60 lines
2.2 KiB
JavaScript
60 lines
2.2 KiB
JavaScript
import HeritiersActorSheet from "./base-actor-sheet.mjs"
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export default class HeritiersPnjSheet extends HeritiersActorSheet {
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/** @override */
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static DEFAULT_OPTIONS = {
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...super.DEFAULT_OPTIONS,
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classes: [...super.DEFAULT_OPTIONS.classes],
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window: {
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...super.DEFAULT_OPTIONS.window,
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title: "SHEETS.Actor.pnj",
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},
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actions: {
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...super.DEFAULT_OPTIONS.actions,
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},
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}
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/** @override */
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static PARTS = {
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sheet: {
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template: "systems/fvtt-les-heritiers/templates/actor-pnj-sheet.hbs",
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},
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}
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/** @override */
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tabGroups = { primary: "competences" }
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/** @override */
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async _prepareContext() {
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const context = await super._prepareContext()
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const actor = this.document
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// Add PNJ-specific data
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context.skills = actor.getSkills()
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context.utileSkillsMental = actor.organizeUtileSkills("mental")
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context.utileSkillsPhysical = actor.organizeUtileSkills("physical")
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context.competencesMagie = game.system.lesheritiers.config.competencesMagie || []
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context.futileSkills = actor.organizeFutileSkills()
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context.contacts = actor.organizeContacts()
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context.armes = foundry.utils.duplicate(actor.getWeapons())
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context.monnaies = foundry.utils.duplicate(actor.getMonnaies())
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context.pouvoirs = foundry.utils.duplicate(actor.getPouvoirs())
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context.fee = foundry.utils.duplicate(actor.getFee() || {})
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context.protections = foundry.utils.duplicate(actor.getArmors())
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context.combat = actor.getCombatValues()
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context.equipements = foundry.utils.duplicate(actor.getEquipments())
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context.avantages = foundry.utils.duplicate(actor.getAvantages())
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context.atouts = foundry.utils.duplicate(actor.getAtouts())
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context.capacites = foundry.utils.duplicate(actor.getCapacites())
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context.desavantages = foundry.utils.duplicate(actor.getDesavantages())
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context.profils = foundry.utils.duplicate(actor.getProfils())
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context.pvMalus = actor.getPvMalus()
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context.heritage = game.settings.get("fvtt-les-heritiers", "heritiers-heritage")
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context.initiative = actor.getFlag("world", "last-initiative") || -1
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context.magieList = actor.prepareMagie()
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context.isPNJ = true
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return context
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}
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}
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