1 .. '!items!zGlRtP7zSnkjuuue' @ 0 : 0; will stop at (end)

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packs/graces/000205.ldb Normal file

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0
packs/graces/000212.log Normal file
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@ -1 +1 @@
MANIFEST-000140
MANIFEST-000210

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@ -1,7 +1,7 @@
2025/03/01-19:40:45.502221 7fe59f7fe6c0 Recovering log #138
2025/03/01-19:40:45.511946 7fe59f7fe6c0 Delete type=3 #136
2025/03/01-19:40:45.512076 7fe59f7fe6c0 Delete type=0 #138
2025/03/01-19:41:57.282060 7fe59d7fa6c0 Level-0 table #143: started
2025/03/01-19:41:57.282084 7fe59d7fa6c0 Level-0 table #143: 0 bytes OK
2025/03/01-19:41:57.288122 7fe59d7fa6c0 Delete type=0 #141
2025/03/01-19:41:57.295100 7fe59d7fa6c0 Manual compaction at level-0 from '!items!17mjvwS8R3B6LloG' @ 72057594037927935 : 1 .. '!items!zUYIVOuFpRur9aAR' @ 0 : 0; will stop at (end)
2025/06/04-15:05:47.481354 7ff25affd6c0 Recovering log #208
2025/06/04-15:05:47.492415 7ff25affd6c0 Delete type=3 #206
2025/06/04-15:05:47.492508 7ff25affd6c0 Delete type=0 #208
2025/06/04-15:26:45.499004 7ff25a3ff6c0 Level-0 table #213: started
2025/06/04-15:26:45.499054 7ff25a3ff6c0 Level-0 table #213: 0 bytes OK
2025/06/04-15:26:45.505185 7ff25a3ff6c0 Delete type=0 #211
2025/06/04-15:26:45.505355 7ff25a3ff6c0 Manual compaction at level-0 from '!items!17mjvwS8R3B6LloG' @ 72057594037927935 : 1 .. '!items!zUYIVOuFpRur9aAR' @ 0 : 0; will stop at (end)

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@ -1,7 +1,7 @@
2025/03/01-19:35:57.098663 7fe59dffb6c0 Recovering log #134
2025/03/01-19:35:57.108416 7fe59dffb6c0 Delete type=3 #132
2025/03/01-19:35:57.108524 7fe59dffb6c0 Delete type=0 #134
2025/03/01-19:38:46.058273 7fe59d7fa6c0 Level-0 table #139: started
2025/03/01-19:38:46.058294 7fe59d7fa6c0 Level-0 table #139: 0 bytes OK
2025/03/01-19:38:46.064281 7fe59d7fa6c0 Delete type=0 #137
2025/03/01-19:38:46.083204 7fe59d7fa6c0 Manual compaction at level-0 from '!items!17mjvwS8R3B6LloG' @ 72057594037927935 : 1 .. '!items!zUYIVOuFpRur9aAR' @ 0 : 0; will stop at (end)
2025/05/18-22:00:33.273056 7f8904ff96c0 Recovering log #203
2025/05/18-22:00:33.327855 7f8904ff96c0 Delete type=3 #201
2025/05/18-22:00:33.327981 7f8904ff96c0 Delete type=0 #203
2025/05/18-22:05:29.058954 7f8667fff6c0 Level-0 table #209: started
2025/05/18-22:05:29.058982 7f8667fff6c0 Level-0 table #209: 0 bytes OK
2025/05/18-22:05:29.065089 7f8667fff6c0 Delete type=0 #207
2025/05/18-22:05:29.071842 7f8667fff6c0 Manual compaction at level-0 from '!items!17mjvwS8R3B6LloG' @ 72057594037927935 : 1 .. '!items!zUYIVOuFpRur9aAR' @ 0 : 0; will stop at (end)

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packs/maladies/000205.ldb Normal file

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