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fvtt-hero-
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fvtt-hero-
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12
README.md
12
README.md
@ -2,8 +2,18 @@ This is the official Hero System 6th Edition game system for FoundryVTT, based o
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The Hero System game system is not usable standalone. To play this game you need a copy of the core rulebook.
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The Hero System game system is not usable standalone. To play this game you need a copy of the core rulebook.
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It features :
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- PC/NPC sheets
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- Roll management and associated helpers
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- Segment and Turn management in the combat tracker
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- Official compendiums
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Installation
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Installation
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Manifest URL: https://github.com/Legendsmiths-LLC/
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Manifest URL: https://www.uberwald.me/gitea/uberwald/fvtt-hero-system-6/raw/branch/master/system.json
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Project page : https://www.uberwald.me/gitea/uberwald/fvtt-hero-system-6
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For manual installation, use the provided manifest URL in the "Install System" popup window while managing game systems.
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For manual installation, use the provided manifest URL in the "Install System" popup window while managing game systems.
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9
changelog.md
Normal file
9
changelog.md
Normal file
@ -0,0 +1,9 @@
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v11.0.15
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- Fix target rolls for power
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- Add maneuvers roll in the maneuver tab
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- Renamed title
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v11.0.14
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- Initial public release
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22
lang/en.json
22
lang/en.json
@ -5,17 +5,17 @@
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"minion": "Minion"
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"minion": "Minion"
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},
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},
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"Item": {
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"Item": {
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"Skill": "Skill",
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"skill": "Skill",
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"Perk": "Perk",
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"perk": "Perk",
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"Power": "Power",
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"power": "Power",
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"Talent": "Talent",
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"talent": "Talent",
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"Advantage": "Advantage",
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"advantage": "Advantage",
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"Martialart": "Martial art",
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"martialart": "Martial art",
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"Limitation": "Limitation",
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"limitation": "Limitation",
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"Complication": "Complication",
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"complication": "Complication",
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"Equipment": "Equipment",
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"equipment": "Equipment",
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"Currency": "Currency",
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"currency": "Currency",
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"Maneuver": "Maneuver"
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"maneuver": "Maneuver"
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}
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}
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},
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},
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"COMBAT": {
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"COMBAT": {
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@ -50,7 +50,8 @@ export class Hero6ActorSheet extends ActorSheet {
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weapons: this.actor.checkAndPrepareEquipments( duplicate(this.actor.getWeapons()) ),
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weapons: this.actor.checkAndPrepareEquipments( duplicate(this.actor.getWeapons()) ),
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armors: this.actor.checkAndPrepareEquipments( duplicate(this.actor.getArmors())),
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armors: this.actor.checkAndPrepareEquipments( duplicate(this.actor.getArmors())),
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shields: this.actor.checkAndPrepareEquipments( duplicate(this.actor.getShields())),
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shields: this.actor.checkAndPrepareEquipments( duplicate(this.actor.getShields())),
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equipments: this.actor.checkAndPrepareEquipments(duplicate(this.actor.getEquipmentsMoneys()) ),
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moneys: this.actor.checkAndPrepareEquipments( duplicate(this.actor.getMoneys())),
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equipments: this.actor.checkAndPrepareEquipments(duplicate(this.actor.getEquipments()) ),
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subActors: duplicate(this.actor.getSubActors()),
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subActors: duplicate(this.actor.getSubActors()),
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race: duplicate(this.actor.getRace()),
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race: duplicate(this.actor.getRace()),
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encCapacity: this.actor.getEncumbranceCapacity(),
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encCapacity: this.actor.getEncumbranceCapacity(),
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@ -161,13 +162,19 @@ export class Hero6ActorSheet extends ActorSheet {
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html.find('.roll-perception').click((event) => {
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html.find('.roll-perception').click((event) => {
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this.actor.rollPerception("int");
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this.actor.rollPerception("int");
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});
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});
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html.find('.roll-weapon').click((event) => {
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const li = $(event.currentTarget).parents(".item")
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this.actor.rollWeapon(li.data("item-id"));
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});
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html.find('.roll-power-attack').click((event) => {
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const li = $(event.currentTarget).parents(".item")
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this.actor.rollPowerAttack(li.data("item-id"));
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});
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html.find('.roll-direct').click((event) => {
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html.find('.roll-direct').click((event) => {
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const rollFormula = $(event.currentTarget).data("roll-formula")
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const rollFormula = $(event.currentTarget).data("roll-formula")
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const rollSource = $(event.currentTarget).data("roll-source")
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const rollSource = $(event.currentTarget).data("roll-source")
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Hero6Utility.processDirectRoll( { actorId: this.actor.id, rollFormula: rollFormula, rollSource: rollSource, mode:"directroll"} )
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Hero6Utility.processDirectRoll( { actorId: this.actor.id, rollFormula: rollFormula, rollSource: rollSource, mode:"directroll"} )
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});
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});
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html.find('.roll-item').click((event) => {
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html.find('.roll-item').click((event) => {
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const li = $(event.currentTarget).parents(".item");
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const li = $(event.currentTarget).parents(".item");
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let itemId = li.data("item-id")
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let itemId = li.data("item-id")
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@ -183,16 +190,6 @@ export class Hero6ActorSheet extends ActorSheet {
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let itemId = li.data("item-id")
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let itemId = li.data("item-id")
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this.actor.rollLiftDice(itemId);
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this.actor.rollLiftDice(itemId);
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});
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});
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html.find('.roll-weapon').click((event) => {
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const li = $(event.currentTarget).parents(".item");
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const skillId = li.data("item-id")
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this.actor.rollWeapon(skillId)
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});
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html.find('.roll-maneuver').click((event) => {
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const li = $(event.currentTarget).parents(".item");
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const maneuverId = li.data("maneuver-id")
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this.actor.rollManeuver(maneuverId)
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});
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html.find('.hold-action').click((event) => {
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html.find('.hold-action').click((event) => {
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this.actor.holdAction()
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this.actor.holdAction()
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@ -224,7 +224,14 @@ export class Hero6Actor extends Actor {
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/* -------------------------------------------- */
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/* -------------------------------------------- */
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prepareManeuver(maneuver) {
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prepareManeuver(maneuver) {
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if (maneuver.system.maneuvertype == "mental") {
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maneuver.roll = 11 + this.system.characteristics.omcv.value
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if (Number(maneuver.system.omcv)) {
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maneuver.roll += Number(maneuver.system.omcv)
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} else {
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maneuver.noOMCV = true
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}
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} else {
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maneuver.roll = 11 + this.system.characteristics.ocv.value
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maneuver.roll = 11 + this.system.characteristics.ocv.value
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if (Number(maneuver.system.ocv)) {
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if (Number(maneuver.system.ocv)) {
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maneuver.roll += Number(maneuver.system.ocv)
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maneuver.roll += Number(maneuver.system.ocv)
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@ -232,6 +239,7 @@ export class Hero6Actor extends Actor {
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maneuver.noOCV = true
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maneuver.noOCV = true
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}
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}
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}
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}
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}
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/* -------------------------------------------- */
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/* -------------------------------------------- */
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getSkills() {
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getSkills() {
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@ -304,11 +312,13 @@ export class Hero6Actor extends Actor {
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let maneuvers = {
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let maneuvers = {
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general: this.items.filter(item => item.type == "maneuver" && item.system.maneuvertype == "general"),
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general: this.items.filter(item => item.type == "maneuver" && item.system.maneuvertype == "general"),
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offensive: this.items.filter(item => item.type == "maneuver" && item.system.maneuvertype == "offensive"),
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offensive: this.items.filter(item => item.type == "maneuver" && item.system.maneuvertype == "offensive"),
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defensive: this.items.filter(item => item.type == "maneuver" && item.system.maneuvertype == "defensive")
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defensive: this.items.filter(item => item.type == "maneuver" && item.system.maneuvertype == "defensive"),
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mental: this.items.filter(item => item.type == "maneuver" && item.system.maneuvertype == "mental")
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}
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}
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Hero6Utility.sortArrayObjectsByName(maneuvers.general)
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Hero6Utility.sortArrayObjectsByName(maneuvers.general)
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Hero6Utility.sortArrayObjectsByName(maneuvers.offensive)
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Hero6Utility.sortArrayObjectsByName(maneuvers.offensive)
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Hero6Utility.sortArrayObjectsByName(maneuvers.defensive)
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Hero6Utility.sortArrayObjectsByName(maneuvers.defensive)
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Hero6Utility.sortArrayObjectsByName(maneuvers.mental)
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return maneuvers
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return maneuvers
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}
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}
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getAllManeuvers() {
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getAllManeuvers() {
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@ -326,6 +336,11 @@ export class Hero6Actor extends Actor {
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Hero6Utility.sortArrayObjectsByName(list)
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Hero6Utility.sortArrayObjectsByName(list)
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return list
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return list
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}
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}
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getMoneys() {
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let list = this.items.filter(item => item.type == "equipment" && item.system.subtype == "money");
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Hero6Utility.sortArrayObjectsByName(list)
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return list
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}
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getWeapons() {
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getWeapons() {
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let list = this.items.filter(item => item.type == "equipment" && item.system.subtype == "weapon");
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let list = this.items.filter(item => item.type == "equipment" && item.system.subtype == "weapon");
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Hero6Utility.sortArrayObjectsByName(list)
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Hero6Utility.sortArrayObjectsByName(list)
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@ -738,28 +753,6 @@ export class Hero6Actor extends Actor {
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console.log("Rolldata result", rollData)
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console.log("Rolldata result", rollData)
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}
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}
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/* -------------------------------------------- */
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/* -------------------------------------------- */
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rollManeuver(maneuverId) {
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let skill = this.items.get(skillId)
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if (skill) {
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if (skill.system.islore && skill.system.level == 0) {
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ui.notifications.warn("You can't use Lore Skills with a SL of 0.")
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return
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}
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skill = duplicate(skill)
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Hero6Utility.updateSkill(skill)
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let abilityKey = skill.system.ability
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let rollData = this.getCommonRollData(abilityKey)
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rollData.mode = "skill"
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rollData.skill = skill
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rollData.img = skill.img
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if (rollData.target) {
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ui.notifications.warn("You are targetting a token with a skill : please use a Weapon instead.")
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return
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}
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this.startRoll(rollData)
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}
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}
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/* -------------------------------------------- */
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rollSkill(skillId) {
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rollSkill(skillId) {
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let skill = this.items.get(skillId)
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let skill = this.items.get(skillId)
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if (skill) {
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if (skill) {
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@ -783,34 +776,54 @@ export class Hero6Actor extends Actor {
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}
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}
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/* -------------------------------------------- */
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/* -------------------------------------------- */
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rollWeapon(weaponId) {
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async rollWeapon(weaponId) {
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let weapon = this.items.get(weaponId)
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let weapon = this.items.get(weaponId)
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if (weapon) {
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if (weapon) {
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weapon = duplicate(weapon)
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weapon = duplicate(weapon)
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let skill = this.items.find(item => item.name.toLowerCase() == weapon.system.skill.toLowerCase())
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let rollData = this.getCommonRollData()
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if (skill) {
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rollData.weaponRoll = 11 + this.system.characteristics.ocv.value + (Number(weapon.system.ocv) || 0)
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skill = duplicate(skill)
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Hero6Utility.updateSkill(skill)
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let abilityKey = skill.system.ability
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let rollData = this.getCommonRollData(abilityKey)
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rollData.mode = "weapon"
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rollData.mode = "weapon"
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rollData.skill = skill
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rollData.weapon = weapon
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rollData.weapon = weapon
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rollData.img = weapon.img
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rollData.img = weapon.img
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if (!rollData.forceDisadvantage) { // This is an attack, check if disadvantaged
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rollData.forceDisadvantage = this.isAttackDisadvantage()
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}
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/*if (rollData.weapon.system.isranged && rollData.tokensDistance > Hero6Utility.getWeaponMaxRange(rollData.weapon) ) {
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ui.notifications.warn(`Your target is out of range of your weapon (max: ${Hero6Utility.getWeaponMaxRange(rollData.weapon)} - current : ${rollData.tokensDistance})` )
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return
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}*/
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this.startRoll(rollData)
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this.startRoll(rollData)
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} else {
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} else {
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ui.notifications.warn("Unable to find the relevant skill for weapon " + weapon.name)
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ui.notifications.warn("Unable to find the weapon " + weapon.name)
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}
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}
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}
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}
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/* -------------------------------------------- */
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rollMentalManeuver(maneuverId) {
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let maneuver = this.items.get(maneuverId)
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if (maneuver) {
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maneuver = duplicate(maneuver)
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let rollData = this.getCommonRollData()
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rollData.maneuverRoll = 11 + this.system.characteristics.omcv.value + (Number(maneuver.system.omcv) || 0)
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rollData.mode = "mentalmaneuver"
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rollData.maneuver = maneuver
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rollData.img = maneuver.img
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this.startRoll(rollData)
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} else {
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ui.notifications.warn("Unable to find the maneuver " + maneuver.name)
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}
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}
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/* -------------------------------------------- */
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rollPowerAttack(powerId ) {
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let power = this.items.get(powerId)
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if (power) {
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power = duplicate(power)
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let rollData = this.getCommonRollData()
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if (power.system.attackvalue == "ocv") {
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rollData.powerRoll = 11 + this.system.characteristics.ocv.value + (Number(power.system.ocv) || 0)
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} else {
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rollData.powerRoll = 11 + this.system.characteristics.omcv.value + (Number(power.system.omcv) || 0)
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}
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rollData.mode = "powerattack"
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rollData.power = power
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rollData.img = power.img
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this.startRoll(rollData)
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} else {
|
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ui.notifications.warn("Unable to find power " + power.name)
|
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|
}
|
||||||
}
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}
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|
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/* -------------------------------------------- */
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/* -------------------------------------------- */
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async startRoll(rollData) {
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async startRoll(rollData) {
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let rollDialog = await Hero6RollDialog.create(this, rollData)
|
let rollDialog = await Hero6RollDialog.create(this, rollData)
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|
@ -10,7 +10,8 @@ export const Hero6_CONFIG = {
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|||||||
maneuverTypes: {
|
maneuverTypes: {
|
||||||
"general": "General",
|
"general": "General",
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"offensive": "Offensive",
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"offensive": "Offensive",
|
||||||
"defensive": "Defensive"
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"defensive": "Defensive",
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"mental": "Mental"
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},
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},
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rollCharac : {
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rollCharac : {
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"str": "Strength",
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"str": "Strength",
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@ -29,6 +30,10 @@ export const Hero6_CONFIG = {
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"combat": "Combat" ,
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"combat": "Combat" ,
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"custom": "Custom"
|
"custom": "Custom"
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},
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},
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attackTypes: {
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"ocv": "OCV",
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"omcv": "OMCV"
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||||||
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},
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powerEquipmentType: {
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powerEquipmentType: {
|
||||||
"adjustment": "Adjustment",
|
"adjustment": "Adjustment",
|
||||||
"mental": "Mental",
|
"mental": "Mental",
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||||||
|
@ -52,6 +52,9 @@ export class Hero6Utility {
|
|||||||
}
|
}
|
||||||
return false
|
return false
|
||||||
})
|
})
|
||||||
|
Handlebars.registerHelper('fixNum', function (value) {
|
||||||
|
return Number(value) || 0
|
||||||
|
})
|
||||||
Handlebars.registerHelper('checkInit', function (value) {
|
Handlebars.registerHelper('checkInit', function (value) {
|
||||||
let myValue = Number(value) || 0
|
let myValue = Number(value) || 0
|
||||||
return myValue > 0
|
return myValue > 0
|
||||||
@ -343,6 +346,16 @@ export class Hero6Utility {
|
|||||||
// ability/save/size => 0
|
// ability/save/size => 0
|
||||||
let diceFormula = "3d6"
|
let diceFormula = "3d6"
|
||||||
let target = 10
|
let target = 10
|
||||||
|
|
||||||
|
if(rollData.weapon) {
|
||||||
|
target = rollData.weaponRoll
|
||||||
|
}
|
||||||
|
if(rollData.maneuver) {
|
||||||
|
target = rollData.maneuverRoll
|
||||||
|
}
|
||||||
|
if(rollData.power) {
|
||||||
|
target = rollData.powerRoll
|
||||||
|
}
|
||||||
if (rollData.charac) {
|
if (rollData.charac) {
|
||||||
target = rollData.charac.roll
|
target = rollData.charac.roll
|
||||||
}
|
}
|
||||||
|
@ -1 +1 @@
|
|||||||
MANIFEST-000070
|
MANIFEST-000116
|
||||||
|
@ -1,8 +1,8 @@
|
|||||||
2023/08/15-21:47:51.923693 7fa0ddffb6c0 Recovering log #68
|
2023/08/26-09:36:55.616025 7f2deaffd6c0 Recovering log #114
|
||||||
2023/08/15-21:47:52.020246 7fa0ddffb6c0 Delete type=3 #66
|
2023/08/26-09:36:55.641371 7f2deaffd6c0 Delete type=3 #112
|
||||||
2023/08/15-21:47:52.020324 7fa0ddffb6c0 Delete type=0 #68
|
2023/08/26-09:36:55.641419 7f2deaffd6c0 Delete type=0 #114
|
||||||
2023/08/15-22:11:19.852100 7f9e3ffff6c0 Level-0 table #73: started
|
2023/08/26-09:47:17.308368 7f2b69bff6c0 Level-0 table #119: started
|
||||||
2023/08/15-22:11:19.852160 7f9e3ffff6c0 Level-0 table #73: 0 bytes OK
|
2023/08/26-09:47:17.308393 7f2b69bff6c0 Level-0 table #119: 0 bytes OK
|
||||||
2023/08/15-22:11:19.858657 7f9e3ffff6c0 Delete type=0 #71
|
2023/08/26-09:47:17.348814 7f2b69bff6c0 Delete type=0 #117
|
||||||
2023/08/15-22:11:19.859003 7f9e3ffff6c0 Manual compaction at level-0 from '!items!05yAsPAteobyHoVT' @ 72057594037927935 : 1 .. '!items!yFhVFTqzLKcqApBr' @ 0 : 0; will stop at (end)
|
2023/08/26-09:47:17.377261 7f2b69bff6c0 Manual compaction at level-0 from '!items!05yAsPAteobyHoVT' @ 72057594037927935 : 1 .. '!items!yFhVFTqzLKcqApBr' @ 0 : 0; will stop at (end)
|
||||||
2023/08/15-22:11:19.859027 7f9e3ffff6c0 Manual compaction at level-1 from '!items!05yAsPAteobyHoVT' @ 72057594037927935 : 1 .. '!items!yFhVFTqzLKcqApBr' @ 0 : 0; will stop at (end)
|
2023/08/26-09:47:17.377290 7f2b69bff6c0 Manual compaction at level-1 from '!items!05yAsPAteobyHoVT' @ 72057594037927935 : 1 .. '!items!yFhVFTqzLKcqApBr' @ 0 : 0; will stop at (end)
|
||||||
|
@ -1,8 +1,8 @@
|
|||||||
2023/08/10-13:03:20.564375 7fd68f7fe6c0 Recovering log #64
|
2023/08/26-05:35:25.658202 7f2deaffd6c0 Recovering log #110
|
||||||
2023/08/10-13:03:20.579793 7fd68f7fe6c0 Delete type=3 #62
|
2023/08/26-05:35:25.710452 7f2deaffd6c0 Delete type=3 #108
|
||||||
2023/08/10-13:03:20.579835 7fd68f7fe6c0 Delete type=0 #64
|
2023/08/26-05:35:25.710513 7f2deaffd6c0 Delete type=0 #110
|
||||||
2023/08/10-13:05:41.069254 7fd40dfff6c0 Level-0 table #69: started
|
2023/08/26-05:36:09.833813 7f2b69bff6c0 Level-0 table #115: started
|
||||||
2023/08/10-13:05:41.069298 7fd40dfff6c0 Level-0 table #69: 0 bytes OK
|
2023/08/26-05:36:09.833846 7f2b69bff6c0 Level-0 table #115: 0 bytes OK
|
||||||
2023/08/10-13:05:41.080890 7fd40dfff6c0 Delete type=0 #67
|
2023/08/26-05:36:09.840534 7f2b69bff6c0 Delete type=0 #113
|
||||||
2023/08/10-13:05:41.092975 7fd40dfff6c0 Manual compaction at level-0 from '!items!05yAsPAteobyHoVT' @ 72057594037927935 : 1 .. '!items!yFhVFTqzLKcqApBr' @ 0 : 0; will stop at (end)
|
2023/08/26-05:36:09.847596 7f2b69bff6c0 Manual compaction at level-0 from '!items!05yAsPAteobyHoVT' @ 72057594037927935 : 1 .. '!items!yFhVFTqzLKcqApBr' @ 0 : 0; will stop at (end)
|
||||||
2023/08/10-13:05:41.100392 7fd40dfff6c0 Manual compaction at level-1 from '!items!05yAsPAteobyHoVT' @ 72057594037927935 : 1 .. '!items!yFhVFTqzLKcqApBr' @ 0 : 0; will stop at (end)
|
2023/08/26-05:36:09.847688 7f2b69bff6c0 Manual compaction at level-1 from '!items!05yAsPAteobyHoVT' @ 72057594037927935 : 1 .. '!items!yFhVFTqzLKcqApBr' @ 0 : 0; will stop at (end)
|
||||||
|
Binary file not shown.
BIN
packs/complications/MANIFEST-000116
Normal file
BIN
packs/complications/MANIFEST-000116
Normal file
Binary file not shown.
BIN
packs/equipment/000099.ldb
Normal file
BIN
packs/equipment/000099.ldb
Normal file
Binary file not shown.
@ -1 +1 @@
|
|||||||
MANIFEST-000070
|
MANIFEST-000118
|
||||||
|
@ -1,7 +1,8 @@
|
|||||||
2023/08/15-21:47:51.802290 7fa0dd7fa6c0 Recovering log #68
|
2023/08/26-09:36:55.581647 7f2dea7fc6c0 Recovering log #116
|
||||||
2023/08/15-21:47:51.859664 7fa0dd7fa6c0 Delete type=3 #66
|
2023/08/26-09:36:55.613104 7f2dea7fc6c0 Delete type=3 #114
|
||||||
2023/08/15-21:47:51.859782 7fa0dd7fa6c0 Delete type=0 #68
|
2023/08/26-09:36:55.613185 7f2dea7fc6c0 Delete type=0 #116
|
||||||
2023/08/15-22:11:19.813491 7f9e3ffff6c0 Level-0 table #73: started
|
2023/08/26-09:47:17.031250 7f2b69bff6c0 Level-0 table #121: started
|
||||||
2023/08/15-22:11:19.813538 7f9e3ffff6c0 Level-0 table #73: 0 bytes OK
|
2023/08/26-09:47:17.031303 7f2b69bff6c0 Level-0 table #121: 0 bytes OK
|
||||||
2023/08/15-22:11:19.819750 7f9e3ffff6c0 Delete type=0 #71
|
2023/08/26-09:47:17.068068 7f2b69bff6c0 Delete type=0 #119
|
||||||
2023/08/15-22:11:19.829889 7f9e3ffff6c0 Manual compaction at level-0 from 'undefined' @ 72057594037927935 : 1 .. 'undefined' @ 0 : 0; will stop at (end)
|
2023/08/26-09:47:17.178686 7f2b69bff6c0 Manual compaction at level-0 from '!folders!48DCB6UNXCsERTXK' @ 72057594037927935 : 1 .. '!items!zFQRJSrYV4E12NgW' @ 0 : 0; will stop at (end)
|
||||||
|
2023/08/26-09:47:17.245324 7f2b69bff6c0 Manual compaction at level-1 from '!folders!48DCB6UNXCsERTXK' @ 72057594037927935 : 1 .. '!items!zFQRJSrYV4E12NgW' @ 0 : 0; will stop at (end)
|
||||||
|
@ -1,7 +1,8 @@
|
|||||||
2023/08/10-13:03:20.538109 7fd6a4bfa6c0 Recovering log #64
|
2023/08/26-05:35:25.591750 7f2dea7fc6c0 Recovering log #112
|
||||||
2023/08/10-13:03:20.547376 7fd6a4bfa6c0 Delete type=3 #62
|
2023/08/26-05:35:25.654891 7f2dea7fc6c0 Delete type=3 #110
|
||||||
2023/08/10-13:03:20.547429 7fd6a4bfa6c0 Delete type=0 #64
|
2023/08/26-05:35:25.654982 7f2dea7fc6c0 Delete type=0 #112
|
||||||
2023/08/10-13:05:41.019934 7fd40dfff6c0 Level-0 table #69: started
|
2023/08/26-05:36:09.796628 7f2b69bff6c0 Level-0 table #117: started
|
||||||
2023/08/10-13:05:41.019967 7fd40dfff6c0 Level-0 table #69: 0 bytes OK
|
2023/08/26-05:36:09.796668 7f2b69bff6c0 Level-0 table #117: 0 bytes OK
|
||||||
2023/08/10-13:05:41.026189 7fd40dfff6c0 Delete type=0 #67
|
2023/08/26-05:36:09.803598 7f2b69bff6c0 Delete type=0 #115
|
||||||
2023/08/10-13:05:41.026358 7fd40dfff6c0 Manual compaction at level-0 from 'undefined' @ 72057594037927935 : 1 .. 'undefined' @ 0 : 0; will stop at (end)
|
2023/08/26-05:36:09.820108 7f2b69bff6c0 Manual compaction at level-0 from '!folders!48DCB6UNXCsERTXK' @ 72057594037927935 : 1 .. '!items!zFQRJSrYV4E12NgW' @ 0 : 0; will stop at (end)
|
||||||
|
2023/08/26-05:36:09.820164 7f2b69bff6c0 Manual compaction at level-1 from '!folders!48DCB6UNXCsERTXK' @ 72057594037927935 : 1 .. '!items!zFQRJSrYV4E12NgW' @ 0 : 0; will stop at (end)
|
||||||
|
Binary file not shown.
