Files
fvtt-les-heritiers/modules/heritiers-main.js
2026-01-10 22:35:39 +01:00

203 lines
8.4 KiB
JavaScript

/**
* Heritiers system
* Author: Uberwald
* Software License: Prop
*/
/* -------------------------------------------- */
/* -------------------------------------------- */
// Import Modules
import { HeritiersActor } from "./heritiers-actor.js";
import { HeritiersItem } from "./heritiers-item.js";
import { HeritiersUtility } from "./heritiers-utility.js";
import { HeritiersCombat } from "./heritiers-combat.js";
import { HERITIERS_CONFIG } from "./heritiers-config.js";
// Import DataModels
import * as models from "./models/index.mjs";
// Import AppV2 Sheets
import * as sheets from "./applications/sheets/_module.mjs";
/* -------------------------------------------- */
/* Foundry VTT Initialization */
/* -------------------------------------------- */
/************************************************************************************/
Hooks.once("init", async function () {
console.log(`Initializing Heritiers RPG`);
/* -------------------------------------------- */
// preload handlebars templates
HeritiersUtility.preloadHandlebarsTemplates()
/* -------------------------------------------- */
// Set an initiative formula for the system
CONFIG.Combat.initiative = {
formula: "1d10",
decimals: 1
};
/* -------------------------------------------- */
game.socket.on("system.fvtt-les-heritiers", data => {
HeritiersUtility.onSocketMesssage(data)
});
/* -------------------------------------------- */
// Define custom Entity classes
CONFIG.Combat.documentClass = HeritiersCombat
CONFIG.Actor.documentClass = HeritiersActor
CONFIG.Actor.dataModels = {
personnage: models.PersonnageDataModel,
pnj: models.PnjDataModel
}
CONFIG.Item.documentClass = HeritiersItem
CONFIG.Item.dataModels = {
accessoire: models.AccessoireDataModel,
arme: models.ArmeDataModel,
atoutfeerique: models.AtoutFeeriqueDataModel,
avantage: models.AvantageDataModel,
capacitenaturelle: models.CapaciteNaturelleDataModel,
competence: models.CompetenceDataModel,
contact: models.ContactDataModel,
desavantage: models.DesavantageDataModel,
equipement: models.EquipementDataModel,
fee: models.FeeDataModel,
pouvoir: models.PouvoirDataModel,
profil: models.ProfilDataModel,
protection: models.ProtectionDataModel,
sort: models.SortDataModel
}
// Create an object of bonus/malus from -6 to +6 signed
HERITIERS_CONFIG.bonusMalus = Array.from({ length: 7 }, (v, k) => toString(k - 6))
CONFIG.HERITIERS = HERITIERS_CONFIG
game.system.lesheritiers = {
HeritiersUtility,
config: HERITIERS_CONFIG,
models,
sheets
}
/* -------------------------------------------- */
// Register sheet application classes
foundry.documents.collections.Actors.unregisterSheet("core", foundry.appv1.sheets.ActorSheet);
foundry.documents.collections.Actors.registerSheet("fvtt-les-heritiers", sheets.HeritiersPersonnageSheet, { types: ["personnage"], makeDefault: true })
foundry.documents.collections.Actors.registerSheet("fvtt-les-heritiers", sheets.HeritiersPnjSheet, { types: ["pnj"], makeDefault: true })
// Register AppV2 Item Sheets
foundry.documents.collections.Items.unregisterSheet("core", foundry.appv1.sheets.ItemSheet);
foundry.documents.collections.Items.registerSheet("fvtt-les-heritiers", sheets.HeritiersAccessoireSheet, { types: ["accessoire"], makeDefault: true })
foundry.documents.collections.Items.registerSheet("fvtt-les-heritiers", sheets.HeritiersArmeSheet, { types: ["arme"], makeDefault: true })
foundry.documents.collections.Items.registerSheet("fvtt-les-heritiers", sheets.HeritiersAtoutFeeriqueSheet, { types: ["atoutfeerique"], makeDefault: true })
foundry.documents.collections.Items.registerSheet("fvtt-les-heritiers", sheets.HeritiersAvantageSheet, { types: ["avantage"], makeDefault: true })
foundry.documents.collections.Items.registerSheet("fvtt-les-heritiers", sheets.HeritiersCapaciteNaturelleSheet, { types: ["capacitenaturelle"], makeDefault: true })
foundry.documents.collections.Items.registerSheet("fvtt-les-heritiers", sheets.HeritiersCompetenceSheet, { types: ["competence"], makeDefault: true })
