297 lines
11 KiB
JavaScript
297 lines
11 KiB
JavaScript
/**
|
|
* Extend the basic ActorSheet with some very simple modifications
|
|
* @extends {ActorSheet}
|
|
*/
|
|
|
|
import { RdDUtility } from "./rdd-utility.js";
|
|
|
|
export class RdDActorSheet extends ActorSheet {
|
|
|
|
/** @override */
|
|
static get defaultOptions() {
|
|
return mergeObject(super.defaultOptions, {
|
|
classes: ["rdd", "sheet", "actor"],
|
|
template: "systems/foundryvtt-reve-de-dragon/templates/actor-sheet.html",
|
|
width: 640,
|
|
height: 720,
|
|
tabs: [{navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac"}],
|
|
dragDrop: [{dragSelector: ".item-list .item", dropSelector: null}]
|
|
});
|
|
}
|
|
|
|
/* -------------------------------------------- */
|
|
|
|
_checkNull(items) {
|
|
if (items && items.length) {
|
|
return items;
|
|
}
|
|
return [];
|
|
}
|
|
|
|
/* -------------------------------------------- */
|
|
|
|
getData() {
|
|
let data = super.getData();
|
|
|
|
data.itemsByType = {};
|
|
for (const item of data.items) {
|
|
let list = data.itemsByType[item.type];
|
|
if (!list) {
|
|
list = [];
|
|
data.itemsByType[item.type] = list;
|
|
}
|
|
list.push(item);
|
|
}
|
|
// Competence per category
|
|
data.competenceByCategory = {};
|
|
let competenceXPTotal = 0;
|
|
if (data.itemsByType.competence) {
|
|
for (const item of data.itemsByType.competence) {
|
|
//console.log("Push...", item, item.data.categorie);
|
|
let list = data.competenceByCategory[item.data.categorie];
|
|
if (!list) {
|
|
list = [];
|
|
data.competenceByCategory[item.data.categorie] = list;
|
|
}
|
|
if (!RdDUtility.isTronc( item.name ) ) // Ignorer les compétences 'troncs' à ce stade
|
|
competenceXPTotal += RdDUtility.computeCompetenceXPCost(item)
|
|
list.push(item);
|
|
}
|
|
}
|
|
competenceXPTotal += RdDUtility.computeCompetenceTroncXP(data.itemsByType.competence);
|
|
data.data.competenceXPTotal = competenceXPTotal;
|
|
//console.log("XP competence : ", competenceXPTotal);
|
|
|
|
// Compute current carac sum
|
|
let sum = 0;
|
|
Object.values(data.data.carac).forEach(carac => { if (!carac.derivee) { sum += parseInt(carac.value) } } );
|
|
data.data.caracSum = sum;
|
|
|
|
// Force empty arme, at least for Esquive
|
|
if (data.itemsByType.arme == undefined ) data.itemsByType.arme = [];
|
|
for (const arme of data.itemsByType.arme) {
|
|
arme.data.niveau = 0; // Per default, TODO to be fixed
|
|
for ( const melee of data.competenceByCategory.melee ) {
|
|
if (melee.name == arme.data.competence )
|
|
arme.data.niveau = melee.data.niveau
|
|
}
|
|
}
|
|
|
|
// To avoid armour and so on...
|
|
data.data.armes_seules = duplicate( this._checkNull(data.itemsByType['arme']));
|
|
|
|
if (data.competenceByCategory && data.competenceByCategory.melee) {
|
|
//Specific case for Esquive and Corps à Corps
|
|
for ( const melee of data.competenceByCategory.melee ) {
|
|
if (melee.name == "Esquive")
|
|
data.itemsByType.arme.push( { name: "Esquive", data: { niveau: melee.data.niveau, description: "", force: 6, competence: "Esquive", dommages: 0} } );
|
|
if (melee.name == "Corps à corps")
|
|
data.itemsByType.arme.push( { name: "Corps à corps", data: { niveau: melee.data.niveau, description: "", force: 6, competence: "Corps à corps", dommages: data.data.attributs.plusdom.value } } );
|
|
}
|
|
}
|
|
|
|
data.data.carac.taille.isTaille = true; // To avoid button link;
|
|
data.data.nbLegeres = this.actor.GetNumberBlessures(data.data.blessures.legeres.liste );
|
|
data.data.nbGraves = this.actor.GetNumberBlessures(data.data.blessures.graves.liste );
|
|
data.data.nbCritiques = this.actor.GetNumberBlessures(data.data.blessures.critiques.liste );
|
|
console.log( data.data.compteurs );
|
|
|
|
// low is normal, this the base used to compute the grid.
