5 Commits

Author SHA1 Message Date
3693d68c24 Correction sur les compétences de base
All checks were successful
Release Creation / build (release) Successful in 1m0s
2025-06-04 15:29:32 +02:00
16ccd2f3e1 Foundry v13 migration 2025-05-09 10:28:22 +02:00
631eb280ca Foundry v13 migration
All checks were successful
Release Creation / build (release) Successful in 55s
2025-05-09 10:26:29 +02:00
88ca98945f Fix #3 2025-04-20 09:25:48 +02:00
edfb2105d3 Various enhancements + fixes
All checks were successful
Release Creation / build (release) Successful in 56s
2025-04-12 00:18:45 +02:00
89 changed files with 378 additions and 256 deletions

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@ -1,9 +1,13 @@
# 13.0.0
- Support de Foundry v13
# 12.0.23
- Correction sur les jets réussie en tir
- Correction sur le dés négatif pour les échecs critiques
- Correction sur l'XP et édition de l'XP en mode MJ
# 12.0.22
- Correction pour les armes d'hast
@ -14,12 +18,12 @@
# 12.0.21
- Creation de PNJ OK
- Creation de PNJ OK
# 12.0.20
- Corrections sur la création de perso
- Corrections sur la création de perso
# 12.0.19
- Initial release !

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@ -6,7 +6,7 @@
import { TeDeumUtility } from "../common/tedeum-utility.js";
/* -------------------------------------------- */
export class TeDeumActorPJSheet extends ActorSheet {
export class TeDeumActorPJSheet extends foundry.appv1.sheets.ActorSheet {
/** @override */
static get defaultOptions() {
@ -42,6 +42,7 @@ export class TeDeumActorPJSheet extends ActorSheet {
providence: this.actor.prepareProvidence(),
arbreCompetences: this.actor.prepareArbreCompetences(),
equipements: this.actor.getEquipements(),
simples: this.actor.getSimples(),
armures: this.actor.getArmures(),
graces: this.actor.getGraces(),
blessures: this.actor.getBlessures(),
@ -55,10 +56,10 @@ export class TeDeumActorPJSheet extends ActorSheet {
nbArmuresLourdes: this.actor.getNbArmuresLourdesActuel(),
santeModifier: this.actor.getSanteModifier(),
educations: this.actor.getEducations(),
description: await TextEditor.enrichHTML(this.object.system.description, { async: true }),
equipmentfree: await TextEditor.enrichHTML(this.object.system.equipmentfree, { async: true }),
notes: await TextEditor.enrichHTML(this.object.system.notes, { async: true }),
histoire: await TextEditor.enrichHTML(this.object.system.histoire, { async: true }),
description: await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.object.system.description, { async: true }),
equipmentfree: await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.object.system.equipmentfree, { async: true }),
notes: await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.object.system.notes, { async: true }),
histoire: await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.object.system.histoire, { async: true }),
options: this.options,
owner: this.document.isOwner,
editScore: this.options.editScore,
@ -78,10 +79,10 @@ export class TeDeumActorPJSheet extends ActorSheet {
// Everything below here is only needed if the sheet is editable
if (!this.options.editable) return;
html.bind("keydown", function(e) { // Ignore Enter in actores sheet
if (e.keyCode === 13) return false;
});
});
// Update Inventory Item
html.find('.item-edit').click(ev => {
@ -104,14 +105,14 @@ export class TeDeumActorPJSheet extends ActorSheet {
let caracKey = $(ev.currentTarget).data("carac-key")
this.actor.createEmbeddedDocuments('Item', [{ name: "Nouvelle " + dataType, type: dataType, system: {caracteristique: caracKey} }], { renderSheet: true })
})
html.find('.subactor-edit').click(ev => {
const li = $(ev.currentTarget).parents(".item");
let actorId = li.data("actor-id");
let actor = game.actors.get( actorId );
actor.sheet.render(true);
});
html.find('.subactor-delete').click(ev => {
const li = $(ev.currentTarget).parents(".item");
let actorId = li.data("actor-id");
@ -129,7 +130,7 @@ export class TeDeumActorPJSheet extends ActorSheet {
html.find('.roll-competence').click((event) => {
let compId = $(event.currentTarget).data("comp-id")
this.actor.rollCompetence(compId)
});
});
html.find('.roll-arme').click((event) => {
const armeId = $(event.currentTarget).data("arme-id")
this.actor.rollArme(armeId)
@ -138,24 +139,24 @@ export class TeDeumActorPJSheet extends ActorSheet {
const armeId = $(event.currentTarget).data("arme-id")
this.actor.rollDegatsArme(armeId)
});
html.find('.lock-unlock-sheet').click((event) => {
this.options.editScore = !this.options.editScore;
this.render(true);
});
});
html.find('.item-equip').click(ev => {
const li = $(ev.currentTarget).parents(".item");
this.actor.equipItem( li.data("item-id") );
this.render(true);
this.render(true);
});
html.find('.update-field').change(ev => {
const fieldName = $(ev.currentTarget).data("field-name");
let value = Number(ev.currentTarget.value);
this.actor.update( { [`${fieldName}`]: value } );
});
});
}
/* -------------------------------------------- */
/** @override */
setPosition(options = {}) {

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@ -14,8 +14,8 @@ export class TeDeumActor extends Actor {
/**
* Override the create() function to provide additional SoS functionality.
*
* This overrided create() function adds initial items
* Namely: Basic skills, money,
* This overrided create() function adds initial items
* Namely: Basic skills, money,
*
* @param {Object} data Barebones actor data which this function adds onto.
* @param {Object} options (Unused) Additional options which customize the creation workflow.
@ -64,7 +64,7 @@ export class TeDeumActor extends Actor {
super._preUpdate(changed, options, user);
}
getCompetenceScore(compName) {
let competence = this.items.find(item => item.type == "competence" && item.name.toLowerCase() == compName.toLowerCase())
if (competence) {
@ -127,10 +127,10 @@ export class TeDeumActor extends Actor {
if (updates.length > 0) {
this.updateEmbeddedDocuments('Item', updates)
}
super._onUpdate(changed, options, userId);
}
/* -------------------------------------------- */
async _preCreate(data, options, user) {
await super._preCreate(data, options, user);
@ -200,6 +200,11 @@ export class TeDeumActor extends Actor {
TeDeumUtility.sortArrayObjectsByName(comp)
return comp;
}
getSimples() {
let comp = foundry.utils.duplicate(this.items.filter(item => item.type == 'simple') || [])
TeDeumUtility.sortArrayObjectsByName(comp)
return comp;
}
getArmures() {
let comp = foundry.utils.duplicate(this.items.filter(item => item.type == 'armure') || [])
TeDeumUtility.sortArrayObjectsByName(comp)
@ -277,7 +282,7 @@ export class TeDeumActor extends Actor {
for (let bId in game.system.tedeum.config.blessures) {
let blessure = game.system.tedeum.config.blessures[bId]
if (diff >= blessure.degatsMin && diff <= blessure.degatsMax) {
// Create a new blessure object
// Create a new blessure object
let blessureObj = {
name: blessure.label,
type: "blessure",
@ -305,7 +310,11 @@ export class TeDeumActor extends Actor {
c.key = key
c.name = game.system.tedeum.config.caracteristiques[key].label
c.generalqualite = game.system.tedeum.config.descriptionValeur[c.value].qualite
c.qualite = game.system.tedeum.config.descriptionValeur[c.value][key]
if (this.system.genre.toLowerCase() == "homme") {
c.qualite = game.system.tedeum.config.descriptionValeur[c.value][key]
} else {
c.qualite = game.system.tedeum.config.descriptionValeurFemme[c.value][key]
}
c.dice = game.system.tedeum.config.descriptionValeur[c.value].dice
c.negativeDice = game.system.tedeum.config.descriptionValeur[c.value].negativeDice
}
@ -324,7 +333,11 @@ export class TeDeumActor extends Actor {
prepareProvidence() {
let providence = foundry.utils.deepClone(this.system.providence)
providence.name = "Providence"
providence.qualite = game.system.tedeum.config.providence[providence.value].labelM
if (this.system.genre.toLowerCase() == "homme") {
providence.qualite = game.system.tedeum.config.providence[providence.value].labelH
} else {
providence.qualite = game.system.tedeum.config.providence[providence.value].labelF
}
providence.dice = game.system.tedeum.config.providence[providence.value].diceValue
providence.description = "La Providence représente la Volonté Divine à l'œuvre pour guider ou sauver un être humain. Les PJ montent dans léchelle de la Providence en menant à bien leurs missions et en se montrant vertueux. Les points de Providence peuvent servir à augmenter temporairement une caractéris- tique, à modifier la gravité d'une blessure, et à résister au vieillissement. Chaque person- nage commence avec un score initial de 1 en Providence (au niveau Pauvre pécheur)."
return providence
@ -582,6 +595,7 @@ export class TeDeumActor extends Actor {
let rollData = this.getCommonCompetence(compId)
rollData.mode = "competence"
rollData.title = rollData.competence.name
rollData.compScore = rollData.competence.system.isBase ? this.system.caracteristiques[rollData.competence.system.caracteristique].value : rollData.competence.system.score
this.startRoll(rollData).catch("Error on startRoll")
}

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@ -69,7 +69,7 @@ export class TeDeumCharacterCreator {
/*--------------------------------------------*/
async askStageName(context) {
const content = await renderTemplate("systems/fvtt-te-deum/templates/dialogs/character-creator-select-stage-name.hbs", context)
const content = await foundry.applications.handlebars.renderTemplate("systems/fvtt-te-deum/templates/dialogs/character-creator-select-stage-name.hbs", context)
const choiceResult = await foundry.applications.api.DialogV2.wait({
window: { title: context.title },
classes: ["fvtt-te-deum"],
@ -127,7 +127,7 @@ export class TeDeumCharacterCreator {
context.competences = {}
context.responseKey = "reponse1" // By default
const content = await renderTemplate("systems/fvtt-te-deum/templates/dialogs/character-creator-select-questions.hbs", context)
const content = await foundry.applications.handlebars.renderTemplate("systems/fvtt-te-deum/templates/dialogs/character-creator-select-questions.hbs", context)
const choiceResult = await foundry.applications.api.DialogV2.wait({
window: { title: context.title },
classes: ["fvtt-te-deum"],
@ -156,7 +156,7 @@ export class TeDeumCharacterCreator {
// Get the responseKey data
let responseKey = $(event.target).data("response-key")
let compName = event.target.value
console.log("Questionnaire Change", responseKey, compName)
console.log("Questionnaire Change", responseKey, compName)
context.competences[responseKey] = compName.toLowerCase()
})
}
@ -192,7 +192,7 @@ export class TeDeumCharacterCreator {
}
}
const content = await renderTemplate("systems/fvtt-te-deum/templates/dialogs/character-creator-select-competences.hbs", context)
const content = await foundry.applications.handlebars.renderTemplate("systems/fvtt-te-deum/templates/dialogs/character-creator-select-competences.hbs", context)
const choiceResult = await foundry.applications.api.DialogV2.wait({
window: { title: context.title },
classes: ["fvtt-te-deum"],
@ -236,7 +236,7 @@ export class TeDeumCharacterCreator {
}
}
const content = await renderTemplate("systems/fvtt-te-deum/templates/dialogs/character-creator-select-competences.hbs", context)
const content = await foundry.applications.handlebars.renderTemplate("systems/fvtt-te-deum/templates/dialogs/character-creator-select-competences.hbs", context)
const choiceResult = await foundry.applications.api.DialogV2.wait({
window: { title: context.title },
classes: ["fvtt-te-deum"],
@ -283,7 +283,7 @@ export class TeDeumCharacterCreator {
context.caracList.push(game.system.tedeum.config.caracteristiques[carac.caracId])
}
const content = await renderTemplate("systems/fvtt-te-deum/templates/dialogs/character-creator-select-carac.hbs", context)
const content = await foundry.applications.handlebars.renderTemplate("systems/fvtt-te-deum/templates/dialogs/character-creator-select-carac.hbs", context)
const choiceResult = await foundry.applications.api.DialogV2.wait({
window: { title: context.title },
classes: ["fvtt-te-deum"],
@ -325,7 +325,7 @@ export class TeDeumCharacterCreator {
origineChoice: game.system.tedeum.config.origineSociale
}
const content = await renderTemplate("systems/fvtt-te-deum/templates/dialogs/character-creator-origine.hbs", context)
const content = await foundry.applications.handlebars.renderTemplate("systems/fvtt-te-deum/templates/dialogs/character-creator-origine.hbs", context)
const label = "Valider le choix de l'Origine Sociale"
const choiceResult = await foundry.applications.api.DialogV2.wait({
window: { title: context.title },
@ -404,7 +404,7 @@ export class TeDeumCharacterCreator {
/*--------------------------------------------*/
async renderPetitsGrimauds(stage) {
// Filter available pouponniere from origineSociale
let grimaudsItems = stage.items.filter(item => item.system.accessible[this.origineSociale.id].isaccessible && (item.system.genre === this.sexe || item.system.genre === "Mixte"))
let grimaudsItems = stage.items.filter(item => item.system.accessible[this.origineSociale.id].isaccessible && (item.system.genre === this.sexe || item.system.genre === "Mixte"))
let context = {
title: "Les Petits Grimauds",
@ -545,7 +545,7 @@ export class TeDeumCharacterCreator {
let actor = await TeDeumActor.create({name: "Nouveau personnage", type: "pj"})
let updates = {}
for (let key in this.caracBonus) {
updates[`system.caracteristiques.${key}.value`] = Number(this.caracBonus[key].value)+1
updates[`system.caracteristiques.${key}.value`] = Number(this.caracBonus[key].value)+1
}
updates['system.genre'] = this.sexe
updates['system.religion'] = TeDeumUtility.upperFirst(this.religion)
@ -553,7 +553,7 @@ export class TeDeumCharacterCreator {
updates['system.equipmentfree'] = this.ageViril.system.trousseau
actor.update( updates);
// Process competences : increase know skills
// Process competences : increase know skills
let updateComp = []
let toAdd = []
for (let compName in this.competenceBonus) {
@ -562,13 +562,13 @@ export class TeDeumCharacterCreator {
updateComp.push({ _id: comp._id, "system.score": this.competenceBonus[compName].value })
} else {
toAdd.push( compName)
}
}
}
actor.updateEmbeddedDocuments("Item", updateComp)
// Process adding skills
// Process adding skills
let compendiumSkill = TeDeumUtility.getCompetences()
let compToAdd = [ this.pouponniere, this.grimauds, this.roses, this.ageViril ]
let compToAdd = [ this.pouponniere, this.grimauds, this.roses, this.ageViril ]
for (let compName of toAdd) {
let comp = compendiumSkill.find( i => i.name.toLowerCase() === compName.toLowerCase())
comp.system.score = this.competenceBonus[compName].value
@ -582,13 +582,13 @@ export class TeDeumCharacterCreator {
let histoire = ""
for (let reponse of this.suiviReponses) {
histoire += `<p>${reponse.question}<br>${reponse.reponse} (${reponse.compName})</p>`
histoire += `<p>${reponse.question}<br>${reponse.reponse} (${reponse.compName})</p>`
}
await actor.update({ "system.histoire": histoire})
actor.render(true)
context.pointsCompetence = {
"savoir": { score: actor.getCompetenceScore("Mémoriser"), label: "Savoir" },
"savoir": { score: actor.getCompetenceScore("Mémoriser"), label: "Savoir" },
"sensibilite": { score: actor.getCompetenceScore("Perception"), label: "Sensibilité" },
"entregent": { score: actor.getCompetenceScore("Charme"), label: "Entregent" },
"puissance": { score: actor.getCompetenceScore("Effort"), label: "Puissance" },
@ -596,7 +596,7 @@ export class TeDeumCharacterCreator {
"adresse": { score: actor.getCompetenceScore("Initiative"), label: "Adresse" },
}
const content = await renderTemplate("systems/fvtt-te-deum/templates/dialogs/character-creator-finished.hbs", context)
const content = await foundry.applications.handlebars.renderTemplate("systems/fvtt-te-deum/templates/dialogs/character-creator-finished.hbs", context)
const label = "Terminer"
const choiceResult = await foundry.applications.api.DialogV2.wait({
window: { title: context.title },

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@ -77,6 +77,14 @@ export const TEDEUM_CONFIG = {
5: { valeur: 5, qualite: "Excellent", dice: "d12", negativeDice: "d6", savoir: "Docte", sensibilite: "Subtil", entregent: "Galant", puissance: "Musculeux", complexion: "Sanguin", adresse: "Preste" },
6: { valeur: 6, qualite: "Admirable", dice: "d20", negativeDice: "d4", savoir: "Humaniste", sensibilite: "Spirituel", entregent: "Sémillant", puissance: "Hercule", complexion: "Aguerri", adresse: "Alerte" },
},
descriptionValeurFemme: {
1: { valeur: 1, qualite: "Mauvais", dice: "d4", negativeDice: "d20", savoir: "Sotte", sensibilite: "Obtuse", entregent: "Rustaude", puissance: "Menue", complexion: "Anémique", adresse: "Empesée" },
2: { valeur: 2, qualite: "Médiocre", dice: "d6", negativeDice: "d12", savoir: "Limitée", sensibilite: "Etriquée", entregent: "Fruste", puissance: "Délicate", complexion: "Languide", adresse: "Gauche" },
3: { valeur: 3, qualite: "Correct", dice: "d8", negativeDice: "d10", savoir: "Mêlée", sensibilite: "Ouverte", entregent: "Badine", puissance: "Membrue", complexion: "Dispose", adresse: "Ingambe" },
4: { valeur: 4, qualite: "Bon", dice: "d10", negativeDice: "d8", savoir: "Lettrée", sensibilite: "Fine", entregent: "Diserte", puissance: "Vigoureuse", complexion: "Gaillarde", adresse: "Leste" },
5: { valeur: 5, qualite: "Excellent", dice: "d12", negativeDice: "d6", savoir: "Docte", sensibilite: "Subtile", entregent: "Galante", puissance: "Musculeuse", complexion: "Sanguine", adresse: "Preste" },
6: { valeur: 6, qualite: "Admirable", dice: "d20", negativeDice: "d4", savoir: "Humaniste", sensibilite: "Spirituelle", entregent: "Sémillante", puissance: "Hercule", complexion: "Aguerrie", adresse: "Alerte" },
},
diceValeur: ["d4", "d6", "d8", "d10", "d12", "d20"],
degatsArmure: {
sansarmure: { label: "Sans armure" },
@ -157,6 +165,11 @@ export const TEDEUM_CONFIG = {
sol: { label: "Sols", id: "sol", value: 10 },
livre: { label: "Livres", id: "livre", value: 100 }
},
monnaieUnit: {
"1": { label: "Deniers", id: "denier", value: 1 },
"10": { label: "Sols", id: "sol", value: 10 },
"100": { label: "Livres", id: "livre", value: 100 }
},
etapesEducation: {
pouponniere: { label: "La Pouponnière", value: "pouponniere", agemin: 0, agemax: 6, nbCompetences: 2, nbCaracteristiques: 3, hasGenre: false, hasQuestionnaire: true, hasDebouches: false, hasMultiplier: false, canCompetencesOpt: false },
petitsgrimauds: { label: "La classe des Petits Grimauds", value: "petitsgrimauds", agemin: 7, agemax: 12, nbCompetences: 10, hasGenre: true, nbCaracteristiques: 3, hasDebouches: false, hasQuestionnaire: true, hasMultiplier: false, canCompetencesOpt: false },

