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fvtt-les-h
...
master
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63
.gitea/workflows/release.yaml
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63
.gitea/workflows/release.yaml
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@@ -0,0 +1,63 @@
|
||||
name: Release Creation
|
||||
|
||||
on:
|
||||
release:
|
||||
types: [published]
|
||||
|
||||
jobs:
|
||||
build:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- run: echo "💡 The ${{ gitea.repository }} repository will cloned to the runner."
|
||||
|
||||
#- uses: actions/checkout@v3
|
||||
- uses: RouxAntoine/checkout@v3.5.4
|
||||
|
||||
# get part of the tag after the `v`
|
||||
- name: Extract tag version number
|
||||
id: get_version
|
||||
uses: battila7/get-version-action@v2
|
||||
|
||||
# Substitute the Manifest and Download URLs in the system.json
|
||||
- name: Substitute Manifest and Download Links For Versioned Ones
|
||||
id: sub_manifest_link_version
|
||||
uses: microsoft/variable-substitution@v1
|
||||
with:
|
||||
files: 'system.json'
|
||||
env:
|
||||
version: ${{steps.get_version.outputs.version-without-v}}
|
||||
url: https://www.uberwald.me/gitea/${{gitea.repository}}
|
||||
manifest: https://www.uberwald.me/gitea/public/fvtt-les-heritiers/releases/download/latest/system.json
|
||||
download: https://www.uberwald.me/gitea/${{gitea.repository}}/releases/download/${{github.event.release.tag_name}}/fvtt-les-heritiers.zip
|
||||
|
||||
# Create a zip file with all files required by the module to add to the release
|
||||
- run: |
|
||||
apt update -y
|
||||
apt install -y zip
|
||||
|
||||
- run: zip -r ./fvtt-les-heritiers.zip system.json README.md LICENCE.txt assets/ lang/ modules/ packs/ styles/ templates/
|
||||
|
||||
- name: setup go
|
||||
uses: https://github.com/actions/setup-go@v4
|
||||
with:
|
||||
go-version: '>=1.20.1'
|
||||
|
||||
- name: Use Go Action
|
||||
id: use-go-action
|
||||
uses: https://gitea.com/actions/release-action@main
|
||||
with:
|
||||
files: |-
|
||||
./fvtt-les-heritiers.zip
|
||||
system.json
|
||||
api_key: '${{secrets.ALLOW_PUSH_RELEASE}}'
|
||||
|
||||
- name: Publish to Foundry server
|
||||
uses: https://github.com/djlechuck/foundryvtt-publish-package-action@v1
|
||||
with:
|
||||
token: ${{ secrets.FOUNDRYVTT_RELEASE_TOKEN }}
|
||||
id: 'fvtt-les-heritiers'
|
||||
version: ${{github.event.release.tag_name}}
|
||||
manifest: 'https://www.uberwald.me/gitea/public/fvtt-les-heritiers/releases/download/latest/system.json'
|
||||
notes: 'https://www.uberwald.me/gitea/${{gitea.repository}}/releases/download/${{github.event.release.tag_name}}/fvtt-les-heritiers.zip'
|
||||
compatibility-minimum: '13'
|
||||
compatibility-verified: '13'
|
||||
1
.gitignore
vendored
1
.gitignore
vendored
@@ -1 +1,2 @@
|
||||
.history/
|
||||
node_modules
|
||||
|
||||
BIN
assets/icons/sort.webp
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BIN
assets/icons/sort.webp
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After Width: | Height: | Size: 88 KiB |
BIN
assets/scenes/8DjkNeeujp2qff1N-thumb.webp
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BIN
assets/scenes/8DjkNeeujp2qff1N-thumb.webp
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After Width: | Height: | Size: 7.2 KiB |
BIN
assets/scenes/ZjIQTg8S4hLZ4kXN-thumb.webp
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BIN
assets/scenes/ZjIQTg8S4hLZ4kXN-thumb.webp
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After Width: | Height: | Size: 5.8 KiB |
BIN
assets/scenes/aanMTXv8znDyE6qb-thumb.webp
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assets/scenes/aanMTXv8znDyE6qb-thumb.webp
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After Width: | Height: | Size: 5.2 KiB |
BIN
assets/scenes/ypDutqjqZcr7lx6I-thumb.webp
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BIN
assets/scenes/ypDutqjqZcr7lx6I-thumb.webp
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|
After Width: | Height: | Size: 4.4 KiB |
BIN
assets/ui/heritiers_background_01.webp
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BIN
assets/ui/heritiers_background_01.webp
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|
After Width: | Height: | Size: 192 KiB |
35
gulpfile.js
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35
gulpfile.js
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@@ -0,0 +1,35 @@
|
||||
const gulp = require('gulp');
|
||||
const less = require('gulp-less');
|
||||
const sourcemaps = require('gulp-sourcemaps');
|
||||
|
||||
// Paths
|
||||
const paths = {
|
||||
styles: {
|
||||
src: 'less/**/*.less',
|
||||
dest: 'styles/'
|
||||
}
|
||||
};
|
||||
|
||||
// Compile LESS to CSS
|
||||
function styles() {
|
||||
return gulp.src('less/heritiers.less')
|
||||
.pipe(sourcemaps.init())
|
||||
.pipe(less())
|
||||
.pipe(sourcemaps.write('.'))
|
||||
.pipe(gulp.dest(paths.styles.dest));
|
||||
}
|
||||
|
||||
// Watch files
|
||||
function watchFiles() {
|
||||
gulp.watch(paths.styles.src, styles);
|
||||
}
|
||||
|
||||
// Define complex tasks
|
||||
const build = gulp.series(styles);
|
||||
const watch = gulp.series(build, watchFiles);
|
||||
|
||||
// Export tasks
|
||||
exports.styles = styles;
|
||||
exports.build = build;
|
||||
exports.watch = watch;
|
||||
exports.default = build;
|
||||
44
lang/fr.json
44
lang/fr.json
@@ -1,30 +1,24 @@
|
||||
{
|
||||
"ACTOR": {
|
||||
"TypePersonnage": "Personnage",
|
||||
"TypePNJ": "PNJ"
|
||||
"TYPES": {
|
||||
"Actor": {
|
||||
"personnage": "Personnage",
|
||||
"pnj": "PNJ"
|
||||
},
|
||||
|
||||
"ITEM": {
|
||||
"TypeArtefact": "Artefact",
|
||||
"TypeArme": "Arme",
|
||||
"TypeTalent": "Talent",
|
||||
"TypeHistorique": "Historique",
|
||||
"TypeProfil": "Profil",
|
||||
"TypeCompetence": "Compétence",
|
||||
"TypeProtection": "Protection",
|
||||
"TypeMonnaie": "Monnaie",
|
||||
"TypeEquipement": "Equipement",
|
||||
"TypeRessource": "Ressource",
|
||||
"TypeContact": "Contact"
|
||||
|
||||
},
|
||||
|
||||
"HAWKMOON": {
|
||||
"ui": {
|
||||
"editContact": "Modifier le contact",
|
||||
"deleteContact": "Supprimer le contact",
|
||||
"editTrait": "Modifier le trait",
|
||||
"deleteTrait": "Supprimer le trait"
|
||||
"Item": {
|
||||
"accessoire": "Accessoire",
|
||||
"arme": "Arme",
|
||||
"atoutfeerique": "Atout féerique",
|
||||
"avantage": "Avantage",
|
||||
"capacitenaturelle": "Capacité naturelle",
|
||||
"competence": "Compétence",
|
||||
"contact": "Contact",
|
||||
"desavantage": "Désavantage",
|
||||
"equipement": "Equipement",
|
||||
"fee": "Fée",
|
||||
"pouvoir": "Pouvoir",
|
||||
"profil": "Profil",
|
||||
"protection": "Protection",
|
||||
"sort": "Sort"
|
||||
}
|
||||
}
|
||||
}
|
||||
4
less/heritiers.less
Normal file
4
less/heritiers.less
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@@ -0,0 +1,4 @@
|
||||
// Main LESS file for Les Héritiers system
|
||||
// Temporarily importing the full converted simple.css while we refactor
|
||||
|
||||
@import "simple-converted";
|
||||
2809
less/simple-converted.less
Normal file
2809
less/simple-converted.less
Normal file
File diff suppressed because it is too large
Load Diff
213
modules/applications/heritiers-roll-dialog.mjs
Normal file
213
modules/applications/heritiers-roll-dialog.mjs
Normal file
@@ -0,0 +1,213 @@
|
||||
import { HeritiersUtility } from "../heritiers-utility.js"
|
||||
|
||||
/**
|
||||
* Dialogue de jet de dé pour Les Héritiers - Version AppV2
|
||||
*/
|
||||
export class HeritiersRollDialog {
|
||||
|
||||
/**
|
||||
* Create and display the roll dialog
|
||||
* @param {HeritiersActor} actor - The actor making the roll
|
||||
* @param {Object} rollData - Data for the roll
|
||||
* @returns {Promise<Object>} - Returns a dialog-like object for compatibility
|
||||
*/
|
||||
static async create(actor, rollData) {
|
||||
// Préparer le contexte pour le template
|
||||
const context = {
|
||||
...rollData,
|
||||
img: actor.img,
|
||||
name: actor.name,
|
||||
config: game.system.lesheritiers.config,
|
||||
}
|
||||
|
||||
// Rendre le template en HTML
|
||||
const content = await foundry.applications.handlebars.renderTemplate(
|
||||
"systems/fvtt-les-heritiers/templates/roll-dialog-generic.hbs",
|
||||
context
|
||||
)
|
||||
|
||||
// Préparer les boutons selon le mode et le niveau
|
||||
const buttons = this._prepareButtons(rollData)
|
||||
|
||||
// Utiliser DialogV2.wait avec le HTML rendu
|
||||
return foundry.applications.api.DialogV2.wait({
|
||||
window: { title: "Test de Capacité", icon: "fa-solid fa-dice" },
|
||||
classes: ["heritiers-roll-dialog"],
|
||||
position: { width: 420 },
|
||||
modal: false,
|
||||
content,
|
||||
buttons,
|
||||
rejectClose: false
|
||||
})
|
||||
}
|
||||
|
||||
/**
|
||||
* Préparer les boutons selon le mode et le niveau de compétence
|
||||
* @param {Object} rollData - Data for the roll
|
||||
* @returns {Array} - Array of button configurations
|
||||
* @private
|
||||
*/
|
||||
static _prepareButtons(rollData) {
|
||||
const buttons = []
|
||||
|
||||
// Bouton d8 toujours disponible
|
||||
buttons.push({
|
||||
action: "rolld8",
|
||||
label: "1d8",
|
||||
icon: "fa-solid fa-dice-d8",
|
||||
default: true,
|
||||
callback: (event, button, dialog) => {
|
||||
this._updateRollDataFromForm(rollData, button.form.elements)
|
||||
this._executeRoll(rollData, "d8")
|
||||
}
|
||||
})
|
||||
|
||||
// Bouton d10 si niveau > 0 ou pouvoir
|
||||
const enableD10 = rollData.mode === "pouvoir" || rollData.competence?.system.niveau > 0
|
||||
if (enableD10) {
|
||||
buttons.push({
|
||||
action: "rolld10",
|
||||
label: "1d10",
|
||||
icon: "fa-solid fa-dice-d10",
|
||||
callback: (event, button, dialog) => {
|
||||
this._updateRollDataFromForm(rollData, button.form.elements)
|
||||
this._executeRoll(rollData, "d10")
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
// Bouton d12 si niveau > 1 ou pouvoir
|
||||
const enableD12 = rollData.mode === "pouvoir" || rollData.competence?.system.niveau > 1
|
||||
if (enableD12) {
|
||||
buttons.push({
|
||||
action: "rolld12",
|
||||
label: "1d12",
|
||||
icon: "fa-solid fa-dice-d12",
|
||||
callback: (event, button, dialog) => {
|
||||
this._updateRollDataFromForm(rollData, button.form.elements)
|
||||
this._executeRoll(rollData, "d12")
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
// Bouton Tricherie si disponible
|
||||
if (rollData.tricherie) {
|
||||
buttons.push({
|
||||
action: "rollTricherie",
|
||||
label: "Lancer 1 Tricherie",
|
||||
icon: "fa-solid fa-mask",
|
||||
callback: (event, button, dialog) => {
|
||||
this._updateRollDataFromForm(rollData, button.form.elements)
|
||||
this._executeRoll(rollData, "tricherie")
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
// Bouton Héritage si disponible
|
||||
if (rollData.heritage) {
|
||||
buttons.push({
|
||||
action: "rollHeritage",
|
||||
label: "Lancer 1 Héritage",
|
||||
icon: "fa-solid fa-crown",
|
||||
callback: (event, button, dialog) => {
|
||||
this._updateRollDataFromForm(rollData, button.form.elements)
|
||||
this._executeRoll(rollData, "heritage")
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
// Si mode carac uniquement, on ne garde que d8
|
||||
if (rollData.mode === "carac") {
|
||||
return [
|
||||
{
|
||||
action: "rolld8",
|
||||
label: "Lancer 1d8",
|
||||
icon: "fa-solid fa-dice-d8",
|
||||
default: true,
|
||||
callback: (event, button, dialog) => {
|
||||
this._updateRollDataFromForm(rollData, button.form.elements)
|
||||
this._executeRoll(rollData, "d8")
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
|
||||
return buttons
|
||||
}
|
||||
|
||||
/**
|
||||
* Mettre à jour rollData avec les valeurs du formulaire
|
||||
* @param {Object} rollData - L'objet rollData à mettre à jour
|
||||
* @param {HTMLFormControlsCollection} formElements - Les éléments du formulaire
|
||||
* @private
|
||||
*/
|
||||
static _updateRollDataFromForm(rollData, formElements) {
|
||||
// Seuil de Difficulté
|
||||
if (formElements.sdValue) {
|
||||
rollData.sdValue = Number(formElements.sdValue.value)
|
||||
}
|
||||
|
||||
// Caractéristique
|
||||
if (formElements.caracKey) {
|
||||
rollData.caracKey = String(formElements.caracKey.value)
|
||||
}
|
||||
|
||||
// Bonus/Malus contextuel
|
||||
if (formElements['bonus-malus-context']) {
|
||||
rollData.bonusMalusContext = Number(formElements['bonus-malus-context'].value)
|
||||
}
|
||||
|
||||
// Attaque à plusieurs
|
||||
if (formElements['bonus-attaque-plusieurs']) {
|
||||
rollData.bonusAttaquePlusieurs = Number(formElements['bonus-attaque-plusieurs'].value)
|
||||
}
|
||||
|
||||
// Spécialité
|
||||
if (formElements.useSpecialite !== undefined) {
|
||||
rollData.useSpecialite = formElements.useSpecialite.checked
|
||||
}
|
||||
|
||||
// Points d'usage du pouvoir
|
||||
if (formElements.pouvoirPointsUsage) {
|
||||
rollData.pouvoirPointsUsage = Number(formElements.pouvoirPointsUsage.value)
|
||||
}
|
||||
|
||||
// Attaque dans le dos
|
||||
if (formElements.attaqueDos !== undefined) {
|
||||
rollData.attaqueDos = formElements.attaqueDos.checked
|
||||
}
|
||||
|
||||
// Seconde arme
|
||||
if (formElements['bonus-attaque-seconde-arme']) {
|
||||
rollData.secondeArme = String(formElements['bonus-attaque-seconde-arme'].value)
|
||||
}
|
||||
|
||||
// Attaque ciblée
|
||||
if (formElements['attaque-cible']) {
|
||||
rollData.attaqueCible = String(formElements['attaque-cible'].value)
|
||||
}
|
||||
|
||||
// Attaque à deux armes
|
||||
if (formElements['bonus-attaque-deux-armes']) {
|
||||
rollData.attaqueDeuxArmes = Number(formElements['bonus-attaque-deux-armes'].value)
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Exécuter le jet de dés
|
||||
* @param {Object} rollData - Data for the roll
|
||||
* @param {String} dice - Type de dé (d8, d10, d12, tricherie, heritage)
|
||||
* @private
|
||||
*/
|
||||
static _executeRoll(rollData, dice) {
|
||||
if (dice === "heritage") {
|
||||
rollData.useHeritage = true
|
||||
} else if (dice === "tricherie") {
|
||||
rollData.useTricherie = true
|
||||
} else {
|
||||
rollData.mainDice = dice
|
||||
}
|
||||
|
||||
HeritiersUtility.rollHeritiers(rollData)
|
||||
}
|
||||
}
|
||||
23
modules/applications/sheets/_module.mjs
Normal file
23
modules/applications/sheets/_module.mjs
Normal file
@@ -0,0 +1,23 @@
|
||||
/**
|
||||
* Export all application sheets for Les Héritiers
|
||||
*/
|
||||
|
||||
// Actor Sheets
|
||||
export { default as HeritiersPersonnageSheet } from './personnage-sheet.mjs';
|
||||
export { default as HeritiersPnjSheet } from './pnj-sheet.mjs';
|
||||
|
||||
// Item Sheets
|
||||
export { default as HeritiersAccessoireSheet } from './accessoire-sheet.mjs';
|
||||
export { default as HeritiersArmeSheet } from './arme-sheet.mjs';
|
||||
export { default as HeritiersAtoutFeeriqueSheet } from './atoutfeerique-sheet.mjs';
|
||||
export { default as HeritiersAvantageSheet } from './avantage-sheet.mjs';
|
||||
export { default as HeritiersCapaciteNaturelleSheet } from './capacitenaturelle-sheet.mjs';
|
||||
export { default as HeritiersCompetenceSheet } from './competence-sheet.mjs';
|
||||
export { default as HeritiersContactSheet } from './contact-sheet.mjs';
|
||||
export { default as HeritiersDesavantageSheet } from './desavantage-sheet.mjs';
|
||||
export { default as HeritiersEquipementSheet } from './equipement-sheet.mjs';
|
||||
export { default as HeritiersFeeSheet } from './fee-sheet.mjs';
|
||||
export { default as HeritiersPouvoirSheet } from './pouvoir-sheet.mjs';
|
||||
export { default as HeritiersProfilSheet } from './profil-sheet.mjs';
|
||||
export { default as HeritiersProtectionSheet } from './protection-sheet.mjs';
|
||||
export { default as HeritiersSortSheet } from './sort-sheet.mjs';
|
||||
19
modules/applications/sheets/accessoire-sheet.mjs
Normal file
19
modules/applications/sheets/accessoire-sheet.mjs
Normal file
@@ -0,0 +1,19 @@
|
||||
import HeritiersItemSheet from "./base-item-sheet.mjs"
|
||||
|
||||
export default class HeritiersAccessoireSheet extends HeritiersItemSheet {
|
||||
/** @override */
|
||||
static DEFAULT_OPTIONS = {
|
||||
...super.DEFAULT_OPTIONS,
|
||||
window: {
|
||||
...super.DEFAULT_OPTIONS.window,
|
||||
title: "SHEETS.Item.accessoire",
|
||||
},
|
||||
}
|
||||
|
||||
/** @override */
|
||||
static PARTS = {
|
||||
sheet: {
|
||||
template: "systems/fvtt-les-heritiers/templates/item-accessoire-sheet.hbs",
|
||||
},
|
||||
}
|
||||
}
|
||||
19
modules/applications/sheets/arme-sheet.mjs
Normal file
19
modules/applications/sheets/arme-sheet.mjs
Normal file
@@ -0,0 +1,19 @@
|
||||
import HeritiersItemSheet from "./base-item-sheet.mjs"
|
||||
|
||||
export default class HeritiersArmeSheet extends HeritiersItemSheet {
|
||||
/** @override */
|
||||
static DEFAULT_OPTIONS = {
|
||||
...super.DEFAULT_OPTIONS,
|
||||
window: {
|
||||
...super.DEFAULT_OPTIONS.window,
|
||||
title: "SHEETS.Item.arme",
|
||||
},
|
||||
}
|
||||
|
||||
/** @override */
|
||||
static PARTS = {
|
||||
sheet: {
|
||||
template: "systems/fvtt-les-heritiers/templates/item-arme-sheet.hbs",
|
||||
},
|
||||
}
|
||||
}
|
||||
19
modules/applications/sheets/atoutfeerique-sheet.mjs
Normal file
19
modules/applications/sheets/atoutfeerique-sheet.mjs
Normal file
@@ -0,0 +1,19 @@
|
||||
import HeritiersItemSheet from "./base-item-sheet.mjs"
|
||||
|
||||
export default class HeritiersAtoutFeeriqueSheet extends HeritiersItemSheet {
|
||||
/** @override */
|
||||
static DEFAULT_OPTIONS = {
|
||||
...super.DEFAULT_OPTIONS,
|
||||
window: {
|
||||
...super.DEFAULT_OPTIONS.window,
|
||||
title: "SHEETS.Item.atoutfeerique",
|
||||
},
|
||||
}
|
||||
|
||||
/** @override */
|
||||
static PARTS = {
|
||||
sheet: {
|
||||
template: "systems/fvtt-les-heritiers/templates/item-atoutfeerique-sheet.hbs",
|
||||
},
|
||||
}
|
||||
}
|
||||
19
modules/applications/sheets/avantage-sheet.mjs
Normal file
19
modules/applications/sheets/avantage-sheet.mjs
Normal file
@@ -0,0 +1,19 @@
|
||||
import HeritiersItemSheet from "./base-item-sheet.mjs"
|
||||
|
||||
export default class HeritiersAvantageSheet extends HeritiersItemSheet {
|
||||
/** @override */
|
||||
static DEFAULT_OPTIONS = {
|
||||
...super.DEFAULT_OPTIONS,
|
||||
window: {
|
||||
...super.DEFAULT_OPTIONS.window,
|
||||
title: "SHEETS.Item.avantage",
|
||||
},
|
||||
}
|
||||
|
||||
/** @override */
|
||||
static PARTS = {
|
||||
sheet: {
|
||||
template: "systems/fvtt-les-heritiers/templates/item-avantage-sheet.hbs",
|
||||
},
|
||||
}
|
||||
}
|
||||
675
modules/applications/sheets/base-actor-sheet.mjs
Normal file
675
modules/applications/sheets/base-actor-sheet.mjs
Normal file
@@ -0,0 +1,675 @@
|
||||
const { HandlebarsApplicationMixin } = foundry.applications.api
|
||||
|
||||
import { HeritiersUtility } from "../../heritiers-utility.js"
|
||||
|
||||
export default class HeritiersActorSheet extends HandlebarsApplicationMixin(foundry.applications.sheets.ActorSheetV2) {
|
||||
/**
|
||||
* Different sheet modes.
|
||||
* @enum {number}
|
||||
*/
|
||||
static SHEET_MODES = { EDIT: 0, PLAY: 1 }
|
||||
|
||||
constructor(options = {}) {
|
||||
super(options)
|
||||
this.#dragDrop = this.#createDragDropHandlers()
|
||||
this._sheetMode = this.constructor.SHEET_MODES.PLAY
|
||||
}
|
||||
|
||||
#dragDrop
|
||||
|
||||
/** @override */
|
||||
static DEFAULT_OPTIONS = {
|
||||
classes: ["fvtt-les-heritiers", "sheet", "actor"],
|
||||
position: {
|
||||
width: 780,
|
||||
height: 840,
|
||||
},
|
||||
window: {
|
||||
resizable: true,
|
||||
},
|
||||
form: {
|
||||
submitOnChange: true,
|
||||
closeOnSubmit: false,
|
||||
},
|
||||
dragDrop: [{ dragSelector: ".item-list .item", dropSelector: "form" }],
|
||||
actions: {
|
||||
editImage: HeritiersActorSheet.#onEditImage,
|
||||
toggleSheet: HeritiersActorSheet.#onToggleSheet,
|
||||
editItem: HeritiersActorSheet.#onEditItem,
|
||||
deleteItem: HeritiersActorSheet.#onDeleteItem,
|
||||
createItem: HeritiersActorSheet.#onCreateItem,
|
||||
equipItem: HeritiersActorSheet.#onEquipItem,
|
||||
modifyQuantity: HeritiersActorSheet.#onModifyQuantity,
|
||||
quantityIncrease: HeritiersActorSheet.#onQuantityIncrease,
|
||||
quantityDecrease: HeritiersActorSheet.#onQuantityDecrease,
|
||||
pvIncrease: HeritiersActorSheet.#onPvIncrease,
|
||||
pvDecrease: HeritiersActorSheet.#onPvDecrease,
|
||||
rollInitiative: HeritiersActorSheet.#onRollInitiative,
|
||||
rollCarac: HeritiersActorSheet.#onRollCarac,
|
||||
rollRang: HeritiersActorSheet.#onRollRang,
|
||||
rollRootCompetence: HeritiersActorSheet.#onRollRootCompetence,
|
||||
rollCompetence: HeritiersActorSheet.#onRollCompetence,
|
||||
rollSort: HeritiersActorSheet.#onRollSort,
|
||||
rollAttaqueArme: HeritiersActorSheet.#onRollAttaqueArme,
|
||||
rollAttaqueBrutaleArme: HeritiersActorSheet.#onRollAttaqueBrutaleArme,
|
||||
rollAttaqueChargeArme: HeritiersActorSheet.#onRollAttaqueChargeArme,
|
||||
rollAssomerArme: HeritiersActorSheet.#onRollAssomerArme,
|
||||
rollPouvoir: HeritiersActorSheet.#onRollPouvoir,
|
||||
toggleMasque: HeritiersActorSheet.#onToggleMasque,
|
||||
dialogRecupUsage: HeritiersActorSheet.#onDialogRecupUsage,
|
||||
},
|
||||
}
|
||||
|
||||
/**
|
||||
* Is the sheet currently in 'Play' mode?
|
||||
* @type {boolean}
|
||||
*/
|
||||
get isPlayMode() {
|
||||
if (this._sheetMode === undefined) this._sheetMode = this.constructor.SHEET_MODES.PLAY
|
||||
return this._sheetMode === this.constructor.SHEET_MODES.PLAY
|
||||
}
|
||||
|
||||
/**
|
||||
* Is the sheet currently in 'Edit' mode?
