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35 Commits

Author SHA1 Message Date
05ca6e1763 Proper version 2026-01-06 22:57:53 +01:00
d3f014fcca Rework title font and fix pause logo switching 2026-01-05 22:45:10 +01:00
679b3208cd Rework title font and fix pause logo switching 2026-01-05 22:43:52 +01:00
871a18a0ee Correction sur talent Dragon 2025-11-21 21:21:45 +01:00
264c49eb06 Fix release mess 2025-11-07 00:30:31 +01:00
9349c54966 Enhance CSS+fonts 2025-10-26 21:39:25 +01:00
274efac2b5 Enhance CSS+fonts 2025-10-26 15:39:08 +01:00
7a7398f8ca Correction sur styles CSS 2025-10-20 22:30:15 +02:00
93600f7e13 Correction sur styles CSS 2025-10-20 22:29:22 +02:00
a6fa3afbee Double adversités 2025-08-24 17:00:06 +02:00
1051349dd0 Correction sur usage BA sur un jet impair au D20 2025-06-24 21:04:58 +02:00
a245b0e87c Corrections sur couleur des pages dans les journaux 2025-06-03 13:32:11 +02:00
c9ce3367ed Corrections sur couleur des pages dans les journaux 2025-06-03 13:31:17 +02:00
e95e068112 Fix perte de combatitivité sur action d'un joueur 2025-06-03 09:37:50 +02:00
6dd63a2c54 Hawkmoon : Foundry v13 migration 2025-04-30 23:26:24 +02:00
650e4b7449 Hawkmoon : Foundry v13 migration 2025-04-30 23:24:55 +02:00
3f27482ad9 Hawkmoon : Foundry v13 migraton 2025-04-30 23:23:32 +02:00
436b282ff5 Correction sur se désengager 2025-03-28 18:09:36 +01:00
39f8cfdbcc Correction sur 2 attaques avec ambidextrie 2025-03-28 14:56:52 +01:00
24a57a906e Fix protection pour creatures 2025-02-07 20:43:03 +01:00
667f3678fb Fix protection pour creatures 2025-02-07 20:42:14 +01:00
d5dd9e5bf7 Cleanup welcome scene 2024-08-23 13:49:57 +02:00
3403b72d1f ajout item sur cellule + augmentation bonus et difficultés 2024-08-22 14:39:42 +02:00
8a4487c833 ajout item sur cellule + augmentation bonus et difficultés 2024-08-22 14:39:30 +02:00
4eece5aaf4 Correction sur carte europe 2024-06-18 17:26:55 +02:00
b574ba76ef Fix combativite 2024-06-01 09:17:57 +02:00
0b9e1a80af Fix talents + artefacts 2024-05-31 23:25:43 +02:00
6505b1c969 Fix talents + artefacts 2024-05-31 23:16:28 +02:00
280e90d7a6 Fix initiative 2024-05-31 14:03:36 +02:00
4fa9a911a0 Ameliorations creatures 2024-05-30 08:30:29 +02:00
b8c61f8f12 Fix sheets 2024-05-24 08:25:25 +02:00
b47b14a4b1 Fix sheets 2024-05-24 08:24:40 +02:00
9391acf6ee Add v12 support 2024-05-23 11:33:02 +02:00
8af9c582bf Preparation du passage en v12 2024-05-05 18:06:29 +02:00
fac158e0ad Fix v11/v12 2024-05-02 09:27:16 +02:00
162 changed files with 2245 additions and 1142 deletions

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@@ -7,12 +7,12 @@ import { HawkmoonUtility } from "./hawkmoon-utility.js";
import { HawkmoonAutomation } from "./hawkmoon-automation.js"; import { HawkmoonAutomation } from "./hawkmoon-automation.js";
/* -------------------------------------------- */ /* -------------------------------------------- */
export class HawkmoonActorSheet extends ActorSheet { export class HawkmoonActorSheet extends foundry.appv1.sheets.ActorSheet {
/** @override */ /** @override */
static get defaultOptions() { static get defaultOptions() {
return mergeObject(super.defaultOptions, { return foundry.utils.mergeObject(super.defaultOptions, {
classes: ["fvtt-hawkmoon-cyd", "sheet", "actor"], classes: ["fvtt-hawkmoon-cyd", "sheet", "actor"],
template: "systems/fvtt-hawkmoon-cyd/templates/actor-sheet.html", template: "systems/fvtt-hawkmoon-cyd/templates/actor-sheet.html",
width: 640, width: 640,
@@ -25,7 +25,7 @@ export class HawkmoonActorSheet extends ActorSheet {
/* -------------------------------------------- */ /* -------------------------------------------- */
async getData() { async getData() {
const objectData = duplicate(this.object) const objectData = foundry.utils.duplicate(this.object)
let formData = { let formData = {
title: this.title, title: this.title,
@@ -39,29 +39,30 @@ export class HawkmoonActorSheet extends ActorSheet {
effects: this.object.effects.map(e => foundry.utils.deepClone(e.data)), effects: this.object.effects.map(e => foundry.utils.deepClone(e.data)),
limited: this.object.limited, limited: this.object.limited,
skills: this.actor.getSkills(), skills: this.actor.getSkills(),
armes: duplicate(this.actor.getWeapons()), armes: foundry.utils.duplicate(this.actor.getWeapons()),
monnaies: duplicate(this.actor.getMonnaies()), monnaies: foundry.utils.duplicate(this.actor.getMonnaies()),
protections: duplicate(this.actor.getArmors()), protections: foundry.utils.duplicate(this.actor.getArmors()),
historiques: duplicate(this.actor.getHistoriques() || []), historiques: foundry.utils.duplicate(this.actor.getHistoriques() || []),
talents: duplicate(this.actor.getTalents() || []), talents: foundry.utils.duplicate(this.actor.getTalents() || []),
mutations: duplicate(this.actor.getMutations() || []), mutations: foundry.utils.duplicate(this.actor.getMutations() || []),
talentsCell: this.getCelluleTalents(), talentsCell: this.getCelluleTalents(),
profils: duplicate(this.actor.getProfils() || []), profils: foundry.utils.duplicate(this.actor.getProfils() || []),
combat: this.actor.getCombatValues(), combat: this.actor.getCombatValues(),
equipements: duplicate(this.actor.getEquipments()), equipements: foundry.utils.duplicate(this.actor.getEquipments()),
artefacts: duplicate(this.actor.getArtefacts()), artefacts: foundry.utils.duplicate(this.actor.getArtefacts()),
richesse: this.actor.computeRichesse(), richesse: this.actor.computeRichesse(),
coupDevastateur: this.actor.items.find(it => it.type =="talent" && it.name.toLowerCase() == "coup devastateur" && !it.system.used), coupDevastateur: this.actor.items.find(it => it.type =="talent" && it.name.toLowerCase() == "coup devastateur" && !it.system.used),
valeurEquipement: this.actor.computeValeurEquipement(), valeurEquipement: this.actor.computeValeurEquipement(),
nbCombativite: this.actor.system.sante.nbcombativite, nbCombativite: this.actor.system.sante.nbcombativite,
combativiteList: HawkmoonUtility.getCombativiteList(this.actor.system.sante.nbcombativite), combativiteList: HawkmoonUtility.getCombativiteList(this.actor.system.sante.nbcombativite),
initiative: this.actor.getFlag("world", "last-initiative") || -1, initiative: this.actor.getFlag("world", "last-initiative") || -1,
description: await TextEditor.enrichHTML(this.object.system.biodata.description, {async: true}), description: await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.object.system.biodata.description, {async: true}),
habitat: await TextEditor.enrichHTML(this.object.system.biodata.habitat, {async: true}), habitat: await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.object.system.biodata.habitat, {async: true}),
options: this.options, options: this.options,
owner: this.document.isOwner, owner: this.document.isOwner,
editScore: this.options.editScore, editScore: this.options.editScore,
isGM: game.user.isGM isGM: game.user.isGM,
config: game.system.hawkmoon.config
} }
this.formData = formData; this.formData = formData;
@@ -90,14 +91,14 @@ export class HawkmoonActorSheet extends ActorSheet {
// Everything below here is only needed if the sheet is editable // Everything below here is only needed if the sheet is editable
if (!this.options.editable) return; if (!this.options.editable) return;
// Update Inventory Item // Update Inventory Item
html.find('.item-edit').click(ev => { html.find('.item-edit').click(ev => {
const li = $(ev.currentTarget).parents(".item") const li = $(ev.currentTarget).parents(".item")
let itemId = li.data("item-id") let itemId = li.data("item-id")
const item = this.actor.items.get( itemId ) const item = this.actor.items.get( itemId )
item.sheet.render(true) item.sheet.render(true)
}) })
// Delete Inventory Item // Delete Inventory Item
html.find('.item-delete').click(ev => { html.find('.item-delete').click(ev => {
const li = $(ev.currentTarget).parents(".item"); const li = $(ev.currentTarget).parents(".item");
@@ -119,7 +120,7 @@ export class HawkmoonActorSheet extends ActorSheet {
let value = Number($(event.currentTarget).data("adversite-value")) let value = Number($(event.currentTarget).data("adversite-value"))
this.actor.incDecAdversite(adv, value) this.actor.incDecAdversite(adv, value)
}) })
html.find('.quantity-modify').click(event => { html.find('.quantity-modify').click(event => {
const li = $(event.currentTarget).parents(".item") const li = $(event.currentTarget).parents(".item")
const value = Number($(event.currentTarget).data("quantite-value")) const value = Number($(event.currentTarget).data("quantite-value"))
@@ -129,7 +130,7 @@ export class HawkmoonActorSheet extends ActorSheet {
html.find('.roll-initiative').click((event) => { html.find('.roll-initiative').click((event) => {
this.actor.rollAttribut("adr", true) this.actor.rollAttribut("adr", true)
}) })
html.find('.roll-attribut').click((event) => { html.find('.roll-attribut').click((event) => {
const li = $(event.currentTarget).parents(".item") const li = $(event.currentTarget).parents(".item")
let attrKey = li.data("attr-key") let attrKey = li.data("attr-key")
@@ -146,9 +147,9 @@ export class HawkmoonActorSheet extends ActorSheet {
let armeId = li.data("item-id") let armeId = li.data("item-id")
this.actor.rollArmeOffensif(armeId) this.actor.rollArmeOffensif(armeId)
}) })
html.find('.roll-assomer').click((event) => { html.find('.roll-assommer').click((event) => {
this.actor.rollAssomer() this.actor.rollAssommer()
}) })
html.find('.roll-coup-bas').click((event) => { html.find('.roll-coup-bas').click((event) => {
this.actor.rollCoupBas() this.actor.rollCoupBas()
@@ -162,30 +163,30 @@ export class HawkmoonActorSheet extends ActorSheet {
html.find('.roll-desengager').click((event) => { html.find('.roll-desengager').click((event) => {
this.actor.rollDesengager() this.actor.rollDesengager()
}) })
html.find('.roll-arme-degats').click((event) => { html.find('.roll-arme-degats').click((event) => {
const li = $(event.currentTarget).parents(".item") const li = $(event.currentTarget).parents(".item")
let armeId = li.data("item-id") let armeId = li.data("item-id")
this.actor.rollArmeDegats(armeId) this.actor.rollArmeDegats(armeId)
}) })
html.find('.item-add').click((event) => { html.find('.item-add').click((event) => {
const itemType = $(event.currentTarget).data("type") const itemType = $(event.currentTarget).data("type")
this.actor.createEmbeddedDocuments('Item', [{ name: `Nouveau ${itemType}`, type: itemType }], { renderSheet: true }) this.actor.createEmbeddedDocuments('Item', [{ name: `Nouveau ${itemType}`, type: itemType }], { renderSheet: true })
}) })
html.find('.lock-unlock-sheet').click((event) => { html.find('.lock-unlock-sheet').click((event) => {
this.options.editScore = !this.options.editScore; this.options.editScore = !this.options.editScore;
this.render(true); this.render(true);
}); });
html.find('.item-equip').click(ev => { html.find('.item-equip').click(ev => {
const li = $(ev.currentTarget).parents(".item"); const li = $(ev.currentTarget).parents(".item");
this.actor.equipItem( li.data("item-id") ); this.actor.equipItem( li.data("item-id") );
this.render(true); this.render(true);
}); });
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
/** @override */ /** @override */
setPosition(options = {}) { setPosition(options = {}) {

