12 Commits

44 changed files with 190 additions and 53 deletions

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@ -45,4 +45,9 @@
font-weight: bold;
border-bottom: 1px solid;
background-image: linear-gradient(rgba(0, 0, 0, 0.1) 0 0);
}
.skills-name-left-align {
text-align: left;
padding-left: 2px;
}

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@ -27,4 +27,7 @@
font-family: Signika, sans-serif;
font-size: 12px;
text-align: center;
}
.select-fixed-width {
width: 100px;
}

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@ -21,6 +21,12 @@ rmss.difficulties = {
absurd: {key: "absurd", label:"Absurd (-70)", value: -70},
};
rmss.gameSystems = [
{key: "common", label:"Common"},
{key: "merp", label:"Middle Earth Role Playing (MERP)"},
{key: "rmfrp", label:"Rolemaster Fantasy Role Playing (RMFRP)"},
];
rmss.combatSituations = [
{key: "none", label:"None (0)", modifier: 0},
{key: "melee", label:"Melee environment (-20)", modifier: -20},

View File

@ -8,15 +8,42 @@ export class RFRPUtility {
/* -------------------------------------------- */
static async ready() {
this.registerSettings();
this.gameSystem = game.settings.get("fvtt-rolemaster-frp", "game_system");
const skillCategories = await RFRPUtility.loadCompendium("fvtt-rolemaster-frp.skill_categories")
this.skillCategories = skillCategories.map(i => i.toObject())
this.skillCategories = skillCategories.map(i => i.toObject()).filter( i => i.system.game_system == "common" || i.system.game_system == this.gameSystem);
// Sort skill categories by name
this.skillCategories.sort((a, b) => a.name.localeCompare(b.name));
}
static getGameSystem() {
return this.gameSystem;
}
/* -------------------------------------------- */
static getSkillCategories() {
return this.skillCategories
}
/* -------------------------------------------- */
static registerSettings() {
game.settings.register("fvtt-rolemaster-frp", "game_system", {
name: "Game System",
hint: "List of Game Systems",
scope: "world",
default: "rmfrp",
requiresReload: true,
type: String,
config: true,
choices: {
rmfrp: "Rolemaster Fantasy Role Playing (RMFRP)",
merp: "Middle Earth Role Playing (MERP)"
}
});
}
/* -------------------------------------------- */
static async loadCompendiumData(compendium) {
const pack = game.packs.get(compendium);

View File

@ -208,7 +208,7 @@ export default class RMSSPlayerSheet extends ActorSheet {
context.spells = spells;
// Dump context to console
console.log(context);
console.log("ACTOR CONTEXT", context);
}
@ -251,7 +251,9 @@ export default class RMSSPlayerSheet extends ActorSheet {
let selectOptions = {};
for (const pack of game.packs) {
selectOptions[pack.metadata.id] = pack.metadata.label;
if (pack.metadata.type === "Item") {
selectOptions[pack.metadata.id] = pack.metadata.label;
}
}
new game.rmss.applications.RMSSToolsSCImporter(selectOptions, this.actor).render(true);
});

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@ -1,3 +1,5 @@
import { RFRPUtility } from "../../rfrp-utility.js";
export default class RMSSToolsSCImporter extends FormApplication {
constructor(selectOptions, character) {
@ -27,24 +29,28 @@ export default class RMSSToolsSCImporter extends FormApplication {
}
async _updateObject(event, formData) {
console.log("Deleting Old Skill Categories.");
//console.log("Update ", event, formData);
let itemType = event.submitter.value;
let toDelete = [];
for (const item of this.character.items) {
if (item.type === "skill_category") {
item.delete();
if (item.type === itemType) {
toDelete.push(item.id);
}
}
this.character.deleteEmbeddedDocuments("Item", toDelete);
const pack = game.packs.get(formData.selectOptions);
let comp = (itemType == "skill") ? formData.selectOptionsSkills : formData.selectOptionsCategories;
const pack = game.packs.get(comp);
const skillCategoryData = await pack.getIndex();
console.log("Importing New Skill Categories.");
console.log("Importing New Skills/Skill Categories.");
let gameSystem = RFRPUtility.getGameSystem();
for (const sc of skillCategoryData) {
const newitem = await pack.getDocument(sc._id);
let newDocuments = [];
if (newitem.type === "skill_category") {
console.log(newitem);
if (newitem.type === itemType && (newitem.system.game_system === "common" || newitem.system.game_system === gameSystem)) {
//console.log(newitem);
newDocuments.push(newitem);
}
if (newDocuments.length > 0) {