|
||||
* @type {boolean}
|
||||
*/
|
||||
get isEditMode() {
|
||||
if (this._sheetMode === undefined) this._sheetMode = this.constructor.SHEET_MODES.PLAY
|
||||
return this._sheetMode === this.constructor.SHEET_MODES.EDIT
|
||||
}
|
||||
|
||||
/**
|
||||
* Tab groups state
|
||||
* @type {object}
|
||||
*/
|
||||
tabGroups = { primary: "competences" }
|
||||
|
||||
/** @override */
|
||||
async _prepareContext() {
|
||||
const actor = this.document
|
||||
|
||||
const context = {
|
||||
actor: actor,
|
||||
system: actor.system,
|
||||
source: actor.toObject(),
|
||||
fields: actor.schema.fields,
|
||||
systemFields: actor.system.schema.fields,
|
||||
isEditable: this.isEditable,
|
||||
isEditMode: this.isEditMode,
|
||||
isPlayMode: this.isPlayMode,
|
||||
isGM: game.user.isGM,
|
||||
config: CONFIG.HERITIERS,
|
||||
enrichedDescription: await foundry.applications.ux.TextEditor.implementation.enrichHTML(actor.system.biodata?.description || "", { async: true }),
|
||||
enrichedHabitat: await foundry.applications.ux.TextEditor.implementation.enrichHTML(actor.system.biodata?.habitat || "", { async: true }),
|
||||
enrichedRevesetranges: await foundry.applications.ux.TextEditor.implementation.enrichHTML(actor.system.biodata?.revesetranges || "", { async: true }),
|
||||
enrichedSecretsdecouverts: await foundry.applications.ux.TextEditor.implementation.enrichHTML(actor.system.biodata?.secretsdecouverts || "", { async: true }),
|
||||
enrichedQuestions: await foundry.applications.ux.TextEditor.implementation.enrichHTML(actor.system.biodata?.questions || "", { async: true }),
|
||||
enrichedPlayernotes: await foundry.applications.ux.TextEditor.implementation.enrichHTML(actor.system.biodata?.playernotes || "", { async: true }),
|
||||
}
|
||||
|
||||
return context
|
||||
}
|
||||
|
||||
/** @override */
|
||||
_onRender(context, options) {
|
||||
super._onRender(context, options)
|
||||
|
||||
// Activate drag & drop handlers
|
||||
this.#dragDrop.forEach(d => d.bind(this.element))
|
||||
|
||||
// Manual tab navigation
|
||||
const html = this.element
|
||||
const tabLinks = html.querySelectorAll('.sheet-tabs a.item[data-tab]')
|
||||
const tabContents = html.querySelectorAll('.sheet-body .tab[data-group="primary"]')
|
||||
|
||||
// Hide all tabs initially
|
||||
tabContents.forEach(tab => {
|
||||
tab.classList.remove('active')
|
||||
tab.style.display = 'none'
|
||||
})
|
||||
|
||||
// Show active tab
|
||||
const activeTab = this.tabGroups.primary
|
||||
const activeTabContent = html.querySelector(`.tab[data-group="primary"][data-tab="${activeTab}"]`)
|
||||
if (activeTabContent) {
|
||||
activeTabContent.classList.add('active')
|
||||
activeTabContent.style.display = 'block'
|
||||
}
|
||||
|
||||
// Activate the corresponding nav link
|
||||
tabLinks.forEach(link => {
|
||||
if (link.dataset.tab === activeTab) {
|
||||
link.classList.add('active')
|
||||
} else {
|
||||
link.classList.remove('active')
|
||||
}
|
||||
})
|
||||
|
||||
// Tab click handler
|
||||
tabLinks.forEach(link => {
|
||||
link.addEventListener('click', (event) => {
|
||||
event.preventDefault()
|
||||
const tab = link.dataset.tab
|
||||
|
||||
// Update state
|
||||
this.tabGroups.primary = tab
|
||||
|
||||
// Hide all tabs
|
||||
tabContents.forEach(t => {
|
||||
t.classList.remove('active')
|
||||
t.style.display = 'none'
|
||||
})
|
||||
|
||||
// Show selected tab
|
||||
const selectedTab = html.querySelector(`.tab[data-group="primary"][data-tab="${tab}"]`)
|
||||
if (selectedTab) {
|
||||
selectedTab.classList.add('active')
|
||||
selectedTab.style.display = 'block'
|
||||
}
|
||||
|
||||
// Update nav links
|
||||
tabLinks.forEach(l => {
|
||||
if (l.dataset.tab === tab) {
|
||||
l.classList.add('active')
|
||||
} else {
|
||||
l.classList.remove('active')
|
||||
}
|
||||
})
|
||||
})
|
||||
})
|
||||
|
||||
// Inline item editing
|
||||
html.querySelectorAll('.edit-item-data').forEach(input => {
|
||||
input.addEventListener('change', (event) => {
|
||||
const li = event.target.closest('.item')
|
||||
const itemId = li?.dataset.itemId
|
||||
const itemType = li?.dataset.itemType
|
||||
const itemField = event.target.dataset.itemField
|
||||
const dataType = event.target.dataset.dtype
|
||||
const value = event.target.value
|
||||
if (itemId && itemType && itemField) {
|
||||
this.actor.editItemField(itemId, itemType, itemField, dataType, value)
|
||||
}
|
||||
})
|
||||
})
|
||||
}
|
||||
|
||||
// #region Drag & Drop
|
||||
|
||||
/**
|
||||
* Create drag-and-drop workflow handlers for this Application
|
||||
* @returns {DragDrop[]} An array of DragDrop handlers
|
||||
* @private
|
||||
*/
|
||||
#createDragDropHandlers() {
|
||||
return this.options.dragDrop.map((d) => {
|
||||
d.permissions = {
|
||||
dragstart: this._canDragStart.bind(this),
|
||||
drop: this._canDragDrop.bind(this),
|
||||
}
|
||||
d.callbacks = {
|
||||
dragstart: this._onDragStart.bind(this),
|
||||
drop: this._onDrop.bind(this),
|
||||
}
|
||||
return new foundry.applications.ux.DragDrop(d)
|
||||
})
|
||||
}
|
||||
|
||||
/**
|
||||
* Define whether a user is able to begin a dragstart workflow for a given drag selector
|
||||
* @param {string} selector The candidate HTML selector for dragging
|
||||
* @returns {boolean} Can the current user drag this selector?
|
||||
* @protected
|
||||
*/
|
||||
_canDragStart(selector) {
|
||||
return this.isEditable
|
||||
}
|
||||
|
||||
/**
|
||||
* Define whether a user is able to conclude a drag-and-drop workflow for a given drop selector
|
||||
* @param {string} selector The candidate HTML selector for the drop target
|
||||
* @returns {boolean} Can the current user drop on this selector?
|
||||
* @protected
|
||||
*/
|
||||
_canDragDrop(selector) {
|
||||
return this.isEditable
|
||||
}
|
||||
|
||||
/**
|
||||
* Callback actions which occur at the beginning of a drag start workflow.
|
||||
* @param {DragEvent} event The originating DragEvent
|
||||
* @protected
|
||||
*/
|
||||
_onDragStart(event) {
|
||||
const li = event.currentTarget.closest(".item")
|
||||
if (!li?.dataset.itemId) return
|
||||
const item = this.actor.items.get(li.dataset.itemId)
|
||||
if (!item) return
|
||||
|
||||
const dragData = item.toDragData()
|
||||
event.dataTransfer.setData("text/plain", JSON.stringify(dragData))
|
||||
}
|
||||
|
||||
/**
|
||||
* Callback actions which occur when a dragged element is dropped on a target.
|
||||
* @param {DragEvent} event The originating DragEvent
|
||||
* @protected
|
||||
*/
|
||||
async _onDrop(event) {
|
||||
const data = foundry.applications.ux.TextEditor.implementation.getDragEventData(event)
|
||||
const actor = this.actor
|
||||
|
||||
// Handle different data types
|
||||
switch (data.type) {
|
||||
case "Item":
|
||||
return this._onDropItem(event, data)
|
||||
case "Actor":
|
||||
return this._onDropActor(event, data)
|
||||
case "ActiveEffect":
|
||||
return this._onDropActiveEffect(event, data)
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Handle dropping an Item on the actor sheet
|
||||
* @param {DragEvent} event
|
||||
* @param {object} data
|
||||
* @private
|
||||
*/
|
||||
async _onDropItem(event, data) {
|
||||
if (!this.actor.isOwner) return false
|
||||
|
||||
let item = await fromUuid(data.uuid)
|
||||
if (item.pack) {
|
||||
item = await HeritiersUtility.searchItem(item)
|
||||
}
|
||||
|
||||
const itemData = item.toObject ? item.toObject() : item
|
||||
return this.actor.createEmbeddedDocuments("Item", [itemData])
|
||||
}
|
||||
|
||||
/**
|
||||
* Handle dropping an Actor on the sheet
|
||||
* @param {DragEvent} event
|
||||
* @param {object} data
|
||||
* @private
|
||||
*/
|
||||
async _onDropActor(event, data) {
|
||||
return false
|
||||
}
|
||||
|
||||
/**
|
||||
* Handle dropping an ActiveEffect on the sheet
|
||||
* @param {DragEvent} event
|
||||
* @param {object} data
|
||||
* @private
|
||||
*/
|
||||
async _onDropActiveEffect(event, data) {
|
||||
return false
|
||||
}
|
||||
|
||||
// #endregion
|
||||
|
||||
// #region Action Handlers
|
||||
|
||||
/**
|
||||
* Toggle between edit and play mode
|
||||
* @param {Event} event
|
||||
* @param {HTMLElement} target
|
||||
* @private
|
||||
*/
|
||||
static #onToggleSheet(event, target) {
|
||||
const wasEditMode = this.isEditMode
|
||||
this._sheetMode = wasEditMode ? this.constructor.SHEET_MODES.PLAY : this.constructor.SHEET_MODES.EDIT
|
||||
this.render({ force: true })
|
||||
}
|
||||
|
||||
/**
|
||||
* Edit the actor image
|
||||
* @param {Event} event
|
||||
* @param {HTMLElement} target
|
||||
* @private
|
||||
*/
|
||||
static async #onEditImage(event, target) {
|
||||
const fp = new FilePicker({
|
||||
type: "image",
|
||||
current: this.actor.img,
|
||||
callback: (path) => {
|
||||
this.actor.update({ img: path })
|
||||
},
|
||||
})
|
||||
return fp.browse()
|
||||
}
|
||||
|
||||
/**
|
||||
* Edit an item
|
||||
* @param {Event} event
|
||||
* @param {HTMLElement} target
|
||||
* @private
|
||||
*/
|
||||
static async #onEditItem(event, target) {
|
||||
const li = target.closest(".item")
|
||||
const itemId = li?.dataset.itemId
|
||||
if (!itemId) return
|
||||
const item = this.actor.items.get(itemId)
|
||||
if (item) item.sheet.render(true)
|
||||
}
|
||||
|
||||
/**
|
||||
* Delete an item
|
||||
* @param {Event} event
|
||||
* @param {HTMLElement} target
|
||||
* @private
|
||||
*/
|
||||
static async #onDeleteItem(event, target) {
|
||||
const li = target.closest(".item")
|
||||
await HeritiersUtility.confirmDelete(this, li)
|
||||
}
|
||||
|
||||
/**
|
||||
* Create a new item
|
||||
* @param {Event} event
|
||||
* @param {HTMLElement} target
|
||||
* @private
|
||||
*/
|
||||
static async #onCreateItem(event, target) {
|
||||
const itemType = target.dataset.type
|
||||
|
||||
// Cas spécial pour les sorts avec une compétence spécifique
|
||||
if (itemType === "sort" && target.dataset.sortCompetence) {
|
||||
const sortCompetence = target.dataset.sortCompetence
|
||||
await this.actor.createEmbeddedDocuments('Item', [{
|
||||
name: `Nouveau ${itemType} de ${sortCompetence}`,
|
||||
type: itemType,
|
||||
system: { competence: sortCompetence }
|
||||
}], { renderSheet: true })
|
||||
return
|
||||
}
|
||||
|
||||
await this.actor.createEmbeddedDocuments("Item", [{ name: `Nouveau ${itemType}`, type: itemType }], { renderSheet: true })
|
||||
}
|
||||
|
||||
/**
|
||||
* Equip/unequip an item
|
||||
* @param {Event} event
|
||||
* @param {HTMLElement} target
|
||||
* @private
|
||||
*/
|
||||
static async #onEquipItem(event, target) {
|
||||
const li = target.closest(".item")
|
||||
const itemId = li?.dataset.itemId
|
||||
if (itemId) {
|
||||
await this.actor.equipItem(itemId)
|
||||
this.render()
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Modify item quantity
|
||||
* @param {Event} event
|
||||
* @param {HTMLElement} target
|
||||
* @private
|
||||
*/
|
||||
static async #onModifyQuantity(event, target) {
|
||||
const li = target.closest(".item")
|
||||
const itemId = li?.dataset.itemId
|
||||
const value = Number(target.dataset.quantiteValue)
|
||||
if (itemId) {
|
||||
await this.actor.incDecQuantity(itemId, value)
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Increase item quantity
|
||||
* @param {Event} event
|
||||
* @param {HTMLElement} target
|
||||
* @private
|
||||
*/
|
||||
static async #onQuantityIncrease(event, target) {
|
||||
const li = target.closest(".item")
|
||||
const itemId = li?.dataset.itemId
|
||||
if (itemId) {
|
||||
await this.actor.incDecQuantity(itemId, 1)
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Decrease item quantity
|
||||
* @param {Event} event
|
||||
* @param {HTMLElement} target
|
||||
* @private
|
||||
*/
|
||||
static async #onQuantityDecrease(event, target) {
|
||||
const li = target.closest(".item")
|
||||
const itemId = li?.dataset.itemId
|
||||
if (itemId) {
|
||||
await this.actor.incDecQuantity(itemId, -1)
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Increase PV
|
||||
* @param {Event} event
|
||||
* @param {HTMLElement} target
|
||||
* @private
|
||||
*/
|
||||
static async #onPvIncrease(event, target) {
|
||||
const currentPv = this.actor.system.pv.value || 0
|
||||
const maxPv = this.actor.system.pv.max || 0
|
||||
const newPv = Math.min(currentPv + 1, maxPv)
|
||||
await this.actor.update({ 'system.pv.value': newPv })
|
||||
}
|
||||
|
||||
/**
|
||||
* Decrease PV
|
||||
* @param {Event} event
|
||||
* @param {HTMLElement} target
|
||||
* @private
|
||||
*/
|
||||
static async #onPvDecrease(event, target) {
|
||||
const currentPv = this.actor.system.pv.value || 0
|
||||
const newPv = Math.max(currentPv - 1, 0)
|
||||
await this.actor.update({ 'system.pv.value': newPv })
|
||||
}
|
||||
|
||||
/**
|
||||
* Roll initiative
|
||||
* @param {Event} event
|
||||
* @param {HTMLElement} target
|
||||
* @private
|
||||
*/
|
||||
static async #onRollInitiative(event, target) {
|
||||
await this.actor.rollInitiative()
|
||||
}
|
||||
|
||||
/**
|
||||
* Roll caractéristique
|
||||
* @param {Event} event
|
||||
* @param {HTMLElement} target
|
||||
* @private
|
||||
*/
|
||||
static async #onRollCarac(event, target) {
|
||||
const key = target.dataset.key
|
||||
if (key) {
|
||||
await this.actor.rollCarac(key, false)
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Roll rang
|
||||
* @param {Event} event
|
||||
* @param {HTMLElement} target
|
||||
* @private
|
||||
*/
|
||||
static async #onRollRang(event, target) {
|
||||
const key = target.dataset.rangKey
|
||||
if (key) {
|
||||
await this.actor.rollRang(key)
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Roll root competence
|
||||
* @param {Event} event
|
||||
* @param {HTMLElement} target
|
||||
* @private
|
||||
*/
|
||||
static async #onRollRootCompetence(event, target) {
|
||||
const compKey = target.dataset.attrKey
|
||||
if (compKey) {
|
||||
await this.actor.rollRootCompetence(compKey)
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Roll competence
|
||||
* @param {Event} event
|
||||
* @param {HTMLElement} target
|
||||
* @private
|
||||
*/
|
||||
static async #onRollCompetence(event, target) {
|
||||
const li = target.closest(".item")
|
||||
const compId = li?.dataset.itemId
|
||||
if (compId) {
|
||||
await this.actor.rollCompetence(compId)
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Roll sort
|
||||
* @param {Event} event
|
||||
* @param {HTMLElement} target
|
||||
* @private
|
||||
*/
|
||||
static async #onRollSort(event, target) {
|
||||
const li = target.closest(".item")
|
||||
const sortId = li?.dataset.itemId
|
||||
if (sortId) {
|
||||
await this.actor.rollSort(sortId)
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Roll attaque arme
|
||||
* @param {Event} event
|
||||
* @param {HTMLElement} target
|
||||
* @private
|
||||
*/
|
||||
static async #onRollAttaqueArme(event, target) {
|
||||
const li = target.closest(".item")
|
||||
const armeId = li?.dataset.itemId
|
||||
if (armeId) {
|
||||
await this.actor.rollAttaqueArme(armeId)
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Roll attaque brutale arme
|
||||
* @param {Event} event
|
||||
* @param {HTMLElement} target
|
||||
* @private
|
||||
*/
|
||||
static async #onRollAttaqueBrutaleArme(event, target) {
|
||||
const li = target.closest(".item")
|
||||
const armeId = li?.dataset.itemId
|
||||
if (armeId) {
|
||||
await this.actor.rollAttaqueBrutaleArme(armeId)
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Roll attaque charge arme
|
||||
* @param {Event} event
|
||||
* @param {HTMLElement} target
|
||||
* @private
|
||||
*/
|
||||
static async #onRollAttaqueChargeArme(event, target) {
|
||||
const li = target.closest(".item")
|
||||
const armeId = li?.dataset.itemId
|
||||
if (armeId) {
|
||||
await this.actor.rollAttaqueChargeArme(armeId)
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Roll assomer arme
|
||||
* @param {Event} event
|
||||
* @param {HTMLElement} target
|
||||
* @private
|
||||
*/
|
||||
static async #onRollAssomerArme(event, target) {
|
||||
const li = target.closest(".item")
|
||||
const armeId = li?.dataset.itemId
|
||||
if (armeId) {
|
||||
await this.actor.rollAssomerArme(armeId)
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Roll pouvoir
|
||||
* @param {Event} event
|
||||
* @param {HTMLElement} target
|
||||
* @private
|
||||
*/
|
||||
static async #onRollPouvoir(event, target) {
|
||||
const li = target.closest(".item")
|
||||
const pouvoirId = li?.dataset.itemId
|
||||
if (pouvoirId) {
|
||||
await this.actor.rollPouvoir(pouvoirId)
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Toggle masque
|
||||
* @param {Event} event
|
||||
* @param {HTMLElement} target
|
||||
* @private
|
||||
*/
|
||||
static async #onToggleMasque(event, target) {
|
||||
await this.actor.toggleMasqueStatut()
|
||||
this.render()
|
||||
}
|
||||
|
||||
/**
|
||||
* Dialog récupération usage
|
||||
* @param {Event} event
|
||||
* @param {HTMLElement} target
|
||||
* @private
|
||||
*/
|
||||
static async #onDialogRecupUsage(event, target) {
|
||||
new Dialog({
|
||||
title: "Récupération des Points d'Usage",
|
||||
content: "<p>Combien de Points d'Usage souhaitez-vous récupérer ?</p>",
|
||||
buttons: {
|
||||
one: {
|
||||
icon: '<i class="fas fa-check"></i>',
|
||||
label: "1 Point",
|
||||
callback: () => {
|
||||
this.actor.recupUsage(1)
|
||||
}
|
||||
},
|
||||
two: {
|
||||
icon: '<i class="fas fa-check"></i>',
|
||||
label: "2 Points",
|
||||
callback: () => {
|
||||
this.actor.recupUsage(2)
|
||||
}
|
||||
},
|
||||
three: {
|
||||
icon: '<i class="fas fa-check"></i>',
|
||||
label: "3 Points",
|
||||
callback: () => {
|
||||
this.actor.recupUsage(3)
|
||||
}
|
||||
},
|
||||
cancel: {
|
||||
icon: '<i class="fas fa-times"></i>',
|
||||
label: "Annuler"
|
||||
}
|
||||
},
|
||||
default: "one"
|
||||
}).render(true)
|
||||
}
|
||||
|
||||
// #endregion
|
||||
}
|
||||
212
modules/applications/sheets/base-item-sheet.mjs
Normal file
212
modules/applications/sheets/base-item-sheet.mjs
Normal file
@@ -0,0 +1,212 @@
|
||||
const { HandlebarsApplicationMixin } = foundry.applications.api
|
||||
|
||||
export default class HeritiersItemSheet extends HandlebarsApplicationMixin(foundry.applications.sheets.ItemSheetV2) {
|
||||
constructor(options = {}) {
|
||||
super(options)
|
||||
this.#dragDrop = this.#createDragDropHandlers()
|
||||
}
|
||||
|
||||
#dragDrop
|
||||
|
||||
/** @override */
|
||||
static DEFAULT_OPTIONS = {
|
||||
classes: ["fvtt-les-heritiers", "item"],
|
||||
position: {
|
||||
width: 620,
|
||||
height: 600,
|
||||
},
|
||||
form: {
|
||||
submitOnChange: true,
|
||||
},
|
||||
window: {
|
||||
resizable: true,
|
||||
},
|
||||
tabs: [
|
||||
{
|
||||
navSelector: 'nav[data-group="primary"]',
|
||||
contentSelector: "section.sheet-body",
|
||||
initial: "description",
|
||||
},
|
||||
],
|
||||
dragDrop: [{ dragSelector: "[data-drag]", dropSelector: null }],
|
||||
actions: {
|
||||
editImage: HeritiersItemSheet.#onEditImage,
|
||||
postItem: HeritiersItemSheet.#onPostItem,
|
||||
},
|
||||
}
|
||||
|
||||
/**
|
||||
* Tab groups state
|
||||
* @type {object}
|
||||
*/
|
||||
tabGroups = { primary: "description" }
|
||||
|
||||
/** @override */
|
||||
async _prepareContext() {
|
||||
const context = {
|
||||
fields: this.document.schema.fields,
|
||||
systemFields: this.document.system.schema.fields,
|
||||
item: this.document,
|
||||
system: this.document.system,
|
||||
source: this.document.toObject(),
|
||||
enrichedDescription: await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.description, { async: true }),
|
||||
isEditMode: true,
|
||||
isEditable: this.isEditable,
|
||||
isGM: game.user.isGM,
|
||||
config: CONFIG.HERITIERS,
|
||||
}
|
||||
return context
|
||||
}
|
||||
|
||||
/** @override */
|
||||
_onRender(context, options) {
|
||||
super._onRender(context, options)
|
||||
this.#dragDrop.forEach((d) => d.bind(this.element))
|
||||
|
||||
// Activate tab navigation manually
|
||||
const nav = this.element.querySelector('nav.tabs[data-group]')
|
||||
if (nav) {
|
||||
const group = nav.dataset.group
|
||||
// Activate the current tab
|
||||
const activeTab = this.tabGroups[group] || "description"
|
||||
nav.querySelectorAll('[data-tab]').forEach(link => {
|
||||
const tab = link.dataset.tab
|
||||
link.classList.toggle('active', tab === activeTab)
|
||||
link.addEventListener('click', (event) => {
|
||||
event.preventDefault()
|
||||
this.tabGroups[group] = tab
|
||||
this.render()
|
||||
})
|
||||
})
|
||||
|
||||
// Show/hide tab content
|
||||
this.element.querySelectorAll('[data-group="' + group + '"][data-tab]').forEach(content => {
|
||||
content.classList.toggle('active', content.dataset.tab === activeTab)
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
// #region Drag-and-Drop Workflow
|
||||
/**
|
||||
* Create drag-and-drop workflow handlers for this Application
|
||||
* @returns {DragDrop[]} An array of DragDrop handlers
|
||||
* @private
|
||||
*/
|
||||
#createDragDropHandlers() {
|
||||
return this.options.dragDrop.map((d) => {
|
||||
d.permissions = {
|
||||
dragstart: this._canDragStart.bind(this),
|
||||
drop: this._canDragDrop.bind(this),
|
||||
}
|
||||
d.callbacks = {
|
||||
dragstart: this._onDragStart.bind(this),
|
||||
dragover: this._onDragOver.bind(this),
|
||||
drop: this._onDrop.bind(this),
|
||||
}
|
||||
return new foundry.applications.ux.DragDrop(d)
|
||||
})
|
||||
}
|
||||
|
||||
/**
|
||||
* Can the User start a drag workflow for a given drag selector?
|
||||
* @param {string} selector The candidate HTML selector for the drag event
|
||||
* @returns {boolean} Can the current user drag this selector?
|
||||
* @protected
|
||||
*/
|
||||
_canDragStart(selector) {
|
||||
return this.isEditable
|
||||
}
|
||||
|
||||
/**
|
||||
* Can the User drop an entry at a given drop selector?
|
||||
* @param {string} selector The candidate HTML selector for the drop event
|
||||
* @returns {boolean} Can the current user drop on this selector?
|
||||
* @protected
|
||||
*/
|
||||
_canDragDrop(selector) {
|
||||
return this.isEditable
|
||||
}
|
||||
|
||||
/**
|
||||
* Callback for dragstart events.
|
||||
* @param {DragEvent} event The drag start event
|
||||
* @protected
|
||||
*/
|
||||
_onDragStart(event) {
|
||||
const target = event.currentTarget
|
||||
const dragData = { type: "Item", uuid: this.document.uuid }
|
||||
event.dataTransfer.setData("text/plain", JSON.stringify(dragData))
|
||||
}
|
||||
|
||||
/**
|
||||
* Callback for dragover events.
|
||||
* @param {DragEvent} event The drag over event
|
||||
* @protected
|
||||
*/
|
||||
_onDragOver(event) {
|
||||
// Default behavior is fine
|
||||
}
|
||||
|
||||
/**
|
||||
* Callback for drop events.
