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68 changed files with 505 additions and 389 deletions

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@ -0,0 +1,6 @@
[Dolphin]
SortRole=modificationtime
Timestamp=2023,2,26,15,32,34.892
Version=4
ViewMode=1
VisibleRoles=Details_text,Details_size,Details_modificationtime,Details_creationtime,CustomizedDetails

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@ -1,13 +1,15 @@
{
"ACTOR": {
"TypePersonnage": "Personnage"
},
"ITEM": {
"TypeArme": "Arme",
"TypeEquipement": "Equipement",
"TypeTarot": "Tarot",
"TypeElementbio": "Element Biographique",
"TypeArchetype": "Archetype",
"TypeSortilege": "Sortilège"
"TYPES": {
"Actor": {
"personnage" : "Personnage"
},
"Item": {
"arme" : "Arme",
"equipement" : "Equipement",
"tarot" : "Tarot",
"elementbio" : "Elément Biographique",
"archetype" : "Archetype",
"sortilege" : "Sortilège"
}
}
}

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@ -6,13 +6,13 @@
import { MaleficesUtility } from "./malefices-utility.js";
/* -------------------------------------------- */
export class MaleficesActorSheet extends ActorSheet {
export class MaleficesActorSheet extends foundry.appv1.sheets.ActorSheet {
/** @override */
static get defaultOptions() {
return mergeObject(super.defaultOptions, {
classes: ["fvtt-malefices", "sheet", "actor"],
return foundry.utils.mergeObject(super.defaultOptions, {
classes: ["fvtt-malefices", "sheet", "actor", "malefices-actor-sheet"],
template: "systems/fvtt-malefices/templates/actors/actor-sheet.hbs",
width: 640,
height:680,
@ -33,17 +33,20 @@ export class MaleficesActorSheet extends ActorSheet {
name: this.actor.name,
editable: this.isEditable,
cssClass: this.isEditable ? "editable" : "locked",
system: duplicate(this.object.system),
system: foundry.utils.duplicate(this.object.system),
limited: this.object.limited,
armes: duplicate(this.actor.getArmes()),
tarots: duplicate(this.actor.getTarots()),
tarotsCache: duplicate(this.actor.getHiddenTarots()),
archetype: duplicate(this.actor.getArchetype()),
equipements: duplicate(this.actor.getEquipements()),
subActors: duplicate(this.actor.getSubActors()),
armes: foundry.utils.duplicate(this.actor.getArmes()),
tarots: foundry.utils.duplicate(this.actor.getTarots()),
tarotsCache: foundry.utils.duplicate(this.actor.getHiddenTarots()),
archetype: foundry.utils.duplicate(this.actor.getArchetype()),
equipements: foundry.utils.duplicate(this.actor.getEquipements()),
subActors: foundry.utils.duplicate(this.actor.getSubActors()),
phyMalus: this.actor.getPhysiqueMalus(),
elementsbio: this.actor.getElementsBio(),
sorts: this.actor.getSorts(),
description: await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.object.system.biodata.description, { async: true }),
notes: await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.object.system.biodata.notes, { async: true }),
equipementlibre: await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.object.system.equipementlibre, { async: true }),
options: this.options,
owner: this.document.isOwner,
editScore: this.options.editScore,
@ -51,7 +54,7 @@ export class MaleficesActorSheet extends ActorSheet {
}
this.formData = formData;
console.log("PC : ", formData, this.object);
console.log("PC : ", formData, this.object );
return formData;
}
@ -63,10 +66,10 @@ export class MaleficesActorSheet extends ActorSheet {
// Everything below here is only needed if the sheet is editable
if (!this.options.editable) return;
html.bind("keydown", function(e) { // Ignore Enter in actores sheet
if (e.keyCode === 13) return false;
});
});
// Update Inventory Item
html.find('.item-edit').click(ev => {
@ -84,14 +87,14 @@ export class MaleficesActorSheet extends ActorSheet {
let dataType = $(ev.currentTarget).data("type")
this.actor.createEmbeddedDocuments('Item', [{ name: "NewItem", type: dataType }], { renderSheet: true })
})
html.find('.subactor-edit').click(ev => {
const li = $(ev.currentTarget).parents(".item");
let actorId = li.data("actor-id");
let actor = game.actors.get( actorId );
actor.sheet.render(true);
});
html.find('.subactor-delete').click(ev => {
const li = $(ev.currentTarget).parents(".item");
let actorId = li.data("actor-id");
@ -114,38 +117,38 @@ export class MaleficesActorSheet extends ActorSheet {
const li = $(event.currentTarget).parents(".item")
this.actor.incDecAmmo( li.data("item-id"), +1 )
} );
html.find('.roll-attribut').click((event) => {
let attrKey = $(event.currentTarget).data("attr-key")
this.actor.rollAttribut(attrKey)
});
});
html.find('.roll-arme').click((event) => {
const armeId = $(event.currentTarget).data("arme-id")
this.actor.rollArme(armeId)
});
html.find('.lock-unlock-sheet').click((event) => {
this.options.editScore = !this.options.editScore;
this.render(true);
});
});
html.find('.item-link a').click((event) => {
const itemId = $(event.currentTarget).data("item-id");
const item = this.actor.getOwnedItem(itemId);
item.sheet.render(true);
});
});
html.find('.item-equip').click(ev => {
const li = $(ev.currentTarget).parents(".item");
this.actor.equipItem( li.data("item-id") );
this.render(true);
this.render(true);
});
html.find('.update-field').change(ev => {
const fieldName = $(ev.currentTarget).data("field-name");
let value = Number(ev.currentTarget.value);
this.actor.update( { [`${fieldName}`]: value } );
});
});
}
/* -------------------------------------------- */
/** @override */
setPosition(options = {}) {

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@ -29,7 +29,7 @@ export class MaleficesActor extends Actor {
if (data instanceof Array) {
return super.create(data, options);
}
// If the created actor has items (only applicable to duplicated actors) bypass the new actor creation logic
// If the created actor has items (only applicable to foundry.utils.duplicated actors) bypass the new actor creation logic
if (data.items) {
let actor = super.create(data, options);
return actor;
@ -92,7 +92,7 @@ export class MaleficesActor extends Actor {
return comp;
}
getArchetype() {
let comp = duplicate(this.items.find(item => item.type == 'archetype') || {name: "Pas d'archetype"})
let comp = foundry.utils.duplicate(this.items.find(item => item.type == 'archetype') || {name: "Pas d'archetype"})
if (comp && comp.system) {
comp.tarot = MaleficesUtility.getTarot(comp.system.lametutelaire)
}
@ -101,25 +101,25 @@ export class MaleficesActor extends Actor {
}
/* -------------------------------------------- */
getElementsBio() {
let comp = duplicate(this.items.filter(item => item.type == 'elementbio') || [])
let comp = foundry.utils.duplicate(this.items.filter(item => item.type == 'elementbio') || [])
MaleficesUtility.sortArrayObjectsByName(comp)
return comp;
}
/* -------------------------------------------- */
getTarots() {
let comp = duplicate(this.items.filter(item => item.type == 'tarot' && !item.system.isgm) || [])
let comp = foundry.utils.duplicate(this.items.filter(item => item.type == 'tarot' && !item.system.isgm) || [])
MaleficesUtility.sortArrayObjectsByName(comp)
return comp;
}
/* -------------------------------------------- */
getHiddenTarots() {
let comp = duplicate(this.items.filter(item => item.type == 'tarot' && item.system.isgm) || [])
let comp = foundry.utils.duplicate(this.items.filter(item => item.type == 'tarot' && item.system.isgm) || [])
MaleficesUtility.sortArrayObjectsByName(comp)
return comp;
}
/* -------------------------------------------- */
getArmes() {
let comp = duplicate(this.items.filter(item => item.type == 'arme') || [])
let comp = foundry.utils.duplicate(this.items.filter(item => item.type == 'arme') || [])
MaleficesUtility.sortArrayObjectsByName(comp)
return comp;
}
@ -127,7 +127,7 @@ export class MaleficesActor extends Actor {
getItemById(id) {
let item = this.items.find(item => item.id == id);
if (item) {
item = duplicate(item)
item = foundry.utils.duplicate(item)
}
return item;
}
@ -173,7 +173,7 @@ export class MaleficesActor extends Actor {
/* ------------------------------------------- */
async buildContainerTree() {
let equipments = duplicate(this.items.filter(item => item.type == "equipment") || [])
let equipments = foundry.utils.duplicate(this.items.filter(item => item.type == "equipment") || [])
for (let equip1 of equipments) {
if (equip1.system.iscontainer) {
equip1.system.contents = []
@ -238,13 +238,13 @@ export class MaleficesActor extends Actor {
getSubActors() {
let subActors = [];
for (let id of this.system.subactors) {
subActors.push(duplicate(game.actors.get(id)))
subActors.push(foundry.utils.duplicate(game.actors.get(id)))
}
return subActors;
}
/* -------------------------------------------- */
async addSubActor(subActorId) {
let subActors = duplicate(this.system.subactors);
let subActors = foundry.utils.duplicate(this.system.subactors);
subActors.push(subActorId);
await this.update({ 'system.subactors': subActors });
}
@ -291,7 +291,7 @@ export class MaleficesActor extends Actor {
}
/* -------------------------------------------- */
incDecAttr(attrKey, value) {
let attr = duplicate(this.system.attributs[attrKey])
let attr = foundry.utils.duplicate(this.system.attributs[attrKey])
attr.value += value
this.update( { [`system.attributs.${attrKey}`]: attr})
}
@ -341,6 +341,7 @@ export class MaleficesActor extends Actor {
rollData.isReroll = false
rollData.confrontationDegre = 0
rollData.confrontationModif = 0
rollData.config = game.system.malefices.config
console.log("ROLLDATA", rollData)
@ -358,7 +359,7 @@ export class MaleficesActor extends Actor {
rollAttribut(attrKey) {
let attr = this.system.attributs[attrKey]
let rollData = this.getCommonRollData()
rollData.attr = duplicate(attr)
rollData.attr = foundry.utils.duplicate(attr)
rollData.mode = "attribut"
rollData.title = attr.label
rollData.img = this.getAtttributImage(attrKey)
@ -369,12 +370,12 @@ export class MaleficesActor extends Actor {
rollArme(weaponId) {
let arme = this.items.get(weaponId)
if (arme) {
arme = duplicate(arme)
arme = foundry.utils.duplicate(arme)
let rollData = this.getCommonRollData()
if (arme.system.armetype == "mainsnues" || arme.system.armetype == "epee") {
rollData.attr = { label: "(Physique+Habilité)/2", value: Math.floor( (this.getPhysiqueMalus()+this.system.attributs.physique+this.system.attributs.habilite) / 2) }
rollData.attr = { label: "(Physique+Habilité)/2", value: Math.floor( (this.getPhysiqueMalus()+this.system.attributs.physique.value+this.system.attributs.habilite.value) / 2) }
} else {
rollData.attr = duplicate(this.system.attributs.habilite)
rollData.attr = foundry.utils.duplicate(this.system.attributs.habilite)
}
rollData.mode = "arme"
rollData.arme = arme

