HUD + liste de talents
This commit is contained in:
parent
6b508c96be
commit
5ab6b99ef6
@ -48,6 +48,7 @@ export class HawkmoonActorSheet extends ActorSheet {
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profils: duplicate(this.actor.getProfils() || {}),
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combat: this.actor.getCombatValues(),
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equipements: duplicate(this.actor.getEquipments()),
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initiative: this.actor.getFlag("world", "last-initiative") || -1,
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description: await TextEditor.enrichHTML(this.object.system.biodata.description, {async: true}),
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habitat: await TextEditor.enrichHTML(this.object.system.biodata.habitat, {async: true}),
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options: this.options,
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@ -490,6 +490,11 @@ export class HawkmoonActor extends Actor {
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return talents
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}
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/* -------------------------------------------- */
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buildListeAdversites() {
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return []
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}
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/* -------------------------------------------- */
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getCommonRollData(attrKey = undefined, compId = undefined, compName = undefined) {
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let rollData = HawkmoonUtility.getBasicRollData()
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71
modules/hawkmoon-hud.js
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71
modules/hawkmoon-hud.js
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@ -0,0 +1,71 @@
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/* -------------------------------------------- */
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/* -------------------------------------------- */
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export class HawkmoonTokenHud {
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static init() {
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// Integration du TokenHUD
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Hooks.on('renderTokenHUD', (app, html, data) => { HawkmoonTokenHud.addTokenHudExtensions(app, html, data._id) });
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}
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/* -------------------------------------------- */
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static async removeExtensionHud(app, html, tokenId) {
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html.find('.control-icon.hawkmoon-adversite').remove()
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}
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/* -------------------------------------------- */
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static async addExtensionHud(app, html, tokenId) {
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let token = canvas.tokens.get(tokenId)
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let actor = token.actor
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app.hasExtension = true
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const hudData = { actor: actor }
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const controlIconActions = html.find('.control-icon[data-action=combat]');
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// initiative
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await HawkmoonTokenHud._configureSubMenu(controlIconActions, 'systems/fvtt-hawkmoon-cyd/templates/hud-adversites.html', hudData,
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(event) => {
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let adversite = event.currentTarget.attributes['data-action-index'].value
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let value = Number(event.currentTarget.attributes['data-action-value'].value)
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hudData.actor.incDecAdversite( adversite, value)
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} )
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}
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/* -------------------------------------------- */
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static async addTokenHudExtensions(app, html, tokenId) {
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const controlIconCombat = html.find('.control-icon[data-action=combat]')
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if (controlIconCombat.length>0 ) {
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HawkmoonTokenHud.addExtensionHud(app, html, tokenId);
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}
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}
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/* -------------------------------------------- */
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static async _configureSubMenu(insertionPoint, template, hudData, onMenuItem) {
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const hud = $(await renderTemplate(template, hudData))
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const list = hud.find('div.hawkmoon-hud-list')
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HawkmoonTokenHud._toggleHudListActive(hud, list);
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hud.find('img.hawkmoon-hud-togglebutton').click(event => HawkmoonTokenHud._toggleHudListActive(hud, list));
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list.find('.hawkmoon-hud-adversite').click(onMenuItem);
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insertionPoint.after(hud);
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}
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/* -------------------------------------------- */
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static _showControlWhen(control, condition) {
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if (condition) {
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control.show()
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}
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else {
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control.hide()
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}
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}
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/* -------------------------------------------- */
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static _toggleHudListActive(hud, list) {
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hud.toggleClass('active')
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HawkmoonTokenHud._showControlWhen(list, hud.hasClass('active'))
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}
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}
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@ -17,6 +17,7 @@ import { HawkmoonUtility } from "./hawkmoon-utility.js";
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import { HawkmoonCombat } from "./hawkmoon-combat.js";
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import { HawkmoonItem } from "./hawkmoon-item.js";
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import { HawkmoonAutomation } from "./hawkmoon-automation.js";
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import { HawkmoonTokenHud } from "./hawkmoon-hud.js";
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/* -------------------------------------------- */
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/* Foundry VTT Initialization */
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@ -64,6 +65,7 @@ Hooks.once("init", async function () {
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HawkmoonUtility.init()
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HawkmoonAutomation.init()
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HawkmoonTokenHud.init()
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});
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@ -110,7 +112,8 @@ function registerUsageCount(registerKey) {
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/* -------------------------------------------- */
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Hooks.once("ready", function () {
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HawkmoonUtility.ready();
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HawkmoonUtility.ready()
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// User warning
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if (!game.user.isGM && game.user.character == undefined) {
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ui.notifications.info("Attention ! Aucun personnage n'est relié au joueur !");
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@ -154,6 +154,7 @@ export class HawkmoonUtility {
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'systems/fvtt-hawkmoon-cyd/templates/partial-item-prix.html',
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'systems/fvtt-hawkmoon-cyd/templates/partial-sante-etat.html',
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'systems/fvtt-hawkmoon-cyd/templates/partial-automation.html',