|
||||
* @param {DragEvent} event The drop event
|
||||
* @protected
|
||||
*/
|
||||
async _onDrop(event) {
|
||||
const data = foundry.applications.ux.TextEditor.implementation.getDragEventData(event)
|
||||
const item = await fromUuid(data.uuid)
|
||||
if (!item) return
|
||||
|
||||
console.log("Item dropped:", item)
|
||||
}
|
||||
// #endregion
|
||||
|
||||
// #region Action Handlers
|
||||
/**
|
||||
* Edit the item image
|
||||
* @param {Event} event The triggering event
|
||||
* @param {HTMLElement} target The target element
|
||||
* @private
|
||||
*/
|
||||
static async #onEditImage(event, target) {
|
||||
const fp = new FilePicker({
|
||||
type: "image",
|
||||
current: this.document.img,
|
||||
callback: (path) => {
|
||||
this.document.update({ img: path })
|
||||
},
|
||||
})
|
||||
return fp.browse()
|
||||
}
|
||||
|
||||
/**
|
||||
* Post item to chat
|
||||
* @param {Event} event The triggering event
|
||||
* @param {HTMLElement} target The target element
|
||||
* @private
|
||||
*/
|
||||
static async #onPostItem(event, target) {
|
||||
let chatData = foundry.utils.duplicate(this.document)
|
||||
if (this.document.actor) {
|
||||
chatData.actor = { id: this.document.actor.id }
|
||||
}
|
||||
// Don't post any image for the item if the default image is used
|
||||
if (chatData.img.includes("/blank.png") || chatData.img.includes("/mystery-man")) {
|
||||
chatData.img = null
|
||||
}
|
||||
// JSON object for easy creation
|
||||
chatData.jsondata = JSON.stringify({
|
||||
compendium: "postedItem",
|
||||
payload: chatData,
|
||||
})
|
||||
|
||||
const html = await renderTemplate('systems/fvtt-les-heritiers/templates/post-item.html', chatData)
|
||||
const chatOptions = {
|
||||
user: game.user.id,
|
||||
content: html,
|
||||
}
|
||||
ChatMessage.create(chatOptions)
|
||||
}
|
||||
|
||||
// #endregion
|
||||
}
|
||||
19
modules/applications/sheets/capacitenaturelle-sheet.mjs
Normal file
19
modules/applications/sheets/capacitenaturelle-sheet.mjs
Normal file
@@ -0,0 +1,19 @@
|
||||
import HeritiersItemSheet from "./base-item-sheet.mjs"
|
||||
|
||||
export default class HeritiersCapaciteNaturelleSheet extends HeritiersItemSheet {
|
||||
/** @override */
|
||||
static DEFAULT_OPTIONS = {
|
||||
...super.DEFAULT_OPTIONS,
|
||||
window: {
|
||||
...super.DEFAULT_OPTIONS.window,
|
||||
title: "SHEETS.Item.capacitenaturelle",
|
||||
},
|
||||
}
|
||||
|
||||
/** @override */
|
||||
static PARTS = {
|
||||
sheet: {
|
||||
template: "systems/fvtt-les-heritiers/templates/item-capacitenaturelle-sheet.hbs",
|
||||
},
|
||||
}
|
||||
}
|
||||
65
modules/applications/sheets/competence-sheet.mjs
Normal file
65
modules/applications/sheets/competence-sheet.mjs
Normal file
@@ -0,0 +1,65 @@
|
||||
import HeritiersItemSheet from "./base-item-sheet.mjs"
|
||||
|
||||
export default class HeritiersCompetenceSheet extends HeritiersItemSheet {
|
||||
/** @override */
|
||||
static DEFAULT_OPTIONS = {
|
||||
...super.DEFAULT_OPTIONS,
|
||||
window: {
|
||||
...super.DEFAULT_OPTIONS.window,
|
||||
title: "SHEETS.Item.competence",
|
||||
},
|
||||
actions: {
|
||||
addSpecialite: HeritiersCompetenceSheet.#onAddSpecialite,
|
||||
deleteSpecialite: HeritiersCompetenceSheet.#onDeleteSpecialite,
|
||||
editSpecialite: HeritiersCompetenceSheet.#onEditSpecialite,
|
||||
editSpecialiteDescription: HeritiersCompetenceSheet.#onEditSpecialiteDescription,
|
||||
}
|
||||
}
|
||||
|
||||
/** @override */
|
||||
static PARTS = {
|
||||
sheet: {
|
||||
template: "systems/fvtt-les-heritiers/templates/item-competence-sheet.hbs",
|
||||
},
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/* Event Handlers */
|
||||
/* -------------------------------------------- */
|
||||
|
||||
static async #onAddSpecialite(event, target) {
|
||||
let spec = foundry.utils.duplicate(this.item.system.specialites) || []
|
||||
spec.push({ name: "Nouvelle Spécialité", id: foundry.utils.randomID(16), used: false })
|
||||
await this.item.update({ 'system.specialites': spec })
|
||||
}
|
||||
|
||||
static async #onDeleteSpecialite(event, target) {
|
||||
const li = target.closest(".specialite-item")
|
||||
let index = parseInt(li.dataset.specialiteIndex)
|
||||
let spec = foundry.utils.duplicate(this.item.system.specialites) || []
|
||||
spec.splice(index, 1)
|
||||
await this.item.update({ 'system.specialites': spec })
|
||||
}
|
||||
|
||||
static async #onEditSpecialite(event, target) {
|
||||
const li = target.closest(".specialite-item")
|
||||
let index = parseInt(li.dataset.specialiteIndex)
|
||||
let spec = foundry.utils.duplicate(this.item.system.specialites) || []
|
||||
if (spec[index]) {
|
||||
spec[index].name = target.value
|
||||
spec[index].id = spec[index].id || foundry.utils.randomID(16)
|
||||
await this.item.update({ 'system.specialites': spec })
|
||||
}
|
||||
}
|
||||
|
||||
static async #onEditSpecialiteDescription(event, target) {
|
||||
const li = target.closest(".specialite-item")
|
||||
let index = parseInt(li.dataset.specialiteIndex)
|
||||
let spec = foundry.utils.duplicate(this.item.system.specialites) || []
|
||||
if (spec[index]) {
|
||||
spec[index].description = target.value
|
||||
spec[index].id = spec[index].id || foundry.utils.randomID(16)
|
||||
await this.item.update({ 'system.specialites': spec })
|
||||
}
|
||||
}
|
||||
}
|
||||
19
modules/applications/sheets/contact-sheet.mjs
Normal file
19
modules/applications/sheets/contact-sheet.mjs
Normal file
@@ -0,0 +1,19 @@
|
||||
import HeritiersItemSheet from "./base-item-sheet.mjs"
|
||||
|
||||
export default class HeritiersContactSheet extends HeritiersItemSheet {
|
||||
/** @override */
|
||||
static DEFAULT_OPTIONS = {
|
||||
...super.DEFAULT_OPTIONS,
|
||||
window: {
|
||||
...super.DEFAULT_OPTIONS.window,
|
||||
title: "SHEETS.Item.contact",
|
||||
},
|
||||
}
|
||||
|
||||
/** @override */
|
||||
static PARTS = {
|
||||
sheet: {
|
||||
template: "systems/fvtt-les-heritiers/templates/item-contact-sheet.hbs",
|
||||
},
|
||||
}
|
||||
}
|
||||
19
modules/applications/sheets/desavantage-sheet.mjs
Normal file
19
modules/applications/sheets/desavantage-sheet.mjs
Normal file
@@ -0,0 +1,19 @@
|
||||
import HeritiersItemSheet from "./base-item-sheet.mjs"
|
||||
|
||||
export default class HeritiersDesavantageSheet extends HeritiersItemSheet {
|
||||
/** @override */
|
||||
static DEFAULT_OPTIONS = {
|
||||
...super.DEFAULT_OPTIONS,
|
||||
window: {
|
||||
...super.DEFAULT_OPTIONS.window,
|
||||
title: "SHEETS.Item.desavantage",
|
||||
},
|
||||
}
|
||||
|
||||
/** @override */
|
||||
static PARTS = {
|
||||
sheet: {
|
||||
template: "systems/fvtt-les-heritiers/templates/item-desavantage-sheet.hbs",
|
||||
},
|
||||
}
|
||||
}
|
||||
19
modules/applications/sheets/equipement-sheet.mjs
Normal file
19
modules/applications/sheets/equipement-sheet.mjs
Normal file
@@ -0,0 +1,19 @@
|
||||
import HeritiersItemSheet from "./base-item-sheet.mjs"
|
||||
|
||||
export default class HeritiersEquipementSheet extends HeritiersItemSheet {
|
||||
/** @override */
|
||||
static DEFAULT_OPTIONS = {
|
||||
...super.DEFAULT_OPTIONS,
|
||||
window: {
|
||||
...super.DEFAULT_OPTIONS.window,
|
||||
title: "SHEETS.Item.equipement",
|
||||
},
|
||||
}
|
||||
|
||||
/** @override */
|
||||
static PARTS = {
|
||||
sheet: {
|
||||
template: "systems/fvtt-les-heritiers/templates/item-equipement-sheet.hbs",
|
||||
},
|
||||
}
|
||||
}
|
||||
19
modules/applications/sheets/fee-sheet.mjs
Normal file
19
modules/applications/sheets/fee-sheet.mjs
Normal file
@@ -0,0 +1,19 @@
|
||||
import HeritiersItemSheet from "./base-item-sheet.mjs"
|
||||
|
||||
export default class HeritiersFeeSheet extends HeritiersItemSheet {
|
||||
/** @override */
|
||||
static DEFAULT_OPTIONS = {
|
||||
...super.DEFAULT_OPTIONS,
|
||||
window: {
|
||||
...super.DEFAULT_OPTIONS.window,
|
||||
title: "SHEETS.Item.fee",
|
||||
},
|
||||
}
|
||||
|
||||
/** @override */
|
||||
static PARTS = {
|
||||
sheet: {
|
||||
template: "systems/fvtt-les-heritiers/templates/item-fee-sheet.hbs",
|
||||
},
|
||||
}
|
||||
}
|
||||
59
modules/applications/sheets/personnage-sheet.mjs
Normal file
59
modules/applications/sheets/personnage-sheet.mjs
Normal file
@@ -0,0 +1,59 @@
|
||||
import HeritiersActorSheet from "./base-actor-sheet.mjs"
|
||||
|
||||
export default class HeritiersPersonnageSheet extends HeritiersActorSheet {
|
||||
/** @override */
|
||||
static DEFAULT_OPTIONS = {
|
||||
...super.DEFAULT_OPTIONS,
|
||||
classes: [...super.DEFAULT_OPTIONS.classes],
|
||||
window: {
|
||||
...super.DEFAULT_OPTIONS.window,
|
||||
title: "SHEETS.Actor.personnage",
|
||||
},
|
||||
actions: {
|
||||
...super.DEFAULT_OPTIONS.actions,
|
||||
},
|
||||
}
|
||||
|
||||
/** @override */
|
||||
static PARTS = {
|
||||
sheet: {
|
||||
template: "systems/fvtt-les-heritiers/templates/actor-sheet.hbs",
|
||||
},
|
||||
}
|
||||
|
||||
/** @override */
|
||||
tabGroups = { primary: "competences" }
|
||||
|
||||
/** @override */
|
||||
async _prepareContext() {
|
||||
const context = await super._prepareContext()
|
||||
const actor = this.document
|
||||
|
||||
// Add personnage-specific data
|
||||
context.skills = actor.getSkills()
|
||||
context.utileSkillsMental = actor.organizeUtileSkills("mental")
|
||||
context.utileSkillsPhysical = actor.organizeUtileSkills("physical")
|
||||
context.competencesMagie = game.system.lesheritiers.config.competencesMagie || []
|
||||
context.futileSkills = actor.organizeFutileSkills()
|
||||
context.contacts = actor.organizeContacts()
|
||||
context.armes = foundry.utils.duplicate(actor.getWeapons())
|
||||
context.monnaies = foundry.utils.duplicate(actor.getMonnaies())
|
||||
context.pouvoirs = foundry.utils.duplicate(actor.getPouvoirs())
|
||||
context.fee = foundry.utils.duplicate(actor.getFee() || {})
|
||||
context.protections = foundry.utils.duplicate(actor.getArmors())
|
||||
context.combat = actor.getCombatValues()
|
||||
context.equipements = foundry.utils.duplicate(actor.getEquipments())
|
||||
context.avantages = foundry.utils.duplicate(actor.getAvantages())
|
||||
context.atouts = foundry.utils.duplicate(actor.getAtouts())
|
||||
context.capacites = foundry.utils.duplicate(actor.getCapacites())
|
||||
context.desavantages = foundry.utils.duplicate(actor.getDesavantages())
|
||||
context.profils = foundry.utils.duplicate(actor.getProfils())
|
||||
context.pvMalus = actor.getPvMalus()
|
||||
context.heritage = game.settings.get("fvtt-les-heritiers", "heritiers-heritage")
|
||||
context.initiative = actor.getFlag("world", "last-initiative") || -1
|
||||
context.magieList = actor.prepareMagie()
|
||||
context.isPNJ = false
|
||||
|
||||
return context
|
||||
}
|
||||
}
|
||||
59
modules/applications/sheets/pnj-sheet.mjs
Normal file
59
modules/applications/sheets/pnj-sheet.mjs
Normal file
@@ -0,0 +1,59 @@
|
||||
import HeritiersActorSheet from "./base-actor-sheet.mjs"
|
||||
|
||||
export default class HeritiersPnjSheet extends HeritiersActorSheet {
|
||||
/** @override */
|
||||
static DEFAULT_OPTIONS = {
|
||||
...super.DEFAULT_OPTIONS,
|
||||
classes: [...super.DEFAULT_OPTIONS.classes],
|
||||
window: {
|
||||
...super.DEFAULT_OPTIONS.window,
|
||||
title: "SHEETS.Actor.pnj",
|
||||
},
|
||||
actions: {
|
||||
...super.DEFAULT_OPTIONS.actions,
|
||||
},
|
||||
}
|
||||
|
||||
/** @override */
|
||||
static PARTS = {
|
||||
sheet: {
|
||||
template: "systems/fvtt-les-heritiers/templates/actor-pnj-sheet.hbs",
|
||||
},
|
||||
}
|
||||
|
||||
/** @override */
|
||||
tabGroups = { primary: "competences" }
|
||||
|
||||
/** @override */
|
||||
async _prepareContext() {
|
||||
const context = await super._prepareContext()
|
||||
const actor = this.document
|
||||
|
||||
// Add PNJ-specific data
|
||||
context.skills = actor.getSkills()
|
||||
context.utileSkillsMental = actor.organizeUtileSkills("mental")
|
||||
context.utileSkillsPhysical = actor.organizeUtileSkills("physical")
|
||||
context.competencesMagie = game.system.lesheritiers.config.competencesMagie || []
|
||||
context.futileSkills = actor.organizeFutileSkills()
|
||||
context.contacts = actor.organizeContacts()
|
||||
context.armes = foundry.utils.duplicate(actor.getWeapons())
|
||||
context.monnaies = foundry.utils.duplicate(actor.getMonnaies())
|
||||
context.pouvoirs = foundry.utils.duplicate(actor.getPouvoirs())
|
||||
context.fee = foundry.utils.duplicate(actor.getFee() || {})
|
||||
context.protections = foundry.utils.duplicate(actor.getArmors())
|
||||
context.combat = actor.getCombatValues()
|
||||
context.equipements = foundry.utils.duplicate(actor.getEquipments())
|
||||
context.avantages = foundry.utils.duplicate(actor.getAvantages())
|
||||
context.atouts = foundry.utils.duplicate(actor.getAtouts())
|
||||
context.capacites = foundry.utils.duplicate(actor.getCapacites())
|
||||
context.desavantages = foundry.utils.duplicate(actor.getDesavantages())
|
||||
context.profils = foundry.utils.duplicate(actor.getProfils())
|
||||
context.pvMalus = actor.getPvMalus()
|
||||
context.heritage = game.settings.get("fvtt-les-heritiers", "heritiers-heritage")
|
||||
context.initiative = actor.getFlag("world", "last-initiative") || -1
|
||||
context.magieList = actor.prepareMagie()
|
||||
context.isPNJ = true
|
||||
|
||||
return context
|
||||
}
|
||||
}
|
||||
19
modules/applications/sheets/pouvoir-sheet.mjs
Normal file
19
modules/applications/sheets/pouvoir-sheet.mjs
Normal file
@@ -0,0 +1,19 @@
|
||||
import HeritiersItemSheet from "./base-item-sheet.mjs"
|
||||
|
||||
export default class HeritiersPouvoirSheet extends HeritiersItemSheet {
|
||||
/** @override */
|
||||
static DEFAULT_OPTIONS = {
|
||||
...super.DEFAULT_OPTIONS,
|
||||
window: {
|
||||
...super.DEFAULT_OPTIONS.window,
|
||||
title: "SHEETS.Item.pouvoir",
|
||||
},
|
||||
}
|
||||
|
||||
/** @override */
|
||||
static PARTS = {
|
||||
sheet: {
|
||||
template: "systems/fvtt-les-heritiers/templates/item-pouvoir-sheet.hbs",
|
||||
},
|
||||
}
|
||||
}
|
||||
19
modules/applications/sheets/profil-sheet.mjs
Normal file
19
modules/applications/sheets/profil-sheet.mjs
Normal file
@@ -0,0 +1,19 @@
|
||||
import HeritiersItemSheet from "./base-item-sheet.mjs"
|
||||
|
||||
export default class HeritiersProfilSheet extends HeritiersItemSheet {
|
||||
/** @override */
|
||||
static DEFAULT_OPTIONS = {
|
||||
...super.DEFAULT_OPTIONS,
|
||||
window: {
|
||||
...super.DEFAULT_OPTIONS.window,
|
||||
title: "SHEETS.Item.profil",
|
||||
},
|
||||
}
|
||||
|
||||
/** @override */
|
||||
static PARTS = {
|
||||
sheet: {
|
||||
template: "systems/fvtt-les-heritiers/templates/item-profil-sheet.hbs",
|
||||
},
|
||||
}
|
||||
}
|
||||
19
modules/applications/sheets/protection-sheet.mjs
Normal file
19
modules/applications/sheets/protection-sheet.mjs
Normal file
@@ -0,0 +1,19 @@
|
||||
import HeritiersItemSheet from "./base-item-sheet.mjs"
|
||||
|
||||
export default class HeritiersProtectionSheet extends HeritiersItemSheet {
|
||||
/** @override */
|
||||
static DEFAULT_OPTIONS = {
|
||||
...super.DEFAULT_OPTIONS,
|
||||
window: {
|
||||
...super.DEFAULT_OPTIONS.window,
|
||||
title: "SHEETS.Item.protection",
|
||||
},
|
||||
}
|
||||
|
||||
/** @override */
|
||||
static PARTS = {
|
||||
sheet: {
|
||||
template: "systems/fvtt-les-heritiers/templates/item-protection-sheet.hbs",
|
||||
},
|
||||
}
|
||||
}
|
||||
27
modules/applications/sheets/sort-sheet.mjs
Normal file
27
modules/applications/sheets/sort-sheet.mjs
Normal file
@@ -0,0 +1,27 @@
|
||||
import HeritiersItemSheet from "./base-item-sheet.mjs"
|
||||
import { HeritiersUtility } from "../../heritiers-utility.js"
|
||||
|
||||
export default class HeritiersSortSheet extends HeritiersItemSheet {
|
||||
/** @override */
|
||||
static DEFAULT_OPTIONS = {
|
||||
...super.DEFAULT_OPTIONS,
|
||||
window: {
|
||||
...super.DEFAULT_OPTIONS.window,
|
||||
title: "SHEETS.Item.sort",
|
||||
},
|
||||
}
|
||||
|
||||
/** @override */
|
||||
static PARTS = {
|
||||
sheet: {
|
||||
template: "systems/fvtt-les-heritiers/templates/item-sort-sheet.hbs",
|
||||
},
|
||||
}
|
||||
|
||||
/** @override */
|
||||
async _prepareContext() {
|
||||
const context = await super._prepareContext()
|
||||
context.competencesMagie = HeritiersUtility.getCompetencesMagie() || []
|
||||
return context
|
||||
}
|
||||
}
|
||||
@@ -1,26 +0,0 @@
|
||||
/**
|
||||
* Extend the basic ActorSheet with some very simple modifications
|
||||
* @extends {ActorSheet}
|
||||
*/
|
||||
|
||||
import { HeritiersActorSheet } from "./heritiers-actor-sheet.js";
|
||||
import { HeritiersUtility } from "./heritiers-utility.js";
|
||||
|
||||
/* -------------------------------------------- */
|
||||
export class HeritiersActorPNJSheet extends HeritiersActorSheet {
|
||||
|
||||
/** @override */
|
||||
static get defaultOptions() {
|
||||
|
||||
return mergeObject(super.defaultOptions, {
|
||||
classes: ["fvtt-les-heritiers", "sheet", "actor"],
|
||||
template: "systems/fvtt-les-heritiers/templates/actor-pnj-sheet.html",
|
||||
width: 780,
|
||||
height: 840,
|
||||
tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "stats" }],
|
||||
dragDrop: [{ dragSelector: ".item-list .item", dropSelector: null }],
|
||||
editScore: false
|
||||
})
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1,222 +0,0 @@
|
||||
/**
|
||||
* Extend the basic ActorSheet with some very simple modifications
|
||||
* @extends {ActorSheet}
|
||||
*/
|
||||
|
||||
import { HeritiersUtility } from "./heritiers-utility.js";
|
||||
|
||||
/* -------------------------------------------- */
|
||||
export class HeritiersActorSheet extends ActorSheet {
|
||||
|
||||
/** @override */
|
||||
static get defaultOptions() {
|
||||
|
||||
return mergeObject(super.defaultOptions, {
|
||||
classes: ["fvtt-les-heritiers", "sheet", "actor"],
|
||||
template: "systems/fvtt-les-heritiers/templates/actor-sheet.html",
|
||||
width: 780,
|
||||
height: 840,
|
||||
tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "stats" }],
|
||||
dragDrop: [{ dragSelector: ".item-list .item", dropSelector: null }],
|
||||
editScore: false
|
||||
})
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async getData() {
|
||||
const objectData = duplicate(this.object)
|
||||
|
||||
let formData = {
|
||||
title: this.title,
|
||||
id: objectData.id,
|
||||
type: objectData.type,
|
||||
img: objectData.img,
|
||||
name: objectData.name,
|
||||
editable: this.isEditable,
|
||||
cssClass: this.isEditable ? "editable" : "locked",
|
||||
system: objectData.system,
|
||||
effects: this.object.effects.map(e => foundry.utils.deepClone(e.data)),
|
||||
limited: this.object.limited,
|
||||
skills: this.actor.getSkills(),
|
||||
utileSkillsMental :this.actor.organizeUtileSkills("mental"),
|
||||
utileSkillsPhysical :this.actor.organizeUtileSkills("physical"),
|
||||
futileSkills :this.actor.organizeFutileSkills(),
|
||||
contacts: this.actor.organizeContacts(),
|
||||
armes: duplicate(this.actor.getWeapons()),
|
||||
monnaies: duplicate(this.actor.getMonnaies()),
|
||||
pouvoirs: duplicate(this.actor.getPouvoirs()),
|
||||
fee: duplicate(this.actor.getFee() || {} ),
|
||||
protections: duplicate(this.actor.getArmors()),
|
||||
combat: this.actor.getCombatValues(),
|
||||
equipements: duplicate(this.actor.getEquipments()),
|
||||
avantages: duplicate(this.actor.getAvantages()),
|
||||
atouts: duplicate(this.actor.getAtouts()),
|
||||
capacites: duplicate(this.actor.getCapacites()),
|
||||
desavantages: duplicate(this.actor.getDesavantages()),
|
||||
profils: duplicate(this.actor.getProfils()),
|
||||
pvMalus: this.actor.getPvMalus(),
|
||||
heritage: game.settings.get("fvtt-les-heritiers", "heritiers-heritage"),
|
||||
initiative: this.actor.getFlag("world", "last-initiative") || -1,
|
||||
description: await TextEditor.enrichHTML(this.object.system.biodata.description, {async: true}),
|
||||
revesetranges: await TextEditor.enrichHTML(this.object.system.biodata.revesetranges, {async: true}),
|
||||
secretsdecouverts: await TextEditor.enrichHTML(this.object.system.biodata.secretsdecouverts, {async: true}),
|
||||
questions: await TextEditor.enrichHTML(this.object.system.biodata.questions, {async: true}),
|
||||
habitat: await TextEditor.enrichHTML(this.object.system.biodata.habitat, {async: true}),
|
||||
playernotes: await TextEditor.enrichHTML(this.object.system.biodata.playernotes, {async: true}),
|
||||
options: this.options,
|
||||
owner: this.document.isOwner,
|
||||
editScore: this.options.editScore,
|
||||
config: game.system.lesheritiers.config,
|
||||
isGM: game.user.isGM,
|
||||
isPNJ: (this.actor.type == "pnj")
|
||||
}
|
||||
this.formData = formData;
|
||||
|
||||
console.log("PC : ", formData, this.object);
|
||||
return formData;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
getCelluleTalents( ) {
|
||||
let talents = []
|
||||
for(let cellule of game.actors) {
|
||||
if (cellule.type == "cellule") {
|
||||
let found = cellule.system.members.find( it => it.id == this.actor.id)
|
||||
if (found) {
|
||||
talents = talents.concat( cellule.getTalents() )
|
||||
}
|
||||
}
|
||||
}
|
||||
return talents
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/** @override */
|
||||
activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
|
||||
// Everything below here is only needed if the sheet is editable
|
||||
if (!this.options.editable) return;
|
||||
|
||||
// Update Inventory Item
|
||||
html.find('.item-edit').click(ev => {
|
||||
const li = $(ev.currentTarget).parents(".item")
|
||||
let itemId = li.data("item-id")
|
||||
const item = this.actor.items.get( itemId )
|
||||
item.sheet.render(true)
|
||||
})
|
||||
// Delete Inventory Item
|
||||
html.find('.item-delete').click(ev => {
|
||||
const li = $(ev.currentTarget).parents(".item");
|
||||
HeritiersUtility.confirmDelete(this, li);
|
||||
})
|
||||
html.find('.edit-item-data').change(ev => {
|
||||
const li = $(ev.currentTarget).parents(".item")
|
||||
let itemId = li.data("item-id")
|
||||
let itemType = li.data("item-type")
|
||||
let itemField = $(ev.currentTarget).data("item-field")
|
||||
let dataType = $(ev.currentTarget).data("dtype")
|
||||
let value = ev.currentTarget.value
|
||||
this.actor.editItemField(itemId, itemType, itemField, dataType, value)
|
||||
})
|
||||
|
||||
html.find('.adversite-modify').click(event => {
|
||||
const li = $(event.currentTarget).parents(".item")
|
||||
let adv = li.data("adversite")
|
||||
let value = Number($(event.currentTarget).data("adversite-value"))
|
||||
this.actor.incDecAdversite(adv, value)
|
||||
})
|
||||
|
||||
html.find('.quantity-modify').click(event => {
|
||||
const li = $(event.currentTarget).parents(".item")
|
||||
const value = Number($(event.currentTarget).data("quantite-value"))
|
||||
this.actor.incDecQuantity( li.data("item-id"), value );
|
||||
})
|
||||
|
||||
html.find('.roll-initiative').click((event) => {
|
||||
this.actor.rollInitiative()
|
||||
})
|
||||
|
||||
html.find('.roll-carac').click((event) => {
|
||||
const key = $(event.currentTarget).data("key")
|
||||
this.actor.rollCarac(key, false)
|
||||
})
|
||||
html.find('.roll-rang').click((event) => {
|
||||
const key = $(event.currentTarget).data("rang-key")
|
||||
this.actor.rollRang(key, false)
|
||||
})
|
||||
html.find('.roll-root-competence').click((event) => {
|
||||
const compKey = $(event.currentTarget).data("attr-key")
|
||||
this.actor.rollRootCompetence(compKey)
|
||||
})
|
||||
html.find('.roll-competence').click((event) => {
|
||||
const li = $(event.currentTarget).parents(".item")
|
||||
let compId = li.data("item-id")