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@@ -17,8 +17,8 @@ export class HawkmoonActor extends Actor {
/** /**
* Override the create() function to provide additional SoS functionality. * Override the create() function to provide additional SoS functionality.
* *
* This overrided create() function adds initial items * This overrided create() function adds initial items
* Namely: Basic skills, money, * Namely: Basic skills, money,
* *
* @param {Object} data Barebones actor data which this function adds onto. * @param {Object} data Barebones actor data which this function adds onto.
* @param {Object} options (Unused) Additional options which customize the creation workflow. * @param {Object} options (Unused) Additional options which customize the creation workflow.
@@ -67,22 +67,26 @@ export class HawkmoonActor extends Actor {
/* -------------------------------------------- */ /* -------------------------------------------- */
prepareArme(arme) { prepareArme(arme) {
arme = duplicate(arme) if (this.type == "cellule") {
return arme
}
arme = foundry.utils.duplicate(arme)
let combat = this.getCombatValues() let combat = this.getCombatValues()
if (arme.system.typearme == "contact" || arme.system.typearme == "contactjet") { if (arme.system.typearme == "contact" || arme.system.typearme == "contactjet") {
let bonusDefense = this.getBonusDefenseFromTalents() let bonusDefense = this.getBonusDefenseFromTalents()
arme.system.competence = duplicate(this.items.find(item => item.type == "competence" && item.name.toLowerCase() == "mêlée")) arme.system.competence = foundry.utils.duplicate(this.items.find(item => item.type == "competence" && item.name.toLowerCase() == "mêlée"))
arme.system.attrKey = "pui" arme.system.attrKey = "pui"
arme.system.totalDegats = arme.system.degats + "+" + combat.bonusDegatsTotal arme.system.totalDegats = arme.system.degats + "+" + combat.bonusDegatsTotal
arme.system.totalOffensif = this.system.attributs.pui.value + arme.system.competence.system.niveau + arme.system.bonusmaniementoff + (this.system.combat.monte ? 3 : 0 ) arme.system.totalOffensif = this.system.attributs.pui.value + arme.system.competence.system.niveau + arme.system.bonusmaniementoff + (this.system.combat.monte ? 3 : 0)
arme.system.totalDefensif = combat.defenseTotal + arme.system.competence.system.niveau + arme.system.seuildefense + bonusDefense + (this.system.combat.monte ? 3 : 0 ) arme.system.totalDefensif = combat.defenseTotal + arme.system.competence.system.niveau + arme.system.seuildefense + bonusDefense + (this.system.combat.monte ? 3 : 0)
console.log("Arme", arme.system.totalDefensif, combat, arme.system.competence.system.niveau, arme.system.seuildefense, bonusDefense) console.log("Arme", arme.system.totalDefensif, combat, arme.system.competence.system.niveau, arme.system.seuildefense, bonusDefense)
arme.system.isdefense = true arme.system.isdefense = true
arme.system.isMelee = true arme.system.isMelee = true
arme.system.isDistance = false arme.system.isDistance = false
} }
if (arme.system.typearme == "jet" || arme.system.typearme == "tir") { if (arme.system.typearme == "jet" || arme.system.typearme == "tir") {
arme.system.competence = duplicate(this.items.find(item => item.type == "competence" && item.name.toLowerCase() == "armes à distance")) arme.system.competence = foundry.utils.duplicate(this.items.find(item => item.type == "competence" && item.name.toLowerCase() == "armes à distance"))
arme.system.attrKey = "adr" arme.system.attrKey = "adr"
arme.system.totalOffensif = this.system.attributs.adr.value + arme.system.competence.system.niveau + arme.system.bonusmaniementoff arme.system.totalOffensif = this.system.attributs.adr.value + arme.system.competence.system.niveau + arme.system.bonusmaniementoff
arme.system.totalDegats = arme.system.degats arme.system.totalDegats = arme.system.degats
@@ -146,7 +150,7 @@ export class HawkmoonActor extends Actor {
getSkills() { getSkills() {
let comp = [] let comp = []
for (let item of this.items) { for (let item of this.items) {
item = duplicate(item) item = foundry.utils.duplicate(item)
if (item.type == "competence") { if (item.type == "competence") {
item.system.attribut1total = item.system.niveau + (this.system.attributs[item.system.attribut1]?.value || 0) item.system.attribut1total = item.system.niveau + (this.system.attributs[item.system.attribut1]?.value || 0)
item.system.attribut2total = item.system.niveau + (this.system.attributs[item.system.attribut2]?.value || 0) item.system.attribut2total = item.system.niveau + (this.system.attributs[item.system.attribut2]?.value || 0)
@@ -168,7 +172,7 @@ export class HawkmoonActor extends Actor {
/* ----------------------- --------------------- */ /* ----------------------- --------------------- */
addMember(actorId) { addMember(actorId) {
let members = duplicate(this.system.members) let members = foundry.utils.duplicate(this.system.members)
members.push({ id: actorId }) members.push({ id: actorId })
this.update({ 'system.members': members }) this.update({ 'system.members': members })
} }
@@ -202,6 +206,20 @@ export class HawkmoonActor extends Actor {
/* -------------------------------------------- */ /* -------------------------------------------- */
getCombatValues() { getCombatValues() {
if (this.type == "cellule") {
return {
initBase: 0,
initTotal: 0,
bonusDegats: 0,
bonusDegatsTotal: 0,
vitesseBase: 0,
vitesseTotal: 0,
defenseBase: 0,
protection: 0,
defenseTotal: 0
}
}
let combat = { let combat = {
initBase: this.system.attributs.adr.value, initBase: this.system.attributs.adr.value,
initTotal: this.system.attributs.adr.value + this.system.combat.initbonus, initTotal: this.system.attributs.adr.value + this.system.combat.initbonus,
@@ -235,21 +253,28 @@ export class HawkmoonActor extends Actor {
this.update({ 'system.sante.vigueur': vigueur }) this.update({ 'system.sante.vigueur': vigueur })
} }
} }
super.prepareDerivedData() super.prepareDerivedData()
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
_preUpdate(changed, options, user) { _preUpdate(changed, options, user) {
if (changed?.system?.sante?.etat && changed?.system?.sante?.etat != this.system.sante.etat) {
setTimeout(() => {
this.processCombativite(changed.system.sante)
}, 800)
}
super._preUpdate(changed, options, user); super._preUpdate(changed, options, user);
} }
/* -------------------------------------------- */
_onUpdate(data, options, user) {
super._onUpdate(data, options, user);
}
/* -------------------------------------------- */ /* -------------------------------------------- */
getItemById(id) { getItemById(id) {
let item = this.items.find(item => item.id == id); let item = this.items.find(item => item.id == id);
if (item) { if (item) {
item = duplicate(item) item = foundry.utils.duplicate(item)
} }
return item; return item;
} }
@@ -282,7 +307,7 @@ export class HawkmoonActor extends Actor {
checkAttribut(attribut, minLevel) { checkAttribut(attribut, minLevel) {
let attr = this.system.attributs.find(at => at.labelnorm == attribut.toLowerCase()) let attr = this.system.attributs.find(at => at.labelnorm == attribut.toLowerCase())
if (attr && attr.value >= minLevel) { if (attr && attr.value >= minLevel) {
return { isValid: true, attr: duplicate(attr) } return { isValid: true, attr: foundry.utils.duplicate(attr) }
} }
return { isValid: false } return { isValid: false }
} }
@@ -290,11 +315,11 @@ export class HawkmoonActor extends Actor {
checkAttributOrCompetenceLevel(compName, minLevel) { checkAttributOrCompetenceLevel(compName, minLevel) {
let comp = this.items.find(i => i.type == "competence" && i.name.toLowerCase() == compName.toLowerCase() && i.system.niveau >= minLevel) let comp = this.items.find(i => i.type == "competence" && i.name.toLowerCase() == compName.toLowerCase() && i.system.niveau >= minLevel)
if (comp) { if (comp) {
return { isValid: true, item: duplicate(comp) } return { isValid: true, item: foundry.utils.duplicate(comp) }
} else { } else {
for (let attrKey in this.system.attributs) { for (let attrKey in this.system.attributs) {
if (this.system.attributs[attrKey].label.toLowerCase() == compName.toLowerCase() && this.system.attributs[attrKey].value >= minLevel) { if (this.system.attributs[attrKey].label.toLowerCase() == compName.toLowerCase() && this.system.attributs[attrKey].value >= minLevel) {
return { isValid: true, item: duplicate(this.system.attributs[attrKey]) } return { isValid: true, item: foundry.utils.duplicate(this.system.attributs[attrKey]) }
} }
} }
} }
@@ -304,7 +329,7 @@ export class HawkmoonActor extends Actor {
addCompetenceBonus(compName, bonus, baCost) { addCompetenceBonus(compName, bonus, baCost) {
let comp = this.items.find(i => i.type == "competence" && i.name.toLowerCase() == compName.toLowerCase()) let comp = this.items.find(i => i.type == "competence" && i.name.toLowerCase() == compName.toLowerCase())
if (comp) { if (comp) {
comp = duplicate(comp) comp = foundry.utils.duplicate(comp)
comp.system.bonus = bonus comp.system.bonus = bonus
comp.system.baCost = baCost comp.system.baCost = baCost
return { isValid: true, item: comp } return { isValid: true, item: comp }
@@ -388,22 +413,28 @@ export class HawkmoonActor extends Actor {
/* -------------------------------------------- */ /* -------------------------------------------- */
changeEtatCombativite(value) { changeEtatCombativite(value) {
if ( value === "vaincu") { if (value === "vaincu") {
value = 200 value = 200
} }
let sante = duplicate(this.system.sante) let sante = foundry.utils.duplicate(this.system.sante)
sante.etat += Number(value) sante.etat += Number(value)
sante.etat = Math.max(sante.etat, 0) sante.etat = Math.max(sante.etat, 0)
sante.etat = Math.min(sante.etat, 5) sante.etat = Math.min(sante.etat, this.system.sante.nbcombativite)
this.update({ 'system.sante': sante }) this.update({ 'system.sante': sante })
if (sante.etat == this.system.sante.nbcombativite) { if (sante.etat == this.system.sante.nbcombativite) {
ChatMessage.create({ content: `<strong>${this.name} est vaincu !</strong>` }) ChatMessage.create({ content: `<strong>${this.name} est vaincu !</strong>` })
} }
// Duplicated ! this.processCombativite(sante)
}
/* -------------------------------------------- */
processCombativite(sante) {
sante = sante || foundry.utils.duplicate(this.system.sante)
// Gestion des états affaibli et très affaibli // Gestion des états affaibli et très affaibli
if (sante.etat == this.system.sante.nbcombativite-2 || sante.etat == this.system.sante.nbcombativite-1) { if (sante.etat == this.system.sante.nbcombativite - 2 || sante.etat == this.system.sante.nbcombativite - 1) {
if (sante.etat == this.system.sante.nbcombativite-2 && this.items.find(item => item.type == "talent" && item.name.toLowerCase() == "encaissement")) { if (sante.etat == this.system.sante.nbcombativite - 2 && this.items.find(item => item.type == "talent" && item.name.toLowerCase() == "encaissement")) {
ChatMessage.create({ content: `<strong>${this.name} ne subit pas les 2 adversités rouge grâce à Encaissement. Pensez à les ajouter à la fin de la scène !</strong>` }) ChatMessage.create({ content: `<strong>${this.name} ne subit pas les 2 adversités rouge grâce à Encaissement. Pensez à les ajouter à la fin de la scène !</strong>` })
} else if (sante.etat == this.system.sante.nbcombativite-1 && this.items.find(item => item.type == "talent" && item.name.toLowerCase().includes("vaillant"))) { } else if (sante.etat == this.system.sante.nbcombativite - 1 && this.items.find(item => item.type == "talent" && item.name.toLowerCase().includes("vaillant"))) {
ChatMessage.create({ content: `<strong>${this.name} ne subit pas les 2 adversités rouge grâce à Vaillant. Pensez à les ajouter à la fin de la scène !</strong>` }) ChatMessage.create({ content: `<strong>${this.name} ne subit pas les 2 adversités rouge grâce à Vaillant. Pensez à les ajouter à la fin de la scène !</strong>` })
} else { } else {
ChatMessage.create({ content: `<strong>${this.name} subit 2 adversités rouge !</strong>` }) ChatMessage.create({ content: `<strong>${this.name} subit 2 adversités rouge !</strong>` })
@@ -425,13 +456,13 @@ export class HawkmoonActor extends Actor {
getSubActors() { getSubActors() {
let subActors = []; let subActors = [];
for (let id of this.system.subactors) { for (let id of this.system.subactors) {
subActors.push(duplicate(game.actors.get(id))); subActors.push(foundry.utils.duplicate(game.actors.get(id)));
} }
return subActors; return subActors;
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
async addSubActor(subActorId) { async addSubActor(subActorId) {
let subActors = duplicate(this.system.subactors); let subActors = foundry.utils.duplicate(this.system.subactors);
subActors.push(subActorId); subActors.push(subActorId);
await this.update({ 'system.subactors': subActors }); await this.update({ 'system.subactors': subActors });
} }
@@ -453,9 +484,10 @@ export class HawkmoonActor extends Actor {
/* -------------------------------------------- */ /* -------------------------------------------- */
async incDecAdversite(adv, incDec = 0) { async incDecAdversite(adv, incDec = 0) {
let adversite = duplicate(this.system.adversite) let adversite = foundry.utils.duplicate(this.system.adversite)
adversite[adv] += Number(incDec) adversite[adv] += Number(incDec)
adversite[adv] = Math.max(adversite[adv], 0) adversite[adv] = Math.max(adversite[adv], 0)
adversite[adv] = Math.min(adversite[adv], 20)
this.update({ 'system.adversite': adversite }) this.update({ 'system.adversite': adversite })
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
@@ -500,7 +532,7 @@ export class HawkmoonActor extends Actor {
/* -------------------------------------------- */ /* -------------------------------------------- */
async setPredilectionUsed(compId, predIdx) { async setPredilectionUsed(compId, predIdx) {
let comp = this.items.get(compId) let comp = this.items.get(compId)
let pred = duplicate(comp.system.predilections) let pred = foundry.utils.duplicate(comp.system.predilections)
pred[predIdx].used = true pred[predIdx].used = true
await this.updateEmbeddedDocuments('Item', [{ _id: compId, 'system.predilections': pred }]) await this.updateEmbeddedDocuments('Item', [{ _id: compId, 'system.predilections': pred }])
} }
@@ -511,6 +543,23 @@ export class HawkmoonActor extends Actor {
return init || -1 return init || -1
} }
/* -------------------------------------------- */
getBestAttackValue() {
let attackList = this.items.filter(item => (item.type == "arme" || item.type == "talent") && item.system.equipped)
let maxOff = 0
let bestArme
for (let arme of attackList) {
if (arme.type == "arme") {
arme = this.prepareArme(arme)
}
if (arme.system.totalOffensif > maxOff) {
maxOff = arme.system.totalOffensif
bestArme = foundry.utils.duplicate(arme)
}
}
return bestArme
}
/* -------------------------------------------- */ /* -------------------------------------------- */
getBestDefenseValue() { getBestDefenseValue() {
let defenseList = this.items.filter(item => (item.type == "arme") && item.system.equipped) let defenseList = this.items.filter(item => (item.type == "arme") && item.system.equipped)
@@ -522,7 +571,7 @@ export class HawkmoonActor extends Actor {
} }
if (arme.system.totalDefensif > maxDef) { if (arme.system.totalDefensif > maxDef) {
maxDef = arme.system.totalDefensif maxDef = arme.system.totalDefensif
bestArme = duplicate(arme) bestArme = foundry.utils.duplicate(arme)
} }
} }
return bestArme return bestArme
@@ -537,7 +586,7 @@ export class HawkmoonActor extends Actor {
for (let auto of talent.system.automations) { for (let auto of talent.system.automations) {
if (auto.eventtype === "prepare-roll") { if (auto.eventtype === "prepare-roll") {
if (auto.competence.toLowerCase() == competence.name.toLowerCase()) { if (auto.competence.toLowerCase() == competence.name.toLowerCase()) {
talent = duplicate(talent) talent = foundry.utils.duplicate(talent)
talent.system.bonus = auto.bonus talent.system.bonus = auto.bonus
talent.system.baCost = auto.baCost talent.system.baCost = auto.baCost
talents.push(talent) talents.push(talent)
@@ -569,26 +618,33 @@ export class HawkmoonActor extends Actor {
rollData.nbAdversites = this.getTotalAdversite() rollData.nbAdversites = this.getTotalAdversite()
rollData.talents = [] rollData.talents = []
rollData.attrKey2 = "none" rollData.attrKey2 = "none"
rollData.coupDevastateur = this.items.find(it => it.type =="talent" && it.name.toLowerCase() == "coup dévastateur" && !it.system.used) rollData.coupDevastateur = this.items.find(it => it.type == "talent" && it.name.toLowerCase() == "coup dévastateur" && !it.system.used)
rollData.hasAmbidextre = this.items.find(it => it.type == "talent" && it.name.toLowerCase() == "ambidextre") rollData.hasAmbidextre = this.items.find(it => it.type == "talent" && it.name.toLowerCase() == "ambidextre")
rollData.hasFeinte = this.system.bonneaventure.actuelle >0 && this.items.find(it => it.type == "talent" && it.name.toLowerCase() == "feinte") rollData.hasFeinte = this.system.bonneaventure.actuelle > 0 && this.items.find(it => it.type == "talent" && it.name.toLowerCase() == "feinte")
rollData.isMonte = this.system.combat.monte rollData.isMonte = this.system.combat.monte
rollData.config = game.system.hawkmoon.config
if (attrKey) { if (attrKey) {
rollData.attrKey = attrKey rollData.attrKey = attrKey
if (attrKey != "tochoose") { if (attrKey != "tochoose") {
rollData.actionImg = "systems/fvtt-hawkmoon-cyd/assets/icons/" + this.system.attributs[attrKey].labelnorm + ".webp" rollData.actionImg = "systems/fvtt-hawkmoon-cyd/assets/icons/" + this.system.attributs[attrKey].labelnorm + ".webp"
rollData.attr = duplicate(this.system.attributs[attrKey]) rollData.attr = foundry.utils.duplicate(this.system.attributs[attrKey])
} }
} }
if (compId) { if (compId) {
rollData.competence = duplicate(this.items.get(compId) || {}) rollData.competence = foundry.utils.duplicate(this.items.get(compId) || {})
rollData.maitrises = rollData.competence.system.predilections.filter(p => p.maitrise) let maitrises = [{ key: "none", label: "Aucune" }]
rollData.competence.system.predilections.forEach(function (item) {
if (item.maitrise) {
maitrises.push({ key: item.id, label: item.name });
}
})
rollData.maitrises = maitrises // rollData.competence.system.predilections.filter(p => p.maitrise)
rollData.actionImg = rollData.competence?.img rollData.actionImg = rollData.competence?.img
rollData.talents = this.searchRelevantTalents(rollData.competence) rollData.talents = this.searchRelevantTalents(rollData.competence)
} }
if (compName) { if (compName) {
rollData.competence = duplicate(this.items.find(item => item.name.toLowerCase() == compName.toLowerCase()) || {}) rollData.competence = foundry.utils.duplicate(this.items.find(item => item.name.toLowerCase() == compName.toLowerCase()) || {})
rollData.actionImg = rollData.competence?.img rollData.actionImg = rollData.competence?.img
} }
return rollData return rollData
@@ -626,7 +682,7 @@ export class HawkmoonActor extends Actor {
rollDialog.render(true) rollDialog.render(true)
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
async rollAssomer() { async rollAssommer() {
let rollData = this.getCommonRollData("pui", undefined, "Filouterie") let rollData = this.getCommonRollData("pui", undefined, "Filouterie")
rollData.assomer = true rollData.assomer = true
rollData.conditionsCommunes = true rollData.conditionsCommunes = true
@@ -672,7 +728,7 @@ export class HawkmoonActor extends Actor {
let rollDialog = await HawkmoonRollDialog.create(this, rollData) let rollDialog = await HawkmoonRollDialog.create(this, rollData)
rollDialog.render(true) rollDialog.render(true)
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
async rollArmeDegats(armeId, targetVigueur = undefined, rollDataInput = undefined) { async rollArmeDegats(armeId, targetVigueur = undefined, rollDataInput = undefined) {
let arme = this.items.get(armeId) let arme = this.items.get(armeId)
@@ -687,7 +743,7 @@ export class HawkmoonActor extends Actor {
if (rollDataInput?.applyCoupDevastateur) { if (rollDataInput?.applyCoupDevastateur) {
bonus2 = Math.floor(this.system.attributs.pui.value / 2) bonus2 = Math.floor(this.system.attributs.pui.value / 2)
let talent = this.items.find(item => item.type == "talent" && item.name.toLowerCase() == "coup dévastateur") let talent = this.items.find(item => item.type == "talent" && item.name.toLowerCase() == "coup dévastateur")
this.updateEmbeddedDocuments('Item', [{ _id: talent.id, 'system.used': true }]) this.updateEmbeddedDocuments('Item', [{ _id: talent.id, 'system.used': true }])
} }
if (rollDataInput?.isHeroique) { if (rollDataInput?.isHeroique) {
@@ -697,7 +753,7 @@ export class HawkmoonActor extends Actor {
if (rollDataInput?.chargeCavalerie) { if (rollDataInput?.chargeCavalerie) {
bonus = 6 bonus = 6
} }
roll = new Roll("2d10rr10+" + arme.system.totalDegats + "+" + bonus + "+" + bonus2).roll({ async: false }) roll = await new Roll("2d10rr10+" + arme.system.totalDegats + "+" + bonus + "+" + bonus2).roll()
} else { } else {
if (rollDataInput?.attaqueCharge) { if (rollDataInput?.attaqueCharge) {
bonus = 3 bonus = 3
@@ -705,13 +761,13 @@ export class HawkmoonActor extends Actor {
if (rollDataInput?.chargeCavalerie) { if (rollDataInput?.chargeCavalerie) {
bonus = 4 bonus = 4
} }
roll = new Roll("1d10+" + arme.system.totalDegats + "+" + bonus + "+" + bonus2).roll({ async: false }) roll = await new Roll("1d10+" + arme.system.totalDegats + "+" + bonus + "+" + bonus2).roll()
} }
await HawkmoonUtility.showDiceSoNice(roll, game.settings.get("core", "rollMode")); await HawkmoonUtility.showDiceSoNice(roll, game.settings.get("core", "rollMode"));
let nbEtatPerdus = 0 let nbEtatPerdus = 0
if (targetVigueur) { if (targetVigueur) {
nbEtatPerdus = Math.floor(roll.total / targetVigueur) nbEtatPerdus = Math.floor(roll.total / targetVigueur)
} }
//console.log(roll) //console.log(roll)
let rollData = { let rollData = {
arme: arme, arme: arme,

View File

@@ -14,10 +14,10 @@ export class HawkmoonAutomation {
this.__objectTypes = { } this.__objectTypes = { }
Object.entries(game.data.model.Actor).forEach(kv => { Object.entries(game.data.model.Actor).forEach(kv => {
this.__objectTypes[kv[0]] = duplicate(kv[1]) this.__objectTypes[kv[0]] = foundry.utils.duplicate(kv[1])
}) })
Object.entries(game.data.model.Item).forEach(kv => { Object.entries(game.data.model.Item).forEach(kv => {
this.__objectTypes[kv[0]] = duplicate(kv[1]) this.__objectTypes[kv[0]] = foundry.utils.duplicate(kv[1])
}) })
} }

View File

@@ -7,15 +7,15 @@ import { HawkmoonUtility } from "./hawkmoon-utility.js";
import { HawkmoonAutomation } from "./hawkmoon-automation.js"; import { HawkmoonAutomation } from "./hawkmoon-automation.js";
/* -------------------------------------------- */ /* -------------------------------------------- */
const __ALLOWED_ITEM_CELLULE = { "talent": 1, "ressource": 1, "contact": 1} const __ALLOWED_ITEM_CELLULE = { "talent": 1, "ressource": 1, "contact": 1, "equipement": 1, "protection": 1, "artefact": 1, "arme": 1, "monnaie": 1 }
/* -------------------------------------------- */ /* -------------------------------------------- */
export class HawkmoonCelluleSheet extends ActorSheet { export class HawkmoonCelluleSheet extends foundry.appv1.sheets.ActorSheet {
/** @override */ /** @override */
static get defaultOptions() { static get defaultOptions() {
return mergeObject(super.defaultOptions, { return foundry.utils.mergeObject(super.defaultOptions, {
classes: ["fvtt-hawkmoon-cyd", "sheet", "actor"], classes: ["fvtt-hawkmoon-cyd", "sheet", "actor"],
template: "systems/fvtt-hawkmoon-cyd/templates/cellule-sheet.html", template: "systems/fvtt-hawkmoon-cyd/templates/cellule-sheet.html",
width: 640, width: 640,
@@ -28,7 +28,7 @@ export class HawkmoonCelluleSheet extends ActorSheet {
/* -------------------------------------------- */ /* -------------------------------------------- */
async getData() { async getData() {
const objectData = duplicate(this.object) const objectData = foundry.utils.duplicate(this.object)
let formData = { let formData = {
title: this.title, title: this.title,
@@ -41,15 +41,23 @@ export class HawkmoonCelluleSheet extends ActorSheet {
system: objectData.system, system: objectData.system,
effects: this.object.effects.map(e => foundry.utils.deepClone(e.data)), effects: this.object.effects.map(e => foundry.utils.deepClone(e.data)),
limited: this.object.limited, limited: this.object.limited,
talents: duplicate(this.actor.getTalents() || {}), talents: foundry.utils.duplicate(this.actor.getTalents() || {}),
ressources: duplicate(this.actor.getRessources()), ressources: foundry.utils.duplicate(this.actor.getRessources()),
contacts: duplicate(this.actor.getContacts()), contacts: foundry.utils.duplicate(this.actor.getContacts()),
members: this.getMembers(), members: this.getMembers(),
equipements: foundry.utils.duplicate(this.actor.getEquipments()),
artefacts: foundry.utils.duplicate(this.actor.getArtefacts()),
armes: foundry.utils.duplicate(this.actor.getWeapons()),
monnaies: foundry.utils.duplicate(this.actor.getMonnaies()),
protections: foundry.utils.duplicate(this.actor.getArmors()),
richesse: this.actor.computeRichesse(),
valeurEquipement: this.actor.computeValeurEquipement(),
description: await TextEditor.enrichHTML(this.object.system.description, { async: true }), description: await TextEditor.enrichHTML(this.object.system.description, { async: true }),
options: this.options, options: this.options,
owner: this.document.isOwner, owner: this.document.isOwner,
editScore: this.options.editScore, editScore: this.options.editScore,
isGM: game.user.isGM isGM: game.user.isGM,
config: game.system.hawkmoon.config
} }
this.formData = formData; this.formData = formData;
@@ -87,7 +95,7 @@ export class HawkmoonCelluleSheet extends ActorSheet {
let actorId = li.data("actor-id") let actorId = li.data("actor-id")
this.actor.removeMember(actorId) this.actor.removeMember(actorId)
}) })
// Update Inventory Item // Update Inventory Item
html.find('.item-edit').click(ev => { html.find('.item-edit').click(ev => {
const li = $(ev.currentTarget).parents(".item") const li = $(ev.currentTarget).parents(".item")
@@ -109,15 +117,15 @@ export class HawkmoonCelluleSheet extends ActorSheet {
let value = ev.currentTarget.value let value = ev.currentTarget.value
this.actor.editItemField(itemId, itemType, itemField, dataType, value) this.actor.editItemField(itemId, itemType, itemField, dataType, value)
}) })
html.find('.quantity-modify').click(event => {
html.find('.quantity-minus').click(event => { const li = $(event.currentTarget).parents(".item")
const li = $(event.currentTarget).parents(".item"); const value = Number($(event.currentTarget).data("quantite-value"))
this.actor.incDecQuantity(li.data("item-id"), -1); this.actor.incDecQuantity( li.data("item-id"), value );
}); })
html.find('.quantity-plus').click(event => { html.find('.item-add').click((event) => {
const li = $(event.currentTarget).parents(".item"); const itemType = $(event.currentTarget).data("type")
this.actor.incDecQuantity(li.data("item-id"), +1); this.actor.createEmbeddedDocuments('Item', [{ name: `Nouveau ${itemType}`, type: itemType }], { renderSheet: true })
}); })
html.find('.lock-unlock-sheet').click((event) => { html.find('.lock-unlock-sheet').click((event) => {
this.options.editScore = !this.options.editScore; this.options.editScore = !this.options.editScore;
@@ -128,7 +136,7 @@ export class HawkmoonCelluleSheet extends ActorSheet {
/* -------------------------------------------- */ /* -------------------------------------------- */
async _onDropActor(event, dragData) { async _onDropActor(event, dragData) {
const actor = fromUuidSync(dragData.uuid) const actor = fromUuidSync(dragData.uuid)
if (actor) { if (actor) {
this.actor.addMember(actor.id) this.actor.addMember(actor.id)
} else { } else {
ui.notifications.warn("Cet acteur n'a pas été trouvé.") ui.notifications.warn("Cet acteur n'a pas été trouvé.")
@@ -148,7 +156,7 @@ export class HawkmoonCelluleSheet extends ActorSheet {
super._onDropItem(event, dragData) super._onDropItem(event, dragData)
return return
} }
ui.notifications("Ce type d'item n'est pas autorisé sur une Cellule.") ui.notification.info("Ce type d'item n'est pas autorisé sur une Cellule.")
} }