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'systems/fvtt-hawkmoon-cyd/templates/hud-adversites.html',
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]
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return loadTemplates(templatePaths);
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}
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@ -217,7 +218,7 @@ export class HawkmoonUtility {
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/* -------------------------------------------- */
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static getActorFromRollData(rollData) {
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let actor = game.actors.get( rollData.actorId)
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let actor = game.actors.get(rollData.actorId)
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if (rollData.tokenId) {
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let token = canvas.tokens.placeables.find(t => t.id == rollData.tokenId)
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if (token) {
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@ -307,7 +308,7 @@ export class HawkmoonUtility {
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/* -------------------------------------------- */
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static computeResult(rollData) {
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rollData.diceResult = rollData.roll.terms[0].results[0].result
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if (rollData.mainDice.includes("d20") ) {
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if (rollData.mainDice.includes("d20")) {
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let diceValue = rollData.roll.terms[0].results[0].result
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if (diceValue % 2 == 1) {
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//console.log("PAIR/IMP2", diceValue)
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@ -340,8 +341,8 @@ export class HawkmoonUtility {
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rollData.attr = duplicate(actor.system.attributs[rollData.attrKey])
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}
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if ( rollData.maitriseId != "none") {
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rollData.selectedMaitrise = rollData.maitrises.find(p => p.id == rollData.maitriseId )
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if (rollData.maitriseId != "none") {
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rollData.selectedMaitrise = rollData.maitrises.find(p => p.id == rollData.maitriseId)
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rollData.diceFormula = "2" + rollData.mainDice + "kh"
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} else {
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rollData.diceFormula = "1" + rollData.mainDice
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@ -353,14 +354,14 @@ export class HawkmoonUtility {
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let compmod = (rollData.competence.system.niveau == 0) ? -3 : 0
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rollData.diceFormula += `+${rollData.attr.value}+${rollData.competence.system.niveau}+${rollData.modificateur}+${compmod}`
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if ( rollData.selectedTalents && rollData.selectedTalents.length > 0) {
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if (rollData.selectedTalents && rollData.selectedTalents.length > 0) {
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for (let id of rollData.selectedTalents) {
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let talent = rollData.talents.find(t => t._id == id)
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let bonusOK = true
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if ( talent.system.baCost ) {
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bonusOK = actor.checkBonneAventure( talent.system.baCost)
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if ( bonusOK ) {
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actor.changeBonneAventure( -talent.system.baCost )
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if (talent.system.baCost) {
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bonusOK = actor.checkBonneAventure(talent.system.baCost)
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if (bonusOK) {
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actor.changeBonneAventure(-talent.system.baCost)
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} else {
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ui.notifications.warn("Vous n'avez pas assez de points de Bonne Aventure !")
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}
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@ -522,7 +523,7 @@ export class HawkmoonUtility {
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let defender = game.canvas.tokens.get(rollData.defenderTokenId).actor
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rollData.armeDefense = defender.getBestDefenseValue()
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rollData.targetVigueur = defender.getVigueur()
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if ( rollData.armeDefense) {
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if (rollData.armeDefense) {
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rollData.difficulte = rollData.armeDefense.system.totalDefensif
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} else {
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ui.notifications.warn("Aucune arme de défense équipée, difficulté manuelle à positionner.")
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@ -580,13 +581,13 @@ export class HawkmoonUtility {
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let message = game.messages.get(li.attr("data-message-id"))
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let rollData = message.getFlag("world", "hawkmoon-roll")
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let actor = this.getActorFromRollData(rollData)
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return (!rollData.isReroll && actor.getBonneAventure() > 0 )
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return (!rollData.isReroll && actor.getBonneAventure() > 0)
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}
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let canApplyPE = function (li) {
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let message = game.messages.get(li.attr("data-message-id"))
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let rollData = message.getFlag("world", "hawkmoon-roll")
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let actor = this.getActorFromRollData(rollData)
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return (!rollData.isReroll && actor.getEclat() > 0 )
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return (!rollData.isReroll && actor.getEclat() > 0)
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}
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options.push(
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{
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@ -643,4 +644,21 @@ export class HawkmoonUtility {
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d.render(true);
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}
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/************************************************************************************/
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static async __create_talents_table() {
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let compName = "fvtt-hawkmoon-cyd.talents-cellule"
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const compData = await HawkmoonUtility.loadCompendium(compName)
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let talents = compData.map(i => i.toObject())
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let htmlTab = "<table border='1'><tbody>";
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for (let entryData of talents) {
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console.log(entryData)
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htmlTab += `<tr><td>@UUID[Compendium.${compName}.${entryData._id}]{${entryData.name}}</td>`
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htmlTab += `<td>${entryData.system.description}</td>`;
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//htmlTab += `<td>${entryData.system.resumebonus}</td>`;
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htmlTab += "</tr>\n";
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}
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htmlTab += "</table>";
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await JournalEntry.create({ name: 'Liste des Talents de Cellule', content: htmlTab });
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}
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}
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2
packs/aides-de-jeu.db
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2
packs/aides-de-jeu.db
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File diff suppressed because one or more lines are too long
@ -790,6 +790,7 @@ ul, li {
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width: fit-content;