|
||||
this.actor.rollCompetence(compId)
|
||||
})
|
||||
html.find('.roll-attaque-arme').click((event) => {
|
||||
const li = $(event.currentTarget).parents(".item")
|
||||
let armeId = li.data("item-id")
|
||||
this.actor.rollAttaqueArme(armeId)
|
||||
})
|
||||
html.find('.roll-attaque-brutale-arme').click((event) => {
|
||||
const li = $(event.currentTarget).parents(".item")
|
||||
let armeId = li.data("item-id")
|
||||
this.actor.rollAttaqueBrutaleArme(armeId)
|
||||
})
|
||||
html.find('.roll-attaque-charge-arme').click((event) => {
|
||||
const li = $(event.currentTarget).parents(".item")
|
||||
let armeId = li.data("item-id")
|
||||
this.actor.rollAttaqueChargeArme(armeId)
|
||||
})
|
||||
html.find('.roll-assomer-arme').click((event) => {
|
||||
const li = $(event.currentTarget).parents(".item")
|
||||
let armeId = li.data("item-id")
|
||||
this.actor.rollAssomerArme(armeId)
|
||||
})
|
||||
|
||||
html.find('.roll-pouvoir').click((event) => {
|
||||
const li = $(event.currentTarget).parents(".item")
|
||||
let pouvoirId = li.data("item-id")
|
||||
this.actor.rollPouvoir(pouvoirId)
|
||||
})
|
||||
|
||||
html.find('.item-add').click((event) => {
|
||||
const itemType = $(event.currentTarget).data("type")
|
||||
this.actor.createEmbeddedDocuments('Item', [{ name: `Nouveau ${itemType}`, type: itemType }], { renderSheet: true })
|
||||
})
|
||||
|
||||
html.find('.lock-unlock-sheet').click((event) => {
|
||||
this.options.editScore = !this.options.editScore;
|
||||
this.render(true);
|
||||
});
|
||||
html.find('.item-equip').click(ev => {
|
||||
const li = $(ev.currentTarget).parents(".item");
|
||||
this.actor.equipItem( li.data("item-id") );
|
||||
this.render(true);
|
||||
});
|
||||
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/** @override */
|
||||
setPosition(options = {}) {
|
||||
const position = super.setPosition(options);
|
||||
const sheetBody = this.element.find(".sheet-body");
|
||||
const bodyHeight = position.height - 192;
|
||||
sheetBody.css("height", bodyHeight);
|
||||
return position;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/*async _onDropItem(event, dragData) {
|
||||
let data = event.dataTransfer.getData('text/plain')
|
||||
let dataItem = JSON.parse( data)
|
||||
let item = fromUuidSync(dataItem.uuid)
|
||||
if (item.pack) {
|
||||
item = await HeritiersUtility.searchItem(item)
|
||||
}
|
||||
super._onDropItem(event, dragData)
|
||||
}*/
|
||||
|
||||
}
|
||||
@@ -1,6 +1,6 @@
|
||||
/* -------------------------------------------- */
|
||||
import { HeritiersUtility } from "./heritiers-utility.js";
|
||||
import { HeritiersRollDialog } from "./heritiers-roll-dialog.js";
|
||||
import { HeritiersRollDialog } from "./applications/heritiers-roll-dialog.mjs";
|
||||
|
||||
/* -------------------------------------------- */
|
||||
const __degatsBonus = [-2, -2, -1, -1, 0, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 8, 8, 9, 9, 10, 10]
|
||||
@@ -41,7 +41,7 @@ export class HeritiersActor extends Actor {
|
||||
const skills = await HeritiersUtility.loadCompendium("fvtt-les-heritiers.competences")
|
||||
data.items = []
|
||||
for (let skill of skills) {
|
||||
if (skill.system.categorie == "utile") {
|
||||
if (skill.system.categorie == "utile" && skill.system.profil != "magie") {
|
||||
data.items.push(skill.toObject())
|
||||
}
|
||||
}
|
||||
@@ -54,7 +54,7 @@ export class HeritiersActor extends Actor {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
prepareArme(arme) {
|
||||
arme = duplicate(arme)
|
||||
arme = foundry.utils.duplicate(arme)
|
||||
arme.system.isMelee = HeritiersUtility.isArmeMelee(arme)
|
||||
return arme
|
||||
}
|
||||
@@ -73,7 +73,7 @@ export class HeritiersActor extends Actor {
|
||||
getOtherMeleeWeapons(excludeArme) {
|
||||
let armes = []
|
||||
for (let arme of this.items) {
|
||||
if ( HeritiersUtility.isArmeMelee(arme) && arme.id != excludeArme._id) {
|
||||
if (HeritiersUtility.isArmeMelee(arme) && arme.id != excludeArme._id) {
|
||||
armes.push(this.prepareArme(arme))
|
||||
}
|
||||
}
|
||||
@@ -86,7 +86,7 @@ export class HeritiersActor extends Actor {
|
||||
|
||||
/* ----------------------- --------------------- */
|
||||
addMember(actorId) {
|
||||
let members = duplicate(this.system.members)
|
||||
let members = foundry.utils.duplicate(this.system.members)
|
||||
members.push({ id: actorId })
|
||||
this.update({ 'system.members': members })
|
||||
}
|
||||
@@ -135,13 +135,102 @@ export class HeritiersActor extends Actor {
|
||||
return this.getItemSorted(["profil"])
|
||||
}
|
||||
getPouvoirs() {
|
||||
return this.getItemSorted(["pouvoir"])
|
||||
let pouvoirs = []
|
||||
for (let item of this.items) {
|
||||
if (item.type == "pouvoir") {
|
||||
let itemObj = foundry.utils.duplicate(item)
|
||||
itemObj.maxUsage = this.getPouvoirUsageMax(item)
|
||||
pouvoirs.push(itemObj)
|
||||
}
|
||||
}
|
||||
HeritiersUtility.sortArrayObjectsByName(pouvoirs)
|
||||
return pouvoirs
|
||||
}
|
||||
getSorts() {
|
||||
return this.getItemSorted(["sort"])
|
||||
}
|
||||
getCompetencesMagie() {
|
||||
let comp = []
|
||||
for (let item of this.items) {
|
||||
if (item.type == "competence" && item.system.profil == "magie") {
|
||||
let itemObj = foundry.utils.duplicate(item)
|
||||
comp.push(itemObj)
|
||||
}
|
||||
}
|
||||
HeritiersUtility.sortArrayObjectsByName(comp)
|
||||
return comp
|
||||
}
|
||||
|
||||
prepareMagie() {
|
||||
let magieList = []
|
||||
for (let item of this.items) {
|
||||
if (item.type == "competence" && item.system.profil == "magie") {
|
||||
let magie = {}
|
||||
magie.name = item.name
|
||||
magie.competence = foundry.utils.duplicate(item)
|
||||
magie.rang = Math.round(item.system.niveau / 2);
|
||||
magie.rangGenericName = game.system.lesheritiers.config.rangName[magie.rang];
|
||||
console.log("Magie", item.name, item.system.niveau, magie.rang, magie.rangGenericName)
|
||||
//magie.rangSpecificName = game.system.lesheritiers.config.rangNameSpecific[item.name][magie.rangGenericName];
|
||||
magie.sorts = {}
|
||||
if (item.name == "Magie du Clan") {
|
||||
magie.sorts = {
|
||||
"soufflecombat": {
|
||||
1: { nomNiveau: magie.competence.system.nomniveausouffle.soufflecombat["1"], sorts: [] },
|
||||
2: { nomNiveau: magie.competence.system.nomniveausouffle.soufflecombat["2"], sorts: [] },
|
||||
3: { nomNiveau: magie.competence.system.nomniveausouffle.soufflecombat["3"], sorts: [] },
|
||||
4: { nomNiveau: magie.competence.system.nomniveausouffle.soufflecombat["4"], sorts: [] }
|
||||
},
|
||||
"soufflemouvement": {
|
||||
1: { nomNiveau: magie.competence.system.nomniveausouffle.soufflemouvement["1"], sorts: [] },
|
||||
2: { nomNiveau: magie.competence.system.nomniveausouffle.soufflemouvement["2"], sorts: [] },
|
||||
3: { nomNiveau: magie.competence.system.nomniveausouffle.soufflemouvement["3"], sorts: [] },
|
||||
4: { nomNiveau: magie.competence.system.nomniveausouffle.soufflemouvement["4"], sorts: [] }
|
||||
},
|
||||
"souffleesprit": {
|
||||
1: { nomNiveau: magie.competence.system.nomniveausouffle.souffleesprit["1"], sorts: [] },
|
||||
2: { nomNiveau: magie.competence.system.nomniveausouffle.souffleesprit["2"], sorts: [] },
|
||||
3: { nomNiveau: magie.competence.system.nomniveausouffle.souffleesprit["3"], sorts: [] },
|
||||
4: { nomNiveau: magie.competence.system.nomniveausouffle.souffleesprit["4"], sorts: [] }
|
||||
}
|
||||
}
|
||||
for (let sort of this.items) {
|
||||
if (sort.type == "sort" && sort.system.competence == item.name) {
|
||||
let sortObj = foundry.utils.duplicate(sort)
|
||||
sortObj.sdValue = HeritiersUtility.getSDSortValue(Number(sort.system.niveau))
|
||||
if (!magie.sorts[sort.system?.souffle]) {
|
||||
console.warn("Sort with unknown souffle ", sort.system.souffle, sort)
|
||||
continue
|
||||
}
|
||||
magie.sorts[sort.system.souffle][Number(sort.system.niveau)].sorts.push(sortObj)
|
||||
}
|
||||
}
|
||||
} else {
|
||||
magie.sorts = {
|
||||
1: { nomNiveau: magie.competence.system.nomniveau["1"], sorts: [] },
|
||||
2: { nomNiveau: magie.competence.system.nomniveau["2"], sorts: [] },
|
||||
3: { nomNiveau: magie.competence.system.nomniveau["3"], sorts: [] },
|
||||
4: { nomNiveau: magie.competence.system.nomniveau["4"], sorts: [] }
|
||||
}
|
||||
for (let sort of this.items) {
|
||||
if (sort.type == "sort" && sort.system.competence == item.name) {
|
||||
let sortObj = foundry.utils.duplicate(sort)
|
||||
sortObj.sdValue = HeritiersUtility.getSDSortValue(Number(sort.system.niveau))
|
||||
magie.sorts[Number(sort.system.niveau)].sorts.push(sortObj)
|
||||
}
|
||||
}
|
||||
}
|
||||
magieList.push(magie)
|
||||
}
|
||||
}
|
||||
return magieList
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
getSkills() {
|
||||
let comp = []
|
||||
for (let item of this.items) {
|
||||
item = duplicate(item)
|
||||
item = foundry.utils.duplicate(item)
|
||||
if (item.type == "competence") {
|
||||
comp.push(item)
|
||||
}
|
||||
@@ -152,7 +241,7 @@ export class HeritiersActor extends Actor {
|
||||
/* -------------------------------------------- */
|
||||
prepareUtileSkill(item) {
|
||||
let specList = []
|
||||
if (item && item.system.categorie && item.system.categorie == "utile") {
|
||||
if (item?.system?.categorie == "utile") {
|
||||
for (let spec of item.system.specialites) {
|
||||
specList.push(spec.name)
|
||||
}
|
||||
@@ -161,6 +250,28 @@ export class HeritiersActor extends Actor {
|
||||
item.specList = specList.toString()
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
organizeMagicSkills() {
|
||||
let comp = {}
|
||||
for (let key in game.system.lesheritiers.config.competenceProfil) {
|
||||
if (game.system.lesheritiers.config.competenceProfil[key].kind == "magical")
|
||||
comp[key] = { skills: [], niveau: 0 }
|
||||
}
|
||||
for (let item of this.items) {
|
||||
if (item.type == "competence") {
|
||||
if (item.system.categorie == "utile" && comp[item.system.profil]) {
|
||||
this.prepareUtileSkill(item)
|
||||
comp[item.system.profil].skills.push(item)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for (let key in comp) {
|
||||
HeritiersUtility.sortArrayObjectsByName(comp[key].skills)
|
||||
}
|
||||
return Object.fromEntries(Object.entries(comp).sort())
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
organizeUtileSkills(kind = "mental") {
|
||||
let comp = {}
|
||||
@@ -182,6 +293,7 @@ export class HeritiersActor extends Actor {
|
||||
}
|
||||
return Object.fromEntries(Object.entries(comp).sort())
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
organizeContacts() {
|
||||
let contactList = {}
|
||||
@@ -251,8 +363,35 @@ export class HeritiersActor extends Actor {
|
||||
super.prepareData();
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
getMaxRangMagie() {
|
||||
let niv = 0
|
||||
let bestMagie
|
||||
for (let comp of this.items) {
|
||||
if (comp.type == "competence" && comp.system.profil == "magie") {
|
||||
if (comp.system.niveau > niv) {
|
||||
bestMagie = comp
|
||||
niv = comp.system.niveau
|
||||
}
|
||||
}
|
||||
}
|
||||
if (bestMagie) {
|
||||
return Math.round(bestMagie.system.niveau / 2)
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
prepareDerivedData() {
|
||||
// Calculate derived PV max
|
||||
let pvMax = (this.system.caracteristiques.con.rang * 3) + 9 + this.system.pv.mod
|
||||
this.system.pv.max = pvMax
|
||||
|
||||
// Calculate derived Points d'Âme max
|
||||
if (this.system.biodata.magie || this.type == "pnj") {
|
||||
let pointsAmes = this.system.caracteristiques.esp.rang + this.system.caracteristiques.san.rang + this.getMaxRangMagie()
|
||||
this.system.magie.pointsame.max = pointsAmes
|
||||
}
|
||||
|
||||
if (this.type == 'personnage') {
|
||||
}
|
||||
@@ -270,7 +409,7 @@ export class HeritiersActor extends Actor {
|
||||
getItemById(id) {
|
||||
let item = this.items.find(item => item.id == id);
|
||||
if (item) {
|
||||
item = duplicate(item)
|
||||
item = foundry.utils.duplicate(item)
|
||||
}
|
||||
return item;
|
||||
}
|
||||
@@ -278,7 +417,7 @@ export class HeritiersActor extends Actor {
|
||||
/* -------------------------------------------- */
|
||||
async equipItem(itemId) {
|
||||
let item = this.items.find(item => item.id == itemId)
|
||||
if (item && item.system) {
|
||||
if (item?.system) {
|
||||
let update = { _id: item.id, "system.equipped": !item.system.equipped }
|
||||
await this.updateEmbeddedDocuments('Item', [update]); // Updates one EmbeddedEntity
|
||||
}
|
||||
@@ -328,7 +467,7 @@ export class HeritiersActor extends Actor {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
getCarac(attrKey) {
|
||||
return duplicate(this.system.caracteristiques)
|
||||
return foundry.utils.duplicate(this.system.caracteristiques)
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@@ -339,7 +478,7 @@ export class HeritiersActor extends Actor {
|
||||
/* -------------------------------------------- */
|
||||
async equipGear(equipmentId) {
|
||||
let item = this.items.find(item => item.id == equipmentId);
|
||||
if (item && item.system.data) {
|
||||
if (item?.system) {
|
||||
let update = { _id: item.id, "system.equipped": !item.system.equipped };
|
||||
await this.updateEmbeddedDocuments('Item', [update]); // Updates one EmbeddedEntity
|
||||
}
|
||||
@@ -349,13 +488,13 @@ export class HeritiersActor extends Actor {
|
||||
getSubActors() {
|
||||
let subActors = [];
|
||||
for (let id of this.system.subactors) {
|
||||
subActors.push(duplicate(game.actors.get(id)));
|
||||
subActors.push(foundry.utils.duplicate(game.actors.get(id)));
|
||||
}
|
||||
return subActors;
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
async addSubActor(subActorId) {
|
||||
let subActors = duplicate(this.system.subactors);
|
||||
let subActors = foundry.utils.duplicate(this.system.subactors);
|
||||
subActors.push(subActorId);
|
||||
await this.update({ 'system.subactors': subActors });
|
||||
}
|
||||
@@ -377,11 +516,12 @@ export class HeritiersActor extends Actor {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async incDecAdversite(adv, incDec = 0) {
|
||||
let adversite = duplicate(this.system.adversite)
|
||||
let adversite = foundry.utils.duplicate(this.system.adversite)
|
||||
adversite[adv] += Number(incDec)
|
||||
adversite[adv] = Math.max(adversite[adv], 0)
|
||||
this.update({ 'system.adversite': adversite })
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async incDecQuantity(objetId, incDec = 0) {
|
||||
let objetQ = this.items.get(objetId)
|
||||
@@ -424,7 +564,7 @@ export class HeritiersActor extends Actor {
|
||||
/* -------------------------------------------- */
|
||||
async setPredilectionUsed(compId, predIdx) {
|
||||
let comp = this.items.get(compId)
|
||||
let pred = duplicate(comp.system.predilections)
|
||||
let pred = foundry.utils.duplicate(comp.system.predilections)
|
||||
pred[predIdx].used = true
|
||||
await this.updateEmbeddedDocuments('Item', [{ _id: compId, 'system.predilections': pred }])
|
||||
}
|
||||
@@ -446,7 +586,7 @@ export class HeritiersActor extends Actor {
|
||||
}
|
||||
if (arme.system.totalDefensif > maxDef) {
|
||||
maxDef = arme.system.totalDefensif
|
||||
bestArme = duplicate(arme)
|
||||
bestArme = foundry.utils.duplicate(arme)
|
||||
}
|
||||
}
|
||||
return bestArme
|
||||
@@ -461,7 +601,7 @@ export class HeritiersActor extends Actor {
|
||||
for (let auto of talent.system.automations) {
|
||||
if (auto.eventtype === "prepare-roll") {
|
||||
if (auto.competence.toLowerCase() == competence.name.toLowerCase()) {
|
||||
talent = duplicate(talent)
|
||||
talent = foundry.utils.duplicate(talent)
|
||||
talent.system.bonus = auto.bonus
|
||||
talent.system.baCost = auto.baCost
|
||||
talents.push(talent)
|
||||
@@ -501,7 +641,7 @@ export class HeritiersActor extends Actor {
|
||||
incDecTricherie(value) {
|
||||
let tricherie = this.system.rang.tricherie
|
||||
tricherie.value += value
|
||||
if ( tricherie.value < 0 || tricherie.value > tricherie.max) {
|
||||
if (tricherie.value < 0 || tricherie.value > tricherie.max) {
|
||||
ui.notifications.warn("Pas assez de points de Tricherie !")
|
||||
return false
|
||||
}
|
||||
@@ -512,9 +652,9 @@ export class HeritiersActor extends Actor {
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
getPireCompetence(compName1, compName2) {
|
||||
let comp1 = this.items.find( it => it.name == compName1)
|
||||
let comp2 = this.items.find( it => it.name == compName2)
|
||||
if ( comp1 && comp2 ) {
|
||||
let comp1 = this.items.find(it => it.name == compName1)
|
||||
let comp2 = this.items.find(it => it.name == compName2)
|
||||
if (comp1 && comp2) {
|
||||
if (comp1.system.niveau > comp2.system.niveau) {
|
||||
return comp1
|
||||
} else {
|
||||
@@ -523,6 +663,7 @@ export class HeritiersActor extends Actor {
|
||||
}
|
||||
return undefined
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
getCommonRollData(compId = undefined, compName = undefined) {
|
||||
let rollData = HeritiersUtility.getBasicRollData()
|
||||
@@ -538,16 +679,17 @@ export class HeritiersActor extends Actor {
|
||||
rollData.useTricherie = false
|
||||
rollData.useSpecialite = false
|
||||
rollData.useHeritage = false
|
||||
rollData.pouvoirPointsUsage = 1
|
||||
rollData.rulesMalus.push(this.getPvMalus())
|
||||
|
||||
if (compId) {
|
||||
rollData.competence = duplicate(this.items.get(compId) || {})
|
||||
rollData.competence = foundry.utils.duplicate(this.items.get(compId) || {})
|
||||
this.prepareUtileSkill(rollData.competence)
|
||||
rollData.actionImg = rollData.competence?.img
|
||||
}
|
||||
if (compName) {
|
||||
rollData.competence = duplicate(this.items.find(item => item.name.toLowerCase() == compName.toLowerCase()) || {})
|
||||
if (rollData.competence && rollData.competence.name) {
|
||||
rollData.competence = foundry.utils.duplicate(this.items.find(item => item.name.toLowerCase() == compName.toLowerCase()) || {})
|
||||
if (rollData.competence?.name) {
|
||||
this.prepareUtileSkill(rollData.competence)
|
||||
rollData.actionImg = rollData.competence?.img
|
||||
} else {
|
||||
@@ -568,8 +710,7 @@ export class HeritiersActor extends Actor {
|
||||
rollData.caracKey = "per"
|
||||
}
|
||||
rollData.carac = this.system.caracteristiques[rollData.caracKey]
|
||||
let rollDialog = await HeritiersRollDialog.create(this, rollData)
|
||||
rollDialog.render(true)
|
||||
await HeritiersRollDialog.create(this, rollData)
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@@ -578,8 +719,7 @@ export class HeritiersActor extends Actor {
|
||||
rollData.mode = "carac"
|
||||
rollData.carac = this.system.caracteristiques[key]
|
||||
rollData.caracKey = key
|
||||
let rollDialog = await HeritiersRollDialog.create(this, rollData)
|
||||
rollDialog.render(true)
|
||||
await HeritiersRollDialog.create(this, rollData)
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@@ -588,18 +728,15 @@ export class HeritiersActor extends Actor {
|
||||
rollData.mode = "rang"
|
||||
rollData.rang = this.system.rang[key]
|
||||
rollData.rangKey = key
|
||||
let rollDialog = await HeritiersRollDialog.create(this, rollData)
|
||||
rollDialog.render(true)
|
||||
await HeritiersRollDialog.create(this, rollData)
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
async rollRootCompetence(compKey) {
|
||||
let rollData = this.getCommonRollData()
|
||||
rollData.mode = "competence"
|
||||
console.log("Compkey", compKey)
|
||||
rollData.competence = { name: this.system.competences[compKey].label, system: { niveau: this.system.competences[compKey].niveau } }
|
||||
console.log("RollDatra", rollData)
|
||||
let rollDialog = await HeritiersRollDialog.create(this, rollData)
|
||||
rollDialog.render(true)
|
||||
await HeritiersRollDialog.create(this, rollData)
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@@ -607,19 +744,91 @@ export class HeritiersActor extends Actor {
|
||||
let rollData = this.getCommonRollData(compId)
|
||||
rollData.mode = "competence"
|
||||
console.log("RollDatra", rollData)
|
||||
let rollDialog = await HeritiersRollDialog.create(this, rollData)
|
||||
rollDialog.render(true)
|
||||
await HeritiersRollDialog.create(this, rollData)
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
inDecCarac(key, incDec) {
|
||||
let carac = this.system.caracteristiques[key]
|
||||
carac.value += incDec
|
||||
if (carac.value < 0 || carac.value > carac.rang) {
|
||||
ui.notifications.warn("Pas assez de points dans cette caractéristique ou rang max atteint !")
|
||||
return false
|
||||
}
|
||||
carac.value = Math.max(carac.value, 0)
|
||||
carac.value = Math.min(carac.value, carac.rang)
|
||||
this.update({ [`system.caracteristiques.${key}`]: carac })
|
||||
return true
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async rollSort(sortId) {
|
||||
let sort = this.items.get(sortId)
|
||||
let comp = this.items.find(it => it.type == "competence" && it.name.toLowerCase() == sort.system.competence.toLowerCase())
|
||||
if (!comp) {
|
||||
ui.notifications.warn("Compétence de magie associée non trouvée !")
|
||||
return
|
||||
}
|
||||
if (sort.system.informatif) {
|
||||
if (sort.system.texteinformatif) {
|
||||
let chatData = { user: game.user.id, speaker: { actor: this, alias: this.name }, content: `<div class="heritiers-informatif-sort"><h4>Sort informatif !</h4>${sort.system.texteinformatif}</div>` }
|
||||
ChatMessage.create(chatData)
|
||||
} else {
|
||||
ui.notifications.info("Ce sort est uniquement informatif et ne peut pas être lancé.")
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
let rollData = this.getCommonRollData(comp.id)
|
||||
rollData.mode = "sort"
|
||||
rollData.sort = foundry.utils.duplicate(sort)
|
||||
rollData.sdValue = HeritiersUtility.getSDSortValue(Number(sort.system.niveau))
|
||||
if (Number(sort.system.sdspecial) && Number(sort.system.sdspecial) > 0) {
|
||||
rollData.sdValue = Number(sort.system.sdspecial)
|
||||
}
|
||||
rollData.sortPointsAme = Number(sort.system.niveau)
|
||||
rollData.totalEsprit = 1
|
||||
if (sort.system.competence == "Grand Langage") {
|
||||
rollData.sortPointsAme *= 2
|
||||
rollData.totalEsprit = Math.floor((rollData.sortPointsAme) / 3)
|
||||
}
|
||||
if (rollData.sortPointsAme > this.system.magie.pointsame.value) {
|
||||
// Vérifier si au moins 1 point d'Esprit est disponible
|
||||
if (this.system.caracteristiques.esp.value <= rollData.totalEsprit) {
|
||||
ui.notifications.warn(`Pas assez de Points d'Esprit ni de Points d'Ame pour lancer ce sort (requis: ${rollData.totalEsprit}, disponible: ${this.system.caracteristiques.esp.value})`)
|
||||
return
|
||||
} else {
|
||||
rollData.spendEsprit = true
|
||||
ui.notifications.warn(`Vous n'avez pas assez de Points d'Ame pour lancer ce sort (requis: ${rollData.sortPointsAme}, disponible: ${this.system.magie.pointsame.value}).`)
|
||||
ui.notifications.warn(`${rollData.totalEsprit} Points d'Esprit seront utilisés à la place si vous effectuez le lancer.`)
|
||||
}
|
||||
}
|
||||
|
||||
if (sort.system.carac2 != "none") {
|
||||
// get the best carac between carac1 and carac2
|
||||
if (this.system.caracteristiques[sort.system.carac1].value > this.system.caracteristiques[sort.system.carac2].value) {
|
||||
rollData.caracKey = sort.system.carac1
|
||||
} else {
|
||||
rollData.caracKey = sort.system.carac2
|
||||
}
|
||||
rollData.caracMessage = "Ce sort peut être lancé avec " + game.system.lesheritiers.config.caracList[sort.system.carac1] + " ou " + game.system.lesheritiers.config.caracList[sort.system.carac2] + ". La meilleure caractéristique a été selectionnée."
