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# Système Foundry pour Maléfices (French RPG, Arkhane Asylum Publishing)
[Vue du système](https://www.lahiette.com/leratierbretonnien/wp-content/uploads/2023/02/malefices_snapshot.webp)
## EN
Unofficial system for Maléfices v4 (French version from Arkhane Asylum Publishing).

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[Dolphin]
SortRole=modificationtime
Timestamp=2023,2,26,15,32,34.892
Version=4
ViewMode=1
VisibleRoles=Details_text,Details_size,Details_modificationtime,Details_creationtime,CustomizedDetails

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@ -12,7 +12,7 @@ export class MaleficesActorSheet extends ActorSheet {
static get defaultOptions() {
return mergeObject(super.defaultOptions, {
classes: ["fvtt-malefices", "sheet", "actor"],
classes: ["fvtt-malefices", "sheet", "actor", "malefices-actor-sheet"],
template: "systems/fvtt-malefices/templates/actors/actor-sheet.hbs",
width: 640,
height:680,
@ -44,6 +44,9 @@ export class MaleficesActorSheet extends ActorSheet {
phyMalus: this.actor.getPhysiqueMalus(),
elementsbio: this.actor.getElementsBio(),
sorts: this.actor.getSorts(),
description: await TextEditor.enrichHTML(this.object.system.biodata.description, { async: true }),
notes: await TextEditor.enrichHTML(this.object.system.biodata.notes, { async: true }),
equipementlibre: await TextEditor.enrichHTML(this.object.system.equipementlibre, { async: true }),
options: this.options,
owner: this.document.isOwner,
editScore: this.options.editScore,
@ -51,7 +54,7 @@ export class MaleficesActorSheet extends ActorSheet {
}
this.formData = formData;
console.log("PC : ", formData, this.object);
console.log("PC : ", formData, this.object );
return formData;
}

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@ -229,9 +229,9 @@ export class MaleficesActor extends Actor {
}
/* -------------------------------------------- */
getInitiativeScore(combatId, combatantId) {
let init = Math.floor(this.system.attributs.physique.value+this.system.attributs.habilete.value)
let init = Math.floor( (this.system.attributs.physique.value+this.system.attributs.habilite.value) / 2)
let subvalue = new Roll("1d20").roll({async: false})
return init + (subvalue / 100)
return init + (subvalue.total / 100)
}
/* -------------------------------------------- */
@ -372,7 +372,7 @@ export class MaleficesActor extends Actor {
arme = duplicate(arme)
let rollData = this.getCommonRollData()
if (arme.system.armetype == "mainsnues" || arme.system.armetype == "epee") {
rollData.attr = { label: "(Physique+Habilité)/2", value: Math.floor( (this.getPhysiqueMalus()+this.system.attributs.physique+this.system.attributs.habilite) / 2) }
rollData.attr = { label: "(Physique+Habilité)/2", value: Math.floor( (this.getPhysiqueMalus()+this.system.attributs.physique.value+this.system.attributs.habilite.value) / 2) }
} else {
rollData.attr = duplicate(this.system.attributs.habilite)
}

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@ -12,6 +12,7 @@ export class MaleficesCommands {
if (!game.system.malefices.commands) {
const commands = new MaleficesCommands();
commands.registerCommand({ path: ["/tirage"], func: (content, msg, params) => MaleficesCommands.createTirage(msg), descr: "Tirage des tarots" });
commands.registerCommand({ path: ["/carte"], func: (content, msg, params) => MaleficesCommands.tirerCarte(msg), descr: "Tirer une carte" });
commands.registerCommand({ path: ["/resume"], func: (content, msg, params) => MaleficesCharacterSummary.displayPCSummary(), descr: "Affiche la liste des PJs!" });
game.system.malefices.commands = commands;
}
@ -105,7 +106,7 @@ export class MaleficesCommands {
ChatMessage.create(msg);
}
/* -------------------------------------------- */
/* --------------------------------------------- */
static async createTirage(msg) {
if (game.user.isGM) {
let tirageData = {
@ -127,5 +128,20 @@ export class MaleficesCommands {
tirageDialog.render(true)
}
}
/* --------------------------------------------- */
static async tirerCarte(msg) {
let deck = MaleficesUtility.getTarots()
let index = Math.round(Math.random() * (deck.length-1))
let selectedCard = deck[index]
selectedCard.system.ispositif = true
if ( selectedCard.system.isdualside) { // Cas des cartes pouvant avoir 2 sens
selectedCard.system.ispositif = (Math.random() > 0.5)
}
selectedCard.system.isgm = false
selectedCard.value = (selectedCard.system.ispositif)? selectedCard.system.numericvalueup : selectedCard.system.numericvaluedown
MaleficesUtility.createChatMessage(game.user.name, "", {
content: await renderTemplate(`systems/fvtt-malefices/templates/chat/display-tarot-card.hbs`, selectedCard)
})
}
}

