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32 Commits

Author SHA1 Message Date
a245b0e87c Corrections sur couleur des pages dans les journaux 2025-06-03 13:32:11 +02:00
c9ce3367ed Corrections sur couleur des pages dans les journaux 2025-06-03 13:31:17 +02:00
e95e068112 Fix perte de combatitivité sur action d'un joueur 2025-06-03 09:37:50 +02:00
6dd63a2c54 Hawkmoon : Foundry v13 migration 2025-04-30 23:26:24 +02:00
650e4b7449 Hawkmoon : Foundry v13 migration 2025-04-30 23:24:55 +02:00
3f27482ad9 Hawkmoon : Foundry v13 migraton 2025-04-30 23:23:32 +02:00
436b282ff5 Correction sur se désengager 2025-03-28 18:09:36 +01:00
39f8cfdbcc Correction sur 2 attaques avec ambidextrie 2025-03-28 14:56:52 +01:00
24a57a906e Fix protection pour creatures 2025-02-07 20:43:03 +01:00
667f3678fb Fix protection pour creatures 2025-02-07 20:42:14 +01:00
d5dd9e5bf7 Cleanup welcome scene 2024-08-23 13:49:57 +02:00
3403b72d1f ajout item sur cellule + augmentation bonus et difficultés 2024-08-22 14:39:42 +02:00
8a4487c833 ajout item sur cellule + augmentation bonus et difficultés 2024-08-22 14:39:30 +02:00
4eece5aaf4 Correction sur carte europe 2024-06-18 17:26:55 +02:00
b574ba76ef Fix combativite 2024-06-01 09:17:57 +02:00
0b9e1a80af Fix talents + artefacts 2024-05-31 23:25:43 +02:00
6505b1c969 Fix talents + artefacts 2024-05-31 23:16:28 +02:00
280e90d7a6 Fix initiative 2024-05-31 14:03:36 +02:00
4fa9a911a0 Ameliorations creatures 2024-05-30 08:30:29 +02:00
b8c61f8f12 Fix sheets 2024-05-24 08:25:25 +02:00
b47b14a4b1 Fix sheets 2024-05-24 08:24:40 +02:00
9391acf6ee Add v12 support 2024-05-23 11:33:02 +02:00
8af9c582bf Preparation du passage en v12 2024-05-05 18:06:29 +02:00
fac158e0ad Fix v11/v12 2024-05-02 09:27:16 +02:00
69a2f81ede Correction sur SD à distance 2024-04-24 20:39:39 +02:00
005d390941 Support de toutes les options de combat 2024-04-01 22:48:18 +02:00
3327109f7e Compendiusm again 2024-02-24 17:03:57 +01:00
b38bfc97c2 Compendiusm again 2024-02-24 17:03:31 +01:00
89a7730d43 Ajout des mutations 2024-02-24 15:55:29 +01:00
2ebd1bd1fd Ajout des mutations 2024-02-24 15:54:47 +01:00
9e023d3f01 Fix calcul defense 2024-02-15 11:47:15 +01:00
2c12ec38fb Enhance stats 2024-02-08 12:51:41 +01:00
141 changed files with 2874 additions and 1777 deletions

4
.gitignore vendored
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@ -8,7 +8,3 @@ todo.md
/jsconfig.json /jsconfig.json
/package.json /package.json
/package-lock.json /package-lock.json
/packs/*/
/packs/*/CURRENT
/packs/*/LOG
/packs/*/LOCK

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@ -16,8 +16,8 @@
"monnaie": "Monnaie", "monnaie": "Monnaie",
"equipement": "Equipement", "equipement": "Equipement",
"ressource": "Ressource", "ressource": "Ressource",
"contact": "Contact" "contact": "Contact",
"mutation": "Mutation"
} }
}, },
"HAWKMOON": { "HAWKMOON": {

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@ -7,12 +7,12 @@ import { HawkmoonUtility } from "./hawkmoon-utility.js";
import { HawkmoonAutomation } from "./hawkmoon-automation.js"; import { HawkmoonAutomation } from "./hawkmoon-automation.js";
/* -------------------------------------------- */ /* -------------------------------------------- */
export class HawkmoonActorSheet extends ActorSheet { export class HawkmoonActorSheet extends foundry.appv1.sheets.ActorSheet {
/** @override */ /** @override */
static get defaultOptions() { static get defaultOptions() {
return mergeObject(super.defaultOptions, { return foundry.utils.mergeObject(super.defaultOptions, {
classes: ["fvtt-hawkmoon-cyd", "sheet", "actor"], classes: ["fvtt-hawkmoon-cyd", "sheet", "actor"],
template: "systems/fvtt-hawkmoon-cyd/templates/actor-sheet.html", template: "systems/fvtt-hawkmoon-cyd/templates/actor-sheet.html",
width: 640, width: 640,
@ -25,7 +25,7 @@ export class HawkmoonActorSheet extends ActorSheet {
/* -------------------------------------------- */ /* -------------------------------------------- */
async getData() { async getData() {
const objectData = duplicate(this.object) const objectData = foundry.utils.duplicate(this.object)
let formData = { let formData = {
title: this.title, title: this.title,
@ -39,28 +39,30 @@ export class HawkmoonActorSheet extends ActorSheet {
effects: this.object.effects.map(e => foundry.utils.deepClone(e.data)), effects: this.object.effects.map(e => foundry.utils.deepClone(e.data)),
limited: this.object.limited, limited: this.object.limited,
skills: this.actor.getSkills(), skills: this.actor.getSkills(),
armes: duplicate(this.actor.getWeapons()), armes: foundry.utils.duplicate(this.actor.getWeapons()),
monnaies: duplicate(this.actor.getMonnaies()), monnaies: foundry.utils.duplicate(this.actor.getMonnaies()),
protections: duplicate(this.actor.getArmors()), protections: foundry.utils.duplicate(this.actor.getArmors()),
historiques: duplicate(this.actor.getHistoriques() || []), historiques: foundry.utils.duplicate(this.actor.getHistoriques() || []),
talents: duplicate(this.actor.getTalents() || []), talents: foundry.utils.duplicate(this.actor.getTalents() || []),
mutations: foundry.utils.duplicate(this.actor.getMutations() || []),
talentsCell: this.getCelluleTalents(), talentsCell: this.getCelluleTalents(),
profils: duplicate(this.actor.getProfils() || []), profils: foundry.utils.duplicate(this.actor.getProfils() || []),
combat: this.actor.getCombatValues(), combat: this.actor.getCombatValues(),
equipements: duplicate(this.actor.getEquipments()), equipements: foundry.utils.duplicate(this.actor.getEquipments()),
artefacts: duplicate(this.actor.getArtefacts()), artefacts: foundry.utils.duplicate(this.actor.getArtefacts()),
richesse: this.actor.computeRichesse(), richesse: this.actor.computeRichesse(),
coupDevastateur: this.actor.items.find(it => it.type =="talent" && it.name.toLowerCase() == "coup devastateur" && !it.system.used), coupDevastateur: this.actor.items.find(it => it.type =="talent" && it.name.toLowerCase() == "coup devastateur" && !it.system.used),
valeurEquipement: this.actor.computeValeurEquipement(), valeurEquipement: this.actor.computeValeurEquipement(),
nbCombativite: this.actor.system.sante.nbcombativite, nbCombativite: this.actor.system.sante.nbcombativite,
combativiteList: HawkmoonUtility.getCombativiteList(this.actor.system.sante.nbcombativite), combativiteList: HawkmoonUtility.getCombativiteList(this.actor.system.sante.nbcombativite),
initiative: this.actor.getFlag("world", "last-initiative") || -1, initiative: this.actor.getFlag("world", "last-initiative") || -1,
description: await TextEditor.enrichHTML(this.object.system.biodata.description, {async: true}), description: await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.object.system.biodata.description, {async: true}),
habitat: await TextEditor.enrichHTML(this.object.system.biodata.habitat, {async: true}), habitat: await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.object.system.biodata.habitat, {async: true}),
options: this.options, options: this.options,
owner: this.document.isOwner, owner: this.document.isOwner,
editScore: this.options.editScore, editScore: this.options.editScore,
isGM: game.user.isGM isGM: game.user.isGM,
config: game.system.hawkmoon.config
} }
this.formData = formData; this.formData = formData;
@ -89,14 +91,14 @@ export class HawkmoonActorSheet extends ActorSheet {
// Everything below here is only needed if the sheet is editable // Everything below here is only needed if the sheet is editable
if (!this.options.editable) return; if (!this.options.editable) return;
// Update Inventory Item // Update Inventory Item
html.find('.item-edit').click(ev => { html.find('.item-edit').click(ev => {
const li = $(ev.currentTarget).parents(".item") const li = $(ev.currentTarget).parents(".item")
let itemId = li.data("item-id") let itemId = li.data("item-id")
const item = this.actor.items.get( itemId ) const item = this.actor.items.get( itemId )
item.sheet.render(true) item.sheet.render(true)
}) })
// Delete Inventory Item // Delete Inventory Item
html.find('.item-delete').click(ev => { html.find('.item-delete').click(ev => {
const li = $(ev.currentTarget).parents(".item"); const li = $(ev.currentTarget).parents(".item");
@ -118,7 +120,7 @@ export class HawkmoonActorSheet extends ActorSheet {
let value = Number($(event.currentTarget).data("adversite-value")) let value = Number($(event.currentTarget).data("adversite-value"))
this.actor.incDecAdversite(adv, value) this.actor.incDecAdversite(adv, value)
}) })
html.find('.quantity-modify').click(event => { html.find('.quantity-modify').click(event => {
const li = $(event.currentTarget).parents(".item") const li = $(event.currentTarget).parents(".item")
const value = Number($(event.currentTarget).data("quantite-value")) const value = Number($(event.currentTarget).data("quantite-value"))
@ -128,7 +130,7 @@ export class HawkmoonActorSheet extends ActorSheet {
html.find('.roll-initiative').click((event) => { html.find('.roll-initiative').click((event) => {
this.actor.rollAttribut("adr", true) this.actor.rollAttribut("adr", true)
}) })
html.find('.roll-attribut').click((event) => { html.find('.roll-attribut').click((event) => {
const li = $(event.currentTarget).parents(".item") const li = $(event.currentTarget).parents(".item")
let attrKey = li.data("attr-key") let attrKey = li.data("attr-key")
@ -145,29 +147,46 @@ export class HawkmoonActorSheet extends ActorSheet {
let armeId = li.data("item-id") let armeId = li.data("item-id")
this.actor.rollArmeOffensif(armeId) this.actor.rollArmeOffensif(armeId)
}) })
html.find('.roll-assommer').click((event) => {
this.actor.rollAssommer()
})
html.find('.roll-coup-bas').click((event) => {
this.actor.rollCoupBas()
})
html.find('.roll-immobiliser').click((event) => {
this.actor.rollImmobiliser()
})
html.find('.roll-repousser').click((event) => {
this.actor.rollRepousser()
})
html.find('.roll-desengager').click((event) => {
this.actor.rollDesengager()
})
html.find('.roll-arme-degats').click((event) => { html.find('.roll-arme-degats').click((event) => {
const li = $(event.currentTarget).parents(".item") const li = $(event.currentTarget).parents(".item")
let armeId = li.data("item-id") let armeId = li.data("item-id")
this.actor.rollArmeDegats(armeId) this.actor.rollArmeDegats(armeId)
}) })
html.find('.item-add').click((event) => { html.find('.item-add').click((event) => {
const itemType = $(event.currentTarget).data("type") const itemType = $(event.currentTarget).data("type")
this.actor.createEmbeddedDocuments('Item', [{ name: `Nouveau ${itemType}`, type: itemType }], { renderSheet: true }) this.actor.createEmbeddedDocuments('Item', [{ name: `Nouveau ${itemType}`, type: itemType }], { renderSheet: true })
}) })
html.find('.lock-unlock-sheet').click((event) => { html.find('.lock-unlock-sheet').click((event) => {
this.options.editScore = !this.options.editScore; this.options.editScore = !this.options.editScore;
this.render(true); this.render(true);
}); });
html.find('.item-equip').click(ev => { html.find('.item-equip').click(ev => {
const li = $(ev.currentTarget).parents(".item"); const li = $(ev.currentTarget).parents(".item");
this.actor.equipItem( li.data("item-id") ); this.actor.equipItem( li.data("item-id") );
this.render(true); this.render(true);
}); });
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
/** @override */ /** @override */
setPosition(options = {}) { setPosition(options = {}) {

