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fvtt-ecrym
...
fvtt-ecrym
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54
.gitea/workflows/main.yml
Normal file
@@ -0,0 +1,54 @@
|
||||
name: Release Creation
|
||||
|
||||
on:
|
||||
release:
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||||
types: [published]
|
||||
|
||||
jobs:
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||||
build:
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||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- run: echo "💡 The ${{ gitea.repository }} repository will cloned to the runner."
|
||||
|
||||
#- uses: actions/checkout@v3
|
||||
- uses: RouxAntoine/checkout@v3.5.4
|
||||
with:
|
||||
ref: 'master'
|
||||
|
||||
# get part of the tag after the `v`
|
||||
- name: Extract tag version number
|
||||
id: get_version
|
||||
uses: battila7/get-version-action@v2
|
||||
|
||||
# Substitute the Manifest and Download URLs in the module.json
|
||||
- name: Substitute Manifest and Download Links For Versioned Ones
|
||||
id: sub_manifest_link_version
|
||||
uses: microsoft/variable-substitution@v1
|
||||
with:
|
||||
files: 'system.json'
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env:
|
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version: ${{steps.get_version.outputs.version-without-v}}
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||||
url: https://www.uberwald.me/gitea/public/fvtt-ecryme
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manifest: https://www.uberwald.me/gitea/public/fvtt-ecryme/releases/latest/system.json
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||||
download: https://www.uberwald.me/gitea/public/fvtt-ecryme/releases/download/${{github.event.release.tag_name}}/fvtt-ecryme.zip
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||||
|
||||
# Create a zip file with all files required by the module to add to the release
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- run: |
|
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apt update -y
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apt install -y zip
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- run: zip -r ./fvtt-ecryme.zip system.json template.json README.md LICENSE.txt fonts/ images/ lang/ modules/ packs/ styles/ templates/ translated/
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|
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- name: setup go
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||||
uses: https://github.com/actions/setup-go@v4
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with:
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go-version: '>=1.20.1'
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||||
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- name: Use Go Action
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id: use-go-action
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uses: https://gitea.com/actions/release-action@main
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with:
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files: |-
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./fvtt-ecryme.zip
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system.json
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api_key: '${{secrets.RELEASE_TOKEN_UBERWALD}}'
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7
LICENSE.txt
Normal file
@@ -0,0 +1,7 @@
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Copyright 2023 Open Sesame Games
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Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
43
README.md
@@ -1,6 +1,43 @@
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||||
# Système Foundry pour Ecryme v2 (French RPG, Open Sesam Games, Official)
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# Ecryme v2 system for FoundryVTT (French RPG, Open Sesam Games, Official)
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# Developmement
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Uberwald
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||||
This is a base game system with functionnal character sheets for the game Ecryme, powered by the Engrenage system.
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You can join the kickstarter and obtain the base books here : https://www.kickstarter.com/projects/osg-us/ecryme
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||||
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# System overview
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||||
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||||
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The game system in Foundry offers the following features :
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- PC/NPC sheet
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- Skill rolls
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- Cephaly rolls (with Anency support)
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- Confrontation management, with detailed result in the chat card
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- Weapon rolls
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- Trait management, with Spleen and Ideal also.
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- Compendiums of items for the game
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||||
|
||||

|
||||
|
||||
|
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# Contributions
|
||||
|
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- Original code realised by Uberwald (https://www.uberwald.me/)
|
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|
||||
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||||
# English translation
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||||
|
||||
English translation by Conal Longden and Ian McClung
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||||
|
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# Copyright mentions
|
||||
|
||||
Copyright 2023 Open Sesame Games
|
||||
All rights reserved
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
|
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Ecryme is a game written by Alexandre Clavel and Samuel Metzener, in a universe created by Mathieu gaborit. All of the aforementionned authors retain there moral rights regarding this work in both print and digital formats.
|
||||
|
||||
# Requests or Problems
|
||||
|
||||
Please report any requests or problems you have at contact@open-sesame.games
|
||||
|
||||
|
||||
33
changelog.md
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@@ -0,0 +1,33 @@
|
||||
v12.0.0
|
||||
|
||||
- Support Foundry v11/v12
|
||||
- Correction sur le niveau de jeu par défaut
|
||||
|
||||
v11.0.39
|
||||
|
||||
- Modification sur la prise en compte des traits en bonus/malus
|
||||
- Correction sur les images de l'aide intégrée FR
|
||||
|
||||
v11.0.38
|
||||
|
||||
- Corrections sur les champs background/notes/equipement libre
|
||||
- Taduction des répertoires
|
||||
- Ajout de 2 landing pages
|
||||
|
||||
v11.0.36
|
||||
|
||||
- Enable deletion specialization
|
||||
- Custome bonus for specializations
|
||||
- Specialization direct rolls
|
||||
|
||||
v11.0.31
|
||||
|
||||
Add profession, fix equipment tab and add missing translation
|
||||
|
||||
v11.0.30
|
||||
|
||||
Snapshot and more detailed README
|
||||
|
||||
v11.0.28
|
||||
|
||||
Initial release
|
||||
4
images/.directory
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@@ -0,0 +1,4 @@
|
||||
[Dolphin]
|
||||
Timestamp=2024,3,15,11,30,15.103
|
||||
Version=4
|
||||
VisibleRoles=Details_text,Details_size,Details_modificationtime,Details_creationtime,CustomizedDetails
|
||||
4
images/assets/.directory
Normal file
@@ -0,0 +1,4 @@
|
||||
[Dolphin]
|
||||
Timestamp=2024,3,15,11,30,26.235
|
||||
Version=4
|
||||
VisibleRoles=Details_text,Details_size,Details_modificationtime,Details_creationtime,CustomizedDetails
|
||||
BIN
images/assets/ecryme_cephalie_01.png
Normal file
|
After Width: | Height: | Size: 208 KiB |
BIN
images/assets/ecryme_cephalie_02.png
Normal file
|
After Width: | Height: | Size: 55 KiB |
BIN
images/assets/ecryme_cephalie_03.png
Normal file
|
After Width: | Height: | Size: 63 KiB |
BIN
images/assets/ecryme_confrontation_01.png
Normal file
|
After Width: | Height: | Size: 171 KiB |
BIN
images/assets/ecryme_confrontation_02.png
Normal file
|
After Width: | Height: | Size: 353 KiB |
BIN
images/assets/ecryme_confrontation_03.png
Normal file
|
After Width: | Height: | Size: 100 KiB |
BIN
images/assets/ecryme_confrontation_04.png
Normal file
|
After Width: | Height: | Size: 68 KiB |
BIN
images/assets/ecryme_landing_01.webp
Normal file
|
After Width: | Height: | Size: 388 KiB |
BIN
images/assets/ecryme_level.png
Normal file
|
After Width: | Height: | Size: 248 KiB |
4
images/ui/.directory
Normal file
@@ -0,0 +1,4 @@
|
||||
[Dolphin]
|
||||
Timestamp=2024,3,15,11,30,19.681
|
||||
Version=4
|
||||
VisibleRoles=Details_text,Details_size,Details_modificationtime,Details_creationtime,CustomizedDetails
|
||||
18
lang/en.json
@@ -1,7 +1,8 @@
|
||||
{
|
||||
"TYPES": {
|
||||
"Actor": {
|
||||
"character": "PC",
|
||||
"pc": "Player Character",
|
||||
"npc": "Non-Player Character",
|
||||
"annency": "Annency"
|
||||
},
|
||||
"Item": {
|
||||
@@ -17,7 +18,8 @@
|
||||
"cogs": "Cogs",
|
||||
"cephaly": "Cephaly",
|
||||
"boheme": "Boheme",
|
||||
"amertume": "Amertume"
|
||||
"amertume": "Amertume",
|
||||
"gamelevel": "Game level"
|
||||
},
|
||||
"chat": {
|
||||
"formula": "Formula",
|
||||
@@ -31,7 +33,9 @@
|
||||
"traitbonus": "Bonus trait",
|
||||
"traitmalus": "Malus trait",
|
||||
"bonusmalustraits": "Traits Bonus/Malus",
|
||||
"spectranscend": "Self-Transcend : "
|
||||
"spectranscend": "Self-Transcend : ",
|
||||
"confrontselect": "Selected for confrontation",
|
||||
"sentogm": "Confrontation has been sent to GM"
|
||||
},
|
||||
"rule": {
|
||||
"cephaly-success-2": "Duration : 1 scene - Impact : Superficial - Bonus : 1 - Elegy : 1",
|
||||
@@ -49,6 +53,7 @@
|
||||
"notenoughdice": "Execution and Preservation must have 2 dices allocated"
|
||||
},
|
||||
"ui": {
|
||||
"equipmentfree": "Equipments (free input)",
|
||||
"traitType": "Trait type",
|
||||
"niveauTrait": "Trait level",
|
||||
"weight": "Weight",
|
||||
@@ -158,7 +163,12 @@
|
||||
"ideals": "Ideals",
|
||||
"politic": "Political ideal",
|
||||
"boheme": "Boheme",
|
||||
"annencybonus": "Annency bonus"
|
||||
"annencybonus": "Annency bonus",
|
||||
"bornplace": "Born place",
|
||||
"residence": "Residence",
|
||||
"origin": "Origin",
|
||||
"childhood": "Childhood",
|
||||
"bonus": "Bonus"
|
||||
}
|
||||
}
|
||||
}
|
||||
26
lang/fr.json
@@ -1,7 +1,8 @@
|
||||
{
|
||||
"TYPES": {
|
||||
"Actor":{
|
||||
"character": "Personnage",
|
||||
"pc": "Personnage Joueur",
|
||||
"npc": "Personnage Non Joueur",
|
||||
"annency": "Anence"
|
||||
},
|
||||
"Item": {
|
||||
@@ -17,7 +18,8 @@
|
||||
"cogs": "Engrenages",
|
||||
"cephaly": "Céphalie",
|
||||
"boheme": "Bohême",
|
||||
"amertume": "Amertume"
|
||||
"amertume": "Amertume",
|
||||
"gamelevel": "Niveau de jeu"
|
||||
},
|
||||
"chat": {
|
||||
"formula": "Formule",
|
||||
@@ -31,14 +33,16 @@
|
||||
"traitbonus": "Trait bonus",
|
||||
"traitmalus": "Trait malus",
|
||||
"bonusmalustraits": "Bonus/Malus des Traits",
|
||||
"spectranscend": "Dépassement de soi : "
|
||||
"spectranscend": "Dépassement de soi : ",
|
||||
"confrontselected": "Confrontation selectionnée",
|
||||
"sentogm": "La confrontation a été envoyée au MJ"
|
||||
},
|
||||
"rule": {
|
||||
"cephaly-success-12": "Durée : 1 scène - Impact : Superficiel - Bonus : 1 - Elegie : 1",
|
||||
"cephaly-success-34": "Durée : 1 semaine - Impact : Léger - Bonus : 2 - Elegie : 2",
|
||||
"cephaly-success-56": "Durée : 1 mois - Impact : Grave - Bonus : 3 - Elegie : 3",
|
||||
"cephaly-success-78": "Durée : 1 année - Impact : Majeur - Bonus : 4 - Elegie : 4",
|
||||
"cephaly-success-910": "Durée : Permanent - Impact : Mort - Bonus : 5 - Elegie : 5",
|
||||
"cephaly-success-4": "Durée : 1 semaine - Impact : Léger - Bonus : 2 - Elegie : 2",
|
||||
"cephaly-success-6": "Durée : 1 mois - Impact : Grave - Bonus : 3 - Elegie : 3",
|
||||
"cephaly-success-8": "Durée : 1 année - Impact : Majeur - Bonus : 4 - Elegie : 4",
|
||||
"cephaly-success-10": "Durée : Permanent - Impact : Mort - Bonus : 5 - Elegie : 5",
|
||||
"cephaly-failure-2": "Durée : 1 scène - Impact : Superficiel - Malus : 1 - Symptôme non visible et sans gravité - Altération bégigne difficilement repérable",
|
||||
"cephaly-failure-4": "Durée : 1 semaine - Impact : Léger - Malus : 2 - Symptôme visible non incapacitant - Altération repérable",
|
||||
"cephaly-failure-6": "Durée : 1 mois - Impact : Grave - Malus : 3 - Symptôme incapacitant - Altération repérable et fâcheuse",
|
||||
@@ -50,6 +54,7 @@
|
||||
"notenoughdice": "L'Accomplissement et la Préservation doivent avoir 2 dés chacun"
|
||||
},
|
||||
"ui": {
|
||||
"equipmentfree": "Equipements (saisie libre)",
|
||||
"traitType": "Type de trait",
|
||||
"niveauTrait": "Niveau du trait",
|
||||
"effect": "Incidence",
|
||||
@@ -159,7 +164,12 @@
|
||||
"ideals": "Idéaux",
|
||||
"politic": "Idéaux politiques",
|
||||
"boheme": "Bohême",
|
||||
"annencybonus": "Bonus d'Anence"
|
||||
"annencybonus": "Bonus d'Anence",
|
||||
"bornplace": "Lieu de naissance",
|
||||
"residence": "Résidence",
|
||||
"origin": "Origine",
|
||||
"childhood": "Enfance",
|
||||
"bonus": "Bonus"
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -6,12 +6,12 @@
|
||||
import { EcrymeUtility } from "../common/ecryme-utility.js";
|
||||
|
||||
/* -------------------------------------------- */
|
||||
export class EcrymeActorSheet extends ActorSheet {
|
||||
export class EcrymeActorSheet extends foundry.appv1.sheets.ActorSheet {
|
||||
|
||||
/** @override */
|
||||
static get defaultOptions() {
|
||||
|
||||
return mergeObject(super.defaultOptions, {
|
||||
return foundry.utils.mergeObject(super.defaultOptions, {
|
||||
classes: ["fvtt-ecryme", "sheet", "actor"],
|
||||
template: "systems/fvtt-ecryme/templates/actors/actor-sheet.hbs",
|
||||
width: 860,
|
||||
@@ -33,7 +33,7 @@ export class EcrymeActorSheet extends ActorSheet {
|
||||
name: this.actor.name,
|
||||
editable: this.isEditable,
|
||||
cssClass: this.isEditable ? "editable" : "locked",
|
||||
system: duplicate(this.object.system),
|
||||
system: foundry.utils.duplicate(this.object.system),
|
||||
limited: this.object.limited,
|
||||
skills: this.actor.prepareSkills(),
|
||||
traits: this.actor.getRollTraits(),
|
||||
@@ -41,21 +41,21 @@ export class EcrymeActorSheet extends ActorSheet {
|
||||
ideal: this.actor.getIdeal(),
|
||||
spleen: this.actor.getSpleen(),
|
||||
impacts: this.object.getImpacts(),
|
||||
config: duplicate(game.system.ecryme.config),
|
||||
config: foundry.utils.duplicate(game.system.ecryme.config),
|
||||
weapons: this.actor.getWeapons(),
|
||||
maneuvers: this.actor.getManeuvers(),
|
||||
impactsMalus: this.actor.getImpactsMalus(),
|
||||
archetype: duplicate(this.actor.getArchetype()),
|
||||
equipements: this.actor.getEquipments(),
|
||||
archetype: foundry.utils.duplicate(this.actor.getArchetype()),
|
||||
equipments: this.actor.getEquipments(),
|
||||
hasCephaly: EcrymeUtility.hasCephaly(),
|
||||
hasBoheme: EcrymeUtility.hasBoheme(),
|
||||
hasAmertume: EcrymeUtility.hasAmertume(),
|
||||
cephalySkills: this.actor.getCephalySkills(),
|
||||
subActors: duplicate(this.actor.getSubActors()),
|
||||
subActors: foundry.utils.duplicate(this.actor.getSubActors()),
|
||||
annency: this.actor.getAnnency(),
|
||||
description: await TextEditor.enrichHTML(this.object.system.description, { async: true }),
|
||||
