936 lines
33 KiB
JavaScript
936 lines
33 KiB
JavaScript
import { RollDataAjustements } from "./rolldata-ajustements.js";
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import { RdDUtility } from "./rdd-utility.js";
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import { TMRUtility, tmrConstants } from "./tmr-utility.js";
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import { RdDResolutionTable } from "./rdd-resolution-table.js";
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import { RdDTMRRencontreDialog } from "./rdd-tmr-rencontre-dialog.js";
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import { TMRRencontres } from "./tmr-rencontres.js";
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import { ChatUtility } from "./chat-utility.js";
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import { RdDRoll } from "./rdd-roll.js";
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import { Poetique } from "./poetique.js";
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import { EffetsDraconiques } from "./tmr/effets-draconiques.js";
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import { PixiTMR } from "./tmr/pixi-tmr.js";
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import { Draconique } from "./tmr/draconique.js";
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import { Grammar } from "./grammar.js";
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import { Misc } from "./misc.js";
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/* -------------------------------------------- */
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export class RdDTMRDialog extends Dialog {
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static async create(html, actor, tmrData) {
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if (tmrData.mode != 'visu') {
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// Notification au MJ
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ChatMessage.create({ content: actor.name + " est monté dans les TMR en mode : " + tmrData.mode, whisper: ChatMessage.getWhisperRecipients("GM") });
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}
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return new RdDTMRDialog(html, actor, tmrData);
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}
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/* -------------------------------------------- */
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constructor(html, actor, tmrData) {
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const dialogConf = {
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title: "Terres Médianes de Rêve",
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content: html,
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buttons: {
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closeButton: { label: "Fermer", callback: html => this.close(html) }
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},
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default: "closeButton"
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}
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const dialogOptions = {
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classes: ["tmrdialog"],
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width: 920, height: 980,
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'z-index': 20
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}
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super(dialogConf, dialogOptions);
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this.tmrdata = duplicate(tmrData);
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this.actor = actor;
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this.actor.tmrApp = this; // reference this app in the actor structure
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this.viewOnly = tmrData.mode == "visu"
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this.fatigueParCase = this.viewOnly ? 0 : this.actor.getTMRFatigue();
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this.cumulFatigue = 0;
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this.loadRencontres();
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this.loadSortsReserve();
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this.loadCasesSpeciales();
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this.allTokens = [];
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this.rencontreState = 'aucune';
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this.pixiApp = new PIXI.Application({ width: 720, height: 860 });
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this.pixiTMR = new PixiTMR(this, this.pixiApp);
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this.callbacksOnAnimate = [];
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if (!this.viewOnly) {
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this.actor.setStatusDemiReve(true);
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this._tellToGM(this.actor.name + " monte dans les terres médianes (" + tmrData.mode + ")");
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}
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// load the texture we need
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this.pixiTMR.load((loader, resources) => this.createPixiSprites());
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}
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loadCasesSpeciales() {
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this.casesSpeciales = this.actor.data.items.filter(item => Draconique.isCaseTMR(item));
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}
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loadSortsReserve() {
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this.sortsReserves = Misc.data(this.actor).data.reve.reserve.list;
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}
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loadRencontres() {
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this.rencontresExistantes = this.actor.getTMRRencontres();
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}
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/* -------------------------------------------- */
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createPixiSprites() {
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EffetsDraconiques.carteTmr.createSprite(this.pixiTMR);
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this.updateTokens();
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this.demiReve = this._tokenDemiReve();
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this._updateDemiReve();
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}
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/* -------------------------------------------- */
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_createTokens() {
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let tokens = this._getTokensCasesTmr()
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.concat(this._getTokensRencontres())
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.concat(this._getTokensSortsReserve());
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for (let t of tokens) {
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this._trackToken(t);
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}
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}
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updateTokens() {
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this._removeTokens(t => true);
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this.loadRencontres();
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this.loadSortsReserve();
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this.loadCasesSpeciales();
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this._createTokens();
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}
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removeToken(tmr, casetmr) {
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this._removeTokens(t => t.coordTMR() == tmr.coord && t.caseSpeciale?._id == casetmr._id);
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this.updateTokens()
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}
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/* -------------------------------------------- */
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_getTokensCasesTmr() {
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return this.casesSpeciales.map(c => this._tokenCaseSpeciale(c)).filter(token => token);
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}
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_getTokensRencontres() {
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return this.rencontresExistantes.map(it => this._tokenRencontre(it));
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}
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_getTokensSortsReserve() {
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return this.sortsReserves.map(it => this._tokenSortEnReserve(it));
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}
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/* -------------------------------------------- */
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_tokenRencontre(rencontre) {
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return EffetsDraconiques.rencontre.token(this.pixiTMR, rencontre, () => rencontre.coord);
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}
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_tokenCaseSpeciale(casetmr) {
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const draconique = Draconique.get(casetmr.data.specific);
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return draconique?.token(this.pixiTMR, casetmr, () => casetmr.data.coord);
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}
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_tokenSortEnReserve(sortEnReserve) {
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return EffetsDraconiques.sortReserve.token(this.pixiTMR, sortEnReserve.sort, () => sortEnReserve.coord);
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}
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_tokenDemiReve() {
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return EffetsDraconiques.demiReve.token(this.pixiTMR, this.actor, () => Misc.data(this.actor).data.reve.tmrpos.coord);
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}
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_updateDemiReve() {
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this._setTokenPosition(this.demiReve);
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}
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/* -------------------------------------------- */
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async activateListeners(html) {
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super.activateListeners(html);
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document.getElementById("tmrrow1").insertCell(0).append(this.pixiApp.view);
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if (this.viewOnly) {
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html.find('#lancer-sort').remove();
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}
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else {
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// Roll Sort
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html.find('#lancer-sort').click((event) => {
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this.actor.rollUnSort(Misc.data(this.actor).data.reve.tmrpos.coord);
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});
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}
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if (this.viewOnly) {
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return;
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}
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// Gestion du cout de montée en points de rêve
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let reveCout = ((this.tmrdata.isRapide && !EffetsDraconiques.isDeplacementAccelere(this.actor)) ? -2 : -1)
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- this.actor.countMonteeLaborieuse();
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this.cumulFatigue += this.fatigueParCase;
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await this.actor.reveActuelIncDec(reveCout);
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// Le reste...