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@ -76,7 +76,7 @@ export default class RMSSSkillSheet extends ItemSheet {
if (this.item.isEmbedded) {
skillCategories = this.item.parent.items.filter(it => it.type == "skill_category");
}
console.log("CATEG", skillCategories);
//console.log("CATEG", skillCategories);
return (skillCategories);
}

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@ -1 +1 @@
MANIFEST-000060
MANIFEST-000129

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@ -1,8 +1,8 @@
2024/08/03-16:17:28.988843 7f2b120006c0 Recovering log #58
2024/08/03-16:17:29.000009 7f2b120006c0 Delete type=3 #56
2024/08/03-16:17:29.000149 7f2b120006c0 Delete type=0 #58
2024/08/03-16:40:12.660059 7f2b110006c0 Level-0 table #63: started
2024/08/03-16:40:12.660133 7f2b110006c0 Level-0 table #63: 0 bytes OK
2024/08/03-16:40:12.666773 7f2b110006c0 Delete type=0 #61
2024/08/03-16:40:12.677428 7f2b110006c0 Manual compaction at level-0 from '!items!1HevhbCbvMonyQXe' @ 72057594037927935 : 1 .. '!items!yRIFroc5VC9Oj3qY' @ 0 : 0; will stop at (end)
2024/08/03-16:40:12.689036 7f2b110006c0 Manual compaction at level-1 from '!items!1HevhbCbvMonyQXe' @ 72057594037927935 : 1 .. '!items!yRIFroc5VC9Oj3qY' @ 0 : 0; will stop at (end)
2024/08/10-00:24:43.914226 7f928cc006c0 Recovering log #127
2024/08/10-00:24:43.924061 7f928cc006c0 Delete type=3 #125
2024/08/10-00:24:43.924114 7f928cc006c0 Delete type=0 #127
2024/08/10-00:25:55.309370 7f9285a006c0 Level-0 table #132: started
2024/08/10-00:25:55.309406 7f9285a006c0 Level-0 table #132: 0 bytes OK
2024/08/10-00:25:55.315743 7f9285a006c0 Delete type=0 #130
2024/08/10-00:25:55.337699 7f9285a006c0 Manual compaction at level-0 from '!items!1HevhbCbvMonyQXe' @ 72057594037927935 : 1 .. '!items!yRIFroc5VC9Oj3qY' @ 0 : 0; will stop at (end)
2024/08/10-00:25:55.337766 7f9285a006c0 Manual compaction at level-1 from '!items!1HevhbCbvMonyQXe' @ 72057594037927935 : 1 .. '!items!yRIFroc5VC9Oj3qY' @ 0 : 0; will stop at (end)

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@ -1,8 +1,8 @@
2024/08/02-16:48:51.596152 7f2b120006c0 Recovering log #54
2024/08/02-16:48:51.607028 7f2b120006c0 Delete type=3 #52
2024/08/02-16:48:51.607119 7f2b120006c0 Delete type=0 #54
2024/08/02-17:06:25.130824 7f2b110006c0 Level-0 table #59: started
2024/08/02-17:06:25.130880 7f2b110006c0 Level-0 table #59: 0 bytes OK
2024/08/02-17:06:25.137382 7f2b110006c0 Delete type=0 #57
2024/08/02-17:06:25.160338 7f2b110006c0 Manual compaction at level-0 from '!items!1HevhbCbvMonyQXe' @ 72057594037927935 : 1 .. '!items!yRIFroc5VC9Oj3qY' @ 0 : 0; will stop at (end)
2024/08/02-17:06:25.160385 7f2b110006c0 Manual compaction at level-1 from '!items!1HevhbCbvMonyQXe' @ 72057594037927935 : 1 .. '!items!yRIFroc5VC9Oj3qY' @ 0 : 0; will stop at (end)
2024/08/10-00:20:42.417666 7f9287e006c0 Recovering log #123
2024/08/10-00:20:42.428409 7f9287e006c0 Delete type=3 #121
2024/08/10-00:20:42.428461 7f9287e006c0 Delete type=0 #123
2024/08/10-00:24:00.419073 7f9285a006c0 Level-0 table #128: started
2024/08/10-00:24:00.419133 7f9285a006c0 Level-0 table #128: 0 bytes OK
2024/08/10-00:24:00.425273 7f9285a006c0 Delete type=0 #126
2024/08/10-00:24:00.455588 7f9285a006c0 Manual compaction at level-0 from '!items!1HevhbCbvMonyQXe' @ 72057594037927935 : 1 .. '!items!yRIFroc5VC9Oj3qY' @ 0 : 0; will stop at (end)
2024/08/10-00:24:00.455633 7f9285a006c0 Manual compaction at level-1 from '!items!1HevhbCbvMonyQXe' @ 72057594037927935 : 1 .. '!items!yRIFroc5VC9Oj3qY' @ 0 : 0; will stop at (end)

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@ -0,0 +1 @@
MANIFEST-000010

0
packs/skills-merp/LOCK Normal file
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8
packs/skills-merp/LOG Normal file
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@ -0,0 +1,8 @@
2024/08/10-00:18:04.261355 7f92874006c0 Recovering log #8
2024/08/10-00:18:04.271365 7f92874006c0 Delete type=3 #6
2024/08/10-00:18:04.271415 7f92874006c0 Delete type=0 #8
2024/08/10-00:18:22.906854 7f9285a006c0 Level-0 table #13: started
2024/08/10-00:18:22.906926 7f9285a006c0 Level-0 table #13: 0 bytes OK
2024/08/10-00:18:22.913782 7f9285a006c0 Delete type=0 #11
2024/08/10-00:18:22.934544 7f9285a006c0 Manual compaction at level-0 from '!items!5Sg9t8YQubtRoghF' @ 72057594037927935 : 1 .. '!items!zvdsAxlRZnL6gqms' @ 0 : 0; will stop at (end)
2024/08/10-00:18:22.934626 7f9285a006c0 Manual compaction at level-1 from '!items!5Sg9t8YQubtRoghF' @ 72057594037927935 : 1 .. '!items!zvdsAxlRZnL6gqms' @ 0 : 0; will stop at (end)

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@ -0,0 +1,8 @@
2024/08/10-00:16:16.693967 7f92874006c0 Recovering log #4
2024/08/10-00:16:16.704014 7f92874006c0 Delete type=3 #2
2024/08/10-00:16:16.704134 7f92874006c0 Delete type=0 #4
2024/08/10-00:17:37.874387 7f9285a006c0 Level-0 table #9: started
2024/08/10-00:17:37.874475 7f9285a006c0 Level-0 table #9: 0 bytes OK
2024/08/10-00:17:37.881498 7f9285a006c0 Delete type=0 #7
2024/08/10-00:17:37.894547 7f9285a006c0 Manual compaction at level-0 from '!items!5Sg9t8YQubtRoghF' @ 72057594037927935 : 1 .. '!items!zvdsAxlRZnL6gqms' @ 0 : 0; will stop at (end)
2024/08/10-00:17:37.894586 7f9285a006c0 Manual compaction at level-1 from '!items!5Sg9t8YQubtRoghF' @ 72057594037927935 : 1 .. '!items!zvdsAxlRZnL6gqms' @ 0 : 0; will stop at (end)

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@ -0,0 +1 @@
MANIFEST-000010