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@ -12,6 +12,7 @@ export class MaleficesCommands {
if (!game.system.malefices.commands) {
const commands = new MaleficesCommands();
commands.registerCommand({ path: ["/tirage"], func: (content, msg, params) => MaleficesCommands.createTirage(msg), descr: "Tirage des tarots" });
commands.registerCommand({ path: ["/carte"], func: (content, msg, params) => MaleficesCommands.tirerCarte(msg), descr: "Tirer une carte" });
commands.registerCommand({ path: ["/resume"], func: (content, msg, params) => MaleficesCharacterSummary.displayPCSummary(), descr: "Affiche la liste des PJs!" });
game.system.malefices.commands = commands;
}
@ -79,7 +80,7 @@ export class MaleficesCommands {
console.log("===> Processing command")
let command = commandsTable[name];
path = path + name + " ";
if (command && command.subTable) {
if (command?.subTable) {
if (params[0]) {
return this._processCommand(command.subTable, params[0], params.slice(1), content, msg, path)
}
@ -88,7 +89,7 @@ export class MaleficesCommands {
return true;
}
}
if (command && command.func) {
if (command?.func) {
const result = command.func(content, msg, params);
if (result == false) {
CrucibleCommands._chatAnswer(msg, command.descr);
@ -105,7 +106,7 @@ export class MaleficesCommands {
ChatMessage.create(msg);
}
/* -------------------------------------------- */
/* --------------------------------------------- */
static async createTirage(msg) {
if (game.user.isGM) {
let tirageData = {
@ -114,7 +115,7 @@ export class MaleficesCommands {
maxPlayerCard: 4,
maxSecretCard: 1,
cards: [],
players: duplicate(game.users),
players: foundry.utils.duplicate(game.users),
secretCards: [],
deck: MaleficesUtility.getTarots()
}
@ -127,5 +128,20 @@ export class MaleficesCommands {
tirageDialog.render(true)
}
}
/* --------------------------------------------- */
static async tirerCarte(msg) {
let deck = MaleficesUtility.getTarots()
let index = Math.round(Math.random() * (deck.length-1))
let selectedCard = deck[index]
selectedCard.system.ispositif = true
if ( selectedCard.system.isdualside) { // Cas des cartes pouvant avoir 2 sens
selectedCard.system.ispositif = (Math.random() > 0.5)
}
selectedCard.system.isgm = false
selectedCard.value = (selectedCard.system.ispositif)? selectedCard.system.numericvalueup : selectedCard.system.numericvaluedown
MaleficesUtility.createChatMessage(game.user.name, "", {
content: await foundry.applications.handlebars.renderTemplates(`systems/fvtt-malefices/templates/chat/display-tarot-card.hbs`, selectedCard)
})
}
}

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@ -27,4 +27,41 @@ export const MALEFICES_CONFIG = {
"epee": "Epée, sabre, javelot, etc",
"mainsnues": "Mains Nues"
},
confrontationDegreOptions :{
"0": "0",
"1": "1",
"2": "2",
"3": "3",
"4": "4",
"5": "5"
},
confrontationModifOptions: {
"-1": "-1",
"0": "0",
"1": "+1"
},
bonusMalusPersoOptions: [
{value: "-3", label: "-3"},
{value: "-2", label: "-2"},
{value: "-1", label: "-1"},
{value: "0", label: "0"},
{value: "+1", label: "+1"},
{value: "+2", label: "+2"},
{value: "+3", label: "+3"}
],
bonusMalusDefOptions: [
{value: "-6", label: "-6 (réussite critique)"},
{value: "-3", label: "-3 (réussite)"},
{value: "0", label: "0 (echec ou pas d'esquive)"},
{value: "+3", label: "+3 (echec critique)"}
],
bonusMalusPorteeOptions: [
{value: "1", label: "+1 (Portée courte)"},
{value: "0", label: "0 (Portée moyenne)"},
{value: "-1", label: "-1 (Portée longue)"}
]
}

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@ -4,12 +4,12 @@ import { MaleficesUtility } from "./malefices-utility.js";
* Extend the basic ItemSheet with some very simple modifications
* @extends {ItemSheet}
*/
export class MaleficesItemSheet extends ItemSheet {
export class MaleficesItemSheet extends foundry.appv1.sheets.ItemSheet {
/** @override */
static get defaultOptions() {
return mergeObject(super.defaultOptions, {
return foundry.utils.mergeObject(super.defaultOptions, {
classes: ["fvtt-malefices", "sheet", "item"],
template: "systems/fvtt-malefices/templates/item-sheet.hbs",
dragDrop: [{ dragSelector: null, dropSelector: null }],
@ -19,20 +19,6 @@ export class MaleficesItemSheet extends ItemSheet {
});
}
/* -------------------------------------------- */
_getHeaderButtons() {
let buttons = super._getHeaderButtons();
// Add "Post to chat" button
// We previously restricted this to GM and editable items only. If you ever find this comment because it broke something: eh, sorry!
buttons.unshift(
{
class: "post",
icon: "fas fa-comment",
onclick: ev => { }
})
return buttons
}
/* -------------------------------------------- */
/** @override */
setPosition(options = {}) {
@ -57,20 +43,20 @@ export class MaleficesItemSheet extends ItemSheet {
name: this.object.name,
editable: this.isEditable,
cssClass: this.isEditable ? "editable" : "locked",
system: duplicate(this.object.system),
config: duplicate(game.system.malefices.config),
system: foundry.utils.duplicate(this.object.system),
config: foundry.utils.duplicate(game.system.malefices.config),
limited: this.object.limited,
options: this.options,
owner: this.document.isOwner,
description: await TextEditor.enrichHTML(this.object.system.description, { async: true }),
notes: await TextEditor.enrichHTML(this.object.system.notes, { async: true }),
description: await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.object.system.description, { async: true }),
notes: await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.object.system.notes, { async: true }),
isGM: game.user.isGM
}
if ( this.object.type == "archetype") {
formData.tarots = MaleficesUtility.getTarots()
}
this.options.editable = !(this.object.origin == "embeddedItem");
console.log("ITEM DATA", formData, this);
return formData;
@ -90,7 +76,7 @@ export class MaleficesItemSheet extends ItemSheet {
/* -------------------------------------------- */
postItem() {
let chatData = duplicate(this.item)
let chatData = foundry.utils.duplicate(this.item)
if (this.actor) {
chatData.actor = { id: this.actor.id };
}
@ -116,7 +102,7 @@ export class MaleficesItemSheet extends ItemSheet {
let levelIndex = Number($(ev.currentTarget).parents(".item").data("level-index"))
let choiceIndex = Number($(ev.currentTarget).parents(".item").data("choice-index"))
let featureId = $(ev.currentTarget).parents(".item").data("feature-id")
let itemData = this.object.system.levels[levelIndex].choices[choiceIndex].features[featureId]
if (itemData.name != 'None') {

View File

@ -18,6 +18,7 @@ import { MaleficesItem } from "./malefices-item.js";
import { MaleficesHotbar } from "./malefices-hotbar.js"
import { MaleficesCharacterSummary } from "./malefices-summary-app.js"
import { MALEFICES_CONFIG } from "./malefices-config.js"
import { ClassCounter} from "https://www.uberwald.me/fvtt_appcount/count-class-ready.js"
/* -------------------------------------------- */
/* Foundry VTT Initialization */
@ -38,7 +39,7 @@ Hooks.once("init", async function () {
MaleficesUtility.preloadHandlebarsTemplates();
/* -------------------------------------------- */
// Set an initiative formula for the system
// Set an initiative formula for the system
CONFIG.Combat.initiative = {
formula: "1d6",
decimals: 1
@ -57,14 +58,15 @@ Hooks.once("init", async function () {
/* -------------------------------------------- */
// Register sheet application classes
Actors.unregisterSheet("core", ActorSheet);
Actors.registerSheet("fvtt-malefices", MaleficesActorSheet, { types: ["personnage"], makeDefault: true });
Actors.registerSheet("fvtt-malefices", MaleficesNPCSheet, { types: ["pnj"], makeDefault: false });
foundry.documents.collections.Actors.unregisterSheet("core", foundry.appv1.sheets.ActorSheet);
foundry.documents.collections.Actors.registerSheet("fvtt-malefices", MaleficesActorSheet, { types: ["personnage"], makeDefault: true });
foundry.documents.collections.Actors.registerSheet("fvtt-malefices", MaleficesNPCSheet, { types: ["pnj"], makeDefault: false });
Items.unregisterSheet("core", ItemSheet);
Items.registerSheet("fvtt-malefices", MaleficesItemSheet, { makeDefault: true });
foundry.documents.collections.Items.unregisterSheet("core", foundry.appv1.sheets.ItemSheet);
foundry.documents.collections.Items.registerSheet("fvtt-malefices", MaleficesItemSheet, { makeDefault: true });
MaleficesUtility.init()
});
/* -------------------------------------------- */
@ -78,32 +80,7 @@ function welcomeMessage() {
<p>Le Livre de Base de Maléfices v4 est nécessaire pour jouer : https://arkhane-asylum.fr/en/malefices/</p>
<p>Maléfices et un jeu de rôle publié par Arkhane Asylum Publishing, tout les droits leur appartiennent.</p>
<p>Système développé par LeRatierBretonnien avec l'aide de la Dame du Lac et Malik, support sur le <a href="https://discord.gg/pPSDNJk">Discord FR de Foundry</a>.</p>
<p>Commandes : /tirage pour le tirage des tarots et /resume pour le résumé des PJs` });
}
}
/* -------------------------------------------- */
// Register world usage statistics
function registerUsageCount(registerKey) {
if (game.user.isGM) {
game.settings.register(registerKey, "world-key", {
name: "Unique world key",
scope: "world",
config: false,
default: "",
type: String
});
let worldKey = game.settings.get(registerKey, "world-key")
if (worldKey == undefined || worldKey == "") {
worldKey = randomID(32)
game.settings.set(registerKey, "world-key", worldKey)
}
// Simple API counter
let regURL = `https://www.uberwald.me/fvtt_appcount/count.php?name="${registerKey}"&worldKey="${worldKey}"&version="${game.release.generation}.${game.release.build}"&system="${game.system.id}"&systemversion="${game.system.version}"`
//$.ajaxSetup({
//headers: { 'Access-Control-Allow-Origin': '*' }
//})
$.ajax(regURL)
<p>Commandes : /tirage pour le tirage des tarots, /carte pour tirer une simple carte et /resume pour le résumé des PJs (MJ seulement)` });
}
}
@ -121,16 +98,9 @@ Hooks.once("ready", function () {
});
}
// CSS patch for v9
if (game.version) {
let sidebar = document.getElementById("sidebar");
sidebar.style.width = "min-content";
}
registerUsageCount('fvtt-malefices')
ClassCounter.registerUsageCount();
welcomeMessage();
MaleficesUtility.ready()
MaleficesUtility.init()
MaleficesCharacterSummary.ready()
})
@ -149,4 +119,3 @@ Hooks.on("chatMessage", (html, content, msg) => {
}
return true;
});

