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foundryvtt-wh4-lang-fr-fr/scripts/ikaQXTvTWI5nAmUV.js

20 lines
934 B
JavaScript

const excessSL = this.effect.sourceTest.result.baseSL - this.effect.sourceItem.system.sl;
let slToSpend = excessSL;
let levels = 0;
let duration = 0;
while (slToSpend > 0) {
let content = `<p>You achieved ${excessSL} and you still have ${slToSpend} SL to spend on enhancing your Sword Dance.</p>`;
content += `<p>So far you selected ${levels} additional levels in War Leader and +${duration} Rounds of duration.</p>`;
await foundry.applications.api.DialogV2.confirm({
yes: {label: "Additional War Leader", icon: "fas fa-person", callback: () => levels++},
no: {label: "+1 Round Duration", icon: "fas fa-clock", callback: () => duration++},
content,
});
slToSpend--;
}
await this.actor.addEffectItems("Compendium.wfrp4e-core.items.Item.vCgEAetBMngR53aT", this.effect, {"system.advances.value": 1 + levels});
await this.effect.update({duration:{rounds: this.actor.system.characteristics.wp.bonus + duration}});