View File

@ -24,7 +24,7 @@ export class TeDeumUtility {
let cr = new game.system.tedeum.TeDeumCharacterCreator();
cr.init()
})
html.find('.header-actions').after(button)
$(html).find('.header-actions').after(button)
}
})
//Hooks.on("getChatLogEntryContext", (html, options) => TeDeumUtility.chatMenuManager(html, options));
@ -92,6 +92,13 @@ export class TeDeumUtility {
Handlebars.registerHelper('isGM', function () {
return game.user.isGM
})
Handlebars.registerHelper('monnaie', function (value) {
let monnaie = game.system.tedeum.config.monnaieUnit[String(value)]
if (monnaie) {
return monnaie.label
}
return value
})
// Load compendium data
const competences = await TeDeumUtility.loadCompendium("fvtt-te-deum.competences")
@ -202,7 +209,7 @@ export class TeDeumUtility {
} else {
// Perform the opposition
let isAttackWinner = true
let rWinner = this.currentOpposition
let rWinner = this.currentOpposition
let rLooser = rollData
if (rWinner.total < rLooser.total) {
rWinner = rollData
@ -215,15 +222,15 @@ export class TeDeumUtility {
looser: rLooser
}
let msg = await this.createChatWithRollMode(rollData.alias, {
content: await renderTemplate(`systems/fvtt-te-deum/templates/chat/chat-opposition-result.hbs`, oppositionData)
content: await foundry.applications.handlebars.renderTemplate(`systems/fvtt-te-deum/templates/chat/chat-opposition-result.hbs`, oppositionData)
})
await msg.setFlag("world", "te-deum-rolldata", rollData)
// Si le gagnant est l'attaquant, appliquer les dégats sur la victime
if ( isAttackWinner && rWinner.isSuccess && rWinner.mode == "arme" && rWinner.arme?.system.typeArme == "melee" && rWinner.defenderTokenId) {
this.appliquerDegats(rWinner)
}
console.log("Rolldata result", rollData)
}
}
@ -243,7 +250,7 @@ export class TeDeumUtility {
/* -------------------------------------------- */ /* -------------------------------------------- */
static async chatListeners(html) {
html.on("click", '.chat-command-opposition', event => {
$(html).on("click", '.chat-command-opposition', event => {
let messageId = TeDeumUtility.findChatMessageId(event.currentTarget)
let message = game.messages.get(messageId)
let rollData = message.getFlag("world", "te-deum-rolldata")
@ -251,7 +258,7 @@ export class TeDeumUtility {
TeDeumUtility.manageOpposition(rollData, messageId)
}
})
html.on("click", '.chat-command-appliquer-degats', event => {
$(html).on("click", '.chat-command-appliquer-degats', event => {
let messageId = TeDeumUtility.findChatMessageId(event.currentTarget)
let message = game.messages.get(messageId)
let rollData = message.getFlag("world", "te-deum-rolldata")
@ -270,7 +277,7 @@ export class TeDeumUtility {
'systems/fvtt-te-deum/templates/items/partial-item-description.hbs',
'systems/fvtt-te-deum/templates/dialogs/partial-creator-status.hbs'
]
return loadTemplates(templatePaths);
return foundry.applications.handlebars.loadTemplates(templatePaths);
}
/* -------------------------------------------- */
@ -347,7 +354,7 @@ export class TeDeumUtility {
let rollData = msg.data.rollData
if (game.user.isGM) {
let chatMsg = await this.createChatMessage(rollData.alias, "blindroll", {
content: await renderTemplate(msg.data.template, rollData),
content: await foundry.applications.handlebars.renderTemplate(msg.data.template, rollData),
whisper: game.user.id
})
chatMsg.setFlag("world", "tedeum-rolldata", rollData)
@ -471,7 +478,7 @@ export class TeDeumUtility {
}
let diceBase = this.modifyDice(rollData.carac.dice, localModifier + Number(rollData.bonusMalus) + rollData.santeModifier)
if (!diceBase) return;
diceFormula = diceBase + "x + " + rollData.competence.system.score
diceFormula = diceBase + "x + " + rollData.compScore
}
if (rollData.enableProvidence) {
diceFormula += " + " + rollData.providence.dice
@ -529,6 +536,14 @@ export class TeDeumUtility {
rollData.difficulty = "pardefaut"
}
rollData.difficulty = game.system.tedeum.config.difficulte[rollData.difficulty].value
// Compute the real competence score
if ( rollData.competence ) {
if ( rollData.competence.system.isBase) {
rollData.compScore = actor.system.caracteristiques[rollData.competence.system.caracteristique].value
} else {
rollData.compScore = rollData.competence.system.score
}
}
let diceFormula = this.computeRollFormula(rollData, actor)
if (!diceFormula) return;
console.log("RollData", rollData, diceFormula)
@ -546,7 +561,7 @@ export class TeDeumUtility {
await this.processAttaqueDistance(rollData)
let msg = await this.createChatWithRollMode(rollData.alias, {
content: await renderTemplate(`systems/fvtt-te-deum/templates/chat/chat-generic-result.hbs`, rollData)
content: await foundry.applications.handlebars.renderTemplate(`systems/fvtt-te-deum/templates/chat/chat-generic-result.hbs`, rollData)
})
await msg.setFlag("world", "te-deum-rolldata", rollData)
console.log("Rolldata result", rollData)
@ -555,7 +570,7 @@ export class TeDeumUtility {
if (rollData.enableProvidence) {
actor.modifyProvidence(-1)
}
// Manage XP
// Manage XP
if (rollData.isReussiteCritique || rollData.isEchecCritique) {
actor.modifyXP(rollData.carac.key, 1)
}

View File

@ -13,4 +13,10 @@ export class TeDeumEquipementSchema extends foundry.abstract.TypeDataModel {
return schema;
}
get monnaieLabel() {
console.log("monnaieLabel", this.monnaie,game.system.tedeum.config.monnaieUnit)
return game.system.tedeum.config.monnaieUnit[String(this.monnaie)]?.label;
}
}

View File

@ -9,7 +9,8 @@ export class TeDeumMaladieSchema extends foundry.abstract.TypeDataModel {
schema.virulence = new fields.StringField({required: true, choices: ["fatigue", "epuisement", "souffrance", "agonie"], initial: "fatigue"});
schema.fievre = new fields.StringField({required: true, choices: ["aucune", "legere", "forte", "grave"], initial: "aucune"});
schema.symptomes = new fields.HTMLField({ required: true, blank: true });
schema.appliquee = new fields.BooleanField({initial: false}),
schema.complications = new fields.HTMLField({ required: true, blank: true });
schema.appliquee = new fields.BooleanField({initial: false});
schema.description = new fields.HTMLField({ required: true, blank: true });

View File

@ -26,17 +26,17 @@ export class TeDeumPJSchema extends foundry.abstract.TypeDataModel {
obj[loc.id] = new fields.SchemaField({
armure: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0, max: 20 }),
touche: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0, max: 20 }),
blessures: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0, max: 20 })
blessures: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0, max: 20 })
});
return obj;
}, {})
);
schema.fortune = new fields.SchemaField({
"ecus": new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }),
"ecus": new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }),
"livres": new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }) ,
"sous": new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }) ,
"deniers": new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 })
"deniers": new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 })
});
schema.description = new fields.HTMLField({required: true, blank: true});
@ -54,7 +54,7 @@ export class TeDeumPJSchema extends foundry.abstract.TypeDataModel {
schema.charges = new fields.StringField({ required: false, blank: true, initial: "" });
schema.religion = new fields.StringField({ required: false, blank: true, initial: "" });
schema.lieunaissance = new fields.StringField({ required: false, blank: true, initial: "" });
return schema;
}
}

View File

@ -4,7 +4,7 @@ import { TeDeumUtility } from "../common/tedeum-utility.js";
* Extend the basic ItemSheet with some very simple modifications
* @extends {ItemSheet}
*/
export class TeDeumItemSheet extends ItemSheet {
export class TeDeumItemSheet extends foundry.appv1.sheets.ItemSheet {
/** @override */
static get defaultOptions() {
@ -49,11 +49,11 @@ export class TeDeumItemSheet extends ItemSheet {
limited: this.object.limited,
options: this.options,
owner: this.document.isOwner,
description: await TextEditor.enrichHTML(this.object.system.description, { async: true }),
notes: await TextEditor.enrichHTML(this.object.system.notes, { async: true }),
description: await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.object.system.description, { async: true }),
notes: await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.object.system.notes, { async: true }),
isGM: game.user.isGM
}
if (this.object.type == "education") {
TeDeumUtility.prepareEducationContent(formData);
}
@ -103,7 +103,7 @@ export class TeDeumItemSheet extends ItemSheet {
let levelIndex = Number($(ev.currentTarget).parents(".item").data("level-index"))
let choiceIndex = Number($(ev.currentTarget).parents(".item").data("choice-index"))
let featureId = $(ev.currentTarget).parents(".item").data("feature-id")
let itemData = this.object.system.levels[levelIndex].choices[choiceIndex].features[featureId]
if (itemData.name != 'None') {

