Files
foundryvtt-wh4-lang-fr-fr/scripts/3j8yybMaAZSwzxIE.js

21 lines
626 B
JavaScript

let weaponData = await this.effect.setFlag("wfrp4e", "weaponData", this.item.system.toObject());
try {
await this.item.update({
system: {
"weaponGroup.value": "throwing",
"qualities.value": this.item.system.qualities.value.concat([{ name: "accurate" }]),
"range.value": "SB * 3",
"consumesAmmo.value" : false
}
})
let test = await this.actor.setupWeapon(this.item, {}, {resolveClose : true});
await test?.roll();
this.item.update({ system: this.effect.getFlag("wfrp4e", "weaponData") })
}
catch (e) {
this.item.update({ system: this.effect.getFlag("wfrp4e", "weaponData") })
}