notes: await TextEditor.enrichHTML(this.object.system.notes, { async: true }),
|
||||
equipementlibre: await TextEditor.enrichHTML(this.object.system.equipementlibre, { async: true }),
|
||||
description: await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.object.system.biodata.description, { async: true }),
|
||||
notes: await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.object.system.biodata.notes, { async: true }),
|
||||
equipementlibre: await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.object.system.equipmentfree, { async: true }),
|
||||
options: this.options,
|
||||
owner: this.document.isOwner,
|
||||
editScore: this.options.editScore,
|
||||
@@ -63,7 +63,7 @@ export class EcrymeActorSheet extends ActorSheet {
|
||||
}
|
||||
this.formData = formData;
|
||||
|
||||
console.log("PC : ", formData, this.object);
|
||||
//console.log("PC : ", formData, this.object);
|
||||
return formData;
|
||||
}
|
||||
|
||||
@@ -75,10 +75,10 @@ export class EcrymeActorSheet extends ActorSheet {
|
||||
|
||||
// Everything below here is only needed if the sheet is editable
|
||||
if (!this.options.editable) return;
|
||||
|
||||
|
||||
html.bind("keydown", function(e) { // Ignore Enter in actores sheet
|
||||
if (e.keyCode === 13) return false;
|
||||
});
|
||||
});
|
||||
|
||||
html.find('.open-annency').click(ev => {
|
||||
let actorId = $(ev.currentTarget).data("annency-id")
|
||||
@@ -90,6 +90,9 @@ export class EcrymeActorSheet extends ActorSheet {
|
||||
html.find('.item-edit').click(ev => {
|
||||
const li = $(ev.currentTarget).parents(".item")
|
||||
let itemId = li.data("item-id")
|
||||
if (!itemId) {
|
||||
itemId = $(ev.currentTarget).data("item-id")
|
||||
}
|
||||
const item = this.actor.items.get( itemId );
|
||||
item.sheet.render(true);
|
||||
});
|
||||
@@ -102,14 +105,14 @@ export class EcrymeActorSheet extends ActorSheet {
|
||||
let dataType = $(ev.currentTarget).data("type")
|
||||
this.actor.createEmbeddedDocuments('Item', [{ name: "NewItem", type: dataType }], { renderSheet: true })
|
||||
})
|
||||
|
||||
|
||||
html.find('.subactor-edit').click(ev => {
|
||||
const li = $(ev.currentTarget).parents(".item");
|
||||
let actorId = li.data("actor-id");
|
||||
let actor = game.actors.get( actorId );
|
||||
actor.sheet.render(true);
|
||||
});
|
||||
|
||||
|
||||
html.find('.subactor-delete').click(ev => {
|
||||
const li = $(ev.currentTarget).parents(".item");
|
||||
let actorId = li.data("actor-id");
|
||||
@@ -128,7 +131,13 @@ export class EcrymeActorSheet extends ActorSheet {
|
||||
let categKey = $(event.currentTarget).data("category-key")
|
||||
let skillKey = $(event.currentTarget).data("skill-key")
|
||||
this.actor.rollSkill(categKey, skillKey)
|
||||
});
|
||||
});
|
||||
html.find('.roll-spec').click((event) => {
|
||||
let categKey = $(event.currentTarget).data("category-key")
|
||||
let skillKey = $(event.currentTarget).data("skill-key")
|
||||
let specId = $(event.currentTarget).data("spec-id")
|
||||
this.actor.rollSpec(categKey, skillKey, specId)
|
||||
});
|
||||
html.find('.roll-skill-confront').click((event) => {
|
||||
let categKey = $(event.currentTarget).data("category-key")
|
||||
let skillKey = $(event.currentTarget).data("skill-key")
|
||||
@@ -142,36 +151,36 @@ export class EcrymeActorSheet extends ActorSheet {
|
||||
const li = $(event.currentTarget).parents(".item")
|
||||
let weaponId = li.data("item-id");
|
||||
this.actor.rollWeaponConfront(weaponId)
|
||||
});
|
||||
|
||||
});
|
||||
|
||||
html.find('.impact-modify').click((event) => {
|
||||
let impactType = $(event.currentTarget).data("impact-type")
|
||||
let impactLevel = $(event.currentTarget).data("impact-level")
|
||||
let modifier = Number($(event.currentTarget).data("impact-modifier"))
|
||||
this.actor.modifyImpact(impactType, impactLevel, modifier)
|
||||
});
|
||||
|
||||
|
||||
html.find('.roll-weapon').click((event) => {
|
||||
const armeId = $(event.currentTarget).data("arme-id")
|
||||
this.actor.rollArme(armeId)
|
||||
});
|
||||
|
||||
|
||||
html.find('.lock-unlock-sheet').click((event) => {
|
||||
this.options.editScore = !this.options.editScore;
|
||||
this.render(true);
|
||||
});
|
||||
});
|
||||
html.find('.item-equip').click(ev => {
|
||||
const li = $(ev.currentTarget).parents(".item");
|
||||
this.actor.equipItem( li.data("item-id") );
|
||||
this.render(true);
|
||||
this.render(true);
|
||||
});
|
||||
html.find('.update-field').change(ev => {
|
||||
const fieldName = $(ev.currentTarget).data("field-name");
|
||||
let value = Number(ev.currentTarget.value);
|
||||
this.actor.update( { [`${fieldName}`]: value } );
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/** @override */
|
||||
setPosition(options = {}) {
|
||||
|
||||
@@ -29,7 +29,7 @@ export class EcrymeActor extends Actor {
|
||||
if (data instanceof Array) {
|
||||
return super.create(data, options);
|
||||
}
|
||||
// If the created actor has items (only applicable to duplicated actors) bypass the new actor creation logic
|
||||
// If the created actor has items (only applicable to foundry.utils.duplicated actors) bypass the new actor creation logic
|
||||
if (data.items) {
|
||||
let actor = super.create(data, options);
|
||||
return actor;
|
||||
@@ -73,7 +73,7 @@ export class EcrymeActor extends Actor {
|
||||
return comp;
|
||||
}
|
||||
getArchetype() {
|
||||
let comp = duplicate(this.items.find(item => item.type == 'archetype') || { name: "Pas d'archetype" })
|
||||
let comp = foundry.utils.duplicate(this.items.find(item => item.type == 'archetype') || { name: "Pas d'archetype" })
|
||||
if (comp?.system) {
|
||||
comp.tarot = EcrymeUtility.getTarot(comp.system.lametutelaire)
|
||||
}
|
||||
@@ -92,7 +92,7 @@ export class EcrymeActor extends Actor {
|
||||
}
|
||||
/* ----------------------- --------------------- */
|
||||
addAnnencyActor(actorId) {
|
||||
let members = duplicate(this.system.base.characters)
|
||||
let members = foundry.utils.duplicate(this.system.base.characters)
|
||||
members.push(actorId)
|
||||
this.update({ 'system.base.characters': members })
|
||||
}
|
||||
@@ -103,7 +103,8 @@ export class EcrymeActor extends Actor {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
getAnnency() {
|
||||
return game.actors.find(a => a.type == 'annency' && a.system.base.characters.includes(this.id))
|
||||
let annency = game.actors.find(a => a.type == 'annency' && a.system.base.characters.includes(this.id))
|
||||
return annency || {}
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
getConfrontations() {
|
||||
@@ -135,7 +136,7 @@ export class EcrymeActor extends Actor {
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
prepareSkills() {
|
||||
let skills = duplicate(this.system.skills)
|
||||
let skills = foundry.utils.duplicate(this.system.skills)
|
||||
for (let categKey in skills) {
|
||||
let category = skills[categKey]
|
||||
for (let skillKey in category.skilllist) {
|
||||
@@ -147,22 +148,22 @@ export class EcrymeActor extends Actor {
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
getCephalySkills() {
|
||||
let skills = duplicate(this.system.cephaly.skilllist)
|
||||
let skills = foundry.utils.duplicate(this.system.cephaly.skilllist)
|
||||
return skills
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
getImpacts() {
|
||||
let comp = duplicate(this.items.filter(item => item.type == 'impact') || [])
|
||||
let comp = foundry.utils.duplicate(this.items.filter(item => item.type == 'impact') || [])
|
||||
return comp;
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
getWeapons() {
|
||||
let comp = duplicate(this.items.filter(item => item.type == 'weapon') || [])
|
||||
let comp = foundry.utils.duplicate(this.items.filter(item => item.type == 'weapon') || [])
|
||||
EcrymeUtility.sortArrayObjectsByName(comp)
|
||||
return comp;
|
||||
}
|
||||
getManeuvers() {
|
||||
let comp = duplicate(this.items.filter(item => item.type == 'maneuver') || [])
|
||||
let comp = foundry.utils.duplicate(this.items.filter(item => item.type == 'maneuver') || [])
|
||||
EcrymeUtility.sortArrayObjectsByName(comp)
|
||||
return comp;
|
||||
}
|
||||
@@ -170,7 +171,7 @@ export class EcrymeActor extends Actor {
|
||||
getItemById(id) {
|
||||
let item = this.items.find(item => item.id == id);
|
||||
if (item) {
|
||||
item = duplicate(item)
|
||||
item = foundry.utils.duplicate(item)
|
||||
}
|
||||
return item;
|
||||
}
|
||||
@@ -200,12 +201,12 @@ export class EcrymeActor extends Actor {
|
||||
|
||||
/* ------------------------------------------- */
|
||||
getEquipments() {
|
||||
return this.items.filter(item => item.type == 'equipement')
|
||||
return this.items.filter(item => item.type == 'equipment')
|
||||
}
|
||||
|
||||
/* ------------------------------------------- */
|
||||
async buildContainerTree() {
|
||||
let equipments = duplicate(this.items.filter(item => item.type == "equipment") || [])
|
||||
let equipments = foundry.utils.duplicate(this.items.filter(item => item.type == "equipment") || [])
|
||||
for (let equip1 of equipments) {
|
||||
if (equip1.system.iscontainer) {
|
||||
equip1.system.contents = []
|
||||
@@ -300,13 +301,13 @@ export class EcrymeActor extends Actor {
|
||||
getSubActors() {
|
||||
let subActors = [];
|
||||
for (let id of this.system.subactors) {
|
||||
subActors.push(duplicate(game.actors.get(id)))
|
||||
subActors.push(foundry.utils.duplicate(game.actors.get(id)))
|
||||
}
|
||||
return subActors;
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
async addSubActor(subActorId) {
|
||||
let subActors = duplicate(this.system.subactors);
|
||||
let subActors = foundry.utils.duplicate(this.system.subactors);
|
||||
subActors.push(subActorId);
|
||||
await this.update({ 'system.subactors': subActors });
|
||||
}
|
||||
@@ -348,7 +349,7 @@ export class EcrymeActor extends Actor {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
modifyConfrontBonus( modifier ) {
|
||||
let newBonus = this.system.internals.confrontbonus + bonus
|
||||
let newBonus = this.system.internals.confrontbonus + modifier
|
||||
this.update({'system.internals.confrontbonus': newBonus})
|
||||
}
|
||||
|
||||
@@ -377,9 +378,10 @@ export class EcrymeActor extends Actor {
|
||||
rollData.actorId = this.id
|
||||
rollData.img = this.img
|
||||
rollData.isReroll = false
|
||||
rollData.traits = duplicate(this.getRollTraits())
|
||||
rollData.spleen = duplicate(this.getSpleen() || {})
|
||||
rollData.ideal = duplicate(this.getIdeal() || {})
|
||||
rollData.config = game.system.ecryme.config
|
||||
rollData.traits = foundry.utils.duplicate(this.getRollTraits())
|
||||
rollData.spleen = foundry.utils.duplicate(this.getSpleen() || {})
|
||||
rollData.ideal = foundry.utils.duplicate(this.getIdeal() || {})
|
||||
rollData.confrontBonus = this.getBonusList()
|
||||
|
||||
return rollData
|
||||
@@ -387,14 +389,30 @@ export class EcrymeActor extends Actor {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
getCommonSkill(categKey, skillKey) {
|
||||
let skill = this.system.skills[categKey].skilllist[skillKey]
|
||||
let rollData = this.getCommonRollData()
|
||||
|
||||
// Specific NPC case
|
||||
let skill
|
||||
if (skillKey == "rawnpc") {
|
||||
skill = {
|
||||
name: "ECRY.ui." + categKey,
|
||||
max: 10,
|
||||
value: this.system.skills[categKey].pnjvalue,
|
||||
spec: []
|
||||
}
|
||||
} else {
|
||||
skill = this.system.skills[categKey].skilllist[skillKey]
|
||||
skill = foundry.utils.duplicate(skill)
|
||||
skill.spec = this.getSpecializations(skillKey)
|
||||
}
|
||||
|
||||
skill = duplicate(skill)
|
||||
rollData.skillLevelOptions = [];
|
||||
for (let i=0; i<=skill.value; i++) {
|
||||
rollData.skillLevelOptions[i] = `${i}`
|
||||
}
|
||||
|
||||
skill.categKey = categKey
|
||||
skill.skillKey = skillKey
|
||||
skill.spec = this.getSpecializations(skillKey)
|
||||
|
||||
rollData.skill = skill
|
||||
rollData.img = skill.img
|
||||
rollData.impactMalus = this.getImpactMalus(categKey)
|
||||
@@ -410,6 +428,17 @@ export class EcrymeActor extends Actor {
|
||||
this.startRoll(rollData).catch("Error on startRoll")
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
rollSpec(categKey, skillKey, specId) {
|
||||
let rollData = this.getCommonSkill(categKey, skillKey)
|
||||
let spec = this.items.find(it => it.type == "specialization" && it.id == specId)
|
||||
rollData.mode = "skill"
|
||||
rollData.selectedSpecs = [spec.id]
|
||||
rollData.forcedSpec = foundry.utils.duplicate(spec)
|
||||
rollData.title = game.i18n.localize(rollData.skill.name)
|
||||
this.startRoll(rollData).catch("Error on startRoll")
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async rollSkillConfront(categKey, skillKey) {
|
||||
let rollData = this.getCommonSkill(categKey, skillKey)
|
||||
@@ -418,8 +447,9 @@ export class EcrymeActor extends Actor {
|
||||
rollData.executionTotal = rollData.skill.value
|
||||
rollData.preservationTotal = rollData.skill.value
|
||||
rollData.applyTranscendence = "execution"
|
||||
rollData.traitsBonus = duplicate(rollData.traits)
|
||||
rollData.traitsMalus = duplicate(rollData.traits)
|
||||
rollData.traitsBonus = foundry.utils.duplicate(rollData.traits)
|
||||
rollData.traitsMalus = foundry.utils.duplicate(rollData.traits)
|
||||
console.log("ROLLDATA", rollData)
|
||||
let confrontStartDialog = await EcrymeConfrontStartDialog.create(this, rollData)
|
||||
confrontStartDialog.render(true)
|
||||
}
|
||||
@@ -427,17 +457,16 @@ export class EcrymeActor extends Actor {
|
||||
async rollCephalySkillConfront(skillKey) {
|
||||
let rollData = this.getCommonRollData()
|
||||
rollData.mode = "cephaly"
|
||||
rollData.skill = duplicate(this.system.cephaly.skilllist[skillKey])
|
||||
rollData.annency = duplicate(this.getAnnency())
|
||||
rollData.skill = foundry.utils.duplicate(this.system.cephaly.skilllist[skillKey])
|
||||
rollData.annency = foundry.utils.duplicate(this.getAnnency())
|
||||
rollData.img = rollData.skill.img
|
||||
rollData.skill.categKey = "cephaly"
|
||||
rollData.skill.skillKey = skillKey
|
||||
//rollData.impactMalus = this.getImpactMalus(categKey)
|
||||
rollData.title = game.i18n.localize("ECRY.ui.cephaly") + " : " + game.i18n.localize(rollData.skill.name)
|
||||
rollData.executionTotal = rollData.skill.value
|
||||
rollData.preservationTotal = rollData.skill.value
|
||||
rollData.traitsBonus = duplicate(rollData.traits)
|
||||
rollData.traitsMalus = duplicate(rollData.traits)
|
||||
rollData.traitsBonus = foundry.utils.duplicate(rollData.traits)
|
||||
rollData.traitsMalus = foundry.utils.duplicate(rollData.traits)
|
||||
rollData.applyTranscendence = "execution"
|
||||
let confrontStartDialog = await EcrymeConfrontStartDialog.create(this, rollData)
|
||||
confrontStartDialog.render(true)
|
||||
@@ -453,10 +482,12 @@ export class EcrymeActor extends Actor {
|
||||
rollData = this.getCommonSkill("physical", "shooting")
|
||||
}
|
||||
rollData.mode = "weapon"
|
||||
rollData.weapon = duplicate(weapon)
|
||||
rollData.weapon = foundry.utils.duplicate(weapon)
|
||||
rollData.title = game.i18n.localize("ECRY.ui.confrontation") + " : " + game.i18n.localize(rollData.skill.name)
|
||||
rollData.executionTotal = rollData.skill.value
|
||||
rollData.preservationTotal = rollData.skill.value
|
||||
rollData.traitsBonus = foundry.utils.duplicate(rollData.traits)
|
||||
rollData.traitsMalus = foundry.utils.duplicate(rollData.traits)
|
||||
rollData.applyTranscendence = "execution"
|
||||
let confrontStartDialog = await EcrymeConfrontStartDialog.create(this, rollData)
|
||||
confrontStartDialog.render(true)
|
||||
@@ -466,12 +497,12 @@ export class EcrymeActor extends Actor {
|
||||
rollWeapon(weaponId) {
|
||||
let weapon = this.items.get(weaponId)
|
||||
if (weapon) {
|
||||
weapon = duplicate(weapon)
|
||||
weapon = foundry.utils.duplicate(weapon)
|
||||