|
||||
} else {
|
||||
rollData.caracKey = sort.system.carac1
|
||||
}
|
||||
console.log("RollData", rollData)
|
||||
await HeritiersRollDialog.create(this, rollData)
|
||||
}
|
||||
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async rollAttaqueArme(armeId) {
|
||||
let arme = this.items.get(armeId)
|
||||
if (arme) {
|
||||
arme = duplicate(arme)
|
||||
arme = foundry.utils.duplicate(arme)
|
||||
arme.system.isMelee = HeritiersUtility.isArmeMelee(arme)
|
||||
let competenceName = "Tir"
|
||||
let key = "prec"
|
||||
if ( arme.system.isMelee) {
|
||||
if (arme.system.isMelee) {
|
||||
competenceName = "Mêlée"
|
||||
key = "agi"
|
||||
}
|
||||
@@ -628,13 +837,13 @@ export class HeritiersActor extends Actor {
|
||||
rollData.caracKey = key
|
||||
rollData.arme = arme
|
||||
rollData.mode = "arme"
|
||||
rollData.attackType = "Attaque normale"
|
||||
rollData.armes = this.getOtherMeleeWeapons(arme)
|
||||
if (rollData.defenderTokenId && arme.system.isMelee ) {
|
||||
if (rollData.defenderTokenId && arme.system.isMelee) {
|
||||
rollData.cacheDifficulte = true
|
||||
}
|
||||
console.log(">>>> ARME", rollData)
|
||||
let rollDialog = await HeritiersRollDialog.create(this, rollData)
|
||||
rollDialog.render(true)
|
||||
await HeritiersRollDialog.create(this, rollData)
|
||||
}
|
||||
}
|
||||
|
||||
@@ -648,12 +857,12 @@ export class HeritiersActor extends Actor {
|
||||
let rollData = this.getCommonRollData(undefined, competenceName)
|
||||
rollData.carac = this.system.caracteristiques[key]
|
||||
rollData.caracKey = key
|
||||
rollData.arme = duplicate(arme)
|
||||
rollData.arme = foundry.utils.duplicate(arme)
|
||||
rollData.mode = "attaquebrutale"
|
||||
rollData.attackType = "Attaque brutale"
|
||||
rollData.armes = this.getOtherMeleeWeapons(arme)
|
||||
rollData.rulesMalus.push({ name: "Attaque brutale", value: -2 } )
|
||||
let rollDialog = await HeritiersRollDialog.create(this, rollData)
|
||||
rollDialog.render(true)
|
||||
rollData.rulesMalus.push({ name: "Attaque brutale", value: -2 })
|
||||
await HeritiersRollDialog.create(this, rollData)
|
||||
}
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
@@ -666,11 +875,11 @@ export class HeritiersActor extends Actor {
|
||||
let rollData = this.getCommonRollData(undefined, pireCompetence.name)
|
||||
rollData.carac = this.system.caracteristiques[key]
|
||||
rollData.caracKey = key
|
||||
rollData.arme = duplicate(arme)
|
||||
rollData.arme = foundry.utils.duplicate(arme)
|
||||
rollData.armes = this.getOtherMeleeWeapons(arme)
|
||||
rollData.mode = "attaquecharge"
|
||||
let rollDialog = await HeritiersRollDialog.create(this, rollData)
|
||||
rollDialog.render(true)
|
||||
rollData.attackType = "Attaque en charge"
|
||||
await HeritiersRollDialog.create(this, rollData)
|
||||
}
|
||||
}
|
||||
|
||||
@@ -683,32 +892,162 @@ export class HeritiersActor extends Actor {
|
||||
let rollData = this.getCommonRollData(undefined, competenceName)
|
||||
rollData.carac = this.system.caracteristiques["agi"]
|
||||
rollData.caracKey = "agi"
|
||||
rollData.arme = duplicate(arme)
|
||||
rollData.arme = foundry.utils.duplicate(arme)
|
||||
rollData.mode = "assommer"
|
||||
rollData.attackType = "Assommer"
|
||||
if (rollData.defenderTokenId) {
|
||||
rollData.cacheDifficulte = true
|
||||
}
|
||||
let rollDialog = await HeritiersRollDialog.create(this, rollData)
|
||||
rollDialog.render(true)
|
||||
await HeritiersRollDialog.create(this, rollData)
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
pouvoirPassifDialog(pouvoir) {
|
||||
let rollData = this.getCommonRollData()
|
||||
rollData.pouvoir = pouvoir
|
||||
rollData.mode = "pouvoirpassif"
|
||||
rollData.pouvoirPointsUsage = 0
|
||||
rollData.noRoll = true
|
||||
|
||||
let d = new Dialog({
|
||||
title: "Activer le pouvoir passif " + pouvoir.name,
|
||||
content: "<p>Choisissez le nombre de Points d'Usage</p>",
|
||||
buttons: {
|
||||
one: {
|
||||
icon: '<i class="fas fa-check"></i>',
|
||||
label: "1 Point d'Usage",
|
||||
callback: () => {
|
||||
rollData.pouvoirPointsUsage = 1;
|
||||
HeritiersUtility.rollHeritiers(rollData);
|
||||
}
|
||||
},
|
||||
two: {
|
||||
icon: '<i class="fas fa-check"></i>',
|
||||
label: "2 Points d'Usage",
|
||||
callback: () => {
|
||||
rollData.pouvoirPointsUsage = 2;
|
||||
HeritiersUtility.rollHeritiers(rollData);
|
||||
}
|
||||
},
|
||||
three: {
|
||||
icon: '<i class="fas fa-check"></i>',
|
||||
label: "3 Points d'Usage",
|
||||
callback: () => {
|
||||
rollData.pouvoirPointsUsage = 3;
|
||||
HeritiersUtility.rollHeritiers(rollData);
|
||||
}
|
||||
},
|
||||
four: {
|
||||
icon: '<i class="fas fa-check"></i>',
|
||||
label: "4 Points d'Usage",
|
||||
callback: () => {
|
||||
rollData.pouvoirPointsUsage = 4;
|
||||
HeritiersUtility.rollHeritiers(rollData);
|
||||
}
|
||||
},
|
||||
close: {
|
||||
icon: '<i class="fas fa-times"></i>',
|
||||
label: "Annuler",
|
||||
callback: () => {
|
||||
}
|
||||
}
|
||||
},
|
||||
default: "one",
|
||||
render: html => console.log("Pouvoir passif"),
|
||||
close: html => console.log("No option")
|
||||
});
|
||||
d.render(true);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async rollPouvoir(pouvoirId) {
|
||||
let pouvoir = this.items.get(pouvoirId)
|
||||
if (pouvoir) {
|
||||
let rollData = this.getCommonRollData(undefined, undefined)
|
||||
if (pouvoir.system.feeriemasque != "autre") {
|
||||
rollData.pouvoirBase = duplicate(this.system.rang[pouvoir.system.feeriemasque.toLowerCase()])
|
||||
rollData.pouvoirBase.label = "Féerie"
|
||||
rollData.carac = duplicate(this.system.caracteristiques[pouvoir.system.carac])
|
||||
rollData.caracKey = pouvoir.system.carac
|
||||
if (pouvoir.system.pouvoirtype == "passif") {
|
||||
this.pouvoirPassifDialog(pouvoir)
|
||||
return
|
||||
}
|
||||
rollData.pouvoir = duplicate(pouvoir)
|
||||
|
||||
let rollData = this.getCommonRollData(undefined, undefined)
|
||||
|
||||
rollData.pouvoirMaxUsage = this.getPouvoirUsageMax(pouvoir)
|
||||
rollData.pouvoir = foundry.utils.duplicate(pouvoir)
|
||||
rollData.mode = "pouvoir"
|
||||
let rollDialog = await HeritiersRollDialog.create(this, rollData)
|
||||
rollDialog.render(true)
|
||||
|
||||
if (pouvoir.system.feeriemasque != "autre") {
|
||||
rollData.pouvoirBase = foundry.utils.duplicate(this.system.rang[pouvoir.system.feeriemasque.toLowerCase()])
|
||||
rollData.pouvoirBase.label = "Féerie"
|
||||
if (pouvoir.system.istest && !pouvoir.system.carac) {
|
||||
ui.notifications.warn("Le pouvoir actif " + pouvoir.name + " n'a pas de caractéristique associée")
|
||||
}
|
||||
if (pouvoir.system.istest) {
|
||||
rollData.carac = foundry.utils.duplicate(this.system.caracteristiques[pouvoir.system.carac])
|
||||
rollData.caracKey = pouvoir.system.carac
|
||||
} else {
|
||||
rollData.noRoll = true
|
||||
HeritiersUtility.rollHeritiers(rollData);
|
||||
return;
|
||||
//this.incDecPointsUsage(pouvoir.id, -rollData.pouvoirPointsUsage)
|
||||
//ui.notifications.warn("Le pouvoir actif " + pouvoir.name + " a été utilisé, dépense de " + pouvoirPointsUsage + " points d'usage")
|
||||
}
|
||||
}
|
||||
await HeritiersRollDialog.create(this, rollData)
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
incDecPointsAme(value) {
|
||||
let newValue = this.system.magie.pointsame.value + value
|
||||
newValue = Math.max(newValue, 0)
|
||||
newValue = Math.min(newValue, this.system.magie.pointsame.max)
|
||||
this.update({ 'system.magie.pointsame.value': newValue })
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
incDecPV(value) {
|
||||
let newValue = this.system.pv.value + value
|
||||
newValue = Math.max(newValue, 0)
|
||||
newValue = Math.min(newValue, this.system.pv.max)
|
||||
this.update({ 'system.pv.value': newValue })
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
incDecPointsUsage(pouvoirId, value) {
|
||||
let pouvoir = this.items.get(pouvoirId)
|
||||
let newValue = pouvoir.system.pointsusagecourant + value
|
||||
newValue = Math.max(newValue, 0)
|
||||
newValue = Math.min(newValue, this.getPouvoirUsageMax(pouvoir))
|
||||
this.updateEmbeddedDocuments('Item', [{ _id: pouvoirId, 'system.pointsusagecourant': newValue }])
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
getPouvoirUsage(pouvoirId) {
|
||||
let pouvoir = this.items.get(pouvoirId)
|
||||
return pouvoir.system.pointsusagecourant
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
getPouvoirUsageMax(pouvoir) {
|
||||
if (pouvoir.system.masquetype == "masque") {
|
||||
return this.system.rang.masque.value
|
||||
}
|
||||
return this.system.rang.feerie.value
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
recupUsage(value) {
|
||||
let updates = []
|
||||
for (let pouvoir of this.items) {
|
||||
if (pouvoir.type == "pouvoir") {
|
||||
let newValue = pouvoir.system.pointsusagecourant + value
|
||||
newValue = Math.max(newValue, 0)
|
||||
newValue = Math.min(newValue, this.getPouvoirUsageMax(pouvoir))
|
||||
updates.push({ _id: pouvoir.id, 'system.pointsusagecourant': newValue })
|
||||
}
|
||||
}
|
||||
if (updates.length > 0) {
|
||||
this.updateEmbeddedDocuments('Item', updates)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
/* -------------------------------------------- */
|
||||
|
||||
import { HeritiersUtility } from "./heritiers-utility.js";
|
||||
import { HeritiersRollDialog } from "./heritiers-roll-dialog.js";
|
||||
import { HeritiersRollDialog } from "./applications/heritiers-roll-dialog.mjs";
|
||||
|
||||
/* -------------------------------------------- */
|
||||
export class HeritiersCommands {
|
||||
|
||||
@@ -12,7 +12,7 @@ export const HERITIERS_CONFIG = {
|
||||
"san": "Sang-Froid"
|
||||
},
|
||||
|
||||
competenceCategorie : {
|
||||
competenceCategorie: {
|
||||
"utile": "Utile",
|
||||
"futile": "Futile"
|
||||
},
|
||||
@@ -24,13 +24,14 @@ export const HERITIERS_CONFIG = {
|
||||
interet: "Personne d'interêt"
|
||||
},
|
||||
|
||||
competenceProfil : {
|
||||
"aventurier": {kind: "physical", name: "Aventurier"},
|
||||
"roublard": {kind: "physical",name: "Roublard"},
|
||||
"combattant": {kind: "physical",name:"Combattant"},
|
||||
"erudit": {kind: "mental",name:"Erudit"},
|
||||
"savant": {kind: "mental",name:"Savant"},
|
||||
"gentleman": {kind: "mental",name:"Gentleman"}
|
||||
competenceProfil: {
|
||||
"aventurier": { kind: "physical", name: "Aventurier" },
|
||||
"roublard": { kind: "physical", name: "Roublard" },
|
||||
"combattant": { kind: "physical", name: "Combattant" },
|
||||
"erudit": { kind: "mental", name: "Erudit" },
|
||||
"savant": { kind: "mental", name: "Savant" },
|
||||
"gentleman": { kind: "mental", name: "Gentleman" },
|
||||
"magie": { kind: "magical", name: "Magie" },
|
||||
},
|
||||
baseTestPouvoir: {
|
||||
"feerie": "Féerie",
|
||||
@@ -52,7 +53,7 @@ export const HERITIERS_CONFIG = {
|
||||
},
|
||||
statutMasque: {
|
||||
"masque": "Masqué",
|
||||
"demasque":"Démasqué"
|
||||
"demasque": "Démasqué"
|
||||
},
|
||||
niveauPouvoir: {
|
||||
"normal": "Normal",
|
||||
@@ -65,32 +66,32 @@ export const HERITIERS_CONFIG = {
|
||||
},
|
||||
seuilsDifficulte: {
|
||||
"-1": "Aucun/Non applicable",
|
||||
"5": "Enfantine",
|
||||
"6": "Triviale",
|
||||
"7": "Moins Triviale",
|
||||
"8": "Aisée",
|
||||
"7": "Moins Aisée",
|
||||
"10": "Normale",
|
||||
"11": "Moins Normale",
|
||||
"12": "Compliquée",
|
||||
"13": "Plus Compliquée",
|
||||
"14": "Difficile",
|
||||
"15": "Plus Difficile",
|
||||
"16": "Très Difficile",
|
||||
"17": "Très Très Difficile",
|
||||
"18": "Critique",
|
||||
"19": "Plus Critique",
|
||||
"20": "Insurmontable",
|
||||
"20": "Très Insurmontable",
|
||||
"22": "Surhumaine",
|
||||
"23": "Très Surhumaine",
|
||||
"24": "Epique",
|
||||
"25": "Plus Epique",
|
||||
"26": "Légendaire",
|
||||
"26": "Très Légendaire",
|
||||
"28": "Mythique",
|
||||
"29": "Plus Mythique",
|
||||
"30": "Divine"
|
||||
"5": "Enfantine (5)",
|
||||
"6": "Triviale (6)",
|
||||
"7": "Moins Triviale (7)",
|
||||
"8": "Aisée (8)",
|
||||
"9": "Moins Aisée (9)",
|
||||
"10": "Normale (10)",
|
||||
"11": "Moins Normale (11)",
|
||||
"12": "Compliquée (12)",
|
||||
"13": "Plus Compliquée (13)",
|
||||
"14": "Difficile (14)",
|
||||
"15": "Plus Difficile (15)",
|
||||
"16": "Très Difficile (16)",
|
||||
"17": "Très Très Difficile (17)",
|
||||
"18": "Critique (18)",
|
||||
"19": "Plus Critique (19)",
|
||||
"20": "Insurmontable (20)",
|
||||
"21": "Très Insurmontable (21)",
|
||||
"22": "Surhumaine (22)",
|
||||
"23": "Très Surhumaine (23)",
|
||||
"24": "Epique (24)",
|
||||
"25": "Plus Epique (25)",
|
||||
"26": "Légendaire (26)",
|
||||
"27": "Très Légendaire (27)",
|
||||
"28": "Mythique (28)",
|
||||
"29": "Plus Mythique (29)",
|
||||
"30": "Divine (30)"
|
||||
},
|
||||
|
||||
attaqueCible: {
|
||||
@@ -100,7 +101,7 @@ export const HERITIERS_CONFIG = {
|
||||
"tete": "Tête/Coeur"
|
||||
},
|
||||
|
||||
categorieArme : {
|
||||
categorieArme: {
|
||||
"trait": "Arme de trait",
|
||||
"poing": "Arme de poing",
|
||||
"epaule": "Arme d'épaule",
|
||||
@@ -130,13 +131,13 @@ export const HERITIERS_CONFIG = {
|
||||
"controlee": "Contrôlée (C)",
|
||||
"prohibee": "Prohibée (P)"
|
||||
},
|
||||
armeDissimulation :{
|
||||
armeDissimulation: {
|
||||
"tresfacile": "Très facile (TF)",
|
||||
"facile": "Facile (F)",
|
||||
"difficile": "Difficile (D)",
|
||||
"impossible": "Impossible (I)"
|
||||
},
|
||||
typeProtection : {
|
||||
typeProtection: {
|
||||
"balle": "Protège ds balles",
|
||||
"melee": "Protège en mélée",
|
||||
"tout": "Tout type de dégats"
|
||||
@@ -145,7 +146,137 @@ export const HERITIERS_CONFIG = {
|
||||
"traditionnelle": "Traditionnelle",
|
||||
"moderne": "Moderne",
|
||||
"orientale": "Orientale"
|
||||
},
|
||||
typeContact: {
|
||||
"contact": "Contact",
|
||||
"allie": "Allié",
|
||||
"ennemi": "Ennemi",
|
||||
"interet": "Personne d'interêt"
|
||||
},
|
||||
niveauContact: {
|
||||
"1": "1",
|
||||
"2": "2",
|
||||
"3": "3",
|
||||
},
|
||||
pointsUsageList: {
|
||||
"1": "1",
|
||||
"2": "2",
|
||||
"3": "3",
|
||||
"4": "4",
|
||||
},
|
||||
attaquePlusieursList: {
|
||||
"0": "0",
|
||||
"1": "+1",
|
||||
"2": "+2",
|
||||
},
|
||||
attaque2ArmesListe: [
|
||||
{ value: "0", label: "Aucun" },
|
||||
{ value: "-4", label: "Deux armes à 1 main" },
|
||||
{ value: "-2", label: "Deux armes naturelles" },
|
||||
{ value: "-2", label: "Avec spécialisation \"Mauvaise Main\"" }
|
||||
],
|
||||
typeProfil: {
|
||||
"mineur": "Mineur",
|
||||
"majeur": "Majeur",
|
||||
},
|
||||
bonusMalusContext: [
|
||||
{ value: "-6", label: "-6" },
|
||||
{ value: "-5", label: "-5" },
|
||||
{ value: "-4", label: "-4" },
|
||||
{ value: "-3", label: "-3" },
|
||||
{ value: "-2", label: "-2" },
|
||||
{ value: "-1", label: "-1" },
|
||||
{ value: "0", label: "0" },
|
||||
{ value: "1", label: "+1" },
|
||||
{ value: "2", label: "+2" },
|
||||
{ value: "3", label: "+3" },
|
||||
{ value: "4", label: "+4" },
|
||||
{ value: "5", label: "+5" },
|
||||
{ value: "6", label: "+6" }
|
||||
],
|
||||
listNiveauSort: {
|
||||
"1": "1",
|
||||
"2": "2",
|
||||
"3": "3",
|
||||
"4": "4"
|
||||
},
|
||||
listRangSort: {
|
||||
"1": "1",
|
||||
"2": "2",
|
||||
"3": "3",
|
||||
"4": "4",
|
||||
"5": "5",
|
||||
"6": "6",
|
||||
"7": "7"
|
||||
},
|
||||
listNiveau: {
|
||||
"0": "0",
|
||||
"1": "1",
|
||||
"2": "2",
|
||||
"3": "3",
|
||||
"4": "4",
|
||||
"5": "5",
|
||||
"6": "6",
|
||||
"7": "7",
|
||||
"8": "8",
|
||||
"9": "9",
|
||||
"10": "10"
|
||||
},
|
||||
rangName: [
|
||||
"Novice",
|
||||
"Novice",
|
||||
"Adepte",
|
||||
"Maître",
|
||||
"Grand Maître"
|
||||
],
|
||||
rangNameSpecific: {
|
||||
"Druidisme": {
|
||||
"Novice": "Eubage",
|
||||
"Adepte": "Saronide",
|
||||
"Maître": "Ovate",
|
||||
"Grand Maître": "Archidruide"
|
||||
},
|
||||
"Faëomancie": {
|
||||
"Novice": "Marmiton",
|
||||
"Adepte": "Queux",
|
||||
"Maître": "Chef",
|
||||
"Grand Maître": "Maître-queux"
|
||||
},
|
||||
"Nécromancie": {
|
||||
"Novice": "Inexpertus",
|
||||
"Adepte": "Discipulus",
|
||||
"Maître": "Dominus",
|
||||
"Grand Maître": "Magister"
|
||||
},
|
||||
"Necromancie": {
|
||||
"Novice": "Inexpertus",
|
||||
"Adepte": "Discipulus",
|
||||
"Maître": "Dominus",
|
||||
"Grand Maître": "Magister"
|
||||
},
|
||||
"Magie du Clan": {
|
||||
"Novice": "Apprenti",
|
||||
"Adepte": "Disciple",
|
||||
"Maître": "Maître",
|
||||
"Grand Maître": "Éminence"
|
||||
},
|
||||
"Théurgie": {
|
||||
"Novice": "Frère",
|
||||
"Adepte": "Père",
|
||||
"Maître": "Saint",
|
||||
"Grand Maître": "Apôtre"
|
||||
},
|
||||
"Grand Langage": {
|
||||
"Novice": "Éveillé",
|
||||
"Adepte": "Initié",
|
||||
"Maître": "Sage",
|
||||
"Grand Maître": "Docteur"
|
||||
}
|
||||
},
|
||||
soufflesMagieDuClan: {
|
||||
"soufflecombat": "Souffle du Combat",
|
||||
"soufflemouvement": "Souffle du Mouvement",
|
||||
"souffleesprit": "Souffle de l'Esprit"
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
@@ -1,25 +0,0 @@
|
||||
/**
|
||||
* Extend the basic ActorSheet with some very simple modifications
|
||||
* @extends {ActorSheet}
|
||||
*/
|
||||
|
||||
import { HeritiersActorSheet } from "./heritiers-actor-sheet.js";
|
||||
import { HeritiersUtility } from "./heritiers-utility.js";
|
||||
|
||||
/* -------------------------------------------- */
|
||||
export class HeritiersCreatureSheet extends HeritiersActorSheet {
|
||||
|
||||
/** @override */
|
||||
static get defaultOptions() {
|
||||
|
||||
return mergeObject(super.defaultOptions, {
|
||||
classes: ["fvtt-les-heritiers", "sheet", "actor"],
|
||||
template: "systems/fvtt-les-heritiers/templates/creature-sheet.html",
|
||||
width: 640,
|
||||
height: 720,
|
||||
tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "stats" }],
|
||||
dragDrop: [{ dragSelector: ".item-list .item", dropSelector: null }],
|
||||
editScore: false
|
||||
})
|
||||
}
|
||||
}
|
||||
@@ -1,201 +0,0 @@
|
||||
import { HeritiersUtility } from "./heritiers-utility.js";
|
||||
|
||||
/**
|
||||
* Extend the basic ItemSheet with some very simple modifications
|
||||
* @extends {ItemSheet}
|
||||
*/
|
||||
export class HeritiersItemSheet extends ItemSheet {
|
||||
|
||||
/** @override */
|
||||
static get defaultOptions() {
|
||||
|
||||
return mergeObject(super.defaultOptions, {
|
||||
classes: ["fvtt-les-heritiers", "sheet", "item"],
|
||||
template: "systems/fvtt-les-heritiers/templates/item-sheet.html",
|
||||
dragDrop: [{ dragSelector: null, dropSelector: null }],
|
||||
width: 620,
|
||||
height: 550,
|
||||
tabs: [{navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "description"}]
|
||||
});
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
_getHeaderButtons() {
|
||||
let buttons = super._getHeaderButtons();
|
||||
// Add "Post to chat" button
|
||||
// We previously restricted this to GM and editable items only. If you ever find this comment because it broke something: eh, sorry!
|
||||
buttons.unshift(
|
||||
{
|
||||
class: "post",
|
||||
icon: "fas fa-comment",
|
||||
onclick: ev => { }
|
||||
})
|
||||
return buttons
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/** @override */
|
||||
setPosition(options = {}) {
|
||||
const position = super.setPosition(options);
|
||||
const sheetBody = this.element.find(".sheet-body");
|
||||
const bodyHeight = position.height - 192;
|
||||
sheetBody.css("height", bodyHeight);
|
||||
if (this.item.type.includes('weapon')) {
|
||||
position.width = 640;
|
||||
}
|
||||
return position;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async getData() {
|
||||
const objectData = duplicate(this.object)
|
||||
let formData = {
|
||||
title: this.title,
|
||||
id: this.id,
|
||||
type: objectData.type,
|
||||
img: objectData.img,
|
||||
name: objectData.name,
|
||||
editable: this.isEditable,
|
||||
cssClass: this.isEditable ? "editable" : "locked",
|
||||
system: objectData.system,
|
||||
limited: this.object.limited,
|
||||
options: this.options,
|
||||
owner: this.document.isOwner,
|
||||
config: game.system.lesheritiers.config,
|
||||
isArmeMelee: HeritiersUtility.isArmeMelee(this.object),
|
||||
description: await TextEditor.enrichHTML(this.object.system.description, {async: true}),
|
||||
mr: (this.object.type == 'specialisation'),
|
||||
isGM: game.user.isGM
|
||||
}
|
||||
|
||||
//this.options.editable = !(this.object.origin == "embeddedItem");
|
||||
console.log("ITEM DATA", formData, this);
|
||||
return formData;
|
||||
}
|
||||
|
||||
|
||||
/* -------------------------------------------- */
|
||||
_getHeaderButtons() {
|
||||
let buttons = super._getHeaderButtons();
|
||||
buttons.unshift({
|
||||
class: "post",
|
||||
icon: "fas fa-comment",
|
||||
onclick: ev => this.postItem()
|
||||
});
|
||||
return buttons
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
postItem() {
|
||||
let chatData = duplicate(HeritiersUtility.data(this.item));
|
||||
if (this.actor) {
|
||||
chatData.actor = { id: this.actor.id };
|
||||
}
|
||||
// Don't post any image for the item (which would leave a large gap) if the default image is used
|
||||
if (chatData.img.includes("/blank.png")) {
|
||||
chatData.img = null;
|
||||
}
|
||||
// JSON object for easy creation
|
||||
chatData.jsondata = JSON.stringify(
|
||||
{
|
||||
compendium: "postedItem",
|
||||
payload: chatData,
|
||||
});
|
||||
|
||||
renderTemplate('systems/fvtt-Heritiers-rpg/templates/post-item.html', chatData).then(html => {
|
||||
let chatOptions = HeritiersUtility.chatDataSetup(html);
|
||||
ChatMessage.create(chatOptions)
|
||||
});
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/** @override */
|
||||
activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
|
||||
// Everything below here is only needed if the sheet is editable
|
||||
if (!this.options.editable) return;
|
||||
|
||||
|
||||
// Update Inventory Item
|
||||
html.find('.item-edit').click(ev => {
|
||||
const li = $(ev.currentTarget).parents(".item")
|
||||
const item = this.object.options.actor.getOwnedItem(li.data("item-id"))
|
||||
item.sheet.render(true);
|
||||
});
|
||||
|
||||
html.find('.delete-subitem').click(ev => {
|
||||
this.deleteSubitem(ev);
|
||||
})
|
||||
|
||||
html.find('#add-specialite').click(ev => {
|
||||
let spec = duplicate(this.object.system.specialites)
|
||||
spec.push( { name: "Nouvelle Spécialité", id: randomID(16), used: false })
|
||||
this.object.update( { 'system.specialites': spec })
|
||||
})
|
||||
html.find('.delete-specialite').click(ev => {
|
||||
const li = $(ev.currentTarget).parents(".specialite-item")
|
||||
let index = li.data("specialite-index")
|
||||
let spec = duplicate(this.object.system.specialites)
|
||||
spec.splice(index,1)
|
||||
this.object.update( { 'system.specialites': spec })
|
||||
})
|
||||
html.find('.edit-specialite').change(ev => {
|
||||
const li = $(ev.currentTarget).parents(".specialite-item")
|
||||
let index = li.data("specialite-index")
|
||||
let spec = duplicate(this.object.system.specialites)
|
||||
spec[index].name = ev.currentTarget.value
|
||||
spec[index].id = spec[index].id || randomID(16)
|
||||
this.object.update( { 'system.specialites': spec })
|
||||
})
|
||||
html.find('.edit-specialite-description').change(ev => {
|
||||
const li = $(ev.currentTarget).parents(".specialite-item")
|
||||
let index = li.data("specialite-index")
|
||||
let spec = duplicate(this.object.system.specialites)
|
||||
spec[index].description = ev.currentTarget.value
|
||||
spec[index].id = spec[index].id || randomID(16)
|
||||
this.object.update( { 'system.specialites': spec })
|
||||
})
|
||||
|
||||
html.find('#add-automation').click(ev => {
|
||||
let autom = duplicate(this.object.system.automations)
|
||||
autom.push( { eventtype: "on-drop", name: "Automatisation 1", competence: "", minLevel: 0, id: randomID(16) })
|
||||
this.object.update( { 'system.automations': autom })
|
||||
})
|
||||
html.find('.delete-automation').click(ev => {
|
||||
const li = $(ev.currentTarget).parents(".automation-item")
|
||||
let index = li.data("automation-index")
|
||||
let autom = duplicate(this.object.system.automations)
|
||||
autom.splice(index,1)
|
||||
this.object.update( { 'system.automations': autom })
|
||||
})
|
||||
html.find('.automation-edit-field').change(ev => {
|
||||
let index = $(ev.currentTarget).data("automation-index")
|
||||
let field = $(ev.currentTarget).data("automation-field")
|
||||
let auto = duplicate(this.object.system.automations)
|
||||
auto[index][field] = ev.currentTarget.value
|
||||
auto[index].id = auto[index].id || randomID(16)
|
||||
this.object.update( { 'system.automations': auto })
|
||||
})
|
||||
|
||||
// Update Inventory Item
|
||||
html.find('.item-delete').click(ev => {
|
||||
const li = $(ev.currentTarget).parents(".item");
|
||||
let itemId = li.data("item-id");
|
||||
let itemType = li.data("item-type");
|
||||
});
|
||||
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
get template() {
|
||||
let type = this.item.type;
|
||||
return `systems/fvtt-les-heritiers/templates/item-${type}-sheet.html`;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/** @override */
|
||||
_updateObject(event, formData) {
|
||||
return this.object.update(formData);
|
||||
}
|
||||
}
|
||||
@@ -18,6 +18,7 @@ export const defaultItemImg = {
|
||||
fee: "systems/fvtt-les-heritiers/assets/icons/faery_type.webp",
|
||||
profil: "systems/fvtt-les-heritiers/assets/icons/profil.webp",
|
||||
equipement: "systems/fvtt-les-heritiers/assets/icons/equipement.webp",
|
||||
sort: "systems/fvtt-les-heritiers/assets/icons/sort.webp",
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
@@ -9,15 +9,17 @@
|
||||
/* -------------------------------------------- */
|
||||
// Import Modules
|
||||
import { HeritiersActor } from "./heritiers-actor.js";
|
||||
import { HeritiersItemSheet } from "./heritiers-item-sheet.js";
|
||||
import { HeritiersActorSheet } from "./heritiers-actor-sheet.js";
|
||||
import { HeritiersActorPNJSheet } from "./heritiers-actor-pnj-sheet.js";
|
||||
import { HeritiersCreatureSheet } from "./heritiers-creature-sheet.js";
|
||||
import { HeritiersItem } from "./heritiers-item.js";
|
||||
import { HeritiersUtility } from "./heritiers-utility.js";
|
||||
import { HeritiersCombat } from "./heritiers-combat.js";
|
||||
import { HeritiersItem } from "./heritiers-item.js";
|
||||
import { HERITIERS_CONFIG } from "./heritiers-config.js";
|
||||
|
||||
// Import DataModels
|
||||
import * as models from "./models/index.mjs";
|
||||
|
||||
// Import AppV2 Sheets
|
||||
import * as sheets from "./applications/sheets/_module.mjs";
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/* Foundry VTT Initialization */
|
||||
/* -------------------------------------------- */
|
||||
@@ -46,20 +48,62 @@ Hooks.once("init", async function () {
|
||||
// Define custom Entity classes
|
||||
CONFIG.Combat.documentClass = HeritiersCombat
|
||||
CONFIG.Actor.documentClass = HeritiersActor
|
||||
CONFIG.Actor.dataModels = {
|
||||
personnage: models.PersonnageDataModel,
|
||||
pnj: models.PnjDataModel
|
||||
}
|
||||
|
||||
CONFIG.Item.documentClass = HeritiersItem
|
||||
CONFIG.Item.dataModels = {
|
||||
accessoire: models.AccessoireDataModel,
|
||||
arme: models.ArmeDataModel,
|
||||
atoutfeerique: models.AtoutFeeriqueDataModel,
|
||||
avantage: models.AvantageDataModel,
|
||||
capacitenaturelle: models.CapaciteNaturelleDataModel,
|
||||
competence: models.CompetenceDataModel,
|
||||
contact: models.ContactDataModel,
|
||||
desavantage: models.DesavantageDataModel,
|
||||
equipement: models.EquipementDataModel,
|
||||
fee: models.FeeDataModel,
|
||||
pouvoir: models.PouvoirDataModel,
|
||||
profil: models.ProfilDataModel,
|
||||
protection: models.ProtectionDataModel,
|
||||
sort: models.SortDataModel
|
||||
}
|
||||
|
||||
// Create an object of bonus/malus from -6 to +6 signed
|
||||
HERITIERS_CONFIG.bonusMalus = Array.from({ length: 7 }, (v, k) => toString(k - 6))
|
||||
CONFIG.HERITIERS = HERITIERS_CONFIG
|
||||
|
||||
game.system.lesheritiers = {
|
||||
HeritiersUtility,
|
||||
config: HERITIERS_CONFIG
|
||||
config: HERITIERS_CONFIG,
|
||||
models,
|
||||
sheets
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
// Register sheet application classes
|
||||
Actors.unregisterSheet("core", ActorSheet);
|
||||
Actors.registerSheet("fvtt-les-heritiers", HeritiersActorSheet, { types: ["personnage"], makeDefault: true })
|
||||
Actors.registerSheet("fvtt-les-heritiers", HeritiersActorPNJSheet, { types: ["pnj"], makeDefault: true })
|
||||
foundry.documents.collections.Actors.unregisterSheet("core", foundry.appv1.sheets.ActorSheet);
|
||||
foundry.documents.collections.Actors.registerSheet("fvtt-les-heritiers", sheets.HeritiersPersonnageSheet, { types: ["personnage"], makeDefault: true })
|
||||
foundry.documents.collections.Actors.registerSheet("fvtt-les-heritiers", sheets.HeritiersPnjSheet, { types: ["pnj"], makeDefault: true })
|
||||
|
||||
Items.unregisterSheet("core", ItemSheet);
|
||||
Items.registerSheet("fvtt-les-heritiers", HeritiersItemSheet, { makeDefault: true })
|
||||
// Register AppV2 Item Sheets
|
||||
foundry.documents.collections.Items.unregisterSheet("core", foundry.appv1.sheets.ItemSheet);
|
||||
foundry.documents.collections.Items.registerSheet("fvtt-les-heritiers", sheets.HeritiersAccessoireSheet, { types: ["accessoire"], makeDefault: true })
|
||||
foundry.documents.collections.Items.registerSheet("fvtt-les-heritiers", sheets.HeritiersArmeSheet, { types: ["arme"], makeDefault: true })
|
||||
foundry.documents.collections.Items.registerSheet("fvtt-les-heritiers", sheets.HeritiersAtoutFeeriqueSheet, { types: ["atoutfeerique"], makeDefault: true })
|
||||
foundry.documents.collections.Items.registerSheet("fvtt-les-heritiers", sheets.HeritiersAvantageSheet, { types: ["avantage"], makeDefault: true })
|
||||
foundry.documents.collections.Items.registerSheet("fvtt-les-heritiers", sheets.HeritiersCapaciteNaturelleSheet, { types: ["capacitenaturelle"], makeDefault: true })
|
||||
foundry.documents.collections.Items.registerSheet("fvtt-les-heritiers", sheets.HeritiersCompetenceSheet, { types: ["competence"], makeDefault: true })
|
||||
foundry.documents.collections.Items.registerSheet("fvtt-les-heritiers", sheets.HeritiersContactSheet, { types: ["contact"], makeDefault: true })
|
||||
foundry.documents.collections.Items.registerSheet("fvtt-les-heritiers", sheets.HeritiersDesavantageSheet, { types: ["desavantage"], makeDefault: true })
|
||||
foundry.documents.collections.Items.registerSheet("fvtt-les-heritiers", sheets.HeritiersEquipementSheet, { types: ["equipement"], makeDefault: true })
|
||||
foundry.documents.collections.Items.registerSheet("fvtt-les-heritiers", sheets.HeritiersFeeSheet, { types: ["fee"], makeDefault: true })
|
||||
foundry.documents.collections.Items.registerSheet("fvtt-les-heritiers", sheets.HeritiersPouvoirSheet, { types: ["pouvoir"], makeDefault: true })
|
||||
foundry.documents.collections.Items.registerSheet("fvtt-les-heritiers", sheets.HeritiersProfilSheet, { types: ["profil"], makeDefault: true })
|
||||
foundry.documents.collections.Items.registerSheet("fvtt-les-heritiers", sheets.HeritiersProtectionSheet, { types: ["protection"], makeDefault: true })
|
||||
foundry.documents.collections.Items.registerSheet("fvtt-les-heritiers", sheets.HeritiersSortSheet, { types: ["sort"], makeDefault: true })
|
||||
|
||||
HeritiersUtility.init()
|
||||
|
||||
@@ -70,40 +114,52 @@ function welcomeMessage() {
|
||||
ChatMessage.create({
|
||||
user: game.user.id,
|
||||
whisper: [game.user.id],
|
||||
content: `<div id="welcome-message-heritiers"><span class="rdd-roll-part">
|
||||
<strong>Bienvenue dans Les Heritiers et la Belle Epoque !</strong>
|
||||
<p>Les livres du JDR Les Heritiers sont nécessaires pour jouer : https://www.titam-france.fr</p>
|
||||
<p>Les Heritiers est jeu de rôle publié par Titam France/Sombres projets, tout les droits leur appartiennent.</p>
|
||||
<p>Système développé par LeRatierBretonnien, support sur le <a href="https://discord.gg/pPSDNJk">Discord FR de Foundry</a>.</p>
|
||||
` });
|
||||
content: `
|
||||
<div class="heritiers-chat-card heritiers-welcome-card">
|
||||
<div class="chat-card-header welcome-header">
|
||||
<div class="welcome-icon-wrapper">
|
||||
<i class="fas fa-book-open welcome-icon"></i>
|
||||
</div>
|
||||
<div class="chat-actor-info">
|
||||
<h3 class="chat-actor-name">Bienvenue dans Les Héritiers !</h3>
|
||||
<div class="chat-action-name">et la Belle Époque</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="chat-card-content welcome-content">
|
||||
<div class="welcome-section">
|
||||
<i class="fas fa-info-circle"></i>
|
||||
<p>Les livres du JDR <strong>Les Héritiers</strong> sont nécessaires pour jouer.</p>
|
||||
</div>
|
||||
|
||||
<div class="welcome-section">
|
||||
<i class="fas fa-copyright"></i>
|
||||
<p><em>Les Héritiers</em> est un jeu de rôle publié par <strong>Titam France / Sombres Projets</strong>. Tous les droits leur appartiennent.</p>
|
||||
</div>
|
||||
|
||||
<div class="welcome-section">
|
||||
<i class="fas fa-code"></i>
|
||||
<p>Système développé par <strong>LeRatierBretonnien</strong></p>
|
||||
<p>Support sur le <a href="https://discord.gg/pPSDNJk" target="_blank"><i class="fab fa-discord"></i> Discord FR de Foundry</a></p>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
`
|
||||
});
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
// Register world usage statistics
|
||||
function registerUsageCount(registerKey) {
|
||||
if (game.user.isGM) {
|
||||
game.settings.register(registerKey, "world-key", {
|
||||
name: "Unique world key",
|
||||
scope: "world",
|
||||
config: false,
|
||||
default: "",
|
||||
type: String
|
||||
});
|
||||
|
||||
let worldKey = game.settings.get(registerKey, "world-key")
|
||||
if (worldKey == undefined || worldKey == "") {
|
||||
worldKey = randomID(32)
|
||||
game.settings.set(registerKey, "world-key", worldKey)
|
||||
}
|
||||
// Simple API counter
|
||||
let regURL = `https://www.uberwald.me/fvtt_appcount/count.php?name="${registerKey}"&worldKey="${worldKey}"&version="${game.release.generation}.${game.release.build}"&system="${game.system.id}"&systemversion="${game.system.version}"`
|
||||
//$.ajaxSetup({
|
||||
//headers: { 'Access-Control-Allow-Origin': '*' }
|
||||
//})
|
||||
$.ajax(regURL)
|
||||
async function importDefaultScene() {
|
||||
let exists = game.scenes.find(j => j.name == "Accueil");
|
||||
if (!exists) {
|
||||
const scenes = await HeritiersUtility.loadCompendium("fvtt-les-heritiers.scenes")
|
||||
let newDocuments = scenes.filter(i => i.name == "Accueil");
|
||||
await game.scenes.documentClass.create(newDocuments);
|
||||
game.scenes.find(i => i.name == "Accueil").activate();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/* Foundry VTT Initialization */
|
||||
/* -------------------------------------------- */
|
||||
@@ -120,8 +176,14 @@ Hooks.once("ready", function () {
|
||||
});
|
||||
}
|
||||
|
||||
registerUsageCount(game.system.id)
|
||||
welcomeMessage()
|
||||
import("https://www.uberwald.me/fvtt_appcount/count-class-ready.js").then(moduleCounter => {
|
||||
console.log("ClassCounter loaded", moduleCounter)
|
||||
moduleCounter.ClassCounter.registerUsageCount()
|
||||
}).catch(err =>
|
||||
console.log("No stats available, giving up.")