View File

@ -17,8 +17,8 @@ export class HawkmoonActor extends Actor {
/** /**
* Override the create() function to provide additional SoS functionality. * Override the create() function to provide additional SoS functionality.
* *
* This overrided create() function adds initial items * This overrided create() function adds initial items
* Namely: Basic skills, money, * Namely: Basic skills, money,
* *
* @param {Object} data Barebones actor data which this function adds onto. * @param {Object} data Barebones actor data which this function adds onto.
* @param {Object} options (Unused) Additional options which customize the creation workflow. * @param {Object} options (Unused) Additional options which customize the creation workflow.
@ -67,21 +67,26 @@ export class HawkmoonActor extends Actor {
/* -------------------------------------------- */ /* -------------------------------------------- */
prepareArme(arme) { prepareArme(arme) {
arme = duplicate(arme) if (this.type == "cellule") {
return arme
}
arme = foundry.utils.duplicate(arme)
let combat = this.getCombatValues() let combat = this.getCombatValues()
if (arme.system.typearme == "contact" || arme.system.typearme == "contactjet") { if (arme.system.typearme == "contact" || arme.system.typearme == "contactjet") {
let bonusDefense = this.getBonusDefenseFromTalents() let bonusDefense = this.getBonusDefenseFromTalents()
arme.system.competence = duplicate(this.items.find(item => item.type == "competence" && item.name.toLowerCase() == "mêlée")) arme.system.competence = foundry.utils.duplicate(this.items.find(item => item.type == "competence" && item.name.toLowerCase() == "mêlée"))
arme.system.attrKey = "pui" arme.system.attrKey = "pui"
arme.system.totalDegats = arme.system.degats + "+" + combat.bonusDegatsTotal arme.system.totalDegats = arme.system.degats + "+" + combat.bonusDegatsTotal
arme.system.totalOffensif = this.system.attributs.pui.value + arme.system.competence.system.niveau + arme.system.bonusmaniementoff arme.system.totalOffensif = this.system.attributs.pui.value + arme.system.competence.system.niveau + arme.system.bonusmaniementoff + (this.system.combat.monte ? 3 : 0)
arme.system.totalDefensif = combat.defenseTotal + arme.system.competence.system.niveau + arme.system.seuildefense + bonusDefense arme.system.totalDefensif = combat.defenseTotal + arme.system.competence.system.niveau + arme.system.seuildefense + bonusDefense + (this.system.combat.monte ? 3 : 0)
console.log("Arme", arme.system.totalDefensif, combat, arme.system.competence.system.niveau, arme.system.seuildefense, bonusDefense)
arme.system.isdefense = true arme.system.isdefense = true
arme.system.isMelee = true arme.system.isMelee = true
arme.system.isDistance = false arme.system.isDistance = false
} }
if (arme.system.typearme == "jet" || arme.system.typearme == "tir") { if (arme.system.typearme == "jet" || arme.system.typearme == "tir") {
arme.system.competence = duplicate(this.items.find(item => item.type == "competence" && item.name.toLowerCase() == "armes à distance")) arme.system.competence = foundry.utils.duplicate(this.items.find(item => item.type == "competence" && item.name.toLowerCase() == "armes à distance"))
arme.system.attrKey = "adr" arme.system.attrKey = "adr"
arme.system.totalOffensif = this.system.attributs.adr.value + arme.system.competence.system.niveau + arme.system.bonusmaniementoff arme.system.totalOffensif = this.system.attributs.adr.value + arme.system.competence.system.niveau + arme.system.bonusmaniementoff
arme.system.totalDegats = arme.system.degats arme.system.totalDegats = arme.system.degats
@ -137,12 +142,15 @@ export class HawkmoonActor extends Actor {
getContacts() { getContacts() {
return this.getItemSorted(["contact"]) return this.getItemSorted(["contact"])
} }
getMutations() {
return this.getItemSorted(["mutation"])
}
/* -------------------------------------------- */ /* -------------------------------------------- */
getSkills() { getSkills() {
let comp = [] let comp = []
for (let item of this.items) { for (let item of this.items) {
item = duplicate(item) item = foundry.utils.duplicate(item)
if (item.type == "competence") { if (item.type == "competence") {
item.system.attribut1total = item.system.niveau + (this.system.attributs[item.system.attribut1]?.value || 0) item.system.attribut1total = item.system.niveau + (this.system.attributs[item.system.attribut1]?.value || 0)
item.system.attribut2total = item.system.niveau + (this.system.attributs[item.system.attribut2]?.value || 0) item.system.attribut2total = item.system.niveau + (this.system.attributs[item.system.attribut2]?.value || 0)
@ -164,7 +172,7 @@ export class HawkmoonActor extends Actor {
/* ----------------------- --------------------- */ /* ----------------------- --------------------- */
addMember(actorId) { addMember(actorId) {
let members = duplicate(this.system.members) let members = foundry.utils.duplicate(this.system.members)
members.push({ id: actorId }) members.push({ id: actorId })
this.update({ 'system.members': members }) this.update({ 'system.members': members })
} }
@ -175,7 +183,7 @@ export class HawkmoonActor extends Actor {
/* -------------------------------------------- */ /* -------------------------------------------- */
getDefenseBase() { getDefenseBase() {
return Math.max(this.system.attributs.tre.value, this.system.attributs.pui.value) return Math.max(this.system.attributs.tre.value, this.system.attributs.adr.value)
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
@ -185,7 +193,7 @@ export class HawkmoonActor extends Actor {
/* -------------------------------------------- */ /* -------------------------------------------- */
getProtection() { getProtection() {
let equipProtection = 0 let equipProtection = 0
for (let armor in this.items) { for (let armor of this.items) {
if (armor.type == "protection" && armor.system.equipped) { if (armor.type == "protection" && armor.system.equipped) {
equipProtection += Number(armor.system.protection) equipProtection += Number(armor.system.protection)
} }
@ -198,6 +206,20 @@ export class HawkmoonActor extends Actor {
/* -------------------------------------------- */ /* -------------------------------------------- */
getCombatValues() { getCombatValues() {
if (this.type == "cellule") {
return {
initBase: 0,
initTotal: 0,
bonusDegats: 0,
bonusDegatsTotal: 0,
vitesseBase: 0,
vitesseTotal: 0,
defenseBase: 0,
protection: 0,
defenseTotal: 0
}
}
let combat = { let combat = {
initBase: this.system.attributs.adr.value, initBase: this.system.attributs.adr.value,
initTotal: this.system.attributs.adr.value + this.system.combat.initbonus, initTotal: this.system.attributs.adr.value + this.system.combat.initbonus,
@ -207,7 +229,7 @@ export class HawkmoonActor extends Actor {
vitesseTotal: this.getVitesseBase() + this.system.combat.vitessebonus, vitesseTotal: this.getVitesseBase() + this.system.combat.vitessebonus,
defenseBase: this.getDefenseBase(), defenseBase: this.getDefenseBase(),
protection: this.getProtection(), protection: this.getProtection(),
defenseTotal: this.getDefenseBase() + this.system.combat.defensebonus + this.getProtection() - this.getTotalAdversite() defenseTotal: this.getDefenseBase() + this.system.combat.defensebonus + this.getProtection() - this.getTotalAdversite() + (this.system.combat.defensetotale ? 3 : 0)
} }
return combat return combat
} }
@ -231,21 +253,28 @@ export class HawkmoonActor extends Actor {
this.update({ 'system.sante.vigueur': vigueur }) this.update({ 'system.sante.vigueur': vigueur })
} }
} }
super.prepareDerivedData() super.prepareDerivedData()
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
_preUpdate(changed, options, user) { _preUpdate(changed, options, user) {
if (changed?.system?.sante?.etat && changed?.system?.sante?.etat != this.system.sante.etat) {
setTimeout(() => {
this.processCombativite(changed.system.sante)
}, 800)
}
super._preUpdate(changed, options, user); super._preUpdate(changed, options, user);
} }
/* -------------------------------------------- */
_onUpdate(data, options, user) {
super._onUpdate(data, options, user);
}
/* -------------------------------------------- */ /* -------------------------------------------- */
getItemById(id) { getItemById(id) {
let item = this.items.find(item => item.id == id); let item = this.items.find(item => item.id == id);
if (item) { if (item) {
item = duplicate(item) item = foundry.utils.duplicate(item)
} }
return item; return item;
} }
@ -278,7 +307,7 @@ export class HawkmoonActor extends Actor {
checkAttribut(attribut, minLevel) { checkAttribut(attribut, minLevel) {
let attr = this.system.attributs.find(at => at.labelnorm == attribut.toLowerCase()) let attr = this.system.attributs.find(at => at.labelnorm == attribut.toLowerCase())
if (attr && attr.value >= minLevel) { if (attr && attr.value >= minLevel) {
return { isValid: true, attr: duplicate(attr) } return { isValid: true, attr: foundry.utils.duplicate(attr) }
} }
return { isValid: false } return { isValid: false }
} }
@ -286,11 +315,11 @@ export class HawkmoonActor extends Actor {
checkAttributOrCompetenceLevel(compName, minLevel) { checkAttributOrCompetenceLevel(compName, minLevel) {
let comp = this.items.find(i => i.type == "competence" && i.name.toLowerCase() == compName.toLowerCase() && i.system.niveau >= minLevel) let comp = this.items.find(i => i.type == "competence" && i.name.toLowerCase() == compName.toLowerCase() && i.system.niveau >= minLevel)
if (comp) { if (comp) {
return { isValid: true, item: duplicate(comp) } return { isValid: true, item: foundry.utils.duplicate(comp) }
} else { } else {
for (let attrKey in this.system.attributs) { for (let attrKey in this.system.attributs) {
if (this.system.attributs[attrKey].label.toLowerCase() == compName.toLowerCase() && this.system.attributs[attrKey].value >= minLevel) { if (this.system.attributs[attrKey].label.toLowerCase() == compName.toLowerCase() && this.system.attributs[attrKey].value >= minLevel) {
return { isValid: true, item: duplicate(this.system.attributs[attrKey]) } return { isValid: true, item: foundry.utils.duplicate(this.system.attributs[attrKey]) }
} }
} }
} }
@ -300,7 +329,7 @@ export class HawkmoonActor extends Actor {
addCompetenceBonus(compName, bonus, baCost) { addCompetenceBonus(compName, bonus, baCost) {
let comp = this.items.find(i => i.type == "competence" && i.name.toLowerCase() == compName.toLowerCase()) let comp = this.items.find(i => i.type == "competence" && i.name.toLowerCase() == compName.toLowerCase())
if (comp) { if (comp) {
comp = duplicate(comp) comp = foundry.utils.duplicate(comp)
comp.system.bonus = bonus comp.system.bonus = bonus
comp.system.baCost = baCost comp.system.baCost = baCost
return { isValid: true, item: comp } return { isValid: true, item: comp }
@ -384,19 +413,28 @@ export class HawkmoonActor extends Actor {
/* -------------------------------------------- */ /* -------------------------------------------- */
changeEtatCombativite(value) { changeEtatCombativite(value) {
let sante = duplicate(this.system.sante) if (value === "vaincu") {
value = 200
}
let sante = foundry.utils.duplicate(this.system.sante)
sante.etat += Number(value) sante.etat += Number(value)
sante.etat = Math.max(sante.etat, 0) sante.etat = Math.max(sante.etat, 0)
sante.etat = Math.min(sante.etat, 5) sante.etat = Math.min(sante.etat, this.system.sante.nbcombativite)
this.update({ 'system.sante': sante }) this.update({ 'system.sante': sante })
if (sante.etat == this.system.sante.nbcombativite) { if (sante.etat == this.system.sante.nbcombativite) {
ChatMessage.create({ content: `<strong>${this.name} est vaincu !</strong>` }) ChatMessage.create({ content: `<strong>${this.name} est vaincu !</strong>` })
} }
this.processCombativite(sante)
}
/* -------------------------------------------- */
processCombativite(sante) {
sante = sante || foundry.utils.duplicate(this.system.sante)
// Gestion des états affaibli et très affaibli // Gestion des états affaibli et très affaibli
if (sante.etat == this.system.sante.nbcombativite-2 || sante.etat == this.system.sante.nbcombativite-1) { if (sante.etat == this.system.sante.nbcombativite - 2 || sante.etat == this.system.sante.nbcombativite - 1) {
if (sante.etat == this.system.sante.nbcombativite-2 && this.items.find(item => item.type == "talent" && item.name.toLowerCase() == "encaissement")) { if (sante.etat == this.system.sante.nbcombativite - 2 && this.items.find(item => item.type == "talent" && item.name.toLowerCase() == "encaissement")) {
ChatMessage.create({ content: `<strong>${this.name} ne subit pas les 2 adversités rouge grâce à Encaissement. Pensez à les ajouter à la fin de la scène !</strong>` }) ChatMessage.create({ content: `<strong>${this.name} ne subit pas les 2 adversités rouge grâce à Encaissement. Pensez à les ajouter à la fin de la scène !</strong>` })
} else if (sante.etat == this.system.sante.nbcombativite-1 && this.items.find(item => item.type == "talent" && item.name.toLowerCase().includes("vaillant"))) { } else if (sante.etat == this.system.sante.nbcombativite - 1 && this.items.find(item => item.type == "talent" && item.name.toLowerCase().includes("vaillant"))) {
ChatMessage.create({ content: `<strong>${this.name} ne subit pas les 2 adversités rouge grâce à Vaillant. Pensez à les ajouter à la fin de la scène !</strong>` }) ChatMessage.create({ content: `<strong>${this.name} ne subit pas les 2 adversités rouge grâce à Vaillant. Pensez à les ajouter à la fin de la scène !</strong>` })
} else { } else {
ChatMessage.create({ content: `<strong>${this.name} subit 2 adversités rouge !</strong>` }) ChatMessage.create({ content: `<strong>${this.name} subit 2 adversités rouge !</strong>` })
@ -418,13 +456,13 @@ export class HawkmoonActor extends Actor {
getSubActors() { getSubActors() {
let subActors = []; let subActors = [];
for (let id of this.system.subactors) { for (let id of this.system.subactors) {
subActors.push(duplicate(game.actors.get(id))); subActors.push(foundry.utils.duplicate(game.actors.get(id)));
} }
return subActors; return subActors;
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
async addSubActor(subActorId) { async addSubActor(subActorId) {
let subActors = duplicate(this.system.subactors); let subActors = foundry.utils.duplicate(this.system.subactors);
subActors.push(subActorId); subActors.push(subActorId);
await this.update({ 'system.subactors': subActors }); await this.update({ 'system.subactors': subActors });
} }
@ -446,9 +484,10 @@ export class HawkmoonActor extends Actor {
/* -------------------------------------------- */ /* -------------------------------------------- */
async incDecAdversite(adv, incDec = 0) { async incDecAdversite(adv, incDec = 0) {
let adversite = duplicate(this.system.adversite) let adversite = foundry.utils.duplicate(this.system.adversite)
adversite[adv] += Number(incDec) adversite[adv] += Number(incDec)
adversite[adv] = Math.max(adversite[adv], 0) adversite[adv] = Math.max(adversite[adv], 0)
adversite[adv] = Math.min(adversite[adv], 20)
this.update({ 'system.adversite': adversite }) this.update({ 'system.adversite': adversite })
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
@ -493,7 +532,7 @@ export class HawkmoonActor extends Actor {
/* -------------------------------------------- */ /* -------------------------------------------- */
async setPredilectionUsed(compId, predIdx) { async setPredilectionUsed(compId, predIdx) {
let comp = this.items.get(compId) let comp = this.items.get(compId)
let pred = duplicate(comp.system.predilections) let pred = foundry.utils.duplicate(comp.system.predilections)
pred[predIdx].used = true pred[predIdx].used = true
await this.updateEmbeddedDocuments('Item', [{ _id: compId, 'system.predilections': pred }]) await this.updateEmbeddedDocuments('Item', [{ _id: compId, 'system.predilections': pred }])
} }
@ -504,6 +543,23 @@ export class HawkmoonActor extends Actor {
return init || -1 return init || -1
} }
/* -------------------------------------------- */
getBestAttackValue() {
let attackList = this.items.filter(item => (item.type == "arme" || item.type == "talent") && item.system.equipped)
let maxOff = 0
let bestArme
for (let arme of attackList) {
if (arme.type == "arme") {
arme = this.prepareArme(arme)
}
if (arme.system.totalOffensif > maxOff) {
maxOff = arme.system.totalOffensif
bestArme = foundry.utils.duplicate(arme)
}
}
return bestArme
}
/* -------------------------------------------- */ /* -------------------------------------------- */
getBestDefenseValue() { getBestDefenseValue() {
let defenseList = this.items.filter(item => (item.type == "arme") && item.system.equipped) let defenseList = this.items.filter(item => (item.type == "arme") && item.system.equipped)
@ -515,7 +571,7 @@ export class HawkmoonActor extends Actor {
} }
if (arme.system.totalDefensif > maxDef) { if (arme.system.totalDefensif > maxDef) {
maxDef = arme.system.totalDefensif maxDef = arme.system.totalDefensif
bestArme = duplicate(arme) bestArme = foundry.utils.duplicate(arme)
} }
} }
return bestArme return bestArme
@ -530,7 +586,7 @@ export class HawkmoonActor extends Actor {
for (let auto of talent.system.automations) { for (let auto of talent.system.automations) {
if (auto.eventtype === "prepare-roll") { if (auto.eventtype === "prepare-roll") {
if (auto.competence.toLowerCase() == competence.name.toLowerCase()) { if (auto.competence.toLowerCase() == competence.name.toLowerCase()) {
talent = duplicate(talent) talent = foundry.utils.duplicate(talent)
talent.system.bonus = auto.bonus talent.system.bonus = auto.bonus
talent.system.baCost = auto.baCost talent.system.baCost = auto.baCost
talents.push(talent) talents.push(talent)
@ -562,23 +618,33 @@ export class HawkmoonActor extends Actor {
rollData.nbAdversites = this.getTotalAdversite() rollData.nbAdversites = this.getTotalAdversite()
rollData.talents = [] rollData.talents = []
rollData.attrKey2 = "none" rollData.attrKey2 = "none"
rollData.coupDevastateur = this.items.find(it => it.type =="talent" && it.name.toLowerCase() == "coup dévastateur" && !it.system.used) rollData.coupDevastateur = this.items.find(it => it.type == "talent" && it.name.toLowerCase() == "coup dévastateur" && !it.system.used)
rollData.hasAmbidextre = this.items.find(it => it.type == "talent" && it.name.toLowerCase() == "ambidextre")
rollData.hasFeinte = this.system.bonneaventure.actuelle > 0 && this.items.find(it => it.type == "talent" && it.name.toLowerCase() == "feinte")
rollData.isMonte = this.system.combat.monte
rollData.config = game.system.hawkmoon.config
if (attrKey) { if (attrKey) {
rollData.attrKey = attrKey rollData.attrKey = attrKey
if (attrKey != "tochoose") { if (attrKey != "tochoose") {
rollData.actionImg = "systems/fvtt-hawkmoon-cyd/assets/icons/" + this.system.attributs[attrKey].labelnorm + ".webp" rollData.actionImg = "systems/fvtt-hawkmoon-cyd/assets/icons/" + this.system.attributs[attrKey].labelnorm + ".webp"
rollData.attr = duplicate(this.system.attributs[attrKey]) rollData.attr = foundry.utils.duplicate(this.system.attributs[attrKey])
} }
} }
if (compId) { if (compId) {
rollData.competence = duplicate(this.items.get(compId) || {}) rollData.competence = foundry.utils.duplicate(this.items.get(compId) || {})
rollData.maitrises = rollData.competence.system.predilections.filter(p => p.maitrise) let maitrises = [{ key: "none", label: "Aucune" }]
rollData.competence.system.predilections.forEach(function (item) {
if (item.maitrise) {
maitrises.push({ key: item.id, label: item.name });
}
})
rollData.maitrises = maitrises // rollData.competence.system.predilections.filter(p => p.maitrise)
rollData.actionImg = rollData.competence?.img rollData.actionImg = rollData.competence?.img
rollData.talents = this.searchRelevantTalents(rollData.competence) rollData.talents = this.searchRelevantTalents(rollData.competence)
} }
if (compName) { if (compName) {
rollData.competence = duplicate(this.items.find(item => item.name.toLowerCase() == compName.toLowerCase()) || {}) rollData.competence = foundry.utils.duplicate(this.items.find(item => item.name.toLowerCase() == compName.toLowerCase()) || {})
rollData.actionImg = rollData.competence?.img rollData.actionImg = rollData.competence?.img
} }
return rollData return rollData
@ -615,6 +681,53 @@ export class HawkmoonActor extends Actor {
let rollDialog = await HawkmoonRollDialog.create(this, rollData) let rollDialog = await HawkmoonRollDialog.create(this, rollData)
rollDialog.render(true) rollDialog.render(true)
} }
/* -------------------------------------------- */
async rollAssommer() {
let rollData = this.getCommonRollData("pui", undefined, "Filouterie")
rollData.assomer = true
rollData.conditionsCommunes = true
HawkmoonUtility.updateWithTarget(rollData)
let rollDialog = await HawkmoonRollDialog.create(this, rollData)
rollDialog.render(true)
}
/* -------------------------------------------- */
async rollCoupBas() {
let rollData = this.getCommonRollData("pui", undefined, "Mêlée")
rollData.coupBas = true
rollData.conditionsCommunes = true
HawkmoonUtility.updateWithTarget(rollData)
let rollDialog = await HawkmoonRollDialog.create(this, rollData)
rollDialog.render(true)
}
/* -------------------------------------------- */
async rollImmobiliser() {
let rollData = this.getCommonRollData("pui", undefined, "Mêlée")
rollData.immobiliser = true
rollData.conditionsCommunes = true
rollData.cibleconsciente = true
HawkmoonUtility.updateWithTarget(rollData)
let rollDialog = await HawkmoonRollDialog.create(this, rollData)
rollDialog.render(true)
}
/* -------------------------------------------- */
async rollRepousser() {
let rollData = this.getCommonRollData("pui", undefined, "Mêlée")
rollData.repousser = true
rollData.conditionsCommunes = true
rollData.cibleconsciente = true
HawkmoonUtility.updateWithTarget(rollData)
let rollDialog = await HawkmoonRollDialog.create(this, rollData)
rollDialog.render(true)
}
/* -------------------------------------------- */
async rollDesengager() {
let rollData = this.getCommonRollData("adr", undefined, "Mouvements")
rollData.desengager = true
rollData.conditionsCommunes = true
HawkmoonUtility.updateWithTarget(rollData)
let rollDialog = await HawkmoonRollDialog.create(this, rollData)
rollDialog.render(true)
}
/* -------------------------------------------- */ /* -------------------------------------------- */
async rollArmeDegats(armeId, targetVigueur = undefined, rollDataInput = undefined) { async rollArmeDegats(armeId, targetVigueur = undefined, rollDataInput = undefined) {
@ -630,26 +743,32 @@ export class HawkmoonActor extends Actor {
if (rollDataInput?.applyCoupDevastateur) { if (rollDataInput?.applyCoupDevastateur) {
bonus2 = Math.floor(this.system.attributs.pui.value / 2) bonus2 = Math.floor(this.system.attributs.pui.value / 2)
let talent = this.items.find(item => item.type == "talent" && item.name.toLowerCase() == "coup dévastateur") let talent = this.items.find(item => item.type == "talent" && item.name.toLowerCase() == "coup dévastateur")
this.updateEmbeddedDocuments('Item', [{ _id: talent.id, 'system.used': true }]) this.updateEmbeddedDocuments('Item', [{ _id: talent.id, 'system.used': true }])
} }
if (rollDataInput?.isHeroique) { if (rollDataInput?.isHeroique) {
if (rollDataInput?.attaqueCharge) { if (rollDataInput?.attaqueCharge) {
bonus = 5 bonus = 5
} }
roll = new Roll("2d10rr10+" + arme.system.totalDegats + "+" + bonus + "+" + bonus2).roll({ async: false }) if (rollDataInput?.chargeCavalerie) {
bonus = 6
}
roll = await new Roll("2d10rr10+" + arme.system.totalDegats + "+" + bonus + "+" + bonus2).roll()
} else { } else {
if (rollDataInput?.attaqueCharge) { if (rollDataInput?.attaqueCharge) {
bonus = 3 bonus = 3
} }
roll = new Roll("1d10+" + arme.system.totalDegats + "+" + bonus + "+" + bonus2).roll({ async: false }) if (rollDataInput?.chargeCavalerie) {
bonus = 4
}
roll = await new Roll("1d10+" + arme.system.totalDegats + "+" + bonus + "+" + bonus2).roll()
} }
await HawkmoonUtility.showDiceSoNice(roll, game.settings.get("core", "rollMode")); await HawkmoonUtility.showDiceSoNice(roll, game.settings.get("core", "rollMode"));
let nbEtatPerdus = 0 let nbEtatPerdus = 0
if (targetVigueur) { if (targetVigueur) {
nbEtatPerdus = Math.floor(roll.total / targetVigueur) nbEtatPerdus = Math.floor(roll.total / targetVigueur)
} }
console.log(roll) //console.log(roll)
let rollData = { let rollData = {
arme: arme, arme: arme,
finalResult: roll.total, finalResult: roll.total,