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this.updateValuesDisplay();
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let tmr = TMRUtility.getTMR(Misc.data(this.actor).data.reve.tmrpos.coord);
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await this.manageRencontre(tmr, () => {
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this.postRencontre(tmr);
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});
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}
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/* -------------------------------------------- */
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updateValuesDisplay() {
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let ptsreve = document.getElementById("tmr-pointsreve-value");
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const actorData = Misc.data(this.actor);
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ptsreve.innerHTML = actorData.data.reve.reve.value;
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let tmrpos = document.getElementById("tmr-pos");
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let tmr = TMRUtility.getTMR(actorData.data.reve.tmrpos.coord);
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tmrpos.innerHTML = actorData.data.reve.tmrpos.coord + " (" + tmr.label + ")";
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let etat = document.getElementById("tmr-etatgeneral-value");
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etat.innerHTML = this.actor.getEtatGeneral();
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let refoulement = document.getElementById("tmr-refoulement-value");
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refoulement.innerHTML = actorData.data.reve.refoulement.value;
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let fatigueItem = document.getElementById("tmr-fatigue-table");
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//console.log("Refresh : ", actorData.data.sante.fatigue.value);
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fatigueItem.innerHTML = "<table class='table-fatigue'>" + RdDUtility.makeHTMLfatigueMatrix(actorData.data.sante.fatigue.value, actorData.data.sante.endurance.max).html() + "</table>";
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}
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/* -------------------------------------------- */
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close() {
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this.actor.santeIncDec("fatigue", this.cumulFatigue).then(super.close()); // moving 1 cell costs 1 fatigue
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this.actor.tmrApp = undefined; // Cleanup reference
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if (!this.viewOnly) {
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this.actor.setStatusDemiReve(false);
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this._tellToGM(this.actor.name + " a quitté les terres médianes");
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}
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}
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/* -------------------------------------------- */
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async derober() {
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await this.actor.addTMRRencontre(this.currentRencontre);
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console.log("-> derober", this.currentRencontre);
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this._tellToGM(this.actor.name + " s'est dérobé et quitte les TMR.");
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this.close();
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}
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/* -------------------------------------------- */
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async refouler() {
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this._tellToGM(this.actor.name + " a refoulé : " + this.currentRencontre.name);
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await this.actor.deleteTMRRencontreAtPosition(); // Remove the stored rencontre if necessary
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await this.actor.ajouterRefoulement(this.currentRencontre.refoulement ?? 1);
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this.updateTokens();
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console.log("-> refouler", this.currentRencontre)
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this.updateValuesDisplay();
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this.nettoyerRencontre();
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}
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/* -------------------------------------------- */
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async ignorerRencontre() {
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this._tellToGM(this.actor.name + " a ignoré : " + this.currentRencontre.name);
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await this.actor.deleteTMRRencontreAtPosition(); // Remove the stored rencontre if necessary
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this.updateTokens();
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this.updateValuesDisplay();
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this.nettoyerRencontre();
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}
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/* -------------------------------------------- */
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colorierZoneRencontre(locList) {
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this.currentRencontre.graphics = []; // Keep track of rectangles to delete it
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this.currentRencontre.locList = duplicate(locList); // And track of allowed location
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for (let loc of locList) {
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let rect = this._getCaseRectangleCoord(loc);