|
||||
)
|
||||
welcomeMessage();
|
||||
importDefaultScene();
|
||||
|
||||
});
|
||||
|
||||
@@ -132,10 +194,9 @@ Hooks.on("chatMessage", (html, content, msg) => {
|
||||
if (content[0] == '/') {
|
||||
let regExp = /(\S+)/g;
|
||||
let commands = content.match(regExp);
|
||||
if (game.system.mournblade.commands.processChatCommand(commands, content, msg)) {
|
||||
if (game.system.lesheritiers.commands.processChatCommand(commands, content, msg)) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
});
|
||||
|
||||
|
||||
@@ -1,130 +0,0 @@
|
||||
import { HeritiersUtility } from "./heritiers-utility.js";
|
||||
|
||||
export class HeritiersRollDialog extends Dialog {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async create(actor, rollData) {
|
||||
|
||||
let options = { classes: ["HeritiersDialog"], width: 420, height: 'fit-content', 'z-index': 99999 };
|
||||
let html = await renderTemplate('systems/fvtt-les-heritiers/templates/roll-dialog-generic.html', rollData);
|
||||
|
||||
return new HeritiersRollDialog(actor, rollData, html, options);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
constructor(actor, rollData, html, options, close = undefined) {
|
||||
let buttons = {
|
||||
rolld8: {
|
||||
icon: '<i class="fas fa-check"></i>',
|
||||
label: "Lancer 1d8",
|
||||
callback: () => { this.roll("d8") }
|
||||
},
|
||||
rolld10: {
|
||||
icon: '<i class="fas fa-check"></i>',
|
||||
label: "Lancer 1d10",
|
||||
callback: () => { this.roll("d10") }
|
||||
},
|
||||
rolld12: {
|
||||
icon: '<i class="fas fa-check"></i>',
|
||||
label: "Lancer 1d12",
|
||||
callback: () => { this.roll("d12") }
|
||||
}
|
||||
}
|
||||
if (rollData.tricherie) {
|
||||
buttons["rollTricherie"] = {
|
||||
icon: '<i class="fas fa-check"></i>',
|
||||
label: "Lancer avec 1 Point de Tricherie",
|
||||
callback: () => { this.roll("tricherie") }
|
||||
}
|
||||
}
|
||||
if (rollData.heritage) {
|
||||
buttons["rollHeritage"] = {
|
||||
icon: '<i class="fas fa-check"></i>',
|
||||
label: "Lancer avec 1 Point d'Héritage",
|
||||
callback: () => { this.roll("heritage") }
|
||||
}
|
||||
}
|
||||
buttons["Cancel"] = {
|
||||
icon: '<i class="fas fa-times"></i>',
|
||||
label: "Annuler",
|
||||
callback: () => { this.close() }
|
||||
}
|
||||
let conf = {
|
||||
title: "Test de Capacité",
|
||||
content: html,
|
||||
buttons: buttons,
|
||||
close: close
|
||||
}
|
||||
// Overwrite in case of carac only -> 1d10
|
||||
if (rollData.mode == "carac") {
|
||||
conf.buttons = {
|
||||
rolld8: {
|
||||
icon: '<i class="fas fa-check"></i>',
|
||||
label: "Lancer 1d8",
|
||||
callback: () => { this.roll("d8") }
|
||||
},
|
||||
cancel: {
|
||||
icon: '<i class="fas fa-times"></i>',
|
||||
label: "Annuler",
|
||||
callback: () => { this.close() }
|
||||
}
|
||||
}
|
||||
}
|
||||
super(conf, options);
|
||||
|
||||
this.actor = actor
|
||||
this.rollData = rollData
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
roll(dice) {
|
||||
if (dice == "heritage") {
|
||||
this.rollData.useHeritage = true
|
||||
}
|
||||
else {
|
||||
if (dice == "tricherie") {
|
||||
this.rollData.useTricherie = true
|
||||
} else {
|
||||
this.rollData.mainDice = dice
|
||||
}
|
||||
}
|
||||
HeritiersUtility.rollHeritiers(this.rollData)
|
||||
}
|
||||
|
||||
|
||||
/* -------------------------------------------- */
|
||||
activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
|
||||
var dialog = this;
|
||||
function onLoad() {
|
||||
}
|
||||
$(function () { onLoad(); });
|
||||
|
||||
html.find('#sdValue').change(async (event) => {
|
||||
this.rollData.sdValue = Number(event.currentTarget.value)
|
||||
})
|
||||
html.find('#caracKey').change(async (event) => {
|
||||
this.rollData.caracKey = String(event.currentTarget.value)
|
||||
})
|
||||
html.find('#bonus-malus-context').change((event) => {
|
||||
this.rollData.bonusMalusContext = Number(event.currentTarget.value)
|
||||
})
|
||||
html.find('#bonus-attaque-plusieurs').change((event) => {
|
||||
this.rollData.bonusAttaquePlusieurs = Number(event.currentTarget.value)
|
||||
})
|
||||
html.find('#useSpecialite').change((event) => {
|
||||
this.rollData.useSpecialite = event.currentTarget.checked
|
||||
})
|
||||
html.find('#attaqueDos').change((event) => {
|
||||
this.rollData.attaqueDos = event.currentTarget.checked
|
||||
})
|
||||
html.find('#bonus-attaque-seconde-arme').change((event) => {
|
||||
this.rollData.secondeArme = String(event.currentTarget.value)
|
||||
})
|
||||
html.find('#attaque-cible').change((event) => {
|
||||
this.rollData.attaqueCible = String(event.currentTarget.value)
|
||||
})
|
||||
|
||||
}
|
||||
}
|
||||
@@ -26,7 +26,7 @@ const __facesAdjacentes = {
|
||||
10: [8, 4, 3, 7]
|
||||
},
|
||||
"d12": {
|
||||
1:[2, 3, 4, 5, 6],
|
||||
1: [2, 3, 4, 5, 6],
|
||||
2: [1, 6, 8, 12, 3],
|
||||
3: [1, 4, 11, 12, 2],
|
||||
4: [1, 5, 10, 11, 3],
|
||||
@@ -48,7 +48,7 @@ export class HeritiersUtility {
|
||||
/* -------------------------------------------- */
|
||||
static async init() {
|
||||
Hooks.on('renderChatLog', (log, html, data) => HeritiersUtility.chatListeners(html))
|
||||
Hooks.on("getChatLogEntryContext", (html, options) => HeritiersUtility.chatRollMenu(html, options))
|
||||
/* Unused for Heitiers : Hooks.on("getChatMessageContextOptions", (html, options) => HeritiersUtility.chatRollMenu(html, options))*/
|
||||
|
||||
this.rollDataStore = {}
|
||||
this.defenderStore = {}
|
||||
@@ -76,6 +76,10 @@ export class HeritiersUtility {
|
||||
Handlebars.registerHelper('mul', function (a, b) {
|
||||
return parseInt(a) * parseInt(b);
|
||||
})
|
||||
Handlebars.registerHelper('and', function (...args) {
|
||||
// Last argument is Handlebars options object, ignore it
|
||||
return args.slice(0, -1).every(Boolean);
|
||||
})
|
||||
|
||||
}
|
||||
|
||||
@@ -104,6 +108,8 @@ export class HeritiersUtility {
|
||||
const skills = await HeritiersUtility.loadCompendium("fvtt-les-heritiers.competences")
|
||||
this.skills = skills.map(i => i.toObject())
|
||||
|
||||
this.competencesMagie = this.skills.filter(s => s.system.profil == "magie")
|
||||
|
||||
game.settings.register("fvtt-les-heritiers", "heritiers-heritage", {
|
||||
name: "Points d'héritage",
|
||||
hint: "Points d'héritage du groupe",
|
||||
@@ -114,6 +120,32 @@ export class HeritiersUtility {
|
||||
})
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static getSDSortValue(niveau) {
|
||||
if (niveau <= 1) return 12;
|
||||
if (niveau == 2) return 14;
|
||||
if (niveau == 3) return 16;
|
||||
if (niveau > 3) return 18;
|
||||
return 18;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static getCompetencesMagie() {
|
||||
return this.competencesMagie
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static buildCompetencesMagie() {
|
||||
let competences = foundry.utils.duplicate(this.getCompetencesMagie())
|
||||
for (let comp of competences) {
|
||||
// Calcul du rang
|
||||
let rang = Math.round(comp.system.niveau / 2);
|
||||
competences.system.rang = rang;
|
||||
competences.system.rangGenericName = game.system.lesheritiers.config.rangName[rang];
|
||||
competences.system.rangSpecificName = game.system.lesheritiers.config.rangNameSpecific[comp.Name][competences.system.rangGenericName];
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async loadCompendiumData(compendium) {
|
||||
const pack = game.packs.get(compendium);
|
||||
@@ -133,29 +165,29 @@ export class HeritiersUtility {
|
||||
/* -------------------------------------------- */
|
||||
static async chatListeners(html) {
|
||||
|
||||
html.on("click", '.predilection-reroll', async event => {
|
||||
$(html).on("click", '.predilection-reroll', async event => {
|
||||
let predIdx = $(event.currentTarget).data("predilection-index")
|
||||
let messageId = HeritiersUtility.findChatMessageId(event.currentTarget)
|
||||
let message = game.messages.get(messageId)
|
||||
let rollData = message.getFlag("world", "heritiers-roll")
|
||||
let actor = this.getActorFromRollData(rollData)
|
||||
await actor.setPredilectionUsed(rollData.competence._id, predIdx)
|
||||
rollData.competence = duplicate(actor.getCompetence(rollData.competence._id))
|
||||
rollData.competence = foundry.utils.duplicate(actor.getCompetence(rollData.competence._id))
|
||||
HeritiersUtility.rollHeritiers(rollData)
|
||||
})
|
||||
|
||||
html.on("click", '.roll-tricherie-2', async event => {
|
||||
$(html).on("click", '.roll-tricherie-2', async event => {
|
||||
let messageId = HeritiersUtility.findChatMessageId(event.currentTarget)
|
||||
let message = game.messages.get(messageId)
|
||||
let rollData = message.getFlag("world", "heritiers-roll")
|
||||
let actor = this.getActorFromRollData(rollData)
|
||||
if ( await actor.incDecTricherie(-2) ) {
|
||||
if (await actor.incDecTricherie(-2)) {
|
||||
rollData.forcedValue = Number($(event.currentTarget).data("dice-value"))
|
||||
HeritiersUtility.rollHeritiers(rollData)
|
||||
}
|
||||
})
|
||||
|
||||
html.on("click", '.roll-chat-degat', async event => {
|
||||
$(html).on("click", '.roll-chat-degat', async event => {
|
||||
let messageId = HeritiersUtility.findChatMessageId(event.currentTarget)
|
||||
let message = game.messages.get(messageId)
|
||||
let rollData = message.getFlag("world", "heritiers-roll")
|
||||
@@ -168,14 +200,14 @@ export class HeritiersUtility {
|
||||
static async preloadHandlebarsTemplates() {
|
||||
|
||||
const templatePaths = [
|
||||
'systems/fvtt-les-heritiers/templates/editor-notes-gm.html',
|
||||
'systems/fvtt-les-heritiers/templates/partial-item-header.html',
|
||||
'systems/fvtt-les-heritiers/templates/partial-item-description.html',
|
||||
'systems/fvtt-les-heritiers/templates/partial-item-nav.html',
|
||||
'systems/fvtt-les-heritiers/templates/partial-utile-skills.html',
|
||||
'systems/fvtt-les-heritiers/templates/partial-list-niveau.html'
|
||||
'systems/fvtt-les-heritiers/templates/editor-notes-gm.hbs',
|
||||
'systems/fvtt-les-heritiers/templates/partial-item-header.hbs',
|
||||
'systems/fvtt-les-heritiers/templates/partial-item-description.hbs',
|
||||
'systems/fvtt-les-heritiers/templates/partial-item-nav.hbs',
|
||||
'systems/fvtt-les-heritiers/templates/partial-utile-skills.hbs',
|
||||
'systems/fvtt-les-heritiers/templates/partial-actor-equipment.hbs'
|
||||
]
|
||||
return loadTemplates(templatePaths);
|
||||
return foundry.applications.handlebars.loadTemplates(templatePaths);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@@ -252,7 +284,7 @@ export class HeritiersUtility {
|
||||
|
||||
let id = rollData.rollId;
|
||||
let oldRollData = this.rollDataStore[id] || {};
|
||||
let newRollData = mergeObject(oldRollData, rollData);
|
||||
let newRollData = foundry.utils.mergeObject(oldRollData, rollData);
|
||||
this.rollDataStore[id] = newRollData;
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
@@ -390,8 +422,8 @@ export class HeritiersUtility {
|
||||
rollData.finalResult -= 5 + rollValue // Remove also the dice result has it has been added already
|
||||
}
|
||||
}
|
||||
if ( !rollData.forcedValue) {
|
||||
rollData.adjacentFaces = duplicate(__facesAdjacentes[rollData.mainDice][rollData.diceValue])
|
||||
if (!rollData.forcedValue) {
|
||||
rollData.adjacentFaces = foundry.utils.duplicate(__facesAdjacentes[rollData.mainDice][rollData.diceValue])
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -434,6 +466,10 @@ export class HeritiersUtility {
|
||||
rollData.isSuccess = (rollData.finalResult >= seuil)
|
||||
rollData.isCriticalSuccess = ((rollData.finalResult - seuil) >= 7)
|
||||
rollData.isCriticalFailure = ((rollData.finalResult - seuil) <= -7)
|
||||
// Si compétence > 0 et d8 -> echec critique impossible
|
||||
if (rollData?.competence?.system.niveau > 0 && rollData?.mainDice == "d8") {
|
||||
rollData.isCriticalFailure = false
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -447,7 +483,7 @@ export class HeritiersUtility {
|
||||
this.computeArmeDegats(rollData, actor)
|
||||
}
|
||||
this.createChatWithRollMode(rollData.alias, {
|
||||
content: await renderTemplate(`systems/fvtt-les-heritiers/templates/chat-cc-result.html`, rollData)
|
||||
content: await foundry.applications.handlebars.renderTemplate(`systems/fvtt-les-heritiers/templates/chat-cc-result.hbs`, rollData)
|
||||
}, rollData, "selfroll")
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
@@ -459,7 +495,7 @@ export class HeritiersUtility {
|
||||
this.computeMarge(rollData, valeurDefense)
|
||||
rollData.dureeAssommer = (rollData.marge) ? rollData.marge * 2 : 1
|
||||
this.createChatWithRollMode(rollData.alias, {
|
||||
content: await renderTemplate(`systems/fvtt-les-heritiers/templates/chat-assommer-result.html`, rollData)
|
||||
content: await foundry.applications.handlebars.renderTemplate(`systems/fvtt-les-heritiers/templates/chat-assommer-result.hbs`, rollData)
|
||||
}, rollData, "selfroll")
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
@@ -467,8 +503,14 @@ export class HeritiersUtility {
|
||||
|
||||
let actor = this.getActorFromRollData(rollData)
|
||||
|
||||
if (rollData.mode == "pouvoir" && actor.getPouvoirUsage(rollData.pouvoir._id) < rollData.pouvoirPointsUsage) {
|
||||
ui.notifications.warn("Pas assez de points d'usage pour ce pouvoir.")
|
||||
return
|
||||
}
|
||||
|
||||
//rollData.actionImg = "systems/fvtt-les-heritiers/assets/icons/" + actor.system.attributs[rollData.attrKey].labelnorm + ".webp"
|
||||
rollData.carac = duplicate(actor.system.caracteristiques[rollData.caracKey])
|
||||
if (rollData.caracKey == "pre") rollData.caracKey = "pres"; // Patch tomanage wrong carac key
|
||||
rollData.carac = foundry.utils.duplicate(actor.system.caracteristiques[rollData.caracKey])
|
||||
|
||||
if (rollData.forcedValue) {
|
||||
rollData.diceFormula = rollData.forcedValue
|
||||
@@ -485,7 +527,7 @@ export class HeritiersUtility {
|
||||
rangValue = rollData.rang.value
|
||||
}
|
||||
if (rollData.competence) {
|
||||
let compmod = (rollData.competence.system.niveau == 0) ? -3 : 0
|
||||
let compmod = 0 // Bonus de compétence à 0 dans Les Heritiers
|
||||
let specBonus = (rollData.useSpecialite) ? 1 : 0
|
||||
rollData.diceFormula += `+${rollData.carac.value}+${rangValue}+${rollData.competence.system.niveau}+${specBonus}+${rollData.bonusMalusContext}+${compmod}`
|
||||
} else if (rollData.pouvoirBase) {
|
||||
@@ -526,20 +568,41 @@ export class HeritiersUtility {
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
let myRoll = new Roll(rollData.diceFormula).roll({ async: false })
|
||||
if (!rollData.noRoll) {
|
||||
let myRoll = await new Roll(rollData.diceFormula).roll()
|
||||
await this.showDiceSoNice(myRoll, game.settings.get("core", "rollMode"))
|
||||
rollData.roll = duplicate(myRoll)
|
||||
rollData.roll = foundry.utils.duplicate(myRoll)
|
||||
console.log(">>>> ", myRoll)
|
||||
this.computeResult(actor, rollData)
|
||||
this.computeMarge(rollData, rollData.sdValue) // Calcul de la marge si seuil présent
|
||||
// Compute weapon damage for successful attacks
|
||||
if (rollData.arme && rollData.isSuccess) {
|
||||
this.computeArmeDegats(rollData, actor)
|
||||
}
|
||||
}
|
||||
|
||||
if (rollData.mode == "init") {
|
||||
actor.setFlag("world", "last-initiative", rollData.finalResult)
|
||||
}
|
||||
|
||||
// Gestion pouvoir et points d'usage
|
||||
if (rollData.mode == "pouvoir" || rollData.mode == "pouvoirpassif") {
|
||||
actor.incDecPointsUsage(rollData.pouvoir._id, -rollData.pouvoirPointsUsage)
|
||||
}
|
||||
// Gestion sort et points d'âme
|
||||
if (rollData.mode == "sort") {
|
||||
if (rollData.spendEsprit) {
|
||||
actor.inDecCarac("esp", -rollData.totalEsprit)
|
||||
} else {
|
||||
actor.incDecPointsAme(-rollData.sortPointsAme)
|
||||
if (rollData.sort.system.competence == "Magie du Clan") {
|
||||
actor.incDecPV(-2)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
this.createChatWithRollMode(rollData.alias, {
|
||||
content: await renderTemplate(`systems/fvtt-les-heritiers/templates/chat-generic-result.html`, rollData)
|
||||
content: await foundry.applications.handlebars.renderTemplate(`systems/fvtt-les-heritiers/templates/chat-generic-result.hbs`, rollData)
|
||||
}, rollData)
|
||||
|
||||
// Gestion attaque standard
|
||||
@@ -568,16 +631,16 @@ export class HeritiersUtility {
|
||||
static async bonusRollHeritiers(rollData) {
|
||||
rollData.bonusFormula = rollData.addedBonus
|
||||
|
||||
let bonusRoll = new Roll(rollData.bonusFormula).roll({ async: false })
|
||||
let bonusRoll = await new Roll(rollData.bonusFormula).roll()
|
||||
await this.showDiceSoNice(bonusRoll, game.settings.get("core", "rollMode"));
|
||||
rollData.bonusRoll = duplicate(bonusRoll)
|
||||
rollData.bonusRoll = foundry.utils.duplicate(bonusRoll)
|
||||
|
||||
rollData.finalResult += rollData.bonusRoll.total
|
||||
|
||||
this.computeResult(rollData)
|
||||
|
||||
this.createChatWithRollMode(rollData.alias, {
|
||||
content: await renderTemplate(`systems/fvtt-les-heritiers/templates/chat-generic-result.html`, rollData)
|
||||
content: await foundry.applications.handlebars.renderTemplate(`systems/fvtt-les-heritiers/templates/chat-generic-result.hbs`, rollData)
|
||||
}, rollData)
|
||||
|
||||
}
|
||||
@@ -589,7 +652,7 @@ export class HeritiersUtility {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static isArmeMelee(arme) {
|
||||
return (arme.type == "arme" && (arme.system.categorie == "lourde" || arme.system.categorie == "blanche" || arme.system.categorie == "improvise")) ? true : false
|
||||
return (arme.type == "arme" && (arme.system.categorie == "lourde" || arme.system.categorie == "blanche" || arme.system.categorie == "improvise"))
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
static getWhisperRecipients(rollMode, name) {
|
||||
@@ -608,7 +671,7 @@ export class HeritiersUtility {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static blindMessageToGM(chatOptions) {
|
||||
let chatGM = duplicate(chatOptions);
|
||||
let chatGM = foundry.utils.duplicate(chatOptions);
|
||||
chatGM.whisper = this.getUsers(user => user.isGM);
|
||||
chatGM.content = "Blinde message of " + game.user.name + "<br>" + chatOptions.content;
|
||||
console.log("blindMessageToGM", chatGM);
|
||||
@@ -672,7 +735,7 @@ export class HeritiersUtility {
|
||||
/* -------------------------------------------- */
|
||||
static getBasicRollData() {
|
||||
let rollData = {
|
||||
rollId: randomID(16),
|
||||
rollId: foundry.utils.randomID(16),
|
||||
rollMode: game.settings.get("core", "rollMode"),
|
||||
sdList: game.system.lesheritiers.config.seuilsDifficulte,
|
||||
sdValue: -1,
|
||||
@@ -750,13 +813,13 @@ export class HeritiersUtility {
|
||||
static chatRollMenu(html, options) {
|
||||
let canApply = li => canvas.tokens.controlled.length && li.find(".heritiers-roll").length
|
||||
let canApplyBA = function (li) {
|
||||
let message = game.messages.get(li.attr("data-message-id"))
|
||||
let message = game.messages.get($(li).attr("data-message-id"))
|
||||
let rollData = message.getFlag("world", "heritiers-roll")
|
||||
let actor = this.getActorFromRollData(rollData)
|
||||
return (!rollData.isReroll && actor.getBonneAventure() > 0)
|
||||
}
|
||||
let canApplyPE = function (li) {
|
||||
let message = game.messages.get(li.attr("data-message-id"))
|
||||
let message = game.messages.get($(li).attr("data-message-id"))
|
||||
let rollData = message.getFlag("world", "heritiers-roll")
|
||||
let actor = this.getActorFromRollData(rollData)
|
||||
return (!rollData.isReroll && actor.getEclat() > 0)
|
||||
@@ -790,25 +853,30 @@ export class HeritiersUtility {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async confirmDelete(actorSheet, li) {
|
||||
let itemId = li.data("item-id");
|
||||
let msgTxt = "<p>Are you sure to remove this Item ?";
|
||||
// Support both jQuery and native elements
|
||||
let itemId = li.dataset ? li.dataset.itemId : li.data("item-id");
|
||||
let msgTxt = "<p>Certain de supprimer cet item ?";
|
||||
let buttons = {
|
||||
delete: {
|
||||
icon: '<i class="fas fa-check"></i>',
|
||||
label: "Yes, remove it",
|
||||
label: "Oui !",
|
||||
callback: () => {
|
||||
actorSheet.actor.deleteEmbeddedDocuments("Item", [itemId]);
|
||||
if (li.slideUp) {
|
||||
li.slideUp(200, () => actorSheet.render(false));
|
||||
} else {
|
||||
actorSheet.render(false);
|
||||
}
|
||||
}
|
||||
},
|
||||
cancel: {
|
||||
icon: '<i class="fas fa-times"></i>',
|
||||
label: "Cancel"
|
||||
label: "Non !"
