Compare commits
9 Commits
foundryvtt
...
main
Author | SHA1 | Date | |
---|---|---|---|
fef3e44941 | |||
15e249e41e | |||
a3b6908a17 | |||
6e5bb5da32 | |||
29ff86f4bd | |||
aa243a7b80 | |||
c061b67bb3 | |||
c6c8622552 | |||
f6104e533c |
@ -6,11 +6,11 @@
|
||||
import { SoSUtility } from "./sos-utility.js";
|
||||
|
||||
/* -------------------------------------------- */
|
||||
export class SoSActorSheet extends ActorSheet {
|
||||
export class SoSActorSheet extends foundry.appv1.sheets.ActorSheet {
|
||||
|
||||
/** @override */
|
||||
static get defaultOptions() {
|
||||
return mergeObject(super.defaultOptions, {
|
||||
return foundry.utils.mergeObject(super.defaultOptions, {
|
||||
classes: ["sos", "sheet", "actor"],
|
||||
template: "systems/foundryvtt-shadows-over-sol/templates/actor-sheet.html",
|
||||
width: 640,
|
||||
@ -47,14 +47,14 @@ export class SoSActorSheet extends ActorSheet {
|
||||
formData.edgecard = this.actor.getEdgesCard();
|
||||
formData.deckSize = this.actor.getDeckSize();
|
||||
|
||||
formData.skills = this.actor.items.filter( item => item.type == 'skill').sort( (a, b) => {
|
||||
formData.skills = this.actor.items.filter( item => item.type == 'skill').sort( (a, b) => {
|
||||
if ( a.name > b.name ) return 1;
|
||||
return -1;
|
||||
});
|
||||
|
||||
|
||||
formData.skill1 = formData.skills.slice(0, Math.ceil(formData.skills.length/2) )
|
||||
formData.skill2 = formData.skills.slice(Math.ceil(formData.skills.length/2), formData.skills.length )
|
||||
formData.consequences = this.actor.items.filter( item => item.type == 'consequence').sort( (a, b) => {
|
||||
formData.consequences = this.actor.items.filter( item => item.type == 'consequence').sort( (a, b) => {
|
||||
if ( a.name > b.name ) return 1;
|
||||
return -1;
|
||||
});
|
||||
@ -62,14 +62,14 @@ export class SoSActorSheet extends ActorSheet {
|
||||
|
||||
// Build the gear tree
|
||||
formData.gearsRoot = formData.gears.filter(item => item.system.containerid == "");
|
||||
for ( let container of formData.gearsRoot) {
|
||||
for ( let container of formData.gearsRoot) {
|
||||
if ( container.type == 'container') {
|
||||
container.data.contains = []
|
||||
container.data.containerEnc = 0;
|
||||
container.system.contains = []
|
||||
container.system.containerEnc = 0;
|
||||
for (let gear of formData.gears) {
|
||||
console.log("GEAR", gear, container)
|
||||
if ( gear.system.containerid == container.id) {
|
||||
container.data.contains.push( gear )
|
||||
container.system.contains.push( gear )
|
||||
if ( !gear.system.neg && !gear.system.software ) {
|
||||
container.system.containerEnc += (gear.system.big > 0) ? gear.system.big : 1;
|
||||
}
|
||||
@ -81,7 +81,7 @@ export class SoSActorSheet extends ActorSheet {
|
||||
formData.weapons = this.actor.items.filter( item => item.type == 'weapon');
|
||||
formData.armors = this.actor.items.filter( item => item.type == 'armor');
|
||||
formData.totalEncumbrance = SoSUtility.computeEncumbrance(this.actor.items);
|
||||
formData.wounds = duplicate(this.actor.system.wounds);
|
||||
formData.wounds = foundry.utils.duplicate(this.actor.system.wounds);
|
||||
formData.isGM = game.user.isGM;
|
||||
formData.currentWounds = this.actor.computeCurrentWounds();
|
||||
formData.totalWounds = this.actor.system.scores.wound.value;
|
||||
@ -125,7 +125,7 @@ export class SoSActorSheet extends ActorSheet {
|
||||
const item = this.actor.wornObject( li.data("item-id") );
|
||||
this.render(true);
|
||||
});
|
||||
|
||||
|
||||
// Delete Inventory Item
|
||||
html.find('.item-delete').click(ev => {
|
||||
const li = $(ev.currentTarget).parents(".item");
|
||||
@ -160,7 +160,7 @@ export class SoSActorSheet extends ActorSheet {
|
||||
let woundName = event.currentTarget.attributes.woundname.value;
|
||||
//console.log("Competence changed :", skillName);
|
||||
this.actor.updateWound(woundName, parseInt(event.target.value));
|
||||
});
|
||||
});
|
||||
html.find('.reset-deck-full').click((event) => {
|
||||
this.actor.resetDeckFull();
|
||||
this.render(true);
|
||||
@ -187,13 +187,13 @@ export class SoSActorSheet extends ActorSheet {
|
||||
html.find('.lock-unlock-sheet').click((event) => {
|
||||
this.options.editStatSkill = !this.options.editStatSkill;
|
||||
this.render(true);
|
||||
});
|
||||
});
|
||||
html.find('.item-link a').click((event) => {
|
||||
const itemId = $(event.currentTarget).data("item-id");
|
||||
const item = this.actor.getOwnedItem(itemId);
|
||||
item.sheet.render(true);
|
||||
});
|
||||
|
||||
});
|
||||
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@ -203,7 +203,7 @@ export class SoSActorSheet extends ActorSheet {
|
||||
super._onDrop(event);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/** @override */
|
||||
setPosition(options = {}) {
|
||||
|
134
module/actor.js
134
module/actor.js
@ -14,8 +14,8 @@ export class SoSActor extends Actor {
|
||||
/**
|
||||
* Override the create() function to provide additional SoS functionality.
|
||||
*
|
||||
* This overrided create() function adds initial items
|
||||
* Namely: Basic skills, money,
|
||||
* This overrided create() function adds initial items
|
||||
* Namely: Basic skills, money,
|
||||
*
|
||||
* @param {Object} data Barebones actor data which this function adds onto.
|
||||
* @param {Object} options (Unused) Additional options which customize the creation workflow.
|
||||
@ -61,24 +61,24 @@ export class SoSActor extends Actor {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
checkDeck() {
|
||||
if ( !this.cardDeck && this.hasPlayerOwner ) {
|
||||
this.cardDeck = new SoSCardDeck();
|
||||
this.cardDeck.initCardDeck( this, this.system.internals.deck );
|
||||
}
|
||||
if ( !this.system.cardDeck && this.hasPlayerOwner ) {
|
||||
this.system.cardDeck = new SoSCardDeck();
|
||||
this.system.cardDeck.initCardDeck( this, this.system.internals.deck );
|
||||
}
|
||||
if ( !this.hasPlayerOwner ) {
|
||||
this.cardDeck = game.system.sos.gmDeck.GMdeck;
|
||||
console.log("DECK : ", this.cardDeck);
|
||||
this.system.cardDeck = game.system.sos.gmDeck.GMdeck;
|
||||
console.log("DECK : ", this.system.cardDeck);
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
getDeckSize() {
|
||||
return this.cardDeck.getDeckSize();
|
||||
return this.system.cardDeck.getDeckSize();
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
getEdgesCard( ) {
|
||||
let edgesCard = duplicate(this.cardDeck.data.cardEdge);
|
||||
let edgesCard = foundry.utils.duplicate(this.system.cardDeck.data.cardEdge);
|
||||
for (let edge of edgesCard) {
|
||||
edge.path = `systems/foundryvtt-shadows-over-sol/img/cards/${edge.cardName}.webp`
|
||||
}
|
||||
@ -86,36 +86,36 @@ export class SoSActor extends Actor {
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
resetDeckFull( ) {
|
||||
this.cardDeck.shuffleDeck();
|
||||
this.cardDeck.drawEdge( this.system.scores.edge.value );
|
||||
this.system.cardDeck.shuffleDeck();
|
||||
this.system.cardDeck.drawEdge( this.system.scores.edge.value );
|
||||
this.saveDeck();
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
drawNewEdge( ) {
|
||||
this.cardDeck.drawEdge( 1 );
|
||||
drawNewEdge( ) {
|
||||
this.system.cardDeck.drawEdge( 1 );
|
||||
this.saveDeck();
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
discardEdge( cardName ) {
|
||||
this.cardDeck.discardEdge( cardName );
|
||||
discardEdge( cardName ) {
|
||||
this.system.cardDeck.discardEdge( cardName );
|
||||
this.saveDeck();
|
||||
}
|
||||
|
||||
|
||||
/* -------------------------------------------- */
|
||||
resetDeck( ) {
|
||||
this.cardDeck.resetDeck();
|
||||
this.system.cardDeck.resetDeck();
|
||||
this.saveDeck();
|
||||
}
|
||||
|
||||
|
||||
/* -------------------------------------------- */
|
||||
saveDeck( ) {
|
||||
let deck = { deck: duplicate(this.cardDeck.data.deck),
|
||||
discard: duplicate(this.cardDeck.data.discard),
|
||||
cardEdge: duplicate(this.cardDeck.data.cardEdge)
|
||||
let deck = { deck: foundry.utils.duplicate(this.system.cardDeck.data.deck),
|
||||
discard: foundry.utils.duplicate(this.system.cardDeck.data.discard),
|
||||
cardEdge: foundry.utils.duplicate(this.system.cardDeck.data.cardEdge)
|
||||
}
|
||||
if ( this.hasPlayerOwner ) {
|
||||
this.update( { 'data.internals.deck': deck });
|
||||
this.update( { 'system.internals.deck': deck });
|
||||
} else {
|
||||
game.settings.set("foundryvtt-shadows-over-sol", "gmDeck", deck );
|
||||
}
|
||||
@ -123,22 +123,22 @@ export class SoSActor extends Actor {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
getDefense( ) {
|
||||
return this.system.scores.defense;
|
||||
}
|
||||
return this.system.scores.defense;
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
computeDefense() {
|
||||
return { value: Math.ceil((this.system.stats.speed.value + this.system.stats.perception.value + this.system.stats.dexterity.value) / 2) + this.system.scores.defense.bonusmalus,
|
||||
critical: this.system.stats.speed.value + this.system.stats.perception.value + this.system.stats.dexterity.value + this.system.scores.defense.bonusmalus
|
||||
}
|
||||
}
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
getEdge( ) {
|
||||
return this.system.scores.edge.value;
|
||||
}
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
getEncumbrance( ) {
|
||||
return this.system.scores.encumbrance.value;
|
||||
}
|
||||
}
|
||||
computeEncumbrance( ) {
|
||||
return this.system.stats.strength.value + this.system.scores.encumbrance.bonusmalus;
|
||||
}
|
||||
@ -161,7 +161,7 @@ export class SoSActor extends Actor {
|
||||
computeWound() {
|
||||
return Math.ceil( (this.system.stats.strength.value + this.system.stats.endurance.value) / 2) + this.system.scores.wound.bonusmalus;
|
||||
}
|
||||
|
||||
|
||||
/* -------------------------------------------- */
|
||||
getSkillExperience( skillName ) {
|
||||
return this.items.filter( item => item.type == 'skillexperience' && item.system.skill == skillName);
|
||||
@ -170,21 +170,21 @@ export class SoSActor extends Actor {
|
||||
/* -------------------------------------------- */
|
||||
async wornObject( itemID) {
|
||||
let item = this.items.get(itemID);
|
||||
if (item && item.system) {
|
||||
if (item?.system) {
|
||||
let update = { _id: item.id, "system.worn": !item.system.worn };
|
||||
await this.updateEmbeddedDocuments("Item", [update]);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async equipObject(itemID) {
|
||||
let item = this.items.get(itemID)
|
||||
if (item && item.system) {
|
||||
if (item?.system) {
|
||||
let update = { _id: item.id, "system.equiped": !item.system.equiped };
|
||||
await this.updateEmbeddedDocuments("Item", [update]);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async controlScores() {
|
||||
// Defense check
|
||||
@ -213,7 +213,7 @@ export class SoSActor extends Actor {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async updateWound(woundName, value) {
|
||||
let wounds = duplicate(this.system.wounds)
|
||||
let wounds = foundry.utils.duplicate(this.system.wounds)
|
||||
wounds[woundName] = value;
|
||||
await this.update( { 'system.wounds': wounds } );
|
||||
}
|
||||
@ -246,31 +246,31 @@ export class SoSActor extends Actor {
|
||||
|
||||
let flipData = {
|
||||
mode: 'stat',
|
||||
stat: duplicate(this.system.stats[statKey]),
|
||||
stat: foundry.utils.duplicate(this.system.stats[statKey]),
|
||||
actor: this,
|
||||
modifierList: SoSUtility.fillRange(-10, +10),
|
||||
tnList: SoSUtility.fillRange(6, 20),
|
||||
consequencesList: duplicate( this.getApplicableConsequences() ),
|
||||
consequencesList: foundry.utils.duplicate( this.getApplicableConsequences() ),
|
||||
weaknessList: this.items.filter( item => item.type == 'weakness' ),
|
||||
wounds: duplicate( this.system.wounds),
|
||||
wounds: foundry.utils.duplicate( this.system.wounds),
|
||||
malusConsequence: 0,
|
||||
bonusConsequence: 0,
|
||||
woundMalus: 0
|
||||
}
|
||||
let html = await renderTemplate('systems/foundryvtt-shadows-over-sol/templates/dialog-flip.html', flipData);
|
||||
let html = await foundry.applications.handlebars.renderTemplate('systems/foundryvtt-shadows-over-sol/templates/dialog-flip.html', flipData);
|
||||
new SoSFlipDialog(flipData, html).render(true);
|
||||
}
|
||||
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async rollSkill( skill ) {
|
||||
let flipData = {
|
||||
mode: 'skill',
|
||||
statList: duplicate(this.system.stats),
|
||||
statList: foundry.utils.duplicate(this.system.stats),
|
||||
selectedStat: 'strength',
|
||||
consequencesList: duplicate( this.getApplicableConsequences() ),
|
||||
wounds: duplicate( this.system.wounds),
|
||||
consequencesList: foundry.utils.duplicate( this.getApplicableConsequences() ),
|
||||
wounds: foundry.utils.duplicate( this.system.wounds),
|
||||
skillExperienceList: this.getSkillExperience( skill.name),
|
||||
skill: duplicate(skill),
|
||||
skill: foundry.utils.duplicate(skill),
|
||||
actor: this,
|
||||
modifierList: SoSUtility.fillRange(-10, +10),
|
||||
tnList: SoSUtility.fillRange(6, 20),
|
||||
@ -280,10 +280,10 @@ export class SoSActor extends Actor {
|
||||
bonusSkillXP: 0
|
||||
}
|
||||
flipData.statList['nostat'] = { label: "No stat (ie defaulting skills)", value: 0, cardsuit: "none" }
|
||||
let html = await renderTemplate('systems/foundryvtt-shadows-over-sol/templates/dialog-flip.html', flipData);
|
||||
let html = await foundry.applications.handlebars.renderTemplate('systems/foundryvtt-shadows-over-sol/templates/dialog-flip.html', flipData);
|
||||
new SoSFlipDialog(flipData, html).render(true);
|
||||
}
|
||||
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async rollWeapon( weapon ) {
|
||||
let target = SoSUtility.getTarget();
|
||||
@ -301,14 +301,14 @@ export class SoSActor extends Actor {
|
||||
|
||||
let flipData = {
|
||||
mode: 'weapon',
|
||||
weapon: duplicate(weapon),
|
||||
statList: duplicate(this.system.stats),
|
||||
weapon: foundry.utils.duplicate(weapon),
|
||||
statList: foundry.utils.duplicate(this.system.stats),
|
||||
target: target,
|
||||
selectedStat: selectedStatName,
|
||||
consequencesList: duplicate( this.getApplicableConsequences() ),
|
||||
consequencesList: foundry.utils.duplicate( this.getApplicableConsequences() ),
|
||||
skillExperienceList: this.getSkillExperience( skill.name),
|
||||
wounds: duplicate( this.system.wounds),
|
||||
skill: duplicate(skill),
|
||||
wounds: foundry.utils.duplicate( this.system.wounds),
|
||||
skill: foundry.utils.duplicate(skill),
|
||||
actor: this,
|
||||
modifierList: SoSUtility.fillRange(-10, +10),
|
||||
tnList: SoSUtility.fillRange(6, 20),
|
||||
@ -321,7 +321,7 @@ export class SoSActor extends Actor {
|
||||
console.log(flipData);
|
||||
|
||||
flipData.statList['nostat'] = { label: "No stat (ie defaulting skills)", value: 0, cardsuit: "none" }
|
||||
let html = await renderTemplate('systems/foundryvtt-shadows-over-sol/templates/dialog-flip.html', flipData);
|
||||
let html = await foundry.applications.handlebars.renderTemplate('systems/foundryvtt-shadows-over-sol/templates/dialog-flip.html', flipData);
|
||||
new SoSFlipDialog(flipData, html).render(true);
|
||||
}
|
||||
|
||||
@ -329,12 +329,12 @@ export class SoSActor extends Actor {
|
||||
async checkDeath( ) {
|
||||
if ( this.system.scores.currentwounds.value >= this.system.scores.wound.value*2) {
|
||||
let woundData = {
|
||||
name: this.name,
|
||||
name: this.name,
|
||||
wounds: this.system.wounds,
|
||||
currentWounds: this.system.scores.currentwounds.value,
|
||||
totalWounds: this.system.scores.wound.value
|
||||
totalWounds: this.system.scores.wound.value
|
||||
}
|
||||
let html = await renderTemplate('systems/foundryvtt-shadows-over-sol/templates/chat-character-death.html', woundData );
|
||||
let html = await foundry.applications.handlebars.renderTemplate('systems/foundryvtt-shadows-over-sol/templates/chat-character-death.html', woundData );
|
||||
ChatMessage.create( { content: html, whisper: ChatMessage.getWhisperRecipients(this.name).concat(ChatMessage.getWhisperRecipients("GM") ) } )
|
||||
}
|
||||
}
|
||||
@ -349,26 +349,26 @@ export class SoSActor extends Actor {
|
||||
async applyConsequenceWound( severity, consequenceName) {
|
||||
if ( severity == 'none') return; // Nothing !