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@ -19,20 +19,6 @@ export class MaleficesItemSheet extends ItemSheet {
});
}
/* -------------------------------------------- */
_getHeaderButtons() {
let buttons = super._getHeaderButtons();
// Add "Post to chat" button
// We previously restricted this to GM and editable items only. If you ever find this comment because it broke something: eh, sorry!
buttons.unshift(
{
class: "post",
icon: "fas fa-comment",
onclick: ev => { }
})
return buttons
}
/* -------------------------------------------- */
/** @override */
setPosition(options = {}) {

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@ -27,7 +27,7 @@ import { MALEFICES_CONFIG } from "./malefices-config.js"
Hooks.once("init", async function () {
console.log(`Initializing Malefices RPG`);
game.system.malefices = {
config: MALEFICES_CONFIG,
MaleficesHotbar
@ -65,25 +65,27 @@ Hooks.once("init", async function () {
Items.registerSheet("fvtt-malefices", MaleficesItemSheet, { makeDefault: true });
MaleficesUtility.init()
});
/* -------------------------------------------- */
function welcomeMessage() {
ChatMessage.create({
user: game.user.id,
whisper: [game.user.id],
content: `<div id="welcome-message-malefices"><span class="rdd-roll-part">
<strong>Bienvenu dans Malefices, le JDR qui sent le souffre !</strong>
<p>Le Livre de Base de Maléfices v4 est nécessaire pour jouer : https://arkhane-asylum.fr/en/malefices/</p>
<p>Maléfices et un jeu de rôle publié par Arkhane Asylum Publishing, tout les droits leur appartiennent.</p>
<p>Système développé par LeRatierBretonnien avec l'aide de la Dame du Lac et Malik, support sur le <a href="https://discord.gg/pPSDNJk">Discord FR de Foundry</a>.</p>
` });
if (game.user.isGM) {
ChatMessage.create({
user: game.user.id,
whisper: [game.user.id],
content: `<div id="welcome-message-malefices"><span class="rdd-roll-part">
<strong>Bienvenu dans Malefices, le JDR qui sent le souffre !</strong>
<p>Le Livre de Base de Maléfices v4 est nécessaire pour jouer : https://arkhane-asylum.fr/en/malefices/</p>
<p>Maléfices et un jeu de rôle publié par Arkhane Asylum Publishing, tout les droits leur appartiennent.</p>
<p>Système développé par LeRatierBretonnien avec l'aide de la Dame du Lac et Malik, support sur le <a href="https://discord.gg/pPSDNJk">Discord FR de Foundry</a>.</p>
<p>Commandes : /tirage pour le tirage des tarots, /carte pour tirer une simple carte et /resume pour le résumé des PJs (MJ seulement)` });
}
}
/* -------------------------------------------- */
// Register world usage statistics
function registerUsageCount( registerKey ) {
if ( game.user.isGM ) {
function registerUsageCount(registerKey) {
if (game.user.isGM) {
game.settings.register(registerKey, "world-key", {
name: "Unique world key",
scope: "world",
@ -93,14 +95,14 @@ function registerUsageCount( registerKey ) {
});
let worldKey = game.settings.get(registerKey, "world-key")
if ( worldKey == undefined || worldKey == "" ) {
if (worldKey == undefined || worldKey == "") {
worldKey = randomID(32)
game.settings.set(registerKey, "world-key", worldKey )
game.settings.set(registerKey, "world-key", worldKey)
}
// Simple API counter
let regURL = `https://www.uberwald.me/fvtt_appcount/count.php?name="${registerKey}"&worldKey="${worldKey}"&version="${game.release.generation}.${game.release.build}"&system="${game.system.id}"&systemversion="${game.system.version}"`
//$.ajaxSetup({
//headers: { 'Access-Control-Allow-Origin': '*' }
//headers: { 'Access-Control-Allow-Origin': '*' }
//})
$.ajax(regURL)
}
@ -119,18 +121,11 @@ Hooks.once("ready", function () {
user: game.user._id
});
}
// CSS patch for v9
if (game.version) {
let sidebar = document.getElementById("sidebar");
sidebar.style.width = "min-content";
}
registerUsageCount('fvtt-malefices')
welcomeMessage();
MaleficesUtility.ready()
MaleficesUtility.init()
MaleficesCharacterSummary.ready()
MaleficesCharacterSummary.ready()
})