let rollData = this.getCommonRollData()
|
||||
if (weapon.system.armetype == "mainsnues" || weapon.system.armetype == "epee") {
|
||||
rollData.attr = { label: "(Physique+Habilité)/2", value: Math.floor((this.getPhysiqueMalus() + this.system.attributs.physique.value + this.system.attributs.habilite.value) / 2) }
|
||||
} else {
|
||||
rollData.attr = duplicate(this.system.attributs.habilite)
|
||||
rollData.attr = foundry.utils.duplicate(this.system.attributs.habilite)
|
||||
}
|
||||
rollData.mode = "weapon"
|
||||
rollData.weapon = weapon
|
||||
|
||||
@@ -6,12 +6,12 @@
|
||||
import { EcrymeUtility } from "../common/ecryme-utility.js";
|
||||
|
||||
/* -------------------------------------------- */
|
||||
export class EcrymeAnnencySheet extends ActorSheet {
|
||||
export class EcrymeAnnencySheet extends foundry.appv1.sheets.ActorSheet {
|
||||
|
||||
/** @override */
|
||||
static get defaultOptions() {
|
||||
|
||||
return mergeObject(super.defaultOptions, {
|
||||
return foundry.utils.mergeObject(super.defaultOptions, {
|
||||
classes: ["fvtt-ecryme", "sheet", "actor"],
|
||||
template: "systems/fvtt-ecryme/templates/actors/annency-sheet.hbs",
|
||||
width: 640,
|
||||
@@ -33,9 +33,9 @@ export class EcrymeAnnencySheet extends ActorSheet {
|
||||
name: this.actor.name,
|
||||
editable: this.isEditable,
|
||||
cssClass: this.isEditable ? "editable" : "locked",
|
||||
system: duplicate(this.object.system),
|
||||
system: foundry.utils.duplicate(this.object.system),
|
||||
limited: this.object.limited,
|
||||
config: duplicate(game.system.ecryme.config),
|
||||
config: foundry.utils.duplicate(game.system.ecryme.config),
|
||||
hasCephaly: EcrymeUtility.hasCephaly(),
|
||||
hasBoheme: EcrymeUtility.hasBoheme(),
|
||||
hasAmertume: EcrymeUtility.hasAmertume(),
|
||||
@@ -75,7 +75,7 @@ export class EcrymeAnnencySheet extends ActorSheet {
|
||||
let actorId = li.data("actor-id")
|
||||
this.actor.removeAnnencyActor(actorId)
|
||||
})
|
||||
|
||||
|
||||
|
||||
// Update Inventory Item
|
||||
html.find('.item-edit').click(ev => {
|
||||
|
||||
@@ -43,7 +43,7 @@ export class EcrymeCharacterSummary extends Application {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static get defaultOptions() {
|
||||
return mergeObject(super.defaultOptions, {
|
||||
return foundry.utils.mergeObject(super.defaultOptions, {
|
||||
template: "systems/fvtt-ecryme/templates/dialogs/character-summary.hbs",
|
||||
popOut: true,
|
||||
resizable: true,
|
||||
|
||||
@@ -10,14 +10,14 @@ export const ECRYME_CONFIG = {
|
||||
"melee": "ECRY.ui.melee",
|
||||
"ranged": "ECRY.ui.ranged"
|
||||
},
|
||||
traitLevel: [
|
||||
{value: -3, text: "-3"},
|
||||
{value: -2, text: "-2"},
|
||||
{value: -1, text: "-1"},
|
||||
{value: +1, text: "+1"},
|
||||
{value: +2, text: "+2"},
|
||||
{value: +3, text: "+3"}
|
||||
],
|
||||
traitLevel: {
|
||||
"-3":{value: "-3", text: "-3"},
|
||||
"-2":{value: "-2", text: "-2"},
|
||||
"-1":{value: "-1", text: "-1"},
|
||||
"+1":{value: "+1", text: "+1"},
|
||||
"+2":{value: "+2", text: "+2"},
|
||||
"+3":{value: "+3", text: "+3"}
|
||||
},
|
||||
impactTypes: {
|
||||
physical: "ECRY.ui.physical",
|
||||
mental: "ECRY.ui.mental",
|
||||
@@ -30,7 +30,7 @@ export const ECRYME_CONFIG = {
|
||||
major: "ECRY.ui.major"
|
||||
},
|
||||
difficulty: {
|
||||
"-1": {difficulty: "ECRY.ui.none", frequency: "ECRY.ui.none", value: "-"},
|
||||
"-1": {difficulty: "ECRY.ui.none", frequency: "ECRY.ui.none", value: "-1"},
|
||||
"8": { difficulty: "ECRY.ui.troublesome", frequency: "ECRY.ui.occasional", value: 8 },
|
||||
"10": { difficulty: "ECRY.ui.difficult", frequency: "ECRY.ui.uncommon", value: 10 },
|
||||
"12": { difficulty: "ECRY.ui.verydifficult", frequency: "ECRY.ui.rare", value: 12 },
|
||||
@@ -57,6 +57,19 @@ export const ECRYME_CONFIG = {
|
||||
"lige": {name: "ECRY.ui.lige", value: 100 },
|
||||
"hurle": {name: "ECRY.ui.hurle", value: 10 },
|
||||
"coin": {name: "ECRY.ui.coin", value: 1 }
|
||||
},
|
||||
transcendanceOptions: {
|
||||
"execution": "ECRY.ui.execution",
|
||||
"preservation": "ECRY.ui.preservation"
|
||||
},
|
||||
bonusMalusPersoOptions: {
|
||||
"-3": {value: "-3", label: "-3"},
|
||||
"-2": {value: "-2", label: "-2"},
|
||||
"-1": {value: "-1", label: "-1"},
|
||||
"0": {value: "0", label: "0"},
|
||||
"+1": {value: "1", label: "+1"},
|
||||
"+2": {value: "2", label: "+2"},
|
||||
"+3": {value: "3", label: "+3"}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -36,7 +36,7 @@ export class EcrymeUtility {
|
||||
/* -------------------------------------------- */
|
||||
static async init() {
|
||||
Hooks.on('renderChatLog', (log, html, data) => EcrymeUtility.chatListeners(html));
|
||||
Hooks.on("getChatLogEntryContext", (html, options) => EcrymeUtility.chatMenuManager(html, options));
|
||||
Hooks.on("getChatMessageContextOptions", (html, options) => EcrymeUtility.chatMenuManager(html, options));
|
||||
|
||||
this.rollDataStore = {}
|
||||
this.defenderStore = {}
|
||||
@@ -97,6 +97,7 @@ export class EcrymeUtility {
|
||||
"level_b": game.i18n.localize("ECRY.settings.boheme"),
|
||||
"level_a": game.i18n.localize("ECRY.settings.amertume"),
|
||||
},
|
||||
default: "level_a",
|
||||
restricted: true
|
||||
})
|
||||
|
||||
@@ -119,14 +120,14 @@ export class EcrymeUtility {
|
||||
let level = game.settings.get("fvtt-ecryme", "ecryme-game-level")
|
||||
return level == "level_a"
|
||||
}
|
||||
|
||||
|
||||
/*-------------------------------------------- */
|
||||
static buildSkillConfig() {
|
||||
game.system.ecryme.config.skills = {}
|
||||
for (let categKey in game.data.template.Actor.templates.core.skills) {
|
||||
let category = game.data.template.Actor.templates.core.skills[categKey]
|
||||
for (let skillKey in category.skilllist) {
|
||||
let skill = duplicate(category.skilllist[skillKey])
|
||||
let skill = foundry.utils.duplicate(category.skilllist[skillKey])
|
||||
skill.categKey = categKey // Auto reference the category
|
||||
game.system.ecryme.config.skills[skillKey] = skill
|
||||
}
|
||||
@@ -154,8 +155,8 @@ export class EcrymeUtility {
|
||||
/* -------------------------------------------- */
|
||||
static getActorFromRollData(rollData) {
|
||||
let actor = game.actors.get(rollData.actorId)
|
||||
if (rollData.tokenId) {
|
||||
let token = canvas.tokens.placeables.find(t => t.id == rollData.tokenId)
|
||||
if (rollData.defenderTokenId) {
|
||||
let token = canvas.tokens.placeables.find(t => t.id == rollData.defenderTokenId)
|
||||
if (token) {
|
||||
actor = token.actor
|
||||
}
|
||||
@@ -215,7 +216,7 @@ export class EcrymeUtility {
|
||||
confront.impactPreservation = this.getImpactFromEffect(Math.abs(confront.effectPreservation))
|
||||
}
|
||||
if (confront.marginPreservation > 0) {
|
||||
confront.bonus1 = -confront.marginPreservation
|
||||
confront.bonus1 = confront.marginPreservation
|
||||
}
|
||||
|
||||
let msg = await this.createChatWithRollMode(this.confrontData1.alias, {
|
||||
@@ -272,20 +273,17 @@ export class EcrymeUtility {
|
||||
let canTranscendRoll = []
|
||||
for (let i = 1; i <= 10; i++) {
|
||||
canTranscendRoll[i] = function (li) {
|
||||
let message = game.messages.get(li.attr("data-message-id"))
|
||||
let message = game.messages.get($(li).attr("data-message-id"))
|
||||
let rollData = message.getFlag("world", "rolldata")
|
||||
//console.log(">>>>>>>>>>>>>>>>>>>>>>>>>> Menu !!!!", rollData)
|
||||
if (rollData.skill && i <= rollData.skill.value && !rollData.transcendUsed && rollData.spec) {
|
||||
return true
|
||||
}
|
||||
return false
|
||||
return (rollData?.skill?.value >= i && !rollData.transcendUsed && rollData.spec)
|
||||
}
|
||||
options.push({
|
||||
name: game.i18n.localize("ECRY.chat.spectranscend") + i,
|
||||
icon: '<i class="fas fa-plus-square"></i>',
|
||||
condition: canTranscendRoll[i],
|
||||
callback: li => {
|
||||
let message = game.messages.get(li.attr("data-message-id"))
|
||||
let message = game.messages.get($(li).attr("data-message-id"))
|
||||
let rollData = message.getFlag("world", "rolldata")
|
||||
EcrymeUtility.transcendFromSpec(rollData, i).catch("Error on Transcend")
|
||||
}
|
||||
@@ -296,26 +294,35 @@ export class EcrymeUtility {
|
||||
/* -------------------------------------------- */
|
||||
static async chatListeners(html) {
|
||||
|
||||
html.on("click", '.button-select-confront', event => {
|
||||
$(html).on("click", '.button-select-confront', event => {
|
||||
let messageId = EcrymeUtility.findChatMessageId(event.currentTarget)
|
||||
let message = game.messages.get(messageId)
|
||||
let rollData = message.getFlag("world", "ecryme-rolldata")
|
||||
ui.notifications.info(game.i18n.localize("ECRY.chat.confrontselect"))
|
||||
EcrymeUtility.manageConfrontation(rollData)
|
||||
})
|
||||
html.on("click", '.button-apply-cephaly-difficulty', event => {
|
||||
$(html).on("click", '.button-apply-cephaly-difficulty', event => {
|
||||
let messageId = EcrymeUtility.findChatMessageId(event.currentTarget)
|
||||
let message = game.messages.get(messageId)
|
||||
let rollData = message.getFlag("world", "ecryme-rolldata")
|
||||
let difficulty = $("#" + rollData.rollId + "-cephaly-difficulty").val()
|
||||
EcrymeUtility.manageCephalyDifficulty(rollData, difficulty)
|
||||
})
|
||||
html.on("click", '.button-apply-impact', event => {
|
||||
$(html).on("click", '.button-apply-impact', event => {
|
||||
let messageId = EcrymeUtility.findChatMessageId(event.currentTarget)
|
||||
let message = game.messages.get(messageId)
|
||||
let actor = game.actors.get($(event.currentTarget).data("actor-id"))
|
||||
let tokenId = $(event.currentTarget).data("token-id")
|
||||
let actor
|
||||
if (!tokenId) {
|
||||
actorId = $(event.currentTarget).data("actor-id")
|
||||
actor = game.actors.get(actorId)
|
||||
} else {
|
||||
let token = canvas.tokens.placeables.find(t => t.id == tokenId)
|
||||
actor = token?.actor
|
||||
}
|
||||
actor.modifyImpact($(event.currentTarget).data("impact-type"), $(event.currentTarget).data("impact"), 1)
|
||||
})
|
||||
html.on("click", '.button-apply-bonus', event => {
|
||||
$(html).on("click", '.button-apply-bonus', event => {
|
||||
let messageId = EcrymeUtility.findChatMessageId(event.currentTarget)
|
||||
let message = game.messages.get(messageId)
|
||||
let actor = game.actors.get($(event.currentTarget).data("actor-id"))
|
||||
@@ -337,7 +344,7 @@ export class EcrymeUtility {
|
||||
'systems/fvtt-ecryme/templates/dialogs/partial-confront-bonus-area.hbs',
|
||||
'systems/fvtt-ecryme/templates/actors/partial-impacts.hbs',
|
||||
]
|
||||
return loadTemplates(templatePaths);
|
||||
return foundry.applications.handlebars.loadTemplates(templatePaths);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@@ -403,16 +410,21 @@ export class EcrymeUtility {
|
||||
|
||||
let id = rollData.rollId
|
||||
let oldRollData = this.rollDataStore[id] || {}
|
||||
let newRollData = mergeObject(oldRollData, rollData)
|
||||
let newRollData = foundry.utils.mergeObject(oldRollData, rollData)
|
||||
this.rollDataStore[id] = newRollData
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async onSocketMesssage(msg) {
|
||||
console.log("SOCKET MESSAGE", msg.name)
|
||||
if (msg.name == "msg-draw-card") {
|
||||
if (game.user.isGM && game.system.ecryme.currentTirage) {
|
||||
game.system.ecryme.currentTirage.addCard(msg.data.msgId)
|
||||
console.log("SOCKET MESSAGE", msg)
|
||||
if (msg.name == "msg_gm_chat_message") {
|
||||
let rollData = msg.data.rollData
|
||||
if (game.user.isGM) {
|
||||
let chatMsg = await this.createChatMessage(rollData.alias, "blindroll", {
|
||||
content: await renderTemplate(msg.data.template, rollData),
|
||||
whisper: game.user.id
|
||||
})
|
||||
chatMsg.setFlag("world", "ecryme-rolldata", rollData)
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -492,7 +504,7 @@ export class EcrymeUtility {
|
||||
rollData.margin = rollData.total - rollData.difficulty
|
||||
if (rollData.total > rollData.difficulty) {
|
||||
rollData.isSuccess = true
|
||||
let maxMargin = rollData.skill.value + (rollData.spec) ? 2 : 0
|
||||
let maxMargin = rollData.skill.value + ((rollData.spec) ? 2 : 0)
|
||||
rollData.margin = Math.min(rollData.margin, maxMargin)
|
||||
}
|
||||
}
|
||||
@@ -516,7 +528,7 @@ export class EcrymeUtility {
|
||||
}
|
||||
if (rollData.selectedSpecs && rollData.selectedSpecs.length > 0) {
|
||||
rollData.spec = actor.getSpecialization(rollData.selectedSpecs[0])
|
||||
diceFormula += "+2"
|
||||
diceFormula += "+" + (String(rollData.spec.system?.bonus) || "2")
|
||||
}
|
||||
rollData.bonusMalusTraits = 0
|
||||
if (rollData.traitsBonus && rollData.traitsBonus.length > 0) {
|
||||
@@ -525,7 +537,7 @@ export class EcrymeUtility {
|
||||
let trait = actor.getTrait(id)
|
||||
console.log(trait, id)
|
||||
rollData.traitsBonusList.push(trait)
|
||||
rollData.bonusMalusTraits += trait.system.level
|
||||
rollData.bonusMalusTraits += Math.abs(trait.system.level)
|
||||
}
|
||||
}
|
||||
if (rollData.traitsMalus && rollData.traitsMalus.length > 0) {
|
||||
@@ -533,7 +545,7 @@ export class EcrymeUtility {
|
||||
for (let id of rollData.traitsMalus) {
|
||||
let trait = actor.getTrait(id)
|
||||
rollData.traitsMalusList.push(trait)
|
||||
rollData.bonusMalusTraits -= trait.system.level
|
||||
rollData.bonusMalusTraits -= Math.abs(trait.system.level)
|
||||
}
|
||||
}
|
||||
diceFormula += "+" + rollData.bonusMalusTraits
|
||||
@@ -551,7 +563,7 @@ export class EcrymeUtility {
|
||||
|
||||
let actor = game.actors.get(rollData.actorId)
|
||||
// Fix difficulty
|
||||
if (!rollData.difficulty || rollData.difficulty == "-") {
|
||||
if (!rollData.difficulty || rollData.difficulty == "-1") {
|
||||
rollData.difficulty = 0
|
||||
}
|
||||
rollData.difficulty = Number(rollData.difficulty)
|
||||
@@ -559,16 +571,16 @@ export class EcrymeUtility {
|
||||
let diceFormula = this.computeRollFormula(rollData, actor)
|
||||
|
||||
// Performs roll
|
||||
let myRoll = new Roll(diceFormula).roll({ async: false })
|
||||
let myRoll = await new Roll(diceFormula).roll()
|
||||
await this.showDiceSoNice(myRoll, game.settings.get("core", "rollMode"))
|
||||
rollData.roll = duplicate(myRoll)
|
||||
rollData.roll = foundry.utils.duplicate(myRoll)
|
||||
rollData.total = myRoll.total
|
||||
rollData.diceSum = myRoll.terms[0].total
|
||||
|
||||
this.computeResults(rollData)
|
||||
|
||||
let msg = await this.createChatWithRollMode(rollData.alias, {
|
||||
content: await renderTemplate(`systems/fvtt-ecryme/templates/chat/chat-generic-result.hbs`, rollData)
|
||||
content: await foundry.applications.handlebars.renderTemplate(`systems/fvtt-ecryme/templates/chat/chat-generic-result.hbs`, rollData)
|
||||
})
|
||||
await msg.setFlag("world", "ecryme-rolldata", rollData)
|
||||
console.log("Rolldata result", rollData)
|
||||
@@ -631,12 +643,10 @@ export class EcrymeUtility {
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static blindMessageToGM(chatOptions) {
|
||||
let chatGM = duplicate(chatOptions);
|
||||
chatGM.whisper = this.getUsers(user => user.isGM);
|
||||
chatGM.content = "Blinde message of " + game.user.name + "<br>" + chatOptions.content;
|
||||
console.log("blindMessageToGM", chatGM);
|
||||
game.socket.emit("system.fvtt-ecryme", { msg: "msg_gm_chat_message", data: chatGM });
|
||||
static blindMessageToGM(chatData) {
|
||||
chatData.whisper = this.getUsers(user => user.isGM);
|
||||
console.log("blindMessageToGM", chatData);
|
||||
game.socket.emit("system.fvtt-ecryme", { name: "msg_gm_chat_message", data: chatData });
|
||||
}
|
||||
|
||||
|
||||
@@ -662,12 +672,8 @@ export class EcrymeUtility {
|
||||
switch (rollMode) {
|
||||
case "blindroll": // GM only
|
||||
if (!game.user.isGM) {
|
||||
this.blindMessageToGM(chatOptions);
|
||||
|
||||
chatOptions.whisper = [game.user.id];
|
||||
