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fvtt-malef
...
fvtt-malef
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@ -1,5 +1,7 @@
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# Système Foundry pour Maléfices (French RPG, Arkhane Asylum Publishing)
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[Vue du système](https://www.lahiette.com/leratierbretonnien/wp-content/uploads/2023/02/malefices_snapshot.webp)
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## EN
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Unofficial system for Maléfices v4 (French version from Arkhane Asylum Publishing).
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6
images/icons/.directory
Normal file
6
images/icons/.directory
Normal file
@ -0,0 +1,6 @@
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[Dolphin]
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SortRole=modificationtime
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Timestamp=2023,2,26,15,32,34.892
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Version=4
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ViewMode=1
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VisibleRoles=Details_text,Details_size,Details_modificationtime,Details_creationtime,CustomizedDetails
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BIN
images/icons/resume.webp
Normal file
BIN
images/icons/resume.webp
Normal file
Binary file not shown.
After Width: | Height: | Size: 31 KiB |
BIN
images/icons/tirage.webp
Normal file
BIN
images/icons/tirage.webp
Normal file
Binary file not shown.
After Width: | Height: | Size: 40 KiB |
BIN
images/icons/tirer.webp
Normal file
BIN
images/icons/tirer.webp
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Binary file not shown.
After Width: | Height: | Size: 40 KiB |
@ -44,6 +44,9 @@ export class MaleficesActorSheet extends ActorSheet {
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phyMalus: this.actor.getPhysiqueMalus(),
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elementsbio: this.actor.getElementsBio(),
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sorts: this.actor.getSorts(),
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description: await TextEditor.enrichHTML(this.object.system.description, { async: true }),
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notes: await TextEditor.enrichHTML(this.object.system.notes, { async: true }),
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equipementlibre: await TextEditor.enrichHTML(this.object.system.equipementlibre, { async: true }),
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options: this.options,
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owner: this.document.isOwner,
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editScore: this.options.editScore,
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@ -229,9 +229,9 @@ export class MaleficesActor extends Actor {
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}
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/* -------------------------------------------- */
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getInitiativeScore(combatId, combatantId) {
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let init = Math.floor(this.system.attributs.physique.value+this.system.attributs.habilete.value)
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let init = Math.floor( (this.system.attributs.physique.value+this.system.attributs.habilite.value) / 2)
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let subvalue = new Roll("1d20").roll({async: false})
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return init + (subvalue / 100)
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return init + (subvalue.total / 100)
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}
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/* -------------------------------------------- */
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@ -372,7 +372,7 @@ export class MaleficesActor extends Actor {
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arme = duplicate(arme)
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let rollData = this.getCommonRollData()
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if (arme.system.armetype == "mainsnues" || arme.system.armetype == "epee") {
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rollData.attr = { label: "(Physique+Habilité)/2", value: Math.floor( (this.getPhysiqueMalus()+this.system.attributs.physique+this.system.attributs.habilite) / 2) }
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rollData.attr = { label: "(Physique+Habilité)/2", value: Math.floor( (this.getPhysiqueMalus()+this.system.attributs.physique.value+this.system.attributs.habilite.value) / 2) }
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} else {
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rollData.attr = duplicate(this.system.attributs.habilite)
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}
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@ -12,6 +12,7 @@ export class MaleficesCommands {
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if (!game.system.malefices.commands) {
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const commands = new MaleficesCommands();
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commands.registerCommand({ path: ["/tirage"], func: (content, msg, params) => MaleficesCommands.createTirage(msg), descr: "Tirage des tarots" });
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commands.registerCommand({ path: ["/carte"], func: (content, msg, params) => MaleficesCommands.tirerCarte(msg), descr: "Tirer une carte" });
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commands.registerCommand({ path: ["/resume"], func: (content, msg, params) => MaleficesCharacterSummary.displayPCSummary(), descr: "Affiche la liste des PJs!" });
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game.system.malefices.commands = commands;
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}
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@ -105,7 +106,7 @@ export class MaleficesCommands {
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ChatMessage.create(msg);
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}
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/* -------------------------------------------- */
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/* --------------------------------------------- */
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static async createTirage(msg) {
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if (game.user.isGM) {
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let tirageData = {
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@ -127,5 +128,20 @@ export class MaleficesCommands {
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tirageDialog.render(true)
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}
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}
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/* --------------------------------------------- */
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static async tirerCarte(msg) {
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let deck = MaleficesUtility.getTarots()
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let index = Math.round(Math.random() * (deck.length-1))
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let selectedCard = deck[index]
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selectedCard.system.ispositif = true
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if ( selectedCard.system.isdualside) { // Cas des cartes pouvant avoir 2 sens
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selectedCard.system.ispositif = (Math.random() > 0.5)
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}
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selectedCard.system.isgm = false
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selectedCard.value = (selectedCard.system.ispositif)? selectedCard.system.numericvalueup : selectedCard.system.numericvaluedown