BIN
packs/equipment/MANIFEST-000118
Normal file
BIN
packs/equipment/MANIFEST-000118
Normal file
Binary file not shown.
@ -1 +1 @@
|
|||||||
MANIFEST-000062
|
MANIFEST-000108
|
||||||
|
@ -1,8 +1,8 @@
|
|||||||
2023/08/15-21:47:51.927283 7fa0dcff96c0 Recovering log #60
|
2023/08/26-09:36:55.640615 7f2dea7fc6c0 Recovering log #106
|
||||||
2023/08/15-21:47:52.038744 7fa0dcff96c0 Delete type=3 #58
|
2023/08/26-09:36:55.658513 7f2dea7fc6c0 Delete type=3 #104
|
||||||
2023/08/15-21:47:52.038839 7fa0dcff96c0 Delete type=0 #60
|
2023/08/26-09:36:55.658566 7f2dea7fc6c0 Delete type=0 #106
|
||||||
2023/08/15-22:11:19.865715 7f9e3ffff6c0 Level-0 table #65: started
|
2023/08/26-09:47:17.348939 7f2b69bff6c0 Level-0 table #111: started
|
||||||
2023/08/15-22:11:19.865740 7f9e3ffff6c0 Level-0 table #65: 0 bytes OK
|
2023/08/26-09:47:17.348972 7f2b69bff6c0 Level-0 table #111: 0 bytes OK
|
||||||
2023/08/15-22:11:19.872425 7f9e3ffff6c0 Delete type=0 #63
|
2023/08/26-09:47:17.377099 7f2b69bff6c0 Delete type=0 #109
|
||||||
2023/08/15-22:11:19.879299 7f9e3ffff6c0 Manual compaction at level-0 from '!items!0HeZcvevni63brWf' @ 72057594037927935 : 1 .. '!items!yAT32VYV2aIWOBkK' @ 0 : 0; will stop at (end)
|
2023/08/26-09:47:17.377272 7f2b69bff6c0 Manual compaction at level-0 from '!items!0HeZcvevni63brWf' @ 72057594037927935 : 1 .. '!items!yAT32VYV2aIWOBkK' @ 0 : 0; will stop at (end)
|
||||||
2023/08/15-22:11:19.879345 7f9e3ffff6c0 Manual compaction at level-1 from '!items!0HeZcvevni63brWf' @ 72057594037927935 : 1 .. '!items!yAT32VYV2aIWOBkK' @ 0 : 0; will stop at (end)
|
2023/08/26-09:47:17.377305 7f2b69bff6c0 Manual compaction at level-1 from '!items!0HeZcvevni63brWf' @ 72057594037927935 : 1 .. '!items!yAT32VYV2aIWOBkK' @ 0 : 0; will stop at (end)
|
||||||
|
@ -1,8 +1,8 @@
|
|||||||
2023/08/10-13:03:20.566148 7fd6a4bfa6c0 Recovering log #56
|
2023/08/26-05:35:25.713305 7f2debfff6c0 Recovering log #102
|
||||||
2023/08/10-13:03:20.582806 7fd6a4bfa6c0 Delete type=3 #54
|
2023/08/26-05:35:25.813680 7f2debfff6c0 Delete type=3 #100
|
||||||
2023/08/10-13:03:20.582865 7fd6a4bfa6c0 Delete type=0 #56
|
2023/08/26-05:35:25.813733 7f2debfff6c0 Delete type=0 #102
|
||||||
2023/08/10-13:05:41.081044 7fd40dfff6c0 Level-0 table #61: started
|
2023/08/26-05:36:09.827049 7f2b69bff6c0 Level-0 table #107: started
|
||||||
2023/08/10-13:05:41.081087 7fd40dfff6c0 Level-0 table #61: 0 bytes OK
|
2023/08/26-05:36:09.827083 7f2b69bff6c0 Level-0 table #107: 0 bytes OK
|
||||||
2023/08/10-13:05:41.092838 7fd40dfff6c0 Delete type=0 #59
|
2023/08/26-05:36:09.833693 7f2b69bff6c0 Delete type=0 #105
|
||||||
2023/08/10-13:05:41.100288 7fd40dfff6c0 Manual compaction at level-0 from '!items!0HeZcvevni63brWf' @ 72057594037927935 : 1 .. '!items!yAT32VYV2aIWOBkK' @ 0 : 0; will stop at (end)
|
2023/08/26-05:36:09.847570 7f2b69bff6c0 Manual compaction at level-0 from '!items!0HeZcvevni63brWf' @ 72057594037927935 : 1 .. '!items!yAT32VYV2aIWOBkK' @ 0 : 0; will stop at (end)
|
||||||
2023/08/10-13:05:41.109268 7fd40dfff6c0 Manual compaction at level-1 from '!items!0HeZcvevni63brWf' @ 72057594037927935 : 1 .. '!items!yAT32VYV2aIWOBkK' @ 0 : 0; will stop at (end)
|
2023/08/26-05:36:09.847666 7f2b69bff6c0 Manual compaction at level-1 from '!items!0HeZcvevni63brWf' @ 72057594037927935 : 1 .. '!items!yAT32VYV2aIWOBkK' @ 0 : 0; will stop at (end)
|
||||||
|
Binary file not shown.
BIN
packs/maneuvers/MANIFEST-000108
Normal file
BIN
packs/maneuvers/MANIFEST-000108
Normal file
Binary file not shown.
@ -1 +1 @@
|
|||||||
MANIFEST-000070
|
MANIFEST-000116
|
||||||
|
@ -1,8 +1,8 @@
|
|||||||
2023/08/15-21:47:52.040277 7fa0ddffb6c0 Recovering log #68
|
2023/08/26-09:36:55.643370 7f2debfff6c0 Recovering log #114
|
||||||
2023/08/15-21:47:52.138553 7fa0ddffb6c0 Delete type=3 #66
|
2023/08/26-09:36:55.661508 7f2debfff6c0 Delete type=3 #112
|
||||||
2023/08/15-21:47:52.138627 7fa0ddffb6c0 Delete type=0 #68
|
2023/08/26-09:36:55.661568 7f2debfff6c0 Delete type=0 #114
|
||||||
2023/08/15-22:11:19.859141 7f9e3ffff6c0 Level-0 table #73: started
|
2023/08/26-09:47:17.415364 7f2b69bff6c0 Level-0 table #119: started
|
||||||
2023/08/15-22:11:19.859174 7f9e3ffff6c0 Level-0 table #73: 0 bytes OK
|
2023/08/26-09:47:17.415408 7f2b69bff6c0 Level-0 table #119: 0 bytes OK
|
||||||
2023/08/15-22:11:19.865615 7f9e3ffff6c0 Delete type=0 #71
|
2023/08/26-09:47:17.468404 7f2b69bff6c0 Delete type=0 #117
|
||||||
2023/08/15-22:11:19.879276 7f9e3ffff6c0 Manual compaction at level-0 from '!items!L3vwlIh3oloE6A8W' @ 72057594037927935 : 1 .. '!items!yWTR7MCOtGWm1KCz' @ 0 : 0; will stop at (end)
|
2023/08/26-09:47:17.468554 7f2b69bff6c0 Manual compaction at level-0 from '!items!L3vwlIh3oloE6A8W' @ 72057594037927935 : 1 .. '!items!yWTR7MCOtGWm1KCz' @ 0 : 0; will stop at (end)
|
||||||
2023/08/15-22:11:19.879335 7f9e3ffff6c0 Manual compaction at level-1 from '!items!L3vwlIh3oloE6A8W' @ 72057594037927935 : 1 .. '!items!yWTR7MCOtGWm1KCz' @ 0 : 0; will stop at (end)
|
2023/08/26-09:47:17.468570 7f2b69bff6c0 Manual compaction at level-1 from '!items!L3vwlIh3oloE6A8W' @ 72057594037927935 : 1 .. '!items!yWTR7MCOtGWm1KCz' @ 0 : 0; will stop at (end)
|
||||||
|
@ -1,8 +1,8 @@
|
|||||||
2023/08/10-13:03:20.581819 7fd68f7fe6c0 Recovering log #64
|
2023/08/26-05:35:25.714189 7f2deaffd6c0 Recovering log #110
|
||||||
2023/08/10-13:03:20.598440 7fd68f7fe6c0 Delete type=3 #62
|
2023/08/26-05:35:25.838791 7f2deaffd6c0 Delete type=3 #108
|
||||||
2023/08/10-13:03:20.598503 7fd68f7fe6c0 Delete type=0 #64
|
2023/08/26-05:35:25.838847 7f2deaffd6c0 Delete type=0 #110
|
||||||
2023/08/10-13:05:41.093002 7fd40dfff6c0 Level-0 table #69: started
|
2023/08/26-05:36:09.840742 7f2b69bff6c0 Level-0 table #115: started
|
||||||
2023/08/10-13:05:41.093032 7fd40dfff6c0 Level-0 table #69: 0 bytes OK
|
2023/08/26-05:36:09.840802 7f2b69bff6c0 Level-0 table #115: 0 bytes OK
|
||||||
2023/08/10-13:05:41.100152 7fd40dfff6c0 Delete type=0 #67
|
2023/08/26-05:36:09.847326 7f2b69bff6c0 Delete type=0 #113
|
||||||
2023/08/10-13:05:41.109249 7fd40dfff6c0 Manual compaction at level-0 from '!items!L3vwlIh3oloE6A8W' @ 72057594037927935 : 1 .. '!items!yWTR7MCOtGWm1KCz' @ 0 : 0; will stop at (end)
|
2023/08/26-05:36:09.847619 7f2b69bff6c0 Manual compaction at level-0 from '!items!L3vwlIh3oloE6A8W' @ 72057594037927935 : 1 .. '!items!yWTR7MCOtGWm1KCz' @ 0 : 0; will stop at (end)
|
||||||
2023/08/10-13:05:41.109302 7fd40dfff6c0 Manual compaction at level-1 from '!items!L3vwlIh3oloE6A8W' @ 72057594037927935 : 1 .. '!items!yWTR7MCOtGWm1KCz' @ 0 : 0; will stop at (end)
|
2023/08/26-05:36:09.847709 7f2b69bff6c0 Manual compaction at level-1 from '!items!L3vwlIh3oloE6A8W' @ 72057594037927935 : 1 .. '!items!yWTR7MCOtGWm1KCz' @ 0 : 0; will stop at (end)
|
||||||
|
Binary file not shown.
BIN
packs/perks/MANIFEST-000116
Normal file
BIN
packs/perks/MANIFEST-000116
Normal file
Binary file not shown.