chatOptions.content = "Message only to the GM";
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
chatOptions.whisper = this.getUsers(user => user.isGM);
|
||||
}
|
||||
break;
|
||||
@@ -682,20 +688,20 @@ export class EcrymeUtility {
|
||||
/* -------------------------------------------- */
|
||||
static getBasicRollData() {
|
||||
let rollData = {
|
||||
rollId: randomID(16),
|
||||
rollId: foundry.utils.randomID(16),
|
||||
type: "roll-data",
|
||||
bonusMalusPerso: 0,
|
||||
bonusMalusPerso: "0",
|
||||
bonusMalusSituation: 0,
|
||||
bonusMalusDef: 0,
|
||||
annencyBonus: 0,
|
||||
bonusMalusPortee: 0,
|
||||
skillTranscendence: 0,
|
||||
rollMode: game.settings.get("core", "rollMode"),
|
||||
difficulty: "-",
|
||||
difficulty: "-1",
|
||||
useSpleen: false,
|
||||
useIdeal: false,
|
||||
impactMalus: 0,
|
||||
config: duplicate(game.system.ecryme.config)
|
||||
config: foundry.utils.duplicate(game.system.ecryme.config)
|
||||
}
|
||||
EcrymeUtility.updateWithTarget(rollData)
|
||||
return rollData
|
||||
@@ -717,11 +723,11 @@ export class EcrymeUtility {
|
||||
/* -------------------------------------------- */
|
||||
static async confirmDelete(actorSheet, li) {
|
||||
let itemId = li.data("item-id");
|
||||
let msgTxt = "<p>Are you sure to remove this Item ?";
|
||||
let msgTxt = "<p>Etes vous certain de souhaiter envoyer cet item dans les limbes ?";
|
||||
let buttons = {
|
||||
delete: {
|
||||
icon: '<i class="fas fa-check"></i>',
|
||||
label: "Yes, remove it",
|
||||
label: "Oui, retirez-le",
|
||||
callback: () => {
|
||||
actorSheet.actor.deleteEmbeddedDocuments("Item", [itemId]);
|
||||
li.slideUp(200, () => actorSheet.render(false));
|
||||
@@ -729,7 +735,7 @@ export class EcrymeUtility {
|
||||
},
|
||||
cancel: {
|
||||
icon: '<i class="fas fa-times"></i>',
|
||||
label: "Cancel"
|
||||
label: "Annuler"
|
||||
}
|
||||
}
|
||||
msgTxt += "</p>";
|
||||
|
||||
@@ -6,13 +6,13 @@ export class EcrymeConfrontDialog extends Dialog {
|
||||
/* -------------------------------------------- */
|
||||
static async create(actor, rollData) {
|
||||
|
||||
let options = mergeObject(super.defaultOptions, {
|
||||
let options = foundry.utils.mergeObject(super.defaultOptions, {
|
||||
classes: ["fvtt-ecryme ecryme-confrontation-dialog"],
|
||||
dragDrop: [{ dragSelector: ".confront-dice-container", dropSelector: null }],
|
||||
width: 620, height: 'fit-content', 'z-index': 99999
|
||||
});
|
||||
|
||||
let html = await renderTemplate('systems/fvtt-ecryme/templates/dialogs/confront-dialog.hbs', rollData);
|
||||
let html = await foundry.applications.handlebars.renderTemplate('systems/fvtt-ecryme/templates/dialogs/confront-dialog.hbs', rollData);
|
||||
return new EcrymeConfrontDialog(actor, rollData, html, options);
|
||||
}
|
||||
|
||||
@@ -50,6 +50,7 @@ export class EcrymeConfrontDialog extends Dialog {
|
||||
let msg = await EcrymeUtility.createChatMessage(this.rollData.alias, "blindroll", {
|
||||
content: await renderTemplate(`systems/fvtt-ecryme/templates/chat/chat-confrontation-pending.hbs`, this.rollData)
|
||||
})
|
||||
EcrymeUtility.blindMessageToGM( { rollData: this.rollData, template: "systems/fvtt-ecryme/templates/chat/chat-confrontation-pending.hbs" })
|
||||
console.log("MSG", this.rollData)
|
||||
msg.setFlag("world", "ecryme-rolldata", this.rollData)
|
||||
}
|
||||
@@ -71,7 +72,7 @@ export class EcrymeConfrontDialog extends Dialog {
|
||||
$("#confront-dice-pool").html(content)
|
||||
content = await renderTemplate("systems/fvtt-ecryme/templates/dialogs/partial-confront-bonus-area.hbs", this.rollData )
|
||||
$("#confront-bonus-pool").html(content)
|
||||
|
||||
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
async refreshDialog() {
|
||||
@@ -83,12 +84,23 @@ export class EcrymeConfrontDialog extends Dialog {
|
||||
setTimeout(function () { $(".launchConfront").attr("disabled", button) }, 180)
|
||||
}
|
||||
|
||||
/* ------------------ -------------------------- */
|
||||
_canDragStart(selector) {
|
||||
console.log("CAN DRAG START", selector, super._canDragStart(selector) )
|
||||
return true
|
||||
}
|
||||
_canDragDrop(selector) {
|
||||
console.log("CAN DRAG DROP", selector, super._canDragDrop(selector) )
|
||||
return true
|
||||
}
|
||||
|
||||
/* ------------------ -------------------------- */
|
||||
_onDragStart(event) {
|
||||
console.log("DRAGSTART::::", event)
|
||||
super._onDragStart(event)
|
||||
let dragType = $(event.srcElement).data("drag-type")
|
||||
let diceData = {}
|
||||
//console.log("DRAGTYPE", dragType)
|
||||
console.log("DRAGTYPE", dragType)
|
||||
if (dragType == "dice") {
|
||||
diceData = {
|
||||
dragType: "dice",
|
||||
@@ -111,24 +123,24 @@ export class EcrymeConfrontDialog extends Dialog {
|
||||
let data = JSON.parse(dataJSON)
|
||||
if ( data.dragType == "dice") {
|
||||
let idx = Number(data.diceIndex)
|
||||
//console.log("DATA", data, event, event.srcElement.className)
|
||||
if (event.srcElement.className.includes("execution") &&
|
||||
console.log("DATA", data, event, event.srcElement.className)
|
||||
if (event.srcElement.className.includes("execution") &&
|
||||
this.rollData.availableDices.filter(d => d.location == "execution").length < 2) {
|
||||
this.rollData.availableDices[idx].location = "execution"
|
||||
}
|
||||
if (event.srcElement.className.includes("preservation") &&
|
||||
if (event.srcElement.className.includes("preservation") &&
|
||||
this.rollData.availableDices.filter(d => d.location == "preservation").length < 2) {
|
||||
this.rollData.availableDices[idx].location = "preservation"
|
||||
}
|
||||
if (event.srcElement.className.includes("dice-list")) {
|
||||
this.rollData.availableDices[idx].location = "mainpool"
|
||||
}
|
||||
|
||||
|
||||
if (this.rollData.availableDices.filter(d => d.location == "execution").length == 2 && this.rollData.availableDices.filter(d => d.location == "preservation").length == 2) {
|
||||
this.buttonDisabled = false
|
||||
} else {
|
||||
this.buttonDisabled = true
|
||||
}
|
||||
}
|
||||
} else {
|
||||
let idx = Number(data.bonusIndex)
|
||||
if (event.srcElement.className.includes("execution")) {
|
||||
@@ -151,9 +163,9 @@ export class EcrymeConfrontDialog extends Dialog {
|
||||
// Apply Transcend if needed
|
||||
if (this.rollData.skillTranscendence > 0) {
|
||||
if (this.rollData.applyTranscendence == "execution") {
|
||||
this.rollData.executionTotal += this.rollData.skillTranscendence
|
||||
this.rollData.executionTotal += Number(this.rollData.skillTranscendence)
|
||||
} else {
|
||||
this.rollData.preservationTotal += this.rollData.skillTranscendence
|
||||
this.rollData.preservationTotal += Number(this.rollData.skillTranscendence)
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -180,7 +192,7 @@ export class EcrymeConfrontDialog extends Dialog {
|
||||
this.processTranscendence()
|
||||
|
||||
if (rollData.selectedSpecs && rollData.selectedSpecs.length > 0) {
|
||||
rollData.spec = duplicate(actor.getSpecialization(rollData.selectedSpecs[0]))
|
||||
rollData.spec = foundry.utils.duplicate(actor.getSpecialization(rollData.selectedSpecs[0]))
|
||||
rollData.specApplied = true
|
||||
rollData.executionTotal += 2
|
||||
rollData.preservationTotal += 2
|
||||
@@ -200,19 +212,19 @@ export class EcrymeConfrontDialog extends Dialog {
|
||||
for (let id of rollData.traitsBonusSelected) {
|
||||
let trait = rollData.traitsBonus.find(t => t._id == id)
|
||||
trait.activated = true
|
||||
rollData.bonusMalusTraits += trait.system.level
|
||||
rollData.bonusMalusTraits += Number(trait.system.level)
|
||||
}
|
||||
}
|
||||
if (rollData.traitsMalusSelected && rollData.traitsMalusSelected.length > 0) {
|
||||
for (let id of rollData.traitsMalusSelected) {
|
||||
let trait = rollData.traitsMalus.find(t => t._id == id)
|
||||
trait.activated = true
|
||||
rollData.bonusMalusTraits -= trait.system.level
|
||||
rollData.bonusMalusTraits -= Number(trait.system.level)
|
||||
}
|
||||
}
|
||||
|
||||
rollData.executionTotal += rollData.bonusMalusTraits + rollData.bonusMalusPerso
|
||||
rollData.preservationTotal += rollData.bonusMalusTraits + rollData.bonusMalusPerso
|
||||
rollData.executionTotal += Number(rollData.bonusMalusTraits) + Number(rollData.bonusMalusPerso)
|
||||
rollData.preservationTotal += Number(rollData.bonusMalusTraits) + Number(rollData.bonusMalusPerso)
|
||||
|
||||
this.refreshDialog()
|
||||
}
|
||||
@@ -222,7 +234,7 @@ export class EcrymeConfrontDialog extends Dialog {
|
||||
super.activateListeners(html);
|
||||
|
||||
html.find('#bonusMalusPerso').change((event) => {
|
||||
this.rollData.bonusMalusPerso = Number(event.currentTarget.value)
|
||||
this.rollData.bonusMalusPerso = event.currentTarget.value
|
||||
this.computeTotals()
|
||||
})
|
||||
html.find('#roll-specialization').change((event) => {
|
||||
|
||||
@@ -1,13 +1,16 @@
|
||||
import { EcrymeUtility } from "../common/ecryme-utility.js";
|
||||
import {EcrymeConfrontDialog } from "./ecryme-confront-dialog.js";
|
||||
import { EcrymeConfrontDialog } from "./ecryme-confront-dialog.js";
|
||||
|
||||
export class EcrymeConfrontStartDialog extends Dialog {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async create(actor, rollData) {
|
||||
if (!actor) throw new Error("Ecryme | No actor provided for confront dialog");
|
||||
if (!rollData) throw new Error("Ecryme | No roll data provided for confront dialog");
|
||||
|
||||
if (actor?.token) rollData.tokenId = actor.token.id;
|
||||
let options = { classes: ["fvtt-ecryme ecryme-confront-dialog"], width: 540, height: 'fit-content', 'z-index': 99999 }
|
||||
let html = await renderTemplate('systems/fvtt-ecryme/templates/dialogs/confront-start-dialog.hbs', rollData);
|
||||
let html = await foundry.applications.handlebars.renderTemplate('systems/fvtt-ecryme/templates/dialogs/confront-start-dialog.hbs', rollData);
|
||||
return new EcrymeConfrontStartDialog(actor, rollData, html, options);
|
||||
}
|
||||
|
||||
@@ -43,22 +46,22 @@ export class EcrymeConfrontStartDialog extends Dialog {
|
||||
|
||||
super(conf, options);
|
||||
|
||||
this.actor = actor;
|
||||
this.actor = actor?.token?.actor || actor;
|
||||
this.rollData = rollData;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async rollConfront( diceFormula ) {
|
||||
async rollConfront(diceFormula) {
|
||||
// Do the initial roll
|
||||
let myRoll = new Roll(diceFormula).roll({async: false})
|
||||
let myRoll = await new Roll(diceFormula).roll()
|
||||
await EcrymeUtility.showDiceSoNice(myRoll, game.settings.get("core", "rollMode"))
|
||||
// Fill the available dice table
|
||||
let rollData = this.rollData
|
||||
rollData.roll = duplicate(myRoll)
|
||||
rollData.roll = foundry.utils.duplicate(myRoll)
|
||||
rollData.availableDices = []
|
||||
for (let result of myRoll.terms[0].results) {
|
||||
if ( !result.discarded) {
|
||||
let resultDup = duplicate(result)
|
||||
if (!result.discarded) {
|
||||
let resultDup = foundry.utils.duplicate(result)
|
||||
resultDup.location = "mainpool"
|
||||
rollData.availableDices.push(resultDup)
|
||||
}
|
||||
|
||||
@@ -6,7 +6,7 @@ export class EcrymeRollDialog extends Dialog {
|
||||
static async create(actor, rollData) {
|
||||
|
||||
let options = { classes: ["ecryme-roll-dialog"], width: 540, height: 'fit-content', 'z-index': 99999 }
|
||||
let html = await renderTemplate('systems/fvtt-ecryme/templates/dialogs/roll-dialog-generic.hbs', rollData);
|
||||
let html = await foundry.applications.handlebars.renderTemplate('systems/fvtt-ecryme/templates/dialogs/roll-dialog-generic.hbs', rollData);
|
||||
return new EcrymeRollDialog(actor, rollData, html, options);
|
||||
}
|
||||
|
||||
@@ -52,12 +52,12 @@ export class EcrymeRollDialog extends Dialog {
|
||||
activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
|
||||
var dialog = this;
|
||||
function onLoad() {
|
||||
}
|
||||
$(function () { onLoad(); });
|
||||
|
||||
html.find('#bonusMalusPerso').change((event) => {
|
||||
console.log("DIFF", event.currentTarget.value)
|
||||
this.rollData.bonusMalusPerso = Number(event.currentTarget.value)
|
||||
})
|
||||
html.find('#roll-difficulty').change((event) => {
|
||||
@@ -74,13 +74,13 @@ export class EcrymeRollDialog extends Dialog {
|
||||
})
|
||||
html.find('#roll-select-transcendence').change((event) => {
|
||||
this.rollData.skillTranscendence = Number($('#roll-select-transcendence').val())
|
||||
})
|
||||
})
|
||||
html.find('#roll-use-spleen').change((event) => {
|
||||
this.rollData.useSpleen = event.currentTarget.checked
|
||||
})
|
||||
})
|
||||
html.find('#roll-use-ideal').change((event) => {
|
||||
this.rollData.useIdeal = event.currentTarget.checked
|
||||
})
|
||||
})
|
||||
|
||||
}
|
||||
}
|
||||
@@ -5,6 +5,7 @@
|
||||
*/
|
||||
|
||||
/* -------------------------------------------- */
|
||||
const ECRYME_WELCOME_MESSAGE_URL = "https://www.uberwald.me/gitea/public/fvtt-ecryme/raw/branch/master/welcome-message-ecryme.html"
|
||||
|
||||
/* -------------------------------------------- */
|
||||
// Import Modules
|
||||
@@ -38,7 +39,7 @@ Hooks.once("init", async function () {
|
||||
EcrymeUtility.preloadHandlebarsTemplates();
|
||||
|
||||
/* -------------------------------------------- */
|
||||
// Set an initiative formula for the system
|
||||
// Set an initiative formula for the system
|
||||
CONFIG.Combat.initiative = {
|
||||
formula: "1d6",
|
||||
decimals: 1
|
||||
@@ -57,55 +58,53 @@ Hooks.once("init", async function () {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
// Register sheet application classes
|
||||
Actors.unregisterSheet("core", ActorSheet);
|
||||
Actors.registerSheet("fvtt-ecryme", EcrymeActorSheet, { types: ["pc"], makeDefault: true });
|
||||
Actors.registerSheet("fvtt-ecryme", EcrymeAnnencySheet, { types: ["annency"], makeDefault: false });
|
||||
foundry.documents.collections.Actors.unregisterSheet("core", foundry.appv1.sheets.ActorSheet);
|
||||
foundry.documents.collections.Actors.registerSheet("fvtt-ecryme", EcrymeActorSheet, { types: ["pc"], makeDefault: true });
|
||||
foundry.documents.collections.Actors.registerSheet("fvtt-ecryme", EcrymeActorSheet, { types: ["npc"], makeDefault: true });
|
||||
foundry.documents.collections.Actors.registerSheet("fvtt-ecryme", EcrymeAnnencySheet, { types: ["annency"], makeDefault: false });
|
||||
|
||||
Items.unregisterSheet("core", ItemSheet);
|
||||
Items.registerSheet("fvtt-ecryme", EcrymeItemSheet, { makeDefault: true });
|
||||
foundry.documents.collections.Items.unregisterSheet("core", foundry.appv1.sheets.ItemSheet);
|
||||
foundry.documents.collections.Items.registerSheet("fvtt-ecryme", EcrymeItemSheet, { makeDefault: true });
|
||||
|
||||
EcrymeUtility.init()
|
||||
|
||||
console.log("Babele INIT!")
|
||||
Babele.get().setSystemTranslationsDir("translated");
|
||||
|
||||
});
|
||||
|
||||
/* -------------------------------------------- */
|
||||
function welcomeMessage() {
|
||||
if (game.user.isGM) {
|
||||
ChatMessage.create({
|
||||
user: game.user.id,
|
||||
whisper: [game.user.id],
|
||||
content: `<div id="welcome-message-ecryme"><span class="rdd-roll-part">
|
||||
<strong>Bienvenu dans Ecryme !</strong>` });
|
||||
// Try to fetch the welcome message from the github repo "welcome-message-ecryme.html"
|
||||
fetch(ECRYME_WELCOME_MESSAGE_URL)
|
||||
.then(response => response.text())
|
||||
.then(html => {
|
||||
console.log("Fetched welcome message:", html);
|
||||
ChatMessage.create({
|
||||
user: game.user.id,
|
||||
whisper: [game.user.id],
|
||||
content: html
|
||||
});
|
||||
})
|
||||
.catch(error => {
|
||||
console.error("Error fetching welcome message:", error);
|
||||
ChatMessage.create({
|
||||
user: game.user.id,
|
||||
whisper: [game.user.id],
|
||||
content: "<b>Bienvenue dans Ecryme RPG !</b><br>Visitez le site officiel pour plus d'informations."