0
packs/skills-rmfrp/LOCK Normal file
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8
packs/skills-rmfrp/LOG Normal file
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@ -0,0 +1,8 @@
2024/08/10-00:18:04.273721 7f928cc006c0 Recovering log #8
2024/08/10-00:18:04.284604 7f928cc006c0 Delete type=3 #6
2024/08/10-00:18:04.284657 7f928cc006c0 Delete type=0 #8
2024/08/10-00:18:22.934766 7f9285a006c0 Level-0 table #13: started
2024/08/10-00:18:22.934803 7f9285a006c0 Level-0 table #13: 0 bytes OK
2024/08/10-00:18:22.944819 7f9285a006c0 Delete type=0 #11
2024/08/10-00:18:22.973938 7f9285a006c0 Manual compaction at level-0 from '!items!03BgTdeYE7TYk9LN' @ 72057594037927935 : 1 .. '!items!zYdJP3YQjsK9c3kh' @ 0 : 0; will stop at (end)
2024/08/10-00:18:22.973982 7f9285a006c0 Manual compaction at level-1 from '!items!03BgTdeYE7TYk9LN' @ 72057594037927935 : 1 .. '!items!zYdJP3YQjsK9c3kh' @ 0 : 0; will stop at (end)

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@ -0,0 +1,8 @@
2024/08/10-00:16:16.707097 7f9287e006c0 Recovering log #4
2024/08/10-00:16:16.718136 7f9287e006c0 Delete type=3 #2
2024/08/10-00:16:16.718187 7f9287e006c0 Delete type=0 #4
2024/08/10-00:17:37.881615 7f9285a006c0 Level-0 table #9: started
2024/08/10-00:17:37.881641 7f9285a006c0 Level-0 table #9: 0 bytes OK
2024/08/10-00:17:37.888187 7f9285a006c0 Delete type=0 #7
2024/08/10-00:17:37.894563 7f9285a006c0 Manual compaction at level-0 from '!items!03BgTdeYE7TYk9LN' @ 72057594037927935 : 1 .. '!items!zYdJP3YQjsK9c3kh' @ 0 : 0; will stop at (end)
2024/08/10-00:17:37.894604 7f9285a006c0 Manual compaction at level-1 from '!items!03BgTdeYE7TYk9LN' @ 72057594037927935 : 1 .. '!items!zYdJP3YQjsK9c3kh' @ 0 : 0; will stop at (end)

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BIN
packs/skills/000010.ldb Normal file

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0
packs/skills/000037.log Normal file
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1
packs/skills/CURRENT Normal file
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@ -0,0 +1 @@
MANIFEST-000035

0
packs/skills/LOCK Normal file
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8
packs/skills/LOG Normal file
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@ -0,0 +1,8 @@
2024/08/10-00:24:43.926981 7f9286a006c0 Recovering log #33
2024/08/10-00:24:43.937803 7f9286a006c0 Delete type=3 #31
2024/08/10-00:24:43.937890 7f9286a006c0 Delete type=0 #33
2024/08/10-00:25:55.315915 7f9285a006c0 Level-0 table #38: started
2024/08/10-00:25:55.315952 7f9285a006c0 Level-0 table #38: 0 bytes OK
2024/08/10-00:25:55.322635 7f9285a006c0 Delete type=0 #36
2024/08/10-00:25:55.337719 7f9285a006c0 Manual compaction at level-0 from '!folders!Lr9SCthdWWHecwEI' @ 72057594037927935 : 1 .. '!items!zvdsAxlRZnL6gqms' @ 0 : 0; will stop at (end)
2024/08/10-00:25:55.337776 7f9285a006c0 Manual compaction at level-1 from '!folders!Lr9SCthdWWHecwEI' @ 72057594037927935 : 1 .. '!items!zvdsAxlRZnL6gqms' @ 0 : 0; will stop at (end)

8
packs/skills/LOG.old Normal file
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@ -0,0 +1,8 @@
2024/08/10-00:20:42.430762 7f9286a006c0 Recovering log #29
2024/08/10-00:20:42.440202 7f9286a006c0 Delete type=3 #27
2024/08/10-00:20:42.440254 7f9286a006c0 Delete type=0 #29
2024/08/10-00:24:00.432479 7f9285a006c0 Level-0 table #34: started
2024/08/10-00:24:00.432516 7f9285a006c0 Level-0 table #34: 0 bytes OK
2024/08/10-00:24:00.438691 7f9285a006c0 Delete type=0 #32
2024/08/10-00:24:00.455614 7f9285a006c0 Manual compaction at level-0 from '!folders!Lr9SCthdWWHecwEI' @ 72057594037927935 : 1 .. '!items!zvdsAxlRZnL6gqms' @ 0 : 0; will stop at (end)
2024/08/10-00:24:00.455646 7f9285a006c0 Manual compaction at level-1 from '!folders!Lr9SCthdWWHecwEI' @ 72057594037927935 : 1 .. '!items!zvdsAxlRZnL6gqms' @ 0 : 0; will stop at (end)