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var rectDraw = new PIXI.Graphics();
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rectDraw.beginFill(0xFFFF00, 0.3);
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// set the line style to have a width of 5 and set the color to red
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rectDraw.lineStyle(5, 0xFF0000);
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// draw a rectangle
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rectDraw.drawRect(rect.x, rect.y, rect.w, rect.h);
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this.pixiApp.stage.addChild(rectDraw);
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this.currentRencontre.graphics.push(rectDraw); // garder les objets pour gestion post-click
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}
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}
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/* -------------------------------------------- */
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// garder la trace de l'état en cours
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setStateRencontre(state) {
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this.rencontreState = state;
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}
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async choisirCasePortee(coord, portee) {
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// Récupère la liste des cases à portées
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let locList = TMRUtility.getTMRPortee(coord, portee);
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this.colorierZoneRencontre(locList);
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}
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async choisirCaseType(type) {
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const locList = TMRUtility.filterTMR(it => it.type == type).map(it => it.coord);
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this.colorierZoneRencontre(locList);
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}
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/* -------------------------------------------- */
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checkQuitterTMR() {
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if (this.actor.isDead()) {
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this._tellToGM("Vous êtes mort : vous quittez les Terres médianes !");
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this.close();
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return true;
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}
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const resteAvantInconscience = this.actor.getFatigueMax() - this.actor.getFatigueActuelle() - this.cumulFatigue;
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if (resteAvantInconscience <= 0) {
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this._tellToGM("Vous vous écroulez de fatigue : vous quittez les Terres médianes !");
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this.quitterLesTMRInconscient();
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return true;
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}
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if (this.actor.getReveActuel() == 0) {
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this._tellToGM("Vos Points de Rêve sont à 0 : vous quittez les Terres médianes !");
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this.quitterLesTMRInconscient();
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return true;
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}
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return false;
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}
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async quitterLesTMRInconscient() {
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if (this.currentRencontre?.isPersistant) {
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await this.refouler();
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}
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this.close();
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}
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/* -------------------------------------------- */
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async maitriserRencontre() {
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this.actor.deleteTMRRencontreAtPosition();
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this.updateTokens();
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let rencontreData = {
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actor: this.actor,
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alias: this.actor.name,
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reveDepart: this.actor.getReveActuel(),
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competence: this.actor.getBestDraconic(),
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rencontre: this.currentRencontre,
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nbRounds: 1,
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canClose: false,
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tmr: TMRUtility.getTMR(Misc.data(this.actor).data.reve.tmrpos.coord)
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}
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await this._tentativeMaitrise(rencontreData);
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}
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/* -------------------------------------------- */
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async _tentativeMaitrise(rencontreData, presentCite) {
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console.log("-> matriser", rencontreData);
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rencontreData.reve = this.actor.getReveActuel();
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rencontreData.etat = this.actor.getEtatGeneral();