|
||||
});
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
// Register world usage statistics
|
||||
function registerUsageCount(registerKey) {
|
||||
if (game.user.isGM) {
|
||||
game.settings.register(registerKey, "world-key", {
|
||||
name: "Unique world key",
|
||||
scope: "world",
|
||||
config: false,
|
||||
default: "",
|
||||
type: String
|
||||
});
|
||||
|
||||
let worldKey = game.settings.get(registerKey, "world-key")
|
||||
if (worldKey == undefined || worldKey == "") {
|
||||
worldKey = randomID(32)
|
||||
game.settings.set(registerKey, "world-key", worldKey)
|
||||
}
|
||||
// Simple API counter
|
||||
let regURL = `https://www.uberwald.me/fvtt_appcount/count.php?name="${registerKey}"&worldKey="${worldKey}"&version="${game.release.generation}.${game.release.build}"&system="${game.system.id}"&systemversion="${game.system.version}"`
|
||||
//$.ajaxSetup({
|
||||
//headers: { 'Access-Control-Allow-Origin': '*' }
|
||||
//})
|
||||
$.ajax(regURL)
|
||||
async function importDefaultScene() {
|
||||
let exists = game.scenes.find(j => j.name == "Landing page 1");
|
||||
if (!exists) {
|
||||
const scenes = await EcrymeUtility.loadCompendium("fvtt-ecryme.scenes")
|
||||
let newDocuments = scenes.filter(i => i.name == "Landing page 1");
|
||||
await game.scenes.documentClass.create(newDocuments);
|
||||
game.scenes.find(i => i.name == "Landing page 1").activate();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@@ -122,10 +121,20 @@ Hooks.once("ready", function () {
|
||||
});
|
||||
}
|
||||
|
||||
registerUsageCount(game.system.id)
|
||||
import("https://www.uberwald.me/fvtt_appcount/count-class-ready.js").then(moduleCounter => {
|
||||
console.log("ClassCounter loaded", moduleCounter)
|
||||
moduleCounter.ClassCounter.registerUsageCount()
|
||||
}).catch(err =>
|
||||
console.log("No stats available, giving up.")
|
||||
)
|
||||
|
||||
welcomeMessage();
|
||||
EcrymeUtility.ready()
|
||||
EcrymeCharacterSummary.ready()
|
||||
EcrymeUtility.ready();
|
||||
EcrymeCharacterSummary.ready();
|
||||
importDefaultScene();
|
||||
|
||||
// Load translations
|
||||
Babele.get().setSystemTranslationsDir("translated")
|
||||
|
||||
})
|
||||
|
||||
@@ -143,4 +152,3 @@ Hooks.on("chatMessage", (html, content, msg) => {
|
||||
}
|
||||
return true;
|
||||
});
|
||||
|
||||
|
||||
@@ -4,11 +4,11 @@ import { EcrymeUtility } from "../common/ecryme-utility.js";
|
||||
* Extend the basic ItemSheet with some very simple modifications
|
||||
* @extends {ItemSheet}
|
||||
*/
|
||||
export class EcrymeItemSheet extends ItemSheet {
|
||||
export class EcrymeItemSheet extends foundry.appv1.sheets.ItemSheet {
|
||||
|
||||
/** @override */
|
||||
static get defaultOptions() {
|
||||
return mergeObject(super.defaultOptions, {
|
||||
return foundry.utils.mergeObject(super.defaultOptions, {
|
||||
classes: ["fvtt-ecryme", "sheet", "item"],
|
||||
template: "systems/fvtt-ecryme/templates/item-sheet.hbs",
|
||||
dragDrop: [{ dragSelector: null, dropSelector: null }],
|
||||
@@ -56,20 +56,20 @@ export class EcrymeItemSheet extends ItemSheet {
|
||||
name: this.object.name,
|
||||
editable: this.isEditable,
|
||||
cssClass: this.isEditable ? "editable" : "locked",
|
||||
system: duplicate(this.object.system),
|
||||
config: duplicate(game.system.ecryme.config),
|
||||
system: foundry.utils.duplicate(this.object.system),
|
||||
config: foundry.utils.duplicate(game.system.ecryme.config),
|
||||
limited: this.object.limited,
|
||||
options: this.options,
|
||||
owner: this.document.isOwner,
|
||||
description: await TextEditor.enrichHTML(this.object.system.description, { async: true }),
|
||||
notes: await TextEditor.enrichHTML(this.object.system.notes, { async: true }),
|
||||
description: await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.object.system.description, { async: true }),
|
||||
notes: await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.object.system.notes, { async: true }),
|
||||
isGM: game.user.isGM
|
||||
}
|
||||
|
||||
if ( this.object.type == "archetype") {
|
||||
formData.tarots = EcrymeUtility.getTarots()
|
||||
}
|
||||
|
||||
|
||||
this.options.editable = !(this.object.origin == "embeddedItem");
|
||||
console.log("ITEM DATA", formData, this);
|
||||
return formData;
|
||||
@@ -89,7 +89,7 @@ export class EcrymeItemSheet extends ItemSheet {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
postItem() {
|
||||
let chatData = duplicate(this.item)
|
||||
let chatData = foundry.utils.duplicate(this.item)
|
||||
if (this.actor) {
|
||||
chatData.actor = { id: this.actor.id };
|
||||
}
|
||||
@@ -115,7 +115,7 @@ export class EcrymeItemSheet extends ItemSheet {
|
||||
let levelIndex = Number($(ev.currentTarget).parents(".item").data("level-index"))
|
||||
let choiceIndex = Number($(ev.currentTarget).parents(".item").data("choice-index"))
|
||||
let featureId = $(ev.currentTarget).parents(".item").data("feature-id")
|
||||
|
||||
|
||||
let itemData = this.object.system.levels[levelIndex].choices[choiceIndex].features[featureId]
|
||||
|
||||
if (itemData.name != 'None') {
|
||||
|
||||
BIN
packs/equipment/000192.ldb
Normal file
@@ -1 +1 @@
|
||||
MANIFEST-000054
|
||||
MANIFEST-000241
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
2023/08/08-18:04:51.701446 7f5afcdf86c0 Recovering log #52
|
||||
2023/08/08-18:04:51.711602 7f5afcdf86c0 Delete type=3 #50
|
||||
2023/08/08-18:04:51.711652 7f5afcdf86c0 Delete type=0 #52
|
||||
2023/08/08-18:04:59.546696 7f58677fe6c0 Level-0 table #57: started
|
||||
2023/08/08-18:04:59.546715 7f58677fe6c0 Level-0 table #57: 0 bytes OK
|
||||
2023/08/08-18:04:59.552809 7f58677fe6c0 Delete type=0 #55
|
||||
2023/08/08-18:04:59.560028 7f58677fe6c0 Manual compaction at level-0 from '!folders!1GrTlI1xWvaxdKRI' @ 72057594037927935 : 1 .. '!items!zs7krgXhDRndtqbl' @ 0 : 0; will stop at (end)
|
||||
2025/10/17-15:30:30.745305 7f7b753f96c0 Recovering log #239
|
||||
2025/10/17-15:30:30.799430 7f7b753f96c0 Delete type=3 #237
|
||||
2025/10/17-15:30:30.799501 7f7b753f96c0 Delete type=0 #239
|
||||
2025/10/17-15:38:10.264480 7f7b6f3ff6c0 Level-0 table #244: started
|
||||
2025/10/17-15:38:10.264510 7f7b6f3ff6c0 Level-0 table #244: 0 bytes OK
|
||||
2025/10/17-15:38:10.271838 7f7b6f3ff6c0 Delete type=0 #242
|
||||
2025/10/17-15:38:10.286239 7f7b6f3ff6c0 Manual compaction at level-0 from '!folders!1GrTlI1xWvaxdKRI' @ 72057594037927935 : 1 .. '!items!zs7krgXhDRndtqbl' @ 0 : 0; will stop at (end)
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
2023/08/08-17:50:40.597296 7f5afd5f96c0 Recovering log #48
|
||||
2023/08/08-17:50:40.655447 7f5afd5f96c0 Delete type=3 #46
|
||||
2023/08/08-17:50:40.655509 7f5afd5f96c0 Delete type=0 #48
|
||||
2023/08/08-18:04:06.340910 7f58677fe6c0 Level-0 table #53: started
|
||||
2023/08/08-18:04:06.340947 7f58677fe6c0 Level-0 table #53: 0 bytes OK
|
||||
2023/08/08-18:04:06.347333 7f58677fe6c0 Delete type=0 #51
|
||||
2023/08/08-18:04:06.361314 7f58677fe6c0 Manual compaction at level-0 from '!folders!1GrTlI1xWvaxdKRI' @ 72057594037927935 : 1 .. '!items!zs7krgXhDRndtqbl' @ 0 : 0; will stop at (end)
|
||||
2025/10/17-15:00:21.595853 7f7b75bfa6c0 Recovering log #235
|
||||
2025/10/17-15:00:21.649813 7f7b75bfa6c0 Delete type=3 #233
|
||||
2025/10/17-15:00:21.649870 7f7b75bfa6c0 Delete type=0 #235
|
||||
2025/10/17-15:19:41.013969 7f7b6f3ff6c0 Level-0 table #240: started
|
||||
2025/10/17-15:19:41.014009 7f7b6f3ff6c0 Level-0 table #240: 0 bytes OK
|
||||
2025/10/17-15:19:41.021013 7f7b6f3ff6c0 Delete type=0 #238
|
||||
2025/10/17-15:19:41.041182 7f7b6f3ff6c0 Manual compaction at level-0 from '!folders!1GrTlI1xWvaxdKRI' @ 72057594037927935 : 1 .. '!items!zs7krgXhDRndtqbl' @ 0 : 0; will stop at (end)
|
||||
|
||||
BIN
packs/equipment/MANIFEST-000241
Normal file
BIN
packs/help/000129.ldb
Normal file
1
packs/help/CURRENT
Normal file
@@ -0,0 +1 @@
|
||||
MANIFEST-000178
|
||||
8
packs/help/LOG
Normal file
@@ -0,0 +1,8 @@
|
||||
2025/10/17-15:30:30.971906 7f7b75bfa6c0 Recovering log #176
|
||||
2025/10/17-15:30:31.026021 7f7b75bfa6c0 Delete type=3 #174
|
||||
2025/10/17-15:30:31.026086 7f7b75bfa6c0 Delete type=0 #176
|
||||
2025/10/17-15:38:10.306636 7f7b6f3ff6c0 Level-0 table #181: started
|
||||
2025/10/17-15:38:10.306674 7f7b6f3ff6c0 Level-0 table #181: 0 bytes OK
|
||||
2025/10/17-15:38:10.313150 7f7b6f3ff6c0 Delete type=0 #179
|
||||
2025/10/17-15:38:10.313296 7f7b6f3ff6c0 Manual compaction at level-0 from '!journal!wooTFYjEwh83FwgT' @ 72057594037927935 : 1 .. '!journal.pages!wooTFYjEwh83FwgT.xhc7hqoL8kdW6lrD' @ 0 : 0; will stop at (end)
|
||||
2025/10/17-15:38:10.313313 7f7b6f3ff6c0 Manual compaction at level-1 from '!journal!wooTFYjEwh83FwgT' @ 72057594037927935 : 1 .. '!journal.pages!wooTFYjEwh83FwgT.xhc7hqoL8kdW6lrD' @ 0 : 0; will stop at (end)
|
||||
8
packs/help/LOG.old
Normal file
@@ -0,0 +1,8 @@
|
||||
2025/10/17-15:00:21.833480 7f7b74bf86c0 Recovering log #172
|
||||
2025/10/17-15:00:21.882268 7f7b74bf86c0 Delete type=3 #170
|
||||
2025/10/17-15:00:21.882323 7f7b74bf86c0 Delete type=0 #172
|
||||
2025/10/17-15:19:41.054674 7f7b6f3ff6c0 Level-0 table #177: started
|
||||
2025/10/17-15:19:41.054706 7f7b6f3ff6c0 Level-0 table #177: 0 bytes OK
|
||||
2025/10/17-15:19:41.060762 7f7b6f3ff6c0 Delete type=0 #175
|
||||
2025/10/17-15:19:41.066886 7f7b6f3ff6c0 Manual compaction at level-0 from '!journal!wooTFYjEwh83FwgT' @ 72057594037927935 : 1 .. '!journal.pages!wooTFYjEwh83FwgT.xhc7hqoL8kdW6lrD' @ 0 : 0; will stop at (end)
|
||||
2025/10/17-15:19:41.066920 7f7b6f3ff6c0 Manual compaction at level-1 from '!journal!wooTFYjEwh83FwgT' @ 72057594037927935 : 1 .. '!journal.pages!wooTFYjEwh83FwgT.xhc7hqoL8kdW6lrD' @ 0 : 0; will stop at (end)
|
||||
BIN
packs/help/MANIFEST-000178
Normal file
BIN
packs/maneuvers/000192.ldb
Normal file
@@ -1 +1 @@
|
||||
MANIFEST-000054
|
||||
MANIFEST-000241
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
2023/08/08-18:04:51.714583 7f5afcdf86c0 Recovering log #52
|
||||
2023/08/08-18:04:51.723706 7f5afcdf86c0 Delete type=3 #50
|
||||
2023/08/08-18:04:51.723766 7f5afcdf86c0 Delete type=0 #52
|
||||
2023/08/08-18:04:59.560163 7f58677fe6c0 Level-0 table #57: started
|
||||
2023/08/08-18:04:59.560198 7f58677fe6c0 Level-0 table #57: 0 bytes OK
|
||||
2023/08/08-18:04:59.566320 7f58677fe6c0 Delete type=0 #55
|
||||
2023/08/08-18:04:59.566452 7f58677fe6c0 Manual compaction at level-0 from '!items!13IYF6BPUTivFZzB' @ 72057594037927935 : 1 .. '!items!oSutlbe9wyBZccmf' @ 0 : 0; will stop at (end)
|
||||
2025/10/17-15:30:30.916441 7f7b6ffff6c0 Recovering log #239
|
||||
2025/10/17-15:30:30.969161 7f7b6ffff6c0 Delete type=3 #237
|
||||
2025/10/17-15:30:30.969226 7f7b6ffff6c0 Delete type=0 #239
|
||||
2025/10/17-15:38:10.293308 7f7b6f3ff6c0 Level-0 table #244: started
|
||||
2025/10/17-15:38:10.293344 7f7b6f3ff6c0 Level-0 table #244: 0 bytes OK
|
||||
2025/10/17-15:38:10.299936 7f7b6f3ff6c0 Delete type=0 #242
|
||||
2025/10/17-15:38:10.313277 7f7b6f3ff6c0 Manual compaction at level-0 from '!items!13IYF6BPUTivFZzB' @ 72057594037927935 : 1 .. '!items!oSutlbe9wyBZccmf' @ 0 : 0; will stop at (end)
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
2023/08/08-17:50:40.659050 7f5afd5f96c0 Recovering log #48
|
||||
2023/08/08-17:50:40.767128 7f5afd5f96c0 Delete type=3 #46
|
||||
2023/08/08-17:50:40.767167 7f5afd5f96c0 Delete type=0 #48
|
||||
2023/08/08-18:04:06.354489 7f58677fe6c0 Level-0 table #53: started
|
||||
2023/08/08-18:04:06.354521 7f58677fe6c0 Level-0 table #53: 0 bytes OK
|
||||
2023/08/08-18:04:06.361236 7f58677fe6c0 Delete type=0 #51
|
||||
2023/08/08-18:04:06.361331 7f58677fe6c0 Manual compaction at level-0 from '!items!13IYF6BPUTivFZzB' @ 72057594037927935 : 1 .. '!items!oSutlbe9wyBZccmf' @ 0 : 0; will stop at (end)
|
||||
2025/10/17-15:00:21.772351 7f7b753f96c0 Recovering log #235
|
||||
2025/10/17-15:00:21.831028 7f7b753f96c0 Delete type=3 #233
|
||||
2025/10/17-15:00:21.831106 7f7b753f96c0 Delete type=0 #235
|
||||
2025/10/17-15:19:41.021157 7f7b6f3ff6c0 Level-0 table #240: started
|
||||
2025/10/17-15:19:41.021192 7f7b6f3ff6c0 Level-0 table #240: 0 bytes OK
|
||||
2025/10/17-15:19:41.028272 7f7b6f3ff6c0 Delete type=0 #238
|
||||
2025/10/17-15:19:41.041197 7f7b6f3ff6c0 Manual compaction at level-0 from '!items!13IYF6BPUTivFZzB' @ 72057594037927935 : 1 .. '!items!oSutlbe9wyBZccmf' @ 0 : 0; will stop at (end)
|
||||
|
||||
BIN
packs/maneuvers/MANIFEST-000241
Normal file
BIN
packs/scenes/000090.ldb
Normal file
0
packs/scenes/000129.log
Normal file
1
packs/scenes/CURRENT
Normal file
@@ -0,0 +1 @@
|
||||
MANIFEST-000127
|
||||
0
packs/scenes/LOCK
Normal file
8
packs/scenes/LOG
Normal file
@@ -0,0 +1,8 @@
|
||||
2025/10/17-15:30:30.864236 7f7b75bfa6c0 Recovering log #125
|
||||
2025/10/17-15:30:30.913603 7f7b75bfa6c0 Delete type=3 #123
|
||||
2025/10/17-15:30:30.913658 7f7b75bfa6c0 Delete type=0 #125
|
||||
2025/10/17-15:38:10.278555 7f7b6f3ff6c0 Level-0 table #130: started
|
||||
2025/10/17-15:38:10.278587 7f7b6f3ff6c0 Level-0 table #130: 0 bytes OK
|
||||
2025/10/17-15:38:10.286086 7f7b6f3ff6c0 Delete type=0 #128
|
||||
2025/10/17-15:38:10.286263 7f7b6f3ff6c0 Manual compaction at level-0 from '!scenes!DDibQQLAvyIq9y09' @ 72057594037927935 : 1 .. '!scenes!zvY1RwBhTfwdZIBa' @ 0 : 0; will stop at (end)
|
||||
2025/10/17-15:38:10.286292 7f7b6f3ff6c0 Manual compaction at level-1 from '!scenes!DDibQQLAvyIq9y09' @ 72057594037927935 : 1 .. '!scenes!zvY1RwBhTfwdZIBa' @ 0 : 0; will stop at (end)
|
||||
8
packs/scenes/LOG.old