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@ -232,6 +232,10 @@
border-bottom: 1px solid;
background-image: linear-gradient(rgba(0, 0, 0, 0.1) 0 0);
}
.skills-name-left-align {
text-align: left;
padding-left: 2px;
}
.money-column {
flex-direction: column;
}
@ -494,6 +498,9 @@
font-size: 12px;
text-align: center;
}
.select-fixed-width {
width: 100px;
}
.applicable-stats-grid-container {
display: grid;
grid-template-columns: [app-stat-1] 33% [app-stat-2] 33% [app-stat-3] 33%;

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@ -3,7 +3,7 @@
"title": "Rolemaster FRP System",
"description": "The Rolemaster FRP system for FoundryVTT.",
"manifest": "https://www.uberwald.me/gitea/public/fvtt-rolemaster-frp/raw/branch/develop/system.json",
"download": "https://www.uberwald.me/gitea/public/fvtt-rolemaster-frp/archive/v12.0.7.zip",
"download": "https://www.uberwald.me/gitea/public/fvtt-rolemaster-frp/archive/v12.0.15.zip",
"authors": [
{
"name": "Cynicide",
@ -14,7 +14,7 @@
"email": ""
}
],
"version": "12.0.7",
"version": "12.0.15",
"compatibility": {
"minimum": "12",
"verified": "12"
@ -27,7 +27,14 @@
"name": "skill_categories",
"label": "Skill Categories",
"system": "fvtt-rolemaster-frp",
"path": "./packs/skill_categories.db",
"path": "./packs/skill_categories",
"type": "Item"
},
{
"name": "skill",
"label": "Skills",
"system": "fvtt-rolemaster-frp",
"path": "./packs/skills",
"type": "Item"
}
],

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@ -313,6 +313,7 @@
"skill": {
"templates": ["base"],
"category" : "",
"game_system": "common",
"ranks": 0,
"new_ranks": {
"value": 0,
@ -332,6 +333,7 @@
"skill_category": {
"templates": ["base"],
"applicable_stats": "None",
"game_system": "common",
"app_stat_1": "None",
"app_stat_2": "None",
"app_stat_3": "None",

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@ -19,7 +19,7 @@
{{#each skillcat as |skill_category id|}}
<div class="skillcat-grid-container">
<div>{{skill_category.name}}</div>
<div><a class="item-roll" title="Roll Check" data-item-id="{{skill_category._id}}">{{skill_category.name}}</a> <i class="fas fa-dice"></i></div>
<div>{{skill_category.system.applicable_stats}}</div>
<div>{{skill_category.system.development_cost}}</div>
<div>{{skill_category.system.ranks}}</div>
@ -39,8 +39,7 @@
<div>{{skill_category.system.total_bonus}}</div>
<div class="skillcat-icons">
<a class="item-edit" title="Edit Category" data-item-id="{{skill_category._id}}"><i class="fas fa-edit"></i></a>
<a class="item-delete item" title="Delete Category" data-item-id="{{skill_category._id}}"><i class="fas fa-trash"></i></a>
<a class="item-roll" title="Roll Check" data-item-id="{{skill_category._id}}"><i class="fas fa-dice"></i></a>
<a class="item-delete item" title="Delete Category" data-item-id="{{skill_category._id}}"><i class="fas fa-trash"></i></a>
</div>
</div>

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@ -22,7 +22,7 @@
<div><a class="skill-favorite" data-item-id="{{skill._id}}"><i class="fa-regular fa-square"></i></a></div>
{{/if}}
<!--<div><input type="checkbox" name="system.favorite" {{checked skill.system.favorite}}/></div>-->
<div>{{skill.name}}</div>
<div class="skills-name-left-align"><a class="item-roll" title="Roll Check" data-item-id="{{skill._id}}">{{skill.name}}<i class="fas fa-dice"></i></a></div>
<div>{{skill.system.ranks}}</div>
<div>
{{#switch skill.system.new_ranks.value}}
@ -41,7 +41,6 @@
<div >
<a class="item-edit" title="Edit Skill" data-item-id="{{skill._id}}"><i class="fas fa-edit"></i></a>
<a class="item-delete" title="Delete Skill" data-item-id="{{skill._id}}"><i class="fas fa-trash"></i></a>
<a class="item-roll" title="Roll Check" data-item-id="{{skill._id}}"><i class="fas fa-dice"></i></a>
</div>
</div>