View File

@ -14,10 +14,10 @@ export class HawkmoonAutomation {
this.__objectTypes = { } this.__objectTypes = { }
Object.entries(game.data.model.Actor).forEach(kv => { Object.entries(game.data.model.Actor).forEach(kv => {
this.__objectTypes[kv[0]] = duplicate(kv[1]) this.__objectTypes[kv[0]] = foundry.utils.duplicate(kv[1])
}) })
Object.entries(game.data.model.Item).forEach(kv => { Object.entries(game.data.model.Item).forEach(kv => {
this.__objectTypes[kv[0]] = duplicate(kv[1]) this.__objectTypes[kv[0]] = foundry.utils.duplicate(kv[1])
}) })
} }

View File

@ -7,15 +7,15 @@ import { HawkmoonUtility } from "./hawkmoon-utility.js";
import { HawkmoonAutomation } from "./hawkmoon-automation.js"; import { HawkmoonAutomation } from "./hawkmoon-automation.js";
/* -------------------------------------------- */ /* -------------------------------------------- */
const __ALLOWED_ITEM_CELLULE = { "talent": 1, "ressource": 1, "contact": 1} const __ALLOWED_ITEM_CELLULE = { "talent": 1, "ressource": 1, "contact": 1, "equipement": 1, "protection": 1, "artefact": 1, "arme": 1, "monnaie": 1 }
/* -------------------------------------------- */ /* -------------------------------------------- */
export class HawkmoonCelluleSheet extends ActorSheet { export class HawkmoonCelluleSheet extends foundry.appv1.sheets.ActorSheet {
/** @override */ /** @override */
static get defaultOptions() { static get defaultOptions() {
return mergeObject(super.defaultOptions, { return foundry.utils.mergeObject(super.defaultOptions, {
classes: ["fvtt-hawkmoon-cyd", "sheet", "actor"], classes: ["fvtt-hawkmoon-cyd", "sheet", "actor"],
template: "systems/fvtt-hawkmoon-cyd/templates/cellule-sheet.html", template: "systems/fvtt-hawkmoon-cyd/templates/cellule-sheet.html",
width: 640, width: 640,
@ -28,7 +28,7 @@ export class HawkmoonCelluleSheet extends ActorSheet {
/* -------------------------------------------- */ /* -------------------------------------------- */
async getData() { async getData() {
const objectData = duplicate(this.object) const objectData = foundry.utils.duplicate(this.object)
let formData = { let formData = {
title: this.title, title: this.title,
@ -41,15 +41,23 @@ export class HawkmoonCelluleSheet extends ActorSheet {
system: objectData.system, system: objectData.system,
effects: this.object.effects.map(e => foundry.utils.deepClone(e.data)), effects: this.object.effects.map(e => foundry.utils.deepClone(e.data)),
limited: this.object.limited, limited: this.object.limited,
talents: duplicate(this.actor.getTalents() || {}), talents: foundry.utils.duplicate(this.actor.getTalents() || {}),
ressources: duplicate(this.actor.getRessources()), ressources: foundry.utils.duplicate(this.actor.getRessources()),
contacts: duplicate(this.actor.getContacts()), contacts: foundry.utils.duplicate(this.actor.getContacts()),
members: this.getMembers(), members: this.getMembers(),
equipements: foundry.utils.duplicate(this.actor.getEquipments()),
artefacts: foundry.utils.duplicate(this.actor.getArtefacts()),
armes: foundry.utils.duplicate(this.actor.getWeapons()),
monnaies: foundry.utils.duplicate(this.actor.getMonnaies()),
protections: foundry.utils.duplicate(this.actor.getArmors()),
richesse: this.actor.computeRichesse(),
valeurEquipement: this.actor.computeValeurEquipement(),
description: await TextEditor.enrichHTML(this.object.system.description, { async: true }), description: await TextEditor.enrichHTML(this.object.system.description, { async: true }),
options: this.options, options: this.options,
owner: this.document.isOwner, owner: this.document.isOwner,
editScore: this.options.editScore, editScore: this.options.editScore,
isGM: game.user.isGM isGM: game.user.isGM,
config: game.system.hawkmoon.config
} }
this.formData = formData; this.formData = formData;
@ -87,7 +95,7 @@ export class HawkmoonCelluleSheet extends ActorSheet {
let actorId = li.data("actor-id") let actorId = li.data("actor-id")
this.actor.removeMember(actorId) this.actor.removeMember(actorId)
}) })
// Update Inventory Item // Update Inventory Item
html.find('.item-edit').click(ev => { html.find('.item-edit').click(ev => {
const li = $(ev.currentTarget).parents(".item") const li = $(ev.currentTarget).parents(".item")
@ -109,15 +117,15 @@ export class HawkmoonCelluleSheet extends ActorSheet {
let value = ev.currentTarget.value let value = ev.currentTarget.value
this.actor.editItemField(itemId, itemType, itemField, dataType, value) this.actor.editItemField(itemId, itemType, itemField, dataType, value)
}) })
html.find('.quantity-modify').click(event => {
html.find('.quantity-minus').click(event => { const li = $(event.currentTarget).parents(".item")
const li = $(event.currentTarget).parents(".item"); const value = Number($(event.currentTarget).data("quantite-value"))
this.actor.incDecQuantity(li.data("item-id"), -1); this.actor.incDecQuantity( li.data("item-id"), value );
}); })
html.find('.quantity-plus').click(event => { html.find('.item-add').click((event) => {
const li = $(event.currentTarget).parents(".item"); const itemType = $(event.currentTarget).data("type")
this.actor.incDecQuantity(li.data("item-id"), +1); this.actor.createEmbeddedDocuments('Item', [{ name: `Nouveau ${itemType}`, type: itemType }], { renderSheet: true })
}); })
html.find('.lock-unlock-sheet').click((event) => { html.find('.lock-unlock-sheet').click((event) => {
this.options.editScore = !this.options.editScore; this.options.editScore = !this.options.editScore;
@ -128,7 +136,7 @@ export class HawkmoonCelluleSheet extends ActorSheet {
/* -------------------------------------------- */ /* -------------------------------------------- */
async _onDropActor(event, dragData) { async _onDropActor(event, dragData) {
const actor = fromUuidSync(dragData.uuid) const actor = fromUuidSync(dragData.uuid)
if (actor) { if (actor) {
this.actor.addMember(actor.id) this.actor.addMember(actor.id)
} else { } else {
ui.notifications.warn("Cet acteur n'a pas été trouvé.") ui.notifications.warn("Cet acteur n'a pas été trouvé.")
@ -148,7 +156,7 @@ export class HawkmoonCelluleSheet extends ActorSheet {
super._onDropItem(event, dragData) super._onDropItem(event, dragData)
return return
} }
ui.notifications("Ce type d'item n'est pas autorisé sur une Cellule.") ui.notification.info("Ce type d'item n'est pas autorisé sur une Cellule.")
} }

View File

@ -6,9 +6,9 @@ export class HawkmoonCombat extends Combat {
/* -------------------------------------------- */ /* -------------------------------------------- */
async rollInitiative(ids, formula = undefined, messageOptions = {} ) { async rollInitiative(ids, formula = undefined, messageOptions = {} ) {
ids = typeof ids === "string" ? [ids] : ids; ids = typeof ids === "string" ? [ids] : ids;
for (let cId = 0; cId < ids.length; cId++) { for (let cId of ids) {
const c = this.combatants.get(ids[cId]); const c = this.combatants.get(cId);
//console.log("Init for combattant", c ) console.log("Init for combattant", c, ids)
let id = c._id || c.id let id = c._id || c.id
let initValue = c.actor ? c.actor.getInitiativeScore() : 0 let initValue = c.actor ? c.actor.getInitiativeScore() : 0
await this.updateEmbeddedDocuments("Combatant", [ { _id: id, initiative: initValue } ]); await this.updateEmbeddedDocuments("Combatant", [ { _id: id, initiative: initValue } ]);
@ -21,5 +21,4 @@ export class HawkmoonCombat extends Combat {
_onUpdate(changed, options, userId) { _onUpdate(changed, options, userId) {
} }
} }

