Savesrolls + HP
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@@ -18,6 +18,14 @@
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<div>
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<ul>
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{{#if save}}
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<li>Save : {{save.label}} - {{save.value}}d6
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({{#each roll.terms.0.results as |die idx|}}
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{{die.result}}
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{{/each}})
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</li>
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{{/if}}
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{{#if ability}}
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<li>Ability : {{ability.label}} - {{ability.value}}d6
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({{#each roll.terms.0.results as |die idx|}}
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@@ -25,6 +33,7 @@
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{{/each}})
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</li>
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{{/if}}
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{{#if skill}}
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<li>Skill : {{skill.name}} - {{skill.data.level}}d8
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{{#if featSL}}
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@@ -91,8 +100,8 @@
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<li>Roll with Disadvantage because of Complex Skill at SL 0 !</li>
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{{/if}}
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{{#if (ne featDieName "none")}}
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<li>Feature Die : d10 ({{featDieName}})
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{{#if hasFeatDie}}
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<li>Feature Die : d10
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({{#each roll.terms.4.results as |die idx|}}
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{{die.result}}
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{{/each}})
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@@ -23,9 +23,12 @@
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</select>
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</li>
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<li class="flexrow"><label class="generic-label">Is Feat Die (or SL +2) ?</label>
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<li class="flexrow"><label class="generic-label">Is Feat Die ?</label>
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<label class="attribute-value checkbox"><input type="checkbox" name="data.isfeatdie" {{checked data.isfeatdie}}/></label>
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</li>
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<li class="flexrow"><label class="generic-label">Is SL +2 ?</label>
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<label class="attribute-value checkbox"><input type="checkbox" name="data.issl2" {{checked data.issl2}}/></label>
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</li>
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<li class="flexrow"><label class="generic-label">Subject to Armor Penalty ?</label>
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<label class="attribute-value checkbox"><input type="checkbox" name="data.armorpenalty" {{checked data.armorpenalty}}/></label>
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@@ -1,4 +1,27 @@
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<ul class="status-block">
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<li class="item flexrow list-item" data-attr-key="hp">
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<span class="ability-label " name="hp">
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<h4 class="ability-text-white ability-margin">HP</h4>
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</span>
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<span class="ability-label ability-margin"><input class="input-numeric-short" name="data.secondary.hp.value" value="{{data.secondary.hp.value}}"></span>
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<span class="ability-label ability-margin"> / {{data.secondary.hp.max}}</span>
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</li>
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<li class="item flexrow list-item" data-attr-key="hp">
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<span class="ability-label " name="hp">
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<h4 class="ability-text-white ability-margin">Effort</h4>
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</span>
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<span class="ability-label ability-margin"><input class="input-numeric-short" name="data.secondary.effort.value" value="{{data.secondary.effort.value}}"></span>
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<span class="ability-label ability-margin"> / {{data.secondary.effort.max}}</span>
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</li>
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</ul>
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<li> </li>
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{{#each saveRolls as |save key|}}
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<li class="item flexrow list-item" data-attr-key="{{key}}">
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<span class="ability-label " name="{{key}}">
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<h4 class="ability-text-white ability-margin"><a class="roll-save ability-margin" data-save-key="{{key}}">{{save.label}} {{save.value}}</a></h4>
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</span>
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</li>
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{{/each}}
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<ul>
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@@ -8,10 +8,19 @@
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<div class="flexcol">
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{{#if save}}
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<div class="flexrow">
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<span class="roll-dialog-label">{{save.label}} : </span>
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<span class="roll-dialog-label">{{save.value}}d6</span>
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</div>
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{{/if}}
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{{#if ability}}
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<div class="flexrow">
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<span class="roll-dialog-label">Ability : </span>
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<span class="roll-dialog-label">{{ability.value}}d6</span>
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</div>
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{{/if}}
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{{#if weapon}}
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<div class="flexrow">
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