FIx pour Babele 2.8.X
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+27
-27
@@ -247,9 +247,9 @@ Hooks.once('init', () => {
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dir: 'compendium'
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})
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game.babele.registerConverters({
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"career_skills": (skills_list) => {
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// Pre-define functions for cross-converter calls (Babele 2.8+ wraps converters
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// as objects, so game.babele.converters.X() no longer works as a plain call)
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const career_skills_fn = (skills_list) => {
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let validCompendiums = game.wfrp4e.tags.getPacksWithTag("skill")
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//DEBUG: console.log( "Thru here ...", compendium, skills_list);
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if (skills_list) {
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@@ -292,10 +292,27 @@ Hooks.once('init', () => {
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}
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}
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return skills_list
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},
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};
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const career_careergroup_fn = (value) => {
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if (value == 'Slayer') return "Tueur";
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if (value == 'Druidic Priest') return "Druide";
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let validCompendiums = game.wfrp4e.tags.getPacksWithTag("career");
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for (let compData of validCompendiums) {
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let newName = game.babele.translate(compData.metadata.id, { name: value }).name;
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if (!newName) newName = value;
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return newName;
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}
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ui.notifications.error("Impossible de trouver la carrière " + value + ". Elle n'est probablement pas traduite.", { permanent: true });
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return value;
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};
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game.babele.registerConverters({
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"career_skills": career_skills_fn,
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"role_skills": (skills) => {
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let skills_list = skills.split(',');
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let skillsFR = game.babele.converters.career_skills(skills_list);
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let skillsFR = career_skills_fn(skills_list);
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return skillsFR.join(', ')
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},
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"process_effects": (effectsData, translations, data, tc, tc_translations) => {
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@@ -358,13 +375,14 @@ Hooks.once('init', () => {
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let career = data.description.match(/{(.*)}/)
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//console.log(">>>>>", career)
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if (career?.[1]) {
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let careerFR = game.babele.converters.career_careergroup(career[1])
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let careerFR = career_careergroup_fn(career[1])
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data.description = data.description.replace(career[1], careerFR)
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}
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}
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}
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if (results?.[0].documentUuid) {
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return game.babele.converters.tableResults(results)
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// Babele 2.8+ handles documentUuid resolution via its own mapping system
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return results
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}
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return results
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},
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@@ -642,25 +660,7 @@ Hooks.once('init', () => {
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}
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},
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// Search back in careers the translated name of the groupe (as it is the name of the level career itself)
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"career_careergroup": (value) => {
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// Manage exception - Dirty hack
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if (value == 'Slayer') {
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return "Tueur";
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}
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if (value == 'Druidic Priest') {
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return "Druide";
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}
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//console.log("Carre groupe : ", value )
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// Per default
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let validCompendiums = game.wfrp4e.tags.getPacksWithTag("career")
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for (let compData of validCompendiums) {
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let newName = game.babele.translate(compData.metadata.id, { name: value }).name
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if (!newName) newName = value
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return newName
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}
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ui.notifications.error("Impossible de trouver la carrière " + value + ". Elle n'est probablement pas traduite.", { permanent: true })
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return value
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},
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"career_careergroup": career_careergroup_fn,
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"mutations_modifier": (value) => { // This is really UGLYYYY i know, but i started like this and discovered afterward that many strings were not easy to automate... Sorry :)
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//console.log("Parsing mutation :", value);
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@@ -699,7 +699,7 @@ Hooks.once('init', () => {
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if (!translations) return;
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for (let i = 0; i < effects.length; i++) {
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let effect = effects[i];
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effect.label = translations['label' + i];
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effect.name = translations['label' + i];
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}
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return effects
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},
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