View File

@ -51,7 +51,7 @@ Hooks.once("init", async function () {
// preload handlebars templates
TeDeumUtility.preloadHandlebarsTemplates();
// Set an initiative formula for the system
// Set an initiative formula for the system
CONFIG.Combat.initiative = {
formula: "1d6",
decimals: 1
@ -79,17 +79,17 @@ Hooks.once("init", async function () {
blessure: TeDeumBlessureSchema,
maladie: TeDeumMaladieSchema,
};
console.log("TeDeum RPG | Ready");
Actors.unregisterSheet("core", ActorSheet);
Actors.registerSheet("fvtt-te-deum", TeDeumActorPJSheet, { types: ["pj"], makeDefault: true });
Actors.registerSheet("fvtt-te-deum", TeDeumActorPJSheet, { types: ["pnj"], makeDefault: true });
Items.unregisterSheet("core", ItemSheet);
Items.registerSheet("fvtt-te-deum", TeDeumItemSheet, { makeDefault: true });
foundry.documents.collections.Actors.unregisterSheet("core", foundry.appv1.sheets.ActorSheet);
foundry.documents.collections.Actors.registerSheet("fvtt-te-deum", TeDeumActorPJSheet, { types: ["pj"], makeDefault: true });
foundry.documents.collections.Actors.registerSheet("fvtt-te-deum", TeDeumActorPJSheet, { types: ["pnj"], makeDefault: true });
TeDeumUtility.init()
foundry.documents.collections.Items.unregisterSheet("core", foundry.appv1.sheets.ItemSheet);
foundry.documents.collections.Items.registerSheet("fvtt-te-deum", TeDeumItemSheet, { makeDefault: true });
TeDeumUtility.init()
});
@ -106,7 +106,7 @@ Hooks.once("ready", function () {
user: game.user._id
});
}
import("https://www.uberwald.me/fvtt_appcount/count-class-ready.js").then(moduleCounter=>{
console.log("ClassCounter loaded", moduleCounter)
moduleCounter.ClassCounter.registerUsageCount()
@ -134,4 +134,3 @@ Hooks.on("chatMessage", (html, content, msg) => {
}
return true;
});

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@ -1 +1 @@
MANIFEST-000087
MANIFEST-000108

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@ -1,7 +1,7 @@
2025/04/05-23:14:49.037668 7f9c6affd6c0 Recovering log #86
2025/04/05-23:14:49.047402 7f9c6affd6c0 Delete type=0 #86
2025/04/05-23:14:49.047473 7f9c6affd6c0 Delete type=3 #85
2025/04/05-23:15:15.842682 7f9c69bff6c0 Level-0 table #90: started
2025/04/05-23:15:15.842744 7f9c69bff6c0 Level-0 table #90: 0 bytes OK
2025/04/05-23:15:15.848975 7f9c69bff6c0 Delete type=0 #88
2025/04/05-23:15:15.860649 7f9c69bff6c0 Manual compaction at level-0 from '!journal!uNwJgi4kXBCiZmAH' @ 72057594037927935 : 1 .. '!journal.pages!uNwJgi4kXBCiZmAH.onhNU0mXhOpdNZJF' @ 0 : 0; will stop at (end)
2025/06/04-15:05:47.545416 7ff25bfff6c0 Recovering log #106
2025/06/04-15:05:47.556041 7ff25bfff6c0 Delete type=3 #104
2025/06/04-15:05:47.556120 7ff25bfff6c0 Delete type=0 #106
2025/06/04-15:26:45.555523 7ff25a3ff6c0 Level-0 table #111: started
2025/06/04-15:26:45.555566 7ff25a3ff6c0 Level-0 table #111: 0 bytes OK
2025/06/04-15:26:45.562169 7ff25a3ff6c0 Delete type=0 #109
2025/06/04-15:26:45.562425 7ff25a3ff6c0 Manual compaction at level-0 from '!journal!uNwJgi4kXBCiZmAH' @ 72057594037927935 : 1 .. '!journal.pages!uNwJgi4kXBCiZmAH.onhNU0mXhOpdNZJF' @ 0 : 0; will stop at (end)

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@ -1,3 +1,7 @@
2025/04/05-18:56:55.040362 7fa86b7fe6c0 Recovering log #83
2025/04/05-18:56:55.054999 7fa86b7fe6c0 Delete type=3 #81
2025/04/05-18:56:55.055109 7fa86b7fe6c0 Delete type=0 #83
2025/05/18-22:00:33.531561 7f8905ffb6c0 Recovering log #101
2025/05/18-22:00:33.592770 7f8905ffb6c0 Delete type=3 #99
2025/05/18-22:00:33.592842 7f8905ffb6c0 Delete type=0 #101
2025/05/18-22:05:29.127669 7f8667fff6c0 Level-0 table #107: started
2025/05/18-22:05:29.127710 7f8667fff6c0 Level-0 table #107: 0 bytes OK
2025/05/18-22:05:29.134205 7f8667fff6c0 Delete type=0 #105
2025/05/18-22:05:29.134321 7f8667fff6c0 Manual compaction at level-0 from '!journal!uNwJgi4kXBCiZmAH' @ 72057594037927935 : 1 .. '!journal.pages!uNwJgi4kXBCiZmAH.onhNU0mXhOpdNZJF' @ 0 : 0; will stop at (end)

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packs/aides/MANIFEST-000108 Normal file

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@ -1 +1 @@
MANIFEST-000189
MANIFEST-000211

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@ -1,7 +1,7 @@
2025/04/05-23:14:48.938481 7f9c6a7fc6c0 Recovering log #188
2025/04/05-23:14:48.948878 7f9c6a7fc6c0 Delete type=0 #188
2025/04/05-23:14:48.948933 7f9c6a7fc6c0 Delete type=3 #187
2025/04/05-23:15:15.775044 7f9c69bff6c0 Level-0 table #192: started
2025/04/05-23:15:15.775079 7f9c69bff6c0 Level-0 table #192: 0 bytes OK
2025/04/05-23:15:15.780958 7f9c69bff6c0 Delete type=0 #190
2025/04/05-23:15:15.800666 7f9c69bff6c0 Manual compaction at level-0 from '!folders!InCQeTRdT5jXMX82' @ 72057594037927935 : 1 .. '!items!wxIHkrq98eQ3cOvp' @ 0 : 0; will stop at (end)
2025/06/04-15:05:47.429143 7ff25affd6c0 Recovering log #209
2025/06/04-15:05:47.441082 7ff25affd6c0 Delete type=3 #207
2025/06/04-15:05:47.441344 7ff25affd6c0 Delete type=0 #209
2025/06/04-15:26:45.478679 7ff25a3ff6c0 Level-0 table #214: started
2025/06/04-15:26:45.478793 7ff25a3ff6c0 Level-0 table #214: 0 bytes OK
2025/06/04-15:26:45.485108 7ff25a3ff6c0 Delete type=0 #212
2025/06/04-15:26:45.505317 7ff25a3ff6c0 Manual compaction at level-0 from '!folders!InCQeTRdT5jXMX82' @ 72057594037927935 : 1 .. '!items!wxIHkrq98eQ3cOvp' @ 0 : 0; will stop at (end)

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@ -1,3 +1,7 @@
2025/04/05-18:56:54.933660 7fa86affd6c0 Recovering log #185
2025/04/05-18:56:54.943911 7fa86affd6c0 Delete type=3 #183
2025/04/05-18:56:54.943971 7fa86affd6c0 Delete type=0 #185
2025/05/18-22:00:33.073973 7f8904ff96c0 Recovering log #204
2025/05/18-22:00:33.125273 7f8904ff96c0 Delete type=3 #202
2025/05/18-22:00:33.125334 7f8904ff96c0 Delete type=0 #204
2025/05/18-22:05:29.052408 7f8667fff6c0 Level-0 table #210: started
2025/05/18-22:05:29.052435 7f8667fff6c0 Level-0 table #210: 0 bytes OK
2025/05/18-22:05:29.058826 7f8667fff6c0 Delete type=0 #208
2025/05/18-22:05:29.071831 7f8667fff6c0 Manual compaction at level-0 from '!folders!InCQeTRdT5jXMX82' @ 72057594037927935 : 1 .. '!items!wxIHkrq98eQ3cOvp' @ 0 : 0; will stop at (end)

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@ -1 +1 @@
MANIFEST-000189
MANIFEST-000210

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@ -1,7 +1,7 @@
2025/04/05-23:14:48.952138 7f9c6affd6c0 Recovering log #188
2025/04/05-23:14:48.962116 7f9c6affd6c0 Delete type=0 #188
2025/04/05-23:14:48.962182 7f9c6affd6c0 Delete type=3 #187
2025/04/05-23:15:15.788075 7f9c69bff6c0 Level-0 table #192: started
2025/04/05-23:15:15.788095 7f9c69bff6c0 Level-0 table #192: 0 bytes OK
2025/04/05-23:15:15.794438 7f9c69bff6c0 Delete type=0 #190
2025/04/05-23:15:15.800687 7f9c69bff6c0 Manual compaction at level-0 from '!folders!2wTJBj3dicRKzNOE' @ 72057594037927935 : 1 .. '!items!ufvhWG5V8pX0qrtR' @ 0 : 0; will stop at (end)
2025/06/04-15:05:47.446612 7ff2609fa6c0 Recovering log #208
2025/06/04-15:05:47.457941 7ff2609fa6c0 Delete type=3 #206
2025/06/04-15:05:47.458200 7ff2609fa6c0 Delete type=0 #208
2025/06/04-15:26:45.491864 7ff25a3ff6c0 Level-0 table #213: started
2025/06/04-15:26:45.491924 7ff25a3ff6c0 Level-0 table #213: 0 bytes OK
2025/06/04-15:26:45.498683 7ff25a3ff6c0 Delete type=0 #211
2025/06/04-15:26:45.505345 7ff25a3ff6c0 Manual compaction at level-0 from '!folders!2wTJBj3dicRKzNOE' @ 72057594037927935 : 1 .. '!items!ufvhWG5V8pX0qrtR' @ 0 : 0; will stop at (end)