|
||||
}
|
||||
}
|
||||
msgTxt += "</p>";
|
||||
let d = new Dialog({
|
||||
title: "Confirm removal",
|
||||
title: "Confirmer la suppression",
|
||||
content: msgTxt,
|
||||
buttons: buttons,
|
||||
default: "cancel"
|
||||
@@ -816,21 +884,56 @@ export class HeritiersUtility {
|
||||
d.render(true);
|
||||
}
|
||||
|
||||
/************************************************************************************/
|
||||
static async __create_talents_table() {
|
||||
let compName = "fvtt-les-heritiers.talents-cellule"
|
||||
const compData = await HeritiersUtility.loadCompendium(compName)
|
||||
let talents = compData.map(i => i.toObject())
|
||||
|
||||
let htmlTab = "<table border='1'><tbody>";
|
||||
for (let entryData of talents) {
|
||||
console.log(entryData)
|
||||
htmlTab += `<tr><td>@UUID[Compendium.${compName}.${entryData._id}]{${entryData.name}}</td>`
|
||||
htmlTab += `<td>${entryData.system.description}</td>`;
|
||||
//htmlTab += `<td>${entryData.system.resumebonus}</td>`;
|
||||
htmlTab += "</tr>\n";
|
||||
static loadSort() {
|
||||
// Create afolder in the item directory if it doesn't exist
|
||||
if (!game.folders.getName("Magie du Clan")) {
|
||||
Folder.create({
|
||||
name: "Magie du Clan",
|
||||
type: "Item",
|
||||
color: "#3b1361"
|
||||
});
|
||||
}
|
||||
htmlTab += "</table>";
|
||||
await JournalEntry.create({ name: 'Liste des Talents de Cellule', content: htmlTab });
|
||||
|
||||
// Load the srcdata/sorts-druidisme.json file
|
||||
return fetch("systems/fvtt-les-heritiers/srcdata/sort_magieduclan.json")
|
||||
.then(response => response.json())
|
||||
.then(data => {
|
||||
console.log("Sorts Magie du Clan loaded:", data);
|
||||
this.sortDruidisme = data;
|
||||
// Loop through the spell and create the "sort "item based on the JSON content
|
||||
data.forEach(spell => {
|
||||
spell.name = spell.name;
|
||||
spell.type = "sort";
|
||||
spell.system = {
|
||||
niveau: spell.niveau,
|
||||
competence: spell.competence,
|
||||
carac1: spell.carac1,
|
||||
carac2: spell.carac2,
|
||||
description: spell.description,
|
||||
ingredients: spell.ingredients,
|
||||
portee: spell.portee,
|
||||
duree: spell.duree,
|
||||
concentration: spell.concentration,
|
||||
critique: spell.critique,
|
||||
resistance: spell.resistance,
|
||||
coutactivation: spell.coutactivation
|
||||
};
|
||||
spell.img = "systems/fvtt-les-heritiers/assets/icons/sort.webp";
|
||||
spell.folder = game.folders.getName("Magie du Clan").id;
|
||||
|
||||
// Create the item in the world
|
||||
Item.create(spell)
|
||||
.then(item => {
|
||||
console.log("Sort created:", item);
|
||||
})
|
||||
.catch(error => {
|
||||
console.error("Error creating sort item:", error);
|
||||
});
|
||||
})
|
||||
})
|
||||
.catch(error => {
|
||||
console.error("Error loading druidism spells:", error);
|
||||
return [];
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
16
modules/models/accessoire.mjs
Normal file
16
modules/models/accessoire.mjs
Normal file
@@ -0,0 +1,16 @@
|
||||
/**
|
||||
* Data model pour les accessoires
|
||||
*/
|
||||
export default class AccessoireDataModel extends foundry.abstract.TypeDataModel {
|
||||
static defineSchema() {
|
||||
const fields = foundry.data.fields;
|
||||
return {
|
||||
description: new fields.HTMLField({ initial: "" }),
|
||||
rarete: new fields.NumberField({ initial: 0, integer: true }),
|
||||
quantite: new fields.NumberField({ initial: 0, integer: true }),
|
||||
prix: new fields.NumberField({ initial: 0, integer: true }),
|
||||
equipped: new fields.BooleanField({ initial: false }),
|
||||
lieu: new fields.NumberField({ initial: 0, integer: true })
|
||||
};
|
||||
}
|
||||
}
|
||||
30
modules/models/arme.mjs
Normal file
30
modules/models/arme.mjs
Normal file
@@ -0,0 +1,30 @@
|
||||
/**
|
||||
* Data model pour les armes
|
||||
*/
|
||||
export default class ArmeDataModel extends foundry.abstract.TypeDataModel {
|
||||
static defineSchema() {
|
||||
const fields = foundry.data.fields;
|
||||
return {
|
||||
description: new fields.HTMLField({ initial: "" }),
|
||||
rarete: new fields.NumberField({ initial: 0, integer: true }),
|
||||
quantite: new fields.NumberField({ initial: 0, integer: true }),
|
||||
prix: new fields.NumberField({ initial: 0, integer: true }),
|
||||
equipped: new fields.BooleanField({ initial: false }),
|
||||
categorie: new fields.StringField({ initial: "" }),
|
||||
armetype: new fields.StringField({ initial: "" }),
|
||||
degats: new fields.NumberField({ initial: 0, integer: true }),
|
||||
precision: new fields.NumberField({ initial: 0, integer: true }),
|
||||
cadence: new fields.StringField({ initial: "" }),
|
||||
enraiement: new fields.StringField({ initial: "" }),
|
||||
magasin: new fields.NumberField({ initial: 0, integer: true }),
|
||||
charge: new fields.NumberField({ initial: 0, integer: true }),
|
||||
portee: new fields.StringField({ initial: "" }),
|
||||
legalite: new fields.StringField({ initial: "" }),
|
||||
dissimulation: new fields.StringField({ initial: "" }),
|
||||
zone: new fields.NumberField({ initial: 0, integer: true }),
|
||||
temps: new fields.StringField({ initial: "" }),
|
||||
allumage: new fields.StringField({ initial: "" }),
|
||||
special: new fields.StringField({ initial: "" })
|
||||
};
|
||||
}
|
||||
}
|
||||
11
modules/models/atoutfeerique.mjs
Normal file
11
modules/models/atoutfeerique.mjs
Normal file
@@ -0,0 +1,11 @@
|
||||
/**
|
||||
* Data model pour les atouts féériques
|
||||
*/
|
||||
export default class AtoutFeeriqueDataModel extends foundry.abstract.TypeDataModel {
|
||||
static defineSchema() {
|
||||
const fields = foundry.data.fields;
|
||||
return {
|
||||
description: new fields.HTMLField({ initial: "" })
|
||||
};
|
||||
}
|
||||
}
|
||||
11
modules/models/avantage.mjs
Normal file
11
modules/models/avantage.mjs
Normal file
@@ -0,0 +1,11 @@
|
||||
/**
|
||||
* Data model pour les avantages
|
||||
*/
|
||||
export default class AvantageDataModel extends foundry.abstract.TypeDataModel {
|
||||
static defineSchema() {
|
||||
const fields = foundry.data.fields;
|
||||
return {
|
||||
description: new fields.HTMLField({ initial: "" })
|
||||
};
|
||||
}
|
||||
}
|
||||
11
modules/models/base-item.mjs
Normal file
11
modules/models/base-item.mjs
Normal file
@@ -0,0 +1,11 @@
|
||||
/**
|
||||
* Base data model pour les items
|
||||
*/
|
||||
export default class BaseItemDataModel extends foundry.abstract.TypeDataModel {
|
||||
static defineSchema() {
|
||||
const fields = foundry.data.fields;
|
||||
return {
|
||||
description: new fields.HTMLField({ initial: "" })
|
||||
};
|
||||
}
|
||||
}
|
||||
21
modules/models/capacitenaturelle.mjs
Normal file
21
modules/models/capacitenaturelle.mjs
Normal file
@@ -0,0 +1,21 @@
|
||||
/**
|
||||
* Data model pour les capacités naturelles
|
||||
*/
|
||||
export default class CapaciteNaturelleDataModel extends foundry.abstract.TypeDataModel {
|
||||
static defineSchema() {
|
||||
const fields = foundry.data.fields;
|
||||
return {
|
||||
pouvoirtype: new fields.StringField({ initial: "" }),
|
||||
activation: new fields.StringField({ initial: "" }),
|
||||
cibles: new fields.StringField({ initial: "" }),
|
||||
effet: new fields.StringField({ initial: "" }),
|
||||
duree: new fields.StringField({ initial: "" }),
|
||||
portee: new fields.StringField({ initial: "" }),
|
||||
resistance: new fields.StringField({ initial: "" }),
|
||||
resistanceautre: new fields.StringField({ initial: "" }),
|
||||
isvirulence: new fields.BooleanField({ initial: false }),
|
||||
virulence: new fields.StringField({ initial: "" }),
|
||||
description: new fields.HTMLField({ initial: "" })
|
||||
};
|
||||
}
|
||||
}
|
||||
43
modules/models/competence.mjs
Normal file
43
modules/models/competence.mjs
Normal file
@@ -0,0 +1,43 @@
|
||||
/**
|
||||
* Data model pour les compétences
|
||||
*/
|
||||
export default class CompetenceDataModel extends foundry.abstract.TypeDataModel {
|
||||
static defineSchema() {
|
||||
const fields = foundry.data.fields;
|
||||
return {
|
||||
categorie: new fields.StringField({ initial: "" }),
|
||||
profil: new fields.StringField({ initial: "" }),
|
||||
niveau: new fields.NumberField({ initial: 0, integer: true }),
|
||||
nomniveau: new fields.SchemaField({
|
||||
1: new fields.StringField({ initial: "" }),
|
||||
2: new fields.StringField({ initial: "" }),
|
||||
3: new fields.StringField({ initial: "" }),
|
||||
4: new fields.StringField({ initial: "" })
|
||||
}),
|
||||
nomniveausouffle: new fields.SchemaField({
|
||||
soufflecombat: new fields.SchemaField({
|
||||
1: new fields.StringField({ initial: "" }),
|
||||
2: new fields.StringField({ initial: "" }),
|
||||
3: new fields.StringField({ initial: "" }),
|
||||
4: new fields.StringField({ initial: "" })
|
||||
}),
|
||||
soufflemouvement: new fields.SchemaField({
|
||||
1: new fields.StringField({ initial: "" }),
|
||||
2: new fields.StringField({ initial: "" }),
|
||||
3: new fields.StringField({ initial: "" }),
|
||||
4: new fields.StringField({ initial: "" })
|
||||
}),
|
||||
souffleesprit: new fields.SchemaField({
|
||||
1: new fields.StringField({ initial: "" }),
|
||||
2: new fields.StringField({ initial: "" }),
|
||||
3: new fields.StringField({ initial: "" }),
|
||||
4: new fields.StringField({ initial: "" })
|
||||
})
|
||||
}),
|
||||
predilection: new fields.BooleanField({ initial: false }),
|
||||
specialites: new fields.ArrayField(new fields.ObjectField(), { initial: [] }),
|
||||
ismagie: new fields.BooleanField({ initial: false }),
|
||||
description: new fields.HTMLField({ initial: "" })
|
||||
};
|
||||
}
|
||||
}
|
||||
12
modules/models/contact.mjs
Normal file
12
modules/models/contact.mjs
Normal file
@@ -0,0 +1,12 @@
|
||||
/**
|
||||
* Data model pour les contacts
|
||||
*/
|
||||
export default class ContactDataModel extends foundry.abstract.TypeDataModel {
|
||||
static defineSchema() {
|
||||
const fields = foundry.data.fields;
|
||||
return {
|
||||
contacttype: new fields.StringField({ initial: "contact" }),
|
||||
description: new fields.HTMLField({ initial: "" })
|
||||
};
|
||||
}
|
||||
}
|
||||
11
modules/models/desavantage.mjs
Normal file
11
modules/models/desavantage.mjs
Normal file
@@ -0,0 +1,11 @@
|
||||
/**
|
||||
* Data model pour les désavantages
|
||||
*/
|
||||
export default class DesavantageDataModel extends foundry.abstract.TypeDataModel {
|
||||
static defineSchema() {
|
||||
const fields = foundry.data.fields;
|
||||
return {
|
||||
description: new fields.HTMLField({ initial: "" })
|
||||
};
|
||||
}
|
||||
}
|
||||
15
modules/models/equipement.mjs
Normal file
15
modules/models/equipement.mjs
Normal file
@@ -0,0 +1,15 @@
|
||||
/**
|
||||
* Data model pour les équipements
|
||||
*/
|
||||
export default class EquipementDataModel extends foundry.abstract.TypeDataModel {
|
||||
static defineSchema() {
|
||||
const fields = foundry.data.fields;
|
||||
return {
|
||||
description: new fields.HTMLField({ initial: "" }),
|
||||
rarete: new fields.NumberField({ initial: 0, integer: true }),
|
||||
quantite: new fields.NumberField({ initial: 0, integer: true }),
|
||||
prix: new fields.NumberField({ initial: 0, integer: true }),
|
||||
equipped: new fields.BooleanField({ initial: false })
|
||||
};
|
||||
}
|
||||
}
|
||||
19
modules/models/fee.mjs
Normal file
19
modules/models/fee.mjs
Normal file
@@ -0,0 +1,19 @@
|
||||
/**
|
||||
* Data model pour les fées
|
||||
*/
|
||||
export default class FeeDataModel extends foundry.abstract.TypeDataModel {
|
||||
static defineSchema() {
|
||||
const fields = foundry.data.fields;
|
||||
return {
|
||||
feetype: new fields.NumberField({ initial: 0, integer: true }),
|
||||
avantages: new fields.StringField({ initial: "" }),
|
||||
desavantages: new fields.StringField({ initial: "" }),
|
||||
pouvoirsfeeriquesmasque: new fields.StringField({ initial: "" }),
|
||||
pouvoirsfeeriquesdemasque: new fields.StringField({ initial: "" }),
|
||||
atoutsfeeriques: new fields.StringField({ initial: "" }),
|
||||
competences: new fields.StringField({ initial: "" }),
|
||||
capacitenaturelles: new fields.StringField({ initial: "" }),
|
||||
description: new fields.HTMLField({ initial: "" })
|
||||
};
|
||||
}
|
||||
}
|
||||
24
modules/models/index.mjs
Normal file
24
modules/models/index.mjs
Normal file
@@ -0,0 +1,24 @@
|
||||
/**
|
||||
* Index des DataModels pour Les Héritiers
|
||||
* Ce fichier centralise tous les exports des modèles de données
|
||||
*/
|
||||
|
||||
// Modèles d'acteurs
|
||||
export { default as PersonnageDataModel } from './personnage.mjs';
|
||||
export { default as PnjDataModel } from './pnj.mjs';
|
||||
|
||||
// Modèles d'items
|
||||
export { default as AccessoireDataModel } from './accessoire.mjs';
|
||||
export { default as ArmeDataModel } from './arme.mjs';
|
||||
export { default as AtoutFeeriqueDataModel } from './atoutfeerique.mjs';
|
||||
export { default as AvantageDataModel } from './avantage.mjs';
|
||||
export { default as CapaciteNaturelleDataModel } from './capacitenaturelle.mjs';
|
||||
export { default as CompetenceDataModel } from './competence.mjs';
|
||||
export { default as ContactDataModel } from './contact.mjs';
|
||||
export { default as DesavantageDataModel } from './desavantage.mjs';
|
||||
export { default as EquipementDataModel } from './equipement.mjs';
|
||||
export { default as FeeDataModel } from './fee.mjs';
|
||||
export { default as PouvoirDataModel } from './pouvoir.mjs';
|
||||
export { default as ProfilDataModel } from './profil.mjs';
|
||||
export { default as ProtectionDataModel } from './protection.mjs';
|
||||
export { default as SortDataModel } from './sort.mjs';
|
||||
234
modules/models/personnage.mjs
Normal file
234
modules/models/personnage.mjs
Normal file
@@ -0,0 +1,234 @@
|
||||
/**
|
||||
* Data model pour les personnages
|
||||
*/
|
||||
export default class PersonnageDataModel extends foundry.abstract.TypeDataModel {
|
||||
static defineSchema() {
|
||||
const fields = foundry.data.fields;
|
||||
return {
|
||||
// Template biodata
|
||||
biodata: new fields.SchemaField({
|
||||
name: new fields.StringField({ initial: "" }),
|
||||
activite: new fields.StringField({ initial: "" }),
|
||||
nomhumain: new fields.StringField({ initial: "" }),
|
||||
activites: new fields.StringField({ initial: "" }),
|
||||
fortune: new fields.NumberField({ initial: 0, integer: true }),
|
||||
traitscaracteres: new fields.StringField({ initial: "" }),
|
||||
tailledemasquee: new fields.StringField({ initial: "" }),
|
||||
taillemasquee: new fields.StringField({ initial: "" }),
|
||||
poidsmasquee: new fields.StringField({ initial: "" }),
|
||||
poidsdemasquee: new fields.StringField({ initial: "" }),
|
||||
apparencemasquee: new fields.StringField({ initial: "" }),
|
||||
apparencedemasquee: new fields.StringField({ initial: "" }),
|
||||
titrefamille: new fields.StringField({ initial: "" }),
|
||||
langues: new fields.StringField({ initial: "" }),
|
||||
factionfeerique: new fields.StringField({ initial: "" }),
|
||||
typetaille: new fields.StringField({ initial: "" }),
|
||||
age: new fields.NumberField({ initial: 0, integer: true }),
|
||||
poids: new fields.StringField({ initial: "" }),
|
||||
taille: new fields.StringField({ initial: "" }),
|
||||
cheveux: new fields.StringField({ initial: "" }),
|
||||
sexe: new fields.StringField({ initial: "" }),
|
||||
yeux: new fields.StringField({ initial: "" }),
|
||||
description: new fields.HTMLField({ initial: "" }),
|
||||
revesetranges: new fields.HTMLField({ initial: "" }),
|
||||
secretsdecouverts: new fields.HTMLField({ initial: "" }),
|
||||
questions: new fields.HTMLField({ initial: "" }),
|
||||
habitat: new fields.HTMLField({ initial: "" }),
|
||||
notes: new fields.HTMLField({ initial: "" }),
|
||||
statut: new fields.StringField({ initial: "" }),
|
||||
playernotes: new fields.HTMLField({ initial: "" }),
|
||||
gmnotes: new fields.HTMLField({ initial: "" }),
|
||||
magie: new fields.BooleanField({ initial: false })
|
||||
}),
|
||||
// Template core
|
||||
subactors: new fields.ArrayField(new fields.StringField(), { initial: [] }),
|
||||
caracteristiques: new fields.SchemaField({
|
||||
agi: new fields.SchemaField({
|
||||
label: new fields.StringField({ initial: "Agilité" }),
|
||||
labelnorm: new fields.StringField({ initial: "agilite" }),
|
||||
abbrev: new fields.StringField({ initial: "agi" }),
|
||||
kind: new fields.StringField({ initial: "physical" }),
|
||||
value: new fields.NumberField({ initial: 1, integer: true }),
|
||||
rang: new fields.NumberField({ initial: 0, integer: true }),
|
||||
max: new fields.NumberField({ initial: 1, integer: true })
|
||||
}),
|
||||
con: new fields.SchemaField({
|
||||
label: new fields.StringField({ initial: "Constitution" }),
|
||||
labelnorm: new fields.StringField({ initial: "constitution" }),
|
||||
abbrev: new fields.StringField({ initial: "con" }),
|
||||
kind: new fields.StringField({ initial: "physical" }),
|
||||
value: new fields.NumberField({ initial: 1, integer: true }),
|
||||
rang: new fields.NumberField({ initial: 0, integer: true }),
|
||||
max: new fields.NumberField({ initial: 1, integer: true })
|
||||
}),
|
||||
for: new fields.SchemaField({
|
||||
label: new fields.StringField({ initial: "Force" }),
|
||||
labelnorm: new fields.StringField({ initial: "force" }),
|
||||
abbrev: new fields.StringField({ initial: "for" }),
|
||||
kind: new fields.StringField({ initial: "physical" }),
|
||||
value: new fields.NumberField({ initial: 1, integer: true }),
|
||||
rang: new fields.NumberField({ initial: 0, integer: true }),
|
||||
max: new fields.NumberField({ initial: 1, integer: true })
|
||||
}),
|
||||
prec: new fields.SchemaField({
|
||||
label: new fields.StringField({ initial: "Précision" }),
|
||||
labelnorm: new fields.StringField({ initial: "precision" }),
|
||||
abbrev: new fields.StringField({ initial: "prec" }),
|
||||
kind: new fields.StringField({ initial: "physical" }),
|
||||
value: new fields.NumberField({ initial: 1, integer: true }),
|
||||
rang: new fields.NumberField({ initial: 0, integer: true }),
|
||||
max: new fields.NumberField({ initial: 1, integer: true })
|
||||
}),
|
||||
esp: new fields.SchemaField({
|
||||
label: new fields.StringField({ initial: "Esprit" }),
|
||||
labelnorm: new fields.StringField({ initial: "esprit" }),
|
||||
abbrev: new fields.StringField({ initial: "esp" }),
|
||||
kind: new fields.StringField({ initial: "mental" }),
|
||||
value: new fields.NumberField({ initial: 1, integer: true }),
|
||||
rang: new fields.NumberField({ initial: 0, integer: true }),
|
||||
max: new fields.NumberField({ initial: 1, integer: true })
|
||||
}),
|
||||
per: new fields.SchemaField({
|
||||
label: new fields.StringField({ initial: "Perception" }),
|
||||
labelnorm: new fields.StringField({ initial: "perception" }),
|
||||
abbrev: new fields.StringField({ initial: "per" }),
|
||||
kind: new fields.StringField({ initial: "mental" }),
|
||||
value: new fields.NumberField({ initial: 1, integer: true }),
|
||||
rang: new fields.NumberField({ initial: 0, integer: true }),
|
||||
max: new fields.NumberField({ initial: 1, integer: true })
|
||||
}),
|
||||
pres: new fields.SchemaField({
|
||||
label: new fields.StringField({ initial: "Prestance" }),
|
||||
labelnorm: new fields.StringField({ initial: "pres" }),
|
||||
abbrev: new fields.StringField({ initial: "pres" }),
|
||||
kind: new fields.StringField({ initial: "mental" }),
|
||||
value: new fields.NumberField({ initial: 1, integer: true }),
|
||||
rang: new fields.NumberField({ initial: 0, integer: true }),
|
||||
max: new fields.NumberField({ initial: 1, integer: true })
|
||||
}),
|
||||
san: new fields.SchemaField({
|
||||
label: new fields.StringField({ initial: "Sang-Froid" }),
|
||||
labelnorm: new fields.StringField({ initial: "sangfroid" }),
|
||||
abbrev: new fields.StringField({ initial: "san" }),
|
||||
kind: new fields.StringField({ initial: "mental" }),
|
||||
value: new fields.NumberField({ initial: 1, integer: true }),
|
||||
rang: new fields.NumberField({ initial: 0, integer: true }),
|
||||
max: new fields.NumberField({ initial: 1, integer: true })
|
||||
})
|
||||
}),
|
||||
statutmasque: new fields.StringField({ initial: "masque" }),
|
||||
rang: new fields.SchemaField({
|
||||
tricherie: new fields.SchemaField({
|
||||
label: new fields.StringField({ initial: "Tricherie" }),
|
||||
value: new fields.NumberField({ initial: 0, integer: true }),
|
||||
max: new fields.NumberField({ initial: 0, integer: true })
|
||||
}),
|
||||
feerie: new fields.SchemaField({
|
||||
label: new fields.StringField({ initial: "Féerie" }),
|
||||
value: new fields.NumberField({ initial: 0, integer: true }),
|
||||
max: new fields.NumberField({ initial: 0, integer: true })
|
||||
}),
|
||||
masque: new fields.SchemaField({
|
||||
label: new fields.StringField({ initial: "Masque" }),
|
||||
value: new fields.NumberField({ initial: 0, integer: true }),
|
||||
max: new fields.NumberField({ initial: 0, integer: true })
|
||||
}),
|
||||
heritage: new fields.SchemaField({
|
||||
label: new fields.StringField({ initial: "Héritage" }),
|
||||
value: new fields.NumberField({ initial: 0, integer: true }),
|
||||
max: new fields.NumberField({ initial: 0, integer: true }),
|
||||
scenarios: new fields.NumberField({ initial: 0, integer: true })
|
||||
})
|
||||
}),
|
||||
pv: new fields.SchemaField({
|
||||
value: new fields.NumberField({ initial: 0, integer: true }),
|
||||
max: new fields.NumberField({ initial: 0, integer: true }),
|
||||
mod: new fields.NumberField({ initial: 0, integer: true })
|
||||
}),
|
||||
competences: new fields.SchemaField({
|
||||
aventurier: new fields.SchemaField({
|
||||
label: new fields.StringField({ initial: "Aventurier" }),
|
||||
niveau: new fields.NumberField({ initial: 0, integer: true }),
|
||||
rang: new fields.NumberField({ initial: 0, integer: true }),
|
||||
pp: new fields.NumberField({ initial: 0, integer: true })
|
||||
}),
|
||||
combattant: new fields.SchemaField({
|
||||
label: new fields.StringField({ initial: "Combattant" }),
|
||||
niveau: new fields.NumberField({ initial: 0, integer: true }),
|
||||
rang: new fields.NumberField({ initial: 0, integer: true }),
|
||||
pp: new fields.NumberField({ initial: 0, integer: true })
|
||||
}),
|
||||
erudit: new fields.SchemaField({
|
||||
label: new fields.StringField({ initial: "Erudit" }),
|
||||
niveau: new fields.NumberField({ initial: 0, integer: true }),
|
||||
rang: new fields.NumberField({ initial: 0, integer: true }),
|
||||
pp: new fields.NumberField({ initial: 0, integer: true })
|
||||
}),
|
||||
gentleman: new fields.SchemaField({
|
||||
label: new fields.StringField({ initial: "Gentleman" }),
|
||||
niveau: new fields.NumberField({ initial: 0, integer: true }),
|
||||
rang: new fields.NumberField({ initial: 0, integer: true }),
|
||||
pp: new fields.NumberField({ initial: 0, integer: true })
|
||||
}),
|
||||
roublard: new fields.SchemaField({
|
||||
label: new fields.StringField({ initial: "Roublard" }),
|
||||
niveau: new fields.NumberField({ initial: 0, integer: true }),
|
||||
rang: new fields.NumberField({ initial: 0, integer: true }),
|
||||
pp: new fields.NumberField({ initial: 0, integer: true })
|
||||
}),
|
||||
savant: new fields.SchemaField({
|
||||
label: new fields.StringField({ initial: "Savant" }),
|
||||
niveau: new fields.NumberField({ initial: 0, integer: true }),
|
||||
rang: new fields.NumberField({ initial: 0, integer: true }),
|
||||
pp: new fields.NumberField({ initial: 0, integer: true })
|
||||
})
|
||||
}),
|
||||
magie: new fields.SchemaField({
|
||||
pointsame: new fields.SchemaField({
|
||||
value: new fields.NumberField({ initial: 0, integer: true }),
|
||||
max: new fields.NumberField({ initial: 0, integer: true })
|
||||
})
|
||||
}),
|
||||
experience: new fields.SchemaField({
|
||||
value: new fields.NumberField({ initial: 0, integer: true }),
|
||||
pourtricher: new fields.NumberField({ initial: 0, integer: true })
|
||||
}),
|
||||
combat: new fields.SchemaField({
|
||||
esquive: new fields.SchemaField({
|
||||
masquee: new fields.NumberField({ initial: 0, integer: true }),
|
||||
demasquee: new fields.NumberField({ initial: 0, integer: true })
|
||||
}),
|
||||
parade: new fields.SchemaField({
|
||||
masquee: new fields.NumberField({ initial: 0, integer: true }),
|
||||
demasquee: new fields.NumberField({ initial: 0, integer: true }),
|
||||
value: new fields.NumberField({ initial: 0, integer: true })
|
||||
}),
|
||||
resistancephysique: new fields.SchemaField({
|
||||
value: new fields.NumberField({ initial: 0, integer: true })
|
||||
}),
|
||||
resistancepsychique: new fields.SchemaField({
|
||||
value: new fields.NumberField({ initial: 0, integer: true })
|
||||
}),
|
||||
protection: new fields.SchemaField({
|
||||
value: new fields.NumberField({ initial: 0, integer: true })
|
||||
}),
|
||||
effetssecondaires: new fields.StringField({ initial: "" }),
|
||||
dissimulation: new fields.SchemaField({
|
||||
value: new fields.NumberField({ initial: 0, integer: true })
|
||||
}),
|
||||
initiative: new fields.SchemaField({
|
||||
masquee: new fields.NumberField({ initial: 0, integer: true }),
|
||||
demasquee: new fields.NumberField({ initial: 0, integer: true })
|
||||
}),
|
||||
corpsacorps: new fields.SchemaField({
|
||||
masquee: new fields.NumberField({ initial: 0, integer: true }),
|
||||
demasquee: new fields.NumberField({ initial: 0, integer: true })
|
||||
}),
|
||||
tir: new fields.SchemaField({
|
||||
masquee: new fields.NumberField({ initial: 0, integer: true }),
|
||||
demasquee: new fields.NumberField({ initial: 0, integer: true })
|
||||
})
|
||||
})
|
||||
};
|
||||
}
|
||||
}
|
||||
10
modules/models/pnj.mjs
Normal file
10
modules/models/pnj.mjs
Normal file
@@ -0,0 +1,10 @@
|
||||
/**
|
||||
* Data model pour les PNJ
|
||||
* Utilise le même schéma que les personnages
|
||||
*/
|
||||
import PersonnageDataModel from './personnage.mjs';
|
||||
|
||||
export default class PnjDataModel extends PersonnageDataModel {
|
||||
// Les PNJ utilisent exactement le même schéma que les personnages
|
||||
// On hérite simplement de PersonnageDataModel
|
||||
}
|
||||
29
modules/models/pouvoir.mjs
Normal file
29
modules/models/pouvoir.mjs
Normal file
@@ -0,0 +1,29 @@
|
||||
/**
|
||||
* Data model pour les pouvoirs
|
||||
*/
|
||||
export default class PouvoirDataModel extends foundry.abstract.TypeDataModel {
|
||||
static defineSchema() {
|
||||
const fields = foundry.data.fields;
|
||||
return {
|
||||
pouvoirtype: new fields.StringField({ initial: "" }),
|
||||
masquetype: new fields.StringField({ initial: "" }),
|
||||
niveau: new fields.StringField({ initial: "" }),
|
||||
activation: new fields.StringField({ initial: "" }),
|
||||
istest: new fields.BooleanField({ initial: false }),
|
||||
feeriemasque: new fields.StringField({ initial: "feerie" }),
|
||||
zoneffet: new fields.StringField({ initial: "" }),
|
||||
testautre: new fields.StringField({ initial: "" }),
|
||||
carac: new fields.StringField({ initial: "pre" }),
|
||||
duree: new fields.StringField({ initial: "" }),
|
||||
cibles: new fields.StringField({ initial: "" }),
|
||||
effet: new fields.StringField({ initial: "" }),
|
||||
portee: new fields.StringField({ initial: "" }),
|
||||
resistance: new fields.StringField({ initial: "" }),
|
||||
resistanceautre: new fields.StringField({ initial: "" }),
|
||||
pointsusagecourant: new fields.NumberField({ initial: -1, integer: true }),
|
||||
isvirulence: new fields.BooleanField({ initial: false }),
|
||||
virulence: new fields.StringField({ initial: "" }),
|
||||
description: new fields.HTMLField({ initial: "" })
|
||||
};
|
||||
}
|
||||
}
|
||||
12
modules/models/profil.mjs
Normal file
12
modules/models/profil.mjs
Normal file
@@ -0,0 +1,12 @@
|
||||
/**
|
||||
* Data model pour les profils
|
||||
*/
|
||||
export default class ProfilDataModel extends foundry.abstract.TypeDataModel {
|
||||
static defineSchema() {
|
||||
const fields = foundry.data.fields;
|
||||
return {
|
||||
profiltype: new fields.StringField({ initial: "majeur" }),
|
||||
description: new fields.HTMLField({ initial: "" })
|
||||
};
|
||||
}
|
||||
}
|
||||
20
modules/models/protection.mjs
Normal file
20
modules/models/protection.mjs
Normal file
@@ -0,0 +1,20 @@
|
||||
/**
|
||||
* Data model pour les protections
|
||||
*/
|
||||
export default class ProtectionDataModel extends foundry.abstract.TypeDataModel {
|
||||
static defineSchema() {
|
||||
const fields = foundry.data.fields;
|
||||
return {
|
||||
description: new fields.HTMLField({ initial: "" }),
|
||||
rarete: new fields.NumberField({ initial: 0, integer: true }),
|
||||
quantite: new fields.NumberField({ initial: 0, integer: true }),
|
||||
prix: new fields.NumberField({ initial: 0, integer: true }),
|
||||
equipped: new fields.BooleanField({ initial: false }),
|
||||
points: new fields.NumberField({ initial: 0, integer: true }),
|
||||
protectiontype: new fields.StringField({ initial: "" }),
|
||||
effetsecondaire: new fields.StringField({ initial: "" }),
|
||||
malusagilite: new fields.NumberField({ initial: 0, integer: true }),
|
||||
dissimulation: new fields.StringField({ initial: "" })
|
||||
};
|
||||
}
|
||||
}
|
||||
27
modules/models/sort.mjs
Normal file
27
modules/models/sort.mjs
Normal file
@@ -0,0 +1,27 @@
|
||||
/**
|
||||
* Data model pour les sorts
|
||||
*/
|
||||
export default class SortDataModel extends foundry.abstract.TypeDataModel {
|
||||
static defineSchema() {
|
||||
const fields = foundry.data.fields;
|
||||
return {
|
||||
niveau: new fields.StringField({ initial: "1" }),
|
||||
rang: new fields.StringField({ initial: "1" }),
|
||||
competence: new fields.StringField({ initial: "Druidisme" }),
|
||||
carac1: new fields.StringField({ initial: "esp" }),
|
||||
carac2: new fields.StringField({ initial: "none" }),
|
||||
sdspecial: new fields.StringField({ initial: "" }),
|
||||
duree: new fields.StringField({ initial: "" }),
|
||||
portee: new fields.StringField({ initial: "" }),
|
||||
concentration: new fields.StringField({ initial: "" }),
|
||||
informatif: new fields.BooleanField({ initial: false }),
|
||||
texteinformatif: new fields.StringField({ initial: "" }),
|
||||
critique: new fields.StringField({ initial: "" }),
|
||||
ingredients: new fields.StringField({ initial: "" }),
|
||||
resistance: new fields.StringField({ initial: "" }),
|
||||
coutactivation: new fields.StringField({ initial: "" }),
|
||||
souffle: new fields.StringField({ initial: "" }),
|
||||
description: new fields.HTMLField({ initial: "" })
|
||||
};
|
||||
}
|
||||
}
|
||||
4971
package-lock.json
generated
Normal file
4971
package-lock.json
generated
Normal file
File diff suppressed because it is too large
Load Diff
16
package.json
Normal file
16
package.json
Normal file
@@ -0,0 +1,16 @@
|
||||
{
|
||||
"name": "fvtt-les-heritiers",
|
||||
"version": "13.0.7",
|
||||
"description": "Les Héritiers RPG for FoundryVTT (French)",
|
||||
"scripts": {
|
||||
"build": "gulp build",
|
||||
"watch": "gulp watch"
|
||||
},
|
||||
"author": "Uberwald/LeRatierBretonnien",
|
||||
"license": "SEE LICENSE IN LICENCE.txt",
|
||||
"devDependencies": {
|
||||
"gulp": "^4.0.2",
|
||||
"gulp-less": "^5.0.0",
|
||||
"gulp-sourcemaps": "^3.0.0"
|
||||
}
|
||||
}
|
||||
Binary file not shown.