Normal file
@@ -0,0 +1,8 @@
|
||||
2025/10/17-15:00:21.717758 7f7b74bf86c0 Recovering log #121
|
||||
2025/10/17-15:00:21.769008 7f7b74bf86c0 Delete type=3 #119
|
||||
2025/10/17-15:00:21.769070 7f7b74bf86c0 Delete type=0 #121
|
||||
2025/10/17-15:19:41.060844 7f7b6f3ff6c0 Level-0 table #126: started
|
||||
2025/10/17-15:19:41.060869 7f7b6f3ff6c0 Level-0 table #126: 0 bytes OK
|
||||
2025/10/17-15:19:41.066791 7f7b6f3ff6c0 Delete type=0 #124
|
||||
2025/10/17-15:19:41.066893 7f7b6f3ff6c0 Manual compaction at level-0 from '!scenes!DDibQQLAvyIq9y09' @ 72057594037927935 : 1 .. '!scenes!zvY1RwBhTfwdZIBa' @ 0 : 0; will stop at (end)
|
||||
2025/10/17-15:19:41.066927 7f7b6f3ff6c0 Manual compaction at level-1 from '!scenes!DDibQQLAvyIq9y09' @ 72057594037927935 : 1 .. '!scenes!zvY1RwBhTfwdZIBa' @ 0 : 0; will stop at (end)
|
||||
BIN
packs/scenes/MANIFEST-000127
Normal file
BIN
packs/specialisation/000192.ldb
Normal file
0
packs/specialisation/000243.log
Normal file
@@ -1 +1 @@
|
||||
MANIFEST-000054
|
||||
MANIFEST-000241
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
2023/08/08-18:04:51.701446 7f5afddfa6c0 Recovering log #52
|
||||
2023/08/08-18:04:51.711597 7f5afddfa6c0 Delete type=3 #50
|
||||
2023/08/08-18:04:51.711643 7f5afddfa6c0 Delete type=0 #52
|
||||
2023/08/08-18:04:59.539283 7f58677fe6c0 Level-0 table #57: started
|
||||
2023/08/08-18:04:59.539308 7f58677fe6c0 Level-0 table #57: 0 bytes OK
|
||||
2023/08/08-18:04:59.546617 7f58677fe6c0 Delete type=0 #55
|
||||
2023/08/08-18:04:59.560019 7f58677fe6c0 Manual compaction at level-0 from '!folders!00Hn2nNarlL7b0DR' @ 72057594037927935 : 1 .. '!items!yozTUjNuc2rEGjFK' @ 0 : 0; will stop at (end)
|
||||
2025/10/17-15:30:30.682022 7f7b75bfa6c0 Recovering log #239
|
||||
2025/10/17-15:30:30.742602 7f7b75bfa6c0 Delete type=3 #237
|
||||
2025/10/17-15:30:30.742693 7f7b75bfa6c0 Delete type=0 #239
|
||||
2025/10/17-15:38:10.271948 7f7b6f3ff6c0 Level-0 table #244: started
|
||||
2025/10/17-15:38:10.271975 7f7b6f3ff6c0 Level-0 table #244: 0 bytes OK
|
||||
2025/10/17-15:38:10.278425 7f7b6f3ff6c0 Delete type=0 #242
|
||||
2025/10/17-15:38:10.286252 7f7b6f3ff6c0 Manual compaction at level-0 from '!folders!00Hn2nNarlL7b0DR' @ 72057594037927935 : 1 .. '!items!yozTUjNuc2rEGjFK' @ 0 : 0; will stop at (end)
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
2023/08/08-17:50:40.597326 7f5afcdf86c0 Recovering log #48
|
||||
2023/08/08-17:50:40.655429 7f5afcdf86c0 Delete type=3 #46
|
||||
2023/08/08-17:50:40.655471 7f5afcdf86c0 Delete type=0 #48
|
||||
2023/08/08-18:04:06.323953 7f58677fe6c0 Level-0 table #53: started
|
||||
2023/08/08-18:04:06.324001 7f58677fe6c0 Level-0 table #53: 0 bytes OK
|
||||
2023/08/08-18:04:06.330360 7f58677fe6c0 Delete type=0 #51
|
||||
2023/08/08-18:04:06.340887 7f58677fe6c0 Manual compaction at level-0 from '!folders!00Hn2nNarlL7b0DR' @ 72057594037927935 : 1 .. '!items!yozTUjNuc2rEGjFK' @ 0 : 0; will stop at (end)
|
||||
2025/10/17-15:00:21.537451 7f7b74bf86c0 Recovering log #235
|
||||
2025/10/17-15:00:21.591584 7f7b74bf86c0 Delete type=3 #233
|
||||
2025/10/17-15:00:21.591645 7f7b74bf86c0 Delete type=0 #235
|
||||
2025/10/17-15:19:41.028380 7f7b6f3ff6c0 Level-0 table #240: started
|
||||
2025/10/17-15:19:41.028403 7f7b6f3ff6c0 Level-0 table #240: 0 bytes OK
|
||||
2025/10/17-15:19:41.034791 7f7b6f3ff6c0 Delete type=0 #238
|
||||
2025/10/17-15:19:41.041211 7f7b6f3ff6c0 Manual compaction at level-0 from '!folders!00Hn2nNarlL7b0DR' @ 72057594037927935 : 1 .. '!items!yozTUjNuc2rEGjFK' @ 0 : 0; will stop at (end)
|
||||
|
||||
BIN
packs/specialisation/MANIFEST-000241
Normal file
BIN
packs/traits/000192.ldb
Normal file
0
packs/traits/000243.log
Normal file
@@ -1 +1 @@
|
||||
MANIFEST-000054
|
||||
MANIFEST-000241
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
2023/08/08-18:04:51.714581 7f5afd5f96c0 Recovering log #52
|
||||
2023/08/08-18:04:51.723695 7f5afd5f96c0 Delete type=3 #50
|
||||
2023/08/08-18:04:51.723729 7f5afd5f96c0 Delete type=0 #52
|
||||
2023/08/08-18:04:59.552915 7f58677fe6c0 Level-0 table #57: started
|
||||
2023/08/08-18:04:59.552934 7f58677fe6c0 Level-0 table #57: 0 bytes OK
|
||||
2023/08/08-18:04:59.559910 7f58677fe6c0 Delete type=0 #55
|
||||
2023/08/08-18:04:59.560044 7f58677fe6c0 Manual compaction at level-0 from '!folders!DiwHbtGAkTYxtshX' @ 72057594037927935 : 1 .. '!items!zgNI2haxhBxBDBdl' @ 0 : 0; will stop at (end)
|
||||
2025/10/17-15:30:30.802095 7f7b6ffff6c0 Recovering log #239
|
||||
2025/10/17-15:30:30.861659 7f7b6ffff6c0 Delete type=3 #237
|
||||
2025/10/17-15:30:30.861731 7f7b6ffff6c0 Delete type=0 #239
|
||||
2025/10/17-15:38:10.258105 7f7b6f3ff6c0 Level-0 table #244: started
|
||||
2025/10/17-15:38:10.258177 7f7b6f3ff6c0 Level-0 table #244: 0 bytes OK
|
||||
2025/10/17-15:38:10.264342 7f7b6f3ff6c0 Delete type=0 #242
|
||||
2025/10/17-15:38:10.286223 7f7b6f3ff6c0 Manual compaction at level-0 from '!folders!DiwHbtGAkTYxtshX' @ 72057594037927935 : 1 .. '!items!zgNI2haxhBxBDBdl' @ 0 : 0; will stop at (end)
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
2023/08/08-17:50:40.658993 7f5afcdf86c0 Recovering log #48
|
||||
2023/08/08-17:50:40.748499 7f5afcdf86c0 Delete type=3 #46
|
||||
2023/08/08-17:50:40.748566 7f5afcdf86c0 Delete type=0 #48
|
||||
2023/08/08-18:04:06.347462 7f58677fe6c0 Level-0 table #53: started
|
||||
2023/08/08-18:04:06.347507 7f58677fe6c0 Level-0 table #53: 0 bytes OK
|
||||
2023/08/08-18:04:06.354352 7f58677fe6c0 Delete type=0 #51
|
||||
2023/08/08-18:04:06.361324 7f58677fe6c0 Manual compaction at level-0 from '!folders!DiwHbtGAkTYxtshX' @ 72057594037927935 : 1 .. '!items!zgNI2haxhBxBDBdl' @ 0 : 0; will stop at (end)
|
||||
2025/10/17-15:00:21.652305 7f7b753f96c0 Recovering log #235
|
||||
2025/10/17-15:00:21.715259 7f7b753f96c0 Delete type=3 #233
|
||||
2025/10/17-15:00:21.715340 7f7b753f96c0 Delete type=0 #235
|
||||
2025/10/17-15:19:41.034921 7f7b6f3ff6c0 Level-0 table #240: started
|
||||
2025/10/17-15:19:41.034948 7f7b6f3ff6c0 Level-0 table #240: 0 bytes OK
|
||||
2025/10/17-15:19:41.041045 7f7b6f3ff6c0 Delete type=0 #238
|
||||
2025/10/17-15:19:41.041223 7f7b6f3ff6c0 Manual compaction at level-0 from '!folders!DiwHbtGAkTYxtshX' @ 72057594037927935 : 1 .. '!items!zgNI2haxhBxBDBdl' @ 0 : 0; will stop at (end)
|
||||
|
||||
BIN
packs/traits/MANIFEST-000241
Normal file
2750
postcss/ecryme.css
2727
styles/ecryme.css
51
system.json
@@ -3,8 +3,10 @@
|
||||
"esmodules": [
|
||||
"modules/ecryme-main.js"
|
||||
],
|
||||
"gridDistance": 1,
|
||||
"gridUnits": "m",
|
||||
"grid": {
|
||||
"distance": 2,
|
||||
"units": "m"
|
||||
},
|
||||
"languages": [
|
||||
{
|
||||
"lang": "fr",
|
||||
@@ -62,6 +64,18 @@
|
||||
"ASSISTANT": "OWNER"
|
||||
}
|
||||
},
|
||||
{
|
||||
"label": "Scenes",
|
||||
"type": "Scene",
|
||||
"name": "scenes",
|
||||
"path": "packs/scenes",
|
||||
"system": "fvtt-ecryme",
|
||||
"flags": {},
|
||||
"ownership": {
|
||||
"PLAYER": "OBSERVER",
|
||||
"ASSISTANT": "OWNER"
|
||||
}
|
||||
},
|
||||
{
|
||||
"label": "Maneuvers",
|
||||
"type": "Item",
|
||||
@@ -73,13 +87,25 @@
|
||||
"PLAYER": "OBSERVER",
|
||||
"ASSISTANT": "OWNER"
|
||||
}
|
||||
},
|
||||
{
|
||||
"label": "Help/Aides",
|
||||
"type": "JournalEntry",
|
||||
"name": "help",
|
||||
"path": "packs/help",
|
||||
"system": "fvtt-ecryme",
|
||||
"flags": {},
|
||||
"ownership": {
|
||||
"PLAYER": "OBSERVER",
|
||||
"ASSISTANT": "OWNER"
|
||||
}
|
||||
}
|
||||
],
|
||||
"license": "LICENSE.txt",
|
||||
"manifest": "https://www.uberwald.me/gitea/uberwald/fvtt-ecryme/raw/branch/master/system.json",
|
||||
"manifest": "https://www.uberwald.me/gitea/public/fvtt-ecryme/raw/branch/master/system.json",
|
||||
"compatibility": {
|
||||
"minimum": "10",
|
||||
"verified": "11"
|
||||
"minimum": "13",
|
||||
"verified": "13"
|
||||
},
|
||||
"id": "fvtt-ecryme",
|
||||
"primaryTokenAttribute": "secondary.health",
|
||||
@@ -88,9 +114,18 @@
|
||||
"styles": [
|
||||
"styles/ecryme.css"
|
||||
],
|
||||
"relationships": {
|
||||
"requires": [
|
||||
{
|
||||
"id": "babele",
|
||||
"type": "module",
|
||||
"compatibility": {}
|
||||
}
|
||||
]
|
||||
},
|
||||
"title": "Ecryme, le Jeu de Rôles",
|
||||
"url": "https://www.uberwald.me/gitea/uberwald/fvtt-ecryme",
|
||||
"version": "11.0.17",
|
||||
"download": "https://www.uberwald.me/gitea/uberwald/fvtt-ecryme/archive/fvtt-ecryme-v11.0.17.zip",
|
||||
"url": "https://www.uberwald.me/gitea/public/fvtt-ecryme",
|
||||
"version": "13.0.3",
|
||||
"download": "https://www.uberwald.me/gitea/public/fvtt-ecryme/archive/fvtt-ecryme-v13.0.3.zip",
|
||||
"background": "systems/fvtt-ecryme/images/assets/ecryme_extract_panel_01.webp"
|
||||
}
|
||||
@@ -24,31 +24,38 @@
|
||||
},
|
||||
"core": {
|
||||
"subactors": [],
|
||||
"equipmentfree": "",
|
||||
"skills": {
|
||||
"physical": {
|
||||
"name": "ECRY.ui.physical",
|
||||
"pnjvalue": 0,
|
||||
"skilllist": {
|
||||
"athletics": {
|
||||
"key": "athletics",
|
||||
"name": "ECRY.ui.athletics",
|
||||
"max": 0,
|
||||
"value": 0
|
||||
},
|
||||
"driving": {
|
||||
"key": "driving",
|
||||
"name": "ECRY.ui.driving",
|
||||
"max": 0,
|
||||
"value": 0
|
||||
},
|
||||
"fencing": {
|
||||
"key": "fencing",
|
||||
"name": "ECRY.ui.fencing",
|
||||
"max": 0,
|
||||
"value": 0
|
||||
},
|
||||
"brawling": {
|
||||
"key": "brawling",
|
||||
"name": "ECRY.ui.brawling",
|
||||
"max": 0,
|
||||
"value": 0
|
||||
},
|
||||
"shooting": {
|
||||
"key": "shooting",
|
||||
"name": "ECRY.ui.shooting",
|
||||
"max": 0,
|
||||
"value": 0
|
||||
@@ -57,28 +64,34 @@
|
||||
},
|
||||
"mental": {
|
||||
"name": "ECRY.ui.mental",
|
||||
"pnjvalue": 0,
|
||||
"skilllist": {
|
||||
"anthropomecanology": {
|
||||
"key": "anthropomecanology",
|
||||
"name": "ECRY.ui.anthropomecanology",
|
||||
"value": 0,
|
||||
"max": 10
|
||||
},
|
||||
"ecrymology": {
|
||||
"key": "ecrymology",
|
||||
"name": "ECRY.ui.ecrymology",
|
||||
"value": 0,
|
||||
"max": 10
|
||||
},
|
||||
"traumatology": {
|
||||
"key": "traumatology",
|
||||
"name": "ECRY.ui.traumatology",
|
||||
"value": 0,
|
||||
"max": 10
|
||||
},
|
||||
"traversology": {
|
||||
"key": "traversology",
|
||||
"name": "ECRY.ui.traversology",
|
||||
"value": 0,
|
||||
"max": 10
|
||||
},
|
||||
"urbatechnology": {
|
||||
"key": "urbatechnology",
|
||||
"name": "ECRY.ui.urbatechnology",
|
||||
"value": 0,
|
||||
"max": 10
|
||||
@@ -87,28 +100,34 @@
|
||||
},
|
||||
"social": {
|
||||
"name": "ECRY.ui.social",
|
||||
"pnjvalue": 0,
|
||||
"skilllist": {
|
||||
"quibbling": {
|
||||
"key": "quibbling",
|
||||
"name": "ECRY.ui.quibbling",
|
||||
"value": 0,
|
||||
"max": 10
|
||||
},
|
||||
"creativity": {
|
||||
"key": "creativity",
|
||||
"name": "ECRY.ui.creativity",
|
||||
"value": 0,
|
||||
"max": 10
|
||||
},
|
||||
"loquacity": {
|
||||
"key": "loquacity",
|
||||
"name": "ECRY.ui.loquacity",
|
||||
"value": 0,
|
||||
"max": 10
|
||||
},
|
||||
"guile": {
|
||||
"key": "guile",
|
||||
"name": "ECRY.ui.guile",
|
||||
"value": 0,
|
||||
"max": 10
|
||||
},
|
||||
"performance": {
|
||||
"key": "performance",
|
||||
"name": "ECRY.ui.performance",
|
||||
"value": 0,
|
||||
"max": 10
|
||||
@@ -266,6 +285,7 @@
|
||||
"effect": 0
|
||||
},
|
||||
"specialization": {
|
||||
"bonus": 2,
|
||||
"templates": [
|
||||
"common"
|
||||
],
|
||||
|
||||
@@ -15,27 +15,40 @@
|
||||
<div class="flexrow">
|
||||
<ul>
|
||||
<li class="flexrow item" data-item-id="{{spleen.id}}">
|
||||
<label class="item-name-label-medium">Spleen :</label>
|
||||
<label class="item-field-label-short">Spleen :</label>
|
||||
<label class="item-name-label-long">{{spleen.name}}</label>
|
||||
<div class="item-filler"> </div>
|
||||
{{#if spleen}}
|
||||
<div class="item-controls item-controls-fixed">
|
||||
<div class="item-controls item-controls-fixed-full">
|
||||
<a class="item-control item-add" data-type="trait" title="Create Trait"><i
|
||||
class="fas fa-plus"></i></a>
|
||||
<a class="item-control item-edit" data-type="trait" title="Edit Item"><i class="fas fa-edit"></i></a>
|
||||
<a class="item-control item-add" data-type="trait" title="Delete Item"><i class="fas fa-plus"></i></a>
|
||||
<a class="item-control item-add" data-type="trait" title="Delete Item"><i
|
||||
class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
{{/if}}
|
||||
</li>
|
||||
<li class="item flexrow" data-item-id="{{ideal.id}}">
|
||||
<label class="item-name-label-medium">Ideal :</label>
|
||||
<label class="item-field-label-short">Ideal :</label>
|
||||
<label class="item-name-label-long">{{ideal.name}}</label>
|
||||
<div class="item-filler"> </div>
|
||||
{{#if ideal}}
|
||||
<div class="item-controls item-controls-fixed">
|
||||
<div class="item-controls item-controls-fixed-full">
|
||||
<a class="item-control item-add" data-type="trait" title="Create Trait"><i
|
||||
class="fas fa-plus"></i></a>
|
||||
<a class="item-control item-edit" data-type="trait" title="Edit Item"><i class="fas fa-edit"></i></a>
|
||||
<a class="item-control item-add" data-type="trait" title="Delete Item"><i class="fas fa-plus"></i></a>
|
||||
<a class="item-control item-add" data-type="trait" title="Delete Item"><i
|
||||
class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
{{/if}}
|
||||
</li>
|
||||
<li class="item flexrow flexrow-no-expand flexrow-start ">
|
||||
<label class="item-name-label-short">Traits :</label>
|
||||
{{#each traits as |trait key|}}
|
||||
<label class="item-name-label-free"><a data-item-id="{{trait._id}}" class="item-edit">{{trait.name}}</a>, </label>