|
||||
|
||||
let wounds = duplicate(this.system.wounds);
|
||||
let wounds = foundry.utils.duplicate(this.system.wounds);
|
||||
if (severity == 'light' ) wounds.light += 1;
|
||||
if (severity == 'moderate' ) wounds.moderate += 1;
|
||||
if (severity == 'severe' ) wounds.severe += 1;
|
||||
if (severity == 'critical' ) wounds.critical += 1;
|
||||
|
||||
let sumWound = wounds.light + (wounds.moderate*2) + (wounds.severe*3) + (wounds.critical*4);
|
||||
let currentWounds = duplicate(this.system.scores.currentwounds);
|
||||
let currentWounds = foundry.utils.duplicate(this.system.scores.currentwounds);
|
||||
currentWounds.value = sumWound;
|
||||
await this.update( { 'data.scores.currentwounds': currentWounds, 'data.wounds': wounds } );
|
||||
|
||||
let woundData = {
|
||||
name: this.name,
|
||||
let woundData = {
|
||||
name: this.name,
|
||||
consequenceName: consequenceName,
|
||||
severity: severity,
|
||||
severity: severity,
|
||||
wounds: wounds,
|
||||
currentWounds: sumWound,
|
||||
totalWounds: this.system.scores.wound.value
|
||||
}
|
||||
let html = await renderTemplate('systems/foundryvtt-shadows-over-sol/templates/chat-damage-consequence.html', woundData );
|
||||
let html = await foundry.applications.handlebars.renderTemplate('systems/foundryvtt-shadows-over-sol/templates/chat-damage-consequence.html', woundData );
|
||||
ChatMessage.create( { content: html, whisper: ChatMessage.getWhisperRecipients(this.name).concat(ChatMessage.getWhisperRecipients("GM")) } )
|
||||
|
||||
this.checkDeath();
|
||||
@ -387,10 +387,10 @@ export class SoSActor extends Actor {
|
||||
let alreadyInside = this.items.filter( item => item.system.containerid && item.system.containerid == containerId);
|
||||
if ( alreadyInside.length >= container.system.container ) {
|
||||
ui.notifications.warn("Container is already full !");
|
||||
} else {
|
||||
} else {
|
||||
setTimeout(function() { this.updateEmbeddedDocuments( "Item", [{ _id: object.id, 'system.containerid':containerId }])}, 800 )
|
||||
}
|
||||
} else if ( object && object.system.containerid) { // remove from container
|
||||
} else if ( object?.system?.containerid) { // remove from container
|
||||
setTimeout(function() { this.updateEmbeddedDocuments( "Item", [{ _id: object.id, 'system.containerid':"" }])}, 800 )
|
||||
}
|
||||
}
|
||||
@ -398,12 +398,12 @@ export class SoSActor extends Actor {
|
||||
/* -------------------------------------------- */
|
||||
async applyWounds( flipData ) {
|
||||
if ( flipData.damageStatus == 'no_damage') {
|
||||
let html = await renderTemplate('systems/foundryvtt-shadows-over-sol/templates/chat-nodamage-taken.html', flipData );
|
||||
ChatMessage.create( { content: html, whisper: ChatMessage.getWhisperRecipients(this.name).concat(ChatMessage.getWhisperRecipients("GM")) } );
|
||||
let html = await foundry.applications.handlebars.renderTemplate('systems/foundryvtt-shadows-over-sol/templates/chat-nodamage-taken.html', flipData );
|
||||
ChatMessage.create( { content: html, whisper: ChatMessage.getWhisperRecipients(this.name).concat(ChatMessage.getWhisperRecipients("GM")) } );
|
||||
return;
|
||||
}
|
||||
|
||||
let wounds = duplicate(this.system.wounds);
|
||||
let wounds = foundry.utils.duplicate(this.system.wounds);
|
||||
for (let wound of flipData.woundsList ) {
|
||||
if (wound == 'L' ) wounds.light += 1;
|
||||
if (wound == 'M' ) wounds.moderate += 1;
|
||||
@ -412,7 +412,7 @@ export class SoSActor extends Actor {
|
||||
}
|
||||
// Compute total
|
||||
let sumWound = wounds.light + (wounds.moderate*2) + (wounds.severe*3) + (wounds.critical*4);
|
||||
let currentWounds = duplicate(this.system.scores.currentwounds);
|
||||
let currentWounds = foundry.utils.duplicate(this.system.scores.currentwounds);
|
||||
currentWounds.value = sumWound;
|
||||
if ( sumWound >= this.system.scores.wound.value) {
|
||||
let bleeding = this.items.find( item => item.type == 'consequence' && item.name == 'Bleeding');
|
||||
@ -436,7 +436,7 @@ export class SoSActor extends Actor {
|
||||
flipData.wounds = wounds;
|
||||
flipData.currentWounds = sumWound;
|
||||
flipData.totalWounds = this.system.scores.wound.value;
|
||||
let html = await renderTemplate('systems/foundryvtt-shadows-over-sol/templates/chat-damage-taken.html', flipData );
|
||||
let html = await foundry.applications.handlebars.renderTemplate('systems/foundryvtt-shadows-over-sol/templates/chat-damage-taken.html', flipData );
|
||||
ChatMessage.create( { content: html, whisper: ChatMessage.getWhisperRecipients(this.name).concat(ChatMessage.getWhisperRecipients("GM")) } );
|
||||
|
||||
this.checkDeath();
|
||||
|
@ -4,11 +4,11 @@ import { SoSUtility } from "./sos-utility.js";
|
||||
* Extend the basic ItemSheet with some very simple modifications
|
||||
* @extends {ItemSheet}
|
||||
*/
|
||||
export class SoSItemSheet extends ItemSheet {
|
||||
export class SoSItemSheet extends foundry.appv1.sheets.ItemSheet {
|
||||
|
||||
/** @override */
|
||||
static get defaultOptions() {
|
||||
return mergeObject(super.defaultOptions, {
|
||||
return foundry.utils.mergeObject(super.defaultOptions, {
|
||||
classes: ["foundryvtt-shadows-over-sol", "sheet", "item"],
|
||||
template: "systems/foundryvtt-shadows-over-sol/templates/item-sheet.html",
|
||||
width: 550,
|
||||
@ -40,7 +40,7 @@ export class SoSItemSheet extends ItemSheet {
|
||||
sheetBody.css("height", bodyHeight);
|
||||
return position;
|
||||
}
|
||||
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async getData() {
|
||||
const objectData = this.object
|
||||
@ -60,7 +60,7 @@ export class SoSItemSheet extends ItemSheet {
|
||||
description: await TextEditor.enrichHTML(this.object.system.description, {async: true}),
|
||||
};
|
||||
|
||||
formData.isGM = game.user.isGM;
|
||||
formData.isGM = game.user.isGM;
|
||||
if ( objectData.type == 'skillexperience') {
|
||||
formData.skillList = await SoSUtility.loadCompendiumNames("foundryvtt-shadows-over-sol.skills")
|
||||
}
|
||||
@ -68,14 +68,14 @@ export class SoSItemSheet extends ItemSheet {
|
||||
formData.skillExperienceList = this.object.options.actor.getSkillExperience( objectData.name )
|
||||
}
|
||||
if ( objectData.type == 'geneline') {
|
||||
formData.weakness = await TextEditor.enrichHTML(this.object.system.weakness, {async: true})
|
||||
formData.weakness = await TextEditor.enrichHTML(this.object.system.weakness, {async: true})
|
||||
}
|
||||
if ( objectData.type == 'malady') {
|
||||
formData.notes = await TextEditor.enrichHTML(this.object.system.notes, {async: true})
|
||||
formData.notes = await TextEditor.enrichHTML(this.object.system.notes, {async: true})
|
||||
}
|
||||
return formData;
|
||||
}
|
||||
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/** @override */
|
||||
activateListeners(html) {
|
||||
@ -83,7 +83,7 @@ export class SoSItemSheet extends ItemSheet {
|
||||
|
||||
// Everything below here is only needed if the sheet is editable
|
||||
if (!this.options.editable) return;
|
||||
|
||||
|
||||
// Update Inventory Item
|
||||
html.find('.item-edit').click(ev => {
|
||||
const li = $(ev.currentTarget).parents(".item");
|
||||
@ -95,9 +95,9 @@ export class SoSItemSheet extends ItemSheet {
|
||||
const li = $(ev.currentTarget).parents(".item");
|
||||
this.object.options.actor.deleteOwnedItem( li.data("item-id") ).then( this.render(true));
|
||||
});
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
/* -------------------------------------------- */
|
||||
get template()
|
||||
{
|
||||
|
@ -1,24 +0,0 @@
|
||||
html.find('.item .item-name h4').click(event => this._onItemSummary(event));
|
||||
|
||||
/**
|
||||
* Handle toggling of an item from the Actor sheet
|
||||
* @private
|
||||
*/
|
||||
_onItemSummary(event) {
|
||||
event.preventDefault();
|
||||
let li = $(event.currentTarget).parents(".item"),
|
||||
item = this.actor.getOwnedItem(li.data("item-id"));
|
||||
|
||||
// Toggle summary
|
||||
if (item.data.data.description !== undefined && item.data.data.description !== null){
|
||||
if ( li.hasClass("expanded") ) {
|
||||
let summary = li.children(".item-summary");
|
||||
summary.slideUp(200, () => summary.remove());
|
||||
} else {
|
||||
let div = $(`<div class="item-summary">${item.data.data.description}</div>`);
|
||||
li.append(div.hide());
|
||||
div.slideDown(200);
|
||||
}
|
||||
li.toggleClass("expanded");
|
||||
}
|
||||
}
|
@ -5,89 +5,89 @@ const NB_POKER_CARD = 54;
|
||||
const IDX2CARDFAMILY = ['c', 'd', 'h', 's'];
|
||||
|
||||
/* -------------------------------------------- */
|
||||
export class SoSCardDeck {
|
||||
export class SoSCardDeck {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
initCardDeck(actor, savedDeck = undefined ) {
|
||||
|
||||
async initCardDeck(actor, savedDeck = undefined) {
|
||||
|
||||
this.data = {};
|
||||
|
||||
|
||||
this.data.deck = [];
|
||||
this.data.discard = [];
|
||||
this.data.cardState = [];
|
||||
this.data.cardEdge = [];
|
||||
this.data.cardEdge = [];
|
||||
|
||||
if ( savedDeck.deck && savedDeck.deck.length > 0 ) {
|
||||
this.data.deck = duplicate(savedDeck.deck);
|
||||
if (savedDeck.deck && savedDeck.deck.length > 0) {
|
||||
this.data.deck = foundry.utils.duplicate(savedDeck.deck);
|
||||
}
|
||||
if ( savedDeck.discard && savedDeck.discard.length > 0 ) {
|
||||
this.data.discard = duplicate(savedDeck.discard);
|
||||
if (savedDeck.discard && savedDeck.discard.length > 0) {
|
||||
this.data.discard = foundry.utils.duplicate(savedDeck.discard);
|
||||
}
|
||||
if ( savedDeck.cardEdge && savedDeck.cardEdge.length > 0 ) {
|
||||
this.data.cardEdge = duplicate(savedDeck.cardEdge);
|
||||
if (savedDeck.cardEdge && savedDeck.cardEdge.length > 0) {
|
||||
this.data.cardEdge = foundry.utils.duplicate(savedDeck.cardEdge);
|
||||
}
|
||||
|
||||
this.data.actor = actor;
|
||||
if ( this.data.deck.length == 0 && this.data.discard.length == 0) {
|
||||
this.shuffleDeck();
|
||||
this.data.actor = actor;
|
||||
if (this.data.deck.length == 0 && this.data.discard.length == 0) {
|
||||
await this.shuffleDeck();
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
shuffleDeck() {
|
||||
async shuffleDeck() {
|
||||
this.cleanCardList();
|
||||
// Randomize deck
|
||||
while (this.data.deck.length != NB_POKER_CARD) {
|
||||
let idx = new Roll("1d54").roll( {async:false} ).total;
|
||||
let idx = Math.floor(Math.random() * 55);
|
||||
if (!this.data.cardState[idx - 1]) {
|
||||
if (idx == 53) { // Red Joker
|
||||
this.data.deck.push( { cardName: 'jr' } );
|
||||
this.data.deck.push({ cardName: 'jr' });
|
||||
} else if (idx == 54) { // Black Joker
|
||||
this.data.deck.push({ cardName: 'jb' });
|
||||
} else {
|
||||
let familyIdx = idx % 4;
|
||||
let cardIdx = String( (idx % 13) + 1);
|
||||
cardIdx = (cardIdx.length < 2) ? "0"+cardIdx: cardIdx;
|
||||
let cardIdx = String((idx % 13) + 1);
|
||||
cardIdx = (cardIdx.length < 2) ? "0" + cardIdx : cardIdx;
|
||||
let cardName = IDX2CARDFAMILY[familyIdx] + cardIdx;
|
||||
this.data.deck.push( { cardName: cardName } );
|
||||
this.data.deck.push({ cardName: cardName });
|
||||
}
|
||||
this.data.cardState[idx - 1] = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
resetDeck() {
|
||||
let newdeck = duplicate(this.data.deck).concat( duplicate (this.data.discard) )
|
||||
async resetDeck() {
|
||||
let newdeck = foundry.utils.duplicate(this.data.deck).concat(foundry.utils.duplicate(this.data.discard))
|
||||
this.data.discard = [] // Reinit discard pile
|
||||
this.data.deck = []
|
||||
this.data.deck = []
|
||||
let decklen = newdeck.length
|
||||
let cardState = []
|
||||
for (let i = 0; i <decklen; i++) {
|
||||
for (let i = 0; i < decklen; i++) {
|
||||
cardState[i] = false
|
||||
}
|
||||
// Randomize deck
|
||||
while (this.data.deck.length != decklen) {
|
||||
let idx = new Roll("1d"+decklen).roll({async : false}).total
|
||||
let idx = Math.floor(Math.random() * (decklen + 1));
|
||||
//console.log("Deck stuff", this.data.deck.length, decklen, idx)
|
||||
if (!cardState[idx-1]) {
|
||||
this.data.deck.push( newdeck[idx-1] )
|
||||
if (!cardState[idx - 1]) {
|
||||
this.data.deck.push(newdeck[idx - 1])
|
||||
}
|
||||
cardState[idx-1] = true
|
||||
cardState[idx - 1] = true
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
discardEdge( cardName ) {
|
||||
let newEdge = this.data.cardEdge.filter( card => card.cardName != cardName);
|
||||
this.data.cardEdge = newEdge; // New edge list
|
||||
this.data.discard.push( { cardName: cardName }); // And push in the discard pile
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
drawEdge( edgeNumber = 1 ) {
|
||||
for (let i=0; i<edgeNumber; i++) {
|
||||
this.data.cardEdge.push( this.data.deck.pop() );
|
||||
discardEdge(cardName) {
|
||||
let newEdge = this.data.cardEdge.filter(card => card.cardName != cardName);
|
||||
this.data.cardEdge = newEdge; // New edge list
|
||||
this.data.discard.push({ cardName: cardName }); // And push in the discard pile
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
drawEdge(edgeNumber = 1) {
|
||||
for (let i = 0; i < edgeNumber; i++) {
|
||||
this.data.cardEdge.push(this.data.deck.pop());
|
||||
console.log("DRAW EDGE", this.data.cardEdge);
|
||||
}
|
||||
}
|
||||
@ -104,137 +104,137 @@ export class SoSCardDeck {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
getDeckSize() {
|
||||
return this.data.deck.length;
|
||||
return this.data.deck.length;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
getCardSuit( cardName ) {
|
||||
if ( cardName[0] == 'c') return 'club';
|
||||
if ( cardName[0] == 'd') return 'diamond';
|
||||
if ( cardName[0] == 'h') return 'hearts';
|
||||
if ( cardName[0] == 's') return 'spade';
|
||||
if ( cardName[0] == 'j') return 'joker';
|
||||
getCardSuit(cardName) {
|
||||
if (cardName[0] == 'c') return 'club';
|
||||
if (cardName[0] == 'd') return 'diamond';
|
||||
if (cardName[0] == 'h') return 'hearts';
|
||||
if (cardName[0] == 's') return 'spade';
|
||||
if (cardName[0] == 'j') return 'joker';
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
drawFromDeck() {
|
||||
drawFromDeck() {
|
||||
let card = this.data.deck.pop();
|
||||
this.data.discard.push( card );
|
||||
this.data.discard.push(card);
|
||||
return card;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
getFromEdge( cardName) {
|
||||
let card = this.data.cardEdge.find( card => card.cardName == cardName); // Get the card
|
||||
let newEdge = this.data.cardEdge.filter(card => card.cardName != cardName); // Remove used card
|
||||
getFromEdge(cardName) {
|
||||
