foundryvtt-reve-de-dragon/module/actor-sheet.js

569 lines
21 KiB
JavaScript

/**
* Extend the basic ActorSheet with some very simple modifications
* @extends {ActorSheet}
*/
import { RdDUtility } from "./rdd-utility.js";
import { HtmlUtility } from "./html-utility.js";
import { RdDItemArme } from "./item-arme.js";
import { RdDItemCompetence } from "./item-competence.js";
import { RdDBonus } from "./rdd-bonus.js";
import { Misc } from "./misc.js";
import { RdDCombatManager } from "./rdd-combat.js";
import { RdDCarac } from "./rdd-carac.js";
import { RdDItem } from "./item.js";
import { DialogSplitItem } from "./dialog-split-item.js";
import { ReglesOptionelles } from "./regles-optionelles.js";
/* -------------------------------------------- */
export class RdDActorSheet extends ActorSheet {
/** @override */
static get defaultOptions() {
RdDUtility.initAfficheContenu();
return mergeObject(super.defaultOptions, {
classes: ["rdd", "sheet", "actor"],
template: "systems/foundryvtt-reve-de-dragon/templates/actor-sheet.html",
width: 640,
//height: 720,
tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }],
dragDrop: [{ dragSelector: ".item-list .item", dropSelector: null }],
editCaracComp: false,
showCompNiveauBase: false,
montrerArchetype: false,
hideControls: true
});
}
/* -------------------------------------------- */
async getData() {
const objectData = Misc.data(this.object);
let formData = {
title: this.title,
id: objectData.id,
type: objectData.type,
img: objectData.img,
name: objectData.name,
editable: this.isEditable,
cssClass: this.isEditable ? "editable" : "locked",
data: foundry.utils.deepClone(Misc.templateData(this.object)),
effects: this.object.effects.map(e => foundry.utils.deepClone(e.data)),
limited: this.object.limited,
options: this.options,
owner: this.document.isOwner,
itemsByType: Misc.classify(this.object.items.map(i => foundry.utils.deepClone(i.data))),
};
RdDUtility.filterItemsPerTypeForSheet(formData);
formData.options.isGM = game.user.isGM;
if (formData.type == 'creature') return formData; // Shortcut
formData.competenceByCategory = Misc.classify(formData.competences, it => it.data.categorie);
formData.calc = {
comptageArchetype: RdDItemCompetence.computeResumeArchetype(formData.competences),
competenceXPTotal: RdDItemCompetence.computeTotalXP(formData.competences),
caracTotal: RdDCarac.computeTotal(formData.data.carac, formData.data.beaute),
// Mise à jour de l'encombrement total et du prix de l'équipement
encTotal: await this.actor.computeEncombrementTotalEtMalusArmure(),
prixTotalEquipement: this.actor.computePrixTotalEquipement(),
surprise: RdDBonus.find(this.actor.getSurprise(false)).descr,
fatigue: RdDUtility.calculFatigueHtml(formData.data.sante.fatigue.value, formData.data.sante.endurance.max),
resumeBlessures: this.actor.computeResumeBlessure(formData.data.blessures),
};
formData.calc.surEncombrementMessage = (formData.data.compteurs.surenc.value < 0) ? "Sur-Encombrement!" : "";
formData.competences.forEach(item => {
item.visible = !this.options.showCompNiveauBase || !RdDItemCompetence.isNiveauBase(item);
RdDItemCompetence.levelUp(item);
});
Object.values(formData.data.carac).forEach(c => {
RdDCarac.levelUp(c);
});
// toujours avoir une liste d'armes (pour mettre esquive et corps à corps)
formData.combat = duplicate(formData.armes ?? []);
RdDItemArme.computeNiveauArmes(formData.combat, formData.competences);
RdDItemArme.ajoutCorpsACorps(formData.combat, formData.competences, formData.data.carac);
formData.esquive = RdDItemCompetence.getEsquive(formData.competences);
formData.combat = RdDCombatManager.finalizeArmeList(formData.combat, formData.competences, formData.data.carac);
this.armesList = formData.combat;
// Common data
formData.ajustementsConditions = CONFIG.RDD.ajustementsConditions;
formData.difficultesLibres = CONFIG.RDD.difficultesLibres;
formData.hautreve = {
isDemiReve: this.actor.listeEffets( it => it.label == "Demi-rêve").length > 0,
sortsReserve: formData.data.reve.reserve.list,
rencontres: duplicate(formData.data.reve.rencontre.list),
casesTmr: formData.itemsByType.casetmr,
cacheTMR: this.actor.isTMRCache()
}
this.objetVersConteneur = RdDUtility.buildArbreDeConteneurs(formData.conteneