Files
fvtt-ecryme/templates/dialogs/confront-dialog.hbs
T
uberwald 57ddea957a
Release Creation / build (release) Successful in 45s
fix: traits dans les jets et édition du niveau de trait
- partial-common-roll-dialog.hbs, confront-dialog.hbs: utiliser trait.id
  (pas trait._id) pour matcher rollData.traits construit dans ecryme-actor.js
  Fix: jet silencieux quand un trait était sélectionné (value=undefined ->
  getTrait(undefined) -> TypeError avant création du message de chat)
- ecryme-config.js: traitLevel utilise des clés 1/2/3 (pas -3..+3) pour
  matcher le NumberField level (initial:1, min:1) du DataModel trait.js.
  Fix: le niveau revient sur -3 à l'édition car String(2) ne matchait pas '+2'

Generated by Mistral Vibe.
Co-Authored-By: Mistral Vibe <vibe@mistral.ai>
2026-08-17 22:43:36 +02:00

133 lines
5.3 KiB
Handlebars

<div class="confrontation-roll-dialog">
<header class="roll-dialog-header">
{{#if img}}
<img class="actor-icon" src="{{img}}" title="{{name}}" />
{{/if}}
<h1 class="dialog-roll-title roll-dialog-header">{{title}} ({{skill.max}})</h1>
</header>
<div class="flexcol">
<div class="flexrow">
<div>
<h3>{{localize "ECRY.ui.execution"}} : <span id="execution-total">{{executionTotal}}</span></h3>
<div id="confront-execution" class="flexrow confront-area confront-execution-area">
{{> systems/fvtt-ecryme/templates/dialogs/partial-confront-dice-area.hbs filter="execution"}}
{{> systems/fvtt-ecryme/templates/dialogs/partial-confront-bonus-area.hbs filter="execution"}}
</div>
</div>
<div>
<h3>{{localize "ECRY.ui.preservation"}} : <span id="preservation-total">{{preservationTotal}}</span></h3>
<div id="confront-preservation" class="flexrow confront-area confront-preservation-area">
{{> systems/fvtt-ecryme/templates/dialogs/partial-confront-dice-area.hbs filter="preservation"}}
{{> systems/fvtt-ecryme/templates/dialogs/partial-confront-bonus-area.hbs filter="preservation"}}
</div>
</div>
</div>
<h4>{{localize "ECRY.ui.dicepool"}}</h4>
<div id="confront-dice-pool" class="flexrow confront-area confrontation-dice-list pool-list">
{{> systems/fvtt-ecryme/templates/dialogs/partial-confront-dice-area.hbs filter="mainpool"}}
</div>
<h4>{{localize "ECRY.ui.bonuspool"}} (Total : {{count confrontBonus}})</h4>
<div id="confront-bonus-pool" class="flexrow confront-area confrontation-bonus-list pool-list">
{{> systems/fvtt-ecryme/templates/dialogs/partial-confront-bonus-area.hbs filter="mainpool"}}
</div>
{{#if weapon}}
<div class="flexrow">
<span class="roll-dialog-label">{{localize "ECRY.ui.weapon"}} : </span>
<span class="roll-dialog-label">{{weapon.name}} ({{localize "ECRY.ui.effect"}} {{weapon.system.effect}})</span>
</div>
{{/if}}
{{#if impactMalus}}
<div class="flexrow">
<span class="roll-dialog-label">{{localize "ECRY.ui.impactmalus"}} : </span>
<span class="roll-dialog-label">{{impactMalus}}</span>
</div>
{{/if}}
<div class="flexrow">
<span class="roll-dialog-label">{{localize "ECRY.ui.skilltranscendence"}} : </span>
<select id="roll-select-transcendence" data-type="Number">
{{selectOptions config.skillLevel selected=skillTranscendence}}
</select>
</div>
<div class="flexrow">
<span class="roll-dialog-label">{{localize "ECRY.ui.transcendapply"}} : </span>
<select id="roll-apply-transcendence" data-type="String">
{{selectOptions config.transcendanceOptions selected=applyTranscendence localize=true}}
</select>
</div>
{{#if skill.spec}}
<div class="flexrow">
<span class="roll-dialog-label">{{localize "ECRY.ui.spec"}} : </span>
<select id="roll-specialization" data-type="String" multiple>
{{#each skill.spec as |spec idx|}}
<option value="{{spec.id}}" {{#if (eq spec.name @root.spec.name)}}selected{{/if}}>{{spec.name}}</option>
{{/each}}
</select>
</div>
{{/if}}
<div class="flexrow">
<span class="roll-dialog-label">{{localize "ECRY.ui.traitbonus"}} : </span>
<select id="roll-trait-bonus" data-type="String" multiple>
{{#each traitsBonus as |trait idx|}}
<option value="{{trait.id}}" {{#if trait.activated}}selected{{/if}}>{{trait.name}} ({{trait.system.level}})</option>
{{/each}}
</select>
</div>
<div class="flexrow">
<span class="roll-dialog-label">{{localize "ECRY.ui.traitmalus"}} : </span>
<select id="roll-trait-malus" data-type="String" multiple>
{{#each traitsMalus as |trait idx|}}
<option value="{{trait.id}}" {{#if trait.activated}}selected{{/if}}>{{trait.name}} ({{trait.system.level}})</option>
{{/each}}
</select>
</div>
{{#if annency}}
<div class="flexrow">
<span class="roll-dialog-label">{{localize "ECRY.ui.annency"}} : {{annency.name}}</span>
<span class="roll-dialog-label">{{annency.system.base.description}}</span>
</div>
<div class="flexrow">
<span class="roll-dialog-label">{{localize "ECRY.ui.annencybonus"}}</span>
<select id="annency-bonus" name="annencyBonus" data-type="String">
<option value="0">0</option>
<option value="1">+1</option>
<option value="2">+2</option>
<option value="3">+3</option>
<option value="4">+4</option>
<option value="5">+5</option>
</select>
</div>
{{/if}}
<div class="flexrow">
<span class="roll-dialog-label">Bonus/Malus : </span>
<select id="bonusMalusPerso" name="bonusMalusPerso" data-dtype="String">
{{selectOptions config.bonusMalusPersoOptions selected=bonusMalusPerso labelAttr="label"}}
</select>
</div>
</div>
<footer class="sheet-footer flexrow">
<button type="button" data-action="launchConfront" {{#if buttonDisabled}}disabled{{/if}}>
<i class="fas fa-check"></i> {{localize "ECRY.ui.launchconfront"}}
</button>
<button type="button" data-action="cancel">
<i class="fas fa-times"></i> {{localize "ECRY.ui.cancel"}}
</button>
</footer>
</div>