@ -1 +1 @@
|
|||||||
MANIFEST-000071
|
MANIFEST-000117
|
||||||
|
@ -1,8 +1,8 @@
|
|||||||
2023/08/15-21:47:51.861656 7fa0dcff96c0 Recovering log #69
|
2023/08/26-09:36:55.615731 7f2deb7fe6c0 Recovering log #115
|
||||||
2023/08/15-21:47:51.916356 7fa0dcff96c0 Delete type=3 #67
|
2023/08/26-09:36:55.638127 7f2deb7fe6c0 Delete type=3 #113
|
||||||
2023/08/15-21:47:51.916435 7fa0dcff96c0 Delete type=0 #69
|
2023/08/26-09:36:55.638240 7f2deb7fe6c0 Delete type=0 #115
|
||||||
2023/08/15-22:11:19.843844 7f9e3ffff6c0 Level-0 table #74: started
|
2023/08/26-09:47:17.273897 7f2b69bff6c0 Level-0 table #120: started
|
||||||
2023/08/15-22:11:19.843905 7f9e3ffff6c0 Level-0 table #74: 0 bytes OK
|
2023/08/26-09:47:17.273922 7f2b69bff6c0 Level-0 table #120: 0 bytes OK
|
||||||
2023/08/15-22:11:19.851729 7f9e3ffff6c0 Delete type=0 #72
|
2023/08/26-09:47:17.308253 7f2b69bff6c0 Delete type=0 #118
|
||||||
2023/08/15-22:11:19.858992 7f9e3ffff6c0 Manual compaction at level-0 from '!items!3vinyVxuFdrQDCBo' @ 72057594037927935 : 1 .. '!items!zpF2QY4tx7qdBomQ' @ 0 : 0; will stop at (end)
|
2023/08/26-09:47:17.377250 7f2b69bff6c0 Manual compaction at level-0 from '!items!3vinyVxuFdrQDCBo' @ 72057594037927935 : 1 .. '!items!zpF2QY4tx7qdBomQ' @ 0 : 0; will stop at (end)
|
||||||
2023/08/15-22:11:19.859036 7f9e3ffff6c0 Manual compaction at level-1 from '!items!3vinyVxuFdrQDCBo' @ 72057594037927935 : 1 .. '!items!zpF2QY4tx7qdBomQ' @ 0 : 0; will stop at (end)
|
2023/08/26-09:47:17.377280 7f2b69bff6c0 Manual compaction at level-1 from '!items!3vinyVxuFdrQDCBo' @ 72057594037927935 : 1 .. '!items!zpF2QY4tx7qdBomQ' @ 0 : 0; will stop at (end)
|
||||||
|
@ -1,8 +1,8 @@
|
|||||||
2023/08/10-13:03:20.550530 7fd6a4bfa6c0 Recovering log #65
|
2023/08/26-05:35:25.658202 7f2deb7fe6c0 Recovering log #111
|
||||||
2023/08/10-13:03:20.564384 7fd6a4bfa6c0 Delete type=3 #63
|
2023/08/26-05:35:25.710453 7f2deb7fe6c0 Delete type=3 #109
|
||||||
2023/08/10-13:03:20.564676 7fd6a4bfa6c0 Delete type=0 #65
|
2023/08/26-05:35:25.710530 7f2deb7fe6c0 Delete type=0 #111
|
||||||
2023/08/10-13:05:41.056785 7fd40dfff6c0 Level-0 table #70: started
|
2023/08/26-05:36:09.820280 7f2b69bff6c0 Level-0 table #116: started
|
||||||
2023/08/10-13:05:41.056809 7fd40dfff6c0 Level-0 table #70: 0 bytes OK
|
2023/08/26-05:36:09.820311 7f2b69bff6c0 Level-0 table #116: 0 bytes OK
|
||||||
2023/08/10-13:05:41.069063 7fd40dfff6c0 Delete type=0 #68
|
2023/08/26-05:36:09.826570 7f2b69bff6c0 Delete type=0 #114
|
||||||
2023/08/10-13:05:41.081017 7fd40dfff6c0 Manual compaction at level-0 from '!items!3vinyVxuFdrQDCBo' @ 72057594037927935 : 1 .. '!items!zpF2QY4tx7qdBomQ' @ 0 : 0; will stop at (end)
|
2023/08/26-05:36:09.847536 7f2b69bff6c0 Manual compaction at level-0 from '!items!3vinyVxuFdrQDCBo' @ 72057594037927935 : 1 .. '!items!zpF2QY4tx7qdBomQ' @ 0 : 0; will stop at (end)
|
||||||
2023/08/10-13:05:41.092990 7fd40dfff6c0 Manual compaction at level-1 from '!items!3vinyVxuFdrQDCBo' @ 72057594037927935 : 1 .. '!items!zpF2QY4tx7qdBomQ' @ 0 : 0; will stop at (end)
|
2023/08/26-05:36:09.847643 7f2b69bff6c0 Manual compaction at level-1 from '!items!3vinyVxuFdrQDCBo' @ 72057594037927935 : 1 .. '!items!zpF2QY4tx7qdBomQ' @ 0 : 0; will stop at (end)
|
||||||
|
Binary file not shown.
@ -1 +1 @@
|
|||||||
MANIFEST-000070
|
MANIFEST-000116
|
||||||
|
@ -1,8 +1,8 @@
|
|||||||
2023/08/15-21:47:51.861659 7fa0ddffb6c0 Recovering log #68
|
2023/08/26-09:36:55.581650 7f2deaffd6c0 Recovering log #114
|
||||||
2023/08/15-21:47:51.916357 7fa0ddffb6c0 Delete type=3 #66
|
2023/08/26-09:36:55.613104 7f2deaffd6c0 Delete type=3 #112
|
||||||
2023/08/15-21:47:51.916429 7fa0ddffb6c0 Delete type=0 #68
|
2023/08/26-09:36:55.613190 7f2deaffd6c0 Delete type=0 #114
|
||||||
2023/08/15-22:11:19.830017 7f9e3ffff6c0 Level-0 table #73: started
|
2023/08/26-09:47:17.245521 7f2b69bff6c0 Level-0 table #119: started
|
||||||
2023/08/15-22:11:19.830056 7f9e3ffff6c0 Level-0 table #73: 0 bytes OK
|
2023/08/26-09:47:17.245592 7f2b69bff6c0 Level-0 table #119: 0 bytes OK
|
||||||
2023/08/15-22:11:19.836953 7f9e3ffff6c0 Delete type=0 #71
|
2023/08/26-09:47:17.273789 7f2b69bff6c0 Delete type=0 #117
|
||||||
2023/08/15-22:11:19.858959 7f9e3ffff6c0 Manual compaction at level-0 from '!items!0663RVbZRl0oZ0Dr' @ 72057594037927935 : 1 .. '!items!zLKcnLGEcMwECjni' @ 0 : 0; will stop at (end)
|
2023/08/26-09:47:17.377230 7f2b69bff6c0 Manual compaction at level-0 from '!items!0663RVbZRl0oZ0Dr' @ 72057594037927935 : 1 .. '!items!zLKcnLGEcMwECjni' @ 0 : 0; will stop at (end)
|
||||||
2023/08/15-22:11:19.859011 7f9e3ffff6c0 Manual compaction at level-1 from '!items!0663RVbZRl0oZ0Dr' @ 72057594037927935 : 1 .. '!items!zLKcnLGEcMwECjni' @ 0 : 0; will stop at (end)
|
2023/08/26-09:47:17.377298 7f2b69bff6c0 Manual compaction at level-1 from '!items!0663RVbZRl0oZ0Dr' @ 72057594037927935 : 1 .. '!items!zLKcnLGEcMwECjni' @ 0 : 0; will stop at (end)
|
||||||
|
@ -1,8 +1,8 @@
|
|||||||
2023/08/10-13:03:20.550530 7fd68f7fe6c0 Recovering log #64
|
2023/08/26-05:35:25.591750 7f2deaffd6c0 Recovering log #110
|
||||||
2023/08/10-13:03:20.561274 7fd68f7fe6c0 Delete type=3 #62
|
2023/08/26-05:35:25.654890 7f2deaffd6c0 Delete type=3 #108
|
||||||
2023/08/10-13:03:20.561313 7fd68f7fe6c0 Delete type=0 #64
|
2023/08/26-05:35:25.654974 7f2deaffd6c0 Delete type=0 #110
|
||||||
2023/08/10-13:05:41.037917 7fd40dfff6c0 Level-0 table #69: started
|
2023/08/26-05:36:09.813203 7f2b69bff6c0 Level-0 table #115: started
|
||||||
2023/08/10-13:05:41.037949 7fd40dfff6c0 Level-0 table #69: 0 bytes OK
|
2023/08/26-05:36:09.813236 7f2b69bff6c0 Level-0 table #115: 0 bytes OK
|
||||||
2023/08/10-13:05:41.044140 7fd40dfff6c0 Delete type=0 #67
|
2023/08/26-05:36:09.819942 7f2b69bff6c0 Delete type=0 #113
|
||||||
2023/08/10-13:05:41.069221 7fd40dfff6c0 Manual compaction at level-0 from '!items!0663RVbZRl0oZ0Dr' @ 72057594037927935 : 1 .. '!items!zLKcnLGEcMwECjni' @ 0 : 0; will stop at (end)
|
2023/08/26-05:36:09.820154 7f2b69bff6c0 Manual compaction at level-0 from '!items!0663RVbZRl0oZ0Dr' @ 72057594037927935 : 1 .. '!items!zLKcnLGEcMwECjni' @ 0 : 0; will stop at (end)
|
||||||
2023/08/10-13:05:41.081033 7fd40dfff6c0 Manual compaction at level-1 from '!items!0663RVbZRl0oZ0Dr' @ 72057594037927935 : 1 .. '!items!zLKcnLGEcMwECjni' @ 0 : 0; will stop at (end)
|
2023/08/26-05:36:09.820177 7f2b69bff6c0 Manual compaction at level-1 from '!items!0663RVbZRl0oZ0Dr' @ 72057594037927935 : 1 .. '!items!zLKcnLGEcMwECjni' @ 0 : 0; will stop at (end)
|
||||||
|
Binary file not shown.
BIN
packs/skills/MANIFEST-000116
Normal file
BIN
packs/skills/MANIFEST-000116
Normal file
Binary file not shown.
@ -1 +1 @@
|
|||||||
MANIFEST-000070
|
MANIFEST-000116
|
||||||
|
@ -1,8 +1,8 @@
|
|||||||
2023/08/15-21:47:52.052796 7fa0de7fc6c0 Recovering log #68
|
2023/08/26-09:36:55.660955 7f2deb7fe6c0 Recovering log #114
|
||||||
2023/08/15-21:47:52.154403 7fa0de7fc6c0 Delete type=3 #66
|
2023/08/26-09:36:55.671184 7f2deb7fe6c0 Delete type=3 #112
|
||||||
2023/08/15-21:47:52.154479 7fa0de7fc6c0 Delete type=0 #68
|
2023/08/26-09:36:55.671335 7f2deb7fe6c0 Delete type=0 #114
|
||||||
2023/08/15-22:11:19.872538 7f9e3ffff6c0 Level-0 table #73: started
|
2023/08/26-09:47:17.377408 7f2b69bff6c0 Level-0 table #119: started
|
||||||
2023/08/15-22:11:19.872564 7f9e3ffff6c0 Level-0 table #73: 0 bytes OK
|
2023/08/26-09:47:17.377442 7f2b69bff6c0 Level-0 table #119: 0 bytes OK
|
||||||
2023/08/15-22:11:19.878867 7f9e3ffff6c0 Delete type=0 #71
|
2023/08/26-09:47:17.415173 7f2b69bff6c0 Delete type=0 #117
|
||||||
2023/08/15-22:11:19.879310 7f9e3ffff6c0 Manual compaction at level-0 from '!items!1oojD2KMJsxNlMez' @ 72057594037927935 : 1 .. '!items!znoFgVzNQOCTGUBl' @ 0 : 0; will stop at (end)
|
2023/08/26-09:47:17.468538 7f2b69bff6c0 Manual compaction at level-0 from '!items!1oojD2KMJsxNlMez' @ 72057594037927935 : 1 .. '!items!znoFgVzNQOCTGUBl' @ 0 : 0; will stop at (end)
|
||||||
2023/08/15-22:11:19.879353 7f9e3ffff6c0 Manual compaction at level-1 from '!items!1oojD2KMJsxNlMez' @ 72057594037927935 : 1 .. '!items!znoFgVzNQOCTGUBl' @ 0 : 0; will stop at (end)
|
2023/08/26-09:47:17.468563 7f2b69bff6c0 Manual compaction at level-1 from '!items!1oojD2KMJsxNlMez' @ 72057594037927935 : 1 .. '!items!znoFgVzNQOCTGUBl' @ 0 : 0; will stop at (end)
|
||||||
|
@ -1,8 +1,8 @@
|
|||||||
2023/08/10-13:03:20.584203 7fd6a4bfa6c0 Recovering log #64
|
2023/08/26-05:35:25.815813 7f2deb7fe6c0 Recovering log #110
|
||||||
2023/08/10-13:03:20.602339 7fd6a4bfa6c0 Delete type=3 #62
|
2023/08/26-05:35:25.893020 7f2deb7fe6c0 Delete type=3 #108
|
||||||
2023/08/10-13:03:20.602426 7fd6a4bfa6c0 Delete type=0 #64
|
2023/08/26-05:35:25.893112 7f2deb7fe6c0 Delete type=0 #110
|
||||||
2023/08/10-13:05:41.100405 7fd40dfff6c0 Level-0 table #69: started
|
2023/08/26-05:36:09.847777 7f2b69bff6c0 Level-0 table #115: started
|
||||||
2023/08/10-13:05:41.100432 7fd40dfff6c0 Level-0 table #69: 0 bytes OK
|
2023/08/26-05:36:09.847839 7f2b69bff6c0 Level-0 table #115: 0 bytes OK
|
||||||
2023/08/10-13:05:41.109117 7fd40dfff6c0 Delete type=0 #67
|
2023/08/26-05:36:09.855108 7f2b69bff6c0 Delete type=0 #113
|
||||||
2023/08/10-13:05:41.109289 7fd40dfff6c0 Manual compaction at level-0 from '!items!1oojD2KMJsxNlMez' @ 72057594037927935 : 1 .. '!items!znoFgVzNQOCTGUBl' @ 0 : 0; will stop at (end)
|
2023/08/26-05:36:09.855336 7f2b69bff6c0 Manual compaction at level-0 from '!items!1oojD2KMJsxNlMez' @ 72057594037927935 : 1 .. '!items!znoFgVzNQOCTGUBl' @ 0 : 0; will stop at (end)
|
||||||
2023/08/10-13:05:41.109316 7fd40dfff6c0 Manual compaction at level-1 from '!items!1oojD2KMJsxNlMez' @ 72057594037927935 : 1 .. '!items!znoFgVzNQOCTGUBl' @ 0 : 0; will stop at (end)
|
2023/08/26-05:36:09.855380 7f2b69bff6c0 Manual compaction at level-1 from '!items!1oojD2KMJsxNlMez' @ 72057594037927935 : 1 .. '!items!znoFgVzNQOCTGUBl' @ 0 : 0; will stop at (end)
|
||||||
|
Binary file not shown.