let card = this.data.cardEdge.find(card => card.cardName == cardName); // Get the card
|
||||
let newEdge = this.data.cardEdge.filter(card => card.cardName != cardName); // Remove used card
|
||||
this.data.cardEdge = newEdge;
|
||||
return card;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
getCardValue( cardName ) {
|
||||
getCardValue(cardName) {
|
||||
console.log(cardName);
|
||||
if (cardName[0] == 'j' ) return 0; // Joker case
|
||||
let parsed = cardName.match( /\w(\d\d)/i );
|
||||
let value = Number( parsed[1] );
|
||||
if ( value > 10 ) value -= 10;
|
||||
if (cardName[0] == 'j') return 0; // Joker case
|
||||
let parsed = cardName.match(/\w(\d\d)/i);
|
||||
let value = Number(parsed[1]);
|
||||
if (value > 10) value -= 10;
|
||||
return value;
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
isCardFace(cardName) {
|
||||
if (cardName[0] == 'j' ) return false; // Joker case
|
||||
let parsed = cardName.match( /\w(\d\d)/i );
|
||||
let value = Number( parsed[1] );
|
||||
return (value > 10) ? true : false;
|
||||
if (cardName[0] == 'j') return false; // Joker case
|
||||
let parsed = cardName.match(/\w(\d\d)/i);
|
||||
let value = Number(parsed[1]);
|
||||
return (value > 10);
|
||||
}
|
||||
|
||||
|
||||
/* -------------------------------------------- */
|
||||
setJoker( flipData ) {
|
||||
setJoker(flipData) {
|
||||
console.log("THIS IS A JOKER !!!!");
|
||||
flipData.cardSlot[0].total = 0;
|
||||
flipData.cardSlot[0].card1Path = `systems/foundryvtt-shadows-over-sol/img/cards/${flipData.cardSlot[0].card1.cardName}.webp`;
|
||||
flipData.cardSlot[0].card1Path = `systems/foundryvtt-shadows-over-sol/img/cards/${flipData.cardSlot[0].card1.cardName}.webp`;
|
||||
flipData.isJoker = true;
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
isJoker( cardName) {
|
||||
isJoker(cardName) {
|
||||
return cardName[0] == 'j';
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async doFlipFromDeckOrEdge( flipData ) {
|
||||
flipData.cardSlot = [ { total: 0}];
|
||||
async doFlipFromDeckOrEdge(flipData) {
|
||||
flipData.cardSlot = [{ total: 0 }];
|
||||
flipData.isTrump = false;
|
||||
flipData.isJoker = false;
|
||||
flipData.fullTrump = false;
|
||||
|
||||
if ( flipData.edgeLuck ) {
|
||||
flipData.cardOrigin == "Deck"; // Force Deck
|
||||
if (flipData.edgeLuck) {
|
||||
flipData.cardOrigin = "Deck"; // Force Deck
|
||||
}
|
||||
|
||||
// Select card origin
|
||||
if ( flipData.cardOrigin == "Deck") {
|
||||
if (flipData.cardOrigin == "Deck") {
|
||||
flipData.cardSlot[0].card1 = this.drawFromDeck();
|
||||
} else {
|
||||
flipData.cardSlot[0].card1 = this.getFromEdge( flipData.edgeName );
|
||||
}
|
||||
flipData.cardSlot[0].card1 = this.getFromEdge(flipData.edgeName);
|
||||
}
|
||||
|
||||
let cardsuit = this.getCardSuit(flipData.cardSlot[0].card1.cardName);
|
||||
if ( cardsuit == 'joker' ) {
|
||||
this.setJoker( flipData );
|
||||
if (cardsuit == 'joker') {
|
||||
this.setJoker(flipData);
|
||||
} else {
|
||||
|
||||
//console.log("First card : ", flipData.cardSlot[0].card1);
|
||||
// Face check for first card
|
||||
flipData.cardSlot[0].value1 = this.getCardValue(flipData.cardSlot[0].card1.cardName);
|
||||
flipData.cardSlot[0].isFace1 = this.isCardFace(flipData.cardSlot[0].card1.cardName);
|
||||
flipData.cardSlot[0].card1Path = `systems/foundryvtt-shadows-over-sol/img/cards/${flipData.cardSlot[0].card1.cardName}.webp`;
|
||||
flipData.cardSlot[0].value1 = this.getCardValue(flipData.cardSlot[0].card1.cardName);
|
||||
flipData.cardSlot[0].isFace1 = this.isCardFace(flipData.cardSlot[0].card1.cardName);
|
||||
flipData.cardSlot[0].card1Path = `systems/foundryvtt-shadows-over-sol/img/cards/${flipData.cardSlot[0].card1.cardName}.webp`;
|
||||
flipData.cardSlot[0].card2 = false;
|
||||
if ( flipData.cardSlot[0].isFace1 ) {
|
||||
flipData.cardSlot[0].card2 = this.drawFromDeck();
|
||||
if (flipData.cardSlot[0].isFace1) {
|
||||
flipData.cardSlot[0].card2 = this.drawFromDeck();
|
||||
flipData.isJoker = this.isJoker(flipData.cardSlot[0].card2.cardName);
|
||||
flipData.cardSlot[0].value2 = this.getCardValue(flipData.cardSlot[0].card2.cardName);
|
||||
flipData.cardSlot[0].value2 = this.getCardValue(flipData.cardSlot[0].card2.cardName);
|
||||
flipData.cardSlot[0].isFace2 = this.isCardFace(flipData.cardSlot[0].card2.cardName);
|
||||
flipData.cardSlot[0].card2Path = `systems/foundryvtt-shadows-over-sol/img/cards/${flipData.cardSlot[0].card2.cardName}.webp`;
|
||||
} else {
|
||||
flipData.cardSlot[0].value2 = 0; // Safe init
|
||||
}
|
||||
flipData.cardSlot[0].total = flipData.cardSlot[0].value1 + flipData.cardSlot[0].value2;
|
||||
flipData.cardSlot[0].total = flipData.cardSlot[0].value1 + flipData.cardSlot[0].value2;
|
||||
|
||||
// Trump check
|
||||
flipData.cardSlot[0].cardsuit = cardsuit;
|
||||
if ( !flipData.isJoker && ( cardsuit == flipData.stat.cardsuit || flipData.edgeLuck) ) {
|
||||
flipData.cardSlot[0].cardsuit = cardsuit;
|
||||
if (!flipData.isJoker && (cardsuit == flipData.stat.cardsuit || flipData.edgeLuck)) {
|
||||
// This is a trump !
|
||||
flipData.cardSlot[1] = { total: 0 };
|
||||
flipData.isTrump = true;
|
||||
flipData.cardSlot[1].card1 = this.drawFromDeck();
|
||||
flipData.isJoker = this.isJoker(flipData.cardSlot[1].card1.cardName);
|
||||
flipData.cardSlot[1].card1Path = `systems/foundryvtt-shadows-over-sol/img/cards/${flipData.cardSlot[1].card1.cardName}.webp`;
|
||||
flipData.cardSlot[1].cardsuit = this.getCardSuit(flipData.cardSlot[1].card1.cardName);
|
||||
flipData.cardSlot[1].value1 = this.getCardValue(flipData.cardSlot[1].card1.cardName);
|
||||
flipData.cardSlot[1].isFace1 = this.isCardFace(flipData.cardSlot[1].card1.cardName);
|
||||
if ( !flipData.isJoker && flipData.cardSlot[1].isFace1 ) {
|
||||
flipData.cardSlot[1].card2 = this.drawFromDeck();
|
||||
flipData.cardSlot[1].cardsuit = this.getCardSuit(flipData.cardSlot[1].card1.cardName);
|
||||
flipData.cardSlot[1].value1 = this.getCardValue(flipData.cardSlot[1].card1.cardName);
|
||||
flipData.cardSlot[1].isFace1 = this.isCardFace(flipData.cardSlot[1].card1.cardName);
|
||||
if (!flipData.isJoker && flipData.cardSlot[1].isFace1) {
|
||||
flipData.cardSlot[1].card2 = this.drawFromDeck();
|
||||
flipData.isJoker = this.isJoker(flipData.cardSlot[1].card2.cardName);
|
||||
flipData.cardSlot[1].value2 = this.getCardValue(flipData.cardSlot[1].card2.cardName);
|
||||
flipData.cardSlot[1].isFace2 = this.isCardFace(flipData.cardSlot[1].card2.cardName);
|
||||
flipData.cardSlot[1].value2 = this.getCardValue(flipData.cardSlot[1].card2.cardName);
|
||||
flipData.cardSlot[1].isFace2 = this.isCardFace(flipData.cardSlot[1].card2.cardName);
|
||||
flipData.cardSlot[1].card2Path = `systems/foundryvtt-shadows-over-sol/img/cards/${flipData.cardSlot[1].card2.cardName}.webp`;
|
||||
} else {
|
||||
flipData.cardSlot[1].value2 = 0; // Safe init
|
||||
}
|
||||
if ( flipData.cardSlot[1].cardsuit == cardsuit ) {
|
||||
if (flipData.cardSlot[1].cardsuit == cardsuit) {
|
||||
flipData.fullTrump = true;
|
||||
}
|
||||
flipData.cardSlot[1].total = flipData.cardSlot[1].value1 + flipData.cardSlot[1].value2;
|
||||
flipData.cardSlot[1].total = flipData.cardSlot[1].value1 + flipData.cardSlot[1].value2;
|
||||
}
|
||||
}
|
||||
|
||||
// Card Total
|
||||
flipData.cardTotal = flipData.cardSlot[0].total;
|
||||
flipData.cardSlotIndex = 0;
|
||||
if ( flipData.fullTrump ) {
|
||||
if (flipData.fullTrump) {
|
||||
flipData.cardTotal = flipData.cardSlot[0].total + flipData.cardSlot[1].total;
|
||||
} else if (flipData.isTrump) {
|
||||
if (flipData.cardSlot[0].total > flipData.cardSlot[1].total ) {
|
||||
if (flipData.cardSlot[0].total > flipData.cardSlot[1].total) {
|
||||
flipData.cardSlotIndex = 0;
|
||||
flipData.cardTotal = flipData.cardSlot[0].total;
|
||||
} else {
|
||||
@ -244,66 +244,66 @@ export class SoSCardDeck {
|
||||
}
|
||||
|
||||
// Compute final result and compare
|
||||
if ( flipData.mode == 'stat' || flipData.mode == 'weapon' ) {
|
||||
if (flipData.mode == 'stat' || flipData.mode == 'weapon') {
|
||||
flipData.baseScore = flipData.stat.value + flipData.malusConsequence + flipData.bonusConsequence + flipData.woundMalus;
|
||||
} else if (flipData.mode == 'skill') {
|
||||
flipData.baseScore = Math.floor(flipData.stat.value/2) + flipData.skill.data.value + flipData.malusConsequence + flipData.bonusConsequence + flipData.woundMalus;
|
||||
flipData.baseScore = Math.floor(flipData.stat.value / 2) + flipData.skill.system.value + flipData.malusConsequence + flipData.bonusConsequence + flipData.woundMalus;
|
||||
}
|
||||
flipData.finalScore = flipData.baseScore + flipData.cardTotal + Number(flipData.modifier);
|
||||
flipData.magnitude = flipData.finalScore - flipData.tn;
|
||||
flipData.result = (flipData.magnitude >= 0) ? "Success": "Failure";
|
||||
flipData.result = (flipData.magnitude >= 0) ? "Success" : "Failure";
|
||||
|
||||
//console.log(flipData);
|
||||
this.data.actor.saveDeck();
|
||||
flipData.alias = this.data.actor.name;
|
||||
let html = await renderTemplate('systems/foundryvtt-shadows-over-sol/templates/chat-flip.html', flipData);
|
||||
ChatMessage.create( { content: html });
|
||||
flipData.alias = this.data.actor.name;
|
||||
let html = await foundry.applications.handlebars.renderTemplate('systems/foundryvtt-shadows-over-sol/templates/chat-flip.html', flipData);
|
||||
ChatMessage.create({ content: html });
|
||||
|
||||
if ( flipData.mode == 'weapon' && flipData.magnitude >= 0 && !flipData.isJoker) { // Success
|
||||
this.processWeapon( flipData );
|
||||
if (flipData.mode == 'weapon' && flipData.magnitude >= 0 && !flipData.isJoker) { // Success
|
||||
this.processWeapon(flipData);
|
||||
}
|
||||
|
||||
if (flipData.isJoker) { // Critical mismatch !
|
||||
// TODO
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async processWeapon( flipData ) {
|
||||
async processWeapon(flipData) {
|
||||
flipData.damageCardsuit = flipData.cardSlot[flipData.cardSlotIndex].cardsuit;
|
||||
let damageKey = 'damage_'+ flipData.damageCardsuit;
|
||||
flipData.damageString = flipData.weapon.data[damageKey];
|
||||
if (flipData.damageString.includes('Str') ) {
|
||||
let damageRegexp = flipData.damageString.match( /Str([\d])?\+?([\d])?([LMSC])/i );
|
||||
flipData.damageValue = (flipData.actor.data.data.stats.strength.value * Number(damageRegexp[1]?damageRegexp[1]:1)) + Number(damageRegexp[2]?damageRegexp[2]:0);
|
||||
let damageKey = 'damage_' + flipData.damageCardsuit;
|
||||
flipData.damageString = flipData.weapon.system[damageKey];
|
||||
if (flipData.damageString.includes('Str')) {
|
||||
let damageRegexp = flipData.damageString.match(/Str([\d])?\+?([\d])?([LMSC])/i);
|
||||
flipData.damageValue = (flipData.actor.system.stats.strength.value * Number(damageRegexp[1] ? damageRegexp[1] : 1)) + Number(damageRegexp[2] ? damageRegexp[2] : 0);
|
||||
flipData.damageSeverity = damageRegexp[3];
|
||||
} else {
|
||||
let damageRegexp = flipData.damageString.match( /(\d*)([LMSC])/i );
|
||||
let damageRegexp = flipData.damageString.match(/(\d*)([LMSC])/i);
|
||||
flipData.damageValue = damageRegexp[1];
|
||||
flipData.damageSeverity = damageRegexp[2];
|
||||
}
|
||||
|
||||
|
||||
// Now process damage
|
||||
if ( flipData.target) {
|
||||
if ( game.user.isGM ) { // Direct access
|
||||
SoSUtility.applyDamage( flipData );
|
||||
if (flipData.target) {
|
||||
if (game.user.isGM) { // Direct access
|
||||
SoSUtility.applyDamage(flipData);
|
||||
} else {
|
||||
game.socket.emit("system.foundryvtt-shadows-over-sol", {
|
||||
msg: "msg_request_defense", data: flipData } );
|
||||
msg: "msg_request_defense", data: flipData
|
||||
});
|
||||
}
|
||||
} else {
|
||||
let html = await renderTemplate('systems/foundryvtt-shadows-over-sol/templates/chat-damage-only.html', flipData );
|
||||
ChatMessage.create( { content: html });
|
||||
let html = await renderTemplate('systems/foundryvtt-shadows-over-sol/templates/chat-damage-only.html', flipData);
|
||||
ChatMessage.create({ content: html });
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
getDeckHTML( ) {
|
||||
getDeckHTML() {
|
||||
return "<a class='view-deck'><img class='flip-card deck-card' src='systems/foundryvtt-shadows-over-sol/img/cards/card_back.webp' /></a>";
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
getEdgeHTML( ) {
|
||||
getEdgeHTML() {
|
||||
let html = "";
|
||||
for (let edge of this.data.cardEdge) {
|
||||
html += `<a class='view-edge'><img class='flip-card edge-card' data-edge-card='${edge.cardName}' src='systems/foundryvtt-shadows-over-sol/img/cards/${edge.cardName}.webp' /></a>`
|
||||
@ -311,21 +311,21 @@ export class SoSCardDeck {
|
||||
return html;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
getEdgeHTMLForFlip( ) {
|
||||
let html = "";
|
||||
for (let edge of this.data.cardEdge) {
|
||||
html += `<a class='view-edge'><img class='flip-card edge-card' data-edge-card='${edge.cardName}' src='systems/foundryvtt-shadows-over-sol/img/cards/${edge.cardName}.webp' /></a>`
|
||||
}
|
||||
return html;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
getDiscardTopHTML( ) {
|
||||
getEdgeHTMLForFlip() {
|
||||
let html = "";
|
||||
console.log( "DISCARD: ", this.data.discard );
|
||||
if ( this.data.discard.length > 0) {
|
||||
let card = this.data.discard[this.data.discard.length-1];
|
||||
for (let edge of this.data.cardEdge) {
|
||||
html += `<a class='view-edge'><img class='flip-card edge-card' data-edge-card='${edge.cardName}' src='systems/foundryvtt-shadows-over-sol/img/cards/${edge.cardName}.webp' /></a>`
|
||||
}
|
||||
return html;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
getDiscardTopHTML() {
|
||||
let html = "";
|
||||
console.log("DISCARD: ", this.data.discard);
|
||||
if (this.data.discard.length > 0) {
|
||||
let card = this.data.discard[this.data.discard.length - 1];
|
||||
html = `<img class='view-discard flip-card' src='systems/foundryvtt-shadows-over-sol/img/cards/${card.cardName}.webp' />`;
|
||||
}
|
||||
return html;
|
||||
|
@ -14,9 +14,9 @@ export class SoSCombat extends Combat {
|
||||
this.phaseSetup = {}; // Reset each new round/update
|
||||
for (let combatant of this.combatants) {
|
||||
this.setInitiative(combatant.id, -1); // Reset init
|
||||
let uniq = randomID(16)
|
||||
let uniq = foundry.utils.randomID(16)
|
||||
const name = combatant.actor ? combatant.actor.name : combatant.name;
|
||||
if (combatant.players && combatant.players[0]) {
|
||||
if (combatant.players && combatant.players[0] ) {
|
||||
// A player controls this combatant -> message !