143
modules/hawkmoon-config.js Normal file
View File

@ -0,0 +1,143 @@
export const HAWKMOON_CONFIG = {
optionsDifficulte: [
{ key: "0", label: "Aucune/Inconnue" },
{ key: "5", label: "Facile (5)" },
{ key: "6", label: "(6)" },
{ key: "7", label: "(7)" },
{ key: "8", label: "(8)" },
{ key: "9", label: "(9)" },
{ key: "10", label: "Moyenne (10)" },
{ key: "11", label: "(11)" },
{ key: "12", label: "(12)" },
{ key: "13", label: "(13)" },
{ key: "14", label: "(14)" },
{ key: "15", label: "Ardue (15)" },
{ key: "16", label: "(16)" },
{ key: "17", label: "(17)" },
{ key: "18", label: "(18)" },
{ key: "19", label: "(19)" },
{ key: "20", label: "Hasardeuse (20)" },
{ key: "21", label: "(21)" },
{ key: "22", label: "(22)" },
{ key: "23", label: "(23)" },
{ key: "24", label: "(24)" },
{ key: "25", label: "Insensée (25)" },
{ key: "26", label: "(26)" },
{ key: "27", label: "(27)" },
{ key: "28", label: "(28)" },
{ key: "29", label: "(29)" },
{ key: "30", label: "Pure Folie (30)" }
],
optionsDistanceTir: [
{ key: "porteecourte", label: "Courte ({protectionDefenseur}+5)" },
{ key: "porteemoyenne", label: "Moyenne ({protectionDefenseur}+9)" },
{ key: "porteelongue", label: "Longue ({protectionDefenseur}+14)" }
],
optionsBonusMalus: [
{ key: "-10", label: "-10" },
{ key: "-9", label: "-9" },
{ key: "-8", label: "-8" },
{ key: "-7", label: "-7" },
{ key: "-6", label: "-6" },
{ key: "-5", label: "-5" },
{ key: "-4", label: "-4" },
{ key: "-3", label: "-3" },
{ key: "-2", label: "-2" },
{ key: "-1", label: "-1" },
{ key: "0", label: "0" },
{ key: "1", label: "+1" },
{ key: "2", label: "+2" },
{ key: "3", label: "+3" },
{ key: "4", label: "+4" },
{ key: "5", label: "+5" },
{ key: "6", label: "+6" },
{ key: "7", label: "+7" },
{ key: "8", label: "+8" },
{ key: "9", label: "+9" },
{ key: "10", label: "+10" }
],
optionsTailleCible: [
{ key: "normal", label: "Normal (SD+0)" },
{ key: "main", label: "Main (SD+10)" },
{ key: "enfant", label: "Enfant (SD+3)" },
{ key: "maison", label: "Maison (SD-10)" }
],
optionsCouvert: [
{ key: "aucun", label: "Aucun" },
{ key: "leger", label: "Léger (SD+5)" },
{ key: "complet", label: "Quasi complet (SD+10)" }
],
optionsTireurDeplacement: [
{ key: "immobile", label: "Immobile (SD+0)" },
{ key: "lent", label: "Lent (SD+3)" },
{ key: "rapide", label: "Rapide (SD+5)" }
],
optionsSoutiens: [
{ key: "0", label: "Aucun" },
{ key: "1", label: "Un soutien (+3)" },
{ key: "2", label: "Deux soutiens (+4)" },
{ key: "3", label: "Trois soutiens (+5)" }
],
optionsStatutResistant: [
{ key: "commun", label: "Commun" },
{ key: "clandestin", label: "Clandestin" },
{ key: "insurge", label: "Insurgé" }
],
optionsTypeArme: [
{key: "contact", label: "Arme de contact"},
{key: "contactjet", label: "Arme de contact et de Jet"},
{key: "jet", label: "Arme de Jet"},
{key: "tir", label: "Arme de Tir"}
],
optionsArtefactBranche: [
{key: "alchimie", label: "Alchimie"},
{key: "biologie", label: "Biologie"},
{key: "electricite", label: "Electricité"},
{key: "mecanique", label: "Mécanique"},
{key: "scienceesprit", label: "Science de l'Esprit"}
],
optionsArtefactBranche2: [
{key: "none", label: "Aucune"},
{key: "alchimie", label: "Alchimie"},
{key: "biologie", label: "Biologie"},
{key: "electricite", label: "Electricité"},
{key: "mecanique", label: "Mécanique"},
{key: "scienceesprit", label: "Science de l'Esprit"}
],
optionsTypeContact: [
{key: "contact", label: "Contact"},
{key: "allie", label: "Allié"}
],
optionsTypeMutation: [
{key: "tares_communes", label: "Tares et Malformations communes"},
{key: "evolutions_communes", label: "Evolutions communes"},
{key: "tares_rares", label: "Tares et Malformations rares"},
{key: "evolutions_rares", label: "Evolutions rares"},
{key: "tares_majeures", label: "Tares et Maformations majeures"},
{key: "evolutions_majeures", label: "Evolutions majeures"},
{key: "tares_except", label: "Tares et Malformations exceptionnelles"},
{key: "evolutions_except", label: "Evolutions exceptionnelles"}
],
optionsTypeTalent: [
{key: "personnage", label: "Personnage"},
{key: "cellule", label: "Cellule"},
{key: "traitespece", label: "Trait d'espèce"}
],
optionsUseTalent: [
{key: "permanent", label: "Permanent"},
{key: "sceance", label: "Une fois par scéance"},
{key: "scenario", label: "Une fois par scénario"},
{key: "jour", label: "Une fois par jour"},
{key: "unique", label: "Unique"}
],
optionsAutomationEvent: [
{key: "on-drop", label: "Drop sur l'acteur"},
{key: "prepare-roll", label: "Préparation d'un jet"},
{key: "bonus-permanent", label: "Bonus permanent"}
],
optionsBonusPermanent: [
{key: "vigueur", label: "Vigueur"},
{key: "bonus-defensif", label: "Bonus au Seuil de Défense"}
]
}

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@ -13,7 +13,7 @@ export class HawkmoonCreatureSheet extends HawkmoonActorSheet {
/** @override */ /** @override */
static get defaultOptions() { static get defaultOptions() {
return mergeObject(super.defaultOptions, { return foundry.utils.mergeObject(super.defaultOptions, {
classes: ["fvtt-hawkmoon-cyd", "sheet", "actor"], classes: ["fvtt-hawkmoon-cyd", "sheet", "actor"],
template: "systems/fvtt-hawkmoon-cyd/templates/creature-sheet.html", template: "systems/fvtt-hawkmoon-cyd/templates/creature-sheet.html",
width: 640, width: 640,

View File

@ -22,7 +22,7 @@ export class HawkmoonTokenHud {
const hudData = { actor: actor } const hudData = { actor: actor }
const controlIconActions = html.find('.control-icon[data-action=combat]'); const controlIconActions = $(html).find('.control-icon[data-action=combat]');
// initiative // initiative
await HawkmoonTokenHud._configureSubMenu(controlIconActions, 'systems/fvtt-hawkmoon-cyd/templates/hud-adversites.html', hudData, await HawkmoonTokenHud._configureSubMenu(controlIconActions, 'systems/fvtt-hawkmoon-cyd/templates/hud-adversites.html', hudData,
(event) => { (event) => {
@ -34,7 +34,7 @@ export class HawkmoonTokenHud {
/* -------------------------------------------- */ /* -------------------------------------------- */
static async addTokenHudExtensions(app, html, tokenId) { static async addTokenHudExtensions(app, html, tokenId) {
const controlIconCombat = html.find('.control-icon[data-action=combat]') const controlIconCombat = $(html).find('.control-icon[data-action=combat]')
if (controlIconCombat.length>0 ) { if (controlIconCombat.length>0 ) {
HawkmoonTokenHud.addExtensionHud(app, html, tokenId); HawkmoonTokenHud.addExtensionHud(app, html, tokenId);
} }
@ -42,11 +42,11 @@ export class HawkmoonTokenHud {
/* -------------------------------------------- */ /* -------------------------------------------- */
static async _configureSubMenu(insertionPoint, template, hudData, onMenuItem) { static async _configureSubMenu(insertionPoint, template, hudData, onMenuItem) {
const hud = $(await renderTemplate(template, hudData)) const hud = $(await foundry.applications.handlebars.renderTemplate(template, hudData))
const list = hud.find('div.hawkmoon-hud-list') const list = hud.find('div.hawkmoon-hud-list')
HawkmoonTokenHud._toggleHudListActive(hud, list); HawkmoonTokenHud._toggleHudListActive(hud, list);
hud.find('img.hawkmoon-hud-togglebutton').click(event => HawkmoonTokenHud._toggleHudListActive(hud, list)); hud.find('img.hawkmoon-hud-togglebutton').click(event => HawkmoonTokenHud._toggleHudListActive(hud, list));
list.find('.hawkmoon-hud-adversite').click(onMenuItem); list.find('.hawkmoon-hud-adversite').click(onMenuItem);

View File

@ -4,12 +4,12 @@ import { HawkmoonUtility } from "./hawkmoon-utility.js";
* Extend the basic ItemSheet with some very simple modifications * Extend the basic ItemSheet with some very simple modifications
* @extends {ItemSheet} * @extends {ItemSheet}
*/ */
export class HawkmoonItemSheet extends ItemSheet { export class HawkmoonItemSheet extends foundry.appv1.sheets.ItemSheet {
/** @override */ /** @override */
static get defaultOptions() { static get defaultOptions() {
return mergeObject(super.defaultOptions, { return foundry.utils.mergeObject(super.defaultOptions, {
classes: ["fvtt-hawkmoon-cyd", "sheet", "item"], classes: ["fvtt-hawkmoon-cyd", "sheet", "item"],
template: "systems/fvtt-hawkmoon-cyd/templates/item-sheet.html", template: "systems/fvtt-hawkmoon-cyd/templates/item-sheet.html",
dragDrop: [{ dragSelector: null, dropSelector: null }], dragDrop: [{ dragSelector: null, dropSelector: null }],
@ -48,7 +48,7 @@ export class HawkmoonItemSheet extends ItemSheet {
/* -------------------------------------------- */ /* -------------------------------------------- */
async getData() { async getData() {
const objectData = duplicate(this.object) const objectData = foundry.utils.duplicate(this.object)
let formData = { let formData = {
title: this.title, title: this.title,
id: this.id, id: this.id,
@ -64,7 +64,8 @@ export class HawkmoonItemSheet extends ItemSheet {
owner: this.document.isOwner, owner: this.document.isOwner,
description: await TextEditor.enrichHTML(this.object.system.description, {async: true}), description: await TextEditor.enrichHTML(this.object.system.description, {async: true}),
mr: (this.object.type == 'specialisation'), mr: (this.object.type == 'specialisation'),
isGM: game.user.isGM isGM: game.user.isGM,
config: game.system.hawkmoon.config
} }
if ( objectData.type == "don") { if ( objectData.type == "don") {
@ -89,7 +90,7 @@ export class HawkmoonItemSheet extends ItemSheet {
/* -------------------------------------------- */ /* -------------------------------------------- */
postItem() { postItem() {
let chatData = duplicate(HawkmoonUtility.data(this.item)); let chatData = foundry.utils.duplicate(HawkmoonUtility.data(this.item));
if (this.actor) { if (this.actor) {
chatData.actor = { id: this.actor.id }; chatData.actor = { id: this.actor.id };
} }
@ -132,7 +133,7 @@ export class HawkmoonItemSheet extends ItemSheet {
html.find('.edit-predilection').change(ev => { html.find('.edit-predilection').change(ev => {
const li = $(ev.currentTarget).parents(".prediction-item") const li = $(ev.currentTarget).parents(".prediction-item")
let index = li.data("prediction-index") let index = li.data("prediction-index")
let pred = duplicate(this.object.system.predilections) let pred = foundry.utils.duplicate(this.object.system.predilections)
pred[index].name = ev.currentTarget.value pred[index].name = ev.currentTarget.value
pred[index].id = pred[index].id || randomID(16) pred[index].id = pred[index].id || randomID(16)
this.object.update( { 'system.predilections': pred }) this.object.update( { 'system.predilections': pred })
@ -140,70 +141,70 @@ export class HawkmoonItemSheet extends ItemSheet {
html.find('.edit-predilection-description').change(ev => { html.find('.edit-predilection-description').change(ev => {
const li = $(ev.currentTarget).parents(".prediction-item") const li = $(ev.currentTarget).parents(".prediction-item")
let index = li.data("prediction-index") let index = li.data("prediction-index")
let pred = duplicate(this.object.system.predilections) let pred = foundry.utils.duplicate(this.object.system.predilections)
pred[index].description = ev.currentTarget.value pred[index].description = ev.currentTarget.value
pred[index].id = pred[index].id || randomID(16) pred[index].id = pred[index].id || randomID(16)
this.object.update( { 'system.predilections': pred }) this.object.update( { 'system.predilections': pred })
}) })
html.find('.predilection-acquise').change(ev => { html.find('.predilection-acquise').change(ev => {
const li = $(ev.currentTarget).parents(".prediction-item") const li = $(ev.currentTarget).parents(".prediction-item")
let index = li.data("prediction-index") let index = li.data("prediction-index")
let pred = duplicate(this.object.system.predilections) let pred = foundry.utils.duplicate(this.object.system.predilections)
pred[index].acquise = ev.currentTarget.checked pred[index].acquise = ev.currentTarget.checked
pred[index].id = pred[index].id || randomID(16) pred[index].id = pred[index].id || randomID(16)
this.object.update( { 'system.predilections': pred }) this.object.update( { 'system.predilections': pred })
}) })
html.find('.predilection-maitrise').change(ev => { html.find('.predilection-maitrise').change(ev => {
const li = $(ev.currentTarget).parents(".prediction-item") const li = $(ev.currentTarget).parents(".prediction-item")
let index = li.data("prediction-index") let index = li.data("prediction-index")
let pred = duplicate(this.object.system.predilections) let pred = foundry.utils.duplicate(this.object.system.predilections)
pred[index].maitrise = ev.currentTarget.checked pred[index].maitrise = ev.currentTarget.checked
pred[index].id = pred[index].id || randomID(16) pred[index].id = pred[index].id || randomID(16)
this.object.update( { 'system.predilections': pred }) this.object.update( { 'system.predilections': pred })
}) })
html.find('.predilection-used').change(ev => { html.find('.predilection-used').change(ev => {
const li = $(ev.currentTarget).parents(".prediction-item") const li = $(ev.currentTarget).parents(".prediction-item")
let index = li.data("prediction-index") let index = li.data("prediction-index")
let pred = duplicate(this.object.system.predilections) let pred = foundry.utils.duplicate(this.object.system.predilections)
pred[index].used = ev.currentTarget.checked pred[index].used = ev.currentTarget.checked
pred[index].id = pred[index].id || randomID(16) pred[index].id = pred[index].id || randomID(16)
this.object.update( { 'system.predilections': pred }) this.object.update( { 'system.predilections': pred })
}) })
html.find('#add-predilection').click(ev => { html.find('#add-predilection').click(ev => {
let pred = duplicate(this.object.system.predilections) let pred = foundry.utils.duplicate(this.object.system.predilections)
pred.push( { name: "Nouvelle prédilection", id: randomID(16), used: false }) pred.push( { name: "Nouvelle prédilection", id: randomID(16), used: false })
this.object.update( { 'system.predilections': pred }) this.object.update( { 'system.predilections': pred })
}) })
html.find('.delete-prediction').click(ev => { html.find('.delete-prediction').click(ev => {
const li = $(ev.currentTarget).parents(".prediction-item") const li = $(ev.currentTarget).parents(".prediction-item")
let index = li.data("prediction-index") let index = li.data("prediction-index")
let pred = duplicate(this.object.system.predilections) let pred = foundry.utils.duplicate(this.object.system.predilections)
pred.splice(index,1) pred.splice(index,1)
this.object.update( { 'system.predilections': pred }) this.object.update( { 'system.predilections': pred })
}) })
html.find('#add-automation').click(ev => { html.find('#add-automation').click(ev => {
let autom = duplicate(this.object.system.automations) let autom = foundry.utils.duplicate(this.object.system.automations)
autom.push( { eventtype: "on-drop", name: "Automatisation 1", bonusname: "vigueur", bonus: 0, competence: "", minLevel: 0, baCost: 0, id: randomID(16) }) autom.push( { eventtype: "on-drop", name: "Automatisation 1", bonusname: "vigueur", bonus: 0, competence: "", minLevel: 0, baCost: 0, id: randomID(16) })
this.object.update( { 'system.automations': autom }) this.object.update( { 'system.automations': autom })
}) })
html.find('.delete-automation').click(ev => { html.find('.delete-automation').click(ev => {
const li = $(ev.currentTarget).parents(".automation-item") const li = $(ev.currentTarget).parents(".automation-item")
let index = li.data("automation-index") let index = li.data("automation-index")
let autom = duplicate(this.object.system.automations) let autom = foundry.utils.duplicate(this.object.system.automations)
autom.splice(index,1) autom.splice(index,1)
this.object.update( { 'system.automations': autom }) this.object.update( { 'system.automations': autom })
}) })
html.find('.automation-edit-field').change(ev => { html.find('.automation-edit-field').change(ev => {
let index = $(ev.currentTarget).data("automation-index") let index = $(ev.currentTarget).data("automation-index")
let field = $(ev.currentTarget).data("automation-field") let field = $(ev.currentTarget).data("automation-field")
let auto = duplicate(this.object.system.automations) let auto = foundry.utils.duplicate(this.object.system.automations)
auto[index][field] = ev.currentTarget.value auto[index][field] = ev.currentTarget.value
auto[index].id = auto[index].id || randomID(16) auto[index].id = auto[index].id || randomID(16)
this.object.update( { 'system.automations': auto }) this.object.update( { 'system.automations': auto })
}) })
// Update Inventory Item // Update Inventory Item
html.find('.item-delete').click(ev => { html.find('.item-delete').click(ev => {
const li = $(ev.currentTarget).parents(".item"); const li = $(ev.currentTarget).parents(".item");