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@ -1,3 +1,7 @@
2025/04/05-18:56:54.946918 7fa86b7fe6c0 Recovering log #185
2025/04/05-18:56:54.957003 7fa86b7fe6c0 Delete type=3 #183
2025/04/05-18:56:54.957057 7fa86b7fe6c0 Delete type=0 #185
2025/05/18-22:00:33.135764 7f89067fc6c0 Recovering log #203
2025/05/18-22:00:33.191351 7f89067fc6c0 Delete type=3 #201
2025/05/18-22:00:33.191454 7f89067fc6c0 Delete type=0 #203
2025/05/18-22:05:29.065248 7f8667fff6c0 Level-0 table #209: started
2025/05/18-22:05:29.065277 7f8667fff6c0 Level-0 table #209: 0 bytes OK
2025/05/18-22:05:29.071683 7f8667fff6c0 Delete type=0 #207
2025/05/18-22:05:29.071852 7f8667fff6c0 Manual compaction at level-0 from '!folders!2wTJBj3dicRKzNOE' @ 72057594037927935 : 1 .. '!items!ufvhWG5V8pX0qrtR' @ 0 : 0; will stop at (end)

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@ -1 +1 @@
MANIFEST-000186
MANIFEST-000207

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@ -1,7 +1,7 @@
2025/04/05-23:14:48.923788 7f9c6bfff6c0 Recovering log #185
2025/04/05-23:14:48.933992 7f9c6bfff6c0 Delete type=0 #185
2025/04/05-23:14:48.934095 7f9c6bfff6c0 Delete type=3 #184
2025/04/05-23:15:15.781052 7f9c69bff6c0 Level-0 table #189: started
2025/04/05-23:15:15.781077 7f9c69bff6c0 Level-0 table #189: 0 bytes OK
2025/04/05-23:15:15.787996 7f9c69bff6c0 Delete type=0 #187
2025/04/05-23:15:15.800677 7f9c69bff6c0 Manual compaction at level-0 from '!folders!4OPhigzcPv46qbWW' @ 72057594037927935 : 1 .. '!items!yx4k7lQHGcom99mk' @ 0 : 0; will stop at (end)
2025/06/04-15:05:47.413144 7ff25bfff6c0 Recovering log #205
2025/06/04-15:05:47.423163 7ff25bfff6c0 Delete type=3 #203
2025/06/04-15:05:47.423245 7ff25bfff6c0 Delete type=0 #205
2025/06/04-15:26:45.485291 7ff25a3ff6c0 Level-0 table #210: started
2025/06/04-15:26:45.485326 7ff25a3ff6c0 Level-0 table #210: 0 bytes OK
2025/06/04-15:26:45.491655 7ff25a3ff6c0 Delete type=0 #208
2025/06/04-15:26:45.505333 7ff25a3ff6c0 Manual compaction at level-0 from '!folders!4OPhigzcPv46qbWW' @ 72057594037927935 : 1 .. '!items!yx4k7lQHGcom99mk' @ 0 : 0; will stop at (end)

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@ -1,3 +1,7 @@
2025/04/05-18:56:54.918444 7fa870bfa6c0 Recovering log #182
2025/04/05-18:56:54.929675 7fa870bfa6c0 Delete type=3 #180
2025/04/05-18:56:54.929721 7fa870bfa6c0 Delete type=0 #182
2025/05/18-22:00:32.966617 7f8905ffb6c0 Recovering log #200
2025/05/18-22:00:33.058932 7f8905ffb6c0 Delete type=3 #198
2025/05/18-22:00:33.058991 7f8905ffb6c0 Delete type=0 #200
2025/05/18-22:05:29.044847 7f8667fff6c0 Level-0 table #206: started
2025/05/18-22:05:29.044904 7f8667fff6c0 Level-0 table #206: 0 bytes OK
2025/05/18-22:05:29.052189 7f8667fff6c0 Delete type=0 #204
2025/05/18-22:05:29.071818 7f8667fff6c0 Manual compaction at level-0 from '!folders!4OPhigzcPv46qbWW' @ 72057594037927935 : 1 .. '!items!yx4k7lQHGcom99mk' @ 0 : 0; will stop at (end)

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MANIFEST-000197
MANIFEST-000219

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@ -1,7 +1,7 @@
2025/04/05-23:14:48.965558 7f9c6b7fe6c0 Recovering log #196
2025/04/05-23:14:48.975684 7f9c6b7fe6c0 Delete type=0 #196
2025/04/05-23:14:48.975771 7f9c6b7fe6c0 Delete type=3 #195
2025/04/05-23:15:15.794548 7f9c69bff6c0 Level-0 table #200: started
2025/04/05-23:15:15.794568 7f9c69bff6c0 Level-0 table #200: 0 bytes OK
2025/04/05-23:15:15.800586 7f9c69bff6c0 Delete type=0 #198
2025/04/05-23:15:15.800695 7f9c69bff6c0 Manual compaction at level-0 from '!folders!9PQi3Lv54rpcxavo' @ 72057594037927935 : 1 .. '!items!zGlRtP7zSnkjuuue' @ 0 : 0; will stop at (end)
2025/06/04-15:05:47.464179 7ff25b7fe6c0 Recovering log #217
2025/06/04-15:05:47.474973 7ff25b7fe6c0 Delete type=3 #215
2025/06/04-15:05:47.475215 7ff25b7fe6c0 Delete type=0 #217
2025/06/04-15:26:45.511713 7ff25a3ff6c0 Level-0 table #222: started
2025/06/04-15:26:45.511749 7ff25a3ff6c0 Level-0 table #222: 0 bytes OK
2025/06/04-15:26:45.518781 7ff25a3ff6c0 Delete type=0 #220
2025/06/04-15:26:45.531871 7ff25a3ff6c0 Manual compaction at level-0 from '!folders!9PQi3Lv54rpcxavo' @ 72057594037927935 : 1 .. '!items!zGlRtP7zSnkjuuue' @ 0 : 0; will stop at (end)

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@ -1,3 +1,7 @@
2025/04/05-18:56:54.959243 7fa86bfff6c0 Recovering log #193
2025/04/05-18:56:54.969916 7fa86bfff6c0 Delete type=3 #191
2025/04/05-18:56:54.970132 7fa86bfff6c0 Delete type=0 #193
2025/05/18-22:00:33.199430 7f89057fa6c0 Recovering log #212
2025/05/18-22:00:33.264639 7f89057fa6c0 Delete type=3 #210
2025/05/18-22:00:33.264698 7f89057fa6c0 Delete type=0 #212
2025/05/18-22:05:29.078828 7f8667fff6c0 Level-0 table #218: started
2025/05/18-22:05:29.078861 7f8667fff6c0 Level-0 table #218: 0 bytes OK
2025/05/18-22:05:29.085105 7f8667fff6c0 Delete type=0 #216
2025/05/18-22:05:29.098638 7f8667fff6c0 Manual compaction at level-0 from '!folders!9PQi3Lv54rpcxavo' @ 72057594037927935 : 1 .. '!items!zGlRtP7zSnkjuuue' @ 0 : 0; will stop at (end)

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MANIFEST-000188
MANIFEST-000210

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@ -1,7 +1,7 @@
2025/04/05-23:14:48.980636 7f9c6bfff6c0 Recovering log #187
2025/04/05-23:14:48.991406 7f9c6bfff6c0 Delete type=0 #187
2025/04/05-23:14:48.991533 7f9c6bfff6c0 Delete type=3 #186
2025/04/05-23:15:15.806897 7f9c69bff6c0 Level-0 table #191: started
2025/04/05-23:15:15.806941 7f9c69bff6c0 Level-0 table #191: 0 bytes OK
2025/04/05-23:15:15.814152 7f9c69bff6c0 Delete type=0 #189
2025/04/05-23:15:15.826768 7f9c69bff6c0 Manual compaction at level-0 from '!items!17mjvwS8R3B6LloG' @ 72057594037927935 : 1 .. '!items!zUYIVOuFpRur9aAR' @ 0 : 0; will stop at (end)
2025/06/04-15:05:47.481354 7ff25affd6c0 Recovering log #208
2025/06/04-15:05:47.492415 7ff25affd6c0 Delete type=3 #206
2025/06/04-15:05:47.492508 7ff25affd6c0 Delete type=0 #208
2025/06/04-15:26:45.499004 7ff25a3ff6c0 Level-0 table #213: started
2025/06/04-15:26:45.499054 7ff25a3ff6c0 Level-0 table #213: 0 bytes OK
2025/06/04-15:26:45.505185 7ff25a3ff6c0 Delete type=0 #211
2025/06/04-15:26:45.505355 7ff25a3ff6c0 Manual compaction at level-0 from '!items!17mjvwS8R3B6LloG' @ 72057594037927935 : 1 .. '!items!zUYIVOuFpRur9aAR' @ 0 : 0; will stop at (end)

View File

@ -1,3 +1,7 @@
2025/04/05-18:56:54.978266 7fa870bfa6c0 Recovering log #184
2025/04/05-18:56:54.988217 7fa870bfa6c0 Delete type=3 #182
2025/04/05-18:56:54.988347 7fa870bfa6c0 Delete type=0 #184
2025/05/18-22:00:33.273056 7f8904ff96c0 Recovering log #203
2025/05/18-22:00:33.327855 7f8904ff96c0 Delete type=3 #201
2025/05/18-22:00:33.327981 7f8904ff96c0 Delete type=0 #203
2025/05/18-22:05:29.058954 7f8667fff6c0 Level-0 table #209: started
2025/05/18-22:05:29.058982 7f8667fff6c0 Level-0 table #209: 0 bytes OK
2025/05/18-22:05:29.065089 7f8667fff6c0 Delete type=0 #207
2025/05/18-22:05:29.071842 7f8667fff6c0 Manual compaction at level-0 from '!items!17mjvwS8R3B6LloG' @ 72057594037927935 : 1 .. '!items!zUYIVOuFpRur9aAR' @ 0 : 0; will stop at (end)

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packs/maladies/000205.ldb Normal file