View File

@ -6,12 +6,12 @@
import { MaleficesUtility } from "./malefices-utility.js";
/* -------------------------------------------- */
export class MaleficesNPCSheet extends ActorSheet {
export class MaleficesNPCSheet extends foundry.appv1.sheets.ActorSheet {
/** @override */
static get defaultOptions() {
return mergeObject(super.defaultOptions, {
return foundry.utils.mergeObject(super.defaultOptions, {
classes: ["Malefices", "sheet", "actor"],
template: "systems/fvtt-malefices/templates/npc-sheet.html",
width: 640,
@ -25,7 +25,7 @@ export class MaleficesNPCSheet extends ActorSheet {
/* -------------------------------------------- */
async getData() {
const objectData = this.object.system
let actorData = duplicate(objectData)
let actorData = foundry.utils.duplicate(objectData)
let formData = {
title: this.title,
@ -38,16 +38,16 @@ export class MaleficesNPCSheet extends ActorSheet {
data: actorData,
limited: this.object.limited,
skills: this.actor.getSkills( ),
weapons: this.actor.checkAndPrepareEquipments( duplicate(this.actor.getWeapons()) ),
armors: this.actor.checkAndPrepareEquipments( duplicate(this.actor.getArmors())),
shields: this.actor.checkAndPrepareEquipments( duplicate(this.actor.getShields())),
spells: this.actor.checkAndPrepareEquipments( duplicate(this.actor.getLore())),
equipments: this.actor.checkAndPrepareEquipments(duplicate(this.actor.getEquipmentsOnly()) ),
equippedWeapons: this.actor.checkAndPrepareEquipments(duplicate(this.actor.getEquippedWeapons()) ),
weapons: this.actor.checkAndPrepareEquipments( foundry.utils.duplicate(this.actor.getWeapons()) ),
armors: this.actor.checkAndPrepareEquipments( foundry.utils.duplicate(this.actor.getArmors())),
shields: this.actor.checkAndPrepareEquipments( foundry.utils.duplicate(this.actor.getShields())),
spells: this.actor.checkAndPrepareEquipments( foundry.utils.duplicate(this.actor.getLore())),
equipments: this.actor.checkAndPrepareEquipments(foundry.utils.duplicate(this.actor.getEquipmentsOnly()) ),
equippedWeapons: this.actor.checkAndPrepareEquipments(foundry.utils.duplicate(this.actor.getEquippedWeapons()) ),
equippedArmor: this.actor.getEquippedArmor(),
equippedShield: this.actor.getEquippedShield(),
subActors: duplicate(this.actor.getSubActors()),
moneys: duplicate(this.actor.getMoneys()),
subActors: foundry.utils.duplicate(this.actor.getSubActors()),
moneys: foundry.utils.duplicate(this.actor.getMoneys()),
encCapacity: this.actor.getEncumbranceCapacity(),
saveRolls: this.actor.getSaveRoll(),
conditions: this.actor.getConditions(),
@ -71,10 +71,10 @@ export class MaleficesNPCSheet extends ActorSheet {
// Everything below here is only needed if the sheet is editable
if (!this.options.editable) return;
html.bind("keydown", function(e) { // Ignore Enter in actores sheet
if (e.keyCode === 13) return false;
});
});
// Update Inventory Item
html.find('.item-edit').click(ev => {
@ -92,17 +92,17 @@ export class MaleficesNPCSheet extends ActorSheet {
let dataType = $(ev.currentTarget).data("type")
this.actor.createEmbeddedDocuments('Item', [{ name: "NewItem", type: dataType }], { renderSheet: true })
})
html.find('.equip-activate').click(ev => {
const li = $(ev.currentTarget).parents(".item")
let itemId = li.data("item-id")
this.actor.equipActivate( itemId)
});
});
html.find('.equip-deactivate').click(ev => {
const li = $(ev.currentTarget).parents(".item")
let itemId = li.data("item-id")
this.actor.equipDeactivate( itemId)
});
});
html.find('.subactor-edit').click(ev => {
const li = $(ev.currentTarget).parents(".item");
@ -110,7 +110,7 @@ export class MaleficesNPCSheet extends ActorSheet {
let actor = game.actors.get( actorId );
actor.sheet.render(true);
});
html.find('.subactor-delete').click(ev => {
const li = $(ev.currentTarget).parents(".item");
let actorId = li.data("actor-id");
@ -133,7 +133,7 @@ export class MaleficesNPCSheet extends ActorSheet {
const li = $(event.currentTarget).parents(".item")
this.actor.incDecAmmo( li.data("item-id"), +1 )
} );
html.find('.roll-ability').click((event) => {
const abilityKey = $(event.currentTarget).data("ability-key");
this.actor.rollAbility(abilityKey);
@ -142,7 +142,7 @@ export class MaleficesNPCSheet extends ActorSheet {
const li = $(event.currentTarget).parents(".item")
const skillId = li.data("item-id")
this.actor.rollSkill(skillId)
});
});
html.find('.roll-weapon').click((event) => {
const li = $(event.currentTarget).parents(".item");
@ -163,28 +163,28 @@ export class MaleficesNPCSheet extends ActorSheet {
const saveKey = $(event.currentTarget).data("save-key")
this.actor.rollSave(saveKey)
});
html.find('.lock-unlock-sheet').click((event) => {
this.options.editScore = !this.options.editScore;
this.render(true);
});
});
html.find('.item-link a').click((event) => {
const itemId = $(event.currentTarget).data("item-id");
const item = this.actor.getOwnedItem(itemId);
item.sheet.render(true);
});
});
html.find('.item-equip').click(ev => {
const li = $(ev.currentTarget).parents(".item");
this.actor.equipItem( li.data("item-id") );
this.render(true);
this.render(true);
});
html.find('.update-field').change(ev => {
const fieldName = $(ev.currentTarget).data("field-name");
let value = Number(ev.currentTarget.value);
this.actor.update( { [`${fieldName}`]: value } );
});
});
}

View File

@ -7,10 +7,10 @@ export class MaleficesRollDialog extends Dialog {
let options = { classes: ["MaleficesDialog"], width: 540, height: 'fit-content', 'z-index': 99999 }
let html
if (rollData.attr && rollData.attr.iscard) {
html = await renderTemplate('systems/fvtt-malefices/templates/dialogs/confrontation-dialog.hbs', rollData);
if (rollData?.attr?.iscard) {
html = await foundry.applications.handlebars.renderTemplate('systems/fvtt-malefices/templates/dialogs/confrontation-dialog.hbs', rollData);
} else {
html = await renderTemplate('systems/fvtt-malefices/templates/dialogs/roll-dialog-generic.hbs', rollData);
html = await foundry.applications.handlebars.renderTemplate('systems/fvtt-malefices/templates/dialogs/roll-dialog-generic.hbs', rollData);
}
return new MaleficesRollDialog(actor, rollData, html, options);
@ -18,7 +18,7 @@ export class MaleficesRollDialog extends Dialog {
/* -------------------------------------------- */
constructor(actor, rollData, html, options, close = undefined) {
let isCard = rollData.attr && rollData.attr.iscard
let isCard = rollData?.attr?.iscard
let conf = {
title: (isCard) ? "Jet" : "Tirage",
content: html,
@ -45,7 +45,7 @@ export class MaleficesRollDialog extends Dialog {
/* -------------------------------------------- */
roll() {
let isCard = this.rollData.attr && this.rollData.attr.iscard
let isCard = this.rollData?.attr?.iscard
if (isCard) {
MaleficesUtility.tirageConfrontationMalefices(this.rollData)
} else {
@ -64,7 +64,6 @@ export class MaleficesRollDialog extends Dialog {
activateListeners(html) {
super.activateListeners(html);
var dialog = this;
function onLoad() {
}
$(function () { onLoad(); });
@ -87,6 +86,6 @@ export class MaleficesRollDialog extends Dialog {
html.find('#confrontationModif').change((event) => {
this.rollData.confrontationModif = Number(event.currentTarget.value)
})
}
}

View File

@ -5,24 +5,29 @@ import { MaleficesUtility } from "./malefices-utility.js";
export class MaleficesCharacterSummary extends Application {
/* -------------------------------------------- */
static displayPCSummary(){
game.system.malefices.charSummary.render(true)
static displayPCSummary() {
if (game.user.isGM) {
game.system.malefices.charSummary.render(true)
} else {
ui.notifications.info("Commande /tirage réservée au MJ !")
}
}
/* -------------------------------------------- */
updatePCSummary(){
if ( this.rendered) {
updatePCSummary() {
if (this.rendered) {
this.render(true)
}
}
/* -------------------------------------------- */
static createSummaryPos() {
return { top: 200, left: 200 };
}
/* -------------------------------------------- */
static ready() {
if ( !game.user.isGM ) { // Uniquement si GM
if (!game.user.isGM) { // Uniquement si GM
return
}
let charSummary = new MaleficesCharacterSummary()
@ -38,7 +43,7 @@ export class MaleficesCharacterSummary extends Application {
/* -------------------------------------------- */
static get defaultOptions() {
return mergeObject(super.defaultOptions, {
return foundry.utils.mergeObject(super.defaultOptions, {
template: "systems/fvtt-malefices/templates/dialogs/character-summary.hbs",
popOut: true,
resizable: true,
@ -51,14 +56,14 @@ export class MaleficesCharacterSummary extends Application {
getData() {
let formData = super.getData();
formData.pcs = game.actors.filter( ac => ac.type == "personnage" && ac.hasPlayerOwner )
formData.pcs = game.actors.filter(ac => ac.type == "personnage" && ac.hasPlayerOwner)
formData.npcs = []
let newList = []
let toUpdate = false
for( let actorId of this.settings.npcList ) {
let toUpdate = false
for (let actorId of this.settings.npcList) {
let actor = game.actors.get(actorId)
if (actor) {
formData.npcs.push( actor )
formData.npcs.push(actor)
newList.push(actorId)
} else {
toUpdate = true
@ -66,7 +71,7 @@ export class MaleficesCharacterSummary extends Application {
}
formData.config = game.system.malefices.config
if ( toUpdate ) {
if (toUpdate) {
this.settings.npcList = newList
//console.log("Going to update ...", this.settings)
game.settings.set("world", "character-summary-data", this.settings)
@ -79,21 +84,21 @@ export class MaleficesCharacterSummary extends Application {
updateNPC() {
game.settings.set("world", "character-summary-data", game.system.malefices.charSummary.settings)
game.system.malefices.charSummary.close()
setTimeout( function() { game.system.malefices.charSummary.render(true)}, 500)
setTimeout(function () { game.system.malefices.charSummary.render(true) }, 500)
}
/* -------------------------------------------- */
async _onDrop(event) {
//console.log("Dragged data are : ", dragData)
let data = event.dataTransfer.getData('text/plain')
let dataItem = JSON.parse( data)
let dataItem = JSON.parse(data)
let actor = fromUuidSync(dataItem.uuid)
if (actor) {
game.system.malefices.charSummary.settings.npcList.push( actor.id )
game.system.malefices.charSummary.settings.npcList.push(actor.id)
game.system.malefices.charSummary.updateNPC()
} else {
ui.notifications.warn( "Pas d'acteur trouvé" )
ui.notifications.warn("Pas d'acteur trouvé")
}
}
@ -124,6 +129,6 @@ export class MaleficesCharacterSummary extends Application {
game.system.malefices.charSummary.updateNPC()
})
}
}
}