BIN
packs/archetypes-fees/000179.ldb
Normal file
BIN
packs/archetypes-fees/000179.ldb
Normal file
Binary file not shown.
@@ -1 +1 @@
|
||||
MANIFEST-000006
|
||||
MANIFEST-000312
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
2023/12/19-22:06:11.050257 7f33237fe6c0 Recovering log #4
|
||||
2023/12/19-22:06:11.104534 7f33237fe6c0 Delete type=3 #2
|
||||
2023/12/19-22:06:11.104875 7f33237fe6c0 Delete type=0 #4
|
||||
2023/12/19-22:13:00.316854 7f33223ff6c0 Level-0 table #9: started
|
||||
2023/12/19-22:13:00.316923 7f33223ff6c0 Level-0 table #9: 0 bytes OK
|
||||
2023/12/19-22:13:00.490508 7f33223ff6c0 Delete type=0 #7
|
||||
2023/12/19-22:13:00.624324 7f33223ff6c0 Manual compaction at level-0 from '!items!1NhJH4IJpxsGmLB8' @ 72057594037927935 : 1 .. '!items!y1yOenfAJTsb3r6e' @ 0 : 0; will stop at (end)
|
||||
2023/12/19-22:13:00.624395 7f33223ff6c0 Manual compaction at level-1 from '!items!1NhJH4IJpxsGmLB8' @ 72057594037927935 : 1 .. '!items!y1yOenfAJTsb3r6e' @ 0 : 0; will stop at (end)
|
||||
2026/01/10-22:45:42.655574 7fd463fff6c0 Recovering log #310
|
||||
2026/01/10-22:45:42.666271 7fd463fff6c0 Delete type=0 #310
|
||||
2026/01/10-22:45:42.666327 7fd463fff6c0 Delete type=3 #308
|
||||
2026/01/10-22:49:23.124832 7fd4627fc6c0 Level-0 table #315: started
|
||||
2026/01/10-22:49:23.124856 7fd4627fc6c0 Level-0 table #315: 0 bytes OK
|
||||
2026/01/10-22:49:23.132096 7fd4627fc6c0 Delete type=0 #313
|
||||
2026/01/10-22:49:23.151717 7fd4627fc6c0 Manual compaction at level-0 from '!items!1NhJH4IJpxsGmLB8' @ 72057594037927935 : 1 .. '!items!y1yOenfAJTsb3r6e' @ 0 : 0; will stop at (end)
|
||||
2026/01/10-22:49:23.151765 7fd4627fc6c0 Manual compaction at level-1 from '!items!1NhJH4IJpxsGmLB8' @ 72057594037927935 : 1 .. '!items!y1yOenfAJTsb3r6e' @ 0 : 0; will stop at (end)
|
||||
|
||||
@@ -1,5 +1,8 @@
|
||||
2023/12/19-21:28:12.654905 7f3323fff6c0 Delete type=3 #1
|
||||
2023/12/19-21:34:54.787106 7f33223ff6c0 Level-0 table #5: started
|
||||
2023/12/19-21:34:54.792294 7f33223ff6c0 Level-0 table #5: 75294 bytes OK
|
||||
2023/12/19-21:34:54.798740 7f33223ff6c0 Delete type=0 #3
|
||||
2023/12/19-21:34:54.828243 7f33223ff6c0 Manual compaction at level-0 from '!items!1NhJH4IJpxsGmLB8' @ 72057594037927935 : 1 .. '!items!y1yOenfAJTsb3r6e' @ 0 : 0; will stop at (end)
|
||||
2026/01/10-17:13:21.499762 7fd462ffd6c0 Recovering log #306
|
||||
2026/01/10-17:13:21.510831 7fd462ffd6c0 Delete type=3 #304
|
||||
2026/01/10-17:13:21.511011 7fd462ffd6c0 Delete type=0 #306
|
||||
2026/01/10-22:35:10.944218 7fd4627fc6c0 Level-0 table #311: started
|
||||
2026/01/10-22:35:10.944249 7fd4627fc6c0 Level-0 table #311: 0 bytes OK
|
||||
2026/01/10-22:35:10.950116 7fd4627fc6c0 Delete type=0 #309
|
||||
2026/01/10-22:35:10.963623 7fd4627fc6c0 Manual compaction at level-0 from '!items!1NhJH4IJpxsGmLB8' @ 72057594037927935 : 1 .. '!items!y1yOenfAJTsb3r6e' @ 0 : 0; will stop at (end)
|
||||
2026/01/10-22:35:10.963688 7fd4627fc6c0 Manual compaction at level-1 from '!items!1NhJH4IJpxsGmLB8' @ 72057594037927935 : 1 .. '!items!y1yOenfAJTsb3r6e' @ 0 : 0; will stop at (end)
|
||||
|
||||
Binary file not shown.
BIN
packs/archetypes-fees/MANIFEST-000312
Normal file
BIN
packs/archetypes-fees/MANIFEST-000312
Normal file
Binary file not shown.
Binary file not shown.
BIN
packs/armes-et-protection/000179.ldb
Normal file
BIN
packs/armes-et-protection/000179.ldb
Normal file
Binary file not shown.
@@ -1 +1 @@
|
||||
MANIFEST-000006
|
||||
MANIFEST-000312
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
2023/12/19-22:06:11.176247 7f3322ffd6c0 Recovering log #4
|
||||
2023/12/19-22:06:11.233115 7f3322ffd6c0 Delete type=3 #2
|
||||
2023/12/19-22:06:11.233244 7f3322ffd6c0 Delete type=0 #4
|
||||
2023/12/19-22:13:00.722674 7f33223ff6c0 Level-0 table #9: started
|
||||
2023/12/19-22:13:00.722715 7f33223ff6c0 Level-0 table #9: 0 bytes OK
|
||||
2023/12/19-22:13:00.805532 7f33223ff6c0 Delete type=0 #7
|
||||
2023/12/19-22:13:00.882637 7f33223ff6c0 Manual compaction at level-0 from '!items!1ETVaPBtjDtzelK1' @ 72057594037927935 : 1 .. '!items!zbsVCsWxRzkzzG1N' @ 0 : 0; will stop at (end)
|
||||
2023/12/19-22:13:00.882686 7f33223ff6c0 Manual compaction at level-1 from '!items!1ETVaPBtjDtzelK1' @ 72057594037927935 : 1 .. '!items!zbsVCsWxRzkzzG1N' @ 0 : 0; will stop at (end)
|
||||
2026/01/10-22:45:42.682529 7fd478fff6c0 Recovering log #310
|
||||
2026/01/10-22:45:42.692944 7fd478fff6c0 Delete type=0 #310
|
||||
2026/01/10-22:45:42.692994 7fd478fff6c0 Delete type=3 #308
|
||||
2026/01/10-22:49:23.158820 7fd4627fc6c0 Level-0 table #315: started
|
||||
2026/01/10-22:49:23.158855 7fd4627fc6c0 Level-0 table #315: 0 bytes OK
|
||||
2026/01/10-22:49:23.164806 7fd4627fc6c0 Delete type=0 #313
|
||||
2026/01/10-22:49:23.178845 7fd4627fc6c0 Manual compaction at level-0 from '!items!1ETVaPBtjDtzelK1' @ 72057594037927935 : 1 .. '!items!zbsVCsWxRzkzzG1N' @ 0 : 0; will stop at (end)
|
||||
2026/01/10-22:49:23.178875 7fd4627fc6c0 Manual compaction at level-1 from '!items!1ETVaPBtjDtzelK1' @ 72057594037927935 : 1 .. '!items!zbsVCsWxRzkzzG1N' @ 0 : 0; will stop at (end)
|
||||
|
||||
@@ -1,5 +1,8 @@
|
||||
2023/12/19-21:28:12.795275 7f3323fff6c0 Delete type=3 #1
|
||||
2023/12/19-21:34:54.816711 7f33223ff6c0 Level-0 table #5: started
|
||||
2023/12/19-21:34:54.820965 7f33223ff6c0 Level-0 table #5: 16828 bytes OK
|
||||
2023/12/19-21:34:54.828050 7f33223ff6c0 Delete type=0 #3
|
||||
2023/12/19-21:34:54.835440 7f33223ff6c0 Manual compaction at level-0 from '!items!1ETVaPBtjDtzelK1' @ 72057594037927935 : 1 .. '!items!zbsVCsWxRzkzzG1N' @ 0 : 0; will stop at (end)
|
||||
2026/01/10-17:13:21.528896 7fd478fff6c0 Recovering log #306
|
||||
2026/01/10-17:13:21.539812 7fd478fff6c0 Delete type=3 #304
|
||||
2026/01/10-17:13:21.539902 7fd478fff6c0 Delete type=0 #306
|
||||
2026/01/10-22:35:10.963778 7fd4627fc6c0 Level-0 table #311: started
|
||||
2026/01/10-22:35:10.963855 7fd4627fc6c0 Level-0 table #311: 0 bytes OK
|
||||
2026/01/10-22:35:10.969945 7fd4627fc6c0 Delete type=0 #309
|
||||
2026/01/10-22:35:10.989919 7fd4627fc6c0 Manual compaction at level-0 from '!items!1ETVaPBtjDtzelK1' @ 72057594037927935 : 1 .. '!items!zbsVCsWxRzkzzG1N' @ 0 : 0; will stop at (end)
|
||||
2026/01/10-22:35:10.989967 7fd4627fc6c0 Manual compaction at level-1 from '!items!1ETVaPBtjDtzelK1' @ 72057594037927935 : 1 .. '!items!zbsVCsWxRzkzzG1N' @ 0 : 0; will stop at (end)
|
||||
|
||||
Binary file not shown.
BIN
packs/armes-et-protection/MANIFEST-000312
Normal file
BIN
packs/armes-et-protection/MANIFEST-000312
Normal file
Binary file not shown.
Binary file not shown.
BIN
packs/atouts-feeriques/000179.ldb
Normal file
BIN
packs/atouts-feeriques/000179.ldb
Normal file
Binary file not shown.
@@ -1 +1 @@
|
||||
MANIFEST-000006
|
||||
MANIFEST-000312
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
2023/12/19-22:06:10.985018 7f35b8bfa6c0 Recovering log #4
|
||||
2023/12/19-22:06:11.046339 7f35b8bfa6c0 Delete type=3 #2
|
||||
2023/12/19-22:06:11.046469 7f35b8bfa6c0 Delete type=0 #4
|
||||
2023/12/19-22:13:00.177944 7f33223ff6c0 Level-0 table #9: started
|
||||
2023/12/19-22:13:00.177984 7f33223ff6c0 Level-0 table #9: 0 bytes OK
|
||||
2023/12/19-22:13:00.316506 7f33223ff6c0 Delete type=0 #7
|
||||
2023/12/19-22:13:00.624302 7f33223ff6c0 Manual compaction at level-0 from '!items!0fPXtA5LkLgG8uDj' @ 72057594037927935 : 1 .. '!items!zvtBlG6KCIn0oCVk' @ 0 : 0; will stop at (end)
|
||||
2023/12/19-22:13:00.624379 7f33223ff6c0 Manual compaction at level-1 from '!items!0fPXtA5LkLgG8uDj' @ 72057594037927935 : 1 .. '!items!zvtBlG6KCIn0oCVk' @ 0 : 0; will stop at (end)
|
||||
2026/01/10-22:45:42.628622 7fd462ffd6c0 Recovering log #310
|
||||
2026/01/10-22:45:42.638290 7fd462ffd6c0 Delete type=0 #310
|
||||
2026/01/10-22:45:42.638350 7fd462ffd6c0 Delete type=3 #308
|
||||
2026/01/10-22:49:23.132234 7fd4627fc6c0 Level-0 table #315: started
|
||||
2026/01/10-22:49:23.132271 7fd4627fc6c0 Level-0 table #315: 0 bytes OK
|
||||
2026/01/10-22:49:23.138271 7fd4627fc6c0 Delete type=0 #313
|
||||
2026/01/10-22:49:23.151732 7fd4627fc6c0 Manual compaction at level-0 from '!items!0fPXtA5LkLgG8uDj' @ 72057594037927935 : 1 .. '!items!zvtBlG6KCIn0oCVk' @ 0 : 0; will stop at (end)
|
||||
2026/01/10-22:49:23.151774 7fd4627fc6c0 Manual compaction at level-1 from '!items!0fPXtA5LkLgG8uDj' @ 72057594037927935 : 1 .. '!items!zvtBlG6KCIn0oCVk' @ 0 : 0; will stop at (end)
|
||||
|
||||
@@ -1,5 +1,8 @@
|
||||
2023/12/19-21:28:12.601487 7f3322ffd6c0 Delete type=3 #1
|
||||
2023/12/19-21:34:54.774727 7f33223ff6c0 Level-0 table #5: started
|
||||
2023/12/19-21:34:54.779620 7f33223ff6c0 Level-0 table #5: 59886 bytes OK
|
||||
2023/12/19-21:34:54.786884 7f33223ff6c0 Delete type=0 #3
|
||||
2023/12/19-21:34:54.816678 7f33223ff6c0 Manual compaction at level-0 from '!items!0fPXtA5LkLgG8uDj' @ 72057594037927935 : 1 .. '!items!zvtBlG6KCIn0oCVk' @ 0 : 0; will stop at (end)
|
||||
2026/01/10-17:13:21.469395 7fd4637fe6c0 Recovering log #306
|
||||
2026/01/10-17:13:21.479611 7fd4637fe6c0 Delete type=3 #304
|
||||
2026/01/10-17:13:21.479687 7fd4637fe6c0 Delete type=0 #306
|
||||
2026/01/10-22:35:10.919012 7fd4627fc6c0 Level-0 table #311: started
|
||||
2026/01/10-22:35:10.919040 7fd4627fc6c0 Level-0 table #311: 0 bytes OK
|
||||
2026/01/10-22:35:10.924958 7fd4627fc6c0 Delete type=0 #309
|
||||
2026/01/10-22:35:10.937993 7fd4627fc6c0 Manual compaction at level-0 from '!items!0fPXtA5LkLgG8uDj' @ 72057594037927935 : 1 .. '!items!zvtBlG6KCIn0oCVk' @ 0 : 0; will stop at (end)
|
||||
2026/01/10-22:35:10.938027 7fd4627fc6c0 Manual compaction at level-1 from '!items!0fPXtA5LkLgG8uDj' @ 72057594037927935 : 1 .. '!items!zvtBlG6KCIn0oCVk' @ 0 : 0; will stop at (end)
|
||||
|
||||
Binary file not shown.
BIN
packs/atouts-feeriques/MANIFEST-000312
Normal file
BIN
packs/atouts-feeriques/MANIFEST-000312
Normal file
Binary file not shown.
Binary file not shown.
BIN
packs/avantages/000179.ldb
Normal file
BIN
packs/avantages/000179.ldb
Normal file
Binary file not shown.
@@ -1 +1 @@
|
||||
MANIFEST-000006
|
||||
MANIFEST-000312
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
2023/12/19-22:06:10.801923 7f33237fe6c0 Recovering log #4
|
||||
2023/12/19-22:06:10.856851 7f33237fe6c0 Delete type=3 #2
|
||||
2023/12/19-22:06:10.857020 7f33237fe6c0 Delete type=0 #4
|
||||
2023/12/19-22:12:59.901335 7f33223ff6c0 Level-0 table #9: started
|
||||
2023/12/19-22:12:59.901390 7f33223ff6c0 Level-0 table #9: 0 bytes OK
|
||||
2023/12/19-22:12:59.991239 7f33223ff6c0 Delete type=0 #7
|
||||
2023/12/19-22:13:00.082181 7f33223ff6c0 Manual compaction at level-0 from '!items!0EAAt0qSzcD9VRBH' @ 72057594037927935 : 1 .. '!items!zfpjROW9LDAlXUkN' @ 0 : 0; will stop at (end)
|
||||
2023/12/19-22:13:00.082266 7f33223ff6c0 Manual compaction at level-1 from '!items!0EAAt0qSzcD9VRBH' @ 72057594037927935 : 1 .. '!items!zfpjROW9LDAlXUkN' @ 0 : 0; will stop at (end)
|
||||
2026/01/10-22:45:42.589327 7fd4637fe6c0 Recovering log #310
|
||||
2026/01/10-22:45:42.598987 7fd4637fe6c0 Delete type=0 #310
|
||||
2026/01/10-22:45:42.599056 7fd4637fe6c0 Delete type=3 #308
|
||||
2026/01/10-22:49:23.105824 7fd4627fc6c0 Level-0 table #315: started
|
||||
2026/01/10-22:49:23.105875 7fd4627fc6c0 Level-0 table #315: 0 bytes OK
|
||||
2026/01/10-22:49:23.111837 7fd4627fc6c0 Delete type=0 #313
|
||||
2026/01/10-22:49:23.124673 7fd4627fc6c0 Manual compaction at level-0 from '!items!0EAAt0qSzcD9VRBH' @ 72057594037927935 : 1 .. '!items!zfpjROW9LDAlXUkN' @ 0 : 0; will stop at (end)
|
||||
2026/01/10-22:49:23.124705 7fd4627fc6c0 Manual compaction at level-1 from '!items!0EAAt0qSzcD9VRBH' @ 72057594037927935 : 1 .. '!items!zfpjROW9LDAlXUkN' @ 0 : 0; will stop at (end)
|
||||
|
||||
@@ -1,5 +1,8 @@
|
||||
2023/12/19-21:28:12.469210 7f3323fff6c0 Delete type=3 #1
|
||||
2023/12/19-21:34:54.739813 7f33223ff6c0 Level-0 table #5: started
|
||||
2023/12/19-21:34:54.744244 7f33223ff6c0 Level-0 table #5: 26203 bytes OK
|
||||
2023/12/19-21:34:54.751692 7f33223ff6c0 Delete type=0 #3
|
||||
2023/12/19-21:34:54.774674 7f33223ff6c0 Manual compaction at level-0 from '!items!0EAAt0qSzcD9VRBH' @ 72057594037927935 : 1 .. '!items!zfpjROW9LDAlXUkN' @ 0 : 0; will stop at (end)
|
||||
2026/01/10-17:13:21.429229 7fd463fff6c0 Recovering log #306
|
||||
2026/01/10-17:13:21.439355 7fd463fff6c0 Delete type=3 #304
|
||||
2026/01/10-17:13:21.439437 7fd463fff6c0 Delete type=0 #306
|
||||
2026/01/10-22:35:10.925075 7fd4627fc6c0 Level-0 table #311: started
|
||||
2026/01/10-22:35:10.925115 7fd4627fc6c0 Level-0 table #311: 0 bytes OK
|
||||
2026/01/10-22:35:10.931575 7fd4627fc6c0 Delete type=0 #309
|
||||
2026/01/10-22:35:10.938004 7fd4627fc6c0 Manual compaction at level-0 from '!items!0EAAt0qSzcD9VRBH' @ 72057594037927935 : 1 .. '!items!zfpjROW9LDAlXUkN' @ 0 : 0; will stop at (end)
|
||||
2026/01/10-22:35:10.938039 7fd4627fc6c0 Manual compaction at level-1 from '!items!0EAAt0qSzcD9VRBH' @ 72057594037927935 : 1 .. '!items!zfpjROW9LDAlXUkN' @ 0 : 0; will stop at (end)
|
||||
|
||||
Binary file not shown.
BIN
packs/avantages/MANIFEST-000312
Normal file
BIN
packs/avantages/MANIFEST-000312
Normal file
Binary file not shown.
Binary file not shown.
BIN
packs/capacites/000179.ldb
Normal file
BIN
packs/capacites/000179.ldb
Normal file
Binary file not shown.
@@ -1 +1 @@
|
||||
MANIFEST-000006
|
||||
MANIFEST-000312
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
2023/12/19-22:06:10.924713 7f3322ffd6c0 Recovering log #4
|
||||
2023/12/19-22:06:10.981248 7f3322ffd6c0 Delete type=3 #2
|
||||
2023/12/19-22:06:10.981375 7f3322ffd6c0 Delete type=0 #4
|
||||
2023/12/19-22:13:00.082384 7f33223ff6c0 Level-0 table #9: started
|
||||
2023/12/19-22:13:00.082423 7f33223ff6c0 Level-0 table #9: 0 bytes OK
|
||||
2023/12/19-22:13:00.177773 7f33223ff6c0 Delete type=0 #7
|
||||
2023/12/19-22:13:00.624275 7f33223ff6c0 Manual compaction at level-0 from '!items!0cNSRJVPk3GbvxfD' @ 72057594037927935 : 1 .. '!items!yWDg2KlXEz33TSmZ' @ 0 : 0; will stop at (end)
|
||||
2023/12/19-22:13:00.624363 7f33223ff6c0 Manual compaction at level-1 from '!items!0cNSRJVPk3GbvxfD' @ 72057594037927935 : 1 .. '!items!yWDg2KlXEz33TSmZ' @ 0 : 0; will stop at (end)
|
||||
2026/01/10-22:45:42.615071 7fd463fff6c0 Recovering log #310
|
||||
2026/01/10-22:45:42.625822 7fd463fff6c0 Delete type=0 #310
|
||||
2026/01/10-22:45:42.625885 7fd463fff6c0 Delete type=3 #308
|
||||
2026/01/10-22:49:23.098421 7fd4627fc6c0 Level-0 table #315: started
|
||||
2026/01/10-22:49:23.098464 7fd4627fc6c0 Level-0 table #315: 0 bytes OK
|
||||
2026/01/10-22:49:23.105653 7fd4627fc6c0 Delete type=0 #313
|
||||
2026/01/10-22:49:23.124661 7fd4627fc6c0 Manual compaction at level-0 from '!items!0cNSRJVPk3GbvxfD' @ 72057594037927935 : 1 .. '!items!yWDg2KlXEz33TSmZ' @ 0 : 0; will stop at (end)
|
||||
2026/01/10-22:49:23.124699 7fd4627fc6c0 Manual compaction at level-1 from '!items!0cNSRJVPk3GbvxfD' @ 72057594037927935 : 1 .. '!items!yWDg2KlXEz33TSmZ' @ 0 : 0; will stop at (end)
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user