fvtt-ecryme/lang/fr.json
2023-05-26 07:46:06 +02:00

84 lines
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{
"ACTOR": {
"TypePersonnage": "PC"
},
"ITEM": {
"TypeTrait": "Trait",
"TypeWeapon": "Weapon",
"TypeEquipment": "Equipment"
},
"ECRY": {
"chat": {
"formula": "Formule",
"difficulty": "Difficulté",
"dicesum": "Dés",
"result": "Resultat",
"margin": "Marge",
"success": "Succés!",
"failure": "Echec!",
"specialization": "Spécialisation",
"traitbonus": "Trait bonus",
"traitmalus": "Trait malus",
"bonusmalustraits": "Bonus/Malus des Traits",
"spectranscend": "Dépassement de soi : "
},
"ui": {
"traitType": "Type de trait",
"niveauTrait": "Niveau du trait",
"effect": "Effect",
"weight": "Poids",
"cost": "Prix",
"costUnit": "Unité",
"ingot": "Lingot",
"ingotin": "Lingotin",
"goldcoin": "Pièce d'or",
"lige": "Lige",
"hurle": "Hurle",
"coin": "Sous",
"notes": "Notes",
"bio": "Bio",
"skills": "Compétences",
"traits": "Traits",
"equipment": "Equipement",
"physical": "Physiques",
"mental": "Mentales",
"social": "Sociales",
"athletics": "Athlétisme",
"driving": "Conduite",
"fencing": "Escrime",
"brawling": "Pugilat",
"shooting": "Tir",
"anthropomecanology": "Anthropo-Mécanologie",
"ecrymology": "Écrymologie",
"traumatology": "Traumatologie",
"traversology": "Traversologie",
"urbatechnology": "Urbatechnologie",
"quibbling": "Argutie",
"creativity": "Créativité",
"loquacity": "Faconde",
"guile": "Maraude",
"performance" :"Représentation",
"skill": "Compétence",
"troublesome": "Malaisé",
"occasional": "Peu frequent",
"difficult": "Difficile",
"uncommon": "Atypique",
"verydifficult": "Très difficile",
"rare": "Rare",
"extremdifficult": "Extrêmement difficile",
"veryrare": "Très rare",
"increddifficult": "Incroyable",
"exceptrare": "Exceptionnel",
"none": "Aucun",
"roll": "Lancer les dés !",
"cancel": "Annuler",
"rolltitle": "Ou l'on teste ses compétences",
"spec": "Spécialisation",
"traitbonus": "Traits bonus",
"traitmalus": "Traits malus",
"applyideal": "Utiliser l'idéal",
"applyspleen": "Utiliser le spleen",
"skilltranscendence": "Dépassement de soi"
}
}
}