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@ -1 +1 @@
MANIFEST-000188
MANIFEST-000210

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@ -1,7 +1,7 @@
2025/04/05-23:14:48.995168 7f9c6a7fc6c0 Recovering log #187
2025/04/05-23:14:49.005707 7f9c6a7fc6c0 Delete type=0 #187
2025/04/05-23:14:49.005879 7f9c6a7fc6c0 Delete type=3 #186
2025/04/05-23:15:15.800840 7f9c69bff6c0 Level-0 table #191: started
2025/04/05-23:15:15.800872 7f9c69bff6c0 Level-0 table #191: 0 bytes OK
2025/04/05-23:15:15.806702 7f9c69bff6c0 Delete type=0 #189
2025/04/05-23:15:15.826756 7f9c69bff6c0 Manual compaction at level-0 from '!items!1icaxIywAwDXQcMz' @ 72057594037927935 : 1 .. '!items!ysGehYm1VkMWrI22' @ 0 : 0; will stop at (end)
2025/06/04-15:05:47.497176 7ff25bfff6c0 Recovering log #208
2025/06/04-15:05:47.507676 7ff25bfff6c0 Delete type=3 #206
2025/06/04-15:05:47.507762 7ff25bfff6c0 Delete type=0 #208
2025/06/04-15:26:45.518949 7ff25a3ff6c0 Level-0 table #213: started
2025/06/04-15:26:45.518983 7ff25a3ff6c0 Level-0 table #213: 0 bytes OK
2025/06/04-15:26:45.525386 7ff25a3ff6c0 Delete type=0 #211
2025/06/04-15:26:45.531893 7ff25a3ff6c0 Manual compaction at level-0 from '!items!1icaxIywAwDXQcMz' @ 72057594037927935 : 1 .. '!items!ysGehYm1VkMWrI22' @ 0 : 0; will stop at (end)

View File

@ -1,3 +1,7 @@
2025/04/05-18:56:54.993562 7fa86affd6c0 Recovering log #184
2025/04/05-18:56:55.005280 7fa86affd6c0 Delete type=3 #182
2025/04/05-18:56:55.005390 7fa86affd6c0 Delete type=0 #184
2025/05/18-22:00:33.333998 7f89067fc6c0 Recovering log #203
2025/05/18-22:00:33.393841 7f89067fc6c0 Delete type=3 #201
2025/05/18-22:00:33.393896 7f89067fc6c0 Delete type=0 #203
2025/05/18-22:05:29.085237 7f8667fff6c0 Level-0 table #209: started
2025/05/18-22:05:29.085265 7f8667fff6c0 Level-0 table #209: 0 bytes OK
2025/05/18-22:05:29.091461 7f8667fff6c0 Delete type=0 #207
2025/05/18-22:05:29.098648 7f8667fff6c0 Manual compaction at level-0 from '!items!1icaxIywAwDXQcMz' @ 72057594037927935 : 1 .. '!items!ysGehYm1VkMWrI22' @ 0 : 0; will stop at (end)

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@ -1 +1 @@
MANIFEST-000126
MANIFEST-000147

View File

@ -1,7 +1,7 @@
2025/04/05-23:14:49.022817 7f9c6b7fe6c0 Recovering log #125
2025/04/05-23:14:49.033064 7f9c6b7fe6c0 Delete type=0 #125
2025/04/05-23:14:49.033117 7f9c6b7fe6c0 Delete type=3 #124
2025/04/05-23:15:15.820812 7f9c69bff6c0 Level-0 table #129: started
2025/04/05-23:15:15.820832 7f9c69bff6c0 Level-0 table #129: 0 bytes OK
2025/04/05-23:15:15.826647 7f9c69bff6c0 Delete type=0 #127
2025/04/05-23:15:15.826788 7f9c69bff6c0 Manual compaction at level-0 from '!scenes!FJXugdbkBpEJEdR6' @ 72057594037927935 : 1 .. '!scenes!FJXugdbkBpEJEdR6' @ 0 : 0; will stop at (end)
2025/06/04-15:05:47.528778 7ff25b7fe6c0 Recovering log #145
2025/06/04-15:05:47.538793 7ff25b7fe6c0 Delete type=3 #143
2025/06/04-15:05:47.538886 7ff25b7fe6c0 Delete type=0 #145
2025/06/04-15:26:45.525488 7ff25a3ff6c0 Level-0 table #150: started
2025/06/04-15:26:45.525518 7ff25a3ff6c0 Level-0 table #150: 0 bytes OK
2025/06/04-15:26:45.531590 7ff25a3ff6c0 Delete type=0 #148
2025/06/04-15:26:45.531909 7ff25a3ff6c0 Manual compaction at level-0 from '!scenes!FJXugdbkBpEJEdR6' @ 72057594037927935 : 1 .. '!scenes!FJXugdbkBpEJEdR6' @ 0 : 0; will stop at (end)

View File

@ -1,3 +1,7 @@
2025/04/05-18:56:55.022532 7fa86bfff6c0 Recovering log #122
2025/04/05-18:56:55.035510 7fa86bfff6c0 Delete type=3 #120
2025/04/05-18:56:55.035608 7fa86bfff6c0 Delete type=0 #122
2025/05/18-22:00:33.470618 7f89057fa6c0 Recovering log #140
2025/05/18-22:00:33.527042 7f89057fa6c0 Delete type=3 #138
2025/05/18-22:00:33.527136 7f89057fa6c0 Delete type=0 #140
2025/05/18-22:05:29.091684 7f8667fff6c0 Level-0 table #146: started
2025/05/18-22:05:29.091715 7f8667fff6c0 Level-0 table #146: 0 bytes OK
2025/05/18-22:05:29.098504 7f8667fff6c0 Delete type=0 #144
2025/05/18-22:05:29.098657 7f8667fff6c0 Manual compaction at level-0 from '!scenes!FJXugdbkBpEJEdR6' @ 72057594037927935 : 1 .. '!scenes!FJXugdbkBpEJEdR6' @ 0 : 0; will stop at (end)

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packs/simples/000205.ldb Normal file

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@ -1 +1 @@
MANIFEST-000188
MANIFEST-000210

View File

@ -1,7 +1,7 @@
2025/04/05-23:14:49.009401 7f9c6affd6c0 Recovering log #187
2025/04/05-23:14:49.019412 7f9c6affd6c0 Delete type=0 #187
2025/04/05-23:14:49.019467 7f9c6affd6c0 Delete type=3 #186
2025/04/05-23:15:15.814317 7f9c69bff6c0 Level-0 table #191: started
2025/04/05-23:15:15.814353 7f9c69bff6c0 Level-0 table #191: 0 bytes OK
2025/04/05-23:15:15.820737 7f9c69bff6c0 Delete type=0 #189
2025/04/05-23:15:15.826778 7f9c69bff6c0 Manual compaction at level-0 from '!items!1bAL2MQVpVBd0c5Z' @ 72057594037927935 : 1 .. '!items!zs67k4sxCid6oTK3' @ 0 : 0; will stop at (end)
2025/06/04-15:05:47.512282 7ff2609fa6c0 Recovering log #208
2025/06/04-15:05:47.522888 7ff2609fa6c0 Delete type=3 #206
2025/06/04-15:05:47.522989 7ff2609fa6c0 Delete type=0 #208
2025/06/04-15:26:45.505492 7ff25a3ff6c0 Level-0 table #213: started
2025/06/04-15:26:45.505521 7ff25a3ff6c0 Level-0 table #213: 0 bytes OK
2025/06/04-15:26:45.511578 7ff25a3ff6c0 Delete type=0 #211
2025/06/04-15:26:45.531835 7ff25a3ff6c0 Manual compaction at level-0 from '!items!1bAL2MQVpVBd0c5Z' @ 72057594037927935 : 1 .. '!items!zs67k4sxCid6oTK3' @ 0 : 0; will stop at (end)

View File

@ -1,3 +1,7 @@
2025/04/05-18:56:55.008325 7fa86b7fe6c0 Recovering log #184
2025/04/05-18:56:55.018646 7fa86b7fe6c0 Delete type=3 #182
2025/04/05-18:56:55.018796 7fa86b7fe6c0 Delete type=0 #184
2025/05/18-22:00:33.404356 7f8905ffb6c0 Recovering log #203
2025/05/18-22:00:33.459805 7f8905ffb6c0 Delete type=3 #201
2025/05/18-22:00:33.459865 7f8905ffb6c0 Delete type=0 #203
2025/05/18-22:05:29.071945 7f8667fff6c0 Level-0 table #209: started
2025/05/18-22:05:29.071972 7f8667fff6c0 Level-0 table #209: 0 bytes OK
2025/05/18-22:05:29.078657 7f8667fff6c0 Delete type=0 #207
2025/05/18-22:05:29.098624 7f8667fff6c0 Manual compaction at level-0 from '!items!1bAL2MQVpVBd0c5Z' @ 72057594037927935 : 1 .. '!items!zs67k4sxCid6oTK3' @ 0 : 0; will stop at (end)