View File

@@ -7,8 +7,8 @@ export class HawkmoonCombat extends Combat {
async rollInitiative(ids, formula = undefined, messageOptions = {} ) { async rollInitiative(ids, formula = undefined, messageOptions = {} ) {
ids = typeof ids === "string" ? [ids] : ids; ids = typeof ids === "string" ? [ids] : ids;
for (let cId of ids) { for (let cId of ids) {
const c = this.combatants.get(ids[cId]); const c = this.combatants.get(cId);
//console.log("Init for combattant", c ) console.log("Init for combattant", c, ids)
let id = c._id || c.id let id = c._id || c.id
let initValue = c.actor ? c.actor.getInitiativeScore() : 0 let initValue = c.actor ? c.actor.getInitiativeScore() : 0
await this.updateEmbeddedDocuments("Combatant", [ { _id: id, initiative: initValue } ]); await this.updateEmbeddedDocuments("Combatant", [ { _id: id, initiative: initValue } ]);

143
modules/hawkmoon-config.js Normal file
View File

@@ -0,0 +1,143 @@
export const HAWKMOON_CONFIG = {
optionsDifficulte: [
{ key: "0", label: "Aucune/Inconnue" },
{ key: "5", label: "Facile (5)" },
{ key: "6", label: "(6)" },
{ key: "7", label: "(7)" },
{ key: "8", label: "(8)" },
{ key: "9", label: "(9)" },
{ key: "10", label: "Moyenne (10)" },
{ key: "11", label: "(11)" },
{ key: "12", label: "(12)" },
{ key: "13", label: "(13)" },
{ key: "14", label: "(14)" },
{ key: "15", label: "Ardue (15)" },
{ key: "16", label: "(16)" },
{ key: "17", label: "(17)" },
{ key: "18", label: "(18)" },
{ key: "19", label: "(19)" },
{ key: "20", label: "Hasardeuse (20)" },
{ key: "21", label: "(21)" },
{ key: "22", label: "(22)" },
{ key: "23", label: "(23)" },
{ key: "24", label: "(24)" },
{ key: "25", label: "Insensée (25)" },
{ key: "26", label: "(26)" },
{ key: "27", label: "(27)" },
{ key: "28", label: "(28)" },
{ key: "29", label: "(29)" },
{ key: "30", label: "Pure Folie (30)" }
],
optionsDistanceTir: [
{ key: "porteecourte", label: "Courte ({protectionDefenseur}+5)" },
{ key: "porteemoyenne", label: "Moyenne ({protectionDefenseur}+9)" },
{ key: "porteelongue", label: "Longue ({protectionDefenseur}+14)" }
],
optionsBonusMalus: [
{ key: "-10", label: "-10" },
{ key: "-9", label: "-9" },
{ key: "-8", label: "-8" },
{ key: "-7", label: "-7" },
{ key: "-6", label: "-6" },
{ key: "-5", label: "-5" },
{ key: "-4", label: "-4" },
{ key: "-3", label: "-3" },
{ key: "-2", label: "-2" },
{ key: "-1", label: "-1" },
{ key: "0", label: "0" },
{ key: "1", label: "+1" },
{ key: "2", label: "+2" },
{ key: "3", label: "+3" },
{ key: "4", label: "+4" },
{ key: "5", label: "+5" },
{ key: "6", label: "+6" },
{ key: "7", label: "+7" },
{ key: "8", label: "+8" },
{ key: "9", label: "+9" },
{ key: "10", label: "+10" }
],
optionsTailleCible: [
{ key: "normal", label: "Normal (SD+0)" },
{ key: "main", label: "Main (SD+10)" },
{ key: "enfant", label: "Enfant (SD+3)" },
{ key: "maison", label: "Maison (SD-10)" }
],
optionsCouvert: [
{ key: "aucun", label: "Aucun" },
{ key: "leger", label: "Léger (SD+5)" },
{ key: "complet", label: "Quasi complet (SD+10)" }
],
optionsTireurDeplacement: [
{ key: "immobile", label: "Immobile (SD+0)" },
{ key: "lent", label: "Lent (SD+3)" },
{ key: "rapide", label: "Rapide (SD+5)" }
],
optionsSoutiens: [
{ key: "0", label: "Aucun" },
{ key: "1", label: "Un soutien (+3)" },
{ key: "2", label: "Deux soutiens (+4)" },
{ key: "3", label: "Trois soutiens (+5)" }
],
optionsStatutResistant: [
{ key: "commun", label: "Commun" },
{ key: "clandestin", label: "Clandestin" },
{ key: "insurge", label: "Insurgé" }
],
optionsTypeArme: [
{key: "contact", label: "Arme de contact"},
{key: "contactjet", label: "Arme de contact et de Jet"},
{key: "jet", label: "Arme de Jet"},
{key: "tir", label: "Arme de Tir"}
],
optionsArtefactBranche: [
{key: "alchimie", label: "Alchimie"},
{key: "biologie", label: "Biologie"},
{key: "electricite", label: "Electricité"},
{key: "mecanique", label: "Mécanique"},
{key: "scienceesprit", label: "Science de l'Esprit"}
],
optionsArtefactBranche2: [
{key: "none", label: "Aucune"},
{key: "alchimie", label: "Alchimie"},
{key: "biologie", label: "Biologie"},
{key: "electricite", label: "Electricité"},
{key: "mecanique", label: "Mécanique"},
{key: "scienceesprit", label: "Science de l'Esprit"}
],
optionsTypeContact: [
{key: "contact", label: "Contact"},
{key: "allie", label: "Allié"}
],
optionsTypeMutation: [
{key: "tares_communes", label: "Tares et Malformations communes"},
{key: "evolutions_communes", label: "Evolutions communes"},
{key: "tares_rares", label: "Tares et Malformations rares"},
{key: "evolutions_rares", label: "Evolutions rares"},
{key: "tares_majeures", label: "Tares et Maformations majeures"},
{key: "evolutions_majeures", label: "Evolutions majeures"},
{key: "tares_except", label: "Tares et Malformations exceptionnelles"},
{key: "evolutions_except", label: "Evolutions exceptionnelles"}
],
optionsTypeTalent: [
{key: "personnage", label: "Personnage"},
{key: "cellule", label: "Cellule"},
{key: "traitespece", label: "Trait d'espèce"}
],
optionsUseTalent: [
{key: "permanent", label: "Permanent"},
{key: "sceance", label: "Une fois par scéance"},
{key: "scenario", label: "Une fois par scénario"},
{key: "jour", label: "Une fois par jour"},
{key: "unique", label: "Unique"}
],
optionsAutomationEvent: [
{key: "on-drop", label: "Drop sur l'acteur"},
{key: "prepare-roll", label: "Préparation d'un jet"},
{key: "bonus-permanent", label: "Bonus permanent"}
],
optionsBonusPermanent: [
{key: "vigueur", label: "Vigueur"},
{key: "bonus-defensif", label: "Bonus au Seuil de Défense"}
]
}

View File

@@ -13,7 +13,7 @@ export class HawkmoonCreatureSheet extends HawkmoonActorSheet {
/** @override */ /** @override */
static get defaultOptions() { static get defaultOptions() {
return mergeObject(super.defaultOptions, { return foundry.utils.mergeObject(super.defaultOptions, {
classes: ["fvtt-hawkmoon-cyd", "sheet", "actor"], classes: ["fvtt-hawkmoon-cyd", "sheet", "actor"],
template: "systems/fvtt-hawkmoon-cyd/templates/creature-sheet.html", template: "systems/fvtt-hawkmoon-cyd/templates/creature-sheet.html",
width: 640, width: 640,

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@@ -22,7 +22,7 @@ export class HawkmoonTokenHud {
const hudData = { actor: actor } const hudData = { actor: actor }
const controlIconActions = html.find('.control-icon[data-action=combat]'); const controlIconActions = $(html).find('.control-icon[data-action=combat]');
// initiative // initiative
await HawkmoonTokenHud._configureSubMenu(controlIconActions, 'systems/fvtt-hawkmoon-cyd/templates/hud-adversites.html', hudData, await HawkmoonTokenHud._configureSubMenu(controlIconActions, 'systems/fvtt-hawkmoon-cyd/templates/hud-adversites.html', hudData,
(event) => { (event) => {
@@ -34,7 +34,7 @@ export class HawkmoonTokenHud {
/* -------------------------------------------- */ /* -------------------------------------------- */
static async addTokenHudExtensions(app, html, tokenId) { static async addTokenHudExtensions(app, html, tokenId) {
const controlIconCombat = html.find('.control-icon[data-action=combat]') const controlIconCombat = $(html).find('.control-icon[data-action=combat]')
if (controlIconCombat.length>0 ) { if (controlIconCombat.length>0 ) {
HawkmoonTokenHud.addExtensionHud(app, html, tokenId); HawkmoonTokenHud.addExtensionHud(app, html, tokenId);
} }
@@ -42,11 +42,11 @@ export class HawkmoonTokenHud {
/* -------------------------------------------- */ /* -------------------------------------------- */
static async _configureSubMenu(insertionPoint, template, hudData, onMenuItem) { static async _configureSubMenu(insertionPoint, template, hudData, onMenuItem) {
const hud = $(await renderTemplate(template, hudData)) const hud = $(await foundry.applications.handlebars.renderTemplate(template, hudData))
const list = hud.find('div.hawkmoon-hud-list') const list = hud.find('div.hawkmoon-hud-list')
HawkmoonTokenHud._toggleHudListActive(hud, list); HawkmoonTokenHud._toggleHudListActive(hud, list);
hud.find('img.hawkmoon-hud-togglebutton').click(event => HawkmoonTokenHud._toggleHudListActive(hud, list)); hud.find('img.hawkmoon-hud-togglebutton').click(event => HawkmoonTokenHud._toggleHudListActive(hud, list));
list.find('.hawkmoon-hud-adversite').click(onMenuItem); list.find('.hawkmoon-hud-adversite').click(onMenuItem);

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@@ -4,12 +4,12 @@ import { HawkmoonUtility } from "./hawkmoon-utility.js";
* Extend the basic ItemSheet with some very simple modifications * Extend the basic ItemSheet with some very simple modifications
* @extends {ItemSheet} * @extends {ItemSheet}
*/ */
export class HawkmoonItemSheet extends ItemSheet { export class HawkmoonItemSheet extends foundry.appv1.sheets.ItemSheet {
/** @override */ /** @override */
static get defaultOptions() { static get defaultOptions() {
return mergeObject(super.defaultOptions, { return foundry.utils.mergeObject(super.defaultOptions, {
classes: ["fvtt-hawkmoon-cyd", "sheet", "item"], classes: ["fvtt-hawkmoon-cyd", "sheet", "item"],
template: "systems/fvtt-hawkmoon-cyd/templates/item-sheet.html", template: "systems/fvtt-hawkmoon-cyd/templates/item-sheet.html",
dragDrop: [{ dragSelector: null, dropSelector: null }], dragDrop: [{ dragSelector: null, dropSelector: null }],
@@ -48,7 +48,7 @@ export class HawkmoonItemSheet extends ItemSheet {
/* -------------------------------------------- */ /* -------------------------------------------- */
async getData() { async getData() {
const objectData = duplicate(this.object) const objectData = foundry.utils.duplicate(this.object)
let formData = { let formData = {
title: this.title, title: this.title,
id: this.id, id: this.id,
@@ -64,7 +64,8 @@ export class HawkmoonItemSheet extends ItemSheet {
owner: this.document.isOwner, owner: this.document.isOwner,
description: await TextEditor.enrichHTML(this.object.system.description, {async: true}), description: await TextEditor.enrichHTML(this.object.system.description, {async: true}),
mr: (this.object.type == 'specialisation'), mr: (this.object.type == 'specialisation'),
isGM: game.user.isGM isGM: game.user.isGM,
config: game.system.hawkmoon.config
} }
if ( objectData.type == "don") { if ( objectData.type == "don") {
@@ -89,7 +90,7 @@ export class HawkmoonItemSheet extends ItemSheet {
/* -------------------------------------------- */ /* -------------------------------------------- */
postItem() { postItem() {
let chatData = duplicate(HawkmoonUtility.data(this.item)); let chatData = foundry.utils.duplicate(HawkmoonUtility.data(this.item));
if (this.actor) { if (this.actor) {
chatData.actor = { id: this.actor.id }; chatData.actor = { id: this.actor.id };
} }
@@ -132,7 +133,7 @@ export class HawkmoonItemSheet extends ItemSheet {
html.find('.edit-predilection').change(ev => { html.find('.edit-predilection').change(ev => {
const li = $(ev.currentTarget).parents(".prediction-item") const li = $(ev.currentTarget).parents(".prediction-item")
let index = li.data("prediction-index") let index = li.data("prediction-index")
let pred = duplicate(this.object.system.predilections) let pred = foundry.utils.duplicate(this.object.system.predilections)
pred[index].name = ev.currentTarget.value pred[index].name = ev.currentTarget.value
pred[index].id = pred[index].id || randomID(16) pred[index].id = pred[index].id || randomID(16)
this.object.update( { 'system.predilections': pred }) this.object.update( { 'system.predilections': pred })
@@ -140,70 +141,70 @@ export class HawkmoonItemSheet extends ItemSheet {
html.find('.edit-predilection-description').change(ev => { html.find('.edit-predilection-description').change(ev => {
const li = $(ev.currentTarget).parents(".prediction-item") const li = $(ev.currentTarget).parents(".prediction-item")
let index = li.data("prediction-index") let index = li.data("prediction-index")
let pred = duplicate(this.object.system.predilections) let pred = foundry.utils.duplicate(this.object.system.predilections)
pred[index].description = ev.currentTarget.value pred[index].description = ev.currentTarget.value
pred[index].id = pred[index].id || randomID(16) pred[index].id = pred[index].id || randomID(16)
this.object.update( { 'system.predilections': pred }) this.object.update( { 'system.predilections': pred })
}) })
html.find('.predilection-acquise').change(ev => { html.find('.predilection-acquise').change(ev => {
const li = $(ev.currentTarget).parents(".prediction-item") const li = $(ev.currentTarget).parents(".prediction-item")
let index = li.data("prediction-index") let index = li.data("prediction-index")
let pred = duplicate(this.object.system.predilections) let pred = foundry.utils.duplicate(this.object.system.predilections)
pred[index].acquise = ev.currentTarget.checked pred[index].acquise = ev.currentTarget.checked
pred[index].id = pred[index].id || randomID(16) pred[index].id = pred[index].id || randomID(16)
this.object.update( { 'system.predilections': pred }) this.object.update( { 'system.predilections': pred })
}) })
html.find('.predilection-maitrise').change(ev => { html.find('.predilection-maitrise').change(ev => {
const li = $(ev.currentTarget).parents(".prediction-item") const li = $(ev.currentTarget).parents(".prediction-item")
let index = li.data("prediction-index") let index = li.data("prediction-index")
let pred = duplicate(this.object.system.predilections) let pred = foundry.utils.duplicate(this.object.system.predilections)
pred[index].maitrise = ev.currentTarget.checked pred[index].maitrise = ev.currentTarget.checked
pred[index].id = pred[index].id || randomID(16) pred[index].id = pred[index].id || randomID(16)
this.object.update( { 'system.predilections': pred }) this.object.update( { 'system.predilections': pred })
}) })
html.find('.predilection-used').change(ev => { html.find('.predilection-used').change(ev => {
const li = $(ev.currentTarget).parents(".prediction-item") const li = $(ev.currentTarget).parents(".prediction-item")
let index = li.data("prediction-index") let index = li.data("prediction-index")
let pred = duplicate(this.object.system.predilections) let pred = foundry.utils.duplicate(this.object.system.predilections)
pred[index].used = ev.currentTarget.checked pred[index].used = ev.currentTarget.checked
pred[index].id = pred[index].id || randomID(16) pred[index].id = pred[index].id || randomID(16)
this.object.update( { 'system.predilections': pred }) this.object.update( { 'system.predilections': pred })
}) })
html.find('#add-predilection').click(ev => { html.find('#add-predilection').click(ev => {
let pred = duplicate(this.object.system.predilections) let pred = foundry.utils.duplicate(this.object.system.predilections)
pred.push( { name: "Nouvelle prédilection", id: randomID(16), used: false }) pred.push( { name: "Nouvelle prédilection", id: randomID(16), used: false })
this.object.update( { 'system.predilections': pred }) this.object.update( { 'system.predilections': pred })
}) })
html.find('.delete-prediction').click(ev => { html.find('.delete-prediction').click(ev => {
const li = $(ev.currentTarget).parents(".prediction-item") const li = $(ev.currentTarget).parents(".prediction-item")
let index = li.data("prediction-index") let index = li.data("prediction-index")
let pred = duplicate(this.object.system.predilections) let pred = foundry.utils.duplicate(this.object.system.predilections)
pred.splice(index,1) pred.splice(index,1)
this.object.update( { 'system.predilections': pred }) this.object.update( { 'system.predilections': pred })
}) })
html.find('#add-automation').click(ev => { html.find('#add-automation').click(ev => {
let autom = duplicate(this.object.system.automations) let autom = foundry.utils.duplicate(this.object.system.automations)
autom.push( { eventtype: "on-drop", name: "Automatisation 1", bonusname: "vigueur", bonus: 0, competence: "", minLevel: 0, baCost: 0, id: randomID(16) }) autom.push( { eventtype: "on-drop", name: "Automatisation 1", bonusname: "vigueur", bonus: 0, competence: "", minLevel: 0, baCost: 0, id: randomID(16) })
this.object.update( { 'system.automations': autom }) this.object.update( { 'system.automations': autom })
}) })
html.find('.delete-automation').click(ev => { html.find('.delete-automation').click(ev => {
const li = $(ev.currentTarget).parents(".automation-item") const li = $(ev.currentTarget).parents(".automation-item")
let index = li.data("automation-index") let index = li.data("automation-index")
let autom = duplicate(this.object.system.automations) let autom = foundry.utils.duplicate(this.object.system.automations)
autom.splice(index,1) autom.splice(index,1)
this.object.update( { 'system.automations': autom }) this.object.update( { 'system.automations': autom })
}) })
html.find('.automation-edit-field').change(ev => { html.find('.automation-edit-field').change(ev => {
let index = $(ev.currentTarget).data("automation-index") let index = $(ev.currentTarget).data("automation-index")
let field = $(ev.currentTarget).data("automation-field") let field = $(ev.currentTarget).data("automation-field")
let auto = duplicate(this.object.system.automations) let auto = foundry.utils.duplicate(this.object.system.automations)
auto[index][field] = ev.currentTarget.value auto[index][field] = ev.currentTarget.value
auto[index].id = auto[index].id || randomID(16) auto[index].id = auto[index].id || randomID(16)
this.object.update( { 'system.automations': auto }) this.object.update( { 'system.automations': auto })
}) })
// Update Inventory Item // Update Inventory Item
html.find('.item-delete').click(ev => { html.find('.item-delete').click(ev => {
const li = $(ev.currentTarget).parents(".item"); const li = $(ev.currentTarget).parents(".item");