|
||||
{{/each}}
|
||||
</li>
|
||||
|
||||
</ul>
|
||||
</div>
|
||||
|
||||
@@ -72,10 +85,29 @@
|
||||
<ul class="stat-list alternate-list item-list">
|
||||
<li class="item flexrow list-item items-title-bg">
|
||||
<span class="item-name-label-header impact-title">
|
||||
<h3><label class="items-title-text">{{localize category.name}} ({{valueAtIndex @root.impactsMalus
|
||||
categkey}})</label></h3>
|
||||
<h3>
|
||||
|
||||
{{#if (eq @root.type "npc")}}
|
||||
<a class="roll-skill-confront" data-category-key="{{categkey}}" data-skill-key="rawnpc">
|
||||
<i class="fa-regular fa-swords"></i>
|
||||
</a>
|
||||
<a class="roll-skill" data-category-key="{{categkey}}" data-skill-key="rawnpc">
|
||||
<i class="fa-solid fa-dice-d6"></i>
|
||||
{{/if}}
|
||||
<label class="items-title-text">{{localize category.name}} ({{valueAtIndex @root.impactsMalus
|
||||
categkey}})</label>
|
||||
{{#if (eq @root.type "npc")}}
|
||||
</a>
|
||||
<select class="item-field-label-short-header" type="text"
|
||||
name="system.skills.{{categkey}}.pnjvalue" value="{{category.pnjvalue}}"
|
||||
data-dtype="Number">
|
||||
{{selectOptions @root.config.skillLevel selected=category.pnjvalue}}
|
||||
</select>
|
||||
{{/if}}
|
||||
</h3>
|
||||
</span>
|
||||
</li>
|
||||
|
||||
{{#each category.skilllist as |skill skillkey|}}
|
||||
<li class="item flexrow list-item">
|
||||
<span class="item-name-label-long">
|
||||
@@ -89,26 +121,23 @@
|
||||
<select class="item-field-label-short" type="text"
|
||||
name="system.skills.{{categkey}}.skilllist.{{skillkey}}.value" value="{{skill.value}}"
|
||||
data-dtype="Number">
|
||||
{{#select skill.value}}
|
||||
{{#each @root.config.skillLevel as |level key| }}
|
||||
<option value="{{level}}">{{level}}</option>
|
||||
{{/each}}
|
||||
{{/select}}
|
||||
{{selectOptions @root.config.skillLevel selected=skill.value}}
|
||||
</select>
|
||||
</li>
|
||||
<li class="item flexrow list-item">
|
||||
<ul class="ul-level1">
|
||||
{{#each skill.spec as |spec idx|}}
|
||||
<li class="item flexrow list-item" data-item-id="{{spec._id}}" data-item-type="specialization">
|
||||
<a class="roll-spec" data-spec-id="{{spec._id}}">
|
||||
<a class="roll-spec" data-category-key="{{categkey}}" data-skill-key="{{skillkey}}"
|
||||
data-spec-id="{{spec._id}}">
|
||||
<i class="fa-solid fa-dice-d6"></i>
|
||||
{{spec.name}}
|
||||
</a>
|
||||
<div class="item-controls item-controls-fixed">
|
||||
<a class="item-control item-edit" data-type="specialization" title="Edit Item"><i
|
||||
class="fas fa-edit"></i></a>
|
||||
<a class="item-control item-add" data-type="specialization" title="Delete Item"><i
|
||||
class="fas fa-plus"></i></a>
|
||||
<a class="item-control item-delete" data-type="specialization" title="Delete Item"><i
|
||||
class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</li>
|
||||
{{/each}}
|
||||
@@ -141,11 +170,7 @@
|
||||
</a></span>
|
||||
<select class="item-field-label-short" type="text" name="system.cephaly.skilllist.{{skillkey}}.value"
|
||||
value="{{skill.value}}" data-dtype="Number">
|
||||
{{#select skill.value}}
|
||||
{{#each @root.config.skillLevel as |level key| }}
|
||||
<option value="{{level}}">{{level}}</option>
|
||||
{{/each}}
|
||||
{{/select}}
|
||||
{{selectOptions @root.config.skillLevel selected=skill.value}}
|
||||
</select>
|
||||
</li>
|
||||
{{/each}}
|
||||
@@ -155,7 +180,8 @@
|
||||
|
||||
<div>
|
||||
{{#if annency}}
|
||||
<h3>{{localize "ECRY.ui.annency"}} : <a class="open-annency" data-annency-id="{{annency.id}}">{{annency.name}}<i class="fas fa-edit"></i></a></h3>
|
||||
<h3>{{localize "ECRY.ui.annency"}} : <a class="open-annency"
|
||||
data-annency-id="{{annency.id}}">{{annency.name}}<i class="fas fa-edit"></i></a></h3>
|
||||
<ul class="stat-list alternate-list item-list">
|
||||
<li class="item flexrow list-item">
|
||||
<span class="item-name-label-long">
|
||||
@@ -273,57 +299,22 @@
|
||||
|
||||
|
||||
{{!-- Equipement Tab --}}
|
||||
<div class="tab equipment" data-group="primary" data-tab="equipment">
|
||||
<div class="tab equipements" data-group="primary" data-tab="equipements">
|
||||
|
||||
<span class="item-name-label-header items-title-bg">
|
||||
<h3><label class="items-title-text">Equipements (saisie libre)</label></h3>
|
||||
<h3><label class="items-title-text">{{localize "ECRY.ui.equipmentfree"}}</label></h3>
|
||||
</span>
|
||||
<div class="form-group small-editor">
|
||||
{{editor equipementlibre target="system.equipementlibre" button=true owner=owner editable=editable}}
|
||||
{{editor equipementlibre target="system.equipmentfree" button=true owner=owner editable=editable}}
|
||||
</div>
|
||||
|
||||
<ul class="item-list alternate-list">
|
||||
<li class="item flexrow list-item items-title-bg">
|
||||
<span class="item-name-label-header">
|
||||
<h3><label class="items-title-text">Armes</label></h3>
|
||||
<h3><label class="items-title-text">{{localize "ECRY.ui.equipment"}}s</label></h3>
|
||||
</span>
|
||||
<span class="item-field-label-medium">
|
||||
<label class="item-field-label-medium">Normaux</label>
|
||||
</span>
|
||||
<span class="item-field-label-medium">
|
||||
<label class="item-field-label-medium">Particulier</label>
|
||||
</span>
|
||||
<span class="item-field-label-medium">
|
||||
<label class="item-field-label-medium">Critique</label>
|
||||
</span>
|
||||
<div class="item-controls item-controls-fixed">
|
||||
<a class="item-control item-add" data-type="weapon" title="Create Item"><i class="fas fa-plus"></i></a>
|
||||
</div>
|
||||
</li>
|
||||
{{#each armes as |arme key|}}
|
||||
<li class="item flexrow list-item list-item-shadow" data-item-id="{{arme._id}}">
|
||||
<a class="item-edit item-name-img" title="Edit Item"><img class="sheet-competence-img"
|
||||
src="{{arme.img}}" /></a>
|
||||
<span class="item-name-label">{{arme.name}}</span>
|
||||
<span class="item-field-label-medium"><label>{{arme.system.dommagenormale}}</label></span>
|
||||
<span class="item-field-label-medium"><label>{{arme.system.dommagepart}}</label></span>
|
||||
<span class="item-field-label-medium"><label>{{arme.system.dommagecritique}}</label></span>
|
||||
|
||||
<div class="item-filler"> </div>
|
||||
<div class="item-controls item-controls-fixed">
|
||||
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</li>
|
||||
{{/each}}
|
||||
</ul>
|
||||
|
||||
<ul class="item-list alternate-list">
|
||||
<li class="item flexrow list-item items-title-bg">
|
||||
<span class="item-name-label-header">
|
||||
<h3><label class="items-title-text">Equipements (Items)</label></h3>
|
||||
</span>
|
||||
<span class="item-field-label-long">
|
||||
<label class="short-label">Q.</label>
|
||||
<label class="item-field-label-medium">{{localize "ECRY.ui.weight"}}</label>
|
||||
</span>
|
||||
<div class="item-filler"> </div>
|
||||
<div class="item-controls item-controls-fixed">
|
||||
@@ -331,11 +322,12 @@
|
||||
</div>
|
||||
|
||||
</li>
|
||||
{{#each equipements as |equip key|}}
|
||||
{{#each equipments as |equip key|}}
|
||||
<li class="item list-item flexrow list-item-shadow" data-item-id="{{equip._id}}">
|
||||
<a class="item-edit item-name-img" title="Edit Item"><img class="sheet-competence-img"
|
||||
src="{{equip.img}}" /></a>
|
||||
<span class="item-name-label">{{equip.name}}</span>
|
||||
<span class="item-field-label-medium">{{equip.system.weight}}</span>
|
||||
|
||||
<div class="item-filler"> </div>
|
||||
<div class="item-controls item-controls-fixed">
|
||||
@@ -345,36 +337,6 @@
|
||||
{{/each}}
|
||||
</ul>
|
||||
|
||||
<ul class="item-list alternate-list">
|
||||
<li class="item flexrow list-item items-title-bg">
|
||||
<span class="item-name-label-header">
|
||||
<h3><label class="items-title-text">Sortilèges</label></h3>
|
||||
</span>
|
||||
<span class="item-field-label-medium">
|
||||
<label class="short-label">Seuil</label>
|
||||
</span>
|
||||
<div class="item-filler"> </div>
|
||||
<div class="item-controls item-controls-fixed">
|
||||
<a class="item-control item-add" data-type="equipment" title="Create Item"><i class="fas fa-plus"></i></a>
|
||||
</div>
|
||||
|
||||
</li>
|
||||
{{#each sorts as |sort key|}}
|
||||
<li class="item list-item flexrow list-item-shadow" data-item-id="{{sort._id}}">
|
||||
<a class="item-edit item-name-img" title="Edit Item"><img class="sheet-competence-img"
|
||||
src="{{sort.img}}" /></a>
|
||||
<span class="item-name-label">{{sort.name}}</span>
|
||||
<span class="item-field-label-medium">
|
||||
<label class="short-label">{{sort.system.seuil}}</label>
|
||||
</span>
|
||||
<div class="item-filler"> </div>
|
||||
<div class="item-controls item-controls-fixed">
|
||||
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</li>
|
||||
{{/each}}
|
||||
</ul>
|
||||
|
||||
<hr>
|
||||
|
||||
</div>
|
||||
@@ -386,7 +348,7 @@
|
||||
<div>
|
||||
<ul class="item-list alternate-list">
|
||||
<li class="item flexrow">
|
||||
<label class="item-name-label-medium">Lieu de naissance</label>
|
||||
<label class="item-name-label-medium">{{localize "ECRY.ui.bornplace"}}</label>
|
||||
<input type="text" class="" name="system.biodata.lieunaissance" value="{{system.biodata.lieunaissance}}"
|
||||
data-dtype="String" />
|
||||
</li>
|
||||
@@ -395,22 +357,27 @@
|
||||
<input type="text" class="" name="system.biodata.age" value="{{system.biodata.age}}"
|
||||
data-dtype="String" />
|
||||
</li>
|
||||
<li class="item flexrow">
|
||||
<label class="item-name-label-medium">Profession</label>
|
||||
<input type="text" class="" name="system.biodata.profession" value="{{system.biodata.profession}}"
|
||||
data-dtype="String" />
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
<div>
|
||||
<ul>
|
||||
<li class="item flexrow">
|
||||
<label class="item-name-label-medium">Résidence</label>
|
||||
<label class="item-name-label-medium">{{localize "ECRY.ui.residence"}}</label>
|
||||
<input type="text" class="" name="system.biodata.residence" value="{{system.biodata.residence}}"
|
||||
data-dtype="String" />
|
||||
</li>
|
||||
<li class="item flexrow">
|
||||
<label class="item-name-label-medium">Nationalité</label>
|
||||
<label class="item-name-label-medium">{{localize "ECRY.ui.origin"}}</label>
|
||||
<input type="text" class="" name="system.biodata.nationalite" value="{{system.biodata.nationalite}}"
|
||||
data-dtype="String" />
|
||||
</li>
|
||||
<li class="item flexrow">
|
||||
<label class="item-name-label-medium">Enfance</label>
|
||||
<label class="item-name-label-medium">{{localize "ECRY.ui.childhood"}}</label>
|
||||
<input type="text" class="" name="system.biodata.enfance" value="{{system.biodata.enfance}}"
|
||||
data-dtype="String" />
|
||||
</li>
|
||||
|
||||
@@ -23,7 +23,7 @@
|
||||
|
||||
<li>{{localize skill.name}}: {{skill.value}} </li>
|
||||
{{#if spec}}
|
||||
<li>{{localize "ECRY.chat.specialization"}} {{spec.name}} (+2) </li>
|
||||
<li>{{localize "ECRY.chat.specialization"}} {{spec.name}} (+{{spec.system.bonus}}) </li>
|
||||
{{/if}}
|
||||
|
||||
{{#each traitsBonus as |trait idx|}}
|
||||
@@ -40,7 +40,14 @@
|
||||
<li>{{localize "ECRY.chat.bonusmalustraits"}}: {{bonusMalusTraits}} </li>
|
||||
{{/if}}
|
||||
|
||||
{{#if (isGM)}}
|
||||
{{else}}
|
||||
<li>{{localize "ECRY.ui.execution"}} : {{executionTotal}}</li>
|
||||
<li>{{localize "ECRY.ui.preservation"}} : {{preservationTotal}}</li>
|
||||
{{/if}}
|
||||
|
||||
</ul>
|
||||
|
||||
{{#if (isGM)}}
|
||||
{{#if (eq mode "cephaly")}}
|
||||
<div>
|
||||
@@ -55,6 +62,10 @@
|
||||
{{else}}
|
||||
<button class="button-select-confront">{{localize "ECRY.ui.selectconfront"}}</button>
|
||||
{{/if}}
|
||||
{{else}}
|
||||
<div>
|
||||
{{localize "ECRY.chat.sentogm"}}
|
||||
</div>
|
||||
{{/if}}
|
||||
</div>
|
||||
|
||||
|
||||
@@ -15,7 +15,7 @@
|
||||
|
||||
<div>
|
||||
<ul>
|
||||
<li>Confrontation : {{rollData1.alias}} vs {{rollData2.alias}}</li>
|
||||
<li><strong>Confrontation</strong> : {{rollData1.alias}} vs {{rollData2.alias}}</li>
|
||||
<li>{{localize rollData1.skill.name}} ({{rollData1.skill.value}}) vs {{localize rollData2.skill.name}} ({{rollData2.skill.value}}) </li>
|
||||
<li>{{rollData1.executionTotal}} vs {{rollData2.preservationTotal}} : {{marginExecution}}</li>
|
||||
<li>{{rollData1.preservationTotal}} vs {{rollData2.executionTotal}} : {{marginPreservation}}</li>
|
||||
@@ -32,21 +32,21 @@
|
||||
<li>{{localize "ECRY.ui.effect"}} {{localize "ECRY.ui.execution"}} : {{effectExecution}}</li>
|
||||
{{#if impactExecution}}
|
||||
<li>Impact {{rollData2.alias}} : 1 {{localize (concat "ECRY.ui." impactExecution)}}</li>
|
||||
<button class="button-apply-impact" data-actor-id="{{rollData2.actorId}}" data-impact-type={{rollData1.skill.categKey}} data-impact="{{impactExecution}}">{{localize "ECRY.ui.applyimpact"}}</button>
|
||||
<button class="button-apply-impact" data-token-id="{{rollData2.tokenId}}" data-actor-id="{{rollData2.actorId}}" data-impact-type={{rollData1.skill.categKey}} data-impact="{{impactExecution}}">{{localize "ECRY.ui.applyimpact"}}</button>
|
||||
{{/if}}
|
||||
{{#if bonus2}}
|
||||
<li>Bonus {{rollData2.alias}} : {{bonus2}}</li>
|
||||
<button class="button-apply-bonus" data-actor-id="{{rollData2.actorId}}" data-bonus="{{bonus2}}">{{localize "ECRY.ui.applybonus"}}</button>
|
||||
<button class="button-apply-bonus" data-token-id="{{rollData2.tokenId}}" data-actor-id="{{rollData2.actorId}}" data-bonus="{{bonus2}}">{{localize "ECRY.ui.applybonus"}}</button>
|
||||
