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3 Commits

Author SHA1 Message Date
dbf9c01cd7 Data model change 2022-07-25 09:08:55 +02:00
ecef47eca8 Data model change 2022-07-24 23:55:27 +02:00
db3f10bfb1 Data model change 2022-07-24 18:43:32 +02:00
7 changed files with 110 additions and 166 deletions

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@ -23,20 +23,20 @@
"packs": [
{
"entity": "Item",
"label": "Armour",
"name": "armour",
"path": "./packs/armour.db",
"system": "fvtt-pegasus-rpg",
"label": "Armors",
"name": "armor",
"path": "./packs/armor.db",
"system": "fvtt-crucible-rpg",
"tags": [
"armour"
]
},
{
"entity": "Item",
"label": "Equipment",
"label": "Equipments",
"name": "equipment",
"path": "./packs/equipment.db",
"system": "fvtt-pegasus-rpg",
"system": "fvtt-crucible-rpg",
"tags": [
"equipment"
]
@ -46,29 +46,29 @@
"label": "Shields",
"name": "shields",
"path": "./packs/shields.db",
"system": "fvtt-pegasus-rpg",
"system": "fvtt-crucible-rpg",
"tags": [
"shield"
]
},
{
"entity": "Item",
"label": "Melee Weapons",
"name": "melee-weapons",
"path": "./packs/melee-weapons.db",
"system": "fvtt-pegasus-rpg",
"label": "Weapons",
"name": "weapons",
"path": "./packs/weapons.db",
"system": "fvtt-crucible-rpg",
"tags": [
"weapon", "melee"
"weapon", "melee", "ranged"
]
},
{
"entity": "Item",
"label": "Ranged Weapons",
"name": "ranged-weapons",
"path": "./packs/ranged-weapons.db",
"system": "fvtt-pegasus-rpg",
"label": "Conditions",
"name": "conditions",
"path": "./packs/conditions.db",
"system": "fvtt-crucible-rpg",
"tags": [
"weapon", "ranged"
"condition"
]
},
{
@ -76,10 +76,70 @@
"label": "Currency",
"name": "currency",
"path": "./packs/currency.db",
"system": "fvtt-pegasus-rpg",
"system": "fvtt-crucible-rpg",
"tags": [
"currency", "money"
]
},
{
"entity": "Item",
"label": "Lore - Air",
"name": "lore-air",
"path": "./packs/lore-air.db",
"system": "fvtt-crucible-rpg",
"tags": [
"lore", "air"
]
},
{
"entity": "Item",
"label": "Lore - Earth",
"name": "lore-earth",
"path": "./packs/lore-earth.db",
"system": "fvtt-crucible-rpg",
"tags": [
"lore", "earth"
]
},
{
"entity": "Item",
"label": "Lore - Fire",
"name": "lore-fire",
"path": "./packs/lore-fire.db",
"system": "fvtt-crucible-rpg",
"tags": [
"lore", "fire"
]
},
{
"entity": "Item",
"label": "Lore - Water",
"name": "lore-water",
"path": "./packs/lore-water.db",
"system": "fvtt-crucible-rpg",
"tags": [
"lore", "water"
]
},
{
"entity": "Item",
"label": "Lore - Shadow",
"name": "lore-shadow",
"path": "./packs/lore-shadow.db",
"system": "fvtt-crucible-rpg",
"tags": [
"lore", "shadow"
]
},
{
"entity": "Item",
"label": "Skills",
"name": "skills",
"path": "./packs/skills.db",
"system": "fvtt-crucible-rpg",
"tags": [
"skill"
]
}
],
"primaryTokenAttribute": "secondary.health",
@ -88,11 +148,11 @@
"styles": [
"styles/simple.css"
],
"templateVersion": 3,
"templateVersion": 5,
"title": "Crucible RPG",
"manifest": "https://www.uberwald.me/gitea/public/fvtt-crucible-rpg/raw/master/system.json",
"download": "https://www.uberwald.me/gitea/public/fvtt-crucible-rpg/archive/fvtt-crucible-rpg-v0.1.3.zip",
"download": "https://www.uberwald.me/gitea/public/fvtt-crucible-rpg/archive/fvtt-crucible-rpg-v0.1.7.zip",
"url": "https://www.uberwald.me/gitea/public/fvtt-crucible-rpg",
"version": "0.1.3",
"version": "0.1.7",
"background" : "./images/ui/crucible_welcome_page.webp"
}