View File

@@ -18,6 +18,7 @@ import { HawkmoonCombat } from "./hawkmoon-combat.js";
import { HawkmoonItem } from "./hawkmoon-item.js"; import { HawkmoonItem } from "./hawkmoon-item.js";
import { HawkmoonAutomation } from "./hawkmoon-automation.js"; import { HawkmoonAutomation } from "./hawkmoon-automation.js";
import { HawkmoonTokenHud } from "./hawkmoon-hud.js"; import { HawkmoonTokenHud } from "./hawkmoon-hud.js";
import { HAWKMOON_CONFIG } from "./hawkmoon-config.js";
/* -------------------------------------------- */ /* -------------------------------------------- */
/* Foundry VTT Initialization */ /* Foundry VTT Initialization */
@@ -32,7 +33,7 @@ Hooks.once("init", async function () {
HawkmoonUtility.preloadHandlebarsTemplates() HawkmoonUtility.preloadHandlebarsTemplates()
/* -------------------------------------------- */ /* -------------------------------------------- */
// Set an initiative formula for the system // Set an initiative formula for the system
CONFIG.Combat.initiative = { CONFIG.Combat.initiative = {
formula: "1d10", formula: "1d10",
decimals: 1 decimals: 1
@@ -50,18 +51,19 @@ Hooks.once("init", async function () {
CONFIG.Item.documentClass = HawkmoonItem CONFIG.Item.documentClass = HawkmoonItem
game.system.hawkmoon = { game.system.hawkmoon = {
HawkmoonUtility, HawkmoonUtility,
HawkmoonAutomation HawkmoonAutomation,
config : HAWKMOON_CONFIG
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
// Register sheet application classes // Regster sheet application classes
Actors.unregisterSheet("core", ActorSheet); foundry.documents.collections.Actors.unregisterSheet("core", foundry.appv1.sheets.ActorSheet);
Actors.registerSheet("fvtt-hawkmoon-cyd", HawkmoonActorSheet, { types: ["personnage"], makeDefault: true }) foundry.documents.collections.Actors.registerSheet("fvtt-hawkmoon-cyd", HawkmoonActorSheet, { types: ["personnage"], makeDefault: true })
Actors.registerSheet("fvtt-hawkmoon-cyd", HawkmoonCreatureSheet, { types: ["creature"], makeDefault: true }) foundry.documents.collections.Actors.registerSheet("fvtt-hawkmoon-cyd", HawkmoonCreatureSheet, { types: ["creature"], makeDefault: true })
Actors.registerSheet("fvtt-hawkmoon-cyd", HawkmoonCelluleSheet, { types: ["cellule"], makeDefault: true }); foundry.documents.collections.Actors.registerSheet("fvtt-hawkmoon-cyd", HawkmoonCelluleSheet, { types: ["cellule"], makeDefault: true });
Items.unregisterSheet("core", ItemSheet); foundry.documents.collections.Items.unregisterSheet("core", foundry.appv1.sheets.ItemSheet);
Items.registerSheet("fvtt-hawkmoon-cyd", HawkmoonItemSheet, { makeDefault: true }) foundry.documents.collections.Items.registerSheet("fvtt-hawkmoon-cyd", HawkmoonItemSheet, { makeDefault: true })
HawkmoonUtility.init() HawkmoonUtility.init()
HawkmoonAutomation.init() HawkmoonAutomation.init()
@@ -82,6 +84,19 @@ function welcomeMessage() {
` }); ` });
} }
/* -------------------------------------------- */
async function importDefaultScene() {
let exists = game.scenes.find(j => j.name == "Accueil");
if (!exists) {
const scenes = await HawkmoonUtility.loadCompendium("fvtt-hawkmoon-cyd.scenes")
let newDocuments = scenes.filter(i => i.name == "Accueil");
if (newDocuments) {
await game.scenes.documentClass.create(newDocuments);
game.scenes.find(i => i.name == "Accueil").activate();
}
}
}
/* -------------------------------------------- */ /* -------------------------------------------- */
/* Foundry VTT Initialization */ /* Foundry VTT Initialization */
/* -------------------------------------------- */ /* -------------------------------------------- */
@@ -105,6 +120,7 @@ Hooks.once("ready", function () {
console.log("No stats available, giving up.") console.log("No stats available, giving up.")
) )
importDefaultScene()
welcomeMessage() welcomeMessage()
}); });
@@ -122,4 +138,3 @@ Hooks.on("chatMessage", (html, content, msg) => {
} }
return true; return true;
}); });

View File

@@ -3,12 +3,12 @@ import { HawkmoonUtility } from "./hawkmoon-utility.js";
export class HawkmoonRollDialog extends Dialog { export class HawkmoonRollDialog extends Dialog {
/* -------------------------------------------- */ /* -------------------------------------------- */
static async create(actor, rollData ) { static async create(actor, rollData) {
let options = { classes: ["HawkmoonDialog"], width: 320, height: 'fit-content', 'z-index': 99999 }; let options = { classes: ["HawkmoonDialog"], width: 420, height: 'fit-content', 'z-index': 99999 };
let html = await renderTemplate('systems/fvtt-hawkmoon-cyd/templates/roll-dialog-generic.html', rollData); let html = await foundry.applications.handlebars.renderTemplate('systems/fvtt-hawkmoon-cyd/templates/roll-dialog-generic.html', rollData);
return new HawkmoonRollDialog(actor, rollData, html, options ); return new HawkmoonRollDialog(actor, rollData, html, options);
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
@@ -16,22 +16,23 @@ export class HawkmoonRollDialog extends Dialog {
let conf = { let conf = {
title: "Test de Capacité", title: "Test de Capacité",
content: html, content: html,
buttons: { buttons: {
rolld10: { rolld10: {
icon: '<i class="fas fa-check"></i>', icon: '<i class="fas fa-check"></i>',
label: "Lancer 1d10", label: "Lancer 1d10",
callback: () => { this.roll("d10") } callback: () => { this.roll("d10") }
}, },
rolld20: { rolld20: {
icon: '<i class="fas fa-check"></i>', icon: '<i class="fas fa-check"></i>',
label: "Lancer 1d20", label: "Lancer 1d20",
callback: () => { this.roll("d20") } callback: () => { this.roll("d20") }
}, },
cancel: { cancel: {
icon: '<i class="fas fa-times"></i>', icon: '<i class="fas fa-times"></i>',
label: "Annuler", label: "Annuler",
callback: () => { this.close() } callback: () => { this.close() }
} }, }
},
close: close close: close
} }
@@ -42,9 +43,9 @@ export class HawkmoonRollDialog extends Dialog {
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
roll ( dice) { roll(dice) {
this.rollData.mainDice = dice this.rollData.mainDice = dice
HawkmoonUtility.rollHawkmoon( this.rollData ) HawkmoonUtility.rollHawkmoon(this.rollData)
} }
@@ -56,86 +57,87 @@ export class HawkmoonRollDialog extends Dialog {
function onLoad() { function onLoad() {
} }
$(function () { onLoad(); }); $(function () { onLoad(); });
html.find('#modificateur').change(async (event) => { html.find('#modificateur').change(async (event) => {
this.rollData.modificateur = Number(event.currentTarget.value) this.rollData.modificateur = Number(event.currentTarget.value)
}) })
html.find('#difficulte').change(async (event) => { html.find('#difficulte').change((event) => {
console.log("Difficulte: " + event.currentTarget.value)
this.rollData.difficulte = Number(event.currentTarget.value) this.rollData.difficulte = Number(event.currentTarget.value)
}) })
html.find('#attrKey').change(async (event) => { html.find('#attrKey').change(async (event) => {
this.rollData.attrKey = String(event.currentTarget.value) this.rollData.attrKey = String(event.currentTarget.value)
}) })
html.find('#attrKey2').change(async (event) => { html.find('#attrKey2').change(async (event) => {
this.rollData.attrKey2 = String(event.currentTarget.value) this.rollData.attrKey2 = String(event.currentTarget.value)
}) })
html.find('#select-maitrise').change(async (event) => { html.find('#select-maitrise').change(async (event) => {
this.rollData.maitriseId = String(event.currentTarget.value) this.rollData.maitriseId = String(event.currentTarget.value)
}) })
html.find('#competence-talents').change((event) => { html.find('#competence-talents').change((event) => {
this.rollData.selectedTalents = $('#competence-talents').val() this.rollData.selectedTalents = $('#competence-talents').val()
}) })
html.find('#taille-cible').change((event) => { html.find('#taille-cible').change((event) => {
this.rollData.tailleCible = String(event.currentTarget.value) this.rollData.tailleCible = String(event.currentTarget.value)
}) })
html.find('#tireur-deplacement').change((event) => { html.find('#tireur-deplacement').change((event) => {
this.rollData.tireurDeplacement = String(event.currentTarget.value) this.rollData.tireurDeplacement = String(event.currentTarget.value)
}) })
html.find('#cible-couvert').change((event) => { html.find('#cible-couvert').change((event) => {
this.rollData.cibleCouvert = String(event.currentTarget.value) this.rollData.cibleCouvert = String(event.currentTarget.value)
}) })
html.find('#distance-tir').change((event) => { html.find('#distance-tir').change((event) => {
this.rollData.distanceTir = String(event.currentTarget.value) this.rollData.distanceTir = String(event.currentTarget.value)
}) })
html.find('#bonus-malus-context').change((event) => { html.find('#bonus-malus-context').change((event) => {
this.rollData.bonusMalusContext = Number(event.currentTarget.value) this.rollData.bonusMalusContext = Number(event.currentTarget.value)
}) })
html.find('#defenseur-au-sol').change((event) => { html.find('#defenseur-au-sol').change((event) => {
this.rollData.defenseurAuSol = event.currentTarget.checked this.rollData.defenseurAuSol = event.currentTarget.checked
}) })
html.find('#ambidextre-1').change((event) => { html.find('#ambidextre-1').change((event) => {
this.rollData.ambidextre1 = event.currentTarget.checked this.rollData.ambidextre1 = event.currentTarget.checked
}) })
html.find('#ambidextre-2').change((event) => { html.find('#ambidextre-2').change((event) => {
this.rollData.ambidextre2 = event.currentTarget.checked this.rollData.ambidextre2 = event.currentTarget.checked
}) })
html.find('#attaque-monte').change((event) => { html.find('#attaque-monte').change((event) => {
this.rollData.attqueMonte = event.currentTarget.checked this.rollData.attqueMonte = event.currentTarget.checked
}) })
html.find('#defenseur-aveugle').change((event) => { html.find('#defenseur-aveugle').change((event) => {
this.rollData.defenseurAveugle = event.currentTarget.checked this.rollData.defenseurAveugle = event.currentTarget.checked
}) })
html.find('#defenseur-de-dos').change((event) => { html.find('#defenseur-de-dos').change((event) => {
this.rollData.defenseurDeDos = event.currentTarget.checked this.rollData.defenseurDeDos = event.currentTarget.checked
}) })
html.find('#defenseur-restreint').change((event) => { html.find('#defenseur-restreint').change((event) => {
this.rollData.defenseurRestreint = event.currentTarget.checked this.rollData.defenseurRestreint = event.currentTarget.checked
}) })
html.find('#defenseur-immobilise').change((event) => { html.find('#defenseur-immobilise').change((event) => {
this.rollData.defenseurImmobilise = event.currentTarget.checked this.rollData.defenseurImmobilise = event.currentTarget.checked
}) })
html.find('#attaque-charge').change((event) => { html.find('#attaque-charge').change((event) => {
this.rollData.attaqueCharge = event.currentTarget.checked this.rollData.attaqueCharge = event.currentTarget.checked
}) })
html.find('#charge-cavalerie').change((event) => { html.find('#charge-cavalerie').change((event) => {
this.rollData.chargeCavalerie = event.currentTarget.checked this.rollData.chargeCavalerie = event.currentTarget.checked
}) })
html.find('#attaquants-multiple').change((event) => { html.find('#attaquants-multiple').change((event) => {
this.rollData.attaquantsMultiples = event.currentTarget.checked this.rollData.attaquantsMultiples = event.currentTarget.checked
}) })
html.find('#soutiens').change((event) => { html.find('#soutiens').change((event) => {
this.rollData.soutiens = Number(event.currentTarget.value) this.rollData.soutiens = Number(event.currentTarget.value)
}) })
html.find('#feinte').change((event) => { html.find('#feinte').change((event) => {
this.rollData.feinte = event.currentTarget.checked this.rollData.feinte = event.currentTarget.checked
}) })
html.find('#contenir').change((event) => { html.find('#contenir').change((event) => {
this.rollData.contenir = event.currentTarget.checked this.rollData.contenir = event.currentTarget.checked
}) })
html.find('#attaque-desarme').change((event) => { html.find('#attaque-desarme').change((event) => {
this.rollData.attaqueDesarme = event.currentTarget.checked this.rollData.attaqueDesarme = event.currentTarget.checked
}) })
} }
} }

