Files
foundryvtt-reve-de-dragon/module/roll/roll-part-attaque.mjs

67 lines
2.0 KiB
JavaScript

import { Grammar } from "../grammar.js"
import { ROLL_MODE_ATTAQUE } from "./roll-constants.mjs"
import { PART_CARAC } from "./roll-part-carac.mjs"
import { PART_COMP } from "./roll-part-comp.mjs"
import { RollPartSelect } from "./roll-part-select.mjs"
import { ROLLDIALOG_SECTION, RollPart } from "./roll-part.mjs"
export const PART_ATTAQUE = 'attaque'
export class RollPartAttaque extends RollPartSelect {
get code() { return PART_ATTAQUE }
get section() { return ROLLDIALOG_SECTION.CHOIX }
visible(rollData) { return this.isRollMode(rollData, ROLL_MODE_ATTAQUE) }
loadRefs(rollData) {
const refs = this.getRefs(rollData)
const attaques = rollData.active.actor.listAttaques()
refs.attaques = attaques.map(it => RollPartAttaque.$extractAttaque(it, rollData.active.actor))
if (refs.attaques.length>0){
this.$selectAttaque(rollData)
}
}
choices(refs) { return refs.attaques }
static $extractAttaque(action, actor) {
return {
key: `${action.action}::${action.arme.id}::${action.comp.id}`,
label: action.name,
action: action,
arme: action.arme,
comp: action.comp,
}
}
$selectAttaque(rollData, key) {
this.selectByKey(rollData, key, 0)
}
async _onRender(rollDialog, context, options) {
const selectAttaque = rollDialog.element.querySelector(`roll-section[name="${this.code}"] select[name="select-attaque"]`)
selectAttaque.addEventListener("change", e => {
const selectOptions = e.currentTarget.options
const index = selectOptions.selectedIndex
this.$selectAttaque(rollDialog.rollData, selectOptions[index]?.value)
rollDialog.setModeTitle()
rollDialog.render()
})
}
getExternalPartsFilter(partCode, rollData) {
if (this.visible(rollData)) {
const current = this.getCurrent(rollData)
switch (partCode) {
case PART_CARAC: return p => Grammar.equalsInsensitive(current.action.carac.key, p.key)
case PART_COMP: return p => p.label == current.comp?.name
}
}
return undefined
}
}