View File

@ -99,6 +99,7 @@
"skill": {
"ability": "",
"armorpenalty": false,
"bonusdice": "",
"level": 0,
"background": 0,
"basic": 0,
@ -117,6 +118,12 @@
"cost": 0,
"description":""
},
"shield": {
"shielddie": "",
"equipped": false,
"cost": 0,
"description":""
},
"equipment": {
"equiptype": "",
"cost": 0,
@ -140,6 +147,7 @@
"damage": "",
"range": "",
"maxrange": "",
"minstr": 0,
"cost": 0,
"equipped": false,
"description": ""

View File

@ -1,143 +0,0 @@
<div class="chat-message-header">
<img class="actor-icon" src="{{img}}" alt="{{alias}}" />
<h4 class=chat-actor-name>{{name}}</h4>
</div>
<hr>
<div class="flexcol">
{{#if (eq step "select-race")}}
<div>Select a race from the list below</div>
<table class="table-create-actor">
{{#each races as |race index|}}
<tr>
<td><a class="view-item-from-chat" data-step="{{@root.step}}" data-item-id="{{race._id}}">{{race.name}}</a></td>
<td><a class="chat-card-button chat-create-actor" data-step-name="{{@root.step}}" data-item-id="{{race._id}}" >Select it !</a></td>
</tr>
{{/each}}
</table>
{{/if}}
{{#if (eq step "select-race-optionnal")}}
<div>The selected Race has some optionnal abilities. Select one ability by clicking the relevant button below<br>
Remaining abilities to select : {{nboptionnal}}
</div>
<table class="table-create-actor">
{{#each optionnalabilities as |ability index|}}
<tr>
<td><a class="view-item-from-chat" data-step="{{@root.step}}" data-item-id="{{ability._id}}">{{ability.name}}</a></td>
<td><a class="chat-card-button chat-create-actor" data-step-name="{{@root.step}}" data-item-id="{{ability._id}}" >Select it !</a></td>
</tr>
{{/each}}
</table>
{{/if}}
{{#if (eq step "select-race-stats")}}
<div>Select Stats to gain +1 modifier : <br>
Remaining stats to select : {{numberstats}}
</div>
<table class="table-create-actor">
{{#each stats as |stat key|}}
{{#if @root.statsonlyonce}}
{{#if stat.used}}
{{else}}
<tr>
<td>{{stat.label}} ({{stat.abbrev}})</td>
<td><a class="chat-card-button chat-create-actor" data-step-name="{{@root.step}}" data-stat-key="{{key}}" >Select it !</a></td>
</tr>
{{/if}}
{{else}}
<tr>
<td>{{stat.label}} ({{stat.abbrev}})</td>
<td><a class="chat-card-button chat-create-actor" data-step-name="{{@root.step}}" data-stat-key="{{key}}" >Select it !</a></td>
</tr>
{{/if}}
{{/each}}
</table>
{{/if}}
{{#if (eq step "select-race-perks")}}
<div>Now select {{nbraceperks}} Perk(s) for your character
</div>
<table class="table-create-actor">
{{#each raceperks as |perk index|}}
<tr>
<td><a class="view-item-from-chat" data-step="{{@root.step}}" data-item-id="{{perk._id}}">{{perk.name}}</a></td>
<td><a class="chat-card-button chat-create-actor" data-step-name="{{@root.step}}" data-item-id="{{perk._id}}" >Select it !</a></td>
</tr>
{{/each}}
</table>
{{/if}}
{{#if (eq step "select-role")}}
<div>Now select a Role for your character.
</div>
<table class="table-create-actor">
{{#each roles as |role index|}}
<tr>
<td><a class="view-item-from-chat" data-step="{{@root.step}}" data-item-id="{{role._id}}">{{role.name}}</a></td>
<td><a class="chat-card-button chat-create-actor" data-step-name="{{@root.step}}" data-item-id="{{role._id}}" >Select it !</a></td>
</tr>
{{/each}}
</table>
{{/if}}
{{#if (eq step "select-role-start-spec")}}
<div>Choose 1 Specialisation at +1DT :
</div>
<table class="table-create-actor">
{{#each rolestartspec as |spec index|}}
<tr>
<td><a class="view-item-from-chat" data-step="{{@root.step}}" data-item-id="{{spec._id}}">{{spec.name}}</a></td>
<td><a class="chat-card-button chat-create-actor" data-step-name="{{@root.step}}" data-item-id="{{spec._id}}" >Select it !</a></td>
</tr>
{{/each}}
</table>
{{/if}}
{{#if (eq step "select-role-stat")}}
<div>Choose 1 Stat at +1DT :
</div>
<table class="table-create-actor">
{{#each rolestats as |rolestat key|}}
<tr>
<td>{{rolestat.label}}</td>
<td><a class="chat-card-button chat-create-actor" data-step-name="{{@root.step}}" data-stat-key="{{rolestat.abbrev}}">Select it !</a></td>
</tr>
{{/each}}
</table>
{{/if}}
{{#if (eq step "select-role-spec")}}
<div>Now select a specialisation at +{{dt}}DT.
</div>
<table class="table-create-actor">
{{#each rolespec as |spec index|}}
<tr>
<td><a class="view-item-from-chat" data-step="{{@root.step}}" data-item-id="{{spec._id}}">{{spec.name}}</a></td>
<td><a class="chat-card-button chat-create-actor" data-step-name="{{@root.step}}" data-item-id="{{spec._id}}" >Select it !</a></td>
</tr>
{{/each}}
</table>
{{/if}}
{{#if (eq step "select-role-perk")}}
<div>Now select a Perk.
</div>
<table class="table-create-actor">
{{#each roleperks as |perk index|}}
<tr>
<td><a class="view-item-from-chat" data-step="{{@root.step}}" data-item-id="{{perk._id}}">{{perk.name}}</a></td>
<td><a class="chat-card-button chat-create-actor" data-step-name="{{@root.step}}" data-item-id="{{perk._id}}" >Select it !</a></td>
</tr>
{{/each}}
</table>
{{/if}}
{{#if (eq step "character-end")}}
<div>Follow the next steps from the rulebook page 50 !. You can now spend 150 CDPs to customise your character.
</div>
{{/if}}
</div>