View File

@@ -3,10 +3,10 @@ import { HawkmoonCombat } from "./hawkmoon-combat.js";
import { HawkmoonCommands } from "./hawkmoon-commands.js"; import { HawkmoonCommands } from "./hawkmoon-commands.js";
/* -------------------------------------------- */ /* -------------------------------------------- */
const __distanceDifficulte = { "porteecourte": 5, "porteemoyenne": 9, "porteelongue": 14} const __distanceDifficulte = { "porteecourte": 5, "porteemoyenne": 9, "porteelongue": 14 }
const __tireurDeplacement = { immobile: 0, lent: 3, rapide: 5} const __tireurDeplacement = { immobile: 0, lent: 3, rapide: 5 }
const __cibleCouvert = { aucun: 0, leger: 5, complet: 10} const __cibleCouvert = { aucun: 0, leger: 5, complet: 10 }
const __tailleCible = { normal: 0, main: 10, enfant: 3, maison: -10} const __tailleCible = { normal: 0, main: 10, enfant: 3, maison: -10 }
/* -------------------------------------------- */ /* -------------------------------------------- */
export class HawkmoonUtility { export class HawkmoonUtility {
@@ -15,8 +15,7 @@ export class HawkmoonUtility {
/* -------------------------------------------- */ /* -------------------------------------------- */
static async init() { static async init() {
Hooks.on('renderChatLog', (log, html, data) => HawkmoonUtility.chatListeners(html)) Hooks.on('renderChatLog', (log, html, data) => HawkmoonUtility.chatListeners(html))
Hooks.on("getChatLogEntryContext", (html, options) => HawkmoonUtility.chatRollMenu(html, options)) Hooks.on("getChatMessageContextOptions", (html, options) => HawkmoonUtility.chatRollMenu(html, options))
Hooks.on("getCombatTrackerEntryContext", (html, options) => { Hooks.on("getCombatTrackerEntryContext", (html, options) => {
HawkmoonUtility.pushInitiativeOptions(html, options); HawkmoonUtility.pushInitiativeOptions(html, options);
}) })
@@ -105,15 +104,53 @@ export class HawkmoonUtility {
return this.skills return this.skills
} }
/* -------------------------------------------- */
static updatePauseLogo(html) {
let logoPause = "systems/fvtt-hawkmoon-cyd/assets/logos/" + game.settings.get("fvtt-hawkmoon-cyd", "hawkmoon-pause-logo") + ".webp"
console.log("Hawkmoon | Updating pause logo to:", logoPause)
// Supprimer l'ancien style s'il existe
let oldStyle = document.getElementById('hawkmoon-pause-logo-override')
if (oldStyle) {
oldStyle.remove()
}
// Injecter une règle CSS pour override le logo
let styleSheet = document.createElement('style')
styleSheet.id = 'hawkmoon-pause-logo-override'
styleSheet.textContent = `#pause>img { content: url(${logoPause}) !important; }`
document.head.appendChild(styleSheet)
console.log("Hawkmoon | Logo CSS rule injected")
}
/* -------------------------------------------- */ /* -------------------------------------------- */
static async ready() { static async ready() {
const skills = await HawkmoonUtility.loadCompendium("fvtt-hawkmoon-cyd.skills") const skills = await HawkmoonUtility.loadCompendium("fvtt-hawkmoon-cyd.skills")
this.skills = skills.map(i => i.toObject()) this.skills = skills.map(i => i.toObject())
// Setup pause logo // Setup pause logo
let logoPause = "systems/fvtt-hawkmoon-cyd/assets/logos/" + game.settings.get("fvtt-hawkmoon-cyd", "hawkmoon-pause-logo") + ".webp" this.updatePauseLogo()
let logoImg = document.querySelector('#pause').children[0]
logoImg.setAttribute('style', `content: url(${logoPause})`) game.system.hawkmoon.config.listeNiveauSkill = this.createDirectOptionList(0, 10)
game.system.hawkmoon.config.listeNiveauCreature = this.createDirectOptionList(0, 35)
game.system.hawkmoon.config.listeNiveauContact = this.createDirectOptionList(1, 3)
}
/* -------------------------------------------- */
static createDirectOptionList(min, max) {
let options = {};
for (let i = min; i <= max; i++) {
options[`${i}`] = `${i}`;
}
return options;
}
static createArrayOptionList(min, max) {
let options = [];
for (let i = min; i <= max; i++) {
options.push({ key: `${i}`, label: `${i}` });
}
return options;
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
@@ -135,25 +172,25 @@ export class HawkmoonUtility {
/* -------------------------------------------- */ /* -------------------------------------------- */
static async chatListeners(html) { static async chatListeners(html) {
html.on("click", '.predilection-reroll', async event => { $(html).on("click", '.predilection-reroll', async event => {
let predIdx = $(event.currentTarget).data("predilection-index") let predIdx = $(event.currentTarget).data("predilection-index")
let messageId = HawkmoonUtility.findChatMessageId(event.currentTarget) let messageId = HawkmoonUtility.findChatMessageId(event.currentTarget)
let message = game.messages.get(messageId) let message = game.messages.get(messageId)
let rollData = message.getFlag("world", "hawkmoon-roll") let rollData = message.getFlag("world", "hawkmoon-roll")
let actor = HawkmoonUtility.getActorFromRollData(rollData) let actor = HawkmoonUtility.getActorFromRollData(rollData)
await actor.setPredilectionUsed(rollData.competence._id, predIdx) await actor.setPredilectionUsed(rollData.competence._id, predIdx)
rollData.competence = duplicate(actor.getCompetence(rollData.competence._id)) rollData.competence = foundry.utils.duplicate(actor.getCompetence(rollData.competence._id))
HawkmoonUtility.rollHawkmoon(rollData) HawkmoonUtility.rollHawkmoon(rollData)
}) })
html.on("click", '.roll-chat-degat', async event => { $(html).on("click", '.roll-chat-degat', async event => {
let messageId = HawkmoonUtility.findChatMessageId(event.currentTarget) let messageId = HawkmoonUtility.findChatMessageId(event.currentTarget)
let message = game.messages.get(messageId) let message = game.messages.get(messageId)
let rollData = message.getFlag("world", "hawkmoon-roll") let rollData = message.getFlag("world", "hawkmoon-roll")
let actor = HawkmoonUtility.getActorFromRollData(rollData) let actor = HawkmoonUtility.getActorFromRollData(rollData)
actor.rollArmeDegats(rollData.arme._id, rollData.targetVigueur, rollData) actor.rollArmeDegats(rollData.arme._id, rollData.targetVigueur, rollData)
}) })
html.on("click", '.roll-chat-degat-devastateur', async event => { $(html).on("click", '.roll-chat-degat-devastateur', async event => {
let messageId = HawkmoonUtility.findChatMessageId(event.currentTarget) let messageId = HawkmoonUtility.findChatMessageId(event.currentTarget)
let message = game.messages.get(messageId) let message = game.messages.get(messageId)
let rollData = message.getFlag("world", "hawkmoon-roll") let rollData = message.getFlag("world", "hawkmoon-roll")
@@ -161,7 +198,7 @@ export class HawkmoonUtility {
rollData.applyCoupDevastateur = true rollData.applyCoupDevastateur = true
actor.rollArmeDegats(rollData.arme._id, rollData.targetVigueur, rollData) actor.rollArmeDegats(rollData.arme._id, rollData.targetVigueur, rollData)
}) })
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
@@ -172,14 +209,11 @@ export class HawkmoonUtility {
'systems/fvtt-hawkmoon-cyd/templates/partial-item-header.html', 'systems/fvtt-hawkmoon-cyd/templates/partial-item-header.html',
'systems/fvtt-hawkmoon-cyd/templates/partial-item-description.html', 'systems/fvtt-hawkmoon-cyd/templates/partial-item-description.html',
'systems/fvtt-hawkmoon-cyd/templates/partial-item-nav.html', 'systems/fvtt-hawkmoon-cyd/templates/partial-item-nav.html',
'systems/fvtt-hawkmoon-cyd/templates/partial-list-niveau.html',
'systems/fvtt-hawkmoon-cyd/templates/partial-list-niveau-creature.html',
'systems/fvtt-hawkmoon-cyd/templates/partial-item-prix.html', 'systems/fvtt-hawkmoon-cyd/templates/partial-item-prix.html',
'systems/fvtt-hawkmoon-cyd/templates/partial-sante-etat.html',
'systems/fvtt-hawkmoon-cyd/templates/partial-automation.html', 'systems/fvtt-hawkmoon-cyd/templates/partial-automation.html',
'systems/fvtt-hawkmoon-cyd/templates/hud-adversites.html', 'systems/fvtt-hawkmoon-cyd/templates/hud-adversites.html',
] ]
return loadTemplates(templatePaths); return foundry.applications.handlebars.loadTemplates(templatePaths);
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
@@ -256,15 +290,19 @@ export class HawkmoonUtility {
let id = rollData.rollId; let id = rollData.rollId;
let oldRollData = this.rollDataStore[id] || {}; let oldRollData = this.rollDataStore[id] || {};
let newRollData = mergeObject(oldRollData, rollData); let newRollData = foundry.utils.mergeObject(oldRollData, rollData);
this.rollDataStore[id] = newRollData; this.rollDataStore[id] = newRollData;
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
static onSocketMesssage(msg) { static onSocketMesssage(msg) {
if (msg.name == "msg_apply_combativite") { if (msg.msg == "msg_apply_combativite") {
let defender = game.canvas.tokens.get(rollData.defenderTokenId).actor let defender = game.canvas.tokens.get(msg.data.defenderTokenId)?.actor
defender.changeEtatCombativite(msg.data.value) if (defender) {
defender.changeEtatCombativite(msg.data.value)
} else {
console.warn("HawkmoonUtility.onSocketMesssage : Impossible de trouver le token pour appliquer la combativité", msg.defenderTokenId)
}
} }
} }
@@ -298,10 +336,10 @@ export class HawkmoonUtility {
switch (rollMode) { switch (rollMode) {
case "blindroll": //GM only case "blindroll": //GM only
blind = true; blind = true;
case "gmroll": //GM + rolling player case "gmroll": // GM + rolling player
whisper = this.getUsers(user => user.isGM); whisper = this.getUsers(user => user.isGM);
break; break;
case "roll": //everybody case "roll": // everybody
whisper = this.getUsers(user => user.active); whisper = this.getUsers(user => user.active);
break; break;
case "selfroll": case "selfroll":
@@ -338,17 +376,22 @@ export class HawkmoonUtility {
} }
} }
//console.log("Result : ", rollData) //console.log("Result : ", rollData
this.computeResultQuality(rollData)
}
/* -------------------------------------------- */
static computeResultQuality(rollData) {
if (rollData.difficulte > 0 && !rollData.isDramatique) { if (rollData.difficulte > 0 && !rollData.isDramatique) {
rollData.isSuccess = (rollData.finalResult >= rollData.difficulte) rollData.isSuccess = (rollData.finalResult >= rollData.difficulte)
rollData.isHeroique = ((rollData.finalResult - rollData.difficulte) >= 10) rollData.isHeroique = ((rollData.finalResult - rollData.difficulte) >= 10)
rollData.isDramatique = ((rollData.finalResult - rollData.difficulte) <= -10) rollData.isDramatique = ((rollData.finalResult - rollData.difficulte) <= -10)
} }
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
static applyCombativite(rollData, value) { static applyCombativite(rollData, value) {
if (game.user.isGM) { if (game.user.isGM) {
let defender = game.canvas.tokens.get(rollData.defenderTokenId).actor let defender = game.canvas.tokens.get(rollData.defenderTokenId).actor
defender.changeEtatCombativite(value) defender.changeEtatCombativite(value)
} else { } else {
@@ -364,10 +407,10 @@ export class HawkmoonUtility {
} }
if (!rollData.attr) { if (!rollData.attr) {
rollData.actionImg = "systems/fvtt-hawkmoon-cyd/assets/icons/" + actor.system.attributs[rollData.attrKey].labelnorm + ".webp" rollData.actionImg = "systems/fvtt-hawkmoon-cyd/assets/icons/" + actor.system.attributs[rollData.attrKey].labelnorm + ".webp"
rollData.attr = duplicate(actor.system.attributs[rollData.attrKey]) rollData.attr = foundry.utils.duplicate(actor.system.attributs[rollData.attrKey])
} }
if (rollData.attrKey2 != "none") { if (rollData.attrKey2 != "none") {
rollData.attr2 = duplicate(actor.system.attributs[rollData.attrKey2]) rollData.attr2 = foundry.utils.duplicate(actor.system.attributs[rollData.attrKey2])
} }
if (rollData.maitriseId != "none") { if (rollData.maitriseId != "none") {
@@ -379,10 +422,10 @@ export class HawkmoonUtility {
//console.log("BEFORE COMP", rollData) //console.log("BEFORE COMP", rollData)
if (rollData.competence) { if (rollData.competence) {
rollData.predilections = duplicate(rollData.competence.system.predilections || []) rollData.predilections = foundry.utils.duplicate(rollData.competence.system.predilections || [])
let compmod = (rollData.competence.system.niveau == 0) ? -3 : 0 let compmod = (rollData.competence.system.niveau == 0) ? -3 : 0
rollData.diceFormula += `+${rollData.attr.value}+${rollData.competence.system.niveau}+${rollData.modificateur}+${compmod}` rollData.diceFormula += `+${rollData.attr.value}+${rollData.competence.system.niveau}+${rollData.modificateur}+${compmod}`
if (rollData.selectedTalents && rollData.selectedTalents.length > 0) { if (rollData.selectedTalents && rollData.selectedTalents.length > 0) {
for (let id of rollData.selectedTalents) { for (let id of rollData.selectedTalents) {
let talent = rollData.talents.find(t => t._id == id) let talent = rollData.talents.find(t => t._id == id)
@@ -406,7 +449,7 @@ export class HawkmoonUtility {
} else { } else {
rollData.diceFormula += `+${rollData.attr.value}*${rollData.multiplier}+${rollData.modificateur}+${rollData.bonusMalusContext}` rollData.diceFormula += `+${rollData.attr.value}*${rollData.multiplier}+${rollData.modificateur}+${rollData.bonusMalusContext}`
} }
// Bonus arme naturelle en défense // Bonus arme naturelle en défense
if (rollData.bonusArmeNaturelle) { if (rollData.bonusArmeNaturelle) {
rollData.diceFormula += `+${rollData.bonusArmeNaturelle}` rollData.diceFormula += `+${rollData.bonusArmeNaturelle}`
@@ -415,10 +458,10 @@ export class HawkmoonUtility {
rollData.diceFormula += `+3` rollData.diceFormula += `+3`
} }
if (rollData.hasAmbidextre) { if (rollData.hasAmbidextre) {
if ( rollData.attaqueAmbidextre1) { if (rollData.ambidextre1) {
rollData.diceFormula += `-3` rollData.diceFormula += `-3`
} else if ( rollData.attaqueAmbidextre2) { } else if (rollData.ambidextre2) {
rollData.diceFormula += `-5` rollData.diceFormula += `-6`
} }
} }
if (rollData.defenseurAuSol) { if (rollData.defenseurAuSol) {
@@ -437,7 +480,7 @@ export class HawkmoonUtility {
rollData.diceFormula += `+5` rollData.diceFormula += `+5`
} }
if (rollData.soutiens > 0) { // 1 soutien = +3, 2 soutiens = +4, 3 soutiens = +5 if (rollData.soutiens > 0) { // 1 soutien = +3, 2 soutiens = +4, 3 soutiens = +5
rollData.diceFormula += `+${rollData.soutiens+2}` rollData.diceFormula += `+${rollData.soutiens + 2}`
} }
if (rollData.arme?.system.isDistance) { if (rollData.arme?.system.isDistance) {
@@ -452,20 +495,20 @@ export class HawkmoonUtility {
if (rollData.attaqueDesarme) { if (rollData.attaqueDesarme) {
rollData.difficulte += 10 rollData.difficulte += 10
} }
// Ajout adversités // Ajout adversités
rollData.diceFormula += `-${rollData.nbAdversites}` rollData.diceFormula += `-${rollData.nbAdversites}`
if (rollData.arme && rollData.arme.type == "arme") { if (rollData.arme && rollData.arme.type == "arme") {
rollData.diceFormula += `+${rollData.arme.system.bonusmaniementoff}` rollData.diceFormula += `+${rollData.arme.system.bonusmaniementoff}`
} }
// Gestion de la feinte éventuelle
rollData.nbCombativitePerdu = 1
let myRoll = new Roll(rollData.diceFormula).roll({ async: false }) // Gestion de la feinte éventuelle
rollData.nbCombativitePerdu = 1
let myRoll = await new Roll(rollData.diceFormula).roll()
await this.showDiceSoNice(myRoll, game.settings.get("core", "rollMode")) await this.showDiceSoNice(myRoll, game.settings.get("core", "rollMode"))
rollData.roll = duplicate(myRoll) rollData.roll = foundry.utils.duplicate(myRoll)
console.log(">>>> ", myRoll) console.log(">>>> ", myRoll)
rollData.finalResult = myRoll.total rollData.finalResult = myRoll.total
@@ -475,18 +518,18 @@ export class HawkmoonUtility {
} }
if (rollData.feinte) { if (rollData.feinte) {
actor.changeBonneAventure(-1) actor.changeBonneAventure(-1)
if ( rollData.isHeroique) { if (rollData.isHeroique) {
rollData.nbCombativitePerdu = "vaincu" rollData.nbCombativitePerdu = "vaincu"
} else if ( rollData.isSuccess) { } else if (rollData.isSuccess) {
rollData.nbCombativitePerdu = 2 rollData.nbCombativitePerdu = 2
} }
} }
this.createChatWithRollMode(rollData.alias, { this.createChatWithRollMode(rollData.alias, {
content: await renderTemplate(`systems/fvtt-hawkmoon-cyd/templates/chat-generic-result.html`, rollData) content: await foundry.applications.handlebars.renderTemplate(`systems/fvtt-hawkmoon-cyd/templates/chat-generic-result.html`, rollData)
}, rollData) }, rollData)
if ( (rollData.coupBas || rollData.arme) && rollData.isSuccess && rollData.defenderTokenId) { if ((rollData.coupBas || rollData.arme) && rollData.isSuccess && rollData.defenderTokenId) {
this.applyCombativite(rollData, rollData.nbCombativitePerdu) this.applyCombativite(rollData, rollData.nbCombativitePerdu)
} }
if (rollData.coupBas && rollData.isSuccess && rollData.defenderTokenId) { if (rollData.coupBas && rollData.isSuccess && rollData.defenderTokenId) {
@@ -497,30 +540,35 @@ export class HawkmoonUtility {
/* -------------------------------------------- */ /* -------------------------------------------- */
static getCombativiteList(nbActivite) { static getCombativiteList(nbActivite) {
let list = [ { value: 0, label: "Combatif"}] let list = [{ value: String(0), label: "Combatif" }]
for (let i = 1; i < nbActivite-2; i++) { for (let i = 1; i < nbActivite - 2; i++) {
list.push({ value: i, label:"Eprouvé " + i} ) list.push({ value: String(i), label: "Eprouvé " + i })
} }
list[nbActivite-2] = { value: nbActivite-2, label:"Affaibli"} list[nbActivite - 2] = { value: String(nbActivite - 2), label: "Affaibli" }
list[nbActivite-1] = { value: nbActivite-1, label:"Très Affaibli"} list[nbActivite - 1] = { value: String(nbActivite - 1), label: "Très Affaibli" }
list[nbActivite] = { value: nbActivite, label:"Vaincu"} list[nbActivite] = { value: String(nbActivite), label: "Vaincu" }
return list return list
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
static async bonusRollHawkmoon(rollData) { static async bonusRollHawkmoon(rollData) {
rollData.bonusFormula = rollData.addedBonus rollData.bonusFormula = rollData.addedBonus
console.log("Bonus Roll Hawkmoon", rollData.bonusFormula)
let bonusRoll = new Roll(rollData.bonusFormula).roll({ async: false }) if (!Number(rollData.bonusFormula)) {
await this.showDiceSoNice(bonusRoll, game.settings.get("core", "rollMode")); let bonusRoll = await new Roll(rollData.bonusFormula).roll()
rollData.bonusRoll = duplicate(bonusRoll) await this.showDiceSoNice(bonusRoll, game.settings.get("core", "rollMode"));
rollData.bonusRoll = foundry.utils.duplicate(bonusRoll)
rollData.finalResult += Number(rollData.bonusRoll.total)
} else {
rollData.finalResult += Number(rollData.bonusFormula)
console.log("Bonus Roll Hawkmoon 2", rollData.finalResult)
}
rollData.finalResult += rollData.bonusRoll.total this.computeResultQuality(rollData)
this.computeResult(rollData)
this.createChatWithRollMode(rollData.alias, { this.createChatWithRollMode(rollData.alias, {
content: await renderTemplate(`systems/fvtt-hawkmoon-cyd/templates/chat-generic-result.html`, rollData) content: await foundry.applications.handlebars.renderTemplate(`systems/fvtt-hawkmoon-cyd/templates/chat-generic-result.html`, rollData)
}, rollData) }, rollData)
} }
@@ -547,7 +595,7 @@ export class HawkmoonUtility {
/* -------------------------------------------- */ /* -------------------------------------------- */
static blindMessageToGM(chatOptions) { static blindMessageToGM(chatOptions) {
let chatGM = duplicate(chatOptions); let chatGM = foundry.utils.duplicate(chatOptions);
chatGM.whisper = this.getUsers(user => user.isGM); chatGM.whisper = this.getUsers(user => user.isGM);
chatGM.content = "Blinde message of " + game.user.name + "<br>" + chatOptions.content; chatGM.content = "Blinde message of " + game.user.name + "<br>" + chatOptions.content;
console.log("blindMessageToGM", chatGM); console.log("blindMessageToGM", chatGM);
@@ -611,7 +659,7 @@ export class HawkmoonUtility {
/* -------------------------------------------- */ /* -------------------------------------------- */
static getBasicRollData() { static getBasicRollData() {
let rollData = { let rollData = {
rollId: randomID(16), rollId: foundry.utils.randomID(16),
rollMode: game.settings.get("core", "rollMode"), rollMode: game.settings.get("core", "rollMode"),
modificateursOptions: this.getModificateurOptions(), modificateursOptions: this.getModificateurOptions(),
pointAmeOptions: this.getPointAmeOptions(), pointAmeOptions: this.getPointAmeOptions(),
@@ -630,11 +678,11 @@ export class HawkmoonUtility {
distanceTir: "porteemoyenne", distanceTir: "porteemoyenne",
attaqueCharge: false, attaqueCharge: false,
attaqueDesarme: false, attaqueDesarme: false,
attaqueAmbidextre1 : false, attaqueAmbidextre1: false,
attaqueAmbidextre2 : false, attaqueAmbidextre2: false,
chargeCavalerie : false, chargeCavalerie: false,
contenir : false, contenir: false,
soutiens : 0 soutiens: 0
} }
return rollData return rollData
} }
@@ -646,6 +694,7 @@ export class HawkmoonUtility {
rollData.defenderTokenId = target.id rollData.defenderTokenId = target.id
let defender = game.canvas.tokens.get(rollData.defenderTokenId).actor let defender = game.canvas.tokens.get(rollData.defenderTokenId).actor
rollData.armeDefense = defender.getBestDefenseValue() rollData.armeDefense = defender.getBestDefenseValue()
rollData.armeAttaqueDefenseur = defender.getBestAttackValue()
rollData.targetVigueur = defender.getVigueur() rollData.targetVigueur = defender.getVigueur()
rollData.protectionDefenseur = defender.getProtection() rollData.protectionDefenseur = defender.getProtection()
if (rollData.immobiliser || rollData.repousser) { if (rollData.immobiliser || rollData.repousser) {
@@ -654,11 +703,13 @@ export class HawkmoonUtility {
} else if (rollData.coupBas) { } else if (rollData.coupBas) {
let combatValues = defender.getCombatValues() let combatValues = defender.getCombatValues()
rollData.difficulte = combatValues.defenseTotal rollData.difficulte = combatValues.defenseTotal
}else if ( rollData.assomer) { } else if (rollData.assomer) {
rollData.difficulte = 3 + (defender.system.attributs.tre.value * 2) rollData.difficulte = 3 + (defender.system.attributs.tre.value * 2)
} else if (rollData.desengager) {
rollData.difficulte = rollData.armeAttaqueDefenseur?.system?.totalOffensif || 0;
} else if (rollData.armeDefense) { } else if (rollData.armeDefense) {
rollData.difficulte = rollData.armeDefense.system.totalDefensif rollData.difficulte = rollData.armeDefense.system.totalDefensif
if ( !rollData.desengager && !rollData.arme.system.armenaturelle && !rollData.arme.system.armefortune ){ if (!rollData.desengager && !rollData.arme.system.armenaturelle && !rollData.arme.system.armefortune) {
if (rollData.armeDefense.system.armenaturelle || rollData.armeDefense.system.armefortune) { if (rollData.armeDefense.system.armenaturelle || rollData.armeDefense.system.armefortune) {
rollData.bonusArmeNaturelle = 3 rollData.bonusArmeNaturelle = 3
} }
@@ -676,7 +727,7 @@ export class HawkmoonUtility {
/* -------------------------------------------- */ /* -------------------------------------------- */
static applyBonneAventureRoll(li, changed, addedBonus) { static applyBonneAventureRoll(li, changed, addedBonus) {
let msgId = li.data("message-id") let msgId = $(li).data("message-id")
let msg = game.messages.get(msgId) let msg = game.messages.get(msgId)
if (msg) { if (msg) {
let rollData = msg.getFlag("world", "hawkmoon-roll") let rollData = msg.getFlag("world", "hawkmoon-roll")
@@ -695,7 +746,7 @@ export class HawkmoonUtility {
/* -------------------------------------------- */ /* -------------------------------------------- */
static applyEclatRoll(li, changed, addedBonus) { static applyEclatRoll(li, changed, addedBonus) {
let msgId = li.data("message-id") let msgId = $(li).data("message-id")
let msg = game.messages.get(msgId) let msg = game.messages.get(msgId)
if (msg) { if (msg) {
let rollData = msg.getFlag("world", "hawkmoon-roll") let rollData = msg.getFlag("world", "hawkmoon-roll")
@@ -716,13 +767,13 @@ export class HawkmoonUtility {
static chatRollMenu(html, options) { static chatRollMenu(html, options) {
let canApply = li => canvas.tokens.controlled.length && li.find(".hawkmoon-roll").length let canApply = li => canvas.tokens.controlled.length && li.find(".hawkmoon-roll").length
let canApplyBA = function (li) { let canApplyBA = function (li) {
let message = game.messages.get(li.attr("data-message-id")) let message = game.messages.get($(li).attr("data-message-id"))
let rollData = message.getFlag("world", "hawkmoon-roll") let rollData = message.getFlag("world", "hawkmoon-roll")
let actor = HawkmoonUtility.getActorFromRollData(rollData) let actor = HawkmoonUtility.getActorFromRollData(rollData)
return (!rollData.isReroll && actor.getBonneAventure() > 0) return (!rollData.isReroll && actor.getBonneAventure() > 0)
} }
let canApplyPE = function (li) { let canApplyPE = function (li) {
let message = game.messages.get(li.attr("data-message-id")) let message = game.messages.get($(li).attr("data-message-id"))
let rollData = message.getFlag("world", "hawkmoon-roll") let rollData = message.getFlag("world", "hawkmoon-roll")
let actor = HawkmoonUtility.getActorFromRollData(rollData) let actor = HawkmoonUtility.getActorFromRollData(rollData)
return (!rollData.isReroll && actor.getEclat() > 0) return (!rollData.isReroll && actor.getEclat() > 0)
@@ -748,7 +799,7 @@ export class HawkmoonUtility {
name: "Relancer le dé (1 point d'Eclat)", name: "Relancer le dé (1 point d'Eclat)",
icon: "<i class='fas fa-user-plus'></i>", icon: "<i class='fas fa-user-plus'></i>",
condition: canApply && canApplyPE, condition: canApply && canApplyPE,
callback: li => HawkmoonUtility.applyEclatRoll(li, -3, "reroll") callback: li => HawkmoonUtility.applyEclatRoll(li, -1, "reroll")
} }
) )
return options return options