|
||||
ChatMessage.create({
|
||||
content: `New round ! Click on the button below to declare the actions of ${name} for round ${this.round} !<br>
|
||||
@ -80,7 +80,7 @@ export class SoSCombat extends Combat {
|
||||
|
||||
// Now push specific messages
|
||||
for (let action of actionList) {
|
||||
let uniq = randomID(16);
|
||||
let uniq = foundry.utils.randomID(16);
|
||||
action.uniqId = uniq; // Easy tracking with chat messages
|
||||
const name = action.combatant.actor ? action.combatant.actor.name : action.combatant.name;
|
||||
if (action.combatant.players[0]) {
|
||||
|
@ -53,11 +53,11 @@ export class SoSDialogCombatActions extends Dialog {
|
||||
super.close();
|
||||
|
||||
let action3Index = $('#action3').val();
|
||||
let action3 = duplicate(this.combatActions.actionsList[action3Index]);
|
||||
let action3 = foundry.utils.duplicate(this.combatActions.actionsList[action3Index]);
|
||||
let action2Index = $('#action2').val();
|
||||
let action2 = duplicate(this.combatActions.actionsList[action2Index]);
|
||||
let action2 = foundry.utils.duplicate(this.combatActions.actionsList[action2Index]);
|
||||
let action1Index = $('#action1').val();
|
||||
let action1 = duplicate(this.combatActions.actionsList[action1Index]);
|
||||
let action1 = foundry.utils.duplicate(this.combatActions.actionsList[action1Index]);
|
||||
|
||||
let combatant3Id = $('#combatant3').val();
|
||||
let combatant2Id = $('#combatant2').val();
|
||||
|
@ -29,7 +29,7 @@ export class SoSFlipDialog extends Dialog {
|
||||
let scoreBase = 0;
|
||||
if ( this.flipData.mode == 'skill' || this.flipData.mode == 'weapon' ) {
|
||||
let statKey = $('#statSelect').val();
|
||||
this.flipData.stat = duplicate( this.flipData.statList[ statKey ] );
|
||||
this.flipData.stat = foundry.utils.duplicate( this.flipData.statList[ statKey ] );
|
||||
scoreBase = Math.floor(this.flipData.statList[ statKey ].value / 2) + this.flipData.skill.system.value
|
||||
} else { //Stat mode
|
||||
let statKey = $('#statSelect').val();
|
||||
@ -52,10 +52,10 @@ export class SoSFlipDialog extends Dialog {
|
||||
async updateFlip( flipData ) {
|
||||
//console.log("UPDATE !!!", flipData);
|
||||
$('.view-deck').remove();
|
||||
$("#view-deck").append(await flipData.actor.cardDeck.getDeckHTML());
|
||||
$("#view-deck").append(await flipData.actor.system.cardDeck.getDeckHTML());
|
||||
|
||||
$('.view-edge').remove();
|
||||
$("#view-edge").append(await flipData.actor.cardDeck.getEdgeHTMLForFlip());
|
||||
$("#view-edge").append(await flipData.actor.system.cardDeck.getEdgeHTMLForFlip());
|
||||
|
||||
this.updateScoreBase();
|
||||
|
||||
@ -67,10 +67,10 @@ export class SoSFlipDialog extends Dialog {
|
||||
flipData.edgeLuck = $('#edge-luck').is(":checked");
|
||||
flipData.cardOrigin = "Edge";
|
||||
if ( flipData.mode == 'skill' || flipData.mode == 'weapon') {
|
||||
flipData.stat = duplicate( flipData.statList[ $('#statSelect').val() ] );
|
||||
flipData.stat = foundry.utils.duplicate( flipData.statList[ $('#statSelect').val() ] );
|
||||
}
|
||||
console.log("CLICK:", flipData);
|
||||
this.flipData.actor.cardDeck.doFlipFromDeckOrEdge(flipData);
|
||||
this.flipData.actor.system.cardDeck.doFlipFromDeckOrEdge(flipData);
|
||||
this.onFlipClose();
|
||||
});
|
||||
|
||||
@ -161,11 +161,11 @@ export class SoSFlipDialog extends Dialog {
|
||||
flipData.modifier = html.find('#modifier').val();
|
||||
if ( flipData.mode == 'skill' || flipData.mode == 'weapon') {
|
||||
let statKey = $('#statSelect').val();
|
||||
flipData.stat = duplicate( flipData.statList[ statKey ] );
|
||||
flipData.stat = foundry.utils.duplicate( flipData.statList[ statKey ] );
|
||||
}
|
||||
flipData.cardOrigin = "Deck";
|
||||
flipData.tn = (flipData.target) ? flipData.target.actor.system.scores.defense.value : $('#tn').val();
|
||||
dialog.flipData.actor.cardDeck.doFlipFromDeckOrEdge(flipData);
|
||||
dialog.flipData.actor.system.cardDeck.doFlipFromDeckOrEdge(flipData);
|
||||
dialog.onFlipClose();
|
||||
});
|
||||
|
||||
|
@ -35,9 +35,9 @@ export class SoSGMDeck extends Dialog {
|
||||
/* -------------------------------------------- */
|
||||
saveDeck( ) {
|
||||
let deck = {
|
||||
deck: duplicate(this.GMdeck.data.deck),
|
||||
discard: duplicate(this.GMdeck.data.discard),
|
||||
cardEdge: duplicate(this.GMdeck.data.cardEdge)
|
||||
deck: foundry.utils.duplicate(this.GMdeck.data.deck),
|
||||
discard: foundry.utils.duplicate(this.GMdeck.data.discard),
|
||||
cardEdge: foundry.utils.duplicate(this.GMdeck.data.cardEdge)
|
||||
}
|
||||
game.settings.set("foundryvtt-shadows-over-sol", "gmDeck", deck );
|
||||
}
|
||||
|
@ -15,6 +15,7 @@ import { SoSUtility } from "./sos-utility.js";
|
||||
import { SoSCombat } from "./sos-combat.js";
|
||||
import { gearConverter } from "./gears_convert.js";
|
||||
import { SoSGMDeck } from "./sos-gm-deck.js";
|
||||
import { ClassCounter} from "https://www.uberwald.me/fvtt_appcount/count-class-ready.js"
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/* Foundry VTT Initialization */
|
||||
@ -36,14 +37,14 @@ Hooks.once("init", async function () {
|
||||
// preload handlebars templates
|
||||
SoSUtility.preloadHandlebarsTemplates();
|
||||
// Create useful storage space
|
||||
let html = await renderTemplate('systems/foundryvtt-shadows-over-sol/templates/gm-deck.html', {} );
|
||||
let html = await foundry.applications.handlebars.renderTemplate('systems/foundryvtt-shadows-over-sol/templates/gm-deck.html', {} );
|
||||
let gmDeck = new SoSGMDeck(html);
|
||||
game.system.sos = {
|
||||
game.system.sos = {
|
||||
gmDeck: gmDeck,
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
// Set an initiative formula for the system
|
||||
// Set an initiative formula for the system
|
||||
CONFIG.Combat.initiative = {
|
||||
formula: "1d3",
|
||||
decimals: 2
|
||||
@ -63,10 +64,10 @@ Hooks.once("init", async function () {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
// Register sheet application classes
|
||||
Actors.unregisterSheet("core", ActorSheet);
|
||||
Actors.registerSheet("foundryvtt-shadows-over-sol", SoSActorSheet, { types: ["character"], makeDefault: true });
|
||||
Items.unregisterSheet("core", ItemSheet);
|
||||
Items.registerSheet("foundryvtt-shadows-over-sol", SoSItemSheet, { makeDefault: true });
|
||||
foundry.documents.collections.Actors.unregisterSheet("core", foundry.appv1.sheets.ActorSheet);
|
||||
foundry.documents.collections.Actors.registerSheet("foundryvtt-shadows-over-sol", SoSActorSheet, { types: ["character"], makeDefault: true });
|
||||
foundry.documents.collections.Items.unregisterSheet("core", foundry.appv1.sheets.ItemSheet);
|
||||
foundry.documents.collections.Items.registerSheet("foundryvtt-shadows-over-sol", SoSItemSheet, { makeDefault: true });
|
||||
|
||||
// Init/registers
|
||||
Hooks.on('renderChatLog', (log, html, data) => {
|
||||
@ -76,7 +77,7 @@ Hooks.once("init", async function () {
|
||||
Hooks.on('updateCombat', (combat, round, diff, id) => {
|
||||
SoSUtility.updateCombat(combat, round, diff, id);
|
||||
});
|
||||
|
||||
|
||||
});
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@ -89,30 +90,6 @@ function welcomeMessage() {
|
||||
` });
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
// Register world usage statistics
|
||||
function registerUsageCount( registerKey ) {
|
||||
if ( game.user.isGM ) {
|
||||
game.settings.register(registerKey, "world-key", {
|
||||
name: "Unique world key",
|
||||
scope: "world",
|
||||
config: false,
|
||||
default: "XXX",
|
||||
type: String
|
||||
});
|
||||
|
||||
let worldKey = game.settings.get(registerKey, "world-key")
|
||||
if ( worldKey == undefined || worldKey == "" ) {
|
||||
worldKey = randomID(32)
|
||||
game.settings.set(registerKey, "world-key", worldKey )
|
||||
}
|
||||
// Simple API counter
|
||||
let regURL = `https://www.uberwald.me/fvtt_appcount/count.php?name="${registerKey}"&worldKey="${worldKey}"&version="${game.release.generation}.${game.release.build}"&system="${game.system.id}"&systemversion="${game.system.version}"`
|
||||
$.ajax(regURL)
|
||||
/* -------------------------------------------- */
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/* Foundry VTT Initialization */
|
||||
/* -------------------------------------------- */
|
||||
@ -126,8 +103,9 @@ Hooks.once("ready", function () {
|
||||
user: game.user._id
|
||||
});
|
||||
}
|
||||
registerUsageCount("foundryvtt-shadows-over-sol")
|
||||
|
||||
ClassCounter.registerUsageCount()
|
||||
SoSUtility.ready()
|
||||
|
||||
welcomeMessage();
|
||||
|
||||
});
|
||||
|
@ -1,18 +1,18 @@
|
||||
/* -------------------------------------------- */
|
||||
/* -------------------------------------------- */
|
||||
import { SoSCombat } from "./sos-combat.js";
|
||||
import { SoSDialogCombatActions } from "./sos-dialog-combat-actions.js";
|
||||
|
||||
/* -------------------------------------------- */
|
||||
const severity2malus = { "none": 0, "light": -1, "moderate": -2, "severe": -3, "critical": -4};
|
||||
/* -------------------------------------------- */
|
||||
const severity2bonus = { "none": 0, "light": 1, "moderate": 2, "severe": 3, "critical": 4};
|
||||
/* -------------------------------------------- */
|
||||
const severity2malus = { "none": 0, "light": -1, "moderate": -2, "severe": -3, "critical": -4 };
|
||||
/* -------------------------------------------- */
|
||||
const severity2bonus = { "none": 0, "light": 1, "moderate": 2, "severe": 3, "critical": 4 };
|
||||
|
||||
/* -------------------------------------------- */
|
||||
export class SoSUtility {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/* -------------------------------------------- */
|
||||
export class SoSUtility {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async preloadHandlebarsTemplates() {
|
||||
|
||||
|
||||
const templatePaths = [
|
||||
'systems/foundryvtt-shadows-over-sol/templates/actor-sheet.html',
|
||||
'systems/foundryvtt-shadows-over-sol/templates/editor-notes-gm.html',
|
||||
@ -27,31 +27,41 @@ export class SoSUtility {
|
||||
|
||||
'systems/foundryvtt-shadows-over-sol/templates/dialog-flip.html'
|
||||
]
|
||||
return loadTemplates(templatePaths);
|
||||
return foundry.applications.handlebars.loadTemplates(templatePaths);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static fillRange (start, end) {
|
||||
static ready() {
|
||||
Handlebars.registerHelper('select', function (selected, options) {
|
||||
const escapedValue = RegExp.escape(Handlebars.escapeExpression(selected));
|
||||
const rgx = new RegExp(' value=[\"\']' + escapedValue + '[\"\']');
|
||||
const html = options.fn(this);
|
||||
return html.replace(rgx, "$& selected");
|
||||
});
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static fillRange(start, end) {
|
||||
return Array(end - start + 1).fill().map((item, index) => start + index);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static onSocketMesssage( msg ) {
|
||||
if( !game.user.isGM ) return; // Only GM
|
||||
|
||||
if (msg.name == 'msg_declare_actions' ) {
|
||||
let combat = game.combats.get( msg.data.combatId); // Get the associated combat
|
||||
combat.setupActorActions( msg.data );
|
||||
/* -------------------------------------------- */
|
||||
static onSocketMesssage(msg) {
|
||||
if (!game.user.isGM) return; // Only GM
|
||||
|
||||
if (msg.name == 'msg_declare_actions') {
|
||||
let combat = game.combats.get(msg.data.combatId); // Get the associated combat
|
||||
combat.setupActorActions(msg.data);
|
||||
} else if (msg.name == 'msg_close_action') {
|
||||
game.combat.closeAction( msg.data.uniqId );
|
||||
game.combat.closeAction(msg.data.uniqId);
|
||||
} else if (msg.name == 'msg_request_defense') {
|
||||
SoSUtility.applyDamage( msg.data );
|
||||
SoSUtility.applyDamage(msg.data);
|
||||
} else if (msg.name == 'msg_reaction_cover') {
|
||||
SoSUtility.reactionCover( msg.data.uniqId );
|
||||
SoSUtility.reactionCover(msg.data.uniqId);
|
||||
} else if (msg.name == 'msg_reaction_melee') {
|
||||
SoSUtility.reactionMelee( msg.data.uniqId );
|
||||
SoSUtility.reactionMelee(msg.data.uniqId);
|
||||
} else if (msg.name == 'msg_reaction_hit') {
|
||||
SoSUtility.reactionHit( msg.data.uniqId );
|
||||
SoSUtility.reactionHit(msg.data.uniqId);
|
||||
}
|
||||
}
|
||||
|
||||
@ -60,13 +70,13 @@ export class SoSUtility {
|
||||
const pack = game.packs.get(compendium);
|
||||
return await pack?.getDocuments() ?? [];
|
||||
}
|
||||
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async loadCompendium(compendium, filter = item => true) {
|
||||
let compendiumData = await SoSUtility.loadCompendiumData(compendium);
|
||||
return compendiumData.filter(filter);
|
||||
}
|
||||
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async loadCompendiumNames(compendium) {
|
||||
const pack = game.packs.get(compendium);
|
||||
@ -74,38 +84,21 @@ export class SoSUtility {
|
||||
await pack.getIndex().then(index => competences = index);
|
||||
return competences;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/*static async loadCompendium(compendium, filter = item => true) {
|
||||
let compendiumItems = await SoSUtility.loadCompendiumNames(compendium);
|
||||
|
||||
const pack = game.packs.get(compendium);
|
||||
let list = [];
|
||||
for (let compendiumItem of compendiumItems) {
|
||||
await pack.getEntity(compendiumItem.id).then(it => {
|
||||
const item = it.data;
|
||||
if (filter(item)) {
|
||||
list.push(item);
|
||||
}
|
||||
});
|
||||
};
|
||||
return list;
|
||||
}*/
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static updateCombat(combat, round, diff, id) {
|
||||
combat.requestActions();
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async openDeclareActions( event) {
|
||||
static async openDeclareActions(event) {
|
||||
event.preventDefault();
|
||||
let round = event.currentTarget.attributes['data-round'].value;
|
||||
let combatantId = event.currentTarget.attributes['data-combatant-id'].value;
|
||||
let combatId = event.currentTarget.attributes['data-combat-id'].value;
|
||||
let uniqId = event.currentTarget.attributes['data-uniq-id'].value;
|
||||
let d = await SoSDialogCombatActions.create( combatId, combatantId, round, uniqId );
|
||||
d.render(true);
|
||||
let d = await SoSDialogCombatActions.create(combatId, combatantId, round, uniqId);
|
||||
d.render(true);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@ -116,13 +109,13 @@ export class SoSUtility {
|
||||
static getConsequenceBonus(severity) {
|
||||
return severity2bonus[severity] ?? 0;
|
||||
}
|
||||
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static computeEncumbrance( items) {
|
||||
let trappings = items.filter( item => item.type == 'gear' || item.type == 'armor' || item.type == 'weapon' );
|
||||
static computeEncumbrance(items) {
|
||||
let trappings = items.filter(item => item.type == 'gear' || item.type == 'armor' || item.type == 'weapon');
|
||||
let sumEnc = 0;
|
||||
for (let object of trappings) {
|
||||
if ( (!object.data.worn) && (!object.data.neg) && (!object.data.software) && (!object.data.implant) && (!object.data.containerid || object.data.containerid == "") ) {
|
||||
if ((!object.system.worn) && (!object.system.neg) && (!object.system.software) && (!object.system.implant) && (!object.system.containerid || object.system.containerid == "")) {
|
||||
sumEnc += (object.big > 0) ? object.big : 1;
|
||||
}
|
||||
}
|
||||
@ -133,48 +126,49 @@ export class SoSUtility {
|
||||
static closeAction(event) {
|
||||
let uniqId = event.currentTarget.attributes['data-uniq-id'].value;
|
||||
|
||||
if ( game.user.isGM ) {
|
||||
game.combat.closeAction( uniqId );
|
||||
if (game.user.isGM) {
|
||||
game.combat.closeAction(uniqId);
|
||||
} else {
|
||||
game.socket.emit("system.foundryvtt-shadows-over-sol", {
|
||||
name: "msg_close_action", data: { uniqId: uniqId} } );
|
||||
name: "msg_close_action", data: { uniqId: uniqId }
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async registerChatCallbacks(html) {
|
||||
html.on("click", '#button-declare-actions', event => {
|
||||
SoSUtility.openDeclareActions( event );
|
||||
$(html).on("click", '#button-declare-actions', event => {
|
||||
SoSUtility.openDeclareActions(event);
|
||||
});
|
||||
$(html).on("click", '#button-end-action', event => {
|