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RollDataAjustements.calcul(rencontreData, this.actor);
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rencontreData.rolled = rencontreData.presentCite
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? this._rollPresentCite(rencontreData)
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: await RdDResolutionTable.roll(rencontreData.reve, RollDataAjustements.sum(rencontreData.ajustements));
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let postProcess = await TMRRencontres.gererRencontre(this, rencontreData);
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ChatMessage.create({
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whisper: ChatUtility.getWhisperRecipientsAndGMs(game.user.name),
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content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-rencontre-tmr.html`, rencontreData)
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});
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if (postProcess) {
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/** Gère les rencontres avec du post-processing (passeur, messagers, tourbillons, ...) */
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await postProcess(this, rencontreData);
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}
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else {
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this.currentRencontre = undefined;
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}
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this.updateValuesDisplay();
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if (this.checkQuitterTMR()) {
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return;
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}
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else if (rencontreData.rolled.isEchec && rencontreData.rencontre.isPersistant) {
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setTimeout(() => {
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rencontreData.nbRounds++;
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this.cumulFatigue += this.fatigueParCase;
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this._tentativeMaitrise(rencontreData);
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this._deleteTmrMessages(rencontreData.actor, rencontreData.nbRounds);
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}, 2000);
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}
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}
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_rollPresentCite(rencontreData) {
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let rolled = RdDResolutionTable.computeChances(rencontreData.reve, 0);
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mergeObject(rolled, { caracValue: rencontreData.reve, finalLevel: 0, roll: rolled.score });
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RdDResolutionTable.succesRequis(rolled);
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return rolled;
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}
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/* -------------------------------------------- */
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_deleteTmrMessages(actor, nbRounds = -1) {
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setTimeout(() => {
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if (nbRounds < 0) {
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ChatUtility.removeChatMessageContaining(`<h4 data-categorie="tmr" data-actor-id="${actor._id}"`);
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}
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else {
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for (let i = 1; i < nbRounds; i++) {
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ChatUtility.removeChatMessageContaining(`<h4 data-categorie="tmr" data-actor-id="${actor._id}" data-rencontre-round="${i}">`);
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}
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}
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}, 500);
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}
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/* -------------------------------------------- */
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_tellToUser(message) {
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ChatMessage.create({ content: message, user: game.user._id, whisper: [game.user._id] });
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}
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/* -------------------------------------------- */
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_tellToGM(message) {
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ChatMessage.create({ content: message, user: game.user._id, whisper: ChatMessage.getWhisperRecipients("GM") });
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}
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/* -------------------------------------------- */
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_tellToUserAndGM(message) {
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ChatMessage.create({ content: message, user: game.user._id, whisper: [game.user._id].concat(ChatMessage.getWhisperRecipients("GM")) });
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}
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/* -------------------------------------------- */
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async manageRencontre(tmr, postRencontre) {
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if (this.viewOnly) {
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return;
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}
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this.currentRencontre = undefined;
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if (this._presentCite(tmr, postRencontre)) {
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return;