View File

@ -13,6 +13,7 @@ export const defaultItemImg = {
artefact: "systems/fvtt-hawkmoon-cyd/assets/icons/artefact.webp", artefact: "systems/fvtt-hawkmoon-cyd/assets/icons/artefact.webp",
contact: "systems/fvtt-hawkmoon-cyd/assets/icons/contacts.webp", contact: "systems/fvtt-hawkmoon-cyd/assets/icons/contacts.webp",
ressource: "systems/fvtt-hawkmoon-cyd/assets/icons/ressources.webp", ressource: "systems/fvtt-hawkmoon-cyd/assets/icons/ressources.webp",
mutation: "systems/fvtt-hawkmoon-cyd/assets/icons/mutation.webp",
} }
/** /**

View File

@ -18,6 +18,7 @@ import { HawkmoonCombat } from "./hawkmoon-combat.js";
import { HawkmoonItem } from "./hawkmoon-item.js"; import { HawkmoonItem } from "./hawkmoon-item.js";
import { HawkmoonAutomation } from "./hawkmoon-automation.js"; import { HawkmoonAutomation } from "./hawkmoon-automation.js";
import { HawkmoonTokenHud } from "./hawkmoon-hud.js"; import { HawkmoonTokenHud } from "./hawkmoon-hud.js";
import { HAWKMOON_CONFIG } from "./hawkmoon-config.js";
/* -------------------------------------------- */ /* -------------------------------------------- */
/* Foundry VTT Initialization */ /* Foundry VTT Initialization */
@ -32,7 +33,7 @@ Hooks.once("init", async function () {
HawkmoonUtility.preloadHandlebarsTemplates() HawkmoonUtility.preloadHandlebarsTemplates()
/* -------------------------------------------- */ /* -------------------------------------------- */
// Set an initiative formula for the system // Set an initiative formula for the system
CONFIG.Combat.initiative = { CONFIG.Combat.initiative = {
formula: "1d10", formula: "1d10",
decimals: 1 decimals: 1
@ -50,18 +51,19 @@ Hooks.once("init", async function () {
CONFIG.Item.documentClass = HawkmoonItem CONFIG.Item.documentClass = HawkmoonItem
game.system.hawkmoon = { game.system.hawkmoon = {
HawkmoonUtility, HawkmoonUtility,
HawkmoonAutomation HawkmoonAutomation,
config : HAWKMOON_CONFIG
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
// Register sheet application classes // Regster sheet application classes
Actors.unregisterSheet("core", ActorSheet); foundry.documents.collections.Actors.unregisterSheet("core", foundry.appv1.sheets.ActorSheet);
Actors.registerSheet("fvtt-hawkmoon-cyd", HawkmoonActorSheet, { types: ["personnage"], makeDefault: true }) foundry.documents.collections.Actors.registerSheet("fvtt-hawkmoon-cyd", HawkmoonActorSheet, { types: ["personnage"], makeDefault: true })
Actors.registerSheet("fvtt-hawkmoon-cyd", HawkmoonCreatureSheet, { types: ["creature"], makeDefault: true }) foundry.documents.collections.Actors.registerSheet("fvtt-hawkmoon-cyd", HawkmoonCreatureSheet, { types: ["creature"], makeDefault: true })
Actors.registerSheet("fvtt-hawkmoon-cyd", HawkmoonCelluleSheet, { types: ["cellule"], makeDefault: true }); foundry.documents.collections.Actors.registerSheet("fvtt-hawkmoon-cyd", HawkmoonCelluleSheet, { types: ["cellule"], makeDefault: true });
Items.unregisterSheet("core", ItemSheet); foundry.documents.collections.Items.unregisterSheet("core", foundry.appv1.sheets.ItemSheet);
Items.registerSheet("fvtt-hawkmoon-cyd", HawkmoonItemSheet, { makeDefault: true }) foundry.documents.collections.Items.registerSheet("fvtt-hawkmoon-cyd", HawkmoonItemSheet, { makeDefault: true })
HawkmoonUtility.init() HawkmoonUtility.init()
HawkmoonAutomation.init() HawkmoonAutomation.init()
@ -83,28 +85,15 @@ function welcomeMessage() {
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
// Register world usage statistics async function importDefaultScene() {
function registerUsageCount(registerKey) { let exists = game.scenes.find(j => j.name == "Accueil");
if (game.user.isGM) { if (!exists) {
game.settings.register(registerKey, "world-key", { const scenes = await HawkmoonUtility.loadCompendium("fvtt-hawkmoon-cyd.scenes")
name: "Unique world key", let newDocuments = scenes.filter(i => i.name == "Accueil");
scope: "world", if (newDocuments) {
config: false, await game.scenes.documentClass.create(newDocuments);
default: "", game.scenes.find(i => i.name == "Accueil").activate();
type: String
});
let worldKey = game.settings.get(registerKey, "world-key")
if (worldKey == undefined || worldKey == "") {
worldKey = randomID(32)
game.settings.set(registerKey, "world-key", worldKey)
} }
// Simple API counter
let regURL = `https://www.uberwald.me/fvtt_appcount/count.php?name="${registerKey}"&worldKey="${worldKey}"&version="${game.release.generation}.${game.release.build}"&system="${game.system.id}"&systemversion="${game.system.version}"`
//$.ajaxSetup({
//headers: { 'Access-Control-Allow-Origin': '*' }
//})
$.ajax(regURL)
} }
} }
@ -124,7 +113,14 @@ Hooks.once("ready", function () {
}); });
} }
registerUsageCount('fvtt-hawkmoon-cyd') import("https://www.uberwald.me/fvtt_appcount/count-class-ready.js").then(moduleCounter=>{
console.log("ClassCounter loaded", moduleCounter)
moduleCounter.ClassCounter.registerUsageCount()
}).catch(err=>
console.log("No stats available, giving up.")
)
importDefaultScene()
welcomeMessage() welcomeMessage()
}); });
@ -142,4 +138,3 @@ Hooks.on("chatMessage", (html, content, msg) => {
} }
return true; return true;
}); });

View File

@ -6,7 +6,7 @@ export class HawkmoonRollDialog extends Dialog {
static async create(actor, rollData ) { static async create(actor, rollData ) {
let options = { classes: ["HawkmoonDialog"], width: 320, height: 'fit-content', 'z-index': 99999 }; let options = { classes: ["HawkmoonDialog"], width: 320, height: 'fit-content', 'z-index': 99999 };
let html = await renderTemplate('systems/fvtt-hawkmoon-cyd/templates/roll-dialog-generic.html', rollData); let html = await foundry.applications.handlebars.renderTemplate('systems/fvtt-hawkmoon-cyd/templates/roll-dialog-generic.html', rollData);
return new HawkmoonRollDialog(actor, rollData, html, options ); return new HawkmoonRollDialog(actor, rollData, html, options );
} }
@ -16,16 +16,16 @@ export class HawkmoonRollDialog extends Dialog {
let conf = { let conf = {
title: "Test de Capacité", title: "Test de Capacité",
content: html, content: html,
buttons: { buttons: {
rolld10: { rolld10: {
icon: '<i class="fas fa-check"></i>', icon: '<i class="fas fa-check"></i>',
label: "Lancer 1d10", label: "Lancer 1d10",
callback: () => { this.roll("d10") } callback: () => { this.roll("d10") }
}, },
rolld20: { rolld20: {
icon: '<i class="fas fa-check"></i>', icon: '<i class="fas fa-check"></i>',
label: "Lancer 1d20", label: "Lancer 1d20",
callback: () => { this.roll("d20") } callback: () => { this.roll("d20") }
}, },
cancel: { cancel: {
icon: '<i class="fas fa-times"></i>', icon: '<i class="fas fa-times"></i>',
@ -56,62 +56,87 @@ export class HawkmoonRollDialog extends Dialog {
function onLoad() { function onLoad() {
} }
$(function () { onLoad(); }); $(function () { onLoad(); });
html.find('#modificateur').change(async (event) => { html.find('#modificateur').change(async (event) => {
this.rollData.modificateur = Number(event.currentTarget.value) this.rollData.modificateur = Number(event.currentTarget.value)
}) })
html.find('#difficulte').change(async (event) => { html.find('#difficulte').change( (event) => {
console.log("Difficulte: " + event.currentTarget.value)
this.rollData.difficulte = Number(event.currentTarget.value) this.rollData.difficulte = Number(event.currentTarget.value)
}) })
html.find('#attrKey').change(async (event) => { html.find('#attrKey').change(async (event) => {
this.rollData.attrKey = String(event.currentTarget.value) this.rollData.attrKey = String(event.currentTarget.value)
}) })
html.find('#attrKey2').change(async (event) => { html.find('#attrKey2').change(async (event) => {
this.rollData.attrKey2 = String(event.currentTarget.value) this.rollData.attrKey2 = String(event.currentTarget.value)
}) })
html.find('#select-maitrise').change(async (event) => { html.find('#select-maitrise').change(async (event) => {
this.rollData.maitriseId = String(event.currentTarget.value) this.rollData.maitriseId = String(event.currentTarget.value)
}) })
html.find('#competence-talents').change((event) => { html.find('#competence-talents').change((event) => {
this.rollData.selectedTalents = $('#competence-talents').val() this.rollData.selectedTalents = $('#competence-talents').val()
}) })
html.find('#taille-cible').change((event) => { html.find('#taille-cible').change((event) => {
this.rollData.tailleCible = String(event.currentTarget.value) this.rollData.tailleCible = String(event.currentTarget.value)
}) })
html.find('#tireur-deplacement').change((event) => { html.find('#tireur-deplacement').change((event) => {
this.rollData.tireurDeplacement = String(event.currentTarget.value) this.rollData.tireurDeplacement = String(event.currentTarget.value)
}) })
html.find('#cible-couvert').change((event) => { html.find('#cible-couvert').change((event) => {
this.rollData.cibleCouvert = String(event.currentTarget.value) this.rollData.cibleCouvert = String(event.currentTarget.value)
}) })
html.find('#distance-tir').change((event) => { html.find('#distance-tir').change((event) => {
this.rollData.distanceTir = String(event.currentTarget.value) this.rollData.distanceTir = String(event.currentTarget.value)
}) })
html.find('#bonus-malus-context').change((event) => { html.find('#bonus-malus-context').change((event) => {
this.rollData.bonusMalusContext = Number(event.currentTarget.value) this.rollData.bonusMalusContext = Number(event.currentTarget.value)
}) })
html.find('#defenseur-au-sol').change((event) => { html.find('#defenseur-au-sol').change((event) => {
this.rollData.defenseurAuSol = event.currentTarget.checked this.rollData.defenseurAuSol = event.currentTarget.checked
})
html.find('#ambidextre-1').change((event) => {
this.rollData.ambidextre1 = event.currentTarget.checked
})
html.find('#ambidextre-2').change((event) => {
this.rollData.ambidextre2 = event.currentTarget.checked
})
html.find('#attaque-monte').change((event) => {
this.rollData.attqueMonte = event.currentTarget.checked
}) })
html.find('#defenseur-aveugle').change((event) => { html.find('#defenseur-aveugle').change((event) => {
this.rollData.defenseurAveugle = event.currentTarget.checked this.rollData.defenseurAveugle = event.currentTarget.checked
}) })
html.find('#defenseur-de-dos').change((event) => { html.find('#defenseur-de-dos').change((event) => {
this.rollData.defenseurDeDos = event.currentTarget.checked this.rollData.defenseurDeDos = event.currentTarget.checked
}) })
html.find('#defenseur-restreint').change((event) => { html.find('#defenseur-restreint').change((event) => {
this.rollData.defenseurRestreint = event.currentTarget.checked this.rollData.defenseurRestreint = event.currentTarget.checked
}) })
html.find('#defenseur-immobilise').change((event) => { html.find('#defenseur-immobilise').change((event) => {
this.rollData.defenseurImmobilise = event.currentTarget.checked this.rollData.defenseurImmobilise = event.currentTarget.checked
}) })
html.find('#attaque-charge').change((event) => { html.find('#attaque-charge').change((event) => {
this.rollData.attaqueCharge = event.currentTarget.checked this.rollData.attaqueCharge = event.currentTarget.checked
})
html.find('#charge-cavalerie').change((event) => {
this.rollData.chargeCavalerie = event.currentTarget.checked
})
html.find('#attaquants-multiple').change((event) => {
this.rollData.attaquantsMultiples = event.currentTarget.checked
})
html.find('#soutiens').change((event) => {
this.rollData.soutiens = Number(event.currentTarget.value)
})
html.find('#feinte').change((event) => {
this.rollData.feinte = event.currentTarget.checked
})
html.find('#contenir').change((event) => {
this.rollData.contenir = event.currentTarget.checked
}) })
html.find('#attaque-desarme').change((event) => { html.find('#attaque-desarme').change((event) => {
this.rollData.attaqueDesarme = event.currentTarget.checked this.rollData.attaqueDesarme = event.currentTarget.checked
}) })
} }
} }