||||
SoSUtility.closeAction(event);
|
||||
});
|
||||
html.on("click", '#button-end-action', event => {
|
||||
SoSUtility.closeAction( event );
|
||||
});
|
||||
|
||||
html.on("click", '#button-reaction-cover', event => {
|
||||
$(html).on("click", '#button-reaction-cover', event => {
|
||||
let uniqId = event.currentTarget.attributes['data-uniq-id'].value;
|
||||
if ( game.user.isGM ) {
|
||||
SoSUtility.reactionCover( uniqId );
|
||||
if (game.user.isGM) {
|
||||
SoSUtility.reactionCover(uniqId);
|
||||
} else {
|
||||
game.socket.emit("system.foundryvtt-shadows-over-sol", { name: "msg_reaction_cover", data: { uniqId: uniqId} } );
|
||||
game.socket.emit("system.foundryvtt-shadows-over-sol", { name: "msg_reaction_cover", data: { uniqId: uniqId } });
|
||||
}
|
||||
});
|
||||
});
|
||||
|
||||
html.on("click", '#button-reaction-melee', event => {
|
||||
$(html).on("click", '#button-reaction-melee', event => {
|
||||
let uniqId = event.currentTarget.attributes['data-uniq-id'].value;
|
||||
if ( game.user.isGM ) {
|
||||
SoSUtility.reactionMelee( uniqId );
|
||||
if (game.user.isGM) {
|
||||
SoSUtility.reactionMelee(uniqId);
|
||||
} else {
|
||||
game.socket.emit("system.foundryvtt-shadows-over-sol", { name: "msg_reaction_melee", data: { uniqId: uniqId} } );
|
||||
game.socket.emit("system.foundryvtt-shadows-over-sol", { name: "msg_reaction_melee", data: { uniqId: uniqId } });
|
||||
}
|
||||
});
|
||||
html.on("click", '#button-reaction-hit', event => {
|
||||
});
|
||||
$(html).on("click", '#button-reaction-hit', event => {
|
||||
let uniqId = event.currentTarget.attributes['data-uniq-id'].value;
|
||||
if ( game.user.isGM ) {
|
||||
SoSUtility.reactionHit( uniqId );
|
||||
if (game.user.isGM) {
|
||||
SoSUtility.reactionHit(uniqId);
|
||||
} else {
|
||||
game.socket.emit("system.foundryvtt-shadows-over-sol", { name: "msg_reaction_hit", data: { uniqId: uniqId} } );
|
||||
game.socket.emit("system.foundryvtt-shadows-over-sol", { name: "msg_reaction_hit", data: { uniqId: uniqId } });
|
||||
}
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@ -188,46 +182,46 @@ export class SoSUtility {
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static increaseConsequenceSeverity( severity ) {
|
||||
if ( severity == 'none') return 'light';
|
||||
if ( severity == 'light') return 'moderate';
|
||||
if ( severity == 'moderate') return 'severe';
|
||||
if ( severity == 'severe') return 'critical';
|
||||
static increaseConsequenceSeverity(severity) {
|
||||
if (severity == 'none') return 'light';
|
||||
if (severity == 'light') return 'moderate';
|
||||
if (severity == 'moderate') return 'severe';
|
||||
if (severity == 'severe') return 'critical';
|
||||
return 'critical';
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static getConsequenceSeverityLevel( severity) {
|
||||
if ( severity == 'none') return 0;
|
||||
if ( severity == 'light') return 1;
|
||||
if ( severity == 'moderate') return 2;
|
||||
if ( severity == 'severe') return 3;
|
||||
if ( severity == 'critical') return 4;
|
||||
static getConsequenceSeverityLevel(severity) {
|
||||
if (severity == 'none') return 0;
|
||||
if (severity == 'light') return 1;
|
||||
if (severity == 'moderate') return 2;
|
||||
if (severity == 'severe') return 3;
|
||||
if (severity == 'critical') return 4;
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static increaseSeverity( severity ) {
|
||||
if ( severity == 'L') return 'M';
|
||||
if ( severity == 'M') return 'S';
|
||||
if ( severity == 'S') return 'C';
|
||||
if ( severity == 'C') return 'F';
|
||||
static increaseSeverity(severity) {
|
||||
if (severity == 'L') return 'M';
|
||||
if (severity == 'M') return 'S';
|
||||
if (severity == 'S') return 'C';
|
||||
if (severity == 'C') return 'F';
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static decreaseSeverity( severity ) {
|
||||
if ( severity == 'C') return 'S';
|
||||
if ( severity == 'S') return 'M';
|
||||
if ( severity == 'M') return 'L';
|
||||
if ( severity == 'L') return 'N';
|
||||
static decreaseSeverity(severity) {
|
||||
if (severity == 'C') return 'S';
|
||||
if (severity == 'S') return 'M';
|
||||
if (severity == 'M') return 'L';
|
||||
if (severity == 'L') return 'N';
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static getSeverityLevel( severity) {
|
||||
if ( severity == 'C') return 4;
|
||||
if ( severity == 'S') return 3;
|
||||
if ( severity == 'M') return 2;
|
||||
if ( severity == 'L') return 1;
|
||||
static getSeverityLevel(severity) {
|
||||
if (severity == 'C') return 4;
|
||||
if (severity == 'S') return 3;
|
||||
if (severity == 'M') return 2;
|
||||
if (severity == 'L') return 1;
|
||||
return 0;
|
||||
}
|
||||
|
||||
@ -238,160 +232,160 @@ export class SoSUtility {
|
||||
let msgTxt = "<p>Are you sure to delete this item ?";
|
||||
let buttons = {
|
||||
delete: {
|
||||
icon: '<i class="fas fa-check"></i>',
|
||||
label: "Yes, delete it",
|
||||
callback: () => {
|
||||
console.log("Delete : ", itemId);
|
||||
actorSheet.actor.deleteEmbeddedDocuments("Item", [itemId]);
|
||||
li.slideUp(200, () => actorSheet.render(false));
|
||||
}
|
||||
},
|
||||
cancel: {
|
||||
icon: '<i class="fas fa-times"></i>',
|
||||
label: "Cancel"
|
||||
icon: '<i class="fas fa-check"></i>',
|
||||
label: "Yes, delete it",
|
||||
callback: () => {
|
||||
console.log("Delete : ", itemId);
|
||||
actorSheet.actor.deleteEmbeddedDocuments("Item", [itemId]);
|
||||
li.slideUp(200, () => actorSheet.render(false));
|
||||
}
|
||||
},
|
||||
cancel: {
|
||||
icon: '<i class="fas fa-times"></i>',
|
||||
label: "Cancel"
|
||||
}
|
||||
msgTxt += "</p>";
|
||||
let d = new Dialog({
|
||||
title: "Confirm deletion",
|
||||
content: msgTxt,
|
||||
buttons: buttons,
|
||||
default: "cancel"
|
||||
});
|
||||
d.render(true);
|
||||
}
|
||||
|
||||
msgTxt += "</p>";
|
||||
let d = new Dialog({
|
||||
title: "Confirm deletion",
|
||||
content: msgTxt,
|
||||
buttons: buttons,
|
||||
default: "cancel"
|
||||
});
|
||||
d.render(true);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async applyDamage( flipData ) {
|
||||
static async applyDamage(flipData) {
|
||||
if (!this.registry) this.registry = {};
|
||||
|
||||
if ( flipData.isReaction) { // Check again resut in case of reaction !
|
||||
if (flipData.isReaction) { // Check again resut in case of reaction !
|
||||
flipData.magnitude = flipData.finalScore - flipData.tn; // Update magnitude
|
||||
if ( flipData.magnitude < 0 ) {
|
||||
let html = await renderTemplate('systems/foundryvtt-shadows-over-sol/templates/chat-reaction-result.html', flipData );
|
||||
ChatMessage.create( { content: html });
|
||||
if (flipData.magnitude < 0) {
|
||||
let html = await renderTemplate('systems/foundryvtt-shadows-over-sol/templates/chat-reaction-result.html', flipData);
|
||||
ChatMessage.create({ content: html });
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// DR management
|
||||
let armor = flipData.target.actor.data.items.find( item => item.type == 'armor' && item.data.worn);
|
||||
flipData.armorDR = armor ? armor.data.dr : 0;
|
||||
flipData.armorGel = armor ?armor.data.gel : 0;
|
||||
flipData.armorReflect = armor ? armor.data.reflect : 0;
|
||||
let dr = flipData.target.actor.data.data.scores.dr.value + flipData.armorDR;
|
||||
if (flipData.weapon.data.category == 'ballistic') {
|
||||
dr += flipData.armorGel;
|
||||
let armor = flipData.target.actor.system.items.find(item => item.type == 'armor' && item.system.worn);
|
||||
flipData.armorDR = armor ? armor.system.dr : 0;
|
||||
flipData.armorGel = armor ? armor.system.gel : 0;
|
||||
flipData.armorReflect = armor ? armor.system.reflect : 0;
|
||||
let dr = flipData.target.actor.system.scores.dr.value + flipData.armorDR;
|
||||
if (flipData.weapon.system.category == 'ballistic') {
|
||||
dr += flipData.armorGel;
|
||||
}
|
||||
if (flipData.weapon.data.category == 'laser') {
|
||||
dr += flipData.armorReflect;
|
||||
if (flipData.weapon.system.category == 'laser') {
|
||||
dr += flipData.armorReflect;
|
||||
}
|
||||
|
||||
let shock = flipData.target.actor.data.data.scores.shock.value || 1;
|
||||
let defenseCritical = flipData.target.actor.data.data.scores.defense.critical;
|
||||
let shock = flipData.target.actor.system.scores.shock.value || 1;
|
||||
let defenseCritical = flipData.target.actor.system.scores.defense.critical;
|
||||
flipData.damageStatus = 'apply_damage';
|
||||
|
||||
flipData.targetShock = shock;
|
||||
flipData.targetDR = dr;
|
||||
flipData.targetDR = dr;
|
||||
flipData.targetCritical = defenseCritical;
|
||||
// DR management
|
||||
if ( flipData.damageValue < dr) {
|
||||
if (flipData.damageValue < dr) {
|
||||
if (flipData.damageValue < dr / 2) {
|
||||
flipData.damageStatus = "no_damage";
|
||||
flipData.damageReason = "Damage are lesser than DR/2";
|
||||
} else {
|
||||
flipData.damageSeverity = this.decreaseSeverity(flipData.damageSeverity );
|
||||
if ( flipData.damageSeverity == 'N') {
|
||||
flipData.damageSeverity = this.decreaseSeverity(flipData.damageSeverity);
|
||||
if (flipData.damageSeverity == 'N') {
|
||||
flipData.damageStatus = "no_damage";
|
||||
flipData.damageReason = "Severity decreased to nothing";
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Shock management
|
||||
flipData.woundsList = [];
|
||||
flipData.nbStun = 0;
|
||||
if ( flipData.weapon.stun ) { // Stun weapon case
|
||||
if ( flipData.damageValue >= shock ) {
|
||||
if (flipData.weapon.stun) { // Stun weapon case
|
||||
if (flipData.damageValue >= shock) {
|
||||
flipData.nbStun = Math.floor(flipData.damageValue / shock);
|
||||
}
|
||||
} else {
|
||||
if ( flipData.damageValue >= shock ) {
|
||||
if (flipData.damageValue >= shock) {
|
||||
let incSeverity = Math.floor(flipData.damageValue / shock);
|
||||
for (let i=0; i<incSeverity; i++) {
|
||||
if ( flipData.damageSeverity == 'C') {
|
||||
flipData.woundsList.push( flipData.damageSeverity );
|
||||
for (let i = 0; i < incSeverity; i++) {
|
||||
if (flipData.damageSeverity == 'C') {
|
||||
flipData.woundsList.push(flipData.damageSeverity);
|
||||
flipData.damageSeverity = 'L';
|
||||
} else {
|
||||
flipData.nbStun++;
|
||||
flipData.damageSeverity = this.increaseSeverity( flipData.damageSeverity );
|
||||
flipData.damageSeverity = this.increaseSeverity(flipData.damageSeverity);
|
||||
flipData.damageReason = "Severity increased";
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
flipData.woundsList.push( flipData.damageSeverity );
|
||||
flipData.woundsList.push(flipData.damageSeverity);
|
||||
flipData.nbWounds = flipData.woundsList.length;
|
||||
|
||||
// Critical management
|
||||
flipData.isCritical = ( flipData.cardTotal >= defenseCritical);
|
||||
flipData.isCritical = (flipData.cardTotal >= defenseCritical);
|
||||
|
||||
let html = await renderTemplate('systems/foundryvtt-shadows-over-sol/templates/chat-damage-target.html', flipData );
|
||||
ChatMessage.create( { content: html });
|
||||
let html = await renderTemplate('systems/foundryvtt-shadows-over-sol/templates/chat-damage-target.html', flipData);
|
||||
ChatMessage.create({ content: html });
|
||||
|
||||
// Is target able to dodge ??
|
||||
let defender = game.actors.get( flipData.target.actor._id);
|
||||
flipData.coverConsequence = defender.data.items.find( item => item.type == 'consequence' && item.name == 'Cover');
|
||||
flipData.APavailable = game.combat.getAPFromActor( defender.data._id );
|
||||
let defender = game.actors.get(flipData.target.actor._id);
|
||||
flipData.coverConsequence = defender.items.find(item => item.type == 'consequence' && item.name == 'Cover');
|
||||
flipData.APavailable = game.combat.getAPFromActor(defender._id);
|
||||
console.log("FLIPDATE : ", flipData);
|
||||
if ( !flipData.isReaction && flipData.APavailable > 0) {
|
||||
if ( (flipData.weapon.data.category == 'melee' ) || ( (flipData.weapon.data.category == 'laser' || flipData.weapon.data.category == 'ballistic') &&
|
||||
flipData.coverConsequence.data.severity != 'none') ) {
|
||||
flipData.coverSeverityLevel = this.getConsequenceSeverityLevel( flipData.coverConsequence.data.severity ) * 2;
|
||||
flipData.coverSeverityFlag = (flipData.coverSeverityLevel > 0);
|
||||
flipData.isMelee = (flipData.weapon.data.category == 'melee' );
|
||||
let melee = defender.data.items.find( item => item.type == 'skill' && item.name == 'Melee');
|
||||
flipData.defenderMelee = melee.data.value;
|
||||
flipData.uniqId = randomID(16);
|
||||
if (!flipData.isReaction && flipData.APavailable > 0) {
|
||||
if ((flipData.weapon.system.category == 'melee') || ((flipData.weapon.system.category == 'laser' || flipData.weapon.system.category == 'ballistic') &&
|
||||
flipData.coverConsequence.system.severity != 'none')) {
|
||||
flipData.coverSeverityLevel = this.getConsequenceSeverityLevel(flipData.coverConsequence.system.severity) * 2;
|
||||
flipData.coverSeverityFlag = (flipData.coverSeverityLevel > 0);
|
||||
flipData.isMelee = (flipData.weapon.system.category == 'melee');
|
||||
let melee = defender.items.find(item => item.type == 'skill' && item.name == 'Melee');
|
||||
flipData.defenderMelee = melee.system.value;
|
||||
flipData.uniqId = foundry.utils.randomID(16);
|
||||
this.registry[flipData.uniqId] = flipData;
|
||||
let html = await renderTemplate('systems/foundryvtt-shadows-over-sol/templates/chat-damage-request-dodge.html', flipData );
|
||||
ChatMessage.create( { content: html, whisper: ChatMessage.getWhisperRecipients(flipData.target.actor.name).concat(ChatMessage.getWhisperRecipients("GM")) } );
|
||||
let html = await renderTemplate('systems/foundryvtt-shadows-over-sol/templates/chat-damage-request-dodge.html', flipData);
|
||||
ChatMessage.create({ content: html, whisper: ChatMessage.getWhisperRecipients(flipData.target.actor.name).concat(ChatMessage.getWhisperRecipients("GM")) });
|
||||
return; // Wait message response
|
||||
}
|
||||
}
|
||||
flipData.isReaction = false;
|
||||
this.takeWounds( flipData);
|
||||
this.takeWounds(flipData);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static reactionCover( uniqId) {
|
||||
/* -------------------------------------------- */
|
||||
static reactionCover(uniqId) {
|
||||
let flipData = this.registry[uniqId];
|
||||
flipData.tn += flipData.coverSeverityLevel;
|
||||
flipData.isReaction = true;
|
||||
game.combat.decreaseAPFromActor( flipData.target.actor._id );
|
||||
SoSUtility.applyDamage( flipData);
|
||||
}
|
||||
game.combat.decreaseAPFromActor(flipData.target.actor._id);
|
||||
SoSUtility.applyDamage(flipData);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static reactionMelee( uniqId) {
|
||||
static reactionMelee(uniqId) {
|
||||
let flipData = this.registry[uniqId];
|
||||
flipData.tn += flipData.defenderMelee;
|
||||
flipData.isReaction = true;
|
||||
game.combat.decreaseAPFromActor( flipData.target.actor._id );
|
||||
SoSUtility.applyDamage( flipData);
|
||||
game.combat.decreaseAPFromActor(flipData.target.actor._id);
|
||||
SoSUtility.applyDamage(flipData);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static reactionHit( uniqId) {
|
||||
static reactionHit(uniqId) {
|
||||
let flipData = this.registry[uniqId];
|
||||
flipData.isReaction = true;
|
||||
SoSUtility.takeWounds( flipData);
|
||||
SoSUtility.takeWounds(flipData);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static takeWounds( flipData ) {
|
||||
let defender = game.actors.get( flipData.target.actor._id);
|
||||
defender.applyWounds( flipData );
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static takeWounds(flipData) {
|
||||
let defender = game.actors.get(flipData.target.actor._id);
|
||||
defender.applyWounds(flipData);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@ -402,7 +396,7 @@ export class SoSUtility {
|
||||
let objectId = item.id
|
||||
console.log("ID", dragData, dropId, objectId)
|
||||
if (dragData.type == 'Item' && dropId) {
|
||||
actorSheet.actor.addObjectToContainer(objectId, dropId );
|
||||
actorSheet.actor.addObjectToContainer(objectId, dropId);
|
||||
}
|
||||
return true
|
||||
}
|
||||
|
0
packs/combat-actions/000014.log
Normal file
0
packs/combat-actions/000014.log
Normal file
BIN
packs/combat-actions/000016.ldb
Normal file
BIN
packs/combat-actions/000016.ldb
Normal file
Binary file not shown.
