Files
fvtt-malefices/modules/malefices-tirage-tarot-dialog.js

132 lines
4.8 KiB
JavaScript

import { MaleficesUtility } from "./malefices-utility.js";
const { HandlebarsApplicationMixin, ApplicationV2 } = foundry.applications.api
export class MaleficesTirageTarotDialog extends HandlebarsApplicationMixin(ApplicationV2) {
/* -------------------------------------------- */
static DEFAULT_OPTIONS = {
id: "malefices-tirage-tarot",
classes: ["MaleficesDialog"],
window: { title: "Tirage des Tarots", resizable: true },
position: { width: 720, height: 740 },
}
static PARTS = {
form: { template: 'systems/fvtt-malefices/templates/dialogs/tirage-tarot-dialog.hbs' }
}
/* -------------------------------------------- */
constructor(actor, tirageData, options = {}) {
super(options)
this.actor = actor
this.tirageData = tirageData
}
/* -------------------------------------------- */
static async create(actor, tirageData) {
const app = new MaleficesTirageTarotDialog(actor, tirageData)
app.render({ force: true })
return app
}
/* -------------------------------------------- */
async _prepareContext(_options) {
return { ...this.tirageData }
}
/* -------------------------------------------- */
_onRender(_context, _options) {
const el = this.element
el.querySelector('#playerId')?.addEventListener('change', (event) => {
if (event.currentTarget.value !== "none") {
this.tirageData.playerId = event.currentTarget.value
this.processSelectedPlayer()
}
})
el.querySelector('#actorId')?.addEventListener('change', (event) => {
if (event.currentTarget.value !== "none") {
this.attributeToActor(event.currentTarget.value)
}
})
el.querySelector('.tirage-close-btn')?.addEventListener('click', () => this.close())
}
/* -------------------------------------------- */
async sendCardRequest() {
this.tirageData.state = 'waiting-user-card'
await MaleficesUtility.createChatMessage(this.tirageData.user.name, "useronly", {
content: await foundry.applications.handlebars.renderTemplate(`systems/fvtt-malefices/templates/chat/request-tarot-card.hbs`, this.tirageData)
})
}
/* -------------------------------------------- */
drawCard() {
let index = Math.round(Math.random() * (this.tirageData.deck.length - 1))
let selectedCard = this.tirageData.deck[index]
selectedCard.system.ispositif = true
if (selectedCard.system.isdualside) {
selectedCard.system.ispositif = (Math.random() > 0.5)
}
// Cas spécial de la Roue de la Fortune
if (selectedCard.name.toLowerCase().includes("fortune")) {
this.tirageData.maxPlayerCard += 1
this.tirageData.maxSecretCard += 1
}
this.tirageData.deck = this.tirageData.deck.filter(c => c.name !== selectedCard.name)
return selectedCard
}
/* -------------------------------------------- */
async addCard(msgId) {
MaleficesUtility.removeChatMessageId(msgId)
let selectedCard = this.drawCard()
selectedCard.system.isgm = false
await MaleficesUtility.createChatMessage(this.tirageData.user.name, "gmroll", {
content: await foundry.applications.handlebars.renderTemplate(`systems/fvtt-malefices/templates/chat/display-tarot-card.hbs`, selectedCard)
})
if (this.tirageData.cards[0].name == "???") this.tirageData.cards.shift()
this.tirageData.cards.push(selectedCard)
this.tirageData.nbCard++
if (this.tirageData.nbCard == this.tirageData.maxPlayerCard) {
for (let i = 0; i < this.tirageData.maxSecretCard; i++) {
let secretCard = this.drawCard()
secretCard.system.isgm = true
await MaleficesUtility.createChatMessage(this.tirageData.user.name, "blindroll", {
content: await foundry.applications.handlebars.renderTemplate(`systems/fvtt-malefices/templates/chat/display-tarot-card.hbs`, secretCard)
})
if (this.tirageData.secretCards[0].name == "???") this.tirageData.secretCards.shift()
this.tirageData.secretCards.push(secretCard)
}
this.tirageData.actors = foundry.utils.duplicate(game.actors)
this.tirageData.state = 'attribute-to-actor'
} else {
this.sendCardRequest()
}
this.render({ force: true })
}
/* -------------------------------------------- */
async processSelectedPlayer() {
this.tirageData.user = game.users.get(this.tirageData.playerId)
this.tirageData.players = null
game.system.malefices.currentTirage = this
this.render({ force: true })
this.sendCardRequest()
}
/* -------------------------------------------- */
attributeToActor(actorId) {
const actor = game.actors.get(actorId)
if (actor) {
actor.createEmbeddedDocuments('Item', this.tirageData.cards)
actor.createEmbeddedDocuments('Item', this.tirageData.secretCards)
ui.notifications.info("Les cartes ont été attribuées à " + actor.name)
}
}
}