View File

@ -15,8 +15,7 @@ export class HawkmoonUtility {
/* -------------------------------------------- */ /* -------------------------------------------- */
static async init() { static async init() {
Hooks.on('renderChatLog', (log, html, data) => HawkmoonUtility.chatListeners(html)) Hooks.on('renderChatLog', (log, html, data) => HawkmoonUtility.chatListeners(html))
Hooks.on("getChatLogEntryContext", (html, options) => HawkmoonUtility.chatRollMenu(html, options)) Hooks.on("getChatMessageContextOptions", (html, options) => HawkmoonUtility.chatRollMenu(html, options))
Hooks.on("getCombatTrackerEntryContext", (html, options) => { Hooks.on("getCombatTrackerEntryContext", (html, options) => {
HawkmoonUtility.pushInitiativeOptions(html, options); HawkmoonUtility.pushInitiativeOptions(html, options);
}) })
@ -114,6 +113,26 @@ export class HawkmoonUtility {
let logoPause = "systems/fvtt-hawkmoon-cyd/assets/logos/" + game.settings.get("fvtt-hawkmoon-cyd", "hawkmoon-pause-logo") + ".webp" let logoPause = "systems/fvtt-hawkmoon-cyd/assets/logos/" + game.settings.get("fvtt-hawkmoon-cyd", "hawkmoon-pause-logo") + ".webp"
let logoImg = document.querySelector('#pause').children[0] let logoImg = document.querySelector('#pause').children[0]
logoImg.setAttribute('style', `content: url(${logoPause})`) logoImg.setAttribute('style', `content: url(${logoPause})`)
game.system.hawkmoon.config.listeNiveauSkill = this.createDirectOptionList(0, 10)
game.system.hawkmoon.config.listeNiveauCreature = this.createDirectOptionList(0, 35)
game.system.hawkmoon.config.listeNiveauContact = this.createDirectOptionList(1, 3)
}
/* -------------------------------------------- */
static createDirectOptionList(min, max) {
let options = {};
for (let i = min; i <= max; i++) {
options[`${i}`] = `${i}`;
}
return options;
}
static createArrayOptionList(min, max) {
let options = [];
for (let i = min; i <= max; i++) {
options.push({key:`${i}`, label:`${i}`});
}
return options;
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
@ -135,33 +154,33 @@ export class HawkmoonUtility {
/* -------------------------------------------- */ /* -------------------------------------------- */
static async chatListeners(html) { static async chatListeners(html) {
html.on("click", '.predilection-reroll', async event => { $(html).on("click", '.predilection-reroll', async event => {
let predIdx = $(event.currentTarget).data("predilection-index") let predIdx = $(event.currentTarget).data("predilection-index")
let messageId = HawkmoonUtility.findChatMessageId(event.currentTarget) let messageId = HawkmoonUtility.findChatMessageId(event.currentTarget)
let message = game.messages.get(messageId) let message = game.messages.get(messageId)
let rollData = message.getFlag("world", "hawkmoon-roll") let rollData = message.getFlag("world", "hawkmoon-roll")
let actor = this.getActorFromRollData(rollData) let actor = HawkmoonUtility.getActorFromRollData(rollData)
await actor.setPredilectionUsed(rollData.competence._id, predIdx) await actor.setPredilectionUsed(rollData.competence._id, predIdx)
rollData.competence = duplicate(actor.getCompetence(rollData.competence._id)) rollData.competence = foundry.utils.duplicate(actor.getCompetence(rollData.competence._id))
HawkmoonUtility.rollHawkmoon(rollData) HawkmoonUtility.rollHawkmoon(rollData)
}) })
html.on("click", '.roll-chat-degat', async event => { $(html).on("click", '.roll-chat-degat', async event => {
let messageId = HawkmoonUtility.findChatMessageId(event.currentTarget) let messageId = HawkmoonUtility.findChatMessageId(event.currentTarget)
let message = game.messages.get(messageId) let message = game.messages.get(messageId)
let rollData = message.getFlag("world", "hawkmoon-roll") let rollData = message.getFlag("world", "hawkmoon-roll")
let actor = this.getActorFromRollData(rollData) let actor = HawkmoonUtility.getActorFromRollData(rollData)
actor.rollArmeDegats(rollData.arme._id, rollData.targetVigueur, rollData) actor.rollArmeDegats(rollData.arme._id, rollData.targetVigueur, rollData)
}) })
html.on("click", '.roll-chat-degat-devastateur', async event => { $(html).on("click", '.roll-chat-degat-devastateur', async event => {
let messageId = HawkmoonUtility.findChatMessageId(event.currentTarget) let messageId = HawkmoonUtility.findChatMessageId(event.currentTarget)
let message = game.messages.get(messageId) let message = game.messages.get(messageId)
let rollData = message.getFlag("world", "hawkmoon-roll") let rollData = message.getFlag("world", "hawkmoon-roll")
let actor = this.getActorFromRollData(rollData) let actor = HawkmoonUtility.getActorFromRollData(rollData)
rollData.applyCoupDevastateur = true rollData.applyCoupDevastateur = true
actor.rollArmeDegats(rollData.arme._id, rollData.targetVigueur, rollData) actor.rollArmeDegats(rollData.arme._id, rollData.targetVigueur, rollData)
}) })
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
@ -172,14 +191,11 @@ export class HawkmoonUtility {
'systems/fvtt-hawkmoon-cyd/templates/partial-item-header.html', 'systems/fvtt-hawkmoon-cyd/templates/partial-item-header.html',
'systems/fvtt-hawkmoon-cyd/templates/partial-item-description.html', 'systems/fvtt-hawkmoon-cyd/templates/partial-item-description.html',
'systems/fvtt-hawkmoon-cyd/templates/partial-item-nav.html', 'systems/fvtt-hawkmoon-cyd/templates/partial-item-nav.html',
'systems/fvtt-hawkmoon-cyd/templates/partial-list-niveau.html',
'systems/fvtt-hawkmoon-cyd/templates/partial-list-niveau-creature.html',
'systems/fvtt-hawkmoon-cyd/templates/partial-item-prix.html', 'systems/fvtt-hawkmoon-cyd/templates/partial-item-prix.html',
'systems/fvtt-hawkmoon-cyd/templates/partial-sante-etat.html',
'systems/fvtt-hawkmoon-cyd/templates/partial-automation.html', 'systems/fvtt-hawkmoon-cyd/templates/partial-automation.html',
'systems/fvtt-hawkmoon-cyd/templates/hud-adversites.html', 'systems/fvtt-hawkmoon-cyd/templates/hud-adversites.html',
] ]
return loadTemplates(templatePaths); return foundry.applications.handlebars.loadTemplates(templatePaths);
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
@ -256,15 +272,19 @@ export class HawkmoonUtility {
let id = rollData.rollId; let id = rollData.rollId;
let oldRollData = this.rollDataStore[id] || {}; let oldRollData = this.rollDataStore[id] || {};
let newRollData = mergeObject(oldRollData, rollData); let newRollData = foundry.utils.mergeObject(oldRollData, rollData);
this.rollDataStore[id] = newRollData; this.rollDataStore[id] = newRollData;
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
static onSocketMesssage(msg) { static onSocketMesssage(msg) {
if (msg.name == "msg_apply_combativite") { if (msg.msg == "msg_apply_combativite") {
let defender = game.canvas.tokens.get(rollData.defenderTokenId).actor let defender = game.canvas.tokens.get(msg.data.defenderTokenId)?.actor
defender.changeEtatCombativite(msg.data.value) if(defender) {
defender.changeEtatCombativite(msg.data.value)
} else {
console.warn("HawkmoonUtility.onSocketMesssage : Impossible de trouver le token pour appliquer la combativité", msg.defenderTokenId)
}
} }
} }
@ -298,10 +318,10 @@ export class HawkmoonUtility {
switch (rollMode) { switch (rollMode) {
case "blindroll": //GM only case "blindroll": //GM only
blind = true; blind = true;
case "gmroll": //GM + rolling player case "gmroll": // GM + rolling player
whisper = this.getUsers(user => user.isGM); whisper = this.getUsers(user => user.isGM);
break; break;
case "roll": //everybody case "roll": // everybody
whisper = this.getUsers(user => user.active); whisper = this.getUsers(user => user.active);
break; break;
case "selfroll": case "selfroll":
@ -348,7 +368,7 @@ export class HawkmoonUtility {
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
static applyCombativite(rollData, value) { static applyCombativite(rollData, value) {
if (game.user.isGM) { if (game.user.isGM) {
let defender = game.canvas.tokens.get(rollData.defenderTokenId).actor let defender = game.canvas.tokens.get(rollData.defenderTokenId).actor
defender.changeEtatCombativite(value) defender.changeEtatCombativite(value)
} else { } else {
@ -364,10 +384,10 @@ export class HawkmoonUtility {
} }
if (!rollData.attr) { if (!rollData.attr) {
rollData.actionImg = "systems/fvtt-hawkmoon-cyd/assets/icons/" + actor.system.attributs[rollData.attrKey].labelnorm + ".webp" rollData.actionImg = "systems/fvtt-hawkmoon-cyd/assets/icons/" + actor.system.attributs[rollData.attrKey].labelnorm + ".webp"
rollData.attr = duplicate(actor.system.attributs[rollData.attrKey]) rollData.attr = foundry.utils.duplicate(actor.system.attributs[rollData.attrKey])
} }
if (rollData.attrKey2 != "none") { if (rollData.attrKey2 != "none") {
rollData.attr2 = duplicate(actor.system.attributs[rollData.attrKey2]) rollData.attr2 = foundry.utils.duplicate(actor.system.attributs[rollData.attrKey2])
} }
if (rollData.maitriseId != "none") { if (rollData.maitriseId != "none") {
@ -379,10 +399,10 @@ export class HawkmoonUtility {
//console.log("BEFORE COMP", rollData) //console.log("BEFORE COMP", rollData)
if (rollData.competence) { if (rollData.competence) {
rollData.predilections = duplicate(rollData.competence.system.predilections || []) rollData.predilections = foundry.utils.duplicate(rollData.competence.system.predilections || [])
let compmod = (rollData.competence.system.niveau == 0) ? -3 : 0 let compmod = (rollData.competence.system.niveau == 0) ? -3 : 0
rollData.diceFormula += `+${rollData.attr.value}+${rollData.competence.system.niveau}+${rollData.modificateur}+${compmod}` rollData.diceFormula += `+${rollData.attr.value}+${rollData.competence.system.niveau}+${rollData.modificateur}+${compmod}`
if (rollData.selectedTalents && rollData.selectedTalents.length > 0) { if (rollData.selectedTalents && rollData.selectedTalents.length > 0) {
for (let id of rollData.selectedTalents) { for (let id of rollData.selectedTalents) {
let talent = rollData.talents.find(t => t._id == id) let talent = rollData.talents.find(t => t._id == id)
@ -406,11 +426,21 @@ export class HawkmoonUtility {
} else { } else {
rollData.diceFormula += `+${rollData.attr.value}*${rollData.multiplier}+${rollData.modificateur}+${rollData.bonusMalusContext}` rollData.diceFormula += `+${rollData.attr.value}*${rollData.multiplier}+${rollData.modificateur}+${rollData.bonusMalusContext}`
} }
// Bonus arme naturelle en défense // Bonus arme naturelle en défense
if (rollData.bonusArmeNaturelle) { if (rollData.bonusArmeNaturelle) {
rollData.diceFormula += `+${rollData.bonusArmeNaturelle}` rollData.diceFormula += `+${rollData.bonusArmeNaturelle}`
} }
if (rollData.attaquantsMultiples) {
rollData.diceFormula += `+3`
}
if (rollData.hasAmbidextre) {
if ( rollData.ambidextre1) {
rollData.diceFormula += `-3`
} else if ( rollData.ambidextre2) {
rollData.diceFormula += `-6`
}
}
if (rollData.defenseurAuSol) { if (rollData.defenseurAuSol) {
rollData.diceFormula += `+3` rollData.diceFormula += `+3`
} }
@ -426,7 +456,10 @@ export class HawkmoonUtility {
if (rollData.defenseurImmobilise) { if (rollData.defenseurImmobilise) {
rollData.diceFormula += `+5` rollData.diceFormula += `+5`
} }
if (rollData.soutiens > 0) { // 1 soutien = +3, 2 soutiens = +4, 3 soutiens = +5
rollData.diceFormula += `+${rollData.soutiens+2}`
}
if (rollData.arme?.system.isDistance) { if (rollData.arme?.system.isDistance) {
rollData.difficulte = __distanceDifficulte[rollData.distanceTir] rollData.difficulte = __distanceDifficulte[rollData.distanceTir]
rollData.difficulte += __tireurDeplacement[rollData.tireurDeplacement] rollData.difficulte += __tireurDeplacement[rollData.tireurDeplacement]
@ -434,11 +467,12 @@ export class HawkmoonUtility {
rollData.difficulte += __tailleCible[rollData.tailleCible] rollData.difficulte += __tailleCible[rollData.tailleCible]
rollData.difficulte += rollData.cibleDeplace ? 3 : 0 rollData.difficulte += rollData.cibleDeplace ? 3 : 0
rollData.difficulte += rollData.cibleCaC ? 3 : 0 rollData.difficulte += rollData.cibleCaC ? 3 : 0
rollData.difficulte += rollData.protectionDefenseur
} }
if (rollData.attaqueDesarme) { if (rollData.attaqueDesarme) {
rollData.difficulte += 10 rollData.difficulte += 10
} }
// Ajout adversités // Ajout adversités
rollData.diceFormula += `-${rollData.nbAdversites}` rollData.diceFormula += `-${rollData.nbAdversites}`
@ -446,9 +480,12 @@ export class HawkmoonUtility {
rollData.diceFormula += `+${rollData.arme.system.bonusmaniementoff}` rollData.diceFormula += `+${rollData.arme.system.bonusmaniementoff}`
} }
let myRoll = new Roll(rollData.diceFormula).roll({ async: false }) // Gestion de la feinte éventuelle
rollData.nbCombativitePerdu = 1
let myRoll = await new Roll(rollData.diceFormula).roll()
await this.showDiceSoNice(myRoll, game.settings.get("core", "rollMode")) await this.showDiceSoNice(myRoll, game.settings.get("core", "rollMode"))
rollData.roll = duplicate(myRoll) rollData.roll = foundry.utils.duplicate(myRoll)
console.log(">>>> ", myRoll) console.log(">>>> ", myRoll)
rollData.finalResult = myRoll.total rollData.finalResult = myRoll.total
@ -456,36 +493,47 @@ export class HawkmoonUtility {
if (rollData.isInit) { if (rollData.isInit) {
actor.setFlag("world", "last-initiative", rollData.finalResult) actor.setFlag("world", "last-initiative", rollData.finalResult)
} }
if (rollData.feinte) {
this.createChatWithRollMode(rollData.alias, { actor.changeBonneAventure(-1)
content: await renderTemplate(`systems/fvtt-hawkmoon-cyd/templates/chat-generic-result.html`, rollData) if ( rollData.isHeroique) {
}, rollData) rollData.nbCombativitePerdu = "vaincu"
} else if ( rollData.isSuccess) {
if (rollData.arme && rollData.isSuccess && rollData.defenderTokenId) { rollData.nbCombativitePerdu = 2
this.applyCombativite(rollData, 1) }
} }
this.createChatWithRollMode(rollData.alias, {
content: await foundry.applications.handlebars.renderTemplate(`systems/fvtt-hawkmoon-cyd/templates/chat-generic-result.html`, rollData)
}, rollData)
if ( (rollData.coupBas || rollData.arme) && rollData.isSuccess && rollData.defenderTokenId) {
this.applyCombativite(rollData, rollData.nbCombativitePerdu)
}
if (rollData.coupBas && rollData.isSuccess && rollData.defenderTokenId) {
let defender = game.canvas.tokens.get(rollData.defenderTokenId).actor
defender.incDecAdversite("bleue", -2)
}
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
static getCombativiteList(nbActivite) { static getCombativiteList(nbActivite) {
let list = [ { value: 0, label: "Combatif"}] let list = [ { value: String(0), label: "Combatif"}]
for (let i = 1; i < nbActivite-2; i++) { for (let i = 1; i < nbActivite-2; i++) {
list.push({ value: i, label:"Eprouvé " + i} ) list.push({ value: String(i), label:"Eprouvé " + i} )
} }
list[nbActivite-2] = { value: nbActivite-2, label:"Affaibli"} list[nbActivite-2] = { value: String(nbActivite-2), label:"Affaibli"}
list[nbActivite-1] = { value: nbActivite-1, label:"Très Affaibli"} list[nbActivite-1] = { value: String(nbActivite-1), label:"Très Affaibli"}
list[nbActivite] = { value: nbActivite, label:"Vaincu"} list[nbActivite] = { value: String(nbActivite), label:"Vaincu"}
return list return list
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
static async bonusRollHawkmoon(rollData) { static async bonusRollHawkmoon(rollData) {
rollData.bonusFormula = rollData.addedBonus rollData.bonusFormula = rollData.addedBonus
let bonusRoll = new Roll(rollData.bonusFormula).roll({ async: false }) let bonusRoll = await new Roll(rollData.bonusFormula).roll()
await this.showDiceSoNice(bonusRoll, game.settings.get("core", "rollMode")); await this.showDiceSoNice(bonusRoll, game.settings.get("core", "rollMode"));
rollData.bonusRoll = duplicate(bonusRoll) rollData.bonusRoll = foundry.utils.duplicate(bonusRoll)
rollData.finalResult += rollData.bonusRoll.total rollData.finalResult += rollData.bonusRoll.total
@ -519,7 +567,7 @@ export class HawkmoonUtility {
/* -------------------------------------------- */ /* -------------------------------------------- */
static blindMessageToGM(chatOptions) { static blindMessageToGM(chatOptions) {
let chatGM = duplicate(chatOptions); let chatGM = foundry.utils.duplicate(chatOptions);
chatGM.whisper = this.getUsers(user => user.isGM); chatGM.whisper = this.getUsers(user => user.isGM);
chatGM.content = "Blinde message of " + game.user.name + "<br>" + chatOptions.content; chatGM.content = "Blinde message of " + game.user.name + "<br>" + chatOptions.content;
console.log("blindMessageToGM", chatGM); console.log("blindMessageToGM", chatGM);
@ -583,7 +631,7 @@ export class HawkmoonUtility {
/* -------------------------------------------- */ /* -------------------------------------------- */
static getBasicRollData() { static getBasicRollData() {
let rollData = { let rollData = {
rollId: randomID(16), rollId: foundry.utils.randomID(16),
rollMode: game.settings.get("core", "rollMode"), rollMode: game.settings.get("core", "rollMode"),
modificateursOptions: this.getModificateurOptions(), modificateursOptions: this.getModificateurOptions(),
pointAmeOptions: this.getPointAmeOptions(), pointAmeOptions: this.getPointAmeOptions(),
@ -601,7 +649,12 @@ export class HawkmoonUtility {
cibleCouvert: "aucun", cibleCouvert: "aucun",
distanceTir: "porteemoyenne", distanceTir: "porteemoyenne",
attaqueCharge: false, attaqueCharge: false,
attaqueDesarme: false attaqueDesarme: false,
attaqueAmbidextre1 : false,
attaqueAmbidextre2 : false,
chargeCavalerie : false,
contenir : false,
soutiens : 0
} }
return rollData return rollData
} }
@ -613,11 +666,22 @@ export class HawkmoonUtility {
rollData.defenderTokenId = target.id rollData.defenderTokenId = target.id
let defender = game.canvas.tokens.get(rollData.defenderTokenId).actor let defender = game.canvas.tokens.get(rollData.defenderTokenId).actor
rollData.armeDefense = defender.getBestDefenseValue() rollData.armeDefense = defender.getBestDefenseValue()
rollData.armeAttaqueDefenseur = defender.getBestAttackValue()
rollData.targetVigueur = defender.getVigueur() rollData.targetVigueur = defender.getVigueur()
rollData.protectionDefenseur = defender.getProtection() rollData.protectionDefenseur = defender.getProtection()
if (rollData.armeDefense) { if (rollData.immobiliser || rollData.repousser) {
let combatValues = defender.getCombatValues()
rollData.difficulte = combatValues.defenseTotal + (rollData.armeDefense && rollData.cibleconsciente ? 5 : 0)
} else if (rollData.coupBas) {
let combatValues = defender.getCombatValues()
rollData.difficulte = combatValues.defenseTotal
}else if ( rollData.assomer) {
rollData.difficulte = 3 + (defender.system.attributs.tre.value * 2)
} else if (rollData.desengager) {
rollData.difficulte = rollData.armeAttaqueDefenseur?.system?.totalOffensif || 0;
} else if (rollData.armeDefense) {
rollData.difficulte = rollData.armeDefense.system.totalDefensif rollData.difficulte = rollData.armeDefense.system.totalDefensif
if ( !rollData.arme.system.armenaturelle && !rollData.arme.system.armefortune ){ if ( !rollData.desengager && !rollData.arme.system.armenaturelle && !rollData.arme.system.armefortune ){
if (rollData.armeDefense.system.armenaturelle || rollData.armeDefense.system.armefortune) { if (rollData.armeDefense.system.armenaturelle || rollData.armeDefense.system.armefortune) {
rollData.bonusArmeNaturelle = 3 rollData.bonusArmeNaturelle = 3
} }
@ -635,11 +699,11 @@ export class HawkmoonUtility {
/* -------------------------------------------- */ /* -------------------------------------------- */
static applyBonneAventureRoll(li, changed, addedBonus) { static applyBonneAventureRoll(li, changed, addedBonus) {
let msgId = li.data("message-id") let msgId = $(li).data("message-id")
let msg = game.messages.get(msgId) let msg = game.messages.get(msgId)
if (msg) { if (msg) {
let rollData = msg.getFlag("world", "hawkmoon-roll") let rollData = msg.getFlag("world", "hawkmoon-roll")
let actor = this.getActorFromRollData(rollData) let actor = HawkmoonUtility.getActorFromRollData(rollData)
actor.changeBonneAventure(changed) actor.changeBonneAventure(changed)
rollData.isReroll = true rollData.isReroll = true
rollData.textBonus = "Bonus de Points d'Aventure" rollData.textBonus = "Bonus de Points d'Aventure"
@ -654,11 +718,11 @@ export class HawkmoonUtility {
/* -------------------------------------------- */ /* -------------------------------------------- */
static applyEclatRoll(li, changed, addedBonus) { static applyEclatRoll(li, changed, addedBonus) {
let msgId = li.data("message-id") let msgId = $(li).data("message-id")
let msg = game.messages.get(msgId) let msg = game.messages.get(msgId)
if (msg) { if (msg) {
let rollData = msg.getFlag("world", "hawkmoon-roll") let rollData = msg.getFlag("world", "hawkmoon-roll")
let actor = this.getActorFromRollData(rollData) let actor = HawkmoonUtility.getActorFromRollData(rollData)
actor.changeEclat(changed) actor.changeEclat(changed)
rollData.isReroll = true rollData.isReroll = true
rollData.textBonus = "Bonus d'Eclat" rollData.textBonus = "Bonus d'Eclat"
@ -675,15 +739,15 @@ export class HawkmoonUtility {
static chatRollMenu(html, options) { static chatRollMenu(html, options) {
let canApply = li => canvas.tokens.controlled.length && li.find(".hawkmoon-roll").length let canApply = li => canvas.tokens.controlled.length && li.find(".hawkmoon-roll").length
let canApplyBA = function (li) { let canApplyBA = function (li) {
let message = game.messages.get(li.attr("data-message-id")) let message = game.messages.get($(li).attr("data-message-id"))
let rollData = message.getFlag("world", "hawkmoon-roll") let rollData = message.getFlag("world", "hawkmoon-roll")
let actor = this.getActorFromRollData(rollData) let actor = HawkmoonUtility.getActorFromRollData(rollData)
return (!rollData.isReroll && actor.getBonneAventure() > 0) return (!rollData.isReroll && actor.getBonneAventure() > 0)
} }
let canApplyPE = function (li) { let canApplyPE = function (li) {
let message = game.messages.get(li.attr("data-message-id")) let message = game.messages.get($(li).attr("data-message-id"))
let rollData = message.getFlag("world", "hawkmoon-roll") let rollData = message.getFlag("world", "hawkmoon-roll")
let actor = this.getActorFromRollData(rollData) let actor = HawkmoonUtility.getActorFromRollData(rollData)
return (!rollData.isReroll && actor.getEclat() > 0) return (!rollData.isReroll && actor.getEclat() > 0)
} }
options.push( options.push(
@ -707,7 +771,7 @@ export class HawkmoonUtility {
name: "Relancer le dé (1 point d'Eclat)", name: "Relancer le dé (1 point d'Eclat)",
icon: "<i class='fas fa-user-plus'></i>", icon: "<i class='fas fa-user-plus'></i>",
condition: canApply && canApplyPE, condition: canApply && canApplyPE,
callback: li => HawkmoonUtility.applyEclatRoll(li, -3, "reroll") callback: li => HawkmoonUtility.applyEclatRoll(li, -1, "reroll")
} }
) )
return options return options
@ -716,11 +780,11 @@ export class HawkmoonUtility {
/* -------------------------------------------- */ /* -------------------------------------------- */
static async confirmDelete(actorSheet, li) { static async confirmDelete(actorSheet, li) {
let itemId = li.data("item-id"); let itemId = li.data("item-id");
let msgTxt = "<p>Are you sure to remove this Item ?"; let msgTxt = "<p>Etes vous certain de vouloir supprimer cet item ?";
let buttons = { let buttons = {
delete: { delete: {
icon: '<i class="fas fa-check"></i>', icon: '<i class="fas fa-check"></i>',
label: "Yes, remove it", label: "Oui !",
callback: () => { callback: () => {
actorSheet.actor.deleteEmbeddedDocuments("Item", [itemId]); actorSheet.actor.deleteEmbeddedDocuments("Item", [itemId]);
li.slideUp(200, () => actorSheet.render(false)); li.slideUp(200, () => actorSheet.render(false));
@ -728,12 +792,12 @@ export class HawkmoonUtility {
}, },
cancel: { cancel: {
icon: '<i class="fas fa-times"></i>', icon: '<i class="fas fa-times"></i>',
label: "Cancel" label: "Non"
} }
} }
msgTxt += "</p>"; msgTxt += "</p>";
let d = new Dialog({ let d = new Dialog({
title: "Confirm removal", title: "Confirmer la suppression",
content: msgTxt, content: msgTxt,
buttons: buttons, buttons: buttons,
default: "cancel" default: "cancel"
@ -752,7 +816,6 @@ export class HawkmoonUtility {
console.log(entryData) console.log(entryData)
htmlTab += `<tr><td>@UUID[Compendium.${compName}.${entryData._id}]{${entryData.name}}</td>` htmlTab += `<tr><td>@UUID[Compendium.${compName}.${entryData._id}]{${entryData.name}}</td>`
htmlTab += `<td>${entryData.system.description}</td>`; htmlTab += `<td>${entryData.system.description}</td>`;
//htmlTab += `<td>${entryData.system.resumebonus}</td>`;
htmlTab += "</tr>\n"; htmlTab += "</tr>\n";
} }
htmlTab += "</table>"; htmlTab += "</table>";