1
packs/combat-actions/CURRENT
Normal file
1
packs/combat-actions/CURRENT
Normal file
@ -0,0 +1 @@
|
||||
MANIFEST-000012
|
0
packs/combat-actions/LOCK
Normal file
0
packs/combat-actions/LOCK
Normal file
14
packs/combat-actions/LOG
Normal file
14
packs/combat-actions/LOG
Normal file
@ -0,0 +1,14 @@
|
||||
2025/05/02-18:33:12.452183 7f8a977fe6c0 Recovering log #9
|
||||
2025/05/02-18:33:12.463328 7f8a977fe6c0 Delete type=0 #9
|
||||
2025/05/02-18:33:12.463421 7f8a977fe6c0 Delete type=3 #7
|
||||
2025/05/02-18:57:05.868691 7f8a967fc6c0 Level-0 table #15: started
|
||||
2025/05/02-18:57:05.872912 7f8a967fc6c0 Level-0 table #15: 15248 bytes OK
|
||||
2025/05/02-18:57:05.879476 7f8a967fc6c0 Delete type=0 #13
|
||||
2025/05/02-18:57:05.921712 7f8a967fc6c0 Manual compaction at level-0 from '!items!06L0cwm4CIuCFetU' @ 72057594037927935 : 1 .. '!items!uSQw858IiBrWkeSj' @ 0 : 0; will stop at '!items!uSQw858IiBrWkeSj' @ 60 : 1
|
||||
2025/05/02-18:57:05.921740 7f8a967fc6c0 Compacting 1@0 + 1@1 files
|
||||
2025/05/02-18:57:05.927062 7f8a967fc6c0 Generated table #16@0: 20 keys, 15248 bytes
|
||||
2025/05/02-18:57:05.927105 7f8a967fc6c0 Compacted 1@0 + 1@1 files => 15248 bytes
|
||||
2025/05/02-18:57:05.933657 7f8a967fc6c0 compacted to: files[ 0 1 0 0 0 0 0 ]
|
||||
2025/05/02-18:57:05.933830 7f8a967fc6c0 Delete type=2 #11
|
||||
2025/05/02-18:57:05.934033 7f8a967fc6c0 Delete type=2 #15
|
||||
2025/05/02-18:57:05.945373 7f8a967fc6c0 Manual compaction at level-0 from '!items!uSQw858IiBrWkeSj' @ 60 : 1 .. '!items!uSQw858IiBrWkeSj' @ 0 : 0; will stop at (end)
|
13
packs/combat-actions/LOG.old
Normal file
13
packs/combat-actions/LOG.old
Normal file
@ -0,0 +1,13 @@
|
||||
2024/05/31-12:37:50.244518 7f20a6a006c0 Recovering log #6
|
||||
2024/05/31-12:37:50.292179 7f20a6a006c0 Delete type=0 #6
|
||||
2024/05/31-12:37:50.292229 7f20a6a006c0 Delete type=3 #4
|
||||
2024/05/31-12:57:42.325821 7f20a5a006c0 Level-0 table #10: started
|
||||
2024/05/31-12:57:42.325873 7f20a5a006c0 Level-0 table #10: 0 bytes OK
|
||||
2024/05/31-12:57:42.332227 7f20a5a006c0 Delete type=0 #8
|
||||
2024/05/31-12:57:42.355930 7f20a5a006c0 Manual compaction at level-0 from '!items!06L0cwm4CIuCFetU' @ 72057594037927935 : 1 .. '!items!uSQw858IiBrWkeSj' @ 0 : 0; will stop at '!items!uSQw858IiBrWkeSj' @ 20 : 1
|
||||
2024/05/31-12:57:42.355939 7f20a5a006c0 Compacting 1@0 + 0@1 files
|
||||
2024/05/31-12:57:42.359540 7f20a5a006c0 Generated table #11@0: 20 keys, 15155 bytes
|
||||
2024/05/31-12:57:42.359578 7f20a5a006c0 Compacted 1@0 + 0@1 files => 15155 bytes
|
||||
2024/05/31-12:57:42.365779 7f20a5a006c0 compacted to: files[ 0 1 0 0 0 0 0 ]
|
||||
2024/05/31-12:57:42.365873 7f20a5a006c0 Delete type=2 #5
|
||||
2024/05/31-12:57:42.386374 7f20a5a006c0 Manual compaction at level-0 from '!items!uSQw858IiBrWkeSj' @ 20 : 1 .. '!items!uSQw858IiBrWkeSj' @ 0 : 0; will stop at (end)
|
BIN
packs/combat-actions/MANIFEST-000012
Normal file
BIN
packs/combat-actions/MANIFEST-000012
Normal file
Binary file not shown.
0
packs/consequences/000014.log
Normal file
0
packs/consequences/000014.log
Normal file
BIN
packs/consequences/000016.ldb
Normal file
BIN
packs/consequences/000016.ldb
Normal file
Binary file not shown.
1
packs/consequences/CURRENT
Normal file
1
packs/consequences/CURRENT
Normal file
@ -0,0 +1 @@
|
||||
MANIFEST-000012
|
0
packs/consequences/LOCK
Normal file
0
packs/consequences/LOCK
Normal file
14
packs/consequences/LOG
Normal file
14
packs/consequences/LOG
Normal file
@ -0,0 +1,14 @@
|
||||
2025/05/02-18:33:12.375278 7f8a96ffd6c0 Recovering log #9
|
||||
2025/05/02-18:33:12.386944 7f8a96ffd6c0 Delete type=0 #9
|
||||
2025/05/02-18:33:12.387036 7f8a96ffd6c0 Delete type=3 #7
|
||||
2025/05/02-18:57:05.771010 7f8a967fc6c0 Level-0 table #15: started
|
||||
2025/05/02-18:57:05.774670 7f8a967fc6c0 Level-0 table #15: 7713 bytes OK
|
||||
2025/05/02-18:57:05.780959 7f8a967fc6c0 Delete type=0 #13
|
||||
2025/05/02-18:57:05.813724 7f8a967fc6c0 Manual compaction at level-0 from '!items!3GB0NAetYAVHIzmu' @ 72057594037927935 : 1 .. '!items!vHcRT3kQVWPHSz38' @ 0 : 0; will stop at '!items!vHcRT3kQVWPHSz38' @ 39 : 1
|
||||
2025/05/02-18:57:05.813735 7f8a967fc6c0 Compacting 1@0 + 1@1 files
|
||||
2025/05/02-18:57:05.817581 7f8a967fc6c0 Generated table #16@0: 13 keys, 7713 bytes
|
||||
2025/05/02-18:57:05.817635 7f8a967fc6c0 Compacted 1@0 + 1@1 files => 7713 bytes
|
||||
2025/05/02-18:57:05.824551 7f8a967fc6c0 compacted to: files[ 0 1 0 0 0 0 0 ]
|
||||
2025/05/02-18:57:05.824661 7f8a967fc6c0 Delete type=2 #11
|
||||
2025/05/02-18:57:05.824810 7f8a967fc6c0 Delete type=2 #15
|
||||
2025/05/02-18:57:05.848004 7f8a967fc6c0 Manual compaction at level-0 from '!items!vHcRT3kQVWPHSz38' @ 39 : 1 .. '!items!vHcRT3kQVWPHSz38' @ 0 : 0; will stop at (end)
|
13
packs/consequences/LOG.old
Normal file
13
packs/consequences/LOG.old
Normal file
@ -0,0 +1,13 @@
|
||||
2024/05/31-12:37:49.951711 7f20a74006c0 Recovering log #6
|
||||
2024/05/31-12:37:50.022164 7f20a74006c0 Delete type=0 #6
|
||||
2024/05/31-12:37:50.022219 7f20a74006c0 Delete type=3 #4
|
||||
2024/05/31-12:57:42.253682 7f20a5a006c0 Level-0 table #10: started
|
||||
2024/05/31-12:57:42.253739 7f20a5a006c0 Level-0 table #10: 0 bytes OK
|
||||
2024/05/31-12:57:42.260074 7f20a5a006c0 Delete type=0 #8
|
||||
2024/05/31-12:57:42.279344 7f20a5a006c0 Manual compaction at level-0 from '!items!3GB0NAetYAVHIzmu' @ 72057594037927935 : 1 .. '!items!vHcRT3kQVWPHSz38' @ 0 : 0; will stop at '!items!vHcRT3kQVWPHSz38' @ 13 : 1
|
||||
2024/05/31-12:57:42.279371 7f20a5a006c0 Compacting 1@0 + 0@1 files
|
||||
2024/05/31-12:57:42.282723 7f20a5a006c0 Generated table #11@0: 13 keys, 7666 bytes
|
||||
2024/05/31-12:57:42.282737 7f20a5a006c0 Compacted 1@0 + 0@1 files => 7666 bytes
|
||||
2024/05/31-12:57:42.288596 7f20a5a006c0 compacted to: files[ 0 1 0 0 0 0 0 ]
|
||||
2024/05/31-12:57:42.288688 7f20a5a006c0 Delete type=2 #5
|
||||
2024/05/31-12:57:42.318921 7f20a5a006c0 Manual compaction at level-0 from '!items!vHcRT3kQVWPHSz38' @ 13 : 1 .. '!items!vHcRT3kQVWPHSz38' @ 0 : 0; will stop at (end)
|
BIN
packs/consequences/MANIFEST-000012
Normal file
BIN
packs/consequences/MANIFEST-000012
Normal file
Binary file not shown.
0
packs/gears/000014.log
Normal file
0
packs/gears/000014.log
Normal file
BIN
packs/gears/000016.ldb
Normal file
BIN
packs/gears/000016.ldb
Normal file
Binary file not shown.
1
packs/gears/CURRENT
Normal file
1
packs/gears/CURRENT
Normal file
@ -0,0 +1 @@
|
||||
MANIFEST-000012
|
0
packs/gears/LOCK
Normal file
0
packs/gears/LOCK
Normal file
14
packs/gears/LOG
Normal file
14
packs/gears/LOG
Normal file
@ -0,0 +1,14 @@
|
||||
2025/05/02-18:33:12.392224 7f8a9cffa6c0 Recovering log #9
|
||||
2025/05/02-18:33:12.403118 7f8a9cffa6c0 Delete type=0 #9
|
||||
2025/05/02-18:33:12.403200 7f8a9cffa6c0 Delete type=3 #7
|
||||
2025/05/02-18:57:05.781173 7f8a967fc6c0 Level-0 table #15: started
|
||||
2025/05/02-18:57:05.785800 7f8a967fc6c0 Level-0 table #15: 59307 bytes OK
|
||||
2025/05/02-18:57:05.792099 7f8a967fc6c0 Delete type=0 #13
|
||||
2025/05/02-18:57:05.824917 7f8a967fc6c0 Manual compaction at level-0 from '!items!1Gj3ATIVykyAQ5fD' @ 72057594037927935 : 1 .. '!items!zMiaz2HLsddO22H3' @ 0 : 0; will stop at '!items!zMiaz2HLsddO22H3' @ 297 : 1
|
||||
2025/05/02-18:57:05.824929 7f8a967fc6c0 Compacting 1@0 + 1@1 files
|
||||
2025/05/02-18:57:05.829957 7f8a967fc6c0 Generated table #16@0: 99 keys, 59307 bytes
|
||||
2025/05/02-18:57:05.829994 7f8a967fc6c0 Compacted 1@0 + 1@1 files => 59307 bytes
|
||||
2025/05/02-18:57:05.836156 7f8a967fc6c0 compacted to: files[ 0 1 0 0 0 0 0 ]
|
||||
2025/05/02-18:57:05.836257 7f8a967fc6c0 Delete type=2 #11
|
||||
2025/05/02-18:57:05.836406 7f8a967fc6c0 Delete type=2 #15
|
||||
2025/05/02-18:57:05.848030 7f8a967fc6c0 Manual compaction at level-0 from '!items!zMiaz2HLsddO22H3' @ 297 : 1 .. '!items!zMiaz2HLsddO22H3' @ 0 : 0; will stop at (end)
|
13
packs/gears/LOG.old
Normal file
13
packs/gears/LOG.old
Normal file
@ -0,0 +1,13 @@
|
||||
2024/05/31-12:37:50.024957 7f20a6a006c0 Recovering log #6
|
||||
2024/05/31-12:37:50.068244 7f20a6a006c0 Delete type=0 #6
|
||||
2024/05/31-12:37:50.068393 7f20a6a006c0 Delete type=3 #4
|
||||
2024/05/31-12:57:42.272250 7f20a5a006c0 Level-0 table #10: started
|
||||
2024/05/31-12:57:42.272277 7f20a5a006c0 Level-0 table #10: 0 bytes OK
|
||||
2024/05/31-12:57:42.279124 7f20a5a006c0 Delete type=0 #8
|
||||
2024/05/31-12:57:42.308486 7f20a5a006c0 Manual compaction at level-0 from '!items!1Gj3ATIVykyAQ5fD' @ 72057594037927935 : 1 .. '!items!zMiaz2HLsddO22H3' @ 0 : 0; will stop at '!items!zMiaz2HLsddO22H3' @ 99 : 1
|
||||
2024/05/31-12:57:42.308494 7f20a5a006c0 Compacting 1@0 + 0@1 files
|
||||
2024/05/31-12:57:42.312365 7f20a5a006c0 Generated table #11@0: 99 keys, 58930 bytes
|
||||
2024/05/31-12:57:42.312382 7f20a5a006c0 Compacted 1@0 + 0@1 files => 58930 bytes
|
||||
2024/05/31-12:57:42.318551 7f20a5a006c0 compacted to: files[ 0 1 0 0 0 0 0 ]
|
||||
2024/05/31-12:57:42.318708 7f20a5a006c0 Delete type=2 #5
|
||||
2024/05/31-12:57:42.318989 7f20a5a006c0 Manual compaction at level-0 from '!items!zMiaz2HLsddO22H3' @ 99 : 1 .. '!items!zMiaz2HLsddO22H3' @ 0 : 0; will stop at (end)
|
BIN
packs/gears/MANIFEST-000012
Normal file
BIN
packs/gears/MANIFEST-000012
Normal file
Binary file not shown.
0
packs/genelines/000014.log
Normal file
0
packs/genelines/000014.log
Normal file
BIN
packs/genelines/000016.ldb
Normal file
BIN
packs/genelines/000016.ldb
Normal file
Binary file not shown.