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@ -5,7 +5,7 @@
<h1 class="charname"><input name="name" type="text" value="{{name}}" placeholder="Name" /></h1>
</div>
</header>
{{> systems/fvtt-pegasus-rpg/templates/partial-item-nav.html}}
{{> systems/fvtt-crucible-rpg/templates/partial-item-nav.html}}
{{!-- Sheet Body --}}
<section class="sheet-body">

View File

@ -5,7 +5,7 @@
<h1 class="charname"><input name="name" type="text" value="{{name}}" placeholder="Name" /></h1>
</div>
</header>
{{> systems/fvtt-pegasus-rpg/templates/partial-item-nav.html}}
{{> systems/fvtt-crucible-rpg/templates/partial-item-nav.html}}
{{!-- Sheet Body --}}
<section class="sheet-body">

View File

@ -43,6 +43,22 @@
</select>
</li>
<li class="flexrow"><label class="generic-label">Bonus dice</label>
<select class="competence-base flexrow" type="text" name="data.bonusdice" value="{{data.bonusdice}}" data-dtype="String">
{{#select data.bonusdice}}
<option value="none">None</option>
<option value="1d6">1d6</option>
<option value="2d6">2d6</option>
<option value="3d6">3d6</option>
<option value="4d6">4d6</option>
<option value="5d6">5d6</option>
<option value="6d6">6d6</option>
<option value="7d6">7d6</option>
<option value="8d6">8d6</option>
{{/select}}
</select>
</li>
<li class="flexrow"><label class="generic-label">Background</label>
<input type="text" class="" name="data.background" value="{{data.background}}" data-dtype="Number"/>
</li>

View File

@ -47,6 +47,9 @@
<li class="flexrow"><label class="generic-label">Max range</label>
<input type="text" class="right" name="data.maxrange" value="{{data.maxrange}}" data-dtype="String"/>
</li>
<li class="flexrow"><label class="generic-label">Minimum strength</label>
<input type="text" class="input-numeric-short padd-right" name="data.minstr" value="{{data.minstr}}" data-dtype="Number"/>
</li>
<li class="flexrow"><label class="generic-label">Equipped ?</label>
<label class="attribute-value checkbox"><input type="checkbox" name="data.equipped" {{checked data.equipped}}/></label>