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MaleficesUtility.createChatMessage(game.user.name, "", {
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content: await renderTemplate(`systems/fvtt-malefices/templates/chat/display-tarot-card.hbs`, selectedCard)
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})
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}
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}
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@ -65,10 +65,12 @@ Hooks.once("init", async function () {
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Items.registerSheet("fvtt-malefices", MaleficesItemSheet, { makeDefault: true });
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MaleficesUtility.init()
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});
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/* -------------------------------------------- */
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function welcomeMessage() {
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if (game.user.isGM) {
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ChatMessage.create({
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user: game.user.id,
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whisper: [game.user.id],
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@ -77,9 +79,9 @@ function welcomeMessage() {
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<p>Le Livre de Base de Maléfices v4 est nécessaire pour jouer : https://arkhane-asylum.fr/en/malefices/</p>
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<p>Maléfices et un jeu de rôle publié par Arkhane Asylum Publishing, tout les droits leur appartiennent.</p>
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<p>Système développé par LeRatierBretonnien avec l'aide de la Dame du Lac et Malik, support sur le <a href="https://discord.gg/pPSDNJk">Discord FR de Foundry</a>.</p>
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` });
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<p>Commandes : /tirage pour le tirage des tarots, /carte pour tirer une simple carte et /resume pour le résumé des PJs (MJ seulement)` });
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}
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}
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/* -------------------------------------------- */
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// Register world usage statistics
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function registerUsageCount(registerKey) {
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@ -120,16 +122,9 @@ Hooks.once("ready", function () {
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});
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}
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// CSS patch for v9
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if (game.version) {
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let sidebar = document.getElementById("sidebar");
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sidebar.style.width = "min-content";
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}
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registerUsageCount('fvtt-malefices')
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welcomeMessage();
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MaleficesUtility.ready()
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MaleficesUtility.init()
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MaleficesCharacterSummary.ready()
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})
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@ -6,8 +6,13 @@ export class MaleficesCharacterSummary extends Application {
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/* -------------------------------------------- */
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static displayPCSummary() {
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if (game.user.isGM) {
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game.system.malefices.charSummary.render(true)
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} else {
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ui.notifications.info("Commande /tirage réservée au MJ !")
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}
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}
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/* -------------------------------------------- */
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updatePCSummary() {
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if (this.rendered) {
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@ -5,18 +5,18 @@ import { MaleficesCommands } from "./malefices-commands.js";
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/* -------------------------------------------- */
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export class MaleficesUtility {
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/* -------------------------------------------- */
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static async init() {
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Hooks.on('renderChatLog', (log, html, data) => MaleficesUtility.chatListeners(html));
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/*Hooks.on("dropCanvasData", (canvas, data) => {
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MaleficesUtility.dropItemOnToken(canvas, data)
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});*/
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this.rollDataStore = {}
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this.defenderStore = {}
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MaleficesCommands.init();
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}
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/* -------------------------------------------- */
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static async ready() {
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Handlebars.registerHelper('count', function (list) {
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return list.length;
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@ -51,6 +51,10 @@ export class MaleficesUtility {
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default: { npcList: [], x: 200, y: 200 },
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type: Object
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})
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const tarots = await MaleficesUtility.loadCompendium("fvtt-malefices.malefices-tarots")
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this.tarots = tarots.map(i => i.toObject())
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}
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/*-------------------------------------------- */
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@ -67,13 +71,6 @@ export class MaleficesUtility {
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return this.tarots.find(t => t._id == tId)
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}
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/* -------------------------------------------- */
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static async ready() {
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const tarots = await MaleficesUtility.loadCompendium("fvtt-malefices.malefices-tarots")
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this.tarots = tarots.map(i => i.toObject())
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}
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/* -------------------------------------------- */
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static async loadCompendiumData(compendium) {
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const pack = game.packs.get(compendium)
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@ -407,7 +404,7 @@ export class MaleficesUtility {
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console.log("Roll formula", diceFormula)
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let myRoll = new Roll(diceFormula).roll({ async: false })
