Fix sur armes et affichage
This commit is contained in:
@@ -39,7 +39,12 @@ export class HeritiersActor extends Actor {
|
||||
|
||||
if (data.type == 'personnage') {
|
||||
const skills = await HeritiersUtility.loadCompendium("fvtt-les-heritiers.competences")
|
||||
data.items = skills.map(i => i.toObject())
|
||||
data.items = []
|
||||
for (let skill of skills) {
|
||||
if (skill.system.categorie == "utile") {
|
||||
data.items.push( skill.toObject())
|
||||
}
|
||||
}
|
||||
}
|
||||
if (data.type == 'creature') {
|
||||
const skills = await HeritiersUtility.loadCompendium("fvtt-les-heritiers.skills-creatures")
|
||||
@@ -136,6 +141,9 @@ export class HeritiersActor extends Actor {
|
||||
getProfils() {
|
||||
return this.items.filter(item => item.type == "profil")
|
||||
}
|
||||
getPouvoirs() {
|
||||
return this.items.filter(item => item.type == "pouvoir")
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
getSkills() {
|
||||
let comp = []
|
||||
|
Reference in New Issue
Block a user