|
|
data.data.fatigueHTML = "<table class='table-fatigue'>" + RdDUtility.makeHTMLfatigueMatrix( data.data.sante.fatigue.value, data.data.sante.endurance.max ).html() + "</table>";
|
|
data.data.materiel = this._checkNull(data.itemsByType['objet']);
|
|
data.data.armes = this._checkNull(data.itemsByType['arme']);
|
|
data.data.armures = this._checkNull(data.itemsByType['armure']);
|
|
data.data.livres = this._checkNull(data.itemsByType['livre']);
|
|
data.data.potions = this._checkNull(data.itemsByType['potions']);
|
|
data.data.herbes = this._checkNull(data.itemsByType['herbes']);
|
|
data.data.sorts = this._checkNull(data.itemsByType['sort']);
|
|
data.data.queues = this._checkNull(data.itemsByType['queue']);
|
|
data.data.souffles = this._checkNull(data.itemsByType['souffle']);
|
|
data.data.ombres = this._checkNull(data.itemsByType['ombre']);
|
|
data.data.tetes = this._checkNull(data.itemsByType['tete']);
|
|
data.data.competenceByCategory = data.competenceByCategory;
|
|
|
|
return data;
|
|
}
|
|
|
|
/* -------------------------------------------- */
|
|
|
|
/** @override */
|
|
activateListeners(html) {
|
|
super.activateListeners(html);
|
|
|
|
// Everything below here is only needed if the sheet is editable
|
|
if (!this.options.editable) return;
|
|
|
|
// Update Inventory Item
|
|
html.find('.item-edit').click(ev => {
|
|
const li = $(ev.currentTarget).parents(".item");
|
|
const item = this.actor.getOwnedItem(li.data("itemId"));
|
|
item.sheet.render(true);
|
|
});
|
|
|
|
// Delete Inventory Item
|
|
html.find('.item-delete').click(ev => {
|
|
const li = $(ev.currentTarget).parents(".item");
|
|
this.actor.deleteOwnedItem(li.data("itemId"));
|
|
li.slideUp(200, () => this.render(false));
|
|
});
|
|
|
|
// Blessure control
|
|
html.find('.blessure-control').click(ev => {
|
|
const li = $(ev.currentTarget).parents(".item");
|
|
let btype = li.data("blessure-type");
|
|
let index = li.data('blessure-index');
|
|
let active = $(ev.currentTarget).data('blessure-active');
|
|
//console.log(btype, index, active);
|
|
this.actor.manageBlessureFromSheet(btype, index, active).then( this.render(true) );
|
|
});
|
|
|
|
// Blessure data
|
|
html.find('.blessures-soins').change(ev => {
|
|
const li = $(ev.currentTarget).parents(".item");
|
|
let btype = li.data('blessure-type');
|
|
let index = li.data('blessure-index');
|
|
let psoins = li.find('input[name=premiers_soins]').val();
|
|
let pcomplets = li.find('input[name=soins_complets]').val();
|
|
let jours = li.find('input[name=jours]').val();
|
|
let loc = li.find('input[name=localisation]').val();
|
|
//console.log(btype, index, psoins, pcomplets, jours, loc);
|
|
this.actor.setDataBlessureFromSheet(btype, index, psoins, pcomplets, jours, loc).then( this.render(true) );
|
|
});
|
|
|
|
// Equip Inventory Item
|
|
html.find('.item-equip').click(ev => {
|
|
const li = $(ev.currentTarget).parents(".item");
|
|
this.actor.equiperObjet(li.data("itemId"));
|
|
this.render(true);
|
|
});
|
|
|
|
// Roll Carac
|
|
html.find('.carac-label a').click((event) => {
|
|
let caracName = event.currentTarget.attributes.name.value;
|
|
this.actor.rollCarac( caracName.toLowerCase() );
|
|
});
|
|
|
|
// Roll Skill
|
|
html.find('.competence-label a').click((event) => {
|
|
let compName = event.currentTarget.text;
|
|
this.actor.rollCompetence( compName);
|
|
});
|
|
|
|
// Roll Weapon
|
|
html.find('.arme-label a').click((event) => {
|
|
let armeName = event.currentTarget.text;
|
|
this.actor.rollArme( armeName);