View File

@ -6,7 +6,7 @@ export class MaleficesTirageTarotDialog extends Dialog {
static async create(actor, tirageData) {
let options = { classes: ["MaleficesDialog"], width: 720, height: 740, 'z-index': 99999 };
let html = await renderTemplate('systems/fvtt-malefices/templates/dialogs/tirage-tarot-dialog.hbs', tirageData);
let html = await foundry.applications.handlebars.renderTemplate('systems/fvtt-malefices/templates/dialogs/tirage-tarot-dialog.hbs', tirageData);
return new MaleficesTirageTarotDialog(actor, tirageData, html, options);
}
@ -36,7 +36,7 @@ export class MaleficesTirageTarotDialog extends Dialog {
async sendCardRequest() {
this.tirageData.state = 'waiting-user-card'
let msg = await MaleficesUtility.createChatMessage(this.tirageData.user.name, "useronly", {
content: await renderTemplate(`systems/fvtt-malefices/templates/chat/request-tarot-card.hbs`, this.tirageData)
content: await renderTemplate(`systems/fvtt-malefices/templates/chat/request-tarot-card.hbs`, this.tirageData)
})
//msg.setFlag("world", "tirage-data", this.tirageData)
console.log("MSG IS", msg)
@ -50,7 +50,7 @@ export class MaleficesTirageTarotDialog extends Dialog {
if ( selectedCard.system.isdualside) { // Cas des cartes pouvant avoir 2 sens
selectedCard.system.ispositif = (Math.random() > 0.5)
}
console.log("CARD SELECTED:", selectedCard)
console.log("CARD SELECTED:", selectedCard)
// Cas spécial de la Roue de la Fortune
if ( selectedCard.name.toLowerCase().includes("fortune")) {
this.tirageData.maxPlayerCard += 1
@ -63,7 +63,7 @@ export class MaleficesTirageTarotDialog extends Dialog {
}
}
this.tirageData.deck = newList
return selectedCard
}
@ -74,9 +74,9 @@ export class MaleficesTirageTarotDialog extends Dialog {
let selectedCard = this.drawCard()
selectedCard.system.isgm = false
await MaleficesUtility.createChatMessage(this.tirageData.user.name, "gmroll", {
content: await renderTemplate(`systems/fvtt-malefices/templates/chat/display-tarot-card.hbs`, selectedCard)
content: await renderTemplate(`systems/fvtt-malefices/templates/chat/display-tarot-card.hbs`, selectedCard)
})
if (this.tirageData.cards[0].name == "???") {
if (this.tirageData.cards[0].name == "???") {
this.tirageData.cards.shift()
}
this.tirageData.cards.push(selectedCard)
@ -87,14 +87,14 @@ export class MaleficesTirageTarotDialog extends Dialog {
let selectedCard = this.drawCard()
selectedCard.system.isgm = true
await MaleficesUtility.createChatMessage(this.tirageData.user.name, "blindroll", {
content: await renderTemplate(`systems/fvtt-malefices/templates/chat/display-tarot-card.hbs`, selectedCard)
content: await foundry.applications.handlebars.renderTemplate(`systems/fvtt-malefices/templates/chat/display-tarot-card.hbs`, selectedCard)
})
if (this.tirageData.secretCards[0].name == "???") {
if (this.tirageData.secretCards[0].name == "???") {
this.tirageData.secretCards.shift()
}
this.tirageData.secretCards.push(selectedCard)
}
this.tirageData.actors = duplicate(game.actors)
this.tirageData.actors = foundry.utils.duplicate(game.actors)
this.tirageData.state = 'attribute-to-actor'
}else {
this.sendCardRequest()
@ -124,7 +124,7 @@ export class MaleficesTirageTarotDialog extends Dialog {
}
/* -------------------------------------------- */
async refreshDialog() {
const content = await renderTemplate("systems/fvtt-malefices/templates/dialogs/tirage-tarot-dialog.hbs", this.tirageData)
const content = await foundry.applications.handlebars.renderTemplate("systems/fvtt-malefices/templates/dialogs/tirage-tarot-dialog.hbs", this.tirageData)
this.data.content = content
this.render(true)
}
@ -133,7 +133,7 @@ export class MaleficesTirageTarotDialog extends Dialog {
activateListeners(html) {
super.activateListeners(html);
var dialog = this;
let dialog = this;
function onLoad() {
}
$(function () { onLoad(); });
@ -150,6 +150,6 @@ export class MaleficesTirageTarotDialog extends Dialog {
dialog.attributeToActor(actorId)
}
})
}
}