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@ -5,24 +5,29 @@ import { MaleficesUtility } from "./malefices-utility.js";
export class MaleficesCharacterSummary extends Application {
/* -------------------------------------------- */
static displayPCSummary(){
game.system.malefices.charSummary.render(true)
static displayPCSummary() {
if (game.user.isGM) {
game.system.malefices.charSummary.render(true)
} else {
ui.notifications.info("Commande /tirage réservée au MJ !")
}
}
/* -------------------------------------------- */
updatePCSummary(){
if ( this.rendered) {
updatePCSummary() {
if (this.rendered) {
this.render(true)
}
}
/* -------------------------------------------- */
static createSummaryPos() {
return { top: 200, left: 200 };
}
/* -------------------------------------------- */
static ready() {
if ( !game.user.isGM ) { // Uniquement si GM
if (!game.user.isGM) { // Uniquement si GM
return
}
let charSummary = new MaleficesCharacterSummary()
@ -51,14 +56,14 @@ export class MaleficesCharacterSummary extends Application {
getData() {
let formData = super.getData();
formData.pcs = game.actors.filter( ac => ac.type == "personnage" && ac.hasPlayerOwner )
formData.pcs = game.actors.filter(ac => ac.type == "personnage" && ac.hasPlayerOwner)
formData.npcs = []
let newList = []
let toUpdate = false
for( let actorId of this.settings.npcList ) {
let toUpdate = false
for (let actorId of this.settings.npcList) {
let actor = game.actors.get(actorId)
if (actor) {
formData.npcs.push( actor )
formData.npcs.push(actor)
newList.push(actorId)
} else {
toUpdate = true
@ -66,7 +71,7 @@ export class MaleficesCharacterSummary extends Application {
}
formData.config = game.system.malefices.config
if ( toUpdate ) {
if (toUpdate) {
this.settings.npcList = newList
//console.log("Going to update ...", this.settings)
game.settings.set("world", "character-summary-data", this.settings)
@ -79,21 +84,21 @@ export class MaleficesCharacterSummary extends Application {
updateNPC() {
game.settings.set("world", "character-summary-data", game.system.malefices.charSummary.settings)
game.system.malefices.charSummary.close()
setTimeout( function() { game.system.malefices.charSummary.render(true)}, 500)
setTimeout(function () { game.system.malefices.charSummary.render(true) }, 500)
}
/* -------------------------------------------- */
async _onDrop(event) {
//console.log("Dragged data are : ", dragData)
let data = event.dataTransfer.getData('text/plain')
let dataItem = JSON.parse( data)
let dataItem = JSON.parse(data)
let actor = fromUuidSync(dataItem.uuid)
if (actor) {
game.system.malefices.charSummary.settings.npcList.push( actor.id )
game.system.malefices.charSummary.settings.npcList.push(actor.id)
game.system.malefices.charSummary.updateNPC()
} else {
ui.notifications.warn( "Pas d'acteur trouvé" )
ui.notifications.warn("Pas d'acteur trouvé")
}
}
@ -124,6 +129,6 @@ export class MaleficesCharacterSummary extends Application {
game.system.malefices.charSummary.updateNPC()
})
}
}
}

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@ -5,18 +5,18 @@ import { MaleficesCommands } from "./malefices-commands.js";
/* -------------------------------------------- */
export class MaleficesUtility {
/* -------------------------------------------- */
static async init() {
Hooks.on('renderChatLog', (log, html, data) => MaleficesUtility.chatListeners(html));
/*Hooks.on("dropCanvasData", (canvas, data) => {
MaleficesUtility.dropItemOnToken(canvas, data)
});*/
this.rollDataStore = {}
this.defenderStore = {}
MaleficesCommands.init();
}
/* -------------------------------------------- */
static async ready() {
Handlebars.registerHelper('count', function (list) {
return list.length;
@ -51,6 +51,10 @@ export class MaleficesUtility {
default: { npcList: [], x: 200, y: 200 },
type: Object
})
const tarots = await MaleficesUtility.loadCompendium("fvtt-malefices.malefices-tarots")
this.tarots = tarots.map(i => i.toObject())
}
/*-------------------------------------------- */
@ -67,13 +71,6 @@ export class MaleficesUtility {
return this.tarots.find(t => t._id == tId)
}
/* -------------------------------------------- */
static async ready() {
const tarots = await MaleficesUtility.loadCompendium("fvtt-malefices.malefices-tarots")
this.tarots = tarots.map(i => i.toObject())
}
/* -------------------------------------------- */
static async loadCompendiumData(compendium) {
const pack = game.packs.get(compendium)
@ -407,7 +404,7 @@ export class MaleficesUtility {
console.log("Roll formula", diceFormula)
let myRoll = new Roll(diceFormula).roll({ async: false })
await this.showDiceSoNice(myRoll, game.settings.get("core", "rollMode"))
rollData.roll = myRoll
rollData.roll = duplicate(myRoll)
rollData.total = myRoll.total
this.computeResults(rollData)