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}
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let rencontre = await this._jetDeRencontre(tmr);
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if (rencontre) { // Manages it
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if (rencontre.rencontre) rencontre = rencontre.rencontre; // Manage stored rencontres
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console.log("manageRencontre", rencontre);
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this.currentRencontre = duplicate(rencontre);
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let dialog = new RdDTMRRencontreDialog("", this, this.currentRencontre, postRencontre);
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dialog.render(true);
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}
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else {
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postRencontre();
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}
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}
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_presentCite(tmr, postRencontre) {
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const presentCite = this.casesSpeciales.find(c => EffetsDraconiques.presentCites.isCase(c, tmr.coord));
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if (presentCite) {
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this.minimize();
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EffetsDraconiques.presentCites.choisirUnPresent(presentCite, (type => this._utiliserPresentCite(presentCite, type, tmr, postRencontre)));
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}
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return presentCite;
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}
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async _utiliserPresentCite(presentCite, typeRencontre, tmr, postRencontre) {
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this.currentRencontre = TMRRencontres.getRencontre(typeRencontre);
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await TMRRencontres.evaluerForceRencontre(this.currentRencontre);
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await EffetsDraconiques.presentCites.ouvrirLePresent(this.actor, presentCite);
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this.removeToken(tmr, presentCite);
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// simuler une rencontre
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let rencontreData = {
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actor: this.actor,
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alias: this.actor.name,
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reveDepart: this.actor.getReveActuel(),
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competence: this.actor.getBestDraconic(),
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rencontre: this.currentRencontre,
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tmr: tmr,
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presentCite: presentCite
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};
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await this._tentativeMaitrise(rencontreData);
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this.maximize();
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postRencontre();
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}
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/* -------------------------------------------- */
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async _jetDeRencontre(tmr) {
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let rencontre = this.rencontresExistantes.find(prev => prev.coord == tmr.coord);
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if (rencontre) {
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return rencontre;
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}
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let myRoll = new Roll("1d7").evaluate().total;
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if (TMRUtility.isForceRencontre() || myRoll == 7) {
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return await this.rencontreTMRRoll(tmr, this.actor.isRencontreSpeciale());
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}
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this._tellToUser(myRoll + ": Pas de rencontre en " + tmr.label + " (" + tmr.coord + ")");
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}
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/* -------------------------------------------- */
|
|
async rencontreTMRRoll(tmr, isMauvaise = false) {
|
|
let rencontre = TMRUtility.utiliseForceRencontre() ??
|
|
(isMauvaise
|
|
? await TMRRencontres.getMauvaiseRencontre()
|
|
: await TMRRencontres.getRencontreAleatoire(tmr.type));
|
|
rencontre.coord = tmr.coord;
|
|
rencontre.date = game.system.rdd.calendrier.getDateFromIndex();
|
|
rencontre.heure = game.system.rdd.calendrier.getCurrentHeure();
|
|
return rencontre;
|
|
}
|
|
|
|
/* -------------------------------------------- */
|
|
async manageTmrInnaccessible(tmr) {
|
|
const caseTmrInnaccessible = this.casesSpeciales.find(c => EffetsDraconiques.isInnaccessible(c, tmr.coord));
|
|
if (caseTmrInnaccessible) {
|
|
return await this.actor.reinsertionAleatoire(caseTmrInnaccessible.name);
|
|
}
|
|
return tmr;
|
|
}
|
|
|
|
/* -------------------------------------------- */
|
|
async manageCaseHumide(tmr) {
|
|
if (this.isCaseHumide(tmr)) {
|
|
let rollData = {
|
|
actor: this.actor,
|
|
competence: duplicate(this.actor.getBestDraconic()),
|
|
tmr: tmr,
|
|
canClose: false,
|
|
diffLibre: -7,
|
|
forceCarac: { 'reve-actuel': { label: "Rêve Actuel", value: this.actor.getReveActuel() } },
|
|
maitrise: { verbe: 'maîtriser', action: 'Maîtriser le fleuve' }
|
|
}
|
|
rollData.double = EffetsDraconiques.isDoubleResistanceFleuve(this.actor) ? true : undefined,
|
|
rollData.competence.data.defaut_carac = 'reve-actuel';
|
|
await this._rollMaitriseCaseHumide(rollData);