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@ -886,16 +886,12 @@ ul, li {
border-radius: 0;
background: rgba(30, 25, 20, 1);
background-origin: padding-box;
-o-border-image: url(img/ui/footer-button.png) 10 repeat;
border-image: url(img/ui/footer-button.png) 10 repeat;
border-image-width: 4px;
border-image-outset: 0px;
}
#controls .scene-control.active, #controls .control-tool.active, #controls .scene-control:hover, #controls .control-tool:hover {
background: rgba(72, 46, 28, 1);
background-origin: padding-box;
-o-border-image: url(img/ui/footer-button.png) 10 repeat;
border-image: url(img/ui/footer-button.png) 10 repeat;
border-image-width: 4px;
border-image-outset: 0px;
box-shadow: 0 0 3px #ff6400;
@ -907,7 +903,6 @@ ul, li {
box-shadow: 2px 2px 5px #000000;
}
.macro {
-o-border-image: url(img/ui/bg_control.jpg) 21 repeat;
border-image: url(img/ui/bg_control.jpg) 21 repeat;
border-image-slice: 6 6 6 6 fill;
border-image-width: 6px 6px 6px 6px;
@ -921,8 +916,6 @@ ul, li {
}
}
#players {
-o-border-image: url(img/ui/footer-button.png) 10 repeat;
border-image: url(img/ui/footer-button.png) 10 repeat;
border-image-width: 4px;
border-image-outset: 0px;
background: rgba(30, 25, 20, 1);
@ -933,8 +926,6 @@ ul, li {
&.nav-item {
background: rgba(30, 25, 20, 1);
background-origin: padding-box;
-o-border-image: url(img/ui/footer-button.png) 10 repeat;
border-image: url(img/ui/footer-button.png) 10 repeat;
border-image-width: 4px;
border-image-outset: 0px;
&.active {
@ -946,8 +937,6 @@ ul, li {
#nav-toggle {
background: rgba(30, 25, 20, 1);
background-origin: padding-box;
-o-border-image: url(img/ui/footer-button.png) 10 repeat;
border-image: url(img/ui/footer-button.png) 10 repeat;
border-image-width: 4px;
border-image-outset: 0px;
}
@ -955,8 +944,6 @@ ul, li {
#navigation #scene-list .scene.view, #navigation #scene-list .scene.context {
background: rgba(72, 46, 28, 1);
background-origin: padding-box;
-o-border-image: url(img/ui/footer-button.png) 10 repeat;
border-image: url(img/ui/footer-button.png) 10 repeat;
border-image-width: 4px;
border-image-outset: 0px;
box-shadow: 0 0 3px #ff6400;
@ -1245,27 +1232,27 @@ ul, li {
.chat-message .message {
font-family: "GreatPrimer";
font-size: 0.9rem;
font-size: 0.9rem;
}
.skill-roll-dialog {
font-family: "GreatPrimer";
font-size: 0.9rem;
font-size: 0.9rem;
}
.fvtt-te-deum-character-creator {
background: rgba(226, 226, 222, 0.95);
font-family: "GreatPrimer";
font-size: 0.9rem;
font-size: 0.9rem;
.field-title {
font-weight: bold;
}
.status-section {
display: block;
display: block;
max-width: 34rem;
}
.creator-finished-section {
display: block;
display: block;
max-width: 34rem;
text-align: center;
margin-bottom: 1rem;

View File

@ -834,16 +834,12 @@ ul, li {
border-radius: 0;
background: rgba(30, 25, 20, 1);
background-origin: padding-box;
-o-border-image: url(img/ui/footer-button.png) 10 repeat;
border-image: url(img/ui/footer-button.png) 10 repeat;
border-image-width: 4px;
border-image-outset: 0px;
}
#controls .scene-control.active, #controls .control-tool.active, #controls .scene-control:hover, #controls .control-tool:hover {
background: rgba(72, 46, 28, 1);
background-origin: padding-box;
-o-border-image: url(img/ui/footer-button.png) 10 repeat;
border-image: url(img/ui/footer-button.png) 10 repeat;
border-image-width: 4px;
border-image-outset: 0px;
box-shadow: 0 0 3px #ff6400;
@ -854,7 +850,7 @@ ul, li {
}
#hotbar #action-bar .macro {
-o-border-image: url(img/ui/bg_control.jpg) 21 repeat;
border-image: url(img/ui/bg_control.jpg) 21 repeat;
border-image: url(img/ui/bg_control.jpg) 21 repeat;
border-image-slice: 6 6 6 6 fill;
border-image-width: 6px 6px 6px 6px;
border-image-outset: 0px 0px 0px 0px;
@ -865,8 +861,6 @@ ul, li {
border: 1px solid rgba(72, 46, 28, 1);
}
#players {
-o-border-image: url(img/ui/footer-button.png) 10 repeat;
border-image: url(img/ui/footer-button.png) 10 repeat;
border-image-width: 4px;
border-image-outset: 0px;
background: rgba(30, 25, 20, 1);
@ -874,8 +868,6 @@ ul, li {
#navigation #scene-list .scene.nav-item {
background: rgba(30, 25, 20, 1);
background-origin: padding-box;
-o-border-image: url(img/ui/footer-button.png) 10 repeat;
border-image: url(img/ui/footer-button.png) 10 repeat;
border-image-width: 4px;
border-image-outset: 0px
}
@ -885,16 +877,12 @@ ul, li {
#navigation #nav-toggle {
background: rgba(30, 25, 20, 1);
background-origin: padding-box;
-o-border-image: url(img/ui/footer-button.png) 10 repeat;
border-image: url(img/ui/footer-button.png) 10 repeat;
border-image-width: 4px;
border-image-outset: 0px;
}
#navigation #scene-list .scene.view, #navigation #scene-list .scene.context {
background: rgba(72, 46, 28, 1);
background-origin: padding-box;
-o-border-image: url(img/ui/footer-button.png) 10 repeat;
border-image: url(img/ui/footer-button.png) 10 repeat;
border-image-width: 4px;
border-image-outset: 0px;
box-shadow: 0 0 3px #ff6400;
@ -1182,12 +1170,12 @@ ul, li {
.chat-message .message {
font-family: "GreatPrimer";
font-size: 0.9rem;
font-size: 0.9rem;
}
.skill-roll-dialog {
font-family: "GreatPrimer";
font-size: 0.9rem;
font-size: 0.9rem;
}
.fvtt-te-deum-character-creator {
@ -1201,12 +1189,12 @@ ul, li {
}
.fvtt-te-deum-character-creator .status-section {
display: block;
display: block;
max-width: 34rem;
}
.fvtt-te-deum-character-creator .creator-finished-section {
display: block;
display: block;
max-width: 34rem;
text-align: center;
margin-bottom: 1rem;

View File

@ -3,7 +3,7 @@
"esmodules": [
"modules/tedeum-main.js"
],
"grid": {
"grid": {
"distance": 2,
"units": "m"
},
@ -134,22 +134,22 @@
"license": "LICENSE.txt",
"manifest": "https://www.uberwald.me/gitea/public/fvtt-te-deum/releases/download/latest/system.json",
"compatibility": {
"minimum": "12",
"verified": "12"
"minimum": "13",
"verified": "13"
},
"id": "fvtt-te-deum",
"primaryTokenAttribute": "secondary.health",
"secondaryTokenAttribute": "secondary.delirium",
"socket": true,
"styles": [
"styles/tedeum.css"
{
"src": "styles/tedeum.css"
}
],
"relationships": {
},
"title": "Te Deum pour Un Massacre, le Jeu de Rôles (Officiel)",
"url": "https://www.uberwald.me/gitea/public/fvtt-te-deum",
"version": "12.0.17",
"download": "https://www.uberwald.me/gitea/public/fvtt-te-deum/archive/fvtt-te-deum-v12.0.17.zip",
"version": "13.0.1",
"download": "https://www.uberwald.me/gitea/public/fvtt-te-deum/releases/download/13.0.0/fvtt-te-deum-13.0.1.zip",
"background": "systems/fvtt-te-deum/images/ui/tdeum_welcome_page_01.webp",
"flags": {
"hotReload": {
@ -166,4 +166,4 @@
]
}
}
}
}

