Migration datamodels !
This commit is contained in:
57
modules/applications/sheets/mournblade-personnage-sheet.mjs
Normal file
57
modules/applications/sheets/mournblade-personnage-sheet.mjs
Normal file
@@ -0,0 +1,57 @@
|
||||
import MournbladeActorSheet from "./base-actor-sheet.mjs"
|
||||
|
||||
export default class MournbladePersonnageSheet extends MournbladeActorSheet {
|
||||
/** @override */
|
||||
static DEFAULT_OPTIONS = {
|
||||
...super.DEFAULT_OPTIONS,
|
||||
classes: [...super.DEFAULT_OPTIONS.classes],
|
||||
window: {
|
||||
...super.DEFAULT_OPTIONS.window,
|
||||
title: "SHEETS.Actor.personnage",
|
||||
},
|
||||
}
|
||||
|
||||
/** @override */
|
||||
static PARTS = {
|
||||
sheet: {
|
||||
template: "systems/fvtt-mournblade/templates/actor-sheet.hbs",
|
||||
},
|
||||
}
|
||||
|
||||
/** @override */
|
||||
tabGroups = {
|
||||
primary: "principal",
|
||||
}
|
||||
|
||||
/** @override */
|
||||
async _prepareContext() {
|
||||
const context = await super._prepareContext()
|
||||
const actor = this.document
|
||||
|
||||
// Add personnage-specific data
|
||||
context.skills = actor.getSkills()
|
||||
context.armes = foundry.utils.duplicate(actor.getWeapons())
|
||||
context.protections = foundry.utils.duplicate(actor.getArmors())
|
||||
context.dons = foundry.utils.duplicate(actor.getDons())
|
||||
context.pactes = foundry.utils.duplicate(actor.getPactes())
|
||||
context.alignement = actor.getAlignement()
|
||||
context.aspect = actor.getAspect()
|
||||
context.marge = actor.getMarge()
|
||||
context.tendances = foundry.utils.duplicate(actor.getTendances())
|
||||
context.runes = foundry.utils.duplicate(actor.getRunes())
|
||||
context.traitsChaotiques = foundry.utils.duplicate(actor.getTraitsChaotiques())
|
||||
context.traitsEspeces = foundry.utils.duplicate(actor.getTraitsEspeces())
|
||||
context.origine = foundry.utils.duplicate(actor.getOrigine() || {})
|
||||
context.heritage = foundry.utils.duplicate(actor.getHeritage() || {})
|
||||
context.metier = foundry.utils.duplicate(actor.getMetier() || {})
|
||||
context.combat = actor.getCombatValues()
|
||||
context.equipements = foundry.utils.duplicate(actor.getEquipments())
|
||||
context.modifiers = foundry.utils.duplicate(actor.getModifiers())
|
||||
context.monnaies = foundry.utils.duplicate(actor.getMonnaies())
|
||||
context.runeEffects = foundry.utils.duplicate(actor.getRuneEffects())
|
||||
context.protectionTotal = actor.getProtectionTotal()
|
||||
context.santeMalus = actor.getStatusMalus()
|
||||
context.ameMalus = actor.getAmeMalus()
|
||||
return context
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user