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await this.showDiceSoNice(myRoll, game.settings.get("core", "rollMode"))
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rollData.roll = myRoll
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rollData.roll = duplicate(myRoll)
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rollData.total = myRoll.total
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this.computeResults(rollData)
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3
packs/malefices-macros.db
Normal file
3
packs/malefices-macros.db
Normal file
@ -0,0 +1,3 @@
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{"name":"Résumé des PJs pour le MJ","type":"chat","scope":"global","author":"R9gIh86vXDB4IFn1","img":"systems/fvtt-malefices/images/icons/resume.webp","command":"/resume","flags":{"core":{"sourceId":"Macro.ulj2PgchTQVE1VV4"}},"_stats":{"systemId":"fvtt-malefices","systemVersion":"10.1.1","coreVersion":"10.291","createdTime":1677422022018,"modifiedTime":1677422143283,"lastModifiedBy":"R9gIh86vXDB4IFn1"},"ownership":{"default":0,"R9gIh86vXDB4IFn1":3},"folder":null,"sort":0,"_id":"ESV4er8Hy6liMOC3"}
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{"name":"Tirage des tarots","type":"chat","scope":"global","author":"R9gIh86vXDB4IFn1","img":"systems/fvtt-malefices/images/icons/tirage.webp","command":"/tirage","flags":{"core":{"sourceId":"Macro.ulj2PgchTQVE1VV4"}},"_stats":{"systemId":"fvtt-malefices","systemVersion":"10.1.1","coreVersion":"10.291","createdTime":1677422022018,"modifiedTime":1677422144635,"lastModifiedBy":"R9gIh86vXDB4IFn1"},"ownership":{"default":0,"R9gIh86vXDB4IFn1":3},"folder":null,"sort":0,"_id":"sVKXJsiG9KAaBglV"}
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{"name":"Tirer une carte","type":"chat","command":"/carte","author":"R9gIh86vXDB4IFn1","img":"systems/fvtt-malefices/images/icons/tirer.webp","scope":"global","flags":{"core":{"sourceId":"Macro.P2dPA3CA5ZjOwDeE"}},"_stats":{"systemId":"fvtt-malefices","systemVersion":"10.1.1","coreVersion":"10.291","createdTime":1677421496447,"modifiedTime":1677422146138,"lastModifiedBy":"R9gIh86vXDB4IFn1"},"ownership":{"default":0,"R9gIh86vXDB4IFn1":3},"folder":null,"sort":0,"_id":"zDPgmHiwNxBWhoYz"}
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@ -235,6 +235,11 @@ table {border: 1px solid #7a7971;}
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object-position: 50% 0;
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border-width: 0px;
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}
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.profile-img-container {
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margin-right: 0.2rem;
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max-width: 140px;
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width: 140px;
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}
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.button-img {
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vertical-align: baseline;
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@ -754,6 +759,10 @@ ul, li {
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#token-hud .status-effects.active{
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z-index: 2;
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}
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.token-sheet .window-content .flexcol .sheet-tabs {
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font-size: 0.8rem;
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}
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/* ======================================== */
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.item-checkbox {
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height: 25px;
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@ -950,8 +959,6 @@ ul, li {
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}
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#sidebar #sidebar-tabs i{
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width: 25px;
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height: 25px;
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display: inline-block;
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background-position:center;
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background-size:cover;
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17
system.json
17
system.json
@ -46,14 +46,23 @@
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"system": "fvtt-malefices",
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"private": false,
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"flags": {}
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},
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{
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"type": "Macro",
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"label": "Macros",
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"name": "malefices-macros",
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"path": "packs/malefices-macros.db",
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"system": "fvtt-malefices",
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"private": false,
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"flags": {}
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}
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],
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"license": "LICENSE.txt",
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"manifest": "https://www.uberwald.me/gitea/public/fvtt-malefices/raw/branch/master/system.json",
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"compatibility": {
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"minimum": "10",
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"verified": "10",
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"maximum": "10"
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"verified": "11",
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"maximum": "11"
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},
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"id": "fvtt-malefices",
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"primaryTokenAttribute": "secondary.health",
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@ -64,7 +73,7 @@
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],
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"title": "Maléfices, le Jeu de Rôle",
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"url": "https://www.uberwald.me/gitea/public/fvtt-malefices",
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"version": "10.0.23",
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"download": "https://www.uberwald.me/gitea/public/fvtt-malefices/archive/fvtt-malefices-v10.0.23.zip",
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"version": "11.0.0",
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"download": "https://www.uberwald.me/gitea/public/fvtt-malefices/archive/fvtt-malefices-v11.0.0.zip",
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"background": "systems/fvtt-malefices/images/ui/malefice_welcome_page.webp"
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}
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@ -83,7 +83,8 @@
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"value": 0,
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"max": 0
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}
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}
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},
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"equipementlibre": ""
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},
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"npccore": {
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"npctype": "",
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@ -131,7 +132,7 @@
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"description": ""
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},
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"arme": {