foundry.documents.collections.Items.registerSheet("fvtt-les-heritiers", sheets.HeritiersContactSheet, { types: ["contact"], makeDefault: true })
foundry.documents.collections.Items.registerSheet("fvtt-les-heritiers", sheets.HeritiersDesavantageSheet, { types: ["desavantage"], makeDefault: true })
foundry.documents.collections.Items.registerSheet("fvtt-les-heritiers", sheets.HeritiersEquipementSheet, { types: ["equipement"], makeDefault: true })
foundry.documents.collections.Items.registerSheet("fvtt-les-heritiers", sheets.HeritiersFeeSheet, { types: ["fee"], makeDefault: true })
foundry.documents.collections.Items.registerSheet("fvtt-les-heritiers", sheets.HeritiersPouvoirSheet, { types: ["pouvoir"], makeDefault: true })
foundry.documents.collections.Items.registerSheet("fvtt-les-heritiers", sheets.HeritiersProfilSheet, { types: ["profil"], makeDefault: true })
foundry.documents.collections.Items.registerSheet("fvtt-les-heritiers", sheets.HeritiersProtectionSheet, { types: ["protection"], makeDefault: true })
foundry.documents.collections.Items.registerSheet("fvtt-les-heritiers", sheets.HeritiersSortSheet, { types: ["sort"], makeDefault: true })
HeritiersUtility.init()
});
/* -------------------------------------------- */
function welcomeMessage() {
ChatMessage.create({
user: game.user.id,
whisper: [game.user.id],
content: `
<div class="heritiers-chat-card heritiers-welcome-card">
<div class="chat-card-header welcome-header">
<div class="welcome-icon-wrapper">
<i class="fas fa-book-open welcome-icon"></i>
</div>
<div class="chat-actor-info">
<h3 class="chat-actor-name">Bienvenue dans Les Héritiers !</h3>
<div class="chat-action-name">et la Belle Époque</div>
</div>
</div>
<div class="chat-card-content welcome-content">
<div class="welcome-section">
<i class="fas fa-info-circle"></i>
<p>Les livres du JDR <strong>Les Héritiers</strong> sont nécessaires pour jouer.</p>
</div>
<div class="welcome-section">
<i class="fas fa-copyright"></i>
<p><em>Les Héritiers</em> est un jeu de rôle publié par <strong>Titam France / Sombres Projets</strong>. Tous les droits leur appartiennent.</p>
</div>
<div class="welcome-section">
<i class="fas fa-code"></i>
<p>Système développé par <strong>LeRatierBretonnien</strong></p>
<p>Support sur le <a href="https://discord.gg/pPSDNJk" target="_blank"><i class="fab fa-discord"></i> Discord FR de Foundry</a></p>
</div>
</div>
</div>
`
});
}
/* -------------------------------------------- */
async function importDefaultScene() {
let exists = game.scenes.find(j => j.name == "Accueil");
if (!exists) {
const scenes = await HeritiersUtility.loadCompendium("fvtt-les-heritiers.scenes")
let newDocuments = scenes.filter(i => i.name == "Accueil");
await game.scenes.documentClass.create(newDocuments);
game.scenes.find(i => i.name == "Accueil").activate();
}
}
/* -------------------------------------------- */
/* Foundry VTT Initialization */
/* -------------------------------------------- */
Hooks.once("ready", function () {
HeritiersUtility.ready()
// User warning
if (!game.user.isGM && game.user.character == undefined) {
ui.notifications.info("Attention ! Aucun personnage n'est relié au joueur !");
ChatMessage.create({
content: "<b>ATTENTION</b> Le joueur " + game.user.name + " n'est relié à aucun personnage !",
user: game.user._id
});
}
import("https://www.uberwald.me/fvtt_appcount/count-class-ready.js").then(moduleCounter => {
console.log("ClassCounter loaded", moduleCounter)
moduleCounter.ClassCounter.registerUsageCount()
}).catch(err =>
console.log("No stats available, giving up.")
)
welcomeMessage();
importDefaultScene();
});
/* -------------------------------------------- */
/* Foundry VTT Initialization */
/* -------------------------------------------- */
Hooks.on("chatMessage", (html, content, msg) => {
if (content[0] == '/') {
let regExp = /(\S+)/g;
let commands = content.match(regExp);
if (game.system.lesheritiers.commands.processChatCommand(commands, content, msg)) {
return false;
}
}
return true;
});