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packs/aides-de-jeu/LOCK Normal file
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packs/aides-de-jeu/LOG Normal file
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2025/06/03-13:26:59.527706 7f53dffff6c0 Recovering log #295
2025/06/03-13:26:59.538330 7f53dffff6c0 Delete type=3 #293
2025/06/03-13:26:59.538407 7f53dffff6c0 Delete type=0 #295
2025/06/03-13:30:56.587918 7f53df3ff6c0 Level-0 table #300: started
2025/06/03-13:30:56.587964 7f53df3ff6c0 Level-0 table #300: 0 bytes OK
2025/06/03-13:30:56.617514 7f53df3ff6c0 Delete type=0 #298
2025/06/03-13:30:56.714892 7f53df3ff6c0 Manual compaction at level-0 from '!journal!MUbViCE2PkVxlzqe' @ 72057594037927935 : 1 .. '!journal.pages!gVybbv17TFY8o3Y4.fQidyqfF1TbsZKHM' @ 0 : 0; will stop at (end)
2025/06/03-13:30:56.715021 7f53df3ff6c0 Manual compaction at level-1 from '!journal!MUbViCE2PkVxlzqe' @ 72057594037927935 : 1 .. '!journal.pages!gVybbv17TFY8o3Y4.fQidyqfF1TbsZKHM' @ 0 : 0; will stop at (end)

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@ -0,0 +1,8 @@
2025/06/03-09:21:46.362933 7f53dffff6c0 Recovering log #291
2025/06/03-09:21:46.418127 7f53dffff6c0 Delete type=3 #289
2025/06/03-09:21:46.418276 7f53dffff6c0 Delete type=0 #291
2025/06/03-09:37:31.318375 7f53df3ff6c0 Level-0 table #296: started
2025/06/03-09:37:31.318420 7f53df3ff6c0 Level-0 table #296: 0 bytes OK
2025/06/03-09:37:31.325126 7f53df3ff6c0 Delete type=0 #294
2025/06/03-09:37:31.354536 7f53df3ff6c0 Manual compaction at level-0 from '!journal!MUbViCE2PkVxlzqe' @ 72057594037927935 : 1 .. '!journal.pages!gVybbv17TFY8o3Y4.fQidyqfF1TbsZKHM' @ 0 : 0; will stop at (end)
2025/06/03-09:37:31.354601 7f53df3ff6c0 Manual compaction at level-1 from '!journal!MUbViCE2PkVxlzqe' @ 72057594037927935 : 1 .. '!journal.pages!gVybbv17TFY8o3Y4.fQidyqfF1TbsZKHM' @ 0 : 0; will stop at (end)

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packs/armes/LOG Normal file
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@ -0,0 +1,8 @@
2025/06/03-13:26:59.405001 7f53e5dfa6c0 Recovering log #294
2025/06/03-13:26:59.415733 7f53e5dfa6c0 Delete type=3 #292
2025/06/03-13:26:59.415800 7f53e5dfa6c0 Delete type=0 #294
2025/06/03-13:30:56.309035 7f53df3ff6c0 Level-0 table #299: started
2025/06/03-13:30:56.309066 7f53df3ff6c0 Level-0 table #299: 0 bytes OK
2025/06/03-13:30:56.343046 7f53df3ff6c0 Delete type=0 #297
2025/06/03-13:30:56.395832 7f53df3ff6c0 Manual compaction at level-0 from '!items!0fit7HelSjaFtXcW' @ 72057594037927935 : 1 .. '!items!wxrzP3NyiHiYnAMJ' @ 0 : 0; will stop at (end)
2025/06/03-13:30:56.395893 7f53df3ff6c0 Manual compaction at level-1 from '!items!0fit7HelSjaFtXcW' @ 72057594037927935 : 1 .. '!items!wxrzP3NyiHiYnAMJ' @ 0 : 0; will stop at (end)

8
packs/armes/LOG.old Normal file
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@ -0,0 +1,8 @@
2025/06/03-09:21:45.877397 7f53e5dfa6c0 Recovering log #290
2025/06/03-09:21:45.926115 7f53e5dfa6c0 Delete type=3 #288
2025/06/03-09:21:45.926266 7f53e5dfa6c0 Delete type=0 #290
2025/06/03-09:37:31.264000 7f53df3ff6c0 Level-0 table #295: started
2025/06/03-09:37:31.264093 7f53df3ff6c0 Level-0 table #295: 0 bytes OK
2025/06/03-09:37:31.270726 7f53df3ff6c0 Delete type=0 #293
2025/06/03-09:37:31.291847 7f53df3ff6c0 Manual compaction at level-0 from '!items!0fit7HelSjaFtXcW' @ 72057594037927935 : 1 .. '!items!wxrzP3NyiHiYnAMJ' @ 0 : 0; will stop at (end)
2025/06/03-09:37:31.291899 7f53df3ff6c0 Manual compaction at level-1 from '!items!0fit7HelSjaFtXcW' @ 72057594037927935 : 1 .. '!items!wxrzP3NyiHiYnAMJ' @ 0 : 0; will stop at (end)

BIN
packs/armes/MANIFEST-000296 Normal file

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2025/06/03-13:26:59.375226 7f53e55f96c0 Recovering log #294
2025/06/03-13:26:59.385670 7f53e55f96c0 Delete type=3 #292
2025/06/03-13:26:59.385742 7f53e55f96c0 Delete type=0 #294
2025/06/03-13:30:56.443109 7f53df3ff6c0 Level-0 table #299: started
2025/06/03-13:30:56.443148 7f53df3ff6c0 Level-0 table #299: 0 bytes OK
2025/06/03-13:30:56.473604 7f53df3ff6c0 Delete type=0 #297
2025/06/03-13:30:56.493334 7f53df3ff6c0 Manual compaction at level-0 from '!items!0nhTxujlIUB63Aqt' @ 72057594037927935 : 1 .. '!items!tFU5yISK6spdNWco' @ 0 : 0; will stop at (end)
2025/06/03-13:30:56.493550 7f53df3ff6c0 Manual compaction at level-1 from '!items!0nhTxujlIUB63Aqt' @ 72057594037927935 : 1 .. '!items!tFU5yISK6spdNWco' @ 0 : 0; will stop at (end)