BIN
packs/talents/MANIFEST-000116
Normal file
BIN
packs/talents/MANIFEST-000116
Normal file
Binary file not shown.
@ -1 +1 @@
|
|||||||
MANIFEST-000070
|
MANIFEST-000086
|
||||||
|
@ -1,7 +1,7 @@
|
|||||||
2023/08/15-21:47:51.802282 7fa0dcff96c0 Recovering log #68
|
2023/08/24-15:57:43.392826 7fab4affd6c0 Recovering log #84
|
||||||
2023/08/15-21:47:51.859665 7fa0dcff96c0 Delete type=3 #66
|
2023/08/24-15:57:43.403060 7fab4affd6c0 Delete type=3 #82
|
||||||
2023/08/15-21:47:51.859740 7fa0dcff96c0 Delete type=0 #68
|
2023/08/24-15:57:43.403157 7fab4affd6c0 Delete type=0 #84
|
||||||
2023/08/15-22:11:19.837182 7f9e3ffff6c0 Level-0 table #73: started
|
2023/08/24-15:59:11.995583 7fab497fa6c0 Level-0 table #89: started
|
||||||
2023/08/15-22:11:19.837243 7f9e3ffff6c0 Level-0 table #73: 0 bytes OK
|
2023/08/24-15:59:11.995614 7fab497fa6c0 Level-0 table #89: 0 bytes OK
|
||||||
2023/08/15-22:11:19.843628 7f9e3ffff6c0 Delete type=0 #71
|
2023/08/24-15:59:12.004480 7fab497fa6c0 Delete type=0 #87
|
||||||
2023/08/15-22:11:19.858980 7f9e3ffff6c0 Manual compaction at level-0 from 'undefined' @ 72057594037927935 : 1 .. 'undefined' @ 0 : 0; will stop at (end)
|
2023/08/24-15:59:12.025495 7fab497fa6c0 Manual compaction at level-0 from 'undefined' @ 72057594037927935 : 1 .. 'undefined' @ 0 : 0; will stop at (end)
|
||||||
|
@ -1,7 +1,7 @@
|
|||||||
2023/08/10-13:03:20.538110 7fd68f7fe6c0 Recovering log #64
|
2023/08/24-15:09:37.452353 7fab4b7fe6c0 Recovering log #80
|
||||||
2023/08/10-13:03:20.547376 7fd68f7fe6c0 Delete type=3 #62
|
2023/08/24-15:09:37.462595 7fab4b7fe6c0 Delete type=3 #78
|
||||||
2023/08/10-13:03:20.547427 7fd68f7fe6c0 Delete type=0 #64
|
2023/08/24-15:09:37.462673 7fab4b7fe6c0 Delete type=0 #80
|
||||||
2023/08/10-13:05:41.044355 7fd40dfff6c0 Level-0 table #69: started
|
2023/08/24-15:56:20.976153 7fab497fa6c0 Level-0 table #85: started
|
||||||
2023/08/10-13:05:41.044380 7fd40dfff6c0 Level-0 table #69: 0 bytes OK
|
2023/08/24-15:56:20.976179 7fab497fa6c0 Level-0 table #85: 0 bytes OK
|
||||||
2023/08/10-13:05:41.056662 7fd40dfff6c0 Delete type=0 #67
|
2023/08/24-15:56:20.984268 7fab497fa6c0 Delete type=0 #83
|
||||||
2023/08/10-13:05:41.069241 7fd40dfff6c0 Manual compaction at level-0 from 'undefined' @ 72057594037927935 : 1 .. 'undefined' @ 0 : 0; will stop at (end)
|
2023/08/24-15:56:20.984458 7fab497fa6c0 Manual compaction at level-0 from 'undefined' @ 72057594037927935 : 1 .. 'undefined' @ 0 : 0; will stop at (end)
|
||||||
|
Binary file not shown.
BIN
packs/weapons/MANIFEST-000086
Normal file
BIN
packs/weapons/MANIFEST-000086
Normal file
Binary file not shown.
@ -649,6 +649,11 @@ ul, li {
|
|||||||
align-content: center;
|
align-content: center;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
.content-center {
|
||||||
|
align-content: center;
|
||||||
|
text-align: center;
|
||||||
|
}
|
||||||
|
|
||||||
.attribut-value,
|
.attribut-value,
|
||||||
.carac-value {
|
.carac-value {
|
||||||
flex-grow: 0;
|
flex-grow: 0;
|
||||||
@ -1147,8 +1152,8 @@ ul, li {
|
|||||||
}
|
}
|
||||||
|
|
||||||
#logo {
|
#logo {
|
||||||
content : url(../images/ui/crucible_game_logo.png);
|
content : url(../images/ui/logo_hex_yellow_01.webp);
|
||||||
width: 100px;
|
width: 60px;
|
||||||
height: 60px;
|
height: 60px;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -1411,7 +1416,12 @@ Focus FOC: #ff0084
|
|||||||
}
|
}
|
||||||
.item-controls-fixed {
|
.item-controls-fixed {
|
||||||
min-width:2rem;
|
min-width:2rem;
|
||||||
max-width: 2rem;
|
/*max-width: 2rem;*/
|
||||||
|
}
|
||||||
|
.item-controls-fixed-small {
|
||||||
|
min-width:1rem;
|
||||||
|
font-size: 0.8rem;
|
||||||
|
/*max-width: 2rem;*/
|
||||||
}
|
}
|
||||||
.biodata-portrait {
|
.biodata-portrait {
|
||||||
min-height: 512px;
|
min-height: 512px;
|
||||||
@ -1431,3 +1441,6 @@ Focus FOC: #ff0084
|
|||||||
display: none;
|
display: none;
|
||||||
visibility: hidden;
|
visibility: hidden;
|
||||||
}
|
}
|
||||||
|
.compendium .directory-list .directory-item .folder-header h3 {
|
||||||
|
color:#000
|
||||||
|
}
|
||||||
|
21
system.json
21
system.json
@ -5,7 +5,7 @@
|
|||||||
"flags": {}
|
"flags": {}
|
||||||
}
|
}
|
||||||
],
|
],
|
||||||
"description": "Hero System v6 for FoundryVTT (Official)",
|
"description": "Hero System 6E for FoundryVTT (Official)",
|
||||||
"esmodules": [
|
"esmodules": [
|
||||||
"modules/hero6-main.js"
|
"modules/hero6-main.js"
|
||||||
],
|
],
|
||||||
@ -30,15 +30,6 @@
|
|||||||
"private": false,
|
"private": false,
|
||||||
"flags": {}
|
"flags": {}
|
||||||
},
|
},
|
||||||
{
|
|
||||||
"type": "Item",
|
|
||||||
"label": "Weapons",
|
|
||||||
"name": "weapons",
|
|
||||||
"path": "packs/weapons.db",
|
|
||||||
"system": "fvtt-hero-system-6",
|
|
||||||
"private": false,
|
|
||||||
"flags": {}
|
|
||||||
},
|
|
||||||
{
|
{
|
||||||
"type": "Item",
|
"type": "Item",
|
||||||
"label": "Skills",
|
"label": "Skills",
|
||||||
@ -100,15 +91,15 @@
|
|||||||
"styles": [
|
"styles": [
|
||||||
"styles/simple.css"
|
"styles/simple.css"
|
||||||
],
|
],
|
||||||
"version": "11.0.7",
|
"version": "11.0.16",
|
||||||
"compatibility": {
|
"compatibility": {
|
||||||
"minimum": "11",
|
"minimum": "11",
|
||||||
"verified": "11"
|
"verified": "11"
|
||||||
},
|
},
|
||||||
"title": "Hero System v6 for FoundrtVTT (Official)",
|
"title": "Hero System 6E Basic (Official)",
|
||||||
"manifest": "https://www.uberwald.me/gitea/uberwald/fvtt-hero-system-6/raw/branch/main/system.json",
|
"manifest": "https://www.uberwald.me/gitea/public/fvtt-hero-system-6/raw/branch/master/system.json",
|
||||||
"download": "https://www.uberwald.me/gitea/uberwald/fvtt-hero-system-6/archive/fvtt-hero-system-6-v11.0.7.zip",
|
"download": "https://www.uberwald.me/gitea/public/fvtt-hero-system-6/archive/fvtt-hero-system-6-v11.0.16.zip",
|
||||||
"url": "https://www.uberwald.me/gitea/uberwald/",
|
"url": "https://www.uberwald.me/public/uberwald/",
|
||||||
"background": "systems/fvtt-hero-system-6/images/ui/hero_foundry_cover.webp",
|
"background": "systems/fvtt-hero-system-6/images/ui/hero_foundry_cover.webp",
|
||||||
"id": "fvtt-hero-system-6"
|
"id": "fvtt-hero-system-6"
|
||||||
}
|
}
|
@ -357,6 +357,7 @@
|
|||||||
"damage": "",
|
"damage": "",
|
||||||
"endurance": 0,
|
"endurance": 0,
|
||||||
"hasroll": false,
|
"hasroll": false,
|
||||||
|
"attackvalue": "ocv",
|
||||||
"roll": 0,
|
"roll": 0,
|
||||||
"computebody": false,
|
"computebody": false,
|
||||||
"haseffectroll": false,
|
"haseffectroll": false,
|
||||||
@ -375,6 +376,8 @@
|
|||||||
"pha": "",
|
"pha": "",
|
||||||
"ocv": "",
|
"ocv": "",
|
||||||
"dcv" : "",
|
"dcv" : "",
|
||||||
|
"omcv": "",
|
||||||
|
"dmcv" : "",
|
||||||
"isstock": false,
|
"isstock": false,
|
||||||
"active": false
|
"active": false
|
||||||
},
|
},
|
||||||
@ -416,7 +419,19 @@
|
|||||||
"subtype": "equipment",
|
"subtype": "equipment",
|
||||||
"value": 0,
|
"value": 0,
|
||||||
"weight": 0,
|
"weight": 0,
|
||||||
"moneycost": 0
|
"moneycost": 0,
|
||||||
|
"ocv": 0,
|
||||||
|
"omcv": 0,
|
||||||
|
"dmcv": 0,
|
||||||
|
"rmod": 0,
|
||||||
|
"pd": 0,
|
||||||
|
"ed": 0,
|
||||||
|
"rpd": 0,
|
||||||
|
"red": 0,
|
||||||
|
"mentaldefense": 0,
|
||||||
|
"powerdefense": 0,
|
||||||
|
"flashdefense": 0,
|
||||||
|
"otherdefense": 0
|
||||||
},
|
},
|
||||||
"attack": {
|
"attack": {
|
||||||
"templates": [
|
"templates": [
|
||||||
|
@ -149,21 +149,32 @@
|
|||||||
</li>
|
</li>
|
||||||
</ul>
|
</ul>
|
||||||
|
|
||||||
{{#each maneuvers as |mlist key|}}
|
{{#each maneuvers as |mlist mtype|}}
|
||||||
<ul class="stat-list alternate-list">
|
<ul class="stat-list alternate-list">
|
||||||
<li class="item flexrow list-item items-title-bg">
|
<li class="item flexrow list-item items-title-bg">
|
||||||
<span class="item-field-label-long-img">
|
<span class="item-field-label-long-img">
|
||||||
<label class="">{{upperFirst key}} Maneuver</label>
|
<label class="">{{upperFirst mtype}} Maneuver</label>
|
||||||
</span>
|
</span>
|
||||||
<span class="item-field-label-very-short">
|
<span class="item-field-label-very-short">
|
||||||
<label class="short-label">PHA</label>
|
<label class="short-label">PHA</label>
|
||||||
</span>
|
</span>
|
||||||
|
|
||||||
|
{{#if (eq mtype "mental")}}
|
||||||
|
<span class="item-field-label-very-short">
|
||||||
|
<label class="short-label">OMCV</label>
|
||||||
|
</span>
|
||||||
|
<span class="item-field-label-very-short">
|
||||||
|
<label class="short-label">DMCV</label>
|
||||||
|
</span>
|
||||||
|
{{else}}
|
||||||
<span class="item-field-label-very-short">
|
<span class="item-field-label-very-short">
|
||||||
<label class="short-label">OCV</label>
|
<label class="short-label">OCV</label>
|
||||||
</span>
|
</span>
|
||||||
<span class="item-field-label-very-short">
|
<span class="item-field-label-very-short">
|
||||||
<label class="short-label">DCV</label>
|
<label class="short-label">DCV</label>
|
||||||
</span>
|
</span>
|
||||||
|
{{/if}}
|
||||||
|
|
||||||
<span class="item-field-text-long">
|
<span class="item-field-text-long">
|
||||||
<label class="short-label">Effects</label>
|
<label class="short-label">Effects</label>
|
||||||
</span>
|
</span>
|
||||||
@ -175,9 +186,14 @@
|
|||||||
<a class="roll-item"><i class="fas fa-dice"></i></a><span class="item-field-label-long">{{maneuver.name}}
|
<a class="roll-item"><i class="fas fa-dice"></i></a><span class="item-field-label-long">{{maneuver.name}}
|
||||||
</span>
|
</span>
|
||||||
|
|
||||||
<span class="item-field-label-very-short">{{maneuver.system.pha}}</span>
|
<span class="item-field-label-very-short content-center">{{maneuver.system.pha}}</span>
|
||||||
<span class="item-field-label-very-short">{{maneuver.system.ocv}}</span>
|
{{#if (eq ../mtype "mental")}}
|
||||||
<span class="item-field-label-very-short">{{maneuver.system.dcv}}</span>
|
<span class="item-field-label-very-short content-center">{{maneuver.system.omcv}}</span>
|
||||||
|
<span class="item-field-label-very-short content-center">{{maneuver.system.dmcv}}</span>
|
||||||
|
{{else}}
|
||||||
|
<span class="item-field-label-very-short content-center">{{maneuver.system.ocv}}</span>
|
||||||
|
<span class="item-field-label-very-short content-center">{{maneuver.system.dcv}}</span>