31
modules/models/arme.mjs Normal file
View File

@@ -0,0 +1,31 @@
/**
* Data model pour les armes
*/
export class ArmeDataModel extends foundry.abstract.TypeDataModel {
static defineSchema() {
const fields = foundry.data.fields;
return {
description: new fields.HTMLField({ initial: "" }),
prixpo: new fields.NumberField({ initial: 0, integer: true }),
prixca: new fields.NumberField({ initial: 0, integer: true }),
prixsc: new fields.NumberField({ initial: 0, integer: true }),
rarete: new fields.NumberField({ initial: 0, integer: true }),
quantite: new fields.NumberField({ initial: 1, integer: true }),
equipped: new fields.BooleanField({ initial: false }),
typearme: new fields.StringField({ initial: "" }),
armenaturelle: new fields.BooleanField({ initial: false }),
armefortune: new fields.BooleanField({ initial: false }),
bonusmaniementoff: new fields.NumberField({ initial: 0, integer: true }),
seuildefense: new fields.NumberField({ initial: 0, integer: true }),
onlevelonly: new fields.BooleanField({ initial: false }),
degats: new fields.StringField({ initial: "" }),
deuxmains: new fields.BooleanField({ initial: false }),
percearmure: new fields.BooleanField({ initial: false }),
percearmurevalue: new fields.NumberField({ initial: 0, integer: true }),
courte: new fields.NumberField({ initial: 0, integer: true }),
moyenne: new fields.NumberField({ initial: 0, integer: true }),
longue: new fields.NumberField({ initial: 0, integer: true }),
tr: new fields.NumberField({ initial: 0, integer: true })
};
}
}

View File

@@ -0,0 +1,28 @@
/**
* Data model pour les artefacts
*/
export class ArtefactDataModel extends foundry.abstract.TypeDataModel {
static defineSchema() {
const fields = foundry.data.fields;
return {
description: new fields.HTMLField({ initial: "" }),
prixpo: new fields.NumberField({ initial: 0, integer: true }),
prixca: new fields.NumberField({ initial: 0, integer: true }),
prixsc: new fields.NumberField({ initial: 0, integer: true }),
rarete: new fields.NumberField({ initial: 0, integer: true }),
quantite: new fields.NumberField({ initial: 1, integer: true }),
equipped: new fields.BooleanField({ initial: false }),
complexite: new fields.NumberField({ initial: 0, integer: true }),
branche: new fields.StringField({ initial: "" }),
branche2: new fields.StringField({ initial: "none" }),
dureerealisation: new fields.StringField({ initial: "" }),
tempsroute: new fields.StringField({ initial: "" }),
effetdejeu: new fields.StringField({ initial: "" }),
defautcourant: new fields.StringField({ initial: "" }),
autrescarac: new fields.StringField({ initial: "" }),
avantagespossibles: new fields.StringField({ initial: "" }),
avantages: new fields.StringField({ initial: "" }),
competences: new fields.StringField({ initial: "" })
};
}
}

View File

@@ -0,0 +1,53 @@
/**
* Template de base pour tous les items
*/
export class BaseItemModel extends foundry.abstract.TypeDataModel {
static defineSchema() {
const fields = foundry.data.fields;
return {
description: new fields.HTMLField({ initial: "" })
};
}
}
/**
* Template pour les équipements de base
*/
export class BaseEquipItemModel extends foundry.abstract.TypeDataModel {
static defineSchema() {
const fields = foundry.data.fields;
return {
prixpo: new fields.NumberField({ initial: 0, integer: true }),
prixca: new fields.NumberField({ initial: 0, integer: true }),
prixsc: new fields.NumberField({ initial: 0, integer: true }),
rarete: new fields.NumberField({ initial: 0, integer: true }),
quantite: new fields.NumberField({ initial: 1, integer: true }),
equipped: new fields.BooleanField({ initial: false })
};
}
}
/**
* Template pour l'automatisation
*/
export class AutomationItemModel extends foundry.abstract.TypeDataModel {
static defineSchema() {
const fields = foundry.data.fields;
return {
isautomated: new fields.BooleanField({ initial: false }),
automations: new fields.ArrayField(
new fields.SchemaField({
id: new fields.StringField({ initial: "" }),
eventtype: new fields.StringField({ initial: "on-drop" }),
name: new fields.StringField({ initial: "" }),
bonusname: new fields.StringField({ initial: "vigueur" }),
bonus: new fields.NumberField({ initial: 0, integer: true }),
competence: new fields.StringField({ initial: "" }),
minLevel: new fields.NumberField({ initial: 0, integer: true }),
baCost: new fields.NumberField({ initial: 0, integer: true })
}),
{ initial: [] }
)
};
}
}

View File

@@ -0,0 +1,15 @@
/**
* Data model pour les cellules
*/
export class CelluleDataModel extends foundry.abstract.TypeDataModel {
static defineSchema() {
const fields = foundry.data.fields;
return {
notoriete: new fields.NumberField({ initial: 0, integer: true }),
resistance: new fields.NumberField({ initial: 0, integer: true }),
developpement: new fields.NumberField({ initial: 0, integer: true }),
members: new fields.ArrayField(new fields.StringField(), { initial: [] }),
description: new fields.HTMLField({ initial: "" })
};
}
}

View File

@@ -0,0 +1,27 @@
/**
* Data model pour les compétences
*/
export class CompetenceDataModel extends foundry.abstract.TypeDataModel {
static defineSchema() {
const fields = foundry.data.fields;
return {
description: new fields.HTMLField({ initial: "" }),
niveau: new fields.NumberField({ initial: 0, integer: true }),
attribut1: new fields.StringField({ initial: "" }),
attribut2: new fields.StringField({ initial: "" }),
attribut3: new fields.StringField({ initial: "" }),
doublebonus: new fields.BooleanField({ initial: false }),
predilections: new fields.ArrayField(
new fields.SchemaField({
id: new fields.StringField({ initial: "" }),
name: new fields.StringField({ initial: "" }),
description: new fields.StringField({ initial: "" }),
acquise: new fields.BooleanField({ initial: false }),
maitrise: new fields.BooleanField({ initial: false }),
used: new fields.BooleanField({ initial: false })
}),
{ initial: [] }
)
};
}
}

View File

@@ -0,0 +1,14 @@
/**
* Data model pour les contacts
*/
export class ContactDataModel extends foundry.abstract.TypeDataModel {
static defineSchema() {
const fields = foundry.data.fields;
return {
contacttype: new fields.StringField({ initial: "" }),
niveau: new fields.StringField({ initial: "" }),
pointdev: new fields.NumberField({ initial: 0, integer: true }),
description: new fields.HTMLField({ initial: "" })
};
}
}

View File

@@ -0,0 +1,97 @@
/**
* Data model pour les créatures
*/
export class CreatureDataModel extends foundry.abstract.TypeDataModel {
static defineSchema() {
const fields = foundry.data.fields;
return {
// Template biodata
biodata: new fields.SchemaField({
name: new fields.StringField({ initial: "" }),
age: new fields.NumberField({ initial: 0, integer: true }),
poids: new fields.StringField({ initial: "" }),
taille: new fields.StringField({ initial: "" }),
cheveux: new fields.StringField({ initial: "" }),
sexe: new fields.StringField({ initial: "" }),
yeux: new fields.StringField({ initial: "" }),
description: new fields.StringField({ initial: "" }),
habitat: new fields.StringField({ initial: "" }),
notes: new fields.StringField({ initial: "" }),
statut: new fields.StringField({ initial: "" }),
gmnotes: new fields.StringField({ initial: "" }),
statutresistant: new fields.StringField({ initial: "commun" })
}),
// Template core
subactors: new fields.ArrayField(new fields.StringField(), { initial: [] }),
attributs: new fields.SchemaField({
adr: new fields.SchemaField({
label: new fields.StringField({ initial: "Adresse" }),
labelnorm: new fields.StringField({ initial: "adresse" }),
abbrev: new fields.StringField({ initial: "adr" }),
value: new fields.NumberField({ initial: 1, integer: true })
}),
pui: new fields.SchemaField({
label: new fields.StringField({ initial: "Puissance" }),
labelnorm: new fields.StringField({ initial: "puissance" }),
abbrev: new fields.StringField({ initial: "pui" }),
value: new fields.NumberField({ initial: 1, integer: true })
}),
cla: new fields.SchemaField({
label: new fields.StringField({ initial: "Clairvoyance" }),
labelnorm: new fields.StringField({ initial: "clairvoyance" }),
abbrev: new fields.StringField({ initial: "cla" }),
value: new fields.NumberField({ initial: 1, integer: true })
}),
pre: new fields.SchemaField({
label: new fields.StringField({ initial: "Présence" }),
labelnorm: new fields.StringField({ initial: "presence" }),
abbrev: new fields.StringField({ initial: "pre" }),
value: new fields.NumberField({ initial: 0, integer: true })
}),
tre: new fields.SchemaField({
label: new fields.StringField({ initial: "Trempe" }),
labelnorm: new fields.StringField({ initial: "trempe" }),
abbrev: new fields.StringField({ initial: "tre" }),
value: new fields.NumberField({ initial: 0, integer: true })
})
}),
bonneaventure: new fields.SchemaField({
base: new fields.NumberField({ initial: 0, integer: true }),
actuelle: new fields.NumberField({ initial: 0, integer: true })
}),
experience: new fields.SchemaField({
value: new fields.NumberField({ initial: 0, integer: true })
}),
eclat: new fields.SchemaField({
value: new fields.NumberField({ initial: 0, integer: true })
}),
sante: new fields.SchemaField({
vigueur: new fields.NumberField({ initial: 0, integer: true }),
etat: new fields.NumberField({ initial: 0, integer: true }),
vigueurmodifier: new fields.NumberField({ initial: 0, integer: true }),
nbcombativite: new fields.NumberField({ initial: 5, integer: true })
}),
adversite: new fields.SchemaField({
bleue: new fields.NumberField({ initial: 0, integer: true }),
rouge: new fields.NumberField({ initial: 0, integer: true }),
noire: new fields.NumberField({ initial: 0, integer: true })
}),
vitesse: new fields.SchemaField({
value: new fields.NumberField({ initial: 0, integer: true })
}),
combat: new fields.SchemaField({
initbonus: new fields.NumberField({ initial: 0, integer: true }),
vitessebonus: new fields.NumberField({ initial: 0, integer: true }),
bonusdegats: new fields.NumberField({ initial: 0, integer: true }),
attaquebonus: new fields.NumberField({ initial: 0, integer: true }),
defensebonus: new fields.NumberField({ initial: 0, integer: true }),
defensetotale: new fields.BooleanField({ initial: false }),
monte: new fields.BooleanField({ initial: false })
}),
// Propriétés spécifiques aux créatures
ressources: new fields.SchemaField({
value: new fields.NumberField({ initial: 0, integer: true })
})
};
}
}

View File

@@ -0,0 +1,17 @@
/**
* Data model pour l'équipement
*/
export class EquipementDataModel extends foundry.abstract.TypeDataModel {
static defineSchema() {
const fields = foundry.data.fields;
return {
description: new fields.HTMLField({ initial: "" }),
prixpo: new fields.NumberField({ initial: 0, integer: true }),
prixca: new fields.NumberField({ initial: 0, integer: true }),
prixsc: new fields.NumberField({ initial: 0, integer: true }),
rarete: new fields.NumberField({ initial: 0, integer: true }),
quantite: new fields.NumberField({ initial: 1, integer: true }),
equipped: new fields.BooleanField({ initial: false })
};
}
}

View File

@@ -0,0 +1,12 @@
/**
* Data model pour les historiques
*/
export class HistoriqueDataModel extends foundry.abstract.TypeDataModel {
static defineSchema() {
const fields = foundry.data.fields;
return {
description: new fields.HTMLField({ initial: "" }),
bonusmalus: new fields.StringField({ initial: "" })
};
}
}

26
modules/models/index.mjs Normal file
View File

@@ -0,0 +1,26 @@
/**
* Index des DataModels pour Hawkmoon CYD
* Ce fichier centralise tous les exports des modèles de données
*/
// Modèles d'items
export { TalentDataModel } from './talent.mjs';
export { HistoriqueDataModel } from './historique.mjs';
export { ProfilDataModel } from './profil.mjs';
export { CompetenceDataModel } from './competence.mjs';
export { ArmeDataModel } from './arme.mjs';
export { ProtectionDataModel } from './protection.mjs';
export { MonnaieDataModel } from './monnaie.mjs';
export { EquipementDataModel } from './equipement.mjs';
export { ArtefactDataModel } from './artefact.mjs';
export { RessourceDataModel } from './ressource.mjs';
export { ContactDataModel } from './contact.mjs';
export { MutationDataModel } from './mutation.mjs';
// Modèles d'acteurs
export { PersonnageDataModel } from './personnage.mjs';
export { CelluleDataModel } from './cellule.mjs';
export { CreatureDataModel } from './creature.mjs';
// Templates de base (si nécessaire pour extension)
export { BaseItemModel, BaseEquipItemModel, AutomationItemModel } from './base-item.mjs';

View File

@@ -0,0 +1,17 @@
/**
* Data model pour les monnaies
*/
export class MonnaieDataModel extends foundry.abstract.TypeDataModel {
static defineSchema() {
const fields = foundry.data.fields;
return {
description: new fields.HTMLField({ initial: "" }),
prixpo: new fields.NumberField({ initial: 0, integer: true }),
prixca: new fields.NumberField({ initial: 0, integer: true }),
prixsc: new fields.NumberField({ initial: 0, integer: true }),
rarete: new fields.NumberField({ initial: 0, integer: true }),
quantite: new fields.NumberField({ initial: 1, integer: true }),
equipped: new fields.BooleanField({ initial: false })
};
}
}

View File

@@ -0,0 +1,14 @@
/**
* Data model pour les mutations
*/
export class MutationDataModel extends foundry.abstract.TypeDataModel {
static defineSchema() {
const fields = foundry.data.fields;
return {
description: new fields.HTMLField({ initial: "" }),
mutationcategorie: new fields.StringField({ initial: "tares_communes" }),
hascomplexite: new fields.BooleanField({ initial: false }),
complexite: new fields.NumberField({ initial: 0, integer: true })
};
}
}