1
packs/genelines/CURRENT
Normal file
1
packs/genelines/CURRENT
Normal file
@ -0,0 +1 @@
|
||||
MANIFEST-000012
|
0
packs/genelines/LOCK
Normal file
0
packs/genelines/LOCK
Normal file
14
packs/genelines/LOG
Normal file
14
packs/genelines/LOG
Normal file
@ -0,0 +1,14 @@
|
||||
2025/05/02-18:33:12.467305 7f8a97fff6c0 Recovering log #9
|
||||
2025/05/02-18:33:12.477711 7f8a97fff6c0 Delete type=0 #9
|
||||
2025/05/02-18:33:12.477882 7f8a97fff6c0 Delete type=3 #7
|
||||
2025/05/02-18:57:05.879741 7f8a967fc6c0 Level-0 table #15: started
|
||||
2025/05/02-18:57:05.884118 7f8a967fc6c0 Level-0 table #15: 7901 bytes OK
|
||||
2025/05/02-18:57:05.891258 7f8a967fc6c0 Delete type=0 #13
|
||||
2025/05/02-18:57:05.934202 7f8a967fc6c0 Manual compaction at level-0 from '!items!3o49zG4Xtc1I29j2' @ 72057594037927935 : 1 .. '!items!vDOAmovqE53dQzlh' @ 0 : 0; will stop at '!items!vDOAmovqE53dQzlh' @ 24 : 1
|
||||
2025/05/02-18:57:05.934218 7f8a967fc6c0 Compacting 1@0 + 1@1 files
|
||||
2025/05/02-18:57:05.938408 7f8a967fc6c0 Generated table #16@0: 8 keys, 7901 bytes
|
||||
2025/05/02-18:57:05.938450 7f8a967fc6c0 Compacted 1@0 + 1@1 files => 7901 bytes
|
||||
2025/05/02-18:57:05.944795 7f8a967fc6c0 compacted to: files[ 0 1 0 0 0 0 0 ]
|
||||
2025/05/02-18:57:05.944948 7f8a967fc6c0 Delete type=2 #11
|
||||
2025/05/02-18:57:05.945159 7f8a967fc6c0 Delete type=2 #15
|
||||
2025/05/02-18:57:05.945392 7f8a967fc6c0 Manual compaction at level-0 from '!items!vDOAmovqE53dQzlh' @ 24 : 1 .. '!items!vDOAmovqE53dQzlh' @ 0 : 0; will stop at (end)
|
13
packs/genelines/LOG.old
Normal file
13
packs/genelines/LOG.old
Normal file
@ -0,0 +1,13 @@
|
||||
2024/05/31-12:37:50.295525 7f20a7e006c0 Recovering log #6
|
||||
2024/05/31-12:37:50.344755 7f20a7e006c0 Delete type=0 #6
|
||||
2024/05/31-12:37:50.344847 7f20a7e006c0 Delete type=3 #4
|
||||
2024/05/31-12:57:42.332388 7f20a5a006c0 Level-0 table #10: started
|
||||
2024/05/31-12:57:42.332415 7f20a5a006c0 Level-0 table #10: 0 bytes OK
|
||||
2024/05/31-12:57:42.338850 7f20a5a006c0 Delete type=0 #8
|
||||
2024/05/31-12:57:42.365997 7f20a5a006c0 Manual compaction at level-0 from '!items!3o49zG4Xtc1I29j2' @ 72057594037927935 : 1 .. '!items!vDOAmovqE53dQzlh' @ 0 : 0; will stop at '!items!vDOAmovqE53dQzlh' @ 8 : 1
|
||||
2024/05/31-12:57:42.366005 7f20a5a006c0 Compacting 1@0 + 0@1 files
|
||||
2024/05/31-12:57:42.369253 7f20a5a006c0 Generated table #11@0: 8 keys, 7865 bytes
|
||||
2024/05/31-12:57:42.369293 7f20a5a006c0 Compacted 1@0 + 0@1 files => 7865 bytes
|
||||
2024/05/31-12:57:42.376725 7f20a5a006c0 compacted to: files[ 0 1 0 0 0 0 0 ]
|
||||
2024/05/31-12:57:42.376841 7f20a5a006c0 Delete type=2 #5
|
||||
2024/05/31-12:57:42.386385 7f20a5a006c0 Manual compaction at level-0 from '!items!vDOAmovqE53dQzlh' @ 8 : 1 .. '!items!vDOAmovqE53dQzlh' @ 0 : 0; will stop at (end)
|
BIN
packs/genelines/MANIFEST-000012
Normal file
BIN
packs/genelines/MANIFEST-000012
Normal file
Binary file not shown.
0
packs/injuries/000014.log
Normal file
0
packs/injuries/000014.log
Normal file
BIN
packs/injuries/000016.ldb
Normal file
BIN
packs/injuries/000016.ldb
Normal file
Binary file not shown.
1
packs/injuries/CURRENT
Normal file
1
packs/injuries/CURRENT
Normal file
@ -0,0 +1 @@
|
||||
MANIFEST-000012
|
0
packs/injuries/LOCK
Normal file
0
packs/injuries/LOCK
Normal file
14
packs/injuries/LOG
Normal file
14
packs/injuries/LOG
Normal file
@ -0,0 +1,14 @@
|
||||
2025/05/02-18:33:12.407811 7f8a977fe6c0 Recovering log #9
|
||||
2025/05/02-18:33:12.418251 7f8a977fe6c0 Delete type=0 #9
|
||||
2025/05/02-18:33:12.418341 7f8a977fe6c0 Delete type=3 #7
|
||||
2025/05/02-18:57:05.792307 7f8a967fc6c0 Level-0 table #15: started
|
||||
2025/05/02-18:57:05.796541 7f8a967fc6c0 Level-0 table #15: 14986 bytes OK
|
||||
2025/05/02-18:57:05.803084 7f8a967fc6c0 Delete type=0 #13
|
||||
2025/05/02-18:57:05.836521 7f8a967fc6c0 Manual compaction at level-0 from '!items!2ZUnK7mjIeizobUM' @ 72057594037927935 : 1 .. '!items!xZL7aO0xOOZvB2cs' @ 0 : 0; will stop at '!items!xZL7aO0xOOZvB2cs' @ 159 : 1
|
||||
2025/05/02-18:57:05.836533 7f8a967fc6c0 Compacting 1@0 + 1@1 files
|
||||
2025/05/02-18:57:05.840280 7f8a967fc6c0 Generated table #16@0: 53 keys, 14986 bytes
|
||||
2025/05/02-18:57:05.840317 7f8a967fc6c0 Compacted 1@0 + 1@1 files => 14986 bytes
|
||||
2025/05/02-18:57:05.847355 7f8a967fc6c0 compacted to: files[ 0 1 0 0 0 0 0 ]
|
||||
2025/05/02-18:57:05.847537 7f8a967fc6c0 Delete type=2 #11
|
||||
2025/05/02-18:57:05.847800 7f8a967fc6c0 Delete type=2 #15
|
||||
2025/05/02-18:57:05.848050 7f8a967fc6c0 Manual compaction at level-0 from '!items!xZL7aO0xOOZvB2cs' @ 159 : 1 .. '!items!xZL7aO0xOOZvB2cs' @ 0 : 0; will stop at (end)
|
13
packs/injuries/LOG.old
Normal file
13
packs/injuries/LOG.old
Normal file
@ -0,0 +1,13 @@
|
||||
2024/05/31-12:37:50.071905 7f20a7e006c0 Recovering log #6
|
||||
2024/05/31-12:37:50.130041 7f20a7e006c0 Delete type=0 #6
|
||||
2024/05/31-12:37:50.130137 7f20a7e006c0 Delete type=3 #4
|
||||
2024/05/31-12:57:42.260202 7f20a5a006c0 Level-0 table #10: started
|
||||
2024/05/31-12:57:42.260227 7f20a5a006c0 Level-0 table #10: 0 bytes OK
|
||||
2024/05/31-12:57:42.266171 7f20a5a006c0 Delete type=0 #8
|
||||
2024/05/31-12:57:42.288778 7f20a5a006c0 Manual compaction at level-0 from '!items!2ZUnK7mjIeizobUM' @ 72057594037927935 : 1 .. '!items!xZL7aO0xOOZvB2cs' @ 0 : 0; will stop at '!items!xZL7aO0xOOZvB2cs' @ 53 : 1
|
||||
2024/05/31-12:57:42.288786 7f20a5a006c0 Compacting 1@0 + 0@1 files
|
||||
2024/05/31-12:57:42.292530 7f20a5a006c0 Generated table #11@0: 53 keys, 14817 bytes
|
||||
2024/05/31-12:57:42.292553 7f20a5a006c0 Compacted 1@0 + 0@1 files => 14817 bytes
|
||||
2024/05/31-12:57:42.298878 7f20a5a006c0 compacted to: files[ 0 1 0 0 0 0 0 ]
|
||||
2024/05/31-12:57:42.298975 7f20a5a006c0 Delete type=2 #5
|
||||
2024/05/31-12:57:42.318947 7f20a5a006c0 Manual compaction at level-0 from '!items!xZL7aO0xOOZvB2cs' @ 53 : 1 .. '!items!xZL7aO0xOOZvB2cs' @ 0 : 0; will stop at (end)
|
BIN
packs/injuries/MANIFEST-000012
Normal file
BIN
packs/injuries/MANIFEST-000012
Normal file
Binary file not shown.
0
packs/languages/000014.log
Normal file
0
packs/languages/000014.log
Normal file
BIN
packs/languages/000016.ldb
Normal file
BIN
packs/languages/000016.ldb
Normal file
Binary file not shown.
1
packs/languages/CURRENT
Normal file
1
packs/languages/CURRENT
Normal file
@ -0,0 +1 @@
|
||||
MANIFEST-000012
|
0
packs/languages/LOCK
Normal file
0
packs/languages/LOCK
Normal file
14
packs/languages/LOG
Normal file
14
packs/languages/LOG
Normal file
@ -0,0 +1,14 @@
|
||||
2025/05/02-18:33:12.437502 7f8a96ffd6c0 Recovering log #9
|
||||
2025/05/02-18:33:12.448138 7f8a96ffd6c0 Delete type=0 #9
|
||||
2025/05/02-18:33:12.448254 7f8a96ffd6c0 Delete type=3 #7
|
||||
2025/05/02-18:57:05.848203 7f8a967fc6c0 Level-0 table #15: started
|
||||
2025/05/02-18:57:05.851561 7f8a967fc6c0 Level-0 table #15: 1753 bytes OK
|
||||
2025/05/02-18:57:05.857944 7f8a967fc6c0 Delete type=0 #13
|
||||
2025/05/02-18:57:05.891623 7f8a967fc6c0 Manual compaction at level-0 from '!items!0OaXJm1iih3gYI6P' @ 72057594037927935 : 1 .. '!items!xbpEhhdqx4o5KUJA' @ 0 : 0; will stop at '!items!xbpEhhdqx4o5KUJA' @ 45 : 1
|
||||
2025/05/02-18:57:05.891652 7f8a967fc6c0 Compacting 1@0 + 1@1 files
|
||||
2025/05/02-18:57:05.895427 7f8a967fc6c0 Generated table #16@0: 15 keys, 1753 bytes
|
||||
2025/05/02-18:57:05.895465 7f8a967fc6c0 Compacted 1@0 + 1@1 files => 1753 bytes
|
||||
2025/05/02-18:57:05.901779 7f8a967fc6c0 compacted to: files[ 0 1 0 0 0 0 0 ]
|
||||
2025/05/02-18:57:05.901906 7f8a967fc6c0 Delete type=2 #11
|
||||
2025/05/02-18:57:05.902085 7f8a967fc6c0 Delete type=2 #15
|
||||
2025/05/02-18:57:05.945325 7f8a967fc6c0 Manual compaction at level-0 from '!items!xbpEhhdqx4o5KUJA' @ 45 : 1 .. '!items!xbpEhhdqx4o5KUJA' @ 0 : 0; will stop at (end)
|
13
packs/languages/LOG.old
Normal file
13
packs/languages/LOG.old
Normal file
@ -0,0 +1,13 @@
|
||||
2024/05/31-12:37:50.189585 7f20a74006c0 Recovering log #6
|
||||
2024/05/31-12:37:50.241798 7f20a74006c0 Delete type=0 #6
|
||||
2024/05/31-12:37:50.241887 7f20a74006c0 Delete type=3 #4
|
||||
2024/05/31-12:57:42.339058 7f20a5a006c0 Level-0 table #10: started
|
||||
2024/05/31-12:57:42.339101 7f20a5a006c0 Level-0 table #10: 0 bytes OK
|
||||
2024/05/31-12:57:42.345459 7f20a5a006c0 Delete type=0 #8
|
||||
2024/05/31-12:57:42.376981 7f20a5a006c0 Manual compaction at level-0 from '!items!0OaXJm1iih3gYI6P' @ 72057594037927935 : 1 .. '!items!xbpEhhdqx4o5KUJA' @ 0 : 0; will stop at '!items!xbpEhhdqx4o5KUJA' @ 15 : 1
|
||||
2024/05/31-12:57:42.376991 7f20a5a006c0 Compacting 1@0 + 0@1 files
|
||||
2024/05/31-12:57:42.380150 7f20a5a006c0 Generated table #11@0: 15 keys, 1725 bytes
|
||||
2024/05/31-12:57:42.380181 7f20a5a006c0 Compacted 1@0 + 0@1 files => 1725 bytes
|
||||
2024/05/31-12:57:42.386148 7f20a5a006c0 compacted to: files[ 0 1 0 0 0 0 0 ]
|
||||
2024/05/31-12:57:42.386245 7f20a5a006c0 Delete type=2 #5
|
||||
2024/05/31-12:57:42.386396 7f20a5a006c0 Manual compaction at level-0 from '!items!xbpEhhdqx4o5KUJA' @ 15 : 1 .. '!items!xbpEhhdqx4o5KUJA' @ 0 : 0; will stop at (end)
|
BIN
packs/languages/MANIFEST-000012
Normal file
BIN
packs/languages/MANIFEST-000012
Normal file
Binary file not shown.
0
packs/skills/000014.log
Normal file
0
packs/skills/000014.log
Normal file
BIN
packs/skills/000016.ldb
Normal file
BIN
packs/skills/000016.ldb
Normal file
Binary file not shown.
1
packs/skills/CURRENT
Normal file
1
packs/skills/CURRENT
Normal file
@ -0,0 +1 @@
|
||||
MANIFEST-000012
|
0
packs/skills/LOCK
Normal file
0
packs/skills/LOCK
Normal file
14
packs/skills/LOG
Normal file
14
packs/skills/LOG
Normal file
@ -0,0 +1,14 @@
|
||||
2025/05/02-18:33:12.359919 7f8a977fe6c0 Recovering log #9
|
||||
2025/05/02-18:33:12.370657 7f8a977fe6c0 Delete type=0 #9
|
||||
2025/05/02-18:33:12.370768 7f8a977fe6c0 Delete type=3 #7
|
||||
2025/05/02-18:57:05.760331 7f8a967fc6c0 Level-0 table #15: started
|
||||
2025/05/02-18:57:05.764162 7f8a967fc6c0 Level-0 table #15: 11468 bytes OK
|
||||
2025/05/02-18:57:05.770815 7f8a967fc6c0 Delete type=0 #13
|
||||
2025/05/02-18:57:05.803292 7f8a967fc6c0 Manual compaction at level-0 from '!items!0xlCQMyGIQJWPBM1' @ 72057594037927935 : 1 .. '!items!ukWyqxOnKGRp7Owm' @ 0 : 0; will stop at '!items!ukWyqxOnKGRp7Owm' @ 75 : 1
|
||||
2025/05/02-18:57:05.803308 7f8a967fc6c0 Compacting 1@0 + 1@1 files
|
||||
2025/05/02-18:57:05.806927 7f8a967fc6c0 Generated table #16@0: 25 keys, 11468 bytes
|
||||
2025/05/02-18:57:05.806982 7f8a967fc6c0 Compacted 1@0 + 1@1 files => 11468 bytes
|
||||
2025/05/02-18:57:05.813204 7f8a967fc6c0 compacted to: files[ 0 1 0 0 0 0 0 ]
|
||||
2025/05/02-18:57:05.813374 7f8a967fc6c0 Delete type=2 #11
|
||||
2025/05/02-18:57:05.813581 7f8a967fc6c0 Delete type=2 #15
|
||||
2025/05/02-18:57:05.847979 7f8a967fc6c0 Manual compaction at level-0 from '!items!ukWyqxOnKGRp7Owm' @ 75 : 1 .. '!items!ukWyqxOnKGRp7Owm' @ 0 : 0; will stop at (end)
|
13
packs/skills/LOG.old
Normal file
13
packs/skills/LOG.old
Normal file
@ -0,0 +1,13 @@
|
||||
2024/05/31-12:37:49.885012 7f20acc006c0 Recovering log #6
|
||||
2024/05/31-12:37:49.948288 7f20acc006c0 Delete type=0 #6
|
||||
2024/05/31-12:37:49.948350 7f20acc006c0 Delete type=3 #4
|
||||
2024/05/31-12:57:42.266276 7f20a5a006c0 Level-0 table #10: started
|
||||
2024/05/31-12:57:42.266304 7f20a5a006c0 Level-0 table #10: 0 bytes OK
|
||||
2024/05/31-12:57:42.272138 7f20a5a006c0 Delete type=0 #8
|
||||
2024/05/31-12:57:42.299102 7f20a5a006c0 Manual compaction at level-0 from '!items!0xlCQMyGIQJWPBM1' @ 72057594037927935 : 1 .. '!items!ukWyqxOnKGRp7Owm' @ 0 : 0; will stop at '!items!ukWyqxOnKGRp7Owm' @ 25 : 1
|
||||
2024/05/31-12:57:42.299113 7f20a5a006c0 Compacting 1@0 + 0@1 files
|
||||
2024/05/31-12:57:42.302367 7f20a5a006c0 Generated table #11@0: 25 keys, 11402 bytes
|
||||
2024/05/31-12:57:42.302389 7f20a5a006c0 Compacted 1@0 + 0@1 files => 11402 bytes
|
||||
2024/05/31-12:57:42.308292 7f20a5a006c0 compacted to: files[ 0 1 0 0 0 0 0 ]
|
||||
2024/05/31-12:57:42.308373 7f20a5a006c0 Delete type=2 #5
|
||||
2024/05/31-12:57:42.318969 7f20a5a006c0 Manual compaction at level-0 from '!items!ukWyqxOnKGRp7Owm' @ 25 : 1 .. '!items!ukWyqxOnKGRp7Owm' @ 0 : 0; will stop at (end)
|
BIN
packs/skills/MANIFEST-000012
Normal file
BIN
packs/skills/MANIFEST-000012
Normal file
Binary file not shown.