|
|
}
|
|
}
|
|
|
|
/* -------------------------------------------- */
|
|
async _rollMaitriseCaseHumide(rollData) {
|
|
await this._maitriserTMR(rollData, r => this._resultatMaitriseCaseHumide(r));
|
|
}
|
|
|
|
async _resultatMaitriseCaseHumide(rollData) {
|
|
await this.souffleSiEchecTotal(rollData);
|
|
this.toclose = rollData.rolled.isEchec;
|
|
if (rollData.rolled.isSuccess && rollData.double) {
|
|
rollData.previous = { rolled: rollData.rolled, ajustements: rollData.ajustements };
|
|
rollData.double = undefined;
|
|
await this._rollMaitriseCaseHumide(rollData);
|
|
return;
|
|
}
|
|
rollData.poesie = Poetique.getExtrait();
|
|
ChatMessage.create({
|
|
whisper: ChatUtility.getWhisperRecipientsAndGMs(game.user.name),
|
|
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-resultat-maitrise-tmr.html`, rollData)
|
|
});
|
|
if (rollData.rolled.isEchec) {
|
|
this.close();
|
|
}
|
|
}
|
|
|
|
async souffleSiEchecTotal(rollData) {
|
|
if (rollData.rolled.isETotal) {
|
|
rollData.souffle = await this.actor.ajouterSouffle({ chat: false });
|
|
}
|
|
}
|
|
|
|
/* -------------------------------------------- */
|
|
isCaseHumide(tmr) {
|
|
if (!(TMRUtility.isCaseHumide(tmr) || this.isCaseHumideAdditionelle(tmr))) {
|
|
return undefined;
|
|
}
|
|
if (this.isCaseMaitrisee(tmr.coord)) {
|
|
ChatMessage.create({
|
|
content: tmr.label + ": cette case humide est déja maitrisée grâce à votre Tête <strong>Quête des Eaux</strong>",
|
|
whisper: ChatMessage.getWhisperRecipients(game.user.name)
|
|
});
|
|
return undefined;
|
|
}
|
|
return -7;
|
|
}
|
|
|
|
/* -------------------------------------------- */
|
|
isCaseHumideAdditionelle(tmr) {
|
|
if (tmr.type == 'pont' && EffetsDraconiques.isPontImpraticable(this.actor)) {
|
|
ChatMessage.create({
|
|
content: tmr.label + ": Vous êtes sous le coup d'une Impraticabilité des Ponts : ce pont doit être maîtrisé comme une case humide.",
|
|
whisper: ChatMessage.getWhisperRecipients(game.user.name)
|
|
});
|
|
return true;
|
|
}
|
|
if (this.isCaseInondee(tmr.coord)) {
|
|
ChatMessage.create({
|
|
content: tmr.label + ": cette case est inondée, elle doit être maîtrisée comme une case humide.",
|
|
whisper: ChatMessage.getWhisperRecipients(game.user.name)
|
|
});
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
/* -------------------------------------------- */
|
|
async conquerirCiteFermee(tmr) {
|
|
if (EffetsDraconiques.fermetureCites.find(this.casesSpeciales, tmr.coord)) {
|
|
await this._conquerir(tmr, {
|
|
difficulte: -9,
|
|
action: 'Conquérir la cité',
|
|
onConqueteReussie: r => EffetsDraconiques.fermetureCites.onVisiteSupprimer(r.actor, tmr, (casetmr) => this.removeToken(tmr, casetmr)),
|
|
onConqueteEchec: r => {
|
|
this.souffleSiEchecTotal(rollData);
|
|
this.close()
|
|
},
|
|
canClose: false
|
|
});
|
|
}
|
|
}
|
|
/* -------------------------------------------- */
|
|
async purifierPeriple(tmr) {
|
|
if (EffetsDraconiques.periple.find(this.casesSpeciales, tmr.coord)) {
|
|
await this._conquerir(tmr, {
|
|
difficulte: EffetsDraconiques.periple.getDifficulte(tmr),
|
|
action: 'Purifier ' + TMRUtility.getTMRDescr(tmr.coord),
|
|
onConqueteReussie: r => EffetsDraconiques.periple.onVisiteSupprimer(r.actor, tmr, (casetmr) => this.removeToken(tmr, casetmr)),
|
|
onConqueteEchec: r => {
|
|
this.souffleSiEchecTotal(rollData);
|
|
this.close()
|
|
},
|
|
canClose: false
|
|
});
|
|
}
|
|
}
|
|
|
|
/* -------------------------------------------- */
|
|
async conquerirTMR(tmr) {
|
|
if (EffetsDraconiques.conquete.find(this.casesSpeciales, tmr.coord)) {
|
|
await this._conquerir(tmr, {
|
|
difficulte: -7,
|
|
action: 'Conquérir',
|
|
onConqueteReussie: r => EffetsDraconiques.conquete.onVisiteSupprimer(r.actor, tmr, (casetmr) => this.removeToken(tmr, casetmr)),
|
|
onConqueteEchec: r => this.close(),
|
|
canClose: false
|
|
});
|
|
}
|
|
}
|
|
|
|
/* -------------------------------------------- */
|
|
async _conquerir(tmr, options) {
|
|
let rollData = {
|
|
actor: this.actor,
|
|
competence: duplicate(this.actor.getBestDraconic()),
|
|
tmr: tmr,
|
|
canClose: options.canClose ?? false,
|
|
diffLibre: options.difficulte ?? -7,
|
|
forceCarac: { 'reve-actuel': { label: "Rêve Actuel", value: this.actor.getReveActuel() } },
|
|
maitrise: { verbe: 'conquérir', action: options.action }
|
|
};
|
|
rollData.competence.data.defaut_carac = 'reve-actuel';
|
|
|
|
await this._maitriserTMR(rollData, r => this._onResultatConquerir(r, options));
|
|
}
|
|
|
|
async _onResultatConquerir(rollData, options) {
|
|
if (rollData.rolled.isETotal) {
|
|
rollData.souffle = await this.actor.ajouterSouffle({ chat: false });
|
|
}
|
|
this.toclose = rollData.rolled.isEchec;
|
|
|
|
rollData.poesie = Poetique.getExtrait();
|
|
ChatMessage.create({
|
|
whisper: ChatUtility.getWhisperRecipientsAndGMs(game.user.name),
|
|
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-resultat-maitrise-tmr.html`, rollData)
|
|
});
|
|
if (rollData.rolled.isEchec) {
|
|
options.onConqueteEchec(rollData, options.effetDraconique);
|
|
}
|
|
else {
|
|
await options.onConqueteReussie(rollData, options.effetDraconique);
|
|
this.updateTokens();
|
|
}
|
|
}
|
|
|
|
/* -------------------------------------------- */
|
|
async _maitriserTMR(rollData, callbackMaitrise) {
|
|
this.minimize(); // Hide
|
|
const dialog = await RdDRoll.create(this.actor, rollData,
|
|
{
|
|
html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-maitrise-tmr.html',
|
|
options: { height: 350 },
|
|
close: html => { this.maximize(); } // Re-display TMR
|
|
},
|
|
{
|
|
name: rollData.maitrise.verbe, label: rollData.maitrise.action,
|
|
callbacks: [
|
|
this.actor.createCallbackExperience(),
|
|
{ action: callbackMaitrise }
|
|
]
|
|
}
|
|
);
|
|
dialog.render(true);
|
|
}
|
|
|
|
async validerVisite(tmr) {
|
|
await EffetsDraconiques.pelerinage.onVisiteSupprimer(this.actor, tmr, (casetmr) => this.removeToken(tmr, casetmr));
|
|
await EffetsDraconiques.urgenceDraconique.onVisiteSupprimer(this.actor, tmr, (casetmr) => this.removeToken(tmr, casetmr));
|
|
}
|
|
|
|
|
|
/* -------------------------------------------- */
|
|