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"armetype": 0,
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"armetype": "",
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"porteecourte": "",
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"porteemoyenne": "",
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"dommagenormale": 0,
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@ -4,7 +4,11 @@
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<header class="sheet-header">
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<div class="header-fields">
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<div class="flexrow">
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<div class="profile-img-container">
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<img class="profile-img" src="{{img}}" data-edit="img" title="{{name}}" />
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</div>
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<div class="flexcol">
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<h1 class="charname margin-right"><input name="name" type="text" value="{{name}}" placeholder="Name" /></h1>
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@ -145,6 +149,13 @@
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{{!-- Equipement Tab --}}
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<div class="tab equipements" data-group="primary" data-tab="equipements">
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<span class="item-name-label-header items-title-bg">
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<h3><label class="items-title-text">Equipements (saisie libre)</label></h3>
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</span>
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<div class="form-group small-editor">
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{{editor equipementlibre target="system.equipementlibre" button=true owner=owner editable=editable}}
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</div>
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<ul class="item-list alternate-list">
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<li class="item flexrow list-item items-title-bg">
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<span class="item-name-label-header">
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@ -183,7 +194,7 @@
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<ul class="item-list alternate-list">
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<li class="item flexrow list-item items-title-bg">
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<span class="item-name-label-header">
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<h3><label class="items-title-text">Equipements</label></h3>
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<h3><label class="items-title-text">Equipements (Items)</label></h3>
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</span>
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<span class="item-field-label-long">
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<label class="short-label">Q.</label>
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@ -328,7 +339,7 @@
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<label class="item-field-label-medium">Sens</label>
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</span>
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<div class="item-controls item-controls-fixed">
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<a class="item-control item-add" data-type="weapon" title="Create Item"><i class="fas fa-plus"></i></a>
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<a class="item-control item-add" data-type="tarot" title="Create Item"><i class="fas fa-plus"></i></a>
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</div>
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</li>
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{{#each tarots as |tarot key|}}
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@ -347,6 +358,7 @@
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{{/each}}
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</ul>
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{{#if isGM}}
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<ul class="item-list alternate-list">
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<li class="item flexrow list-item items-title-bg">
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<span class="item-name-label-header">
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@ -356,7 +368,7 @@
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<label class="item-field-label-medium">Sens</label>
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</span>
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<div class="item-controls item-controls-fixed">
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<a class="item-control item-add" data-type="weapon" title="Create Item"><i class="fas fa-plus"></i></a>
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<a class="item-control item-add" data-type="tarot" title="Create Item"><i class="fas fa-plus"></i></a>
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</div>
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</li>
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{{#each tarotsCache as |tarot key|}}
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@ -374,6 +386,7 @@
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</li>
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{{/each}}
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</ul>
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{{/if}}
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</div>
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|
@ -33,25 +33,25 @@
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<li><label class="chat-result-text chat-result-success ">Réussite Critique !</label></li>
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{{#if arme}}
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{{#if arme.system.dommagecritiquemort}}
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<li><label class="chat-result-text chat-result-success">La victime est morte !</label></li>
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<li><label class="chat-result-success">La victime est morte !</label></li>
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{{else}}
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{{#if arme.system.dommagecritiqueko}}
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<li><label class="chat-result-text chat-result-success ">La victime est KO !</label></li>
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||||
{{/if}}
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<li><label class="chat-result-text chat-result-success ">La victime subit {{arme.system.dommagecritique}} dommages</label></li>
|
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<li><label class="chat-result-success ">La victime subit {{arme.system.dommagecritique}} dommages</label></li>
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{{/if}}
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||||
{{/if}}
|
||||
{{else}}
|
||||
{{#if isPart}}
|
||||
<li><label class="chat-result-text chat-result-success ">Réussite Particulière !</label></li>
|
||||
{{#if arme}}
|
||||
<li><label class="chat-result-text chat-result-success ">La victime subit {{arme.system.dommagepart}} dommages</label></li>
|
||||
<li><label class="chat-result-success ">La victime subit {{arme.system.dommagepart}} dommages</label></li>
|
||||
{{/if}}
|
||||
|
||||
{{else}}
|
||||
<li><label class="chat-result-text chat-result-success ">Succés !</label></li>
|
||||
{{#if arme}}
|
||||
<li><label class="chat-result-text chat-result-success ">La victime subit {{arme.system.dommagenormale}} dommages</label></li>
|
||||
<li><label class="chat-result-success ">La victime subit {{arme.system.dommagenormale}} dommages</label></li>
|
||||
{{/if}}
|
||||
{{/if}}
|
||||
{{/if}}
|
||||
|
Reference in New Issue
Block a user