|
|
});
|
|
|
|
// Display TMR, normal
|
|
html.find('.monte-tmr a').click((event) => {
|
|
this.actor.displayTMR( false );
|
|
});
|
|
|
|
// Display TMR, fast
|
|
html.find('.monte-tmr-rapide a').click((event) => {
|
|
this.actor.displayTMR( true );
|
|
});
|
|
|
|
// Display info about queue
|
|
html.find('.queuesouffle-label a').click((event) => {
|
|
let myID = event.currentTarget.attributes['data-item-id'].value;
|
|
const item = this.actor.getOwnedItem(myID);
|
|
item.sheet.render(true);
|
|
});
|
|
// Display info about queue
|
|
html.find('.sort-label a').click((event) => {
|
|
let myID = event.currentTarget.attributes['data-id'].value;
|
|
const item = this.actor.getOwnedItem(myID);
|
|
item.sheet.render(true);
|
|
});
|
|
|
|
// On carac change
|
|
html.find('.carac-value').change((event) => {
|
|
let caracName = event.currentTarget.name.replace(".value", "").replace("data.carac.", "");
|
|
//console.log("Value changed :", event, caracName);
|
|
this.actor.updateCarac( caracName, parseInt(event.target.value) );
|
|
} );
|
|
|
|
// On competence change
|
|
html.find('.competence-value').change((event) => {
|
|
let compName = event.currentTarget.attributes.compname.value;
|
|
//console.log("Competence changed :", compName);
|
|
this.actor.updateCompetence( compName, parseInt(event.target.value) );
|
|
} );
|
|
|
|
// On pts de reve change
|
|
html.find('.pointsreve-value').change((event) => {
|
|
let reveValue = event.currentTarget.value;
|
|
let reve = duplicate( this.actor.data.data.reve.reve );
|
|
reve.value = reveValue;
|
|
this.actor.update( { "data.reve.reve": reve } );
|
|
} );
|
|
|
|
// On competence change
|
|
html.find('.competence-xp').change((event) => {
|
|
let compName = event.currentTarget.attributes.compname.value;
|
|
this.actor.updateCompetenceXP( compName, parseInt(event.target.value) );
|
|
} );
|
|
|
|
// On stress change
|
|
html.find('.compteur-edit').change((event) => {
|
|
let fieldName = event.currentTarget.attributes.name.value;
|
|
this.actor.updateCompteurValue( fieldName, parseInt(event.target.value) );
|
|
} );
|
|
|
|
html.find('#stress-test').click((event) => {
|
|
this.actor.stressTest();
|
|
this.render(true);
|
|
});
|
|
|
|
html.find('#vie-plus').click((event) => {
|
|
this.actor.santeIncDec("vie", 1);
|
|
this.render(true);
|
|
});
|
|
html.find('#vie-moins').click((event) => {
|
|
this.actor.santeIncDec("vie", -1);
|
|
this.render(true);
|
|
});
|
|
html.find('#endurance-plus').click((event) => {
|
|
this.actor.santeIncDec("endurance", 1);
|
|
this.render(true);
|
|
});
|
|
html.find('#endurance-moins').click((event) => {
|
|
this.actor.santeIncDec("endurance", -1);
|
|
this.render(true);
|
|
});
|
|
html.find('#fatigue-plus').click((event) => {
|
|
this.actor.santeIncDec("fatigue", 1);
|
|
this.render(true);
|
|
});
|
|
html.find('#fatigue-moins').click((event) => {
|
|
this.actor.santeIncDec("fatigue", -1);
|
|
this.render(true);
|
|
});
|
|
}
|
|
|
|
|
|
/* -------------------------------------------- */
|
|
|
|
/** @override */
|
|
setPosition(options={}) {
|
|
const position = super.setPosition(options);
|
|
const sheetBody = this.element.find(".sheet-body");
|
|
const bodyHeight = position.height - 192;
|
|
sheetBody.css("height", bodyHeight);
|
|
return position;
|
|
}
|
|
|
|
|
|
/* -------------------------------------------- */
|
|
|
|
/** @override */
|
|
_updateObject(event, formData) {
|
|
// Update the Actor
|
|
return this.object.update(formData);
|
|
}
|
|
}
|