async declencheSortEnReserve(coord) {
|
|
|
|
let sortsEnCoord = TMRUtility.getSortsReserve(this.sortsReserves, coord);
|
|
if (sortsEnCoord.length > 0) {
|
|
if (EffetsDraconiques.isSortReserveImpossible(this.actor)) {
|
|
ui.notifications.error("Une queue ou un souffle vous empèche de déclencher de sort!");
|
|
return;
|
|
}
|
|
if (!EffetsDraconiques.isUrgenceDraconique(this.actor) &&
|
|
(EffetsDraconiques.isReserveEnSecurite(this.actor) || this.isReserveExtensible(coord))) {
|
|
let msg = "Vous êtes sur une case avec un Sort en Réserve. Grâce à votre Tête <strong>Reserve en Sécurité</strong> ou <strong>Réserve Exensible</strong>, vous pouvez contrôler le déclenchement. Cliquez si vous souhaitez le déclencher : <ul>";
|
|
for (let sortReserve of sortsEnCoord) {
|
|
msg += "<li><a class='chat-card-button' id='sort-reserve' data-actor-id='" + this.actor._id + "' data-tmr-coord='" + coord + "' data-sort-id='" + sortReserve.sort._id + "'>" + sortReserve.sort.name + "</a></li>";
|
|
}
|
|
msg += "</ol>";
|
|
ChatMessage.create({
|
|
content: msg,
|
|
whisper: ChatMessage.getWhisperRecipients(game.user.name)
|
|
});
|
|
return;
|
|
}
|
|
await this.processSortReserve(sortsEnCoord[0]);
|
|
}
|
|
}
|
|
|
|
/* -------------------------------------------- */
|
|
lancerSortEnReserve(coord, sortId) {
|
|
let sortEnCoord = TMRUtility.getSortsReserve(this.sortsReserves, coord);
|
|
let sortReserve = sortEnCoord.find(sortReserve => sortReserve.sort._id == sortId);
|
|
if (sortReserve) {
|
|
this.processSortReserve(sortReserve);
|
|
} else {
|
|
ChatMessage.create({
|
|
content: "Une erreur est survenue : impossible de récupérer le sort en réserve demandé.",
|
|
whisper: ChatMessage.getWhisperRecipients(game.user.name)
|
|
});
|
|
}
|
|
}
|
|
|
|
/* -------------------------------------------- */
|
|
async processSortReserve(sortReserve) {
|
|
await this.actor.deleteSortReserve(sortReserve);
|
|
//this.updateSortReserve();
|
|
console.log("declencheSortEnReserve", sortReserve)
|
|
this._tellToUserAndGM(`Vous avez déclenché le sort en réserve <strong> ${sortReserve.sort.name}</strong>
|
|
avec ${sortReserve.sort.data.ptreve_reel} points de Rêve
|
|
en ${sortReserve.coord} (${TMRUtility.getTMRLabel(sortReserve.coord)})
|
|
`);
|
|
this.close();
|
|
}
|
|
|
|
/* -------------------------------------------- */
|
|
nettoyerRencontre() {
|
|
if (!this.currentRencontre) return; // Sanity check
|
|
if (this.currentRencontre.graphics) {
|
|
for (let drawRect of this.currentRencontre.graphics) { // Suppression des dessins des zones possibles
|
|
this.pixiApp.stage.removeChild(drawRect);
|
|
}
|
|
}
|
|
this.currentRencontre = undefined; // Nettoyage de la structure
|
|
this.rencontreState = 'aucune'; // Et de l'état
|
|
}
|
|
|
|
/* -------------------------------------------- */
|
|
isCaseInondee(coord) {
|
|
return EffetsDraconiques.debordement.find(this.casesSpeciales, coord);
|
|
}
|
|
|
|
isCiteFermee(coord) {
|
|
return EffetsDraconiques.fermetureCites.find(this.casesSpeciales, coord);
|
|
}
|
|
|
|
/* -------------------------------------------- */
|
|
isTerreAttache(coord) {
|
|
return EffetsDraconiques.terreAttache.find(this.casesSpeciales, coord);
|
|
}
|
|
|
|
/* -------------------------------------------- */
|
|
isCaseMaitrisee(coord) {
|
|
return EffetsDraconiques.queteEaux.find(this.casesSpeciales, coord);
|
|
}
|
|
|
|
/* -------------------------------------------- */
|
|
isReserveExtensible(coord) {
|
|
return EffetsDraconiques.reserveExtensible.find(this.casesSpeciales, coord);
|
|
}
|
|
|
|
/* -------------------------------------------- */
|
|
isConnaissanceFleuve(currentTMR, nextTMR) {
|
|
return TMRUtility.getTMR(currentTMR).type == 'fleuve' &&
|
|
TMRUtility.getTMR(nextTMR).type == 'fleuve' &&
|
|
EffetsDraconiques.isConnaissanceFleuve(this.actor);
|
|
}
|
|
|
|
/* -------------------------------------------- */
|
|
async onClickTMR(event) {
|
|
if (this.viewOnly) {
|
|
return;
|
|
}
|
|
|
|
let origEvent = event.data.originalEvent;
|
|
let tmrObject = this;
|
|
|
|
let eventPos = RdDTMRDialog._computeEventPos(origEvent);
|
|
await tmrObject._onClickTMRPos(eventPos); // Vérifier l'état des compteurs reve/fatigue/vie
|
|
}
|
|
|
|
async _onClickTMRPos(eventPos) {
|
|
let currentPos = TMRUtility.convertToCellPos(Misc.data(this.actor).data.reve.tmrpos.coord);
|
|
|
|
console.log("deplacerDemiReve >>>>", currentPos, eventPos);
|
|
|
|
let targetCoord = TMRUtility.convertToTMRCoord(eventPos);
|
|
let currentCoord = TMRUtility.convertToTMRCoord(currentPos);
|
|
|
|
// Validation de la case de destination (gestion du cas des rencontres qui peuvent téléporter)
|
|
let deplacementType = this._calculDeplacement(targetCoord, currentCoord, currentPos, eventPos);
|
|
|
|
// Si le deplacement est valide
|
|
if (deplacementType == 'normal' || deplacementType == 'saut') {
|
|
await this._deplacerDemiReve(targetCoord, deplacementType);
|
|
} else if (deplacementType == 'messager') { // Dans ce cas, ouverture du lancement de sort sur la case visée
|
|
await this._messagerDemiReve(targetCoord);
|
|
} else {
|
|
ui.notifications.error("Vous ne pouvez vous déplacer que sur des cases adjacentes à votre position ou valides dans le cas d'une rencontre");
|
|
console.log("STATUS :", this.rencontreState, this.currentRencontre);
|
|
}
|
|
this.checkQuitterTMR();
|
|
}
|
|
|
|
/* -------------------------------------------- */
|
|
_calculDeplacement(targetCoord, currentCoord, currentPos, eventPos) {
|
|
let isInArea = this.rencontreState == 'aucune'
|
|
? this.isTerreAttache(targetCoord) || this.isConnaissanceFleuve(currentCoord, targetCoord) || !RdDTMRDialog._horsDePortee(currentPos, eventPos)
|
|
: this.currentRencontre?.locList.find(coord => coord == targetCoord) ?? false
|
|
if (isInArea) {
|
|
switch (this.rencontreState) {
|
|
case 'aucune': return 'normal';
|
|
case 'messager': return 'messager';
|
|
case 'passeur': case 'changeur': return 'saut';
|
|
}
|
|
}
|
|
return 'erreur'
|
|
}
|
|
|
|
/* -------------------------------------------- */
|
|
async _messagerDemiReve(targetCoord) {
|
|
/*
|
|
TODO: si la case a un sort en réserve, lancer ce sort.