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2023/10/26-09:14:30.238994 7f5603fff6c0 Recovering log #12
2023/10/26-09:14:30.250498 7f5603fff6c0 Delete type=3 #10
2023/10/26-09:14:30.250614 7f5603fff6c0 Delete type=0 #12
2023/10/26-09:23:17.065670 7f56037fe6c0 Level-0 table #17: started
2023/10/26-09:23:17.065742 7f56037fe6c0 Level-0 table #17: 0 bytes OK
2023/10/26-09:23:17.072462 7f56037fe6c0 Delete type=0 #15
2023/10/26-09:23:17.079476 7f56037fe6c0 Manual compaction at level-0 from '!items!2HWSdXDSFei9KC6y' @ 72057594037927935 : 1 .. '!items!xtYE2kVIfNtrXSoU' @ 0 : 0; will stop at (end)
2023/10/26-09:23:17.079561 7f56037fe6c0 Manual compaction at level-1 from '!items!2HWSdXDSFei9KC6y' @ 72057594037927935 : 1 .. '!items!xtYE2kVIfNtrXSoU' @ 0 : 0; will stop at (end)

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2023/10/26-09:13:41.637133 7f5603fff6c0 Recovering log #8
2023/10/26-09:13:41.648494 7f5603fff6c0 Delete type=3 #6
2023/10/26-09:13:41.648626 7f5603fff6c0 Delete type=0 #8
2023/10/26-09:13:55.694567 7f56037fe6c0 Level-0 table #13: started
2023/10/26-09:13:55.694619 7f56037fe6c0 Level-0 table #13: 0 bytes OK
2023/10/26-09:13:55.701338 7f56037fe6c0 Delete type=0 #11
2023/10/26-09:13:55.715996 7f56037fe6c0 Manual compaction at level-0 from '!items!2HWSdXDSFei9KC6y' @ 72057594037927935 : 1 .. '!items!xtYE2kVIfNtrXSoU' @ 0 : 0; will stop at (end)
2023/10/26-09:13:55.716063 7f56037fe6c0 Manual compaction at level-1 from '!items!2HWSdXDSFei9KC6y' @ 72057594037927935 : 1 .. '!items!xtYE2kVIfNtrXSoU' @ 0 : 0; will stop at (end)

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2023/10/26-09:14:30.225660 7f56117fa6c0 Recovering log #12
2023/10/26-09:14:30.236009 7f56117fa6c0 Delete type=3 #10
2023/10/26-09:14:30.236095 7f56117fa6c0 Delete type=0 #12
2023/10/26-09:23:17.051895 7f56037fe6c0 Level-0 table #17: started
2023/10/26-09:23:17.051934 7f56037fe6c0 Level-0 table #17: 0 bytes OK
2023/10/26-09:23:17.058810 7f56037fe6c0 Delete type=0 #15
2023/10/26-09:23:17.072664 7f56037fe6c0 Manual compaction at level-0 from '!items!5J6qIaWdnhEGMAXJ' @ 72057594037927935 : 1 .. '!items!nkRQU81L1gWOfaeo' @ 0 : 0; will stop at (end)
2023/10/26-09:23:17.079499 7f56037fe6c0 Manual compaction at level-1 from '!items!5J6qIaWdnhEGMAXJ' @ 72057594037927935 : 1 .. '!items!nkRQU81L1gWOfaeo' @ 0 : 0; will stop at (end)

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2023/10/26-09:13:41.623945 7f5610ff96c0 Recovering log #8
2023/10/26-09:13:41.634738 7f5610ff96c0 Delete type=3 #6
2023/10/26-09:13:41.634829 7f5610ff96c0 Delete type=0 #8
2023/10/26-09:13:55.687144 7f56037fe6c0 Level-0 table #13: started
2023/10/26-09:13:55.687180 7f56037fe6c0 Level-0 table #13: 0 bytes OK
2023/10/26-09:13:55.694295 7f56037fe6c0 Delete type=0 #11
2023/10/26-09:13:55.701584 7f56037fe6c0 Manual compaction at level-0 from '!items!5J6qIaWdnhEGMAXJ' @ 72057594037927935 : 1 .. '!items!nkRQU81L1gWOfaeo' @ 0 : 0; will stop at (end)
2023/10/26-09:13:55.716019 7f56037fe6c0 Manual compaction at level-1 from '!items!5J6qIaWdnhEGMAXJ' @ 72057594037927935 : 1 .. '!items!nkRQU81L1gWOfaeo' @ 0 : 0; will stop at (end)