|
||||||
|
{{/if}}
|
||||||
|
|
||||||
<span class="item-field-text-long">{{maneuver.system.effects}}
|
<span class="item-field-text-long">{{maneuver.system.effects}}
|
||||||
{{#if maneuver.system.haseffectroll}}
|
{{#if maneuver.system.haseffectroll}}
|
||||||
@ -556,11 +572,12 @@
|
|||||||
</span>
|
</span>
|
||||||
</li>
|
</li>
|
||||||
{{#each allmaneuvers as |maneuver key|}}
|
{{#each allmaneuvers as |maneuver key|}}
|
||||||
|
{{#if (ne maneuver.system.maneuvertype "mental")}}
|
||||||
<div class="{{#if maneuver.system.isstock}}maneuver-list maneuver-is-stock{{/if}}">
|
<div class="{{#if maneuver.system.isstock}}maneuver-list maneuver-is-stock{{/if}}">
|
||||||
<li class="item stat flexrow list-item list-item-shadow " data-item-id="{{maneuver._id}}">
|
<li class="item stat flexrow list-item list-item-shadow " data-item-id="{{maneuver._id}}">
|
||||||
<a class="item-edit item-name-img" title="Edit Item"><img class="sheet-competence-img"
|
<a class="item-edit item-name-img" title="Edit Item"><img class="sheet-competence-img"
|
||||||
src="{{maneuver.img}}" /></a>
|
src="{{maneuver.img}}" /></a>
|
||||||
<span class="item-field-label-long">{{maneuver.name}}</span>
|
<span class="item-field-label-long"><a class="roll-item"><i class="fas fa-dice"></i>{{maneuver.name}}</a></span>
|
||||||
|
|
||||||
<span class="item-field-label-short">{{maneuver.system.pha}}</span>
|
<span class="item-field-label-short">{{maneuver.system.pha}}</span>
|
||||||
<span class="item-field-label-short">{{maneuver.system.ocv}}</span>
|
<span class="item-field-label-short">{{maneuver.system.ocv}}</span>
|
||||||
@ -574,8 +591,56 @@
|
|||||||
</div>
|
</div>
|
||||||
</li>
|
</li>
|
||||||
</div>
|
</div>
|
||||||
|
{{/if}}
|
||||||
{{/each}}
|
{{/each}}
|
||||||
</ul>
|
</ul>
|
||||||
|
|
||||||
|
<ul class="stat-list alternate-list item-list">
|
||||||
|
<li class="item flexrow list-item items-title-bg">
|
||||||
|
<span class="item-field-label-long-img">
|
||||||
|
<label class="">Mental Maneuvers</label>
|
||||||
|
</span>
|
||||||
|
<span class="item-field-label-short">
|
||||||
|
<label class="short-label">PHA</label>
|
||||||
|
</span>
|
||||||
|
<span class="item-field-label-short">
|
||||||
|
<label class="short-label">OMCV</label>
|
||||||
|
</span>
|
||||||
|
<span class="item-field-label-short">
|
||||||
|
<label class="short-label">DMCV</label>
|
||||||
|
</span>
|
||||||
|
<span class="item-field-label-long3">
|
||||||
|
<label class="short-label">Effects</label>
|
||||||
|
</span>
|
||||||
|
</li>
|
||||||
|
{{#each allmaneuvers as |maneuver key|}}
|
||||||
|
{{#if (eq maneuver.system.maneuvertype "mental")}}
|
||||||
|
<div class="">
|
||||||
|
<li class="item stat flexrow list-item list-item-shadow " data-item-id="{{maneuver._id}}">
|
||||||
|
<a class="item-edit item-name-img" title="Edit Item"><img class="sheet-competence-img"
|
||||||
|
src="{{maneuver.img}}" /></a>
|
||||||
|
<span class="item-field-label-long">
|
||||||
|
<a class="roll-item"><i class="fas fa-dice"></i>
|
||||||
|
{{maneuver.name}}
|
||||||
|
</a>
|
||||||
|
</span>
|
||||||
|
|
||||||
|
<span class="item-field-label-short content-center">{{maneuver.system.pha}}</span>
|
||||||
|
<span class="item-field-label-short content-center">{{maneuver.system.omcv}}</span>
|
||||||
|
<span class="item-field-label-short content-center">{{maneuver.system.dmcv}}</span>
|
||||||
|
|
||||||
|
<span class="item-field-label-long3">{{maneuver.system.effects}}</span>
|
||||||
|
|
||||||
|
<div class="item-filler"> </div>
|
||||||
|
<div class="item-controls item-controls-fixed">
|
||||||
|
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
|
||||||
|
</div>
|
||||||
|
</li>
|
||||||
|
</div>
|
||||||
|
{{/if}}
|
||||||
|
{{/each}}
|
||||||
|
</ul>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
{{!-- Powers Tab --}}
|
{{!-- Powers Tab --}}
|
||||||
@ -610,7 +675,16 @@
|
|||||||
<a class="item-edit item-name-img" title="Edit Item"><img class="sheet-competence-img"
|
<a class="item-edit item-name-img" title="Edit Item"><img class="sheet-competence-img"
|
||||||
src="{{power.img}}" /></a>
|
src="{{power.img}}" /></a>
|
||||||
<span class="item-field-label-short">{{power.system.cost}}</span>
|
<span class="item-field-label-short">{{power.system.cost}}</span>
|
||||||
|
{{#if (eq system.typemodifier "attack")}}
|
||||||
|
<span class="item-field-label-long3">
|
||||||
|
<a class="roll-power-attack">
|
||||||
|
<i class="fas fa-dice"></i>
|
||||||
|
{{power.name}}
|
||||||
|
</a>
|
||||||
|
</span>
|
||||||
|
{{else}}
|
||||||
<span class="item-field-label-long3">{{power.name}}</span>
|
<span class="item-field-label-long3">{{power.name}}</span>
|
||||||
|
{{/if}}
|
||||||
<span class="item-field-label-long2">{{power.system.displayname}}</span>
|
<span class="item-field-label-long2">{{power.system.displayname}}</span>
|
||||||
<span class="item-field-label-medium"><a class="roll-damage" data-type="power"><i
|
<span class="item-field-label-medium"><a class="roll-damage" data-type="power"><i
|
||||||
class="fas fa-dice"></i>{{power.system.damage}}</a></span>
|
class="fas fa-dice"></i>{{power.system.damage}}</a></span>
|
||||||
@ -672,6 +746,9 @@
|
|||||||
<span class="small-label">Total value : {{totalValue}}</span>
|
<span class="small-label">Total value : {{totalValue}}</span>
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
|
{{> systems/fvtt-hero-system-6/templates/partials/partial-actor-equipment-section.hbs title="Money"
|
||||||
|
items=moneys}}
|
||||||
|
|
||||||
{{> systems/fvtt-hero-system-6/templates/partials/partial-actor-equipment-section.hbs title="Weapons"
|
{{> systems/fvtt-hero-system-6/templates/partials/partial-actor-equipment-section.hbs title="Weapons"
|
||||||
items=weapons}}
|
items=weapons}}
|
||||||
|
|
||||||
|
@ -15,6 +15,27 @@
|
|||||||
</div>
|
</div>
|
||||||
{{/if}}
|
{{/if}}
|
||||||
|
|
||||||
|
{{#if weapon}}
|
||||||
|
<div class="flexrow">
|
||||||
|
<span class="item-field-label-long margin-item-list">{{weapon.name}} : </span>
|
||||||
|
<span class="item-field-label-medium margin-item-list">{{weaponRoll}}-</span>
|
||||||
|
</div>
|
||||||
|
{{/if}}
|
||||||
|
|
||||||
|
{{#if maneuver}}
|
||||||
|
<div class="flexrow">
|
||||||
|
<span class="item-field-label-long margin-item-list">{{maneuver.name}} : </span>
|
||||||
|
<span class="item-field-label-medium margin-item-list">{{maneuverRoll}}-</span>
|
||||||
|
</div>
|
||||||
|
{{/if}}
|
||||||
|
|
||||||
|
{{#if power}}
|
||||||
|
<div class="flexrow">
|
||||||
|
<span class="item-field-label-long margin-item-list">{{power.name}} : </span>
|
||||||
|
<span class="item-field-label-medium margin-item-list">{{powerRoll}}-</span>
|
||||||
|
</div>
|
||||||
|
{{/if}}
|
||||||
|
|
||||||
{{#if item}}
|
{{#if item}}
|
||||||
<div class="flexrow">
|
<div class="flexrow">
|
||||||
<span class="item-field-label-long margin-item-list">{{upperFirst item.type}} - {{upperFirst item.name}}</span>
|
<span class="item-field-label-long margin-item-list">{{upperFirst item.type}} - {{upperFirst item.name}}</span>
|
||||||
|
@ -7,12 +7,6 @@
|
|||||||
|
|
||||||
<hr>
|
<hr>
|
||||||
|
|
||||||
{{#if img}}
|
|
||||||
<div >
|
|
||||||
<img class="chat-icon" src="{{img}}" alt="{{name}}" />
|
|
||||||
</div>
|
|
||||||
{{/if}}
|
|
||||||
|
|
||||||
<div class="flexcol">
|
<div class="flexcol">
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
|
@ -7,12 +7,6 @@
|
|||||||
|
|
||||||
<hr>
|
<hr>
|
||||||
|
|
||||||
{{#if img}}
|
|
||||||
<div >
|
|
||||||
<img class="chat-icon" src="{{img}}" alt="{{name}}" />
|
|
||||||
</div>
|
|
||||||
{{/if}}
|
|
||||||
|
|
||||||
<div class="flexcol">
|
<div class="flexcol">
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
|
@ -7,12 +7,6 @@
|
|||||||
|
|
||||||
<hr>
|
<hr>
|
||||||
|
|
||||||
{{#if img}}
|
|
||||||
<div >
|
|
||||||
<img class="chat-icon" src="{{img}}" alt="{{name}}" />
|
|
||||||
</div>
|
|
||||||
{{/if}}
|
|
||||||
|
|
||||||
<div class="flexcol">
|
<div class="flexcol">
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
@ -23,6 +17,21 @@
|
|||||||
</li>
|
</li>
|
||||||
{{/if}}
|
{{/if}}
|
||||||
|
|
||||||
|
{{#if weapon}}
|
||||||
|
<li>Weapon : {{weapon.name}}
|
||||||
|
</li>
|
||||||
|
{{/if}}
|
||||||
|
|
||||||
|
{{#if maneuver}}
|
||||||
|
<li>Maneuver : {{maneuver.name}}
|
||||||
|
</li>
|
||||||
|
{{/if}}
|
||||||
|
|
||||||
|
{{#if power}}
|
||||||
|
<li>Power : {{power.name}}
|
||||||
|
</li>
|
||||||
|
{{/if}}
|
||||||
|
|
||||||
{{#if rollSource}}
|
{{#if rollSource}}
|
||||||
<li>Roll : {{rollSource}}</li>
|
<li>Roll : {{rollSource}}</li>
|
||||||
{{/if}}
|
{{/if}}
|
||||||
|
@ -7,12 +7,6 @@
|
|||||||
|
|
||||||
<hr>
|
<hr>
|
||||||
|
|
||||||
{{#if img}}
|
|
||||||
<div >
|
|
||||||
<img class="chat-icon" src="{{img}}" alt="{{name}}" />
|
|
||||||
</div>
|
|
||||||
{{/if}}
|
|
||||||
|
|
||||||
<div class="flexcol">
|
<div class="flexcol">
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
|
@ -56,8 +56,88 @@
|
|||||||
</select>
|
</select>
|
||||||
</li>
|
</li>
|
||||||
|
|
||||||
{{> systems/fvtt-hero-system-6/templates/partials/partial-item-hasroll.hbs}}
|
{{#if (eq system.subtype "weapon") }}
|
||||||
|
<li class="flexrow"><label class="item-field-label-long">OCV</label>
|
||||||
|
<input type="text" class="item-field-label-short" name="system.ocv" value="{{system.ocv}}"
|
||||||
|
data-dtype="Number" />
|
||||||
|
</li>
|
||||||
|
<li class="flexrow"><label class="item-field-label-long">OMCV</label>
|
||||||
|
<input type="text" class="item-field-label-short" name="system.omcv" value="{{system.omcv}}"
|
||||||
|
data-dtype="Number" />
|
||||||
|
</li>
|
||||||
|
<li class="flexrow"><label class="item-field-label-long">RMod</label>
|
||||||
|
<input type="text" class="item-field-label-short" name="system.rmod" value="{{system.rmod}}"
|
||||||
|
data-dtype="Number" />
|
||||||
|
</li>
|
||||||
|
{{/if}}
|
||||||
|
|
||||||
|
{{#if (eq system.subtype "shield") }}
|
||||||
|
<li class="flexrow"><label class="item-field-label-long">OCV</label>
|
||||||
|
<input type="text" class="item-field-label-short" name="system.ocv" value="{{system.ocv}}"
|
||||||
|