|
|
Si la case est le demi-rêve, ne pas lancer de sort.
|
|
Si un lancement de sort est en cours, trouver un moyen de réafficher cette fenêtre si on essaie de lancer un sort (ou bloquer le lancer de sort)
|
|
*/
|
|
await this.actor.rollUnSort(targetCoord);
|
|
this.nettoyerRencontre();
|
|
}
|
|
|
|
async _deplacerDemiReve(targetCoord, deplacementType) {
|
|
if (this.currentRencontre != 'normal') {
|
|
this.nettoyerRencontre();
|
|
}
|
|
let tmr = TMRUtility.getTMR(targetCoord);
|
|
console.log("deplacerDemiReve", tmr, this);
|
|
// Gestion cases spéciales type Trou noir, etc
|
|
tmr = await this.manageTmrInnaccessible(tmr);
|
|
|
|
this.actor.updateCoordTMR(tmr.coord);
|
|
await this.actor.updateCoordTMR(tmr.coord);
|
|
|
|
this._updateDemiReve();
|
|
this.cumulFatigue += this.fatigueParCase;
|
|
this.updateValuesDisplay();
|
|
game.socket.emit("system.foundryvtt-reve-de-dragon", {
|
|
msg: "msg_tmr_move", data: {
|
|
actorId: this.actor.data._id,
|
|
tmrPos: Misc.data(this.actor).data.reve.tmrpos
|
|
}
|
|
});
|
|
|
|
if (deplacementType == 'normal') { // Pas de rencontres après un saut de type passeur/changeur/...
|
|
await this.manageRencontre(tmr, () => this.postRencontre(tmr));
|
|
}
|
|
else {
|
|
await this.postRencontre(tmr);
|
|
}
|
|
}
|
|
|
|
async postRencontre(tmr) {
|
|
if (!(this.viewOnly || this.currentRencontre)) {
|
|
await this.manageCaseHumide(tmr);
|
|
await this.conquerirCiteFermee(tmr);
|
|
await this.purifierPeriple(tmr);
|
|
await this.conquerirTMR(tmr);
|
|
await this.validerVisite(tmr);
|
|
await this.declencheSortEnReserve(tmr.coord);
|
|
await this.actor.checkSoufflePeage(tmr);
|
|
}
|
|
}
|
|
|
|
/* -------------------------------------------- */
|
|
async forceDemiRevePositionView() {
|
|
this._updateDemiReve();
|
|
}
|
|
|
|
/* -------------------------------------------- */
|
|
async forceDemiRevePosition(coord) {
|
|
await this.actor.updateCoordTMR(coord);
|
|
this._updateDemiReve();
|
|
let tmr = TMRUtility.getTMR(coord);
|
|
await this.postRencontre(tmr);
|
|
return tmr;
|
|
}
|
|
|
|
/* -------------------------------------------- */
|
|
static _computeEventPos(origEvent) {
|
|
let canvasRect = origEvent.target.getBoundingClientRect();
|
|
let x = origEvent.clientX - canvasRect.left;
|
|
let y = origEvent.clientY - canvasRect.top;
|
|
let cellx = Math.floor(x / tmrConstants.cellw); // [From 0 -> 12]
|
|
y -= (cellx % 2 == 0) ? tmrConstants.col1_y : tmrConstants.col2_y;
|
|
let celly = Math.floor(y / tmrConstants.cellh); // [From 0 -> 14]
|
|
return { x: cellx, y: celly };
|
|
}
|
|
|
|
/* -------------------------------------------- */
|
|
static _horsDePortee(origin, target) {
|
|
return Math.abs(target.x - origin.x) > 1
|
|
|| Math.abs(target.y - origin.y) > 1
|
|
|| (origin.y == 0 && target.y > origin.y && target.x != origin.x && origin.x % 2 == 0)
|
|
|| (target.y == 0 && target.y < origin.y && target.x != origin.x && origin.x % 2 == 1);
|
|
}
|
|
|
|
|
|
/* -------------------------------------------- */
|
|
/** Retourne les coordonnées x, h, w, h du rectangle d'une case donnée */
|
|
_getCaseRectangleCoord(coord) {
|
|
return this.pixiTMR.getCaseRectangle(TMRUtility.convertToCellPos(coord));
|
|
}
|
|
|
|
/* -------------------------------------------- */
|
|
_setTokenPosition(token) {
|
|
this.pixiTMR.setPosition(token.sprite, TMRUtility.convertToCellPos(token.coordTMR()));
|
|
}
|
|
|
|
/* -------------------------------------------- */
|
|
_removeTokens(filter) {
|
|
const tokensToRemove = this.allTokens.filter(filter);
|
|
for (let token of tokensToRemove) {
|
|
this.pixiApp.stage.removeChild(token.sprite);
|
|
}
|
|
}
|
|
|
|
/* -------------------------------------------- */
|
|
_trackToken(token) {
|
|
this.allTokens.push(token);
|
|
this._setTokenPosition(token);
|
|
}
|
|
}
|
|
|
|
|