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{"name":"Résumé des PJs pour le MJ","type":"chat","scope":"global","author":"R9gIh86vXDB4IFn1","img":"systems/fvtt-malefices/images/icons/resume.webp","command":"/resume","flags":{"core":{"sourceId":"Macro.ulj2PgchTQVE1VV4"}},"_stats":{"systemId":"fvtt-malefices","systemVersion":"10.1.1","coreVersion":"10.291","createdTime":1677422022018,"modifiedTime":1677422143283,"lastModifiedBy":"R9gIh86vXDB4IFn1"},"ownership":{"default":0,"R9gIh86vXDB4IFn1":3},"folder":null,"sort":0,"_id":"ESV4er8Hy6liMOC3"}
{"name":"Tirage des tarots","type":"chat","scope":"global","author":"R9gIh86vXDB4IFn1","img":"systems/fvtt-malefices/images/icons/tirage.webp","command":"/tirage","flags":{"core":{"sourceId":"Macro.ulj2PgchTQVE1VV4"}},"_stats":{"systemId":"fvtt-malefices","systemVersion":"10.1.1","coreVersion":"10.291","createdTime":1677422022018,"modifiedTime":1677422144635,"lastModifiedBy":"R9gIh86vXDB4IFn1"},"ownership":{"default":0,"R9gIh86vXDB4IFn1":3},"folder":null,"sort":0,"_id":"sVKXJsiG9KAaBglV"}
{"name":"Tirer une carte","type":"chat","command":"/carte","author":"R9gIh86vXDB4IFn1","img":"systems/fvtt-malefices/images/icons/tirer.webp","scope":"global","flags":{"core":{"sourceId":"Macro.P2dPA3CA5ZjOwDeE"}},"_stats":{"systemId":"fvtt-malefices","systemVersion":"10.1.1","coreVersion":"10.291","createdTime":1677421496447,"modifiedTime":1677422146138,"lastModifiedBy":"R9gIh86vXDB4IFn1"},"ownership":{"default":0,"R9gIh86vXDB4IFn1":3},"folder":null,"sort":0,"_id":"zDPgmHiwNxBWhoYz"}

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2023/10/26-09:14:30.253493 7f5610ff96c0 Recovering log #12
2023/10/26-09:14:30.264581 7f5610ff96c0 Delete type=3 #10
2023/10/26-09:14:30.264682 7f5610ff96c0 Delete type=0 #12
2023/10/26-09:23:17.058988 7f56037fe6c0 Level-0 table #17: started
2023/10/26-09:23:17.059024 7f56037fe6c0 Level-0 table #17: 0 bytes OK
2023/10/26-09:23:17.065403 7f56037fe6c0 Delete type=0 #15
2023/10/26-09:23:17.079441 7f56037fe6c0 Manual compaction at level-0 from '!macros!ESV4er8Hy6liMOC3' @ 72057594037927935 : 1 .. '!macros!zDPgmHiwNxBWhoYz' @ 0 : 0; will stop at (end)
2023/10/26-09:23:17.079539 7f56037fe6c0 Manual compaction at level-1 from '!macros!ESV4er8Hy6liMOC3' @ 72057594037927935 : 1 .. '!macros!zDPgmHiwNxBWhoYz' @ 0 : 0; will stop at (end)

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2023/10/26-09:13:41.652680 7f5611ffb6c0 Recovering log #8
2023/10/26-09:13:41.662766 7f5611ffb6c0 Delete type=3 #6
2023/10/26-09:13:41.662869 7f5611ffb6c0 Delete type=0 #8
2023/10/26-09:13:55.701609 7f56037fe6c0 Level-0 table #13: started
2023/10/26-09:13:55.701657 7f56037fe6c0 Level-0 table #13: 0 bytes OK
2023/10/26-09:13:55.708471 7f56037fe6c0 Delete type=0 #11
2023/10/26-09:13:55.716035 7f56037fe6c0 Manual compaction at level-0 from '!macros!ESV4er8Hy6liMOC3' @ 72057594037927935 : 1 .. '!macros!zDPgmHiwNxBWhoYz' @ 0 : 0; will stop at (end)
2023/10/26-09:13:55.716078 7f56037fe6c0 Manual compaction at level-1 from '!macros!ESV4er8Hy6liMOC3' @ 72057594037927935 : 1 .. '!macros!zDPgmHiwNxBWhoYz' @ 0 : 0; will stop at (end)

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2023/10/26-09:14:30.211232 7f5611ffb6c0 Recovering log #12
2023/10/26-09:14:30.222971 7f5611ffb6c0 Delete type=3 #10
2023/10/26-09:14:30.223076 7f5611ffb6c0 Delete type=0 #12
2023/10/26-09:23:17.024333 7f56037fe6c0 Level-0 table #17: started
2023/10/26-09:23:17.024403 7f56037fe6c0 Level-0 table #17: 0 bytes OK
2023/10/26-09:23:17.030633 7f56037fe6c0 Delete type=0 #15
2023/10/26-09:23:17.041759 7f56037fe6c0 Manual compaction at level-0 from '!items!1DRKmbzGzbCRCswc' @ 72057594037927935 : 1 .. '!items!zbGGMEQFdwVdlKAf' @ 0 : 0; will stop at (end)
2023/10/26-09:23:17.051874 7f56037fe6c0 Manual compaction at level-1 from '!items!1DRKmbzGzbCRCswc' @ 72057594037927935 : 1 .. '!items!zbGGMEQFdwVdlKAf' @ 0 : 0; will stop at (end)