View File

@ -5,18 +5,18 @@ import { MaleficesCommands } from "./malefices-commands.js";
/* -------------------------------------------- */
export class MaleficesUtility {
/* -------------------------------------------- */
static async init() {
Hooks.on('renderChatLog', (log, html, data) => MaleficesUtility.chatListeners(html));
/*Hooks.on("dropCanvasData", (canvas, data) => {
MaleficesUtility.dropItemOnToken(canvas, data)
});*/
this.rollDataStore = {}
this.defenderStore = {}
MaleficesCommands.init();
}
/* -------------------------------------------- */
static async ready() {
Handlebars.registerHelper('count', function (list) {
return list.length;
@ -43,6 +43,14 @@ export class MaleficesUtility {
Handlebars.registerHelper('add', function (a, b) {
return parseInt(a) + parseInt(b);
})
// Handle v12 removal of this helper
Handlebars.registerHelper('select', function (selected, options) {
const escapedValue = RegExp.escape(Handlebars.escapeExpression(selected));
const rgx = new RegExp(' value=[\"\']' + escapedValue + '[\"\']');
const html = options.fn(this);
return html.replace(rgx, "$& selected");
});
game.settings.register("world", "character-summary-data", {
name: "character-summary-data",
@ -51,6 +59,10 @@ export class MaleficesUtility {
default: { npcList: [], x: 200, y: 200 },
type: Object
})
const tarots = await MaleficesUtility.loadCompendium("fvtt-malefices.malefices-tarots")
this.tarots = tarots.map(i => i.toObject())
}
/*-------------------------------------------- */
@ -61,17 +73,10 @@ export class MaleficesUtility {
/*-------------------------------------------- */
static getTarots() {
return duplicate(this.tarots)
return foundry.utils.duplicate(this.tarots)
}
static getTarot(tId) {
return this.tarots.find(t => t._id == tId)
}
/* -------------------------------------------- */
static async ready() {
const tarots = await MaleficesUtility.loadCompendium("fvtt-malefices.malefices-tarots")
this.tarots = tarots.map(i => i.toObject())
return this.tarots.find(t => t._id == tId)
}
/* -------------------------------------------- */
@ -102,14 +107,14 @@ export class MaleficesUtility {
if (game.user.isGM) {
game.system.malefices.currentTirage.addCard(msgId)
} else {
game.socket.emit( "system.fvtt-malefices", {name: "msg-draw-card", data: {msgId: msgId}})
game.socket.emit("system.fvtt-malefices", { name: "msg-draw-card", data: { msgId: msgId } })
}
}
/* -------------------------------------------- */
static async chatListeners(html) {
html.on("click", '.roll-destin', event => {
$(html).on("click", '.roll-destin', event => {
let messageId = MaleficesUtility.findChatMessageId(event.currentTarget)
let message = game.messages.get(messageId)
let rollData = message.getFlag("world", "rolldata")
@ -118,11 +123,11 @@ export class MaleficesUtility {
rollData.isReroll = true
this.rollMalefices(rollData)
})
html.on("click", '.draw-tarot-card', event => {
$(html).on("click", '.draw-tarot-card', event => {
let messageId = MaleficesUtility.findChatMessageId(event.currentTarget)
this.drawDeckCard(messageId)
})
}
/* -------------------------------------------- */
@ -133,7 +138,7 @@ export class MaleficesUtility {
'systems/fvtt-malefices/templates/items/partial-item-nav.hbs',
'systems/fvtt-malefices/templates/items/partial-item-description.hbs'
]
return loadTemplates(templatePaths);
return foundry.applications.handlebars.loadTemplates(templatePaths);
}
/* -------------------------------------------- */
@ -199,7 +204,7 @@ export class MaleficesUtility {
let id = rollData.rollId
let oldRollData = this.rollDataStore[id] || {}
let newRollData = mergeObject(oldRollData, rollData)
let newRollData = foundry.utils.mergeObject(oldRollData, rollData)
this.rollDataStore[id] = newRollData
}
@ -207,7 +212,7 @@ export class MaleficesUtility {
static async onSocketMesssage(msg) {
console.log("SOCKET MESSAGE", msg.name)
if (msg.name == "msg-draw-card") {
if ( game.user.isGM && game.system.malefices.currentTirage) {
if (game.user.isGM && game.system.malefices.currentTirage) {
game.system.malefices.currentTirage.addCard(msg.data.msgId)
}
}
@ -274,71 +279,79 @@ export class MaleficesUtility {
/* -------------------------------------------- */
static processSpecialCard(actor, rollData) {
if (rollData.selectedCard.name.toLowerCase().includes("archange")) {
let actorCard = actor.items.find( c => c.type =="tarot" && c.name.toLowerCase().includes("archange"))
let actorCard = actor.items.find(c => c.type == "tarot" && c.name.toLowerCase().includes("archange"))
if (actorCard) {
MaleficesUtility.createChatMessage(actor.name, "gmroll", {
content: `Conséquence supplémentaire ! <br>L'Archange : ${actor.name} gagne 1 point de Spiritualité.` })
content: `Conséquence supplémentaire ! <br>L'Archange : ${actor.name} gagne 1 point de Spiritualité.`
})
actor.incDecAttr("spiritualite", 1)
}
}
if (rollData.selectedCard.name.toLowerCase().includes("vicaire")) {
let actorCard = actor.items.find( c => c.type =="tarot" && c.name.toLowerCase().includes("vicaire"))
let actorCard = actor.items.find(c => c.type == "tarot" && c.name.toLowerCase().includes("vicaire"))
if (actorCard) {
MaleficesUtility.createChatMessage(actor.name, "blindroll", {
content: `Conséquence supplémentaire ! <br>Le Vicaire : ${actor.name} vient de gagner 1 point en Pratique de la Magie Blanche (MPMB, secret).` })
content: `Conséquence supplémentaire ! <br>Le Vicaire : ${actor.name} vient de gagner 1 point en Pratique de la Magie Blanche (MPMB, secret).`
})
actor.incDecMPMB(1)
}
}
if (rollData.selectedCard.name.toLowerCase().includes("chance")) {
let actorCard = actor.items.find( c => c.type =="tarot" && c.name.toLowerCase().includes("chance"))
let actorCard = actor.items.find(c => c.type == "tarot" && c.name.toLowerCase().includes("chance"))
if (actorCard) {
MaleficesUtility.createChatMessage(actor.name, "gmroll", {
content: `Conséquence supplémentaire ! <br>La Chance : ${actor.name} a gagné 1 point de Destin.` })
content: `Conséquence supplémentaire ! <br>La Chance : ${actor.name} a gagné 1 point de Destin.`
})
actor.incDecDestin(1)
}
}
if (rollData.selectedCard.name.toLowerCase().includes("mort")) {
let actorCard = actor.items.find( c => c.type =="tarot" && c.name.toLowerCase().includes("mort"))
let actorCard = actor.items.find(c => c.type == "tarot" && c.name.toLowerCase().includes("mort"))
if (actorCard) {
MaleficesUtility.createChatMessage(actor.name, "gmroll", {
content: `Conséquence supplémentaire ! <br>La Mort : ${actor.name} est pétrifié par la peur.` })
content: `Conséquence supplémentaire ! <br>La Mort : ${actor.name} est pétrifié par la peur.`
})
actor.incDecDestin(1)
}
}
if (rollData.selectedCard.name.toLowerCase().includes("diable")) {
let actorCard = actor.items.find( c => c.type =="tarot" && c.name.toLowerCase().includes("diable"))
let actorCard = actor.items.find(c => c.type == "tarot" && c.name.toLowerCase().includes("diable"))
if (actorCard) {
MaleficesUtility.createChatMessage(actor.name, "gmroll", {
content: `Conséquence supplémentaire ! <br>Le Diable : ${actor.name} gagne 1 point de Rationnalité.` })
content: `Conséquence supplémentaire ! <br>Le Diable : ${actor.name} gagne 1 point de Rationnalité.`
})
actor.incDecAttr("rationnalite", 1)
}
}
if (rollData.selectedCard.name.toLowerCase().includes("lune noire")) {
let actorCard = actor.items.find( c => c.type =="tarot" && c.name.toLowerCase().includes("lune noire"))
let actorCard = actor.items.find(c => c.type == "tarot" && c.name.toLowerCase().includes("lune noire"))
if (actorCard) {
MaleficesUtility.createChatMessage(actor.name, "blindroll", {
content: `Conséquence supplémentaire ! <br>La Lune Noire : ${actor.name} vient de gagner 1 point de Fluide (secret).` })
content: `Conséquence supplémentaire ! <br>La Lune Noire : ${actor.name} vient de gagner 1 point de Fluide (secret).`
})
actor.incDecFluide(1)
}
}
if (rollData.selectedCard.name.toLowerCase().includes("grand livre")) {
let actorCard = actor.items.find( c => c.type =="tarot" && c.name.toLowerCase().includes("grand livre"))
let actorCard = actor.items.find(c => c.type == "tarot" && c.name.toLowerCase().includes("grand livre"))
if (actorCard) {
MaleficesUtility.createChatMessage(actor.name, "blindroll", {
content: `Conséquence supplémentaire ! <br>La Lune Noire : ${actor.name} vient de gagner 1 point de Fluide (secret).` })
content: `Conséquence supplémentaire ! <br>La Lune Noire : ${actor.name} vient de gagner 1 point de Fluide (secret).`
})
actor.incDecFluide(1)
}
}
if (rollData.selectedCard.name.toLowerCase().includes("sorcier")) {
let actorCard = actor.items.find( c => c.type =="tarot" && c.name.toLowerCase().includes("sorcier"))
let actorCard = actor.items.find(c => c.type == "tarot" && c.name.toLowerCase().includes("sorcier"))
if (actorCard) {
MaleficesUtility.createChatMessage(actor.name, "blindroll", {
content: `Conséquence supplémentaire ! <br>Le Vicaire : ${actor.name} vient de gagner 1 point en Pratique de la Magie Noire (MPMN, secret).` })
content: `Conséquence supplémentaire ! <br>Le Vicaire : ${actor.name} vient de gagner 1 point en Pratique de la Magie Noire (MPMN, secret).`
})
actor.incDecMPMN(1)
}
}
}
}
/* -------------------------------------------- */
static computeResults(rollData) {
@ -365,30 +378,30 @@ export class MaleficesUtility {
rollData.target = rollData.attr.value - rollData.confrontationDegre + rollData.confrontationModif
let deck = this.getTarots()
let index = Math.round(Math.random() * (deck.length-1))
let index = Math.round(Math.random() * (deck.length - 1))
let selectedCard = deck[index]
selectedCard.system.ispositif = (Math.random() > 0.5)
selectedCard.value = (selectedCard.system.ispositif)? selectedCard.system.numericvalueup : selectedCard.system.numericvaluedown
selectedCard.value = (selectedCard.system.ispositif) ? selectedCard.system.numericvalueup : selectedCard.system.numericvaluedown
rollData.total = selectedCard.value
rollData.selectedCard = selectedCard
await MaleficesUtility.createChatMessage(actor.name, "gmroll", {
content: await renderTemplate(`systems/fvtt-malefices/templates/chat/display-tarot-card.hbs`, selectedCard)
content: await renderTemplate(`systems/fvtt-malefices/templates/chat/display-tarot-card.hbs`, selectedCard)
})
this.computeResults(rollData)
if (rollData.isSuccess) {
rollData.gainAttr = Math.ceil(rollData.confrontationDegre/2) + ((rollData.isCritical ) ? 1 : 0)
actor.incDecAttr(rollData.attr.abbrev, rollData.gainAttr )
rollData.gainAttr = Math.ceil(rollData.confrontationDegre / 2) + ((rollData.isCritical) ? 1 : 0)
actor.incDecAttr(rollData.attr.abbrev, rollData.gainAttr)
} else {
rollData.gainAttr = rollData.confrontationDegre
actor.incDecAttr(rollData.attr.abbrev, -rollData.gainAttr )
actor.incDecAttr(rollData.attr.abbrev, -rollData.gainAttr)
}
await MaleficesUtility.createChatMessage(actor.name, "gmroll", {
content: await renderTemplate(`systems/fvtt-malefices/templates/chat/chat-confrontation-result.hbs`, rollData)
content: await renderTemplate(`systems/fvtt-malefices/templates/chat/chat-confrontation-result.hbs`, rollData)
})
this.processSpecialCard(actor, rollData)
this.processSpecialCard(actor, rollData)
}
/* -------------------------------------------- */
static async rollMalefices(rollData) {
@ -405,15 +418,15 @@ export class MaleficesUtility {
// Performs roll
console.log("Roll formula", diceFormula)
let myRoll = new Roll(diceFormula).roll({ async: false })
let myRoll = await new Roll(diceFormula).roll()
await this.showDiceSoNice(myRoll, game.settings.get("core", "rollMode"))
rollData.roll = myRoll
rollData.roll = foundry.utils.duplicate(myRoll)
rollData.total = myRoll.total
this.computeResults(rollData)
let msg = await this.createChatWithRollMode(rollData.alias, {
content: await renderTemplate(`systems/fvtt-malefices/templates/chat/chat-generic-result.hbs`, rollData)
content: await foundry.applications.handlebars.renderTemplate(`systems/fvtt-malefices/templates/chat/chat-generic-result.hbs`, rollData)
})
msg.setFlag("world", "rolldata", rollData)
if (rollData.mode == "initiative") {
@ -465,7 +478,7 @@ export class MaleficesUtility {
/* -------------------------------------------- */
static blindMessageToGM(chatOptions) {
let chatGM = duplicate(chatOptions);
let chatGM = foundry.utils.duplicate(chatOptions);
chatGM.whisper = this.getUsers(user => user.isGM);
chatGM.content = "Blinde message of " + game.user.name + "<br>" + chatOptions.content;
console.log("blindMessageToGM", chatGM);
@ -515,7 +528,7 @@ export class MaleficesUtility {
/* -------------------------------------------- */
static getBasicRollData() {
let rollData = {
rollId: randomID(16),
rollId: foundry.utils.randomID(16),
bonusMalusPerso: 0,
bonusMalusSituation: 0,
bonusMalusDef: 0,

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@ -0,0 +1 @@
MANIFEST-000034

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@ -0,0 +1,3 @@
2025/05/01-00:13:13.266834 7efc4dffb6c0 Recovering log #31
2025/05/01-00:13:13.321299 7efc4dffb6c0 Delete type=3 #29
2025/05/01-00:13:13.321436 7efc4dffb6c0 Delete type=0 #31

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@ -0,0 +1,14 @@
2024/11/29-17:51:13.272607 7f11d37fe6c0 Recovering log #28
2024/11/29-17:51:13.282971 7f11d37fe6c0 Delete type=0 #28
2024/11/29-17:51:13.283067 7f11d37fe6c0 Delete type=3 #27
2024/11/29-17:51:44.217520 7f11d27fc6c0 Level-0 table #32: started
2024/11/29-17:51:44.221106 7f11d27fc6c0 Level-0 table #32: 50651 bytes OK
2024/11/29-17:51:44.227128 7f11d27fc6c0 Delete type=0 #30
2024/11/29-17:51:44.256008 7f11d27fc6c0 Manual compaction at level-0 from '!items!2HWSdXDSFei9KC6y' @ 72057594037927935 : 1 .. '!items!xtYE2kVIfNtrXSoU' @ 0 : 0; will stop at '!items!xtYE2kVIfNtrXSoU' @ 46 : 1
2024/11/29-17:51:44.256025 7f11d27fc6c0 Compacting 2@0 + 0@1 files
2024/11/29-17:51:44.260729 7f11d27fc6c0 Generated table #33@0: 23 keys, 50651 bytes
2024/11/29-17:51:44.260747 7f11d27fc6c0 Compacted 2@0 + 0@1 files => 50651 bytes
2024/11/29-17:51:44.266718 7f11d27fc6c0 compacted to: files[ 0 1 0 0 0 0 0 ]
2024/11/29-17:51:44.266853 7f11d27fc6c0 Delete type=2 #22
2024/11/29-17:51:44.267043 7f11d27fc6c0 Delete type=2 #32
2024/11/29-17:51:44.297135 7f11d27fc6c0 Manual compaction at level-0 from '!items!xtYE2kVIfNtrXSoU' @ 46 : 1 .. '!items!xtYE2kVIfNtrXSoU' @ 0 : 0; will stop at (end)

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@ -0,0 +1 @@
MANIFEST-000034

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@ -0,0 +1,3 @@
2025/05/01-00:13:13.203817 7efc4effd6c0 Recovering log #31
2025/05/01-00:13:13.258580 7efc4effd6c0 Delete type=3 #29
2025/05/01-00:13:13.258656 7efc4effd6c0 Delete type=0 #31