View File

@ -43,7 +43,7 @@
<ul class="item-list alternate-list">
{{#each caracList as |char key|}}
<li class="item flexrow list-item carac-box">
<img class="sheet-competence-img" src="/systems/fvtt-te-deum/images/icons/{{key}}.webp" />
<img class="sheet-competence-img" src="systems/fvtt-te-deum/images/icons/{{key}}.webp" />
<label class="item-left-pad item-field item-field-label-medium" data-tooltip="{{char.description}}">{{char.name}}</label>
<select type="text" class="input-numeric-short" name="system.caracteristiques.{{key}}.value"
data-dtype="Number" />
@ -54,7 +54,7 @@
</li>
{{/each}}
</ul>
<div>
<h4>Malus de santé : {{santeModifier}} niveaux</h4>
</div>
@ -91,7 +91,7 @@
</ul>
{{#if (or (count maladies) (count poisons))}}
<ul class="item-list alternate-list">
<ul class="item-list alternate-list">
<li class="item flexrow list-item items-title-bg">
<span class="item-field-title-long">
<h3><label class="item-field-label-long">Maladies & Poisons</label></h3>
@ -157,7 +157,7 @@
</li>
<li class="item flexrow list-item carac-box">
<label class="item-left-pad item-field item-field-label-medium">Armures Lourdes</label>
<input class="input-numeric-short" type="text" value="{{nbArmuresLourdes}}" disabled data-dtype="Number" />&nbsp;/&nbsp;
<input class="input-numeric-short" type="text" value="{{nbArmuresLourdes}}" disabled data-dtype="Number" />&nbsp;/&nbsp;
<input class="input-numeric-short" type="text" value="{{pointsArmuresLourdes.value}}" disabled data-dtype="Number" />
<label class="item-left-pad item-field item-field-label-medium">Actions/Tour</label>
<input class="input-numeric-short" type="text" value="{{nbActions.value}}" disabled data-dtype="Number" />
@ -173,7 +173,7 @@
<div class="item-controls item-controls-fixed">
<a class="item-control item-add" data-type="grace" title="Créer une Grâce"><i
class="fas fa-plus"></i></a>
</div>
</div>
</li>
{{#each graces as |grace key|}}
<li class="item flexrow list-item list-item-shadow item-id" data-item-id="{{grace._id}}">
@ -201,10 +201,10 @@
{{#each arbreCompetences as |carac key|}}
<ul>
<li class="flexrow">
<img class="sheet-competence-img" src="/systems/fvtt-te-deum/images/icons/{{key}}.webp" />
<img class="sheet-competence-img" src="systems/fvtt-te-deum/images/icons/{{key}}.webp" />
<h3 class="item-field-label-long14" data-tooltip="Caracteristique">{{carac.name}} : {{carac.qualite}}</h3>
<label class="item-field item-field-label-short">{{carac.value}}</label>
<label class="item-field ">{{carac.dice}} (xp :
<label class="item-field ">{{carac.dice}} (xp :
{{#if @root.isGM}}
<input class="input-numeric-short" type="text" name="system.caracteristiques.{{key}}.experience" value="{{carac.experience}}" data-dtype="Number" />
{{else}}
@ -216,7 +216,7 @@
<div class="item-controls item-controls-fixed">
<a class="item-control competence-add" data-type="competence" data-carac-key="{{key}}" title="Ajouter une Compétence"><i
class="fas fa-plus"></i></a>
</div>
</div>
</li>
<ul class="ul-level1 flexrow item-list">
{{#each carac.competences as |comp skillkey|}}
@ -309,9 +309,9 @@
<div class="center-content">
<div class="corps-combat-block flexrow">
<img src="/systems/fvtt-te-deum/images/ui/femme_gauche.webp" class="silhouette-combat-picture" />
<img src="systems/fvtt-te-deum/images/ui/femme_gauche.webp" class="silhouette-combat-picture" />
<div class="silhouette-combat-space"></div>
<img src="/systems/fvtt-te-deum/images/ui/homme_droit.webp" class="silhouette-combat-picture" />
<img src="systems/fvtt-te-deum/images/ui/homme_droit.webp" class="silhouette-combat-picture" />
{{#each combat as |loc key|}}
<div class="silhouette-combat-block" style="top:{{loc.coord.top}}px;left:{{loc.coord.left}}px;">
@ -324,7 +324,7 @@
<span>Blessures : </span>
{{#each loc.blessures as |blessure idx| }}
<span>{{blessure.name}} ({{blessure.malus}})</span>
{{/each}}
{{/each}}
</div>
</div>
{{/each}}
@ -345,7 +345,7 @@
<input type="text" class="input-numeric-short" name="system.fortune.{{key}}" value="{{fortune}}"
data-dtype="Number" />
</div>
{{/each}}
{{/each}}
</div>
<span class="item-name-label-header items-title-bg">
@ -375,7 +375,7 @@
<a class="item-edit item-name-img" title="Edit Item"><img class="sheet-competence-img"
src="{{equip.img}}" /></a>
<span class="item-name-label">{{equip.name}}</span>
<span class="item-field-label-medium">{{equip.system.prix}} {{equip.system.monnaie}}</span>
<span class="item-field-label-medium">{{equip.system.prix}} {{monnaie equip.system.monnaie}}</span>
<div class="item-filler">&nbsp;</div>
<div class="item-controls item-controls-fixed">
@ -384,7 +384,39 @@
</div>
</li>
{{/each}}
</ul>
<ul class="item-list alternate-list">
<li class="item flexrow list-item items-title-bg">
<span class="item-field-label-long">
<h3><label class="item-field-label-long">Simples</label></h3>
</span>
<span class="item-field-label-medium">
<label class="item-field-label-medium">Prix</label>
</span>
<div class="item-filler">&nbsp;</div>
<div class="item-controls item-controls-fixed">
<a class="item-control item-add" data-type="simple" title="Créer une simple"><i
class="fas fa-plus"></i></a>
</div>
</li>
{{#each simples as |simple key|}}
<li class="item list-item flexrow list-item-shadow item-id" data-item-id="{{simple._id}}">
<a class="item-edit item-name-img" title="Edit Item"><img class="sheet-competence-img"
src="{{simple.img}}" /></a>
<span class="item-name-label">{{simple.name}}</span>
<span class="item-field-label-medium">{{simple.system.prix}} {{monnaie simple.system.monnaie}}</span>
<div class="item-filler">&nbsp;</div>
<div class="item-controls item-controls-fixed">
<a class="item-control item-edit" title="Editer une simple"><i class="fas fa-edit"></i></a>
<a class="item-control item-delete" title="Supprimer une simple"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}
</ul>
</div>
{{!-- Biography Tab --}}

View File

@ -6,7 +6,7 @@
</div>
<hr>
{{#if img}}
<div >
<img class="chat-icon" src="{{img}}" alt="{{name}}" />
@ -22,7 +22,7 @@
<li>{{carac.name}}: {{carac.qualite}} ({{carac.dice}}) </li>
{{/if}}
{{#if competence}}
<li>{{competence.name}}: {{competence.system.score}} </li>
<li>{{competence.name}}: {{compScore}} </li>
{{/if}}
{{#if bonusMalus}}
<li>Bonus/Malus: {{bonusMalus}} </li>
@ -45,7 +45,7 @@
<li>Portée: {{porteeLabel}} ( {{difficulty}} )</li>
{{else}}
<li>Difficulté: {{difficulty}} </li>
{{/if}}
{{/if}}
</ul>
</div>
@ -57,36 +57,36 @@
<li><strong class="chat-result-success">Succès !</strong> </li>
{{#if isReussiteCritique}}
<li><strong class="chat-result-success">Réussite critique ! 1 XP gagné en {{carac.name}}.</strong> </li>
{{/if}}
{{/if}}
{{#if arme}}
{{#if arme}}
<li><strong class="">Attaque réussie ! Faites une opposition avec la défense de la cible ou appliquez directement les dégats.</strong> </li>
{{/if}}
{{/if}}
{{else}}
{{else}}
<li><strong class="chat-result-failure">Echec !</strong> </li>
{{#if isEchecCritique}}
<li><strong class="chat-result-failure">Echec critique ! 1 XP gagné en {{carac.name}}.</strong> </li>
{{/if}}
{{/if}}
{{/if}}
{{/if}}
{{#if loc}}
<li><strong>Attaque réussie !!</strong> </li>
<li>Localisation: {{loc.label}} </li>
<li>Dégats: {{degats}} {{#if isReussiteCritique}}(Augmentez la gravité de la blessure d'un niveau){{/if}}</li>
{{/if}}
</ul>
</ul>
<div>
<a class="chat-command-opposition" >
<img class="chat-command-img" data-tooltip="Test en opposition" src="systems/fvtt-te-deum/images/icons/opposition.webp">
</a>
{{#if arme}}
{{#if isSuccess}}
{{#if isSuccess}}
<a class="chat-command-appliquer-degats" >
<img class="chat-command-img" data-tooltip="Appliquer les dégats directement sans opposition" src="systems/fvtt-te-deum/images/icons/appliquer-degats.webp">
</a>
{{/if}}
{{/if}}
{{/if}}

View File

@ -15,7 +15,7 @@
{{#if competence}}
<div class="flexrow">
<span class="roll-dialog-label">Compétence </span>
<span class="roll-dialog-label">{{competence.name}} ({{competence.system.score}})</span>
<span class="roll-dialog-label">{{competence.name}} ({{compScore}})</span>
</div>
{{/if}}

View File

@ -12,21 +12,38 @@
{{!-- Sheet Body --}}
<section class="sheet-body">
{{> systems/fvtt-te-deum/templates/items/partial-item-description.hbs}}
<div class="tab description" data-group="primary" data-tab="description">
<div class="grace-texte">
<strong>Transmission</strong> : {{system.transmission}}
</div>
<div class="grace-texte">
<strong>Symptômes</strong> : {{system.symptomes}}
</div>
<div class="grace-texte">
<strong>Complications</strong> : {{system.complications}}
</div>
<hr>
{{editor description target="system.description" button=true owner=owner editable=editable}}
</div>
<div class="tab details" data-group="primary" data-tab="details">
<h4 class="item-name-label-long">Transmission</h4>
<textarea name="system.transmission" data-dtype="String">
<textarea name="system.transmission" rows="6" data-dtype="String">
{{{system.transmission}}}
</textarea>
<h4 class="item-name-label-long">Symptômes</h4>
<textarea name="system.symptomes" data-dtype="String">
<textarea name="system.symptomes" rows="6" data-dtype="String">
{{{system.symptomes}}}
</textarea>
<ul>
<h4 class="item-name-label-long">Complications</h4>
<textarea name="system.complications" rows="6" data-dtype="String">
{{{system.complications}}}
</textarea>
<ul>
<li class="flexrow">
<label class="item-name-label-long">Difficulté au test d'Endurance</label>
<select class="" type="text" name="system.difficulteEndurance" data-dtype="String">

View File

@ -12,21 +12,30 @@
{{!-- Sheet Body --}}
<section class="sheet-body">
{{> systems/fvtt-te-deum/templates/items/partial-item-description.hbs}}
<div class="tab description" data-group="primary" data-tab="description">
<div class="grace-texte">
<strong>Vertus médicinales</strong> : {{system.vertus}}
</div>
<div class="grace-texte">
<strong>Toxicité</strong> : {{system.toxicite}}
</div>
<hr>
{{editor description target="system.description" button=true owner=owner editable=editable}}
</div>
<div class="tab details" data-group="primary" data-tab="details">
<h4 class="item-name-label-long">Vertus médicinales</h4>
<textarea name="system.vertus" data-dtype="String">
<textarea name="system.vertus" rows="6" data-dtype="String">
{{{system.vertus}}}
</textarea>
<h4 class="item-name-label-long">Toxicité</h4>
<textarea name="system.toxicite" data-dtype="String">
<textarea name="system.toxicite" rows="6" data-dtype="String">
{{{system.toxicite}}}
</textarea>
<ul>
<ul>
<li class="flexrow">
<label class="item-name-label-long">Difficulté au test d'Endurance</label>
<select class="" type="text" name="system.difficulteEndurance" data-dtype="String">