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@ -0,0 +1,8 @@
2025/06/03-09:21:45.727062 7f53e55f96c0 Recovering log #290
2025/06/03-09:21:45.819195 7f53e55f96c0 Delete type=3 #288
2025/06/03-09:21:45.819280 7f53e55f96c0 Delete type=0 #290
2025/06/03-09:37:31.257029 7f53df3ff6c0 Level-0 table #295: started
2025/06/03-09:37:31.257069 7f53df3ff6c0 Level-0 table #295: 0 bytes OK
2025/06/03-09:37:31.263418 7f53df3ff6c0 Delete type=0 #293
2025/06/03-09:37:31.263756 7f53df3ff6c0 Manual compaction at level-0 from '!items!0nhTxujlIUB63Aqt' @ 72057594037927935 : 1 .. '!items!tFU5yISK6spdNWco' @ 0 : 0; will stop at (end)
2025/06/03-09:37:31.263863 7f53df3ff6c0 Manual compaction at level-1 from '!items!0nhTxujlIUB63Aqt' @ 72057594037927935 : 1 .. '!items!tFU5yISK6spdNWco' @ 0 : 0; will stop at (end)

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MANIFEST-000296

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packs/competences/LOCK Normal file
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packs/competences/LOG Normal file
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2025/06/03-13:26:59.341579 7f53dffff6c0 Recovering log #294
2025/06/03-13:26:59.353145 7f53dffff6c0 Delete type=3 #292
2025/06/03-13:26:59.353222 7f53dffff6c0 Delete type=0 #294
2025/06/03-13:30:56.343217 7f53df3ff6c0 Level-0 table #299: started
2025/06/03-13:30:56.343264 7f53df3ff6c0 Level-0 table #299: 0 bytes OK
2025/06/03-13:30:56.370130 7f53df3ff6c0 Delete type=0 #297
2025/06/03-13:30:56.395847 7f53df3ff6c0 Manual compaction at level-0 from '!items!15IDGG6JoZnRCQtY' @ 72057594037927935 : 1 .. '!items!yI1zY5k8mAdx9wHK' @ 0 : 0; will stop at (end)
2025/06/03-13:30:56.395903 7f53df3ff6c0 Manual compaction at level-1 from '!items!15IDGG6JoZnRCQtY' @ 72057594037927935 : 1 .. '!items!yI1zY5k8mAdx9wHK' @ 0 : 0; will stop at (end)

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@ -0,0 +1,8 @@
2025/06/03-09:21:45.607798 7f53e5dfa6c0 Recovering log #290
2025/06/03-09:21:45.667671 7f53e5dfa6c0 Delete type=3 #288
2025/06/03-09:21:45.667739 7f53e5dfa6c0 Delete type=0 #290
2025/06/03-09:37:31.242616 7f53df3ff6c0 Level-0 table #295: started
2025/06/03-09:37:31.242655 7f53df3ff6c0 Level-0 table #295: 0 bytes OK
2025/06/03-09:37:31.249367 7f53df3ff6c0 Delete type=0 #293
2025/06/03-09:37:31.263691 7f53df3ff6c0 Manual compaction at level-0 from '!items!15IDGG6JoZnRCQtY' @ 72057594037927935 : 1 .. '!items!yI1zY5k8mAdx9wHK' @ 0 : 0; will stop at (end)
2025/06/03-09:37:31.263812 7f53df3ff6c0 Manual compaction at level-1 from '!items!15IDGG6JoZnRCQtY' @ 72057594037927935 : 1 .. '!items!yI1zY5k8mAdx9wHK' @ 0 : 0; will stop at (end)

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2025/06/03-13:26:59.435242 7f53dffff6c0 Recovering log #294
2025/06/03-13:26:59.446161 7f53dffff6c0 Delete type=3 #292
2025/06/03-13:26:59.446239 7f53dffff6c0 Delete type=0 #294
2025/06/03-13:30:56.419788 7f53df3ff6c0 Level-0 table #299: started
2025/06/03-13:30:56.419819 7f53df3ff6c0 Level-0 table #299: 0 bytes OK
2025/06/03-13:30:56.442933 7f53df3ff6c0 Delete type=0 #297
2025/06/03-13:30:56.493303 7f53df3ff6c0 Manual compaction at level-0 from '!items!0BopmCu8vGK2923j' @ 72057594037927935 : 1 .. '!items!zYx0Ak2y1LNTcKlO' @ 0 : 0; will stop at (end)
2025/06/03-13:30:56.493526 7f53df3ff6c0 Manual compaction at level-1 from '!items!0BopmCu8vGK2923j' @ 72057594037927935 : 1 .. '!items!zYx0Ak2y1LNTcKlO' @ 0 : 0; will stop at (end)

8
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2025/06/03-09:21:46.000583 7f53dffff6c0 Recovering log #290
2025/06/03-09:21:46.045189 7f53dffff6c0 Delete type=3 #288
2025/06/03-09:21:46.045282 7f53dffff6c0 Delete type=0 #290
2025/06/03-09:37:31.278201 7f53df3ff6c0 Level-0 table #295: started
2025/06/03-09:37:31.278272 7f53df3ff6c0 Level-0 table #295: 0 bytes OK
2025/06/03-09:37:31.285264 7f53df3ff6c0 Delete type=0 #293
2025/06/03-09:37:31.291875 7f53df3ff6c0 Manual compaction at level-0 from '!items!0BopmCu8vGK2923j' @ 72057594037927935 : 1 .. '!items!zYx0Ak2y1LNTcKlO' @ 0 : 0; will stop at (end)
2025/06/03-09:37:31.291917 7f53df3ff6c0 Manual compaction at level-1 from '!items!0BopmCu8vGK2923j' @ 72057594037927935 : 1 .. '!items!zYx0Ak2y1LNTcKlO' @ 0 : 0; will stop at (end)

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2025/06/03-13:26:59.389629 7f53dffff6c0 Recovering log #294
2025/06/03-13:26:59.400611 7f53dffff6c0 Delete type=3 #292
2025/06/03-13:26:59.400739 7f53dffff6c0 Delete type=0 #294
2025/06/03-13:30:56.289820 7f53df3ff6c0 Level-0 table #299: started
2025/06/03-13:30:56.289876 7f53df3ff6c0 Level-0 table #299: 0 bytes OK
2025/06/03-13:30:56.308894 7f53df3ff6c0 Delete type=0 #297
2025/06/03-13:30:56.395816 7f53df3ff6c0 Manual compaction at level-0 from '!items!15foLG7y3LUXNzkK' @ 72057594037927935 : 1 .. '!items!z1HtkvazCGHut7cz' @ 0 : 0; will stop at (end)
2025/06/03-13:30:56.395867 7f53df3ff6c0 Manual compaction at level-1 from '!items!15foLG7y3LUXNzkK' @ 72057594037927935 : 1 .. '!items!z1HtkvazCGHut7cz' @ 0 : 0; will stop at (end)

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2025/06/03-09:21:45.821771 7f53e4df86c0 Recovering log #290
2025/06/03-09:21:45.874505 7f53e4df86c0 Delete type=3 #288
2025/06/03-09:21:45.874661 7f53e4df86c0 Delete type=0 #290
2025/06/03-09:37:31.249536 7f53df3ff6c0 Level-0 table #295: started
2025/06/03-09:37:31.249572 7f53df3ff6c0 Level-0 table #295: 0 bytes OK
2025/06/03-09:37:31.256869 7f53df3ff6c0 Delete type=0 #293
2025/06/03-09:37:31.263725 7f53df3ff6c0 Manual compaction at level-0 from '!items!15foLG7y3LUXNzkK' @ 72057594037927935 : 1 .. '!items!z1HtkvazCGHut7cz' @ 0 : 0; will stop at (end)
2025/06/03-09:37:31.263840 7f53df3ff6c0 Manual compaction at level-1 from '!items!15foLG7y3LUXNzkK' @ 72057594037927935 : 1 .. '!items!z1HtkvazCGHut7cz' @ 0 : 0; will stop at (end)

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2025/06/03-13:26:59.357421 7f53e5dfa6c0 Recovering log #204
2025/06/03-13:26:59.368746 7f53e5dfa6c0 Delete type=3 #202
2025/06/03-13:26:59.368822 7f53e5dfa6c0 Delete type=0 #204
2025/06/03-13:30:56.370280 7f53df3ff6c0 Level-0 table #209: started
2025/06/03-13:30:56.370317 7f53df3ff6c0 Level-0 table #209: 0 bytes OK
2025/06/03-13:30:56.395566 7f53df3ff6c0 Delete type=0 #207
2025/06/03-13:30:56.395858 7f53df3ff6c0 Manual compaction at level-0 from '!folders!5d4Zn28TUcPxRyXd' @ 72057594037927935 : 1 .. '!items!zttESycGKltfwCzJ' @ 0 : 0; will stop at (end)
2025/06/03-13:30:56.395878 7f53df3ff6c0 Manual compaction at level-1 from '!folders!5d4Zn28TUcPxRyXd' @ 72057594037927935 : 1 .. '!items!zttESycGKltfwCzJ' @ 0 : 0; will stop at (end)

8
packs/mutations/LOG.old Normal file
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2025/06/03-09:21:45.669951 7f53dffff6c0 Recovering log #200
2025/06/03-09:21:45.723061 7f53dffff6c0 Delete type=3 #198
2025/06/03-09:21:45.724072 7f53dffff6c0 Delete type=0 #200
2025/06/03-09:37:31.235530 7f53df3ff6c0 Level-0 table #205: started
2025/06/03-09:37:31.235689 7f53df3ff6c0 Level-0 table #205: 0 bytes OK
2025/06/03-09:37:31.242451 7f53df3ff6c0 Delete type=0 #203
2025/06/03-09:37:31.263645 7f53df3ff6c0 Manual compaction at level-0 from '!folders!5d4Zn28TUcPxRyXd' @ 72057594037927935 : 1 .. '!items!zttESycGKltfwCzJ' @ 0 : 0; will stop at (end)
2025/06/03-09:37:31.263786 7f53df3ff6c0 Manual compaction at level-1 from '!folders!5d4Zn28TUcPxRyXd' @ 72057594037927935 : 1 .. '!items!zttESycGKltfwCzJ' @ 0 : 0; will stop at (end)

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2025/06/03-13:26:59.451891 7f53e4df86c0 Recovering log #294
2025/06/03-13:26:59.462166 7f53e4df86c0 Delete type=3 #292
2025/06/03-13:26:59.462241 7f53e4df86c0 Delete type=0 #294
2025/06/03-13:30:56.493648 7f53df3ff6c0 Level-0 table #299: started
2025/06/03-13:30:56.493718 7f53df3ff6c0 Level-0 table #299: 0 bytes OK
2025/06/03-13:30:56.524994 7f53df3ff6c0 Delete type=0 #297
2025/06/03-13:30:56.587752 7f53df3ff6c0 Manual compaction at level-0 from '!items!26mRstKhCJoXkhu1' @ 72057594037927935 : 1 .. '!items!tFQqcxmkS3MT6ASE' @ 0 : 0; will stop at (end)
2025/06/03-13:30:56.587819 7f53df3ff6c0 Manual compaction at level-1 from '!items!26mRstKhCJoXkhu1' @ 72057594037927935 : 1 .. '!items!tFQqcxmkS3MT6ASE' @ 0 : 0; will stop at (end)

8
packs/profils/LOG.old Normal file
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2025/06/03-09:21:46.052833 7f53e5dfa6c0 Recovering log #290
2025/06/03-09:21:46.112238 7f53e5dfa6c0 Delete type=3 #288
2025/06/03-09:21:46.112327 7f53e5dfa6c0 Delete type=0 #290
2025/06/03-09:37:31.285421 7f53df3ff6c0 Level-0 table #295: started
2025/06/03-09:37:31.285457 7f53df3ff6c0 Level-0 table #295: 0 bytes OK
2025/06/03-09:37:31.291692 7f53df3ff6c0 Delete type=0 #293
2025/06/03-09:37:31.291888 7f53df3ff6c0 Manual compaction at level-0 from '!items!26mRstKhCJoXkhu1' @ 72057594037927935 : 1 .. '!items!tFQqcxmkS3MT6ASE' @ 0 : 0; will stop at (end)
2025/06/03-09:37:31.291927 7f53df3ff6c0 Manual compaction at level-1 from '!items!26mRstKhCJoXkhu1' @ 72057594037927935 : 1 .. '!items!tFQqcxmkS3MT6ASE' @ 0 : 0; will stop at (end)

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MANIFEST-000296

0
packs/protections/LOCK Normal file
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8
packs/protections/LOG Normal file
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@ -0,0 +1,8 @@
2025/06/03-13:26:59.420295 7f53e55f96c0 Recovering log #294
2025/06/03-13:26:59.431966 7f53e55f96c0 Delete type=3 #292
2025/06/03-13:26:59.432124 7f53e55f96c0 Delete type=0 #294
2025/06/03-13:30:56.395990 7f53df3ff6c0 Level-0 table #299: started
2025/06/03-13:30:56.396032 7f53df3ff6c0 Level-0 table #299: 0 bytes OK
2025/06/03-13:30:56.419643 7f53df3ff6c0 Delete type=0 #297
2025/06/03-13:30:56.493262 7f53df3ff6c0 Manual compaction at level-0 from '!items!16iPa2yIzB0V3pxb' @ 72057594037927935 : 1 .. '!items!yszkersMTE4p9VzP' @ 0 : 0; will stop at (end)
2025/06/03-13:30:56.493501 7f53df3ff6c0 Manual compaction at level-1 from '!items!16iPa2yIzB0V3pxb' @ 72057594037927935 : 1 .. '!items!yszkersMTE4p9VzP' @ 0 : 0; will stop at (end)

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2025/06/03-09:21:45.939778 7f53e55f96c0 Recovering log #290
2025/06/03-09:21:45.997340 7f53e55f96c0 Delete type=3 #288
2025/06/03-09:21:45.997438 7f53e55f96c0 Delete type=0 #290
2025/06/03-09:37:31.271010 7f53df3ff6c0 Level-0 table #295: started
2025/06/03-09:37:31.271073 7f53df3ff6c0 Level-0 table #295: 0 bytes OK
2025/06/03-09:37:31.277967 7f53df3ff6c0 Delete type=0 #293
2025/06/03-09:37:31.291863 7f53df3ff6c0 Manual compaction at level-0 from '!items!16iPa2yIzB0V3pxb' @ 72057594037927935 : 1 .. '!items!yszkersMTE4p9VzP' @ 0 : 0; will stop at (end)
2025/06/03-09:37:31.291908 7f53df3ff6c0 Manual compaction at level-1 from '!items!16iPa2yIzB0V3pxb' @ 72057594037927935 : 1 .. '!items!yszkersMTE4p9VzP' @ 0 : 0; will stop at (end)

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BIN
packs/scenes/000114.ldb Normal file

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0
packs/scenes/000137.log Normal file
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1
packs/scenes/CURRENT Normal file
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MANIFEST-000135

0
packs/scenes/LOCK Normal file
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8
packs/scenes/LOG Normal file
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@ -0,0 +1,8 @@
2025/06/03-13:26:59.510357 7f53e55f96c0 Recovering log #133
2025/06/03-13:26:59.521177 7f53e55f96c0 Delete type=3 #131
2025/06/03-13:26:59.521252 7f53e55f96c0 Delete type=0 #133
2025/06/03-13:30:56.560168 7f53df3ff6c0 Level-0 table #138: started
2025/06/03-13:30:56.560227 7f53df3ff6c0 Level-0 table #138: 0 bytes OK
2025/06/03-13:30:56.587569 7f53df3ff6c0 Delete type=0 #136
2025/06/03-13:30:56.587808 7f53df3ff6c0 Manual compaction at level-0 from '!scenes!VOzC5ey4qi1C34MY' @ 72057594037927935 : 1 .. '!scenes!mfosNsLsHN5Pf4TO' @ 0 : 0; will stop at (end)
2025/06/03-13:30:56.587843 7f53df3ff6c0 Manual compaction at level-1 from '!scenes!VOzC5ey4qi1C34MY' @ 72057594037927935 : 1 .. '!scenes!mfosNsLsHN5Pf4TO' @ 0 : 0; will stop at (end)

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