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@ -0,0 +1,8 @@
2023/10/26-09:13:41.610590 7f56117fa6c0 Recovering log #8
2023/10/26-09:13:41.620893 7f56117fa6c0 Delete type=3 #6
2023/10/26-09:13:41.620978 7f56117fa6c0 Delete type=0 #8
2023/10/26-09:13:55.669182 7f56037fe6c0 Level-0 table #13: started
2023/10/26-09:13:55.669226 7f56037fe6c0 Level-0 table #13: 0 bytes OK
2023/10/26-09:13:55.676595 7f56037fe6c0 Delete type=0 #11
2023/10/26-09:13:55.687107 7f56037fe6c0 Manual compaction at level-0 from '!items!1DRKmbzGzbCRCswc' @ 72057594037927935 : 1 .. '!items!zbGGMEQFdwVdlKAf' @ 0 : 0; will stop at (end)
2023/10/26-09:13:55.694543 7f56037fe6c0 Manual compaction at level-1 from '!items!1DRKmbzGzbCRCswc' @ 72057594037927935 : 1 .. '!items!zbGGMEQFdwVdlKAf' @ 0 : 0; will stop at (end)

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@ -1,64 +1,64 @@
/* ==================== (A) Fonts ==================== */
@font-face {
font-family: "Rivanna";
src: url('../fonts/rivanna.ttf') format("truetype");
}
:root {
/* =================== 1. ACTOR SHEET FONT STYLES =========== */
--window-header-title-font-size: 1.3rem;
--window-header-title-font-weight: normal;
--window-header-title-color: #f5f5f5;
/* ==================== (A) Fonts ==================== */
@font-face {
font-family: "Rivanna";
src: url('../fonts/rivanna.ttf') format("truetype");
}
--major-button-font-size: 1.05rem;
--major-button-font-weight: normal;
--major-button-color: #dadada;
:root {
/* =================== 1. ACTOR SHEET FONT STYLES =========== */
--window-header-title-font-size: 1.3rem;
--window-header-title-font-weight: normal;
--window-header-title-color: #f5f5f5;
--tab-header-font-size: 1.0rem;
--tab-header-font-weight: 700;
--tab-header-color: #403f3e;
--tab-header-color-active: #4a0404;
--major-button-font-size: 1.05rem;
--major-button-font-weight: normal;
--major-button-color: #dadada;
--actor-input-font-size: 0.8rem;
--actor-input-font-weight: 500;
--actor-input-color: black;
--tab-header-font-size: 1.0rem;
--tab-header-font-weight: 700;
--tab-header-color: #403f3e;
--tab-header-color-active: #4a0404;
--actor-label-font-size: 0.8rem;
--actor-label-font-weight: 700;
--actor-label-color: #464331c4;
--actor-input-font-size: 0.8rem;
--actor-input-font-weight: 500;
--actor-input-color: black;
/* =================== 2. DEBUGGING HIGHLIGHTERS ============ */
--debug-background-color-red: #ff000054;
--debug-background-color-blue: #1d00ff54;
--debug-background-color-green: #54ff0054;
--actor-label-font-size: 0.8rem;
--actor-label-font-weight: 700;
--actor-label-color: #464331c4;
--debug-box-shadow-red: inset 0 0 2px red;
--debug-box-shadow-blue: inset 0 0 2px blue;
--debug-box-shadow-green: inset 0 0 2px green;
}
/* =================== 2. DEBUGGING HIGHLIGHTERS ============ */
--debug-background-color-red: #ff000054;
--debug-background-color-blue: #1d00ff54;
--debug-background-color-green: #54ff0054;
--debug-box-shadow-red: inset 0 0 2px red;
--debug-box-shadow-blue: inset 0 0 2px blue;
--debug-box-shadow-green: inset 0 0 2px green;
}
/*@import url("https://fonts.googleapis.com/css2?family=Martel:wght@400;800&family=Roboto:wght@300;400;500&display=swap");*/
/* Global styles & Font */
.window-app {
text-align: justify;
font-size: 16px;
letter-spacing: 1px;
.fvtt-malefices .window-app {
text-align: justify;
font-size: 16px;
letter-spacing: 1px;
}
/* Fonts */
.sheet header.sheet-header h1 input, .window-app .window-header, #actors .directory-list, #navigation #scene-list .scene.nav-item {
font-size: 1.0rem;
font-size: 1.0rem;
} /* For title, sidebar character and scene */
.sheet nav.sheet-tabs {
font-size: 0.8rem;
.fvtt-malefices .sheet nav.sheet-tabs {
font-size: 0.8rem;
} /* For nav and title */
.window-app input, .fvtt-malefices .item-form, .sheet header.sheet-header .flex-group-center.flex-compteurs, .sheet header.sheet-header .flex-group-center.flex-fatigue, select, button, .item-checkbox, #sidebar, #players, #navigation #nav-toggle {
font-size: 0.8rem;
font-size: 0.8rem;
}
.window-header{
background: rgba(0,0,0,0.75);
}
background: rgba(0,0,0,0.75);
}
.window-app.sheet .window-content {
margin: 0;
@ -235,6 +235,11 @@ table {border: 1px solid #7a7971;}
object-position: 50% 0;
border-width: 0px;
}
.profile-img-container {
margin-right: 0.2rem;
max-width: 140px;
width: 140px;
}
.button-img {
vertical-align: baseline;
@ -396,7 +401,7 @@ li.folder > .folder-header h3 {
/* ======================================== */
/* Sheet */
.window-app.sheet .window-content .sheet-header{
.fvtt-malefices .window-app.sheet .window-content .sheet-header{
color: rgba(19, 18, 18, 0.95);
background: url("../images/ui/background_01_clear.webp");
/*background: #494e6b;*/
@ -442,7 +447,7 @@ select {
margin-left: 2px;
}
.window-app .window-content, .window-app.sheet .window-content .sheet-body{
.fvtt-malefices .window-app .window-content, .fvtt-malefices .window-app.sheet .window-content .sheet-body{
font-size: 0.8rem;
/*background: url("../images/ui/pc_sheet_bg.webp") repeat left top;*/
background: url("../images/ui/background_01_clear.webp");
@ -460,7 +465,7 @@ section.sheet-body{padding: 0.25rem 0.5rem;}
padding: 0;
}
.sheet nav.sheet-tabs {
.malefices-actor-sheet nav.sheet-tabs {
font-size: 1.2rem;
font-weight: bold;
height: 3rem;
@ -476,7 +481,16 @@ section.sheet-body{padding: 0.25rem 0.5rem;}
color:beige;
}
/* background: rgb(245,245,240) url("../images/ui/fond4.webp") repeat left top;*/
/* Dice tray specific overrides */
.dice-tray button svg * {
fill: #6d5923 !important;
}
.dice-tray input[type="text"] {
color: #6d5923 !important;
}
.dice-tray button {
color: #6d5923 !important;
}
nav.sheet-tabs .item {
position: relative;
@ -490,7 +504,7 @@ nav.sheet-tabs .item:after {
right: 0;
height: 2rem;
width: 1px;
border-right: 1px dashed rgba(52, 52, 52, 0.25);
/*border-right: 1px dashed rgba(52, 52, 52, 0.25);*/
}
.sheet .tab[data-tab] {
@ -754,6 +768,10 @@ ul, li {
#token-hud .status-effects.active{
z-index: 2;
}
.token-sheet .window-content .flexcol .sheet-tabs {
font-size: 0.8rem;
}
/* ======================================== */
.item-checkbox {
height: 25px;
@ -794,6 +812,9 @@ ul, li {
color: rgba(19, 18, 18, 0.95);
}
#sidebar .scene {
color: rgba(237, 240, 199, 0.95);
}
/* background: rgb(105,85,65) url("../images/ui/texture_feuille_perso_onglets.webp") no-repeat right bottom;*/
#sidebar.collapsed {
@ -950,8 +971,6 @@ ul, li {
}
#sidebar #sidebar-tabs i{
width: 25px;
height: 25px;
display: inline-block;
background-position:center;
background-size:cover;