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@ -0,0 +1,14 @@
2024/11/29-17:51:13.259713 7f11d2ffd6c0 Recovering log #28
2024/11/29-17:51:13.269307 7f11d2ffd6c0 Delete type=0 #28
2024/11/29-17:51:13.269361 7f11d2ffd6c0 Delete type=3 #27
2024/11/29-17:51:44.227241 7f11d27fc6c0 Level-0 table #32: started
2024/11/29-17:51:44.230288 7f11d27fc6c0 Level-0 table #32: 2091 bytes OK
2024/11/29-17:51:44.237280 7f11d27fc6c0 Delete type=0 #30
2024/11/29-17:51:44.267165 7f11d27fc6c0 Manual compaction at level-0 from '!items!5J6qIaWdnhEGMAXJ' @ 72057594037927935 : 1 .. '!items!nkRQU81L1gWOfaeo' @ 0 : 0; will stop at '!items!nkRQU81L1gWOfaeo' @ 18 : 1
2024/11/29-17:51:44.267179 7f11d27fc6c0 Compacting 2@0 + 0@1 files
2024/11/29-17:51:44.270390 7f11d27fc6c0 Generated table #33@0: 9 keys, 2091 bytes
2024/11/29-17:51:44.270401 7f11d27fc6c0 Compacted 2@0 + 0@1 files => 2091 bytes
2024/11/29-17:51:44.276181 7f11d27fc6c0 compacted to: files[ 0 1 0 0 0 0 0 ]
2024/11/29-17:51:44.276330 7f11d27fc6c0 Delete type=2 #22
2024/11/29-17:51:44.276569 7f11d27fc6c0 Delete type=2 #32
2024/11/29-17:51:44.297146 7f11d27fc6c0 Manual compaction at level-0 from '!items!nkRQU81L1gWOfaeo' @ 18 : 1 .. '!items!nkRQU81L1gWOfaeo' @ 0 : 0; will stop at (end)

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@ -0,0 +1,3 @@
{"name":"Résumé des PJs pour le MJ","type":"chat","scope":"global","author":"R9gIh86vXDB4IFn1","img":"systems/fvtt-malefices/images/icons/resume.webp","command":"/resume","flags":{"core":{"sourceId":"Macro.ulj2PgchTQVE1VV4"}},"_stats":{"systemId":"fvtt-malefices","systemVersion":"10.1.1","coreVersion":"10.291","createdTime":1677422022018,"modifiedTime":1677422143283,"lastModifiedBy":"R9gIh86vXDB4IFn1"},"ownership":{"default":0,"R9gIh86vXDB4IFn1":3},"folder":null,"sort":0,"_id":"ESV4er8Hy6liMOC3"}
{"name":"Tirage des tarots","type":"chat","scope":"global","author":"R9gIh86vXDB4IFn1","img":"systems/fvtt-malefices/images/icons/tirage.webp","command":"/tirage","flags":{"core":{"sourceId":"Macro.ulj2PgchTQVE1VV4"}},"_stats":{"systemId":"fvtt-malefices","systemVersion":"10.1.1","coreVersion":"10.291","createdTime":1677422022018,"modifiedTime":1677422144635,"lastModifiedBy":"R9gIh86vXDB4IFn1"},"ownership":{"default":0,"R9gIh86vXDB4IFn1":3},"folder":null,"sort":0,"_id":"sVKXJsiG9KAaBglV"}
{"name":"Tirer une carte","type":"chat","command":"/carte","author":"R9gIh86vXDB4IFn1","img":"systems/fvtt-malefices/images/icons/tirer.webp","scope":"global","flags":{"core":{"sourceId":"Macro.P2dPA3CA5ZjOwDeE"}},"_stats":{"systemId":"fvtt-malefices","systemVersion":"10.1.1","coreVersion":"10.291","createdTime":1677421496447,"modifiedTime":1677422146138,"lastModifiedBy":"R9gIh86vXDB4IFn1"},"ownership":{"default":0,"R9gIh86vXDB4IFn1":3},"folder":null,"sort":0,"_id":"zDPgmHiwNxBWhoYz"}

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@ -0,0 +1 @@
MANIFEST-000034

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@ -0,0 +1,3 @@
2025/05/01-00:13:13.328666 7efc4f7fe6c0 Recovering log #31
2025/05/01-00:13:13.380625 7efc4f7fe6c0 Delete type=3 #29
2025/05/01-00:13:13.380738 7efc4f7fe6c0 Delete type=0 #31

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@ -0,0 +1,14 @@
2024/11/29-17:51:13.287438 7f11d3fff6c0 Recovering log #28
2024/11/29-17:51:13.297962 7f11d3fff6c0 Delete type=0 #28
2024/11/29-17:51:13.298081 7f11d3fff6c0 Delete type=3 #27
2024/11/29-17:51:44.237485 7f11d27fc6c0 Level-0 table #32: started
2024/11/29-17:51:44.240689 7f11d27fc6c0 Level-0 table #32: 851 bytes OK
2024/11/29-17:51:44.246485 7f11d27fc6c0 Delete type=0 #30
2024/11/29-17:51:44.276713 7f11d27fc6c0 Manual compaction at level-0 from '!macros!ESV4er8Hy6liMOC3' @ 72057594037927935 : 1 .. '!macros!zDPgmHiwNxBWhoYz' @ 0 : 0; will stop at '!macros!zDPgmHiwNxBWhoYz' @ 6 : 1
2024/11/29-17:51:44.276731 7f11d27fc6c0 Compacting 2@0 + 0@1 files
2024/11/29-17:51:44.280157 7f11d27fc6c0 Generated table #33@0: 3 keys, 851 bytes
2024/11/29-17:51:44.280180 7f11d27fc6c0 Compacted 2@0 + 0@1 files => 851 bytes
2024/11/29-17:51:44.287399 7f11d27fc6c0 compacted to: files[ 0 1 0 0 0 0 0 ]
2024/11/29-17:51:44.287547 7f11d27fc6c0 Delete type=2 #22
2024/11/29-17:51:44.287718 7f11d27fc6c0 Delete type=2 #32
2024/11/29-17:51:44.297154 7f11d27fc6c0 Manual compaction at level-0 from '!macros!zDPgmHiwNxBWhoYz' @ 6 : 1 .. '!macros!zDPgmHiwNxBWhoYz' @ 0 : 0; will stop at (end)

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@ -0,0 +1 @@
MANIFEST-000034

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@ -0,0 +1,3 @@
2025/05/01-00:13:13.144691 7efc4e7fc6c0 Recovering log #31
2025/05/01-00:13:13.196169 7efc4e7fc6c0 Delete type=3 #29
2025/05/01-00:13:13.196332 7efc4e7fc6c0 Delete type=0 #31

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@ -0,0 +1,14 @@
2024/11/29-17:51:13.246162 7f11d8ffa6c0 Recovering log #28
2024/11/29-17:51:13.256519 7f11d8ffa6c0 Delete type=0 #28
2024/11/29-17:51:13.256622 7f11d8ffa6c0 Delete type=3 #27
2024/11/29-17:51:44.246559 7f11d27fc6c0 Level-0 table #32: started
2024/11/29-17:51:44.249606 7f11d27fc6c0 Level-0 table #32: 4001 bytes OK
2024/11/29-17:51:44.255805 7f11d27fc6c0 Delete type=0 #30
2024/11/29-17:51:44.287848 7f11d27fc6c0 Manual compaction at level-0 from '!items!1DRKmbzGzbCRCswc' @ 72057594037927935 : 1 .. '!items!zbGGMEQFdwVdlKAf' @ 0 : 0; will stop at '!items!zbGGMEQFdwVdlKAf' @ 44 : 1
2024/11/29-17:51:44.287866 7f11d27fc6c0 Compacting 2@0 + 0@1 files
2024/11/29-17:51:44.291002 7f11d27fc6c0 Generated table #33@0: 22 keys, 4001 bytes
2024/11/29-17:51:44.291025 7f11d27fc6c0 Compacted 2@0 + 0@1 files => 4001 bytes
2024/11/29-17:51:44.296891 7f11d27fc6c0 compacted to: files[ 0 1 0 0 0 0 0 ]
2024/11/29-17:51:44.296997 7f11d27fc6c0 Delete type=2 #22
2024/11/29-17:51:44.297082 7f11d27fc6c0 Delete type=2 #32
2024/11/29-17:51:44.297163 7f11d27fc6c0 Manual compaction at level-0 from '!items!zbGGMEQFdwVdlKAf' @ 44 : 1 .. '!items!zbGGMEQFdwVdlKAf' @ 0 : 0; will stop at (end)