View File

@@ -0,0 +1,93 @@
/**
* Data model pour les personnages
*/
export class PersonnageDataModel extends foundry.abstract.TypeDataModel {
static defineSchema() {
const fields = foundry.data.fields;
return {
// Template biodata
biodata: new fields.SchemaField({
name: new fields.StringField({ initial: "" }),
age: new fields.NumberField({ initial: 0, integer: true }),
poids: new fields.StringField({ initial: "" }),
taille: new fields.StringField({ initial: "" }),
cheveux: new fields.StringField({ initial: "" }),
sexe: new fields.StringField({ initial: "" }),
yeux: new fields.StringField({ initial: "" }),
description: new fields.StringField({ initial: "" }),
habitat: new fields.StringField({ initial: "" }),
notes: new fields.StringField({ initial: "" }),
statut: new fields.StringField({ initial: "" }),
gmnotes: new fields.StringField({ initial: "" }),
statutresistant: new fields.StringField({ initial: "commun" })
}),
// Template core
subactors: new fields.ArrayField(new fields.StringField(), { initial: [] }),
attributs: new fields.SchemaField({
adr: new fields.SchemaField({
label: new fields.StringField({ initial: "Adresse" }),
labelnorm: new fields.StringField({ initial: "adresse" }),
abbrev: new fields.StringField({ initial: "adr" }),
value: new fields.NumberField({ initial: 1, integer: true })
}),
pui: new fields.SchemaField({
label: new fields.StringField({ initial: "Puissance" }),
labelnorm: new fields.StringField({ initial: "puissance" }),
abbrev: new fields.StringField({ initial: "pui" }),
value: new fields.NumberField({ initial: 1, integer: true })
}),
cla: new fields.SchemaField({
label: new fields.StringField({ initial: "Clairvoyance" }),
labelnorm: new fields.StringField({ initial: "clairvoyance" }),
abbrev: new fields.StringField({ initial: "cla" }),
value: new fields.NumberField({ initial: 1, integer: true })
}),
pre: new fields.SchemaField({
label: new fields.StringField({ initial: "Présence" }),
labelnorm: new fields.StringField({ initial: "presence" }),
abbrev: new fields.StringField({ initial: "pre" }),
value: new fields.NumberField({ initial: 0, integer: true })
}),
tre: new fields.SchemaField({
label: new fields.StringField({ initial: "Trempe" }),
labelnorm: new fields.StringField({ initial: "trempe" }),
abbrev: new fields.StringField({ initial: "tre" }),
value: new fields.NumberField({ initial: 0, integer: true })
})
}),
bonneaventure: new fields.SchemaField({
base: new fields.NumberField({ initial: 0, integer: true }),
actuelle: new fields.NumberField({ initial: 0, integer: true })
}),
experience: new fields.SchemaField({
value: new fields.NumberField({ initial: 0, integer: true })
}),
eclat: new fields.SchemaField({
value: new fields.NumberField({ initial: 0, integer: true })
}),
sante: new fields.SchemaField({
vigueur: new fields.NumberField({ initial: 0, integer: true }),
etat: new fields.NumberField({ initial: 0, integer: true }),
vigueurmodifier: new fields.NumberField({ initial: 0, integer: true }),
nbcombativite: new fields.NumberField({ initial: 5, integer: true })
}),
adversite: new fields.SchemaField({
bleue: new fields.NumberField({ initial: 0, integer: true }),
rouge: new fields.NumberField({ initial: 0, integer: true }),
noire: new fields.NumberField({ initial: 0, integer: true })
}),
vitesse: new fields.SchemaField({
value: new fields.NumberField({ initial: 0, integer: true })
}),
combat: new fields.SchemaField({
initbonus: new fields.NumberField({ initial: 0, integer: true }),
vitessebonus: new fields.NumberField({ initial: 0, integer: true }),
bonusdegats: new fields.NumberField({ initial: 0, integer: true }),
attaquebonus: new fields.NumberField({ initial: 0, integer: true }),
defensebonus: new fields.NumberField({ initial: 0, integer: true }),
defensetotale: new fields.BooleanField({ initial: false }),
monte: new fields.BooleanField({ initial: false })
})
};
}
}

23
modules/models/profil.mjs Normal file
View File

@@ -0,0 +1,23 @@
/**
* Data model pour les profils
*/
export class ProfilDataModel extends foundry.abstract.TypeDataModel {
static defineSchema() {
const fields = foundry.data.fields;
return {
description: new fields.HTMLField({ initial: "" }),
exemples: new fields.StringField({ initial: "" }),
attribut1: new fields.StringField({ initial: "" }),
attribut2: new fields.StringField({ initial: "" }),
attribut3: new fields.StringField({ initial: "" }),
competences: new fields.StringField({ initial: "" }),
talentsinitie: new fields.StringField({ initial: "" }),
prerequisaguerri: new fields.StringField({ initial: "" }),
talentsaguerri: new fields.StringField({ initial: "" }),
prerequismaitre: new fields.StringField({ initial: "" }),
talentsmaitre: new fields.StringField({ initial: "" }),
celluleinfo: new fields.StringField({ initial: "" }),
equipement: new fields.StringField({ initial: "" })
};
}
}

View File

@@ -0,0 +1,19 @@
/**
* Data model pour les protections
*/
export class ProtectionDataModel extends foundry.abstract.TypeDataModel {
static defineSchema() {
const fields = foundry.data.fields;
return {
description: new fields.HTMLField({ initial: "" }),
prixpo: new fields.NumberField({ initial: 0, integer: true }),
prixca: new fields.NumberField({ initial: 0, integer: true }),
prixsc: new fields.NumberField({ initial: 0, integer: true }),
rarete: new fields.NumberField({ initial: 0, integer: true }),
quantite: new fields.NumberField({ initial: 1, integer: true }),
equipped: new fields.BooleanField({ initial: false }),
protection: new fields.NumberField({ initial: 0, integer: true }),
adversitepoids: new fields.NumberField({ initial: 0, integer: true })
};
}
}

View File

@@ -0,0 +1,12 @@
/**
* Data model pour les ressources
*/
export class RessourceDataModel extends foundry.abstract.TypeDataModel {
static defineSchema() {
const fields = foundry.data.fields;
return {
pointdev: new fields.NumberField({ initial: 0, integer: true }),
description: new fields.HTMLField({ initial: "" })
};
}
}

30
modules/models/talent.mjs Normal file
View File

@@ -0,0 +1,30 @@
/**
* Data model pour les talents
*/
export class TalentDataModel extends foundry.abstract.TypeDataModel {
static defineSchema() {
const fields = foundry.data.fields;
return {
description: new fields.HTMLField({ initial: "" }),
isautomated: new fields.BooleanField({ initial: false }),
automations: new fields.ArrayField(
new fields.SchemaField({
id: new fields.StringField({ initial: "" }),
eventtype: new fields.StringField({ initial: "on-drop" }),
name: new fields.StringField({ initial: "" }),
bonusname: new fields.StringField({ initial: "vigueur" }),
bonus: new fields.NumberField({ initial: 0, integer: true }),
competence: new fields.StringField({ initial: "" }),
minLevel: new fields.NumberField({ initial: 0, integer: true }),
baCost: new fields.NumberField({ initial: 0, integer: true })
}),
{ initial: [] }
),
talenttype: new fields.StringField({ initial: "" }),
utilisation: new fields.StringField({ initial: "" }),
prerequis: new fields.StringField({ initial: "" }),
resumebonus: new fields.StringField({ initial: "" }),
used: new fields.BooleanField({ initial: false })
};
}
}

View File

@@ -1 +1 @@
MANIFEST-000152 MANIFEST-000333

View File

@@ -1,8 +1,8 @@
2024/04/24-19:19:44.588303 7fcc654006c0 Recovering log #150 2026/01/05-22:20:56.155164 7f93eb7fe6c0 Recovering log #331
2024/04/24-19:19:45.046737 7fcc654006c0 Delete type=3 #148 2026/01/05-22:20:56.166270 7f93eb7fe6c0 Delete type=3 #329
2024/04/24-19:19:45.047257 7fcc654006c0 Delete type=0 #150 2026/01/05-22:20:56.166327 7f93eb7fe6c0 Delete type=0 #331
2024/04/24-20:38:33.674583 7fcc5e4006c0 Level-0 table #155: started 2026/01/05-22:39:51.165703 7f93e9ffb6c0 Level-0 table #336: started
2024/04/24-20:38:33.674627 7fcc5e4006c0 Level-0 table #155: 0 bytes OK 2026/01/05-22:39:51.165730 7f93e9ffb6c0 Level-0 table #336: 0 bytes OK
2024/04/24-20:38:33.681197 7fcc5e4006c0 Delete type=0 #153 2026/01/05-22:39:51.171765 7f93e9ffb6c0 Delete type=0 #334
2024/04/24-20:38:33.681325 7fcc5e4006c0 Manual compaction at level-0 from '!journal!MUbViCE2PkVxlzqe' @ 72057594037927935 : 1 .. '!journal.pages!gVybbv17TFY8o3Y4.fQidyqfF1TbsZKHM' @ 0 : 0; will stop at (end) 2026/01/05-22:39:51.199079 7f93e9ffb6c0 Manual compaction at level-0 from '!journal!MUbViCE2PkVxlzqe' @ 72057594037927935 : 1 .. '!journal.pages!gVybbv17TFY8o3Y4.fQidyqfF1TbsZKHM' @ 0 : 0; will stop at (end)
2024/04/24-20:38:33.681347 7fcc5e4006c0 Manual compaction at level-1 from '!journal!MUbViCE2PkVxlzqe' @ 72057594037927935 : 1 .. '!journal.pages!gVybbv17TFY8o3Y4.fQidyqfF1TbsZKHM' @ 0 : 0; will stop at (end) 2026/01/05-22:39:51.199117 7f93e9ffb6c0 Manual compaction at level-1 from '!journal!MUbViCE2PkVxlzqe' @ 72057594037927935 : 1 .. '!journal.pages!gVybbv17TFY8o3Y4.fQidyqfF1TbsZKHM' @ 0 : 0; will stop at (end)

View File

@@ -1,8 +1,8 @@
2024/04/07-18:44:43.940864 7f38a3e006c0 Recovering log #146 2025/11/21-21:17:11.288531 7f34ccff96c0 Recovering log #327
2024/04/07-18:44:43.951368 7f38a3e006c0 Delete type=3 #144 2025/11/21-21:17:11.303357 7f34ccff96c0 Delete type=3 #325
2024/04/07-18:44:43.951425 7f38a3e006c0 Delete type=0 #146 2025/11/21-21:17:11.303441 7f34ccff96c0 Delete type=0 #327
2024/04/07-18:53:15.757658 7f38a10006c0 Level-0 table #151: started 2025/11/21-21:20:34.182000 7f322ffff6c0 Level-0 table #332: started
2024/04/07-18:53:15.757696 7f38a10006c0 Level-0 table #151: 0 bytes OK 2025/11/21-21:20:34.182040 7f322ffff6c0 Level-0 table #332: 0 bytes OK
2024/04/07-18:53:15.765139 7f38a10006c0 Delete type=0 #149 2025/11/21-21:20:34.189103 7f322ffff6c0 Delete type=0 #330
2024/04/07-18:53:15.765299 7f38a10006c0 Manual compaction at level-0 from '!journal!MUbViCE2PkVxlzqe' @ 72057594037927935 : 1 .. '!journal.pages!gVybbv17TFY8o3Y4.fQidyqfF1TbsZKHM' @ 0 : 0; will stop at (end) 2025/11/21-21:20:34.199156 7f322ffff6c0 Manual compaction at level-0 from '!journal!MUbViCE2PkVxlzqe' @ 72057594037927935 : 1 .. '!journal.pages!gVybbv17TFY8o3Y4.fQidyqfF1TbsZKHM' @ 0 : 0; will stop at (end)
2024/04/07-18:53:15.765326 7f38a10006c0 Manual compaction at level-1 from '!journal!MUbViCE2PkVxlzqe' @ 72057594037927935 : 1 .. '!journal.pages!gVybbv17TFY8o3Y4.fQidyqfF1TbsZKHM' @ 0 : 0; will stop at (end) 2025/11/21-21:20:34.220809 7f322ffff6c0 Manual compaction at level-1 from '!journal!MUbViCE2PkVxlzqe' @ 72057594037927935 : 1 .. '!journal.pages!gVybbv17TFY8o3Y4.fQidyqfF1TbsZKHM' @ 0 : 0; will stop at (end)

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packs/armes/000275.ldb Normal file

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@@ -1 +1 @@
MANIFEST-000152 MANIFEST-000332

View File

@@ -1,8 +1,8 @@
2024/04/24-19:19:43.144098 7fcc5fe006c0 Recovering log #150 2026/01/05-22:20:56.048400 7f93eaffd6c0 Recovering log #330
2024/04/24-19:19:43.367448 7fcc5fe006c0 Delete type=3 #148 2026/01/05-22:20:56.058614 7f93eaffd6c0 Delete type=3 #328
2024/04/24-19:19:43.367549 7fcc5fe006c0 Delete type=0 #150 2026/01/05-22:20:56.058678 7f93eaffd6c0 Delete type=0 #330
2024/04/24-20:38:33.619450 7fcc5e4006c0 Level-0 table #155: started 2026/01/05-22:39:51.125881 7f93e9ffb6c0 Level-0 table #335: started
2024/04/24-20:38:33.619488 7fcc5e4006c0 Level-0 table #155: 0 bytes OK 2026/01/05-22:39:51.125907 7f93e9ffb6c0 Level-0 table #335: 0 bytes OK
2024/04/24-20:38:33.626512 7fcc5e4006c0 Delete type=0 #153 2026/01/05-22:39:51.131746 7f93e9ffb6c0 Delete type=0 #333
2024/04/24-20:38:33.632878 7fcc5e4006c0 Manual compaction at level-0 from '!items!0fit7HelSjaFtXcW' @ 72057594037927935 : 1 .. '!items!wxrzP3NyiHiYnAMJ' @ 0 : 0; will stop at (end) 2026/01/05-22:39:51.137885 7f93e9ffb6c0 Manual compaction at level-0 from '!items!0fit7HelSjaFtXcW' @ 72057594037927935 : 1 .. '!items!wxrzP3NyiHiYnAMJ' @ 0 : 0; will stop at (end)
2024/04/24-20:38:33.639837 7fcc5e4006c0 Manual compaction at level-1 from '!items!0fit7HelSjaFtXcW' @ 72057594037927935 : 1 .. '!items!wxrzP3NyiHiYnAMJ' @ 0 : 0; will stop at (end) 2026/01/05-22:39:51.137919 7f93e9ffb6c0 Manual compaction at level-1 from '!items!0fit7HelSjaFtXcW' @ 72057594037927935 : 1 .. '!items!wxrzP3NyiHiYnAMJ' @ 0 : 0; will stop at (end)

View File

@@ -1,8 +1,8 @@
2024/04/07-18:44:43.841800 7f38a2a006c0 Recovering log #146 2025/11/21-21:17:11.119952 7f34cd7fa6c0 Recovering log #326
2024/04/07-18:44:43.851587 7f38a2a006c0 Delete type=3 #144 2025/11/21-21:17:11.135840 7f34cd7fa6c0 Delete type=3 #324
2024/04/07-18:44:43.851700 7f38a2a006c0 Delete type=0 #146 2025/11/21-21:17:11.135940 7f34cd7fa6c0 Delete type=0 #326
2024/04/07-18:53:15.687706 7f38a10006c0 Level-0 table #151: started 2025/11/21-21:20:34.115063 7f322ffff6c0 Level-0 table #331: started
2024/04/07-18:53:15.687751 7f38a10006c0 Level-0 table #151: 0 bytes OK 2025/11/21-21:20:34.115090 7f322ffff6c0 Level-0 table #331: 0 bytes OK
2024/04/07-18:53:15.694223 7f38a10006c0 Delete type=0 #149 2025/11/21-21:20:34.121038 7f322ffff6c0 Delete type=0 #329
2024/04/07-18:53:15.709272 7f38a10006c0 Manual compaction at level-0 from '!items!0fit7HelSjaFtXcW' @ 72057594037927935 : 1 .. '!items!wxrzP3NyiHiYnAMJ' @ 0 : 0; will stop at (end) 2025/11/21-21:20:34.121241 7f322ffff6c0 Manual compaction at level-0 from '!items!0fit7HelSjaFtXcW' @ 72057594037927935 : 1 .. '!items!wxrzP3NyiHiYnAMJ' @ 0 : 0; will stop at (end)
2024/04/07-18:53:15.709352 7f38a10006c0 Manual compaction at level-1 from '!items!0fit7HelSjaFtXcW' @ 72057594037927935 : 1 .. '!items!wxrzP3NyiHiYnAMJ' @ 0 : 0; will stop at (end) 2025/11/21-21:20:34.121271 7f322ffff6c0 Manual compaction at level-1 from '!items!0fit7HelSjaFtXcW' @ 72057594037927935 : 1 .. '!items!wxrzP3NyiHiYnAMJ' @ 0 : 0; will stop at (end)

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packs/armes/MANIFEST-000332 Normal file

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@@ -1 +1 @@
MANIFEST-000152 MANIFEST-000332

View File

@@ -1,8 +1,8 @@
2024/04/24-19:19:43.017708 7fcc64a006c0 Recovering log #150 2026/01/05-22:20:56.023009 7f93eb7fe6c0 Recovering log #330
2024/04/24-19:19:43.076452 7fcc64a006c0 Delete type=3 #148 2026/01/05-22:20:56.032779 7f93eb7fe6c0 Delete type=3 #328
2024/04/24-19:19:43.076601 7fcc64a006c0 Delete type=0 #150 2026/01/05-22:20:56.032853 7f93eb7fe6c0 Delete type=0 #330
2024/04/24-20:38:33.605428 7fcc5e4006c0 Level-0 table #155: started 2026/01/05-22:39:51.087705 7f93e9ffb6c0 Level-0 table #335: started
2024/04/24-20:38:33.605456 7fcc5e4006c0 Level-0 table #155: 0 bytes OK 2026/01/05-22:39:51.087797 7f93e9ffb6c0 Level-0 table #335: 0 bytes OK
2024/04/24-20:38:33.612661 7fcc5e4006c0 Delete type=0 #153 2026/01/05-22:39:51.094096 7f93e9ffb6c0 Delete type=0 #333
2024/04/24-20:38:33.619414 7fcc5e4006c0 Manual compaction at level-0 from '!items!0nhTxujlIUB63Aqt' @ 72057594037927935 : 1 .. '!items!tFU5yISK6spdNWco' @ 0 : 0; will stop at (end) 2026/01/05-22:39:51.112531 7f93e9ffb6c0 Manual compaction at level-0 from '!items!0nhTxujlIUB63Aqt' @ 72057594037927935 : 1 .. '!items!tFU5yISK6spdNWco' @ 0 : 0; will stop at (end)
2024/04/24-20:38:33.626638 7fcc5e4006c0 Manual compaction at level-1 from '!items!0nhTxujlIUB63Aqt' @ 72057594037927935 : 1 .. '!items!tFU5yISK6spdNWco' @ 0 : 0; will stop at (end) 2026/01/05-22:39:51.112576 7f93e9ffb6c0 Manual compaction at level-1 from '!items!0nhTxujlIUB63Aqt' @ 72057594037927935 : 1 .. '!items!tFU5yISK6spdNWco' @ 0 : 0; will stop at (end)

View File

@@ -1,8 +1,8 @@
2024/04/07-18:44:43.814328 7f38a2a006c0 Recovering log #146 2025/11/21-21:17:11.082663 7f34ccff96c0 Recovering log #326
2024/04/07-18:44:43.824924 7f38a2a006c0 Delete type=3 #144 2025/11/21-21:17:11.097415 7f34ccff96c0 Delete type=3 #324
2024/04/07-18:44:43.825056 7f38a2a006c0 Delete type=0 #146 2025/11/21-21:17:11.097522 7f34ccff96c0 Delete type=0 #326
2024/04/07-18:53:15.694330 7f38a10006c0 Level-0 table #151: started 2025/11/21-21:20:34.082672 7f322ffff6c0 Level-0 table #331: started
2024/04/07-18:53:15.694352 7f38a10006c0 Level-0 table #151: 0 bytes OK 2025/11/21-21:20:34.082698 7f322ffff6c0 Level-0 table #331: 0 bytes OK
2024/04/07-18:53:15.702258 7f38a10006c0 Delete type=0 #149 2025/11/21-21:20:34.088631 7f322ffff6c0 Delete type=0 #329
2024/04/07-18:53:15.709293 7f38a10006c0 Manual compaction at level-0 from '!items!0nhTxujlIUB63Aqt' @ 72057594037927935 : 1 .. '!items!tFU5yISK6spdNWco' @ 0 : 0; will stop at (end) 2025/11/21-21:20:34.094927 7f322ffff6c0 Manual compaction at level-0 from '!items!0nhTxujlIUB63Aqt' @ 72057594037927935 : 1 .. '!items!tFU5yISK6spdNWco' @ 0 : 0; will stop at (end)
2024/04/07-18:53:15.709368 7f38a10006c0 Manual compaction at level-1 from '!items!0nhTxujlIUB63Aqt' @ 72057594037927935 : 1 .. '!items!tFU5yISK6spdNWco' @ 0 : 0; will stop at (end) 2025/11/21-21:20:34.094971 7f322ffff6c0 Manual compaction at level-1 from '!items!0nhTxujlIUB63Aqt' @ 72057594037927935 : 1 .. '!items!tFU5yISK6spdNWco' @ 0 : 0; will stop at (end)

