New weapon management, including shotgun

This commit is contained in:
2025-07-14 21:33:32 +02:00
parent 61b8da8ccf
commit cdefecdeba
43 changed files with 651 additions and 133 deletions

View File

@@ -212,6 +212,7 @@
"UnarmedCombat": "Unarmed Combat",
"RangedWeapons": "Ranged Weapons",
"FirearmsBeams": "Firearms / Beam Weapons",
"MilitaryTrainingExplosive": "Military Training (Explosives)",
"FIELDS": {
"isHealing": {
"label": "Healing skill"
@@ -268,7 +269,8 @@
"rangedprimitive": "Ranged Primitive",
"rangedthrown": "Ranged Thrown",
"rangedfirearm": "Ranged Firearm",
"unarmed": "Unarmed"
"unarmed": "Unarmed",
"rangedexplosive": "Explosive"
},
"WeaponSubtype": {
"basicfirearm": "Basic Firearm",
@@ -283,7 +285,41 @@
"shortspray": "Short Spray",
"longspray": "Long Spray"
},
"Target": {
"Normal": "Normal",
"Stationary": "Stationary",
"MovingRange": "Moving or on the ground",
"MovingFast": "Moving Fast (ie running)",
"MovingVeryFast": "Moving Very Fast",
"HalfCovered": "Half Covered",
"Covered": "Full Covered"
},
"Range": {
"PointBlank": "Point Blank",
"Normal": "Normal",
"Range2x": "Up to Range x2",
"Range5x": "Up to Range x5"
},
"Visibility": {
"Clear": "Clear",
"Obscured": "Obscured",
"Darkness": "Darkness"
},
"Attacker": {
"Normal": "Normal",
"Irritated": "Irritated/Annoyed",
"Corrosive": "Deeply Annoyed"
},
"FIELDS": {
"hasDamageDistance": {
"label": "Is damage distance based?"
},
"hasSight": {
"label": "Has sight"
},
"isStunning": {
"label": "Is Stunning"
},
"hasDirectSkill": {
"label": "Has direct skill"
},
@@ -526,11 +562,14 @@
"Unnatural": "Unnatural",
"sanLossViolence": "You suffered a SAN loss due to violence : violence progress path has evolved.",
"sanLossHelplessness": "You suffered a SAN loss due to helplessness : helplessness progress path has evolved.",
"SANLossUnnatural": "You suffered a SAN loss due to unnatural : you may gain an Unnatural skill, check with the GM.",
"SANLossNone": "You suffered a SAN loss, but no special consequences apply.",
"adaptedToViolence": "You are now : Adapted to Violence.",
"adaptedToViolenceShort": "Adapted to Violence",
"adaptedToHelplessness": "You are now : Adapted to Helplessness.",
"adaptedToHelplessnessShort": "Adapted to Helplessness",
"SANTest": "You just rolled a SAN test : please select the SAN loss with the buttons below.",
"SANTestSuccess": "You just rolled a SAN test with success, but you may still loose SAN points. Select the value of SAN loss with the buttons below.",
"SANTestFailure": "You just rolled a SAN test with failure, you loose SAN points. Select the value of SAN loss with the buttons below.",
"breakingPointReached": "Your SAN has reached your Breaking Point : you suffer a disorder (to be discussed with the GM). Reset the BP to its new value.",
"rollNudge": "Roll Nudge",
"rollDamage": "Roll Damage",
@@ -613,6 +652,11 @@
"biography": "Biography",
"notes": "Notes",
"weapons": "Weapons",
"melee": "Melee",
"Lethality": "Lethality",
"baseRange": "Base Range",
"Ammo": "Ammo",
"armorPiercing": "Armor Piercing",
"HP": "HP",
"SAN": "SAN",
"current": "Current",
@@ -678,7 +722,15 @@
"killRadiusInfo": "All targets within the kill radius suffer the damage",
"ammoUsed": "Ammo used",
"lethalityLethal": "Lethal !!",
"lethalityNotLethal": "Non-Lethal"
"lethalityNotLethal": "Non-Lethal",
"WPSpent": "WP Spent",
"targetMove": "Target Move",
"attackerState": "Attacker State",
"targetSize": "Target Size",
"visibility": "Visibility",
"rangedRange": "Range",
"aimingLastRound": "Aiming Last Round (+20)",
"aimingWithSight": "Aiming with Sight (+20)"
},
"ChatMessage": {
"exhausted": "Your protagonist is exhausted. He loses [[/r 1d6]] Willpower Points."
@@ -699,7 +751,8 @@
"Tooltip": {
"sanBP": ">5 SAN lost in one roll, temporary insanity. If SAN less reaches BP = a Disorder unconscious Breaking and AND reset BP.",
"setBP": "Set the current Breaking Point based on the current SAN value",
"addBond": "Add a new Bond"
"addBond": "Add a new Bond",
"rollDamage": "Roll Damage"
},
"Chat": {
},