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@ -1,63 +1,63 @@
/* ==================== (A) Fonts ==================== */
@font-face {
font-family: "Rivanna";
src: url('../fonts/rivanna.ttf') format("truetype");
}
:root {
/* =================== 1. ACTOR SHEET FONT STYLES =========== */
--window-header-title-font-size: 1.3rem;
--window-header-title-font-weight: normal;
--window-header-title-color: #f5f5f5;
/* ==================== (A) Fonts ==================== */
@font-face {
font-family: "Rivanna";
src: url('../fonts/rivanna.ttf') format("truetype");
}
--major-button-font-size: 1.05rem;
--major-button-font-weight: normal;
--major-button-color: #dadada;
:root {
/* =================== 1. ACTOR SHEET FONT STYLES =========== */
--window-header-title-font-size: 1.3rem;
--window-header-title-font-weight: normal;
--window-header-title-color: #f5f5f5;
--tab-header-font-size: 1.0rem;
--tab-header-font-weight: 700;
--tab-header-color: #403f3e;
--tab-header-color-active: #4a0404;
--major-button-font-size: 1.05rem;
--major-button-font-weight: normal;
--major-button-color: #dadada;
--actor-input-font-size: 0.8rem;
--actor-input-font-weight: 500;
--actor-input-color: black;
--tab-header-font-size: 1.0rem;
--tab-header-font-weight: 700;
--tab-header-color: #403f3e;
--tab-header-color-active: #4a0404;
--actor-label-font-size: 0.8rem;
--actor-label-font-weight: 700;
--actor-label-color: #464331c4;
--actor-input-font-size: 0.8rem;
--actor-input-font-weight: 500;
--actor-input-color: black;
/* =================== 2. DEBUGGING HIGHLIGHTERS ============ */
--debug-background-color-red: #ff000054;
--debug-background-color-blue: #1d00ff54;
--debug-background-color-green: #54ff0054;
--actor-label-font-size: 0.8rem;
--actor-label-font-weight: 700;
--actor-label-color: #464331c4;
--debug-box-shadow-red: inset 0 0 2px red;
--debug-box-shadow-blue: inset 0 0 2px blue;
--debug-box-shadow-green: inset 0 0 2px green;
}
/* =================== 2. DEBUGGING HIGHLIGHTERS ============ */
--debug-background-color-red: #ff000054;
--debug-background-color-blue: #1d00ff54;
--debug-background-color-green: #54ff0054;
--debug-box-shadow-red: inset 0 0 2px red;
--debug-box-shadow-blue: inset 0 0 2px blue;
--debug-box-shadow-green: inset 0 0 2px green;
}
/*@import url("https://fonts.googleapis.com/css2?family=Martel:wght@400;800&family=Roboto:wght@300;400;500&display=swap");*/
/* Global styles & Font */
.window-app {
text-align: justify;
font-size: 16px;
letter-spacing: 1px;
.fvtt-malefices .window-app {
text-align: justify;
font-size: 16px;
letter-spacing: 1px;
}
/* Fonts */
.sheet header.sheet-header h1 input, .window-app .window-header, #actors .directory-list, #navigation #scene-list .scene.nav-item {
font-size: 1.0rem;
font-size: 1.0rem;
} /* For title, sidebar character and scene */
.sheet nav.sheet-tabs {
font-size: 0.8rem;
.fvtt-malefices .sheet nav.sheet-tabs {
font-size: 0.8rem;
} /* For nav and title */
.window-app input, .fvtt-malefices .item-form, .sheet header.sheet-header .flex-group-center.flex-compteurs, .sheet header.sheet-header .flex-group-center.flex-fatigue, select, button, .item-checkbox, #sidebar, #players, #navigation #nav-toggle {
font-size: 0.8rem;
font-size: 0.8rem;
}
.window-header{
background: rgba(0,0,0,0.75);
background: rgba(0,0,0,0.75);
}
.window-app.sheet .window-content {
@ -235,6 +235,11 @@ table {border: 1px solid #7a7971;}
object-position: 50% 0;
border-width: 0px;
}
.profile-img-container {
margin-right: 0.2rem;
max-width: 140px;
width: 140px;
}
.button-img {
vertical-align: baseline;
@ -396,7 +401,7 @@ li.folder > .folder-header h3 {
/* ======================================== */
/* Sheet */
.window-app.sheet .window-content .sheet-header{
.fvtt-malefices .window-app.sheet .window-content .sheet-header{
color: rgba(19, 18, 18, 0.95);
background: url("../images/ui/background_01_clear.webp");
/*background: #494e6b;*/
@ -442,7 +447,7 @@ select {
margin-left: 2px;
}
.window-app .window-content, .window-app.sheet .window-content .sheet-body{
.fvtt-malefices .window-app .window-content, .fvtt-malefices .window-app.sheet .window-content .sheet-body{
font-size: 0.8rem;
/*background: url("../images/ui/pc_sheet_bg.webp") repeat left top;*/
background: url("../images/ui/background_01_clear.webp");
@ -460,7 +465,7 @@ section.sheet-body{padding: 0.25rem 0.5rem;}
padding: 0;
}
.sheet nav.sheet-tabs {
nav.sheet-tabs {
font-size: 1.2rem;
font-weight: bold;
height: 3rem;
@ -476,11 +481,23 @@ section.sheet-body{padding: 0.25rem 0.5rem;}
color:beige;
}
/* background: rgb(245,245,240) url("../images/ui/fond4.webp") repeat left top;*/
/* Dice tray specific overrides */
.dice-tray button svg * {
fill: #6d5923 !important;
}
.dice-tray input[type="text"] {
color: #6d5923 !important;
}
.dice-tray button {
color: #6d5923 !important;
}
nav.sheet-tabs .item {
position: relative;
padding: 0 0.25rem;
color:beige;
margin-top: 4px;
margin-bottom: 4px;
}
nav.sheet-tabs .item:after {
@ -490,7 +507,7 @@ nav.sheet-tabs .item:after {
right: 0;
height: 2rem;
width: 1px;
border-right: 1px dashed rgba(52, 52, 52, 0.25);
/*border-right: 1px dashed rgba(52, 52, 52, 0.25);*/
}
.sheet .tab[data-tab] {
@ -721,7 +738,7 @@ ul, li {
/* ======================================== */
.tokenhudext {
display: flex;
display: flex;
flex: 0 !important;
font-weight: 600;
}
@ -777,7 +794,7 @@ ul, li {
.skill-label {
font-size: 0.7rem;
}
.skill-good-checkbox {
.skill-good-checkbox {
max-height: 10px;
max-width: 10px;
}
@ -798,6 +815,9 @@ ul, li {
color: rgba(19, 18, 18, 0.95);
}
#sidebar .scene {
color: rgba(237, 240, 199, 0.95);
}
/* background: rgb(105,85,65) url("../images/ui/texture_feuille_perso_onglets.webp") no-repeat right bottom;*/
#sidebar.collapsed {
@ -812,7 +832,7 @@ ul, li {
.sidebar-tab .directory-list .entity {
border-top: 1px dashed rgba(0,0,0,0.25);
border-bottom: 0 none;
padding: 0.25rem 0;
padding: 0.25rem 0;
}
.sidebar-tab .directory-list .entity:hover {
@ -826,10 +846,10 @@ ul, li {
text-align: center;
vertical-align: middle;
display: flex;
align-items: center;
align-items: center;
}
.chat-message .message-header .flavor-text, .chat-message .message-header .whisper-to {
.chat-message .message-header .flavor-text, .chat-message .message-header .whisper-to {
font-size: 0.9rem;
}
.chat-result-text,
@ -954,8 +974,6 @@ ul, li {
}
#sidebar #sidebar-tabs i{
width: 25px;
height: 25px;
display: inline-block;
background-position:center;
background-size:cover;
@ -999,7 +1017,7 @@ ul, li {
border-radius: 0px;
}
#hotbar .bar-controls {
#hotbar .bar-controls {
background: rgba(30, 25, 20, 1);
border: 1px solid rgba(72, 46, 28, 1);
}
@ -1059,7 +1077,7 @@ ul, li {
top: 1px;
position: absolute;
z-index: 1;
/* Fade in tooltip */
visibility: hidden;
opacity: 0;
@ -1165,7 +1183,7 @@ ul, li {
height: 60px;
}
.dice-cell {
.dice-cell {
padding-left: 12px;
padding-right: 12px;
width: 60px;
@ -1291,7 +1309,7 @@ ul, li {
flex-wrap: nowrap;
}
.item-filler {
flex-grow: 6;
flex-grow: 6;
flex-shrink: 7;
}
.item-controls-fixed {
@ -1302,7 +1320,7 @@ ul, li {
font-weight: bold;
}
.flexrow-no-expand {
flex-grow: 0;
flex-grow: 0;
}
.item-input-small {
max-width: 16px;

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@ -3,8 +3,10 @@
"esmodules": [
"modules/malefices-main.js"
],
"gridDistance": 1,
"gridUnits": "u",
"grid": {
"distance": 2,
"units": "m"
},
"languages": [
{
"lang": "fr",
@ -24,36 +26,56 @@
"type": "Item",
"label": "Tarots",
"name": "malefices-tarots",
"path": "packs/malefices-tarots.db",
"path": "packs/malefices-tarots",
"system": "fvtt-malefices",
"private": false,
"flags": {}
"flags": {},
"ownership": {
"PLAYER": "OBSERVER",
"ASSISTANT": "OWNER"
}
},
{
"type": "Item",
"label": "Armes",
"name": "malefices-armes",
"path": "packs/malefices-armes.db",
"path": "packs/malefices-armes",
"system": "fvtt-malefices",
"private": false,
"flags": {}
"flags": {},
"ownership": {
"PLAYER": "OBSERVER",
"ASSISTANT": "OWNER"
}
},
{
"type": "Item",
"label": "Archetypes",
"name": "malefices-archetypes",
"path": "packs/malefices-archetypes.db",
"path": "packs/malefices-archetypes",
"system": "fvtt-malefices",
"private": false,
"flags": {}
"flags": {},
"ownership": {
"PLAYER": "OBSERVER",
"ASSISTANT": "OWNER"
}
},
{
"type": "Macro",
"label": "Macros",
"name": "malefices-macros",
"path": "packs/malefices-macros",
"system": "fvtt-malefices",
"flags": {},
"ownership": {
"PLAYER": "OBSERVER",
"ASSISTANT": "OWNER"
}
}
],
"license": "LICENSE.txt",
"manifest": "https://www.uberwald.me/gitea/public/fvtt-malefices/raw/branch/master/system.json",
"compatibility": {
"minimum": "10",
"verified": "10",
"maximum": "10"
"minimum": "13",
"verified": "13"
},
"id": "fvtt-malefices",
"primaryTokenAttribute": "secondary.health",
@ -64,7 +86,7 @@
],
"title": "Maléfices, le Jeu de Rôle",
"url": "https://www.uberwald.me/gitea/public/fvtt-malefices",
"version": "10.1.0",
"download": "https://www.uberwald.me/gitea/public/fvtt-malefices/archive/fvtt-malefices-v10.1.0.zip",
"version": "13.0.0",
"download": "https://www.uberwald.me/gitea/public/fvtt-malefices/archive/fvtt-malefices-v13.0.0.zip",
"background": "systems/fvtt-malefices/images/ui/malefice_welcome_page.webp"
}

View File

@ -25,6 +25,7 @@
"religion": "",
"fantastique": "",
"description": "",
"notes": "",
"gmnotes": ""
}
},
@ -83,7 +84,8 @@
"value": 0,
"max": 0
}
}
},
"equipementlibre": ""
},
"npccore": {
"npctype": "",
@ -131,7 +133,7 @@
"description": ""
},
"arme": {
"armetype": 0,
"armetype": "",
"porteecourte": "",
"porteemoyenne": "",
"dommagenormale": 0,