View File

@ -46,14 +46,23 @@
"system": "fvtt-malefices",
"private": false,
"flags": {}
},
{
"type": "Macro",
"label": "Macros",
"name": "malefices-macros",
"path": "packs/malefices-macros.db",
"system": "fvtt-malefices",
"private": false,
"flags": {}
}
],
"license": "LICENSE.txt",
"manifest": "https://www.uberwald.me/gitea/public/fvtt-malefices/raw/branch/master/system.json",
"compatibility": {
"minimum": "10",
"verified": "10",
"maximum": "10"
"verified": "11",
"maximum": "11"
},
"id": "fvtt-malefices",
"primaryTokenAttribute": "secondary.health",
@ -64,7 +73,7 @@
],
"title": "Maléfices, le Jeu de Rôle",
"url": "https://www.uberwald.me/gitea/public/fvtt-malefices",
"version": "10.0.23",
"download": "https://www.uberwald.me/gitea/public/fvtt-malefices/archive/fvtt-malefices-v10.0.23.zip",
"version": "11.0.2",
"download": "https://www.uberwald.me/gitea/public/fvtt-malefices/archive/fvtt-malefices-v11.0.2.zip",
"background": "systems/fvtt-malefices/images/ui/malefice_welcome_page.webp"
}

View File

@ -25,6 +25,7 @@
"religion": "",
"fantastique": "",
"description": "",
"notes": "",
"gmnotes": ""
}
},
@ -83,7 +84,8 @@
"value": 0,
"max": 0
}
}
},
"equipementlibre": ""
},
"npccore": {
"npctype": "",
@ -131,7 +133,7 @@
"description": ""
},
"arme": {
"armetype": 0,
"armetype": "",
"porteecourte": "",
"porteemoyenne": "",
"dommagenormale": 0,