0
packs/subcultures/000014.log
Normal file
0
packs/subcultures/000014.log
Normal file
BIN
packs/subcultures/000016.ldb
Normal file
BIN
packs/subcultures/000016.ldb
Normal file
Binary file not shown.
1
packs/subcultures/CURRENT
Normal file
1
packs/subcultures/CURRENT
Normal file
@ -0,0 +1 @@
|
||||
MANIFEST-000012
|
0
packs/subcultures/LOCK
Normal file
0
packs/subcultures/LOCK
Normal file
14
packs/subcultures/LOG
Normal file
14
packs/subcultures/LOG
Normal file
@ -0,0 +1,14 @@
|
||||
2025/05/02-18:33:12.481820 7f8a9cffa6c0 Recovering log #9
|
||||
2025/05/02-18:33:12.493791 7f8a9cffa6c0 Delete type=0 #9
|
||||
2025/05/02-18:33:12.493880 7f8a9cffa6c0 Delete type=3 #7
|
||||
2025/05/02-18:57:05.975023 7f8a967fc6c0 Level-0 table #15: started
|
||||
2025/05/02-18:57:05.978984 7f8a967fc6c0 Level-0 table #15: 4196 bytes OK
|
||||
2025/05/02-18:57:05.985478 7f8a967fc6c0 Delete type=0 #13
|
||||
2025/05/02-18:57:05.985708 7f8a967fc6c0 Manual compaction at level-0 from '!items!0xmW2R5sieo5k4d9' @ 72057594037927935 : 1 .. '!items!xaHXF4xCPb598RYA' @ 0 : 0; will stop at '!items!xaHXF4xCPb598RYA' @ 24 : 1
|
||||
2025/05/02-18:57:05.985717 7f8a967fc6c0 Compacting 1@0 + 1@1 files
|
||||
2025/05/02-18:57:05.989558 7f8a967fc6c0 Generated table #16@0: 8 keys, 4196 bytes
|
||||
2025/05/02-18:57:05.989614 7f8a967fc6c0 Compacted 1@0 + 1@1 files => 4196 bytes
|
||||
2025/05/02-18:57:05.996681 7f8a967fc6c0 compacted to: files[ 0 1 0 0 0 0 0 ]
|
||||
2025/05/02-18:57:05.996848 7f8a967fc6c0 Delete type=2 #11
|
||||
2025/05/02-18:57:05.997033 7f8a967fc6c0 Delete type=2 #15
|
||||
2025/05/02-18:57:06.017682 7f8a967fc6c0 Manual compaction at level-0 from '!items!xaHXF4xCPb598RYA' @ 24 : 1 .. '!items!xaHXF4xCPb598RYA' @ 0 : 0; will stop at (end)
|
13
packs/subcultures/LOG.old
Normal file
13
packs/subcultures/LOG.old
Normal file
@ -0,0 +1,13 @@
|
||||
2024/05/31-12:37:50.347603 7f20acc006c0 Recovering log #6
|
||||
2024/05/31-12:37:50.403306 7f20acc006c0 Delete type=0 #6
|
||||
2024/05/31-12:37:50.403397 7f20acc006c0 Delete type=3 #4
|
||||
2024/05/31-12:57:42.397507 7f20a5a006c0 Level-0 table #10: started
|
||||
2024/05/31-12:57:42.397541 7f20a5a006c0 Level-0 table #10: 0 bytes OK
|
||||
2024/05/31-12:57:42.403638 7f20a5a006c0 Delete type=0 #8
|
||||
2024/05/31-12:57:42.419891 7f20a5a006c0 Manual compaction at level-0 from '!items!0xmW2R5sieo5k4d9' @ 72057594037927935 : 1 .. '!items!xaHXF4xCPb598RYA' @ 0 : 0; will stop at '!items!xaHXF4xCPb598RYA' @ 8 : 1
|
||||
2024/05/31-12:57:42.419910 7f20a5a006c0 Compacting 1@0 + 0@1 files
|
||||
2024/05/31-12:57:42.423850 7f20a5a006c0 Generated table #11@0: 8 keys, 4158 bytes
|
||||
2024/05/31-12:57:42.423886 7f20a5a006c0 Compacted 1@0 + 0@1 files => 4158 bytes
|
||||
2024/05/31-12:57:42.430495 7f20a5a006c0 compacted to: files[ 0 1 0 0 0 0 0 ]
|
||||
2024/05/31-12:57:42.430590 7f20a5a006c0 Delete type=2 #5
|
||||
2024/05/31-12:57:42.436970 7f20a5a006c0 Manual compaction at level-0 from '!items!xaHXF4xCPb598RYA' @ 8 : 1 .. '!items!xaHXF4xCPb598RYA' @ 0 : 0; will stop at (end)
|
BIN
packs/subcultures/MANIFEST-000012
Normal file
BIN
packs/subcultures/MANIFEST-000012
Normal file
Binary file not shown.
0
packs/weaknesses/000014.log
Normal file
0
packs/weaknesses/000014.log
Normal file
BIN
packs/weaknesses/000016.ldb
Normal file
BIN
packs/weaknesses/000016.ldb
Normal file
Binary file not shown.
1
packs/weaknesses/CURRENT
Normal file
1
packs/weaknesses/CURRENT
Normal file
@ -0,0 +1 @@
|
||||
MANIFEST-000012
|
0
packs/weaknesses/LOCK
Normal file
0
packs/weaknesses/LOCK
Normal file
14
packs/weaknesses/LOG
Normal file
14
packs/weaknesses/LOG
Normal file
@ -0,0 +1,14 @@
|
||||
2025/05/02-18:33:12.422912 7f8a97fff6c0 Recovering log #9
|
||||
2025/05/02-18:33:12.433805 7f8a97fff6c0 Delete type=0 #9
|
||||
2025/05/02-18:33:12.433884 7f8a97fff6c0 Delete type=3 #7
|
||||
2025/05/02-18:57:05.858128 7f8a967fc6c0 Level-0 table #15: started
|
||||
2025/05/02-18:57:05.861347 7f8a967fc6c0 Level-0 table #15: 850 bytes OK
|
||||
2025/05/02-18:57:05.868519 7f8a967fc6c0 Delete type=0 #13
|
||||
2025/05/02-18:57:05.902236 7f8a967fc6c0 Manual compaction at level-0 from '!items!FxCIbJm3T44kC0sG' @ 72057594037927935 : 1 .. '!items!VDYXsT8AZ6krv93p' @ 0 : 0; will stop at '!items!VDYXsT8AZ6krv93p' @ 12 : 1
|
||||
2025/05/02-18:57:05.902256 7f8a967fc6c0 Compacting 1@0 + 1@1 files
|
||||
2025/05/02-18:57:05.908428 7f8a967fc6c0 Generated table #16@0: 4 keys, 850 bytes
|
||||
2025/05/02-18:57:05.908475 7f8a967fc6c0 Compacted 1@0 + 1@1 files => 850 bytes
|
||||
2025/05/02-18:57:05.920970 7f8a967fc6c0 compacted to: files[ 0 1 0 0 0 0 0 ]
|
||||
2025/05/02-18:57:05.921175 7f8a967fc6c0 Delete type=2 #11
|
||||
2025/05/02-18:57:05.921455 7f8a967fc6c0 Delete type=2 #15
|
||||
2025/05/02-18:57:05.945349 7f8a967fc6c0 Manual compaction at level-0 from '!items!VDYXsT8AZ6krv93p' @ 12 : 1 .. '!items!VDYXsT8AZ6krv93p' @ 0 : 0; will stop at (end)
|
13
packs/weaknesses/LOG.old
Normal file
13
packs/weaknesses/LOG.old
Normal file
@ -0,0 +1,13 @@
|
||||
2024/05/31-12:37:50.133633 7f20acc006c0 Recovering log #6
|
||||
2024/05/31-12:37:50.185827 7f20acc006c0 Delete type=0 #6
|
||||
2024/05/31-12:37:50.185917 7f20acc006c0 Delete type=3 #4
|
||||
2024/05/31-12:57:42.319061 7f20a5a006c0 Level-0 table #10: started
|
||||
2024/05/31-12:57:42.319098 7f20a5a006c0 Level-0 table #10: 0 bytes OK
|
||||
2024/05/31-12:57:42.325607 7f20a5a006c0 Delete type=0 #8
|
||||
2024/05/31-12:57:42.345684 7f20a5a006c0 Manual compaction at level-0 from '!items!FxCIbJm3T44kC0sG' @ 72057594037927935 : 1 .. '!items!VDYXsT8AZ6krv93p' @ 0 : 0; will stop at '!items!VDYXsT8AZ6krv93p' @ 4 : 1
|
||||
2024/05/31-12:57:42.345699 7f20a5a006c0 Compacting 1@0 + 0@1 files
|
||||
2024/05/31-12:57:42.349053 7f20a5a006c0 Generated table #11@0: 4 keys, 837 bytes
|
||||
2024/05/31-12:57:42.349088 7f20a5a006c0 Compacted 1@0 + 0@1 files => 837 bytes
|
||||
2024/05/31-12:57:42.355720 7f20a5a006c0 compacted to: files[ 0 1 0 0 0 0 0 ]
|
||||
2024/05/31-12:57:42.355816 7f20a5a006c0 Delete type=2 #5
|
||||
2024/05/31-12:57:42.386362 7f20a5a006c0 Manual compaction at level-0 from '!items!VDYXsT8AZ6krv93p' @ 4 : 1 .. '!items!VDYXsT8AZ6krv93p' @ 0 : 0; will stop at (end)
|
BIN
packs/weaknesses/MANIFEST-000012
Normal file
BIN
packs/weaknesses/MANIFEST-000012
Normal file
Binary file not shown.
@ -7,7 +7,7 @@
|
||||
font-family: "Neuropol";
|
||||
src: url('../fonts/neuropol.ttf') format("truetype");
|
||||
}
|
||||
|
||||
|
||||
:root {
|
||||
/* =================== 1. ACTOR SHEET FONT STYLES =========== */
|
||||
--window-header-title-font-family: Neuropol;
|
||||
@ -36,7 +36,7 @@
|
||||
--actor-label-font-weight: 700;
|
||||
--actor-label-color: #464331c4;
|
||||
|
||||
/* =================== 2. DEBUGGING HIGHLIGHTERS ============ */
|
||||
/* =================== 2. DEBUGGING HIGHLIGHTERS ============ */
|
||||
--debug-background-color-red: #ff000054;
|
||||
--debug-background-color-blue: #1d00ff54;
|
||||
--debug-background-color-green: #54ff0054;
|
||||
@ -46,7 +46,6 @@
|
||||
--debug-box-shadow-green: inset 0 0 2px green;
|
||||
}
|
||||
|
||||
/*@import url("https://fonts.googleapis.com/css2?family=Martel:wght@400;800&family=Roboto:wght@300;400;500&display=swap");*/
|
||||
/* Global styles & Font */
|
||||
.window-app {
|
||||
font-family: Garamond;
|
||||
@ -62,7 +61,7 @@
|
||||
} /* For title, sidebar character and scene */
|
||||
|
||||
.sheet nav.sheet-tabs {font-family: "Garamond";} /* For nav and title */
|
||||
.window-app input, .foundryvtt-shadows-over-sol .item-form, .sheet header.sheet-header .flex-group-center.flex-compteurs, .sheet header.sheet-header .flex-group-center.flex-fatigue, select, button, .item-checkbox, #sidebar, #players, #navigation #nav-toggle {
|
||||
.window-app input, .foundryvtt-shadows-over-sol .item-form, .sheet header.sheet-header .flex-group-center.flex-compteurs, .sheet header.sheet-header .flex-group-center.flex-fatigue {
|
||||
font-family: "Garamond"; /* For sheet parts */
|
||||
}
|
||||
|
||||
@ -241,7 +240,7 @@ table {border: 1px solid #7a7971;}
|
||||
.card-icon {
|
||||
height: 128px;
|
||||
width: 90px !important;
|
||||
flex-grow: 1;
|
||||
flex-grow: 1;
|
||||
}
|
||||
.card-img {
|
||||
height: 128px;
|
||||
@ -558,7 +557,7 @@ ul, li {
|
||||
box-shadow: inset 0px 0px 1px #00000096;
|
||||
border-radius: 0.25rem;
|
||||
padding: 0.125rem;
|
||||
flex: 1 1 5rem;
|
||||
flex: 1 1 5rem;
|
||||
background: rgba(195, 152, 22, 0.5);
|
||||
}
|
||||
|
||||
@ -674,10 +673,10 @@ ul, li {
|
||||
margin-right: 0.25rem;
|
||||
margin-left: 0.25rem;
|
||||
}
|
||||
.blessures-title {
|
||||
.blessures-title {
|
||||
font-weight: bold;
|
||||
}
|
||||
.alchimie-title {
|
||||
.alchimie-title {
|
||||
font-weight: bold;
|
||||
}
|
||||
.blessure-data {
|
||||
@ -724,7 +723,7 @@ ul, li {
|
||||
|
||||
/* ======================================== */
|
||||
.tokenhudext {
|
||||
display: flex;
|
||||
display: flex;
|
||||
flex: 0 !important;
|
||||
font-family: Neuropol;
|
||||
font-weight: 600;
|
||||
@ -826,7 +825,7 @@ ul, li {
|
||||
.sidebar-tab .directory-list .entity {
|
||||
border-top: 1px dashed rgba(0,0,0,0.25);
|
||||
border-bottom: 0 none;
|
||||
padding: 0.25rem 0;
|
||||
padding: 0.25rem 0;
|
||||
}
|
||||
|
||||
.sidebar-tab .directory-list .entity:hover {
|
||||
@ -924,7 +923,7 @@ ul, li {
|
||||
border-radius: 0px;
|
||||
}
|
||||
|
||||
#hotbar .bar-controls {
|
||||
#hotbar .bar-controls {
|
||||
background: rgba(30, 25, 20, 1);
|
||||
border: 1px solid rgba(72, 46, 28, 1);
|
||||
}
|
||||
@ -976,12 +975,12 @@ ul, li {
|
||||
/* Tooltip text */
|
||||
.tooltip .tooltiptext {
|
||||
text-align: center;
|
||||
|
||||
|
||||
/* Position the tooltip text */
|
||||
top: 20px;
|
||||
position: absolute;
|
||||
z-index: 1;
|
||||
|
||||
|
||||
/* Fade in tooltip */
|
||||
visibility: hidden;
|
||||
opacity: 0;
|
||||
@ -990,7 +989,7 @@ ul, li {
|
||||
|
||||
.tooltip .ttt-fatigue{
|
||||
width: 360px;
|
||||
|
||||
|
||||
background: rgba(30, 25, 20, 0.9);
|
||||
/*border-image: url(img/ui/bg_control.jpg) 21 repeat;*/
|
||||
border-image-slice: 6 6 6 6 fill;
|
||||
|
17
system.json
17
system.json
@ -4,11 +4,10 @@
|
||||
"description": "Shadows over Sol for FoundryVTT",
|
||||
"url": "https://www.uberwald.me/gitea/public/foundryvtt-shadows-over-sol/",
|
||||
"license": "LICENSE.txt",
|
||||
"version": "10.0.8",
|
||||
"version": "13.0.0",
|
||||
"compatibility": {
|
||||
"minimum": "10",
|
||||
"verified": "10.285",
|
||||
"maximum": "10"
|
||||
"minimum": "13",
|
||||
"verified": "13"
|
||||
},
|
||||
"esmodules": [
|
||||
"module/sos-main.js"
|
||||
@ -108,8 +107,10 @@
|
||||
}
|
||||
],
|
||||
"socket": true,
|
||||
"manifest": "https://www.uberwald.me/gitea/public/foundryvtt-shadows-over-sol/raw/branch/v10/system.json",
|
||||
"download": "https://www.uberwald.me/gitea/public/foundryvtt-shadows-over-sol/archive/foundryvtt-shadows-over-sol-10.0.8.zip",
|
||||
"gridDistance": 5,
|
||||
"gridUnits": "ft"
|
||||
"manifest": "https://www.uberwald.me/gitea/public/foundryvtt-shadows-over-sol/raw/branch/main/system.json",
|
||||
"download": "https://www.uberwald.me/gitea/public/foundryvtt-shadows-over-sol/archive/foundryvtt-shadows-over-sol-13.0.0.zip",
|
||||
"grid": {
|
||||
"distance": 5,
|
||||
"units": "ft"
|
||||
}
|
||||
}
|
Loading…
x
Reference in New Issue
Block a user