View File

@ -4,7 +4,11 @@
<header class="sheet-header">
<div class="header-fields">
<div class="flexrow">
<img class="profile-img" src="{{img}}" data-edit="img" title="{{name}}" />
<div class="profile-img-container">
<img class="profile-img" src="{{img}}" data-edit="img" title="{{name}}" />
</div>
<div class="flexcol">
<h1 class="charname margin-right"><input name="name" type="text" value="{{name}}" placeholder="Name" /></h1>
@ -41,7 +45,7 @@
{{!-- Skills Tab --}}
<div class="tab main" data-group="primary" data-tab="main">
<div class="grid grid-2col">
<div>
@ -64,12 +68,12 @@
<input type="text" class="item-field-label-short" name="system.attributs.{{key}}.value" value="{{attr.value}}" data-dtype="Number"/>
{{#if attr.hasmax}}
<input type="text" class="item-field-label-short" name="system.attributs.{{key}}.max" value="{{attr.max}}" data-dtype="Number"/>
{{/if}}
{{/if}}
{{#if (eq key "physique")}}
{{#if @root.phyMalus}}
({{@root.phyMalus}})
{{/if}}
{{/if}}
{{/if}}
</li>
{{/each}}
@ -77,7 +81,7 @@
<span class="item-field-label-long">Points de Destin</span>
<input type="text" class="item-field-label-short" name="system.pointdestin" value="{{system.pointdestin}}" data-dtype="Number"/>
</li>
{{#if isGM}}
<li class="item flexrow list-item">
<span class="item-field-label-long">Fluide (MJ)</span>
@ -145,6 +149,13 @@
{{!-- Equipement Tab --}}
<div class="tab equipements" data-group="primary" data-tab="equipements">
<span class="item-name-label-header items-title-bg">
<h3><label class="items-title-text">Equipements (saisie libre)</label></h3>
</span>
<div class="form-group small-editor">
{{editor equipementlibre target="system.equipementlibre" button=true owner=owner editable=editable}}
</div>
<ul class="item-list alternate-list">
<li class="item flexrow list-item items-title-bg">
<span class="item-name-label-header">
@ -160,7 +171,7 @@
<label class="item-field-label-medium">Critique</label>
</span>
<div class="item-controls item-controls-fixed">
<a class="item-control item-add" data-type="weapon" title="Create Item"><i class="fas fa-plus"></i></a>
<a class="item-control item-add" data-type="arme" title="Créer une arme"><i class="fas fa-plus"></i></a>
</div>
</li>
{{#each armes as |arme key|}}
@ -183,14 +194,14 @@
<ul class="item-list alternate-list">
<li class="item flexrow list-item items-title-bg">
<span class="item-name-label-header">
<h3><label class="items-title-text">Equipements</label></h3>
<h3><label class="items-title-text">Equipements (Items)</label></h3>
</span>
<span class="item-field-label-long">
<label class="short-label">Q.</label>
</span>
<div class="item-filler">&nbsp;</div>
<div class="item-controls item-controls-fixed">
<a class="item-control item-add" data-type="equipment" title="Create Item"><i class="fas fa-plus"></i></a>
<a class="item-control item-add" data-type="equipement" title="Créer un équipement"><i class="fas fa-plus"></i></a>
</div>
</li>
@ -218,7 +229,7 @@
</span>
<div class="item-filler">&nbsp;</div>
<div class="item-controls item-controls-fixed">
<a class="item-control item-add" data-type="equipment" title="Create Item"><i class="fas fa-plus"></i></a>
<a class="item-control item-add" data-type="sortilege" title="Créer un Sortilège"><i class="fas fa-plus"></i></a>
</div>
</li>
@ -309,7 +320,7 @@
</ul>
</div>
</div>
<ul>
<li class="item flexrow">
<label class="generic-label">Position vis-à-vis du fantastique</label>
@ -328,7 +339,7 @@
<label class="item-field-label-medium">Sens</label>
</span>
<div class="item-controls item-controls-fixed">
<a class="item-control item-add" data-type="weapon" title="Create Item"><i class="fas fa-plus"></i></a>
<a class="item-control item-add" data-type="tarot" title="Créer une lame de tarot"><i class="fas fa-plus"></i></a>
</div>
</li>
{{#each tarots as |tarot key|}}
@ -357,7 +368,7 @@
<label class="item-field-label-medium">Sens</label>
</span>
<div class="item-controls item-controls-fixed">
<a class="item-control item-add" data-type="weapon" title="Create Item"><i class="fas fa-plus"></i></a>
<a class="item-control item-add" data-type="tarot" title="Créer une lame de Tarot (secret)"><i class="fas fa-plus"></i></a>
</div>
</li>
{{#each tarotsCache as |tarot key|}}
@ -385,8 +396,7 @@
<h3><label class="items-title-text">Background</label></h3>
</span>
<div class="form-group editor">
{{editor description target="system.biodata.description" button=true owner=owner
editable=editable}}
{{editor description target="system.biodata.description" button=true owner=owner editable=editable}}
</div>
<hr>
<span class="item-name-label-header items-title-bg">

View File

@ -28,7 +28,7 @@
{{#if isSuccess}}
<li><label class="chat-result-text chat-result-success ">Réussite !</label> Votre {{attr.label}} augmente de {{gainAttr}} points.</li>
{{else}}
<li><label class="chat-result-text chat-result-success ">Echec !</label> Votre {{attr.label}} diminue de {{gainAttr}} points.</li>
<li><label class="chat-result-text chat-result-failure ">Echec !</label> Votre {{attr.label}} diminue de {{gainAttr}} points.</li>
{{/if}}
</ul>

View File

@ -33,25 +33,25 @@
<li><label class="chat-result-text chat-result-success ">Réussite Critique !</label></li>
{{#if arme}}
{{#if arme.system.dommagecritiquemort}}
<li><label class="chat-result-text chat-result-success">La victime est morte !</label></li>
<li><label class="chat-result-success">La victime est morte !</label></li>
{{else}}
{{#if arme.system.dommagecritiqueko}}
<li><label class="chat-result-text chat-result-success ">La victime est KO !</label></li>
{{/if}}
<li><label class="chat-result-text chat-result-success ">La victime subit {{arme.system.dommagecritique}} dommages</label></li>
<li><label class="chat-result-success ">La victime subit {{arme.system.dommagecritique}} dommages</label></li>
{{/if}}
{{/if}}
{{else}}
{{#if isPart}}
<li><label class="chat-result-text chat-result-success ">Réussite Particulière !</label></li>
{{#if arme}}
<li><label class="chat-result-text chat-result-success ">La victime subit {{arme.system.dommagepart}} dommages</label></li>
<li><label class="chat-result-success ">La victime subit {{arme.system.dommagepart}} dommages</label></li>
{{/if}}
{{else}}
<li><label class="chat-result-text chat-result-success ">Succés !</label></li>
{{#if arme}}
<li><label class="chat-result-text chat-result-success ">La victime subit {{arme.system.dommagenormale}} dommages</label></li>
<li><label class="chat-result-success ">La victime subit {{arme.system.dommagenormale}} dommages</label></li>
{{/if}}
{{/if}}
{{/if}}

View File

@ -18,25 +18,14 @@
<div class="flexrow">
<span class="roll-dialog-label">Degré de la confrontation : </span>
<select id="confrontationDegre" name="confrontationDegre">
{{#select confrontationDegre}}
<option value="0">0</option>
<option value="1">1</option>
<option value="2">2</option>
<option value="3">3</option>
<option value="4">4</option>
<option value="5">5</option>
{{/select}}
{{selectOptions config.confrontationDegreOptions selected=confrontationDegre}}
</select>
</div>
<div class="flexrow">
<span class="roll-dialog-label">Modificateur de confrontation : </span>
<select id="confrontationModif" name="confrontationModif">
{{#select confrontationModif}}
<option value="-1">-1</option>
<option value="0">0</option>
<option value="1">+1</option>
{{/select}}
{{selectOptions config.confrontationModifOptions selected=confrontationModif}}
</select>
</div>

View File

@ -7,7 +7,7 @@
</header>
<div class="flexcol">
{{#if attr}}
<div class="flexrow">
<span class="roll-dialog-label">{{attr.label}} : </span>
@ -17,11 +17,11 @@
{{#if phyMalus}}
({{phyMalus}})
{{/if}}
{{/if}}
{{/if}}
</span>
</div>
{{/if}}
<div class="flexcol">
<span class="roll-dialog-label">Rappel des élements biographiques : </span>
<ul class="ul-level1 item-list alternate-list">
@ -36,55 +36,30 @@
<div class="flexrow">
<span class="roll-dialog-label">Bonus/Malus biographique : </span>
<select id="bonusMalusPerso" name="bonusMalusPerso">
{{#select bonusMalusPerso}}
<option value="-3">-3</option>
<option value="-2">-2</option>
<option value="-1">-1</option>
<option value="0">0</option>
<option value="1">+1</option>
<option value="2">+2</option>
<option value="3">+3</option>
{{/select}}
</select>
{{selectOptions config.bonusMalusPersoOptions selected=bonusMalusPerso valueAttr="value" labelAttr="label"}}
</select>
</div>
<div class="flexrow">
<span class="roll-dialog-label">Bonus/Malus de situation : </span>
<select id="bonusMalusSituation" name="bonusMalusSituation">
{{#select bonusMalusSituation}}
<option value="-3">-3</option>
<option value="-2">-2</option>
<option value="-1">-1</option>
<option value="0">0</option>
<option value="1">+1</option>
<option value="2">+2</option>
<option value="3">+3</option>
{{/select}}
</select>
{{selectOptions config.bonusMalusPersoOptions selected=bonusMalusSituation valueAttr="value" labelAttr="label"}}
</select>
</div>
{{#if arme}}
<div class="flexrow">
<span class="roll-dialog-label">Défense : </span>
<select id="bonusMalusDef" name="bonusMalusDef">
{{#select bonusMalusDef}}
<option value="-3">-6 (réussite critique)</option>
<option value="-3">-3 (réussite)</option>
<option value="0">0 (echec ou pas d'esquive)</option>
<option value="3">+3 (echec critique)</option>
{{/select}}
</select>
{{selectOptions config.bonusMalusDefOptions selected=bonusMalusDef valueAttr="value" labelAttr="label"}}
</select>
</div>
<div class="flexrow">
<span class="roll-dialog-label">Portée : </span>
<select id="bonusMalusPortee" name="bonusMalusPortee">
{{#select bonusMalusPortee}}
<option value="1">+1 (Portée courte)</option>
<option value="0">0 (Portée moyenne)</option>
<option value="-1">-1 (Portée longue)</option>
{{/select}}
</select>
{{selectOptions config.bonusMalusPorteeOptions selected=bonusMalusPortee valueAttr="value" labelAttr="label"}}
</select>
</div>
{{/if}}

View File

@ -20,12 +20,8 @@
<ul>
<li class="flexrow">
<label class="item-field-label-long">Lame tutélaire</label>
<select class="item-field-label-long" type="text" name="system.lametutelaire" value="{{system.lametutelaire}}" data-dtype="String">
{{#select system.lametutelaire}}
{{#each tarots as |carte key| }}
<option value="{{carte._id}}">{{carte.name}}</option>
{{/each}}
{{/select}}
<select class="item-field-label-long" type="text" name="system.lametutelaire" data-dtype="String">
{{selectOptions tarots selected=system.lametutelaire nameAttr="_id" labelAttr="name"}}
</select>
</li>

View File

@ -22,11 +22,7 @@
<li class="flexrow">
<label class="item-field-label-long">Type d'arme</label>
<select class="item-field-label-long" type="text" name="system.armetype" value="{{system.armetype}}" data-dtype="String">
{{#select system.armetype}}
{{#each config.armeTypes as |type key| }}
<option value="{{key}}">{{type}}</option>
{{/each}}
{{/select}}
{{selectOptions config.armeTypes selected=system.armetype}}
</select>
</li>

View File

@ -26,11 +26,7 @@
<li class="flexrow">
<label class="item-field-label-long">Type </label>
<select class="item-field-label-long" type="text" name="system.tarottype" value="{{system.tarottype}}" data-dtype="String">
{{#select system.tarottype}}
{{#each config.tarotType as |type key| }}
<option value="{{key}}">{{type}}</option>
{{/each}}
{{/select}}
{{selectOptions config.tarotType selected=system.tarottype}}
</select>
</li>