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@ -1,17 +1,26 @@
<form>
<div>
<h3>Import Skill Categories</h3>
<h3>Import Skill Categories/Skills</h3>
<div>
WARNING: This will erase your existing Skill Categories and import all Skill Categories from the selected Compendium.
WARNING: This will erase your existing Skill Categories or Skills and import all Skill Categories/Skills from the selected Compendium.
Note that the import will select only skills and categories matching the "Common" items and the selected game system.
</div>
<div>
Select Compendium:
<select name="selectOptions" class="compendium-selector" value="None" itemid="blah">
<div class="flexrow">
<span >Select Skill Categories Compendium:</span>
<select name="selectOptionsCategories" class="compendium-selector" value="None" itemid="blah">
{{selectOptions selectOptions}}
</select></div>
<div>
<button class="import-skillcats" title="Import">Import</button>
</select>
<button class="import-skillcats" value="skill_category" name="skill_category" title="Import">Import Skill Categories</button>
</div>
<div class="flexrow">
<span>Select Skills Compendium:</span>
<select name="selectOptionsSkills" class="compendium-selector" value="None" itemid="blah">
{{selectOptions selectOptions}}
</select>
<button class="import-skills" value="skill" name="skill" title="Import">Import Skills</button>
</div>
</div>
</form>

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@ -4,12 +4,19 @@
<h1><input name="name" type="text" value="{{item.name}}" placeholder="{{ localize 'Name' }}"/></h1>
</header>
<div class="sheet-content">
<div>Rank Bonus Progression
<select name="system.bonus_progression" value="{{system.bonus_progression}}" itemid="{{ item._id }}">
{{selectOptions config.rankBonusProgressionList selected=system.bonus_progression valueAttr="key" labelAttr="label"}}
</select>
<div class="flexrow">
<div>Rank Bonus Progression
<select class="select-fixed-width" name="system.bonus_progression" value="{{system.bonus_progression}}" itemid="{{ item._id }}">
{{selectOptions config.rankBonusProgressionList selected=system.bonus_progression valueAttr="key" labelAttr="label"}}
</select>
</div>
<div>Game system
<select class="select-fixed-width" name="system.game_system" value="{{system.game_system}}" itemid="{{ item._id }}">
{{selectOptions config.gameSystems selected=system.game_system valueAttr="key" labelAttr="label"}}
</select>
</div>
</div>
<div class="applicable-stats-grid-container">
<div class="applicable-stats-grid-container">
<div>
Applicable Stat 1
<select name="system.app_stat_1" class="app-stat-selector" value="{{system.app_stat_1}}" itemid="{{ item._id }}">

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@ -4,12 +4,19 @@
<h1><input name="name" type="text" value="{{item.name}}" placeholder="{{ localize 'Name' }}"/></h1>
</header>
<div class="sheet-content">
<div class="flexrow">
<div>Rank Bonus Progression
<select name="system.bonus_progression" value="{{system.bonus_progression}}" itemid="{{ item._id }}">
<select class="select-fixed-width" name="system.bonus_progression" value="{{system.bonus_progression}}" itemid="{{ item._id }}">
{{selectOptions config.rankBonusProgressionList selected=system.bonus_progression valueAttr="key" labelAttr="label"}}
</select>
</div>
<div>
<div>Game system
<select class="select-fixed-width" name="system.game_system" value="{{system.game_system}}" itemid="{{ item._id }}">
{{selectOptions config.gameSystems selected=system.game_system valueAttr="key" labelAttr="label"}}
</select>
</div>
</div>
<div>
Skill Category
<select name="system.category" class="app-stat-selector" value="{{system.category}}">
{{selectOptions owned_skillcats selected=selected_skillcat nameAttr="name" valueAttr="name" labelAttr="name"}}