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@@ -1 +1 @@
MANIFEST-000152 MANIFEST-000332

View File

@@ -1,8 +1,8 @@
2024/04/24-19:19:42.882823 7fcc64a006c0 Recovering log #150 2026/01/05-22:20:55.998572 7f93ea7fc6c0 Recovering log #330
2024/04/24-19:19:42.947075 7fcc64a006c0 Delete type=3 #148 2026/01/05-22:20:56.008503 7f93ea7fc6c0 Delete type=3 #328
2024/04/24-19:19:42.947209 7fcc64a006c0 Delete type=0 #150 2026/01/05-22:20:56.008556 7f93ea7fc6c0 Delete type=0 #330
2024/04/24-20:38:33.592157 7fcc5e4006c0 Level-0 table #155: started 2026/01/05-22:39:51.100430 7f93e9ffb6c0 Level-0 table #335: started
2024/04/24-20:38:33.592206 7fcc5e4006c0 Level-0 table #155: 0 bytes OK 2026/01/05-22:39:51.100453 7f93e9ffb6c0 Level-0 table #335: 0 bytes OK
2024/04/24-20:38:33.598509 7fcc5e4006c0 Delete type=0 #153 2026/01/05-22:39:51.106283 7f93e9ffb6c0 Delete type=0 #333
2024/04/24-20:38:33.605418 7fcc5e4006c0 Manual compaction at level-0 from '!items!15IDGG6JoZnRCQtY' @ 72057594037927935 : 1 .. '!items!yI1zY5k8mAdx9wHK' @ 0 : 0; will stop at (end) 2026/01/05-22:39:51.112557 7f93e9ffb6c0 Manual compaction at level-0 from '!items!15IDGG6JoZnRCQtY' @ 72057594037927935 : 1 .. '!items!yI1zY5k8mAdx9wHK' @ 0 : 0; will stop at (end)
2024/04/24-20:38:33.612914 7fcc5e4006c0 Manual compaction at level-1 from '!items!15IDGG6JoZnRCQtY' @ 72057594037927935 : 1 .. '!items!yI1zY5k8mAdx9wHK' @ 0 : 0; will stop at (end) 2026/01/05-22:39:51.112589 7f93e9ffb6c0 Manual compaction at level-1 from '!items!15IDGG6JoZnRCQtY' @ 72057594037927935 : 1 .. '!items!yI1zY5k8mAdx9wHK' @ 0 : 0; will stop at (end)

View File

@@ -1,8 +1,8 @@
2024/04/07-18:44:43.786249 7f38a2a006c0 Recovering log #146 2025/11/21-21:17:11.044217 7f34ce7fc6c0 Recovering log #326
2024/04/07-18:44:43.797379 7f38a2a006c0 Delete type=3 #144 2025/11/21-21:17:11.059351 7f34ce7fc6c0 Delete type=3 #324
2024/04/07-18:44:43.797432 7f38a2a006c0 Delete type=0 #146 2025/11/21-21:17:11.059409 7f34ce7fc6c0 Delete type=0 #326
2024/04/07-18:53:15.681177 7f38a10006c0 Level-0 table #151: started 2025/11/21-21:20:34.076024 7f322ffff6c0 Level-0 table #331: started
2024/04/07-18:53:15.681197 7f38a10006c0 Level-0 table #151: 0 bytes OK 2025/11/21-21:20:34.076057 7f322ffff6c0 Level-0 table #331: 0 bytes OK
2024/04/07-18:53:15.687480 7f38a10006c0 Delete type=0 #149 2025/11/21-21:20:34.082546 7f322ffff6c0 Delete type=0 #329
2024/04/07-18:53:15.709243 7f38a10006c0 Manual compaction at level-0 from '!items!15IDGG6JoZnRCQtY' @ 72057594037927935 : 1 .. '!items!yI1zY5k8mAdx9wHK' @ 0 : 0; will stop at (end) 2025/11/21-21:20:34.094915 7f322ffff6c0 Manual compaction at level-0 from '!items!15IDGG6JoZnRCQtY' @ 72057594037927935 : 1 .. '!items!yI1zY5k8mAdx9wHK' @ 0 : 0; will stop at (end)
2024/04/07-18:53:15.709312 7f38a10006c0 Manual compaction at level-1 from '!items!15IDGG6JoZnRCQtY' @ 72057594037927935 : 1 .. '!items!yI1zY5k8mAdx9wHK' @ 0 : 0; will stop at (end) 2025/11/21-21:20:34.094962 7f322ffff6c0 Manual compaction at level-1 from '!items!15IDGG6JoZnRCQtY' @ 72057594037927935 : 1 .. '!items!yI1zY5k8mAdx9wHK' @ 0 : 0; will stop at (end)

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packs/equipement/000275.ldb Normal file

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@@ -1 +1 @@
MANIFEST-000152 MANIFEST-000332

View File

@@ -1,8 +1,8 @@
2024/04/24-19:19:43.562687 7fcc5fe006c0 Recovering log #150 2026/01/05-22:20:56.073305 7f93eb7fe6c0 Recovering log #330
2024/04/24-19:19:43.720740 7fcc5fe006c0 Delete type=3 #148 2026/01/05-22:20:56.084269 7f93eb7fe6c0 Delete type=3 #328
2024/04/24-19:19:43.720811 7fcc5fe006c0 Delete type=0 #150 2026/01/05-22:20:56.084336 7f93eb7fe6c0 Delete type=0 #330
2024/04/24-20:38:33.632917 7fcc5e4006c0 Level-0 table #155: started 2026/01/05-22:39:51.112726 7f93e9ffb6c0 Level-0 table #335: started
2024/04/24-20:38:33.632957 7fcc5e4006c0 Level-0 table #155: 0 bytes OK 2026/01/05-22:39:51.112760 7f93e9ffb6c0 Level-0 table #335: 0 bytes OK
2024/04/24-20:38:33.639646 7fcc5e4006c0 Delete type=0 #153 2026/01/05-22:39:51.119133 7f93e9ffb6c0 Delete type=0 #333
2024/04/24-20:38:33.647315 7fcc5e4006c0 Manual compaction at level-0 from '!items!0BopmCu8vGK2923j' @ 72057594037927935 : 1 .. '!items!zYx0Ak2y1LNTcKlO' @ 0 : 0; will stop at (end) 2026/01/05-22:39:51.137862 7f93e9ffb6c0 Manual compaction at level-0 from '!items!0BopmCu8vGK2923j' @ 72057594037927935 : 1 .. '!items!zYx0Ak2y1LNTcKlO' @ 0 : 0; will stop at (end)
2024/04/24-20:38:33.653621 7fcc5e4006c0 Manual compaction at level-1 from '!items!0BopmCu8vGK2923j' @ 72057594037927935 : 1 .. '!items!zYx0Ak2y1LNTcKlO' @ 0 : 0; will stop at (end) 2026/01/05-22:39:51.137903 7f93e9ffb6c0 Manual compaction at level-1 from '!items!0BopmCu8vGK2923j' @ 72057594037927935 : 1 .. '!items!zYx0Ak2y1LNTcKlO' @ 0 : 0; will stop at (end)

View File

@@ -1,8 +1,8 @@
2024/04/07-18:44:43.869311 7f38a2a006c0 Recovering log #146 2025/11/21-21:17:11.157103 7f34ce7fc6c0 Recovering log #326
2024/04/07-18:44:43.880871 7f38a2a006c0 Delete type=3 #144 2025/11/21-21:17:11.172875 7f34ce7fc6c0 Delete type=3 #324
2024/04/07-18:44:43.880923 7f38a2a006c0 Delete type=0 #146 2025/11/21-21:17:11.172939 7f34ce7fc6c0 Delete type=0 #326
2024/04/07-18:53:15.709571 7f38a10006c0 Level-0 table #151: started 2025/11/21-21:20:34.095092 7f322ffff6c0 Level-0 table #331: started
2024/04/07-18:53:15.709616 7f38a10006c0 Level-0 table #151: 0 bytes OK 2025/11/21-21:20:34.095126 7f322ffff6c0 Level-0 table #331: 0 bytes OK
2024/04/07-18:53:15.716550 7f38a10006c0 Delete type=0 #149 2025/11/21-21:20:34.102295 7f322ffff6c0 Delete type=0 #329
2024/04/07-18:53:15.736946 7f38a10006c0 Manual compaction at level-0 from '!items!0BopmCu8vGK2923j' @ 72057594037927935 : 1 .. '!items!zYx0Ak2y1LNTcKlO' @ 0 : 0; will stop at (end) 2025/11/21-21:20:34.121183 7f322ffff6c0 Manual compaction at level-0 from '!items!0BopmCu8vGK2923j' @ 72057594037927935 : 1 .. '!items!zYx0Ak2y1LNTcKlO' @ 0 : 0; will stop at (end)
2024/04/07-18:53:15.736993 7f38a10006c0 Manual compaction at level-1 from '!items!0BopmCu8vGK2923j' @ 72057594037927935 : 1 .. '!items!zYx0Ak2y1LNTcKlO' @ 0 : 0; will stop at (end) 2025/11/21-21:20:34.121249 7f322ffff6c0 Manual compaction at level-1 from '!items!0BopmCu8vGK2923j' @ 72057594037927935 : 1 .. '!items!zYx0Ak2y1LNTcKlO' @ 0 : 0; will stop at (end)

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@@ -1 +1 @@
MANIFEST-000152 MANIFEST-000332

View File

@@ -1,8 +1,8 @@
2024/04/24-19:19:43.080280 7fcc5fe006c0 Recovering log #150 2026/01/05-22:20:56.034759 7f93ea7fc6c0 Recovering log #330
2024/04/24-19:19:43.137577 7fcc5fe006c0 Delete type=3 #148 2026/01/05-22:20:56.045303 7f93ea7fc6c0 Delete type=3 #328
2024/04/24-19:19:43.137905 7fcc5fe006c0 Delete type=0 #150 2026/01/05-22:20:56.045387 7f93ea7fc6c0 Delete type=0 #330
2024/04/24-20:38:33.612932 7fcc5e4006c0 Level-0 table #155: started 2026/01/05-22:39:51.094206 7f93e9ffb6c0 Level-0 table #335: started
2024/04/24-20:38:33.613011 7fcc5e4006c0 Level-0 table #155: 0 bytes OK 2026/01/05-22:39:51.094228 7f93e9ffb6c0 Level-0 table #335: 0 bytes OK
2024/04/24-20:38:33.619236 7fcc5e4006c0 Delete type=0 #153 2026/01/05-22:39:51.100330 7f93e9ffb6c0 Delete type=0 #333
2024/04/24-20:38:33.626625 7fcc5e4006c0 Manual compaction at level-0 from '!items!15foLG7y3LUXNzkK' @ 72057594037927935 : 1 .. '!items!z1HtkvazCGHut7cz' @ 0 : 0; will stop at (end) 2026/01/05-22:39:51.112546 7f93e9ffb6c0 Manual compaction at level-0 from '!items!15foLG7y3LUXNzkK' @ 72057594037927935 : 1 .. '!items!z1HtkvazCGHut7cz' @ 0 : 0; will stop at (end)
2024/04/24-20:38:33.632899 7fcc5e4006c0 Manual compaction at level-1 from '!items!15foLG7y3LUXNzkK' @ 72057594037927935 : 1 .. '!items!z1HtkvazCGHut7cz' @ 0 : 0; will stop at (end) 2026/01/05-22:39:51.112583 7f93e9ffb6c0 Manual compaction at level-1 from '!items!15foLG7y3LUXNzkK' @ 72057594037927935 : 1 .. '!items!z1HtkvazCGHut7cz' @ 0 : 0; will stop at (end)

View File

@@ -1,8 +1,8 @@
2024/04/07-18:44:43.827816 7f38a3e006c0 Recovering log #146 2025/11/21-21:17:11.100312 7f34ce7fc6c0 Recovering log #326
2024/04/07-18:44:43.838730 7f38a3e006c0 Delete type=3 #144 2025/11/21-21:17:11.117500 7f34ce7fc6c0 Delete type=3 #324
2024/04/07-18:44:43.838786 7f38a3e006c0 Delete type=0 #146 2025/11/21-21:17:11.117567 7f34ce7fc6c0 Delete type=0 #326
2024/04/07-18:53:15.702497 7f38a10006c0 Level-0 table #151: started 2025/11/21-21:20:34.069446 7f322ffff6c0 Level-0 table #331: started
2024/04/07-18:53:15.702540 7f38a10006c0 Level-0 table #151: 0 bytes OK 2025/11/21-21:20:34.069505 7f322ffff6c0 Level-0 table #331: 0 bytes OK
2024/04/07-18:53:15.708964 7f38a10006c0 Delete type=0 #149 2025/11/21-21:20:34.075899 7f322ffff6c0 Delete type=0 #329
2024/04/07-18:53:15.709333 7f38a10006c0 Manual compaction at level-0 from '!items!15foLG7y3LUXNzkK' @ 72057594037927935 : 1 .. '!items!z1HtkvazCGHut7cz' @ 0 : 0; will stop at (end) 2025/11/21-21:20:34.094892 7f322ffff6c0 Manual compaction at level-0 from '!items!15foLG7y3LUXNzkK' @ 72057594037927935 : 1 .. '!items!z1HtkvazCGHut7cz' @ 0 : 0; will stop at (end)
2024/04/07-18:53:15.709410 7f38a10006c0 Manual compaction at level-1 from '!items!15foLG7y3LUXNzkK' @ 72057594037927935 : 1 .. '!items!z1HtkvazCGHut7cz' @ 0 : 0; will stop at (end) 2025/11/21-21:20:34.094951 7f322ffff6c0 Manual compaction at level-1 from '!items!15foLG7y3LUXNzkK' @ 72057594037927935 : 1 .. '!items!z1HtkvazCGHut7cz' @ 0 : 0; will stop at (end)

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packs/mutations/000185.ldb Normal file

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@@ -1 +1 @@
MANIFEST-000062 MANIFEST-000242

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@@ -1,8 +1,8 @@
2024/04/24-19:19:42.952046 7fcc5fe006c0 Recovering log #60 2026/01/05-22:20:56.010250 7f93eaffd6c0 Recovering log #240
2024/04/24-19:19:43.001963 7fcc5fe006c0 Delete type=3 #58 2026/01/05-22:20:56.020208 7f93eaffd6c0 Delete type=3 #238
2024/04/24-19:19:43.002046 7fcc5fe006c0 Delete type=0 #60 2026/01/05-22:20:56.020270 7f93eaffd6c0 Delete type=0 #240
2024/04/24-20:38:33.598679 7fcc5e4006c0 Level-0 table #65: started 2026/01/05-22:39:51.106439 7f93e9ffb6c0 Level-0 table #245: started
2024/04/24-20:38:33.598713 7fcc5e4006c0 Level-0 table #65: 0 bytes OK 2026/01/05-22:39:51.106472 7f93e9ffb6c0 Level-0 table #245: 0 bytes OK
2024/04/24-20:38:33.605307 7fcc5e4006c0 Delete type=0 #63 2026/01/05-22:39:51.112404 7f93e9ffb6c0 Delete type=0 #243
2024/04/24-20:38:33.612894 7fcc5e4006c0 Manual compaction at level-0 from '!folders!5d4Zn28TUcPxRyXd' @ 72057594037927935 : 1 .. '!items!zttESycGKltfwCzJ' @ 0 : 0; will stop at (end) 2026/01/05-22:39:51.112570 7f93e9ffb6c0 Manual compaction at level-0 from '!folders!5d4Zn28TUcPxRyXd' @ 72057594037927935 : 1 .. '!items!zttESycGKltfwCzJ' @ 0 : 0; will stop at (end)
2024/04/24-20:38:33.619433 7fcc5e4006c0 Manual compaction at level-1 from '!folders!5d4Zn28TUcPxRyXd' @ 72057594037927935 : 1 .. '!items!zttESycGKltfwCzJ' @ 0 : 0; will stop at (end) 2026/01/05-22:39:51.112598 7f93e9ffb6c0 Manual compaction at level-1 from '!folders!5d4Zn28TUcPxRyXd' @ 72057594037927935 : 1 .. '!items!zttESycGKltfwCzJ' @ 0 : 0; will stop at (end)

View File

@@ -1,8 +1,8 @@
2024/04/07-18:44:43.800976 7f38a3e006c0 Recovering log #56 2025/11/21-21:17:11.062660 7f34cdffb6c0 Recovering log #236
2024/04/07-18:44:43.810946 7f38a3e006c0 Delete type=3 #54 2025/11/21-21:17:11.079663 7f34cdffb6c0 Delete type=3 #234
2024/04/07-18:44:43.811011 7f38a3e006c0 Delete type=0 #56 2025/11/21-21:17:11.079731 7f34cdffb6c0 Delete type=0 #236
2024/04/07-18:53:15.674292 7f38a10006c0 Level-0 table #61: started 2025/11/21-21:20:34.088817 7f322ffff6c0 Level-0 table #241: started
2024/04/07-18:53:15.674318 7f38a10006c0 Level-0 table #61: 0 bytes OK 2025/11/21-21:20:34.088856 7f322ffff6c0 Level-0 table #241: 0 bytes OK
2024/04/07-18:53:15.680930 7f38a10006c0 Delete type=0 #59 2025/11/21-21:20:34.094750 7f322ffff6c0 Delete type=0 #239
2024/04/07-18:53:15.681066 7f38a10006c0 Manual compaction at level-0 from '!folders!5d4Zn28TUcPxRyXd' @ 72057594037927935 : 1 .. '!items!zttESycGKltfwCzJ' @ 0 : 0; will stop at (end) 2025/11/21-21:20:34.094940 7f322ffff6c0 Manual compaction at level-0 from '!folders!5d4Zn28TUcPxRyXd' @ 72057594037927935 : 1 .. '!items!zttESycGKltfwCzJ' @ 0 : 0; will stop at (end)
2024/04/07-18:53:15.681085 7f38a10006c0 Manual compaction at level-1 from '!folders!5d4Zn28TUcPxRyXd' @ 72057594037927935 : 1 .. '!items!zttESycGKltfwCzJ' @ 0 : 0; will stop at (end) 2025/11/21-21:20:34.094980 7f322ffff6c0 Manual compaction at level-1 from '!folders!5d4Zn28TUcPxRyXd' @ 72057594037927935 : 1 .. '!items!zttESycGKltfwCzJ' @ 0 : 0; will stop at (end)

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packs/profils/000275.ldb Normal file

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@@ -1 +1 @@
MANIFEST-000152 MANIFEST-000332

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