data-dtype="Number" />
|
||||||
|
</li>
|
||||||
|
<li class="flexrow"><label class="item-field-label-long">DCV</label>
|
||||||
|
<input type="text" class="item-field-label-short" name="system.dcv" value="{{system.dcv}}"
|
||||||
|
data-dtype="Number" />
|
||||||
|
</li>
|
||||||
|
<li class="flexrow"><label class="item-field-label-long">OMCV</label>
|
||||||
|
<input type="text" class="item-field-label-short" name="system.omcv" value="{{system.omcv}}"
|
||||||
|
data-dtype="Number" />
|
||||||
|
</li>
|
||||||
|
<li class="flexrow"><label class="item-field-label-long">DMCV</label>
|
||||||
|
<input type="text" class="item-field-label-short" name="system.dmcv" value="{{system.dmcv}}"
|
||||||
|
data-dtype="Number" />
|
||||||
|
</li>
|
||||||
|
{{/if}}
|
||||||
|
|
||||||
|
{{#if (eq system.subtype "armor") }}
|
||||||
|
<li class="flexrow"><label class="item-field-label-long">DCV</label>
|
||||||
|
<input type="text" class="item-field-label-short" name="system.dcv" value="{{system.dcv}}"
|
||||||
|
data-dtype="Number" />
|
||||||
|
</li>
|
||||||
|
<li class="flexrow"><label class="item-field-label-long">DMCV</label>
|
||||||
|
<input type="text" class="item-field-label-short" name="system.dmcv" value="{{system.dmcv}}"
|
||||||
|
data-dtype="Number" />
|
||||||
|
</li>
|
||||||
|
{{/if}}
|
||||||
|
|
||||||
|
|
||||||
|
{{#if (or (eq system.subtype "armor") (eq system.subtype "shield")) }}
|
||||||
|
<li class="flexrow"><label class="item-field-label-long">PD</label>
|
||||||
|
<input type="text" class="item-field-label-short" name="system.pd" value="{{system.pd}}"
|
||||||
|
data-dtype="Number" />
|
||||||
|
</li>
|
||||||
|
<li class="flexrow"><label class="item-field-label-long">ED</label>
|
||||||
|
<input type="text" class="item-field-label-short" name="system.ed" value="{{system.ed}}"
|
||||||
|
data-dtype="Number" />
|
||||||
|
</li>
|
||||||
|
<li class="flexrow"><label class="item-field-label-long">rPD</label>
|
||||||
|
<input type="text" class="item-field-label-short" name="system.rpd" value="{{system.rpd}}"
|
||||||
|
data-dtype="Number" />
|
||||||
|
</li>
|
||||||
|
<li class="flexrow"><label class="item-field-label-long">rED</label>
|
||||||
|
<input type="text" class="item-field-label-short" name="system.red" value="{{system.red}}"
|
||||||
|
data-dtype="Number" />
|
||||||
|
</li>
|
||||||
|
<li class="flexrow"><label class="item-field-label-long">Mental Defense</label>
|
||||||
|
<input type="text" class="item-field-label-short" name="system.mentaldefense" value="{{system.mentaldefense}}"
|
||||||
|
data-dtype="Number" />
|
||||||
|
</li>
|
||||||
|
<li class="flexrow"><label class="item-field-label-long">Power Defense</label>
|
||||||
|
<input type="text" class="item-field-label-short" name="system.powerdefense" value="{{system.powerdefense}}"
|
||||||
|
data-dtype="Number" />
|
||||||
|
</li>
|
||||||
|
<li class="flexrow"><label class="item-field-label-long">Flash Defense</label>
|
||||||
|
<input type="text" class="item-field-label-short" name="system.flashdefense" value="{{system.flashdefense}}"
|
||||||
|
data-dtype="Number" />
|
||||||
|
</li>
|
||||||
|
<li class="flexrow"><label class="item-field-label-long">Other Defense</label>
|
||||||
|
<input type="text" class="item-field-label-short" name="system.otherdefense" value="{{system.otherdefense}}"
|
||||||
|
data-dtype="Number" />
|
||||||
|
</li>
|
||||||
|
{{/if}}
|
||||||
|
|
||||||
|
{{> systems/fvtt-hero-system-6/templates/partials/partial-item-hasroll.hbs}}
|
||||||
|
|
||||||
|
|
||||||
{{> systems/fvtt-hero-system-6/templates/partials/partial-item-cost.hbs}}
|
{{> systems/fvtt-hero-system-6/templates/partials/partial-item-cost.hbs}}
|
||||||
|
@ -37,14 +37,21 @@
|
|||||||
<input type="text" class="item-field-label-medium" name="system.pha" value="{{system.pha}}" data-dtype="String"/>
|
<input type="text" class="item-field-label-medium" name="system.pha" value="{{system.pha}}" data-dtype="String"/>
|
||||||
</li>
|
</li>
|
||||||
|
|
||||||
|
{{#if (eq system.maneuvertype "mental")}}
|
||||||
|
<li class="flexrow"><label class="item-field-label-medium">OMCV</label>
|
||||||
|
<input type="text" class="item-field-label-medium" name="system.omcv" value="{{system.omcv}}" data-dtype="String"/>
|
||||||
|
</li>
|
||||||
|
<li class="flexrow"><label class="item-field-label-medium">DMCV</label>
|
||||||
|
<input type="text" class="item-field-label-medium" name="system.dmcv" value="{{system.dmcv}}" data-dtype="String"/>
|
||||||
|
</li>
|
||||||
|
{{else}}
|
||||||
<li class="flexrow"><label class="item-field-label-medium">OCV</label>
|
<li class="flexrow"><label class="item-field-label-medium">OCV</label>
|
||||||
<input type="text" class="item-field-label-medium" name="system.ocv" value="{{system.ocv}}" data-dtype="String"/>
|
<input type="text" class="item-field-label-medium" name="system.ocv" value="{{system.ocv}}" data-dtype="String"/>
|
||||||
</li>
|
</li>
|
||||||
|
|
||||||
<li class="flexrow"><label class="item-field-label-medium">DCV</label>
|
<li class="flexrow"><label class="item-field-label-medium">DCV</label>
|
||||||
<input type="text" class="item-field-label-medium" name="system.dcv" value="{{system.dcv}}" data-dtype="String"/>
|
<input type="text" class="item-field-label-medium" name="system.dcv" value="{{system.dcv}}" data-dtype="String"/>
|
||||||
</li>
|
</li>
|
||||||
|
{{/if}}
|
||||||
<li class="flexrow"><label class="item-field-label-medium">Effects</label>
|
<li class="flexrow"><label class="item-field-label-medium">Effects</label>
|
||||||
<input type="text" class="item-field-label-long" name="system.effects" value="{{system.effects}}" data-dtype="String"/>
|
<input type="text" class="item-field-label-long" name="system.effects" value="{{system.effects}}" data-dtype="String"/>
|
||||||
</li>
|
</li>
|
||||||
|
@ -3,33 +3,114 @@
|
|||||||
<span class="item-name-img">
|
<span class="item-name-img">
|
||||||
<label class=""> </label>
|
<label class=""> </label>
|
||||||
</span>
|
</span>
|
||||||
<span class="item-field-label-short">
|
<span class="item-field-label-very-short">
|
||||||
<label class="item-field-label-short">Qty</label>
|
<label class="item-field-label-very-short">Qty</label>
|
||||||
</span>
|
</span>
|
||||||
<span class="item-field-label-long3">
|
<span class="item-field-label-long2">
|
||||||
<label class="item-field-label-long3">{{title}}</label>
|
<label class="item-field-label-long2">{{title}}</label>
|
||||||
</span>
|
</span>
|
||||||
<span class="item-field-label-long">
|
|
||||||
<label class="item-field-label-long4">Display</label>
|
{{#if (or (eq title "Money") (eq title "Equipment"))}}
|
||||||
|
<span class="item-field-label-very-short">
|
||||||
|
<label class="item-field-label-very-short"> </label>
|
||||||
</span>
|
</span>
|
||||||
|
<span class="item-field-label-very-short">
|
||||||
|
<label class="item-field-label-very-short"> </label>
|
||||||
|
</span>
|
||||||
|
<span class="item-field-label-very-short">
|
||||||
|
<label class="item-field-label-very-short"> </label>
|
||||||
|
</span>
|
||||||
|
<span class="item-field-label-very-short">
|
||||||
|
<label class="item-field-label-very-short"> </label>
|
||||||
|
</span>
|
||||||
|
<span class="item-field-label-very-short">
|
||||||
|
<label class="item-field-label-very-short"> </label>
|
||||||
|
</span>
|
||||||
|
{{/if}}
|
||||||
|
|
||||||
|
{{#if (eq title "Weapons")}}
|
||||||
|
<span class="item-field-label-very-short">
|
||||||
|
<label class="item-field-label-very-short">OCV</label>
|
||||||
|
</span>
|
||||||
|
<span class="item-field-label-very-short">
|
||||||
|
<label class="item-field-label-very-short">DCV</label>
|
||||||
|
</span>
|
||||||
|
<span class="item-field-label-very-short">
|
||||||
|
<label class="item-field-label-very-short">rMod</label>
|
||||||
|
</span>
|
||||||
|
<span class="item-field-label-very-short">
|
||||||
|
<label class="item-field-label-very-short">Rng</label>
|
||||||
|
</span>
|
||||||
|
<span class="item-field-label-very-short">
|
||||||
|
<label class="item-field-label-very-short"> </label>
|
||||||
|
</span>
|
||||||
|
{{/if}}
|
||||||
|
|
||||||
|
{{#if (eq title "Shields")}}
|
||||||
|
<span class="item-field-label-very-short">
|
||||||
|
<label class="item-field-label-very-short">OCV</label>
|
||||||
|
</span>
|
||||||
|
<span class="item-field-label-very-short">
|
||||||
|
<label class="item-field-label-very-short">DCV</label>
|
||||||
|
</span>
|
||||||
|
<span class="item-field-label-very-short">
|
||||||
|
<label class="item-field-label-very-short">OMCV</label>
|
||||||
|
</span>
|
||||||
|
<span class="item-field-label-very-short">
|
||||||
|
<label class="item-field-label-very-short">DMCV</label>
|
||||||
|
</span>
|
||||||
|
<span class="item-field-label-very-short">
|
||||||
|
<label class="item-field-label-very-short"> </label>
|
||||||
|
</span>
|
||||||
|
{{/if}}
|
||||||
|
|
||||||
|
{{#if (eq title "Armor")}}
|
||||||
|
<span class="item-field-label-very-short">
|
||||||
|
<label class="item-field-label-very-short">PD</label>
|
||||||
|
</span>
|
||||||
|
<span class="item-field-label-very-short">
|
||||||
|
<label class="item-field-label-very-short">ED</label>
|
||||||
|
</span>
|
||||||
|
<span class="item-field-label-very-short">
|
||||||
|
<label class="item-field-label-very-short">rPD</label>
|
||||||
|
</span>
|
||||||
|
<span class="item-field-label-very-short">
|
||||||
|
<label class="item-field-label-very-short">rED</label>
|
||||||
|
</span>
|
||||||
|
<span class="item-field-label-very-short">
|
||||||
|
<label class="item-field-label-very-short">DCV</label>
|
||||||
|
</span>
|
||||||
|
{{/if}}
|
||||||
|
|
||||||
|
<span class="item-field-label-long2">
|
||||||
|
<label class="item-field-label-long2">Display</label>
|
||||||
|
</span>
|
||||||
|
|
||||||
|
{{#if (and (ne title "Armor") (ne title "Shields"))}}
|
||||||
<span class="item-field-label-short">
|
<span class="item-field-label-short">
|
||||||
<label class="item-field-label-short">Effect</label>
|
<label class="item-field-label-short">Effect</label>
|
||||||
</span>
|
</span>
|
||||||
|
{{else}}
|
||||||
|
<span class="item-field-label-short">
|
||||||
|
<label class="item-field-label-short"> </label>