View File

@@ -224,6 +224,7 @@
"UnarmedCombat": "Combat à mains nues",
"RangedWeapons": "Armes de tir",
"FirearmsBeams": "Armes à feu / à rayons",
"MilitaryTrainingExplosive": "Entraînement militaire (Explosifs)",
"FIELDS": {
"isHealing": {
"label": "Compétence de soin"
@@ -280,7 +281,8 @@
"rangedprimitive": "A distance - Primitive",
"rangedthrown": "A distance - Lancer",
"rangedfirearm": "A distance - Arme à feu",
"unarmed": "Non armé"
"unarmed": "Non armé",
"rangedexplosive": "Explosif"
},
"WeaponSubtype": {
"basicfirearm": "Arme à feu de base",
@@ -295,7 +297,41 @@
"shortspray": "Barrage court",
"longspray": "Barrage long"
},
"Target": {
"Normal": "Normal",
"Stationary": "Immobile (+20)",
"MovingRange": "En mouvement ou au sol (-20)",
"MovingFast": "En mouvement rapide (ie course) (-20)",
"MovingVeryFast": "En mouvement très rapide (ie véhicule) (-40)",
"HalfCovered": "A moitié couvert (-20)",
"Covered": "A Couvert (-40)"
},
"Range": {
"PointBlank": "Bout portant (+20)",
"Normal": "Normal",
"Range2x": "de portée à portée x2 (-20)",
"Range5x": "de portéex2 à portée x5 (-40)"
},
"Visibility": {
"Clear": "Normale",
"Obscured": "Obscurci (-20)",
"Darkness": "Obscurité (-40)"
},
"Attacker": {
"Normal": "Normal",
"Irritated": "Irrité/Gêné (-20)",
"Corrosive": "Fortement gêné (-40)"
},
"FIELDS": {
"hasDamageDistance": {
"label": "Dégâts basés sur la distance ?"
},
"hasSight": {
"label": "Lunette de visée"
},
"isStunning": {
"label": "Etourdissante"
},
"ammo": {
"label": "Munitions",
"value": {
@@ -531,17 +567,20 @@
"sanLoss5": "Perte de SAN de 5+ ({value}) : vous souffrez d'une folie temporaire (Fuite, Soumission, Lutte ou compréhension de l'Inconcevable).",
"sanViolenceReset": "Le décompte des pertes de SAN de violence a été réinitialisé.",
"sanHelplessnessReset": "Le décompte des pertes de SAN d'impuissance a été réinitialisé.",
"sanLoss": "Perte de SAN",
"sanLoss": "Vous venez de perdre des points de SAN",
"noSanLoss": "Aucune perte de SAN",
"sanLossInfo": "Sélectionnez la perte de SAN à l'aide des boutons ci-dessous.",
"selectSANType": "Sélectionnez le type de perte de SAN à l'aide des boutons ci-dessous.",
"selectSANType": "Sélectionnez maintenant le type SAN perdue à l'aide des boutons ci-dessous.",
"sanLossViolence": "Vous avez subi une perte de SAN due à la violence : le chemin de progression de la violence a évolué.",
"sanLossHelplessness": "Vous avez subi une perte de SAN due à l'impuissance : le chemin de progression de l'impuissance a évolué.",
"SANLossUnnatural": "Vous avez subi une perte de SAN due à l'inconcevable : vous pouvez peut-être faire progresser la compétence Inconcevable, vérifiez avec le MJ.",
"SANLossNone": "Vous avez subi une perte de SAN, mais aucune conséquence spéciale n'est appliquée.",
"adaptedToViolence": "Vous êtes maintenant : Habitué à la violence",
"adaptedToViolenceShort": "Habitué à la violence",
"adaptedToHelplessness": "Vous êtes maintenant : Habitué à l'impuissance",
"adaptedToHelplessnessShort": "Habitué à l'impuissance",
"SANTest": "Vous venez de faire un jet de SAN : selectionnez la perte de SAN à l'aide des boutons ci-dessous.",
"SANTestSuccess": "Vous venez de réussir votre jet de SAN, mais vous pouvez toujours perdre des points de SAN. Sélectionnez la valeur à l'aide des boutons ci-dessous.",
"SANTestFailure": "Vous venez d'échouer votre test de SAN, vous perdez des points de SAN. Sélectionnez la valeur à l'aide des boutons ci-dessous.",
"breakingPointReached": "Vous avez atteint votre Point de Rupture (PR) : vous souffrez d'un trouble mental. Vous devez re-initialiser votre PR à l'aide du bouton disponible dans la section SAN de la fiche de PJ.",
"Violence" : "Violence",
"Helplessness": "Impuissance",
@@ -627,6 +666,11 @@
"biography": "Biographie",
"notes": "Notes",
"weapons": "Armes",
"melee": "Mêlée",
"Lethality": "Létalité",
"baseRange": "Portée de base",
"Ammo": "Munitions",
"armorPiercing": "Pénétration d'armure",
"HP": "PV",
"SAN": "SAN",
"current": "Actuel",
@@ -692,7 +736,15 @@
"killRadiusInfo": "Si la cible est dans le rayon de mortalité, elle subit les dommages.",
"ammoUsed": "Munitions utilisées",
"lethalityLethal": "Létal !!",
"lethalityNotLethal": "Non létal"
"lethalityNotLethal": "Non létal",
"WPSpent": "PVO dépensés",
"targetMove": "Mouvement de la cible",
"attackerState": "Etat de l'attaquant",
"targetSize": "Taille de la cible",
"visibility": "Visibilité",
"rangedRange": "Portée",
"aimingLastRound": "Visée lors du dernier round (+20)",
"aimingWithSight": "Visée avec lunette (+20)"
},
"ChatMessage": {
"exhausted": "Votre protagoniste est épuisé. Il perd [[/r 1d6]] Points de Volonté."
@@ -713,7 +765,8 @@
"Tooltip": {
"sanBP": "Perte de 5+ SAN en 1 jet : folie temporaire. SI la SAN atteint le PR : trouble mental, perte de conscience et reset du PR.",
"setBP": "Positionner le Point de Rupture à la valeur courant de la SAN",
"addBond": "Ajouter une Attache"
"addBond": "Ajouter une Attache",
"rollDamage": "Lancer les dégâts"
},
"Chat": {
},