View File

@ -4,7 +4,11 @@
<header class="sheet-header">
<div class="header-fields">
<div class="flexrow">
<img class="profile-img" src="{{img}}" data-edit="img" title="{{name}}" />
<div class="profile-img-container">
<img class="profile-img" src="{{img}}" data-edit="img" title="{{name}}" />
</div>
<div class="flexcol">
<h1 class="charname margin-right"><input name="name" type="text" value="{{name}}" placeholder="Name" /></h1>
@ -145,6 +149,13 @@
{{!-- Equipement Tab --}}
<div class="tab equipements" data-group="primary" data-tab="equipements">
<span class="item-name-label-header items-title-bg">
<h3><label class="items-title-text">Equipements (saisie libre)</label></h3>
</span>
<div class="form-group small-editor">
{{editor equipementlibre target="system.equipementlibre" button=true owner=owner editable=editable}}
</div>
<ul class="item-list alternate-list">
<li class="item flexrow list-item items-title-bg">
<span class="item-name-label-header">
@ -183,7 +194,7 @@
<ul class="item-list alternate-list">
<li class="item flexrow list-item items-title-bg">
<span class="item-name-label-header">
<h3><label class="items-title-text">Equipements</label></h3>
<h3><label class="items-title-text">Equipements (Items)</label></h3>
</span>
<span class="item-field-label-long">
<label class="short-label">Q.</label>
@ -328,7 +339,7 @@
<label class="item-field-label-medium">Sens</label>
</span>
<div class="item-controls item-controls-fixed">
<a class="item-control item-add" data-type="weapon" title="Create Item"><i class="fas fa-plus"></i></a>
<a class="item-control item-add" data-type="tarot" title="Create Item"><i class="fas fa-plus"></i></a>
</div>
</li>
{{#each tarots as |tarot key|}}
@ -347,6 +358,7 @@
{{/each}}
</ul>
{{#if isGM}}
<ul class="item-list alternate-list">
<li class="item flexrow list-item items-title-bg">
<span class="item-name-label-header">
@ -356,7 +368,7 @@
<label class="item-field-label-medium">Sens</label>
</span>
<div class="item-controls item-controls-fixed">
<a class="item-control item-add" data-type="weapon" title="Create Item"><i class="fas fa-plus"></i></a>
<a class="item-control item-add" data-type="tarot" title="Create Item"><i class="fas fa-plus"></i></a>
</div>
</li>
{{#each tarotsCache as |tarot key|}}
@ -374,6 +386,7 @@
</li>
{{/each}}
</ul>
{{/if}}
</div>
@ -383,8 +396,7 @@
<h3><label class="items-title-text">Background</label></h3>
</span>
<div class="form-group editor">
{{editor description target="system.biodata.description" button=true owner=owner
editable=editable}}
{{editor description target="system.biodata.description" button=true owner=owner editable=editable}}
</div>
<hr>
<span class="item-name-label-header items-title-bg">

View File

@ -28,7 +28,7 @@
{{#if isSuccess}}
<li><label class="chat-result-text chat-result-success ">Réussite !</label> Votre {{attr.label}} augmente de {{gainAttr}} points.</li>
{{else}}
<li><label class="chat-result-text chat-result-success ">Echec !</label> Votre {{attr.label}} diminue de {{gainAttr}} points.</li>
<li><label class="chat-result-text chat-result-failure ">Echec !</label> Votre {{attr.label}} diminue de {{gainAttr}} points.</li>
{{/if}}
</ul>

View File

@ -33,25 +33,25 @@
<li><label class="chat-result-text chat-result-success ">Réussite Critique !</label></li>
{{#if arme}}
{{#if arme.system.dommagecritiquemort}}
<li><label class="chat-result-text chat-result-success">La victime est morte !</label></li>
<li><label class="chat-result-success">La victime est morte !</label></li>
{{else}}
{{#if arme.system.dommagecritiqueko}}
<li><label class="chat-result-text chat-result-success ">La victime est KO !</label></li>
{{/if}}
<li><label class="chat-result-text chat-result-success ">La victime subit {{arme.system.dommagecritique}} dommages</label></li>
<li><label class="chat-result-success ">La victime subit {{arme.system.dommagecritique}} dommages</label></li>
{{/if}}
{{/if}}
{{else}}
{{#if isPart}}
<li><label class="chat-result-text chat-result-success ">Réussite Particulière !</label></li>
{{#if arme}}
<li><label class="chat-result-text chat-result-success ">La victime subit {{arme.system.dommagepart}} dommages</label></li>
<li><label class="chat-result-success ">La victime subit {{arme.system.dommagepart}} dommages</label></li>
{{/if}}
{{else}}
<li><label class="chat-result-text chat-result-success ">Succés !</label></li>
{{#if arme}}
<li><label class="chat-result-text chat-result-success ">La victime subit {{arme.system.dommagenormale}} dommages</label></li>
<li><label class="chat-result-success ">La victime subit {{arme.system.dommagenormale}} dommages</label></li>
{{/if}}
{{/if}}
{{/if}}