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height: fit-content;
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min-width: 6rem;
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min-height: 1.2rem;
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flex-basis: auto;
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padding: 0;
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line-height: 1rem;
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@ -896,6 +897,22 @@ ul, li {
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border: 0px;
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}
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.hud-adversite-container {
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position: relative;
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text-align: center;
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color: white;
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width: 64px;
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min-height: 64px;
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}
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.hud-adversite-text {
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font-weight: bold;
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font-size:0.9rem;
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position: absolute;
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top: 50%;
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left: 50%;
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transform: translate(-50%, -85%);
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}
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.actor-icon {
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float: left;
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width: 48px;
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13
system.json
13
system.json
@ -1,7 +1,7 @@
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{
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"id": "fvtt-hawkmoon-cyd",
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"description": "Hawmoon RPG for FoundryVTT (CYD system - French)",
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"version": "10.1.1",
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"version": "10.1.2",
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"authors": [
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{
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"name": "Uberwald/LeRatierBretonnien",
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@ -35,7 +35,7 @@
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"gridUnits": "m",
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"license": "LICENSE.txt",
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"manifest": "https://www.uberwald.me/gitea/public/fvtt-hawkmoon-cyd/raw/branch/master/system.json",
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"download": "https://www.uberwald.me/gitea/public/fvtt-hawkmoon-cyd/archive/fvtt-hawkmoon-cyd-10.1.1.zip",
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"download": "https://www.uberwald.me/gitea/public/fvtt-hawkmoon-cyd/archive/fvtt-hawkmoon-cyd-10.1.2.zip",
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"packs": [
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{
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"type": "Item",
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@ -117,6 +117,15 @@
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"system": "fvtt-hawkmoon-cyd",
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"private": false,
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"flags": {}
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},
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{
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"type": "JournalEntry",
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"label": "Aides de Jeu",
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"name": "aides-de-jeu",
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"path": "packs/aides-de-jeu.db",
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"system": "fvtt-hawkmoon-cyd",
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"private": false,
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"flags": {}
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}
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],
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"primaryTokenAttribute": "sante.vigueur",
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@ -233,7 +233,7 @@
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<ul class="item-list alternate-list">
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<li class="item flexrow">
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<button class="chat-card-button roll-initiative">Initiative</button>
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<button class="chat-card-button roll-initiative">Initiative (actuelle : {{initiative}} )</button>
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</li>
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</ul>
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48
templates/hud-adversites.html
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48
templates/hud-adversites.html
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<div class="control-icon hawkmoon-adversite ">
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<img class="hawkmoon-hud-togglebutton" src="icons/svg/sword.svg" width="36" height="36" title="Action" />
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<div class="hawkmoon-hud-list tokenhudext right">
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<div class="flexrow tokenhudicon">
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<div class="hawkmoon-hud-adversite hud-adversite-container" data-action-value="-1"
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data-action-index="bleue" title="Adversite Bleue">
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<img class="icon-adversite" src="systems/fvtt-hawkmoon-cyd/assets/icons/gemme_bleue.webp">
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<div class="hud-adversite-text"> -1</div>
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</div>
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<div class="hawkmoon-hud-adversite hud-adversite-container" data-action-value="+1"
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data-action-index="bleue" title="Adversite Bleue">
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<img class="icon-adversite" src="systems/fvtt-hawkmoon-cyd/assets/icons/gemme_bleue.webp">
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<div class="hud-adversite-text"> +1</div>
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</div>
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</div>
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<div class="flexrow tokenhudicon">
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<div class="hawkmoon-hud-adversite hud-adversite-container" data-action-value="-1"
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data-action-index="rouge" title="Adversite Rouge">
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<img class="icon-adversite" src="systems/fvtt-hawkmoon-cyd/assets/icons/gemme_rouge.webp">
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<div class="hud-adversite-text"> -1</div>
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</div>
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<div class="hawkmoon-hud-adversite hud-adversite-container" data-action-value="+1"
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data-action-index="rouge" title="Adversite Rouge">
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<img class="icon-adversite" src="systems/fvtt-hawkmoon-cyd/assets/icons/gemme_rouge.webp">
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<div class="hud-adversite-text"> +1</div>
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</div>
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</div>
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<div class="flexrow tokenhudicon">
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<div class="hawkmoon-hud-adversite hud-adversite-container" data-action-value="-1"
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data-action-index="noire" title="Adversite Noire">
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<img class="icon-adversite" src="systems/fvtt-hawkmoon-cyd/assets/icons/gemme_noire.webp">
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<div class="hud-adversite-text"> -1</div>
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</div>
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<div class="hawkmoon-hud-adversite hud-adversite-container" data-action-value="+1"
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data-action-index="noire" title="Adversite Noire">
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<img class="icon-adversite" src="systems/fvtt-hawkmoon-cyd/assets/icons/gemme_noire.webp">
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<div class="hud-adversite-text"> +1</div>
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</div>
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</div>
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</div>
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</div>
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