{{/if}}
|
||||
|
||||
|
||||
<li>{{localize "ECRY.ui.effect"}} {{localize "ECRY.ui.preservation"}} : {{effectPreservation}}</li>
|
||||
{{#if impactPreservation}}
|
||||
<li>Impact {{rollData1.alias}} : 1 {{localize (concat "ECRY.ui." impactPreservation)}}</li>
|
||||
<button class="button-apply-impact" data-actor-id="{{rollData1.actorId}}" data-impact-type={{rollData1.skill.categKey}} data-impact="{{impactPreservation}}">{{localize "ECRY.ui.applyimpact"}}</button>
|
||||
<button class="button-apply-impact" data-token-id="{{rollData1.tokenId}}" data-actor-id="{{rollData1.actorId}}" data-impact-type={{rollData1.skill.categKey}} data-impact="{{impactPreservation}}">{{localize "ECRY.ui.applyimpact"}}</button>
|
||||
{{/if}}
|
||||
{{#if bonus1}}
|
||||
<li>Bonus {{rollData1.alias}} : {{bonus1}}</li>
|
||||
<button class="button-apply-bonus" data-actor-id="{{rollData1.actorId}}" data-bonus="{{bonus1}}">{{localize "ECRY.ui.applybonus"}}</button>
|
||||
<button class="button-apply-bonus" data-token-id="{{rollData1.tokenId}}" data-actor-id="{{rollData1.actorId}}" data-bonus="{{bonus1}}">{{localize "ECRY.ui.applybonus"}}</button>
|
||||
{{/if}}
|
||||
</ul>
|
||||
</div>
|
||||
|
||||
@@ -21,7 +21,7 @@
|
||||
{{#if skill}}
|
||||
<li>{{localize skill.name}}: {{skill.value}} </li>
|
||||
{{#if spec}}
|
||||
<li>{{localize "ECRY.chat.specialization"}} {{spec.name}} (+2) </li>
|
||||
<li>{{localize "ECRY.chat.specialization"}} {{spec.name}} (+{{spec.system.bonus}}) </li>
|
||||
{{/if}}
|
||||
{{/if}}
|
||||
|
||||
|
||||
@@ -55,20 +55,13 @@
|
||||
<div class="flexrow">
|
||||
<span class="roll-dialog-label">{{localize "ECRY.ui.skilltranscendence"}} : </span>
|
||||
<select class="" id="roll-select-transcendence" data-type="Number">
|
||||
{{#select skillTranscendence}}
|
||||
{{#for 0 skill.value 1}}
|
||||
<option value="{{this}}">{{this}}</option>
|
||||
{{/for}}
|
||||
{{/select}}
|
||||
{{selectOptions config.skillLevel selected=skillTranscendence}}
|
||||
</select>
|
||||
</div>
|
||||
<div class="flexrow">
|
||||
<span class="roll-dialog-label">{{localize "ECRY.ui.transcendapply"}} : </span>
|
||||
<select class="" id="roll-apply-transcendence" data-type="String">
|
||||
{{#select applyTranscendence}}
|
||||
<option value="execution">{{localize "ECRY.ui.execution"}}</option>
|
||||
<option value="preservation">{{localize "ECRY.ui.preservation"}}</option>
|
||||
{{/select}}
|
||||
{{selectOptions config.transcendanceOptions selected=applyTranscendence localize=true}}
|
||||
</select>
|
||||
</div>
|
||||
|
||||
@@ -121,16 +114,8 @@
|
||||
|
||||
<div class="flexrow">
|
||||
<span class="roll-dialog-label">Bonus/Malus : </span>
|
||||
<select id="bonusMalusPerso" name="bonusMalusPerso">
|
||||
{{#select bonusMalusPerso}}
|
||||
<option value="-3">-3</option>
|
||||
<option value="-2">-2</option>
|
||||
<option value="-1">-1</option>
|
||||
<option value="0">0</option>
|
||||
<option value="1">+1</option>
|
||||
<option value="2">+2</option>
|
||||
<option value="3">+3</option>
|
||||
{{/select}}
|
||||
<select id="bonusMalusPerso" name="bonusMalusPerso" type="text" data-dtype="String">
|
||||
{{selectOptions config.bonusMalusPersoOptions selected=bonusMalusPerso labelAttr="label"}}
|
||||
</select>
|
||||
</div>
|
||||
|
||||
|
||||
@@ -14,22 +14,25 @@
|
||||
<div class="flexrow">
|
||||
<span class="roll-dialog-label">{{localize "ECRY.ui.skilltranscendence"}} : </span>
|
||||
<select class="" id="roll-select-transcendence" data-type="Number">
|
||||
{{#select skillTranscendence}}
|
||||
{{#for 0 skill.value 1}}
|
||||
<option value="{{this}}">{{this}}</option>
|
||||
{{/for}}
|
||||
{{/select}}
|
||||
{{selectOptions config.skillLevel selected=skillTranscendence}}
|
||||
</select>
|
||||
</div>
|
||||
|
||||
{{#if forcedSpec}}
|
||||
<div class="flexrow">
|
||||
<span class="roll-dialog-label">{{localize "ECRY.ui.spec"}} : </span>
|
||||
<span class="roll-dialog-label">{{forcedSpec.name}} (+{{forcedSpec.system.bonus}})</span>
|
||||
</div>
|
||||
{{else}}
|
||||
<div class="flexrow">
|
||||
<span class="roll-dialog-label">{{localize "ECRY.ui.spec"}} : </span>
|
||||
<select class="" id="roll-specialization" data-type="String" multiple>
|
||||
{{#each skill.spec as |spec idx|}}
|
||||
<option value="{{spec.id}}">{{spec.name}}</option>
|
||||
<option value="{{spec.id}}">{{spec.name}} (+{{spec.system.bonus}})</option>
|
||||
{{/each}}
|
||||
</select>
|
||||
</div>
|
||||
{{/if}}
|
||||
|
||||
{{#if spleen}}
|
||||
<div class="flexrow">
|
||||
@@ -68,16 +71,8 @@
|
||||
|
||||
<div class="flexrow">
|
||||
<span class="roll-dialog-label">Bonus/Malus : </span>
|
||||
<select id="bonusMalusPerso" name="bonusMalusPerso">
|
||||
{{#select bonusMalusPerso}}
|
||||
<option value="-3">-3</option>
|
||||
<option value="-2">-2</option>
|
||||
<option value="-1">-1</option>
|
||||
<option value="0">0</option>
|
||||
<option value="1">+1</option>
|
||||
<option value="2">+2</option>
|
||||
<option value="3">+3</option>
|
||||
{{/select}}
|
||||
<select type="text" id="bonusMalusPerso" name="bonusMalusPerso" data-dtype="String">
|
||||
{{selectOptions config.bonusMalusPersoOptions selected=bonusMalusPerso labelAttr="label"}}
|
||||
</select>
|
||||
</div>
|
||||
|
||||
|
||||
@@ -12,13 +12,8 @@
|
||||
|
||||
<div class="flexrow">
|
||||
<span class="roll-dialog-label">Difficulté : </span>
|
||||
<select class="" type="text" id="roll-difficulty" value="{{difficulty}}" data-dtype="Number">
|
||||
{{#select difficulty}}
|
||||
{{#each config.difficulty as |diffData value| }}
|
||||
<option value="{{diffData.value}}">{{localize diffData.difficulty}} / {{localize diffData.frequency}}
|
||||
({{diffData.value}})</option>
|
||||
{{/each}}
|
||||
{{/select}}
|
||||
<select class="" type="text" id="roll-difficulty" data-dtype="String">
|
||||
{{selectOptions config.difficulty selected=difficulty localize=true labelAttr="difficulty"}}
|
||||
</select>
|
||||
</div>
|
||||
|
||||
|
||||
@@ -22,22 +22,14 @@
|
||||
<li class="flexrow">
|
||||
<label class="item-name-label-long">{{localize "ECRY.ui.impactType"}}</label>
|
||||
<select class="item-field-label-medium" type="text" name="system.impacttype" value="{{system.impacttype}}" data-dtype="String">
|
||||
{{#select system.impacttype}}
|
||||
{{#each config.impactTypes as |type key| }}
|
||||
<option value="{{key}}">{{localize type}}</option>
|
||||
{{/each}}
|
||||
{{/select}}
|
||||
{{selectOptions config.impactTypes selected=system.impacttype localize=true }}
|
||||
</select>
|
||||
</li>
|
||||
|
||||
<li class="flexrow">
|
||||
<label class="item-name-label-long">{{localize "ECRY.ui.impactLevel"}}</label>
|
||||
<select class="item-field-label-medium" type="text" name="system.impactlevel" value="{{system.impactlevel}}" data-dtype="String">
|
||||
{{#select system.impactlevel}}
|
||||
{{#each config.impactLevels as |level key| }}
|
||||
<option value="{{key}}">{{localize level}}</option>
|
||||
{{/each}}
|
||||
{{/select}}
|
||||
{{selectOptions config.impactLevels selected=system.impactlevel localize=true }}
|
||||
</select>
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
@@ -22,14 +22,15 @@
|
||||
<li class="flexrow">
|
||||
<label class="item-name-label-long">{{localize "ECRY.ui.skill"}}</label>
|
||||
<select class="item-field-label-medium" type="text" name="system.skillkey" value="{{system.skillkey}}" data-dtype="String">
|
||||
{{#select system.skillkey}}
|
||||
{{#each config.skills as |skill key| }}
|
||||
<option value="{{key}}">{{localize skill.name}}</option>
|
||||
{{/each}}
|
||||
{{/select}}
|
||||
{{selectOptions config.skills selected=system.skillkey localize=true valueAttr="key" labelAttr="name"}}
|
||||
</select>
|
||||
</li>
|
||||
|
||||
<li class="flexrow">
|
||||
<label class="item-name-label-long">{{localize "ECRY.ui.bonus"}}</label>
|
||||
<input type="text" class="item-field-label-short" name="system.bonus" value="{{system.bonus}}" data-dtype="Number"/>
|
||||
</li>
|
||||
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
@@ -22,23 +22,14 @@
|
||||
<li class="flexrow">
|
||||
<label class="item-name-label-long">{{localize "ECRY.ui.traitType"}}</label>
|
||||
<select class="item-field-label-medium" type="text" name="system.traitype" value="{{system.traitype}}" data-dtype="String">
|
||||
{{#select system.traitype}}
|
||||
{{#each config.traitTypes as |type key| }}
|
||||
<option value="{{key}}">{{type}}</option>
|
||||
{{/each}}
|
||||
{{/select}}
|
||||
{{selectOptions config.traitTypes selected=system.traitype}}
|
||||
</select>
|
||||
</li>
|
||||
|
||||
<li class="flexrow">
|
||||
<label class="item-name-label-long">{{localize "ECRY.ui.niveauTrait"}}</label>
|
||||
<select class="item-field-label-medium" type="text" name="system.level" value="{{system.level}}" data-dtype="Number">
|
||||
{{#select system.level}}
|
||||
{{#each config.traitLevel as |level key| }}
|
||||
<option value="{{level.value}}">{{level.text}}</option>
|
||||
{{/each}}
|
||||
{{/select}}
|
||||
</select>
|
||||
<select class="item-field-label-medium" type="text" name="system.level" value="{{system.level}}" data-dtype="String">
|
||||
{{selectOptions config.traitLevel selected=system.level labelAttr="text"}}
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
|
||||
@@ -22,11 +22,7 @@
|
||||
<li class="flexrow">
|
||||
<label class="item-name-label-long">{{localize "ECRY.ui.weapontype"}}</label>
|
||||
<select class="item-field-label-medium" type="text" name="system.weapontype" value="{{system.weapontype}}" data-dtype="String">
|
||||
{{#select system.weapontype}}
|
||||
{{#each config.weaponTypes as |type key| }}
|
||||
<option value="{{key}}">{{localize type}}</option>
|
||||
{{/each}}
|
||||
{{/select}}
|
||||
{{selectOptions config.weaponTypes selected=system.weapontype localize=true}}
|
||||
</select>
|
||||
</li>
|
||||
|
||||
|
||||
@@ -8,11 +8,7 @@
|
||||
<label class="item-field-label-long">{{localize "ECRY.ui.cost"}}</label>
|
||||
<input type="text" class="item-field-label-short" name="system.cost" value="{{system.cost}}" data-dtype="Number" />
|
||||
<select class="item-field-label-medium" type="text" name="system.costunit" value="{{system.costunit}}" data-dtype="String">
|
||||
{{#select system.costunit}}
|
||||
{{#each config.costUnits as |unit key| }}
|
||||
<option value="{{key}}">{{localize unit.name}}</option>
|
||||
{{/each}}
|
||||
{{/select}}
|
||||
{{selectOptions config.costUnits selected=system.costunit localize=true labelAttr="name"}}
|
||||
</select>
|
||||
</li>
|
||||
|
||||
|
||||
@@ -2,6 +2,18 @@
|
||||
"label": "Equipement",
|
||||
"mapping": {
|
||||
"description": "system.description"
|
||||
},
|
||||
"folders": {
|
||||
"Armor": "Armure",
|
||||
"Weapons": "Armes",
|
||||
"Clothing": "Vêtements",
|
||||
"Food": "Nourriture",
|
||||
"Lighting": "Eclairage",
|
||||
"Miscellany" : "Divers",
|
||||
"Musical instruments": "Instruments de musique",
|
||||
"Reading, writing, recording": "Lecture, écriture, enregistrement",
|
||||
"Travel equipment": "Equipement de voyage",
|
||||
"Vehicle": "Véhicule"
|
||||
},
|
||||
"entries": {
|
||||
"Absinthe": {
|
||||
|
||||
@@ -2,6 +2,11 @@
|
||||
"label": "Spécialisation",
|
||||
"mapping": {
|
||||
"description": "system.description"
|
||||
},
|
||||
"folders": {
|
||||
"Mental": "Mentale",
|
||||
"Physical": "Physique",
|
||||
"Spocial": "Sociale"
|
||||
},
|
||||
"entries": {
|
||||
"Aircraft": {
|
||||
|
||||
@@ -2,6 +2,9 @@
|
||||
"label": "Traits",
|
||||
"mapping": {
|
||||
"description": "system.description"
|
||||
},
|
||||
"folders": {
|
||||
"Maneuvers": "Manoeuvres"
|
||||
},
|
||||
"entries": {
|
||||
"Ability to stay calm": {
|
||||
|
||||
42
welcome-message-ecryme.html
Normal file
@@ -0,0 +1,42 @@
|
||||
<h3 class="welcome-message-h3">Bonjour à tous !</h3>
|
||||
|
||||
<div class="message-chat-center">
|
||||
👋 Juste un petit message pour vous informer que :
|
||||
<br />
|
||||
<strong
|
||||
>⚠️ Le nouveau financement participatif pour la prochaine extension
|
||||
d'Écryme, LES SECRETS DE L'ÉCRYME ouvre le 21 octobre !</strong
|
||||
>
|
||||
</div>
|
||||
|
||||
<div class="message-chat-center">
|
||||
⚠️ Suivez la page de pré-lancement ici pour être sûr de ne pas manquer le
|
||||
lancement : <br /><a href="https://shorturl.at/qDjg7"
|
||||
>https://shorturl.at/qDjg7</a
|
||||
>
|
||||
</div>
|
||||
|
||||
<div class="message-chat-center">
|
||||
Nous avons aussi un nouveau Discord pour ceux ou celles qui souhaiteraient
|
||||
participer plus activement à la communauté des jeux d'Open Sesame Games, avec
|
||||
un espace dédié aux écrymiens ! <br />
|
||||
Nouveaux joueurs comme vétérans sont les bienvenus, n'hésitez pas à passer
|
||||
pour papoter, profiter de nos ressources, ou suivre les nouvelles d'OSG plus
|
||||
directement. Cliquez ici :<br />
|
||||
<a href="https://discord.gg/dUPhNfJdaD">https://discord.gg/dUPhNfJdaD</a
|
||||
><br />
|
||||
</div>
|
||||
|
||||
<div class="message-chat-center">
|
||||
Ce système vous est proposé par Open Sesame Games.<br />
|
||||
Vous trouverez de l'aide dans
|
||||
@UUID[Compendium.fvtt-ecryme.help.JournalEntry.wooTFYjEwh83FwgT]{Aide pour
|
||||
Ecryme}<br />
|
||||
ainsi que sur le Discord de Foundry FR :<br>
|
||||
<a href="https://discord.gg/pPSDNJk">https://discord.gg/pPSDNJk</a>
|
||||
</div>
|
||||
|
||||
</div>
|
||||
Merci pour votre attention et à très bientôt pour la suite ! L'équipe Open
|
||||
Sesame Games
|
||||
</div>
|
||||