|
||||||
|
</span>
|
||||||
|
{{/if}}
|
||||||
|
|
||||||
<span class="item-field-label-short">
|
<span class="item-field-label-short">
|
||||||
<label class="item-field-label-short">Roll</label>
|
<label class="item-field-label-short">Roll</label>
|
||||||
</span>
|
</span>
|
||||||
<span class="item-field-label-short">
|
<span class="item-field-label-very-short">
|
||||||
<label class="item-field-label-short">END</label>
|
<label class="item-field-label-very-short">END</label>
|
||||||
</span>
|
</span>
|
||||||
<span class="item-field-label-short">
|
<span class="item-field-label-very-short">
|
||||||
<label class="item-field-label-short">Value</label>
|
<label class="item-field-label-very-short">Value</label>
|
||||||
</span>
|
</span>
|
||||||
<span class="item-field-label-short">
|
<span class="item-field-label-short">
|
||||||
<label class="item-field-label-short">Weight</label>
|
<label class="item-field-label-short">Weight</label>
|
||||||
</span>
|
</span>
|
||||||
<div class="item-filler"> </div>
|
|
||||||
<div class="item-controls item-controls-fixed">
|
<div class="item-controls item-controls-fixed-small">
|
||||||
<a class="item-control item-add" data-type="equipment" title="Create Item"><i class="fas fa-plus"></i></a>
|
<a class="item-control item-add" data-type="equipment" title="Create Item"><i class="fas fa-plus item-controls-fixed-small"></i></a>
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</li>
|
</li>
|
||||||
|
@ -1,17 +1,59 @@
|
|||||||
<li class="item flexrow list-item list-item-shadow" data-item-id="{{equip._id}}">
|
<li class="item flexrow list-item list-item-shadow" data-item-id="{{equip._id}}">
|
||||||
<a class="item-edit item-name-img" title="Edit Item"><img class="sheet-competence-img" src="{{equip.img}}" /></a>
|
<a class="item-edit item-name-img" title="Edit Item"><img class="sheet-competence-img" src="{{equip.img}}" /></a>
|
||||||
|
|
||||||
<span class="item-field-label-short"><label>{{equip.system.quantity}}</label> </span>
|
<span class="item-field-label-very-short content-center" ><label class="content-center">{{equip.system.quantity}}</label> </span>
|
||||||
|
|
||||||
<span class="item-field-label-long3">{{equip.name}}</span>
|
<span class="item-field-label-long2">
|
||||||
|
{{#if (eq equip.system.subtype "weapon")}}
|
||||||
|
<a class="roll-weapon"><i class="fas fa-dice"></i>{{equip.name}}</a>
|
||||||
|
{{else}}
|
||||||
|
{{equip.name}}
|
||||||
|
{{/if}}
|
||||||
|
</span>
|
||||||
|
|
||||||
<span class="item-field-label-long"><label>{{equip.system.displayname}}
|
{{#if (or (eq equip.system.subtype "money") (eq equip.system.subtype "equipment"))}}
|
||||||
|
<span class="item-field-label-very-short"><label> </label> </span>
|
||||||
|
<span class="item-field-label-very-short"><label> </label> </span>
|
||||||
|
<span class="item-field-label-very-short"><label> </label> </span>
|
||||||
|
<span class="item-field-label-very-short"><label> </label> </span>
|
||||||
|
<span class="item-field-label-very-short"><label> </label> </span>
|
||||||
|
{{/if}}
|
||||||
|
|
||||||
|
{{#if (eq equip.system.subtype "weapon")}}
|
||||||
|
<span class="item-field-label-very-short content-center"><label>{{numberFormat (fixNum equip.system.ocv) decimals=0 sign=true}}</label> </span>
|
||||||
|
<span class="item-field-label-very-short content-center"><label>{{numberFormat (fixNum equip.system.omcv) decimals=0 sign=true}}</label> </span>
|
||||||
|
<span class="item-field-label-very-short content-center"><label>{{numberFormat (fixNum equip.system.rmod) decimals=0 sign=true}}</label> </span>
|
||||||
|
<span class="item-field-label-very-short content-center"><label>{{equip.system.range}}</label> </span>
|
||||||
|
<span class="item-field-label-very-short content-center"><label> </label> </span>
|
||||||
|
{{/if}}
|
||||||
|
|
||||||
|
{{#if (eq equip.system.subtype "shield")}}
|
||||||
|
<span class="item-field-label-very-short content-center"><label>{{numberFormat (fixNum equip.system.ocv) decimals=0 sign=true}}</label> </span>
|
||||||
|
<span class="item-field-label-very-short content-center"><label>{{numberFormat (fixNum equip.system.dcv) decimals=0 sign=true}}</label> </span>
|
||||||
|
<span class="item-field-label-very-short content-center"><label>{{numberFormat (fixNum equip.system.omcv) decimals=0 sign=true}}</label> </span>
|
||||||
|
<span class="item-field-label-very-short content-center"><label>{{numberFormat (fixNum equip.system.dmcv) decimals=0 sign=true}}</label> </span>
|
||||||
|
<span class="item-field-label-very-short content-center"><label> </label> </span>
|
||||||
|
{{/if}}
|
||||||
|
|
||||||
|
{{#if (eq equip.system.subtype "armor")}}
|
||||||
|
<span class="item-field-label-very-short content-center"><label>{{equip.system.pd}}</label> </span>
|
||||||
|
<span class="item-field-label-very-short content-center"><label>{{equip.system.ed}}</label> </span>
|
||||||
|
<span class="item-field-label-very-short content-center"><label>{{equip.system.rpd}}</label> </span>
|
||||||
|
<span class="item-field-label-very-short content-center"><label>{{equip.system.red}}</label> </span>
|
||||||
|
<span class="item-field-label-very-short content-center"><label>{{numberFormat (fixNum equip.system.dcv) decimals=0 sign=true}}</label> </span>
|
||||||
|
{{/if}}
|
||||||
|
|
||||||
|
<span class="item-field-label-long2"><label>{{equip.system.displayname}}
|
||||||
</label>
|
</label>
|
||||||
</span>
|
</span>
|
||||||
|
|
||||||
|
{{#if (and (ne equip.system.subtype "armor") (ne equip.system.subtype "shield"))}}
|
||||||
<span class="item-field-label-short"><label><a class="roll-damage" data-type="perk"><i class="fas fa-dice"></i>{{equip.system.damage}}</a>
|
<span class="item-field-label-short"><label><a class="roll-damage" data-type="perk"><i class="fas fa-dice"></i>{{equip.system.damage}}</a>
|
||||||
</label>
|
</label>
|
||||||
</span>
|
</span>
|
||||||
|
{{else}}
|
||||||
|
<span class="item-field-label-short"><label> </label></span>
|
||||||
|
{{/if}}
|
||||||
|
|
||||||
{{#if equip.system.hasroll}}
|
{{#if equip.system.hasroll}}
|
||||||
<span class="item-field-label-short"><a class="roll-item" data-type="perk"><i class="fas fa-dice"></i>{{equip.system.roll}}-</a></span>
|
<span class="item-field-label-short"><a class="roll-item" data-type="perk"><i class="fas fa-dice"></i>{{equip.system.roll}}-</a></span>
|
||||||
@ -19,13 +61,12 @@
|
|||||||
<span class="item-field-label-short"> </span>
|
<span class="item-field-label-short"> </span>
|
||||||
{{/if}}
|
{{/if}}
|
||||||
|
|
||||||
<span class="item-field-label-short"><label>{{equip.system.endurance}}</label> </span>
|
<span class="item-field-label-very-short content-center"><label>{{equip.system.endurance}}</label> </span>
|
||||||
|
|
||||||
<span class="item-field-label-short"><label>{{mul equip.system.quantity equip.system.value}}</label> </span>
|
<span class="item-field-label-very-short"><label>{{mul equip.system.quantity equip.system.value}}</label> </span>
|
||||||
|
|
||||||
<span class="item-field-label-short"><label>{{mul equip.system.quantity equip.system.weight}}</label> </span>
|
<span class="item-field-label-short content-center"><label>{{mul equip.system.quantity equip.system.weight}}</label> </span>
|
||||||
|
|
||||||
<div class="item-filler"> </div>
|
|
||||||
<div class="item-controls item-controls-fixed">
|
<div class="item-controls item-controls-fixed">
|
||||||
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
|
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
|
||||||
</div>
|
</div>
|
||||||
|
@ -18,16 +18,31 @@
|
|||||||
</select>
|
</select>
|
||||||
</li>
|
</li>
|
||||||
|
|
||||||
|
{{#if (eq (lower system.typemodifier) "attack")}}
|
||||||
|
<li class="flexrow"><label class="item-field-label-long">Attack Roll Uses OCV or OMCV</label>
|
||||||
|
<select class="item-field-label-long" type="text" name="system.attackvalue" value="{{system.attackvalue}}" data-dtype="String">
|
||||||
|
{{#select system.attackvalue}}
|
||||||
|
{{#each config.attackTypes as |name key|}}
|
||||||
|
<option value="{{key}}">{{name}}</option>
|
||||||
|
{{/each}}
|
||||||
|
{{/select}}
|
||||||
|
</select>
|
||||||
|
</li>
|
||||||
|
{{/if}}
|
||||||
|
|
||||||
<li class="flexrow"><label class="item-field-label-long">Is sense affecting ?</label>
|
<li class="flexrow"><label class="item-field-label-long">Is sense affecting ?</label>
|
||||||
<label class="item-field-label-medium"><input type="checkbox" name="system.senseaffecting" {{checked system.senseaffecting}}/></label>
|
<label class="item-field-label-medium"><input type="checkbox" name="system.senseaffecting" {{checked system.senseaffecting}}/></label>
|
||||||
</li>
|
</li>
|
||||||
|
|
||||||
|
{{#if (and (ne system.subtype "armor") (ne system.subtype "shield"))}}
|
||||||
<li class="flexrow"><label class="item-field-label-long">Range</label>
|
<li class="flexrow"><label class="item-field-label-long">Range</label>
|
||||||
<input type="text" class="item-field-label-medium" name="system.range" value="{{system.range}}" data-dtype="String"/>
|
<input type="text" class="item-field-label-medium" name="system.range" value="{{system.range}}" data-dtype="String"/>
|
||||||
</li>
|
</li>
|
||||||
<li class="flexrow"><label class="item-field-label-long">Damage</label>
|
<li class="flexrow"><label class="item-field-label-long">Damage</label>
|
||||||
<input type="text" class="item-field-label-medium" name="system.damage" value="{{system.damage}}" data-dtype="String"/>
|
<input type="text" class="item-field-label-medium" name="system.damage" value="{{system.damage}}" data-dtype="String"/>
|
||||||
</li>
|
</li>
|
||||||
|
{{/if}}
|
||||||
|
|
||||||
<li class="flexrow"><label class="item-field-label-long">Endurance</label>
|
<li class="flexrow"><label class="item-field-label-long">Endurance</label>
|
||||||
<input type="text" class="item-field-label-short" name="system.endurance" value="{{system.endurance}}" data-dtype="Number"/>
|
<input type="text" class="item-field-label-short" name="system.endurance" value="{{system.endurance}}" data-dtype="Number"/>
|
||||||
</li>
|
</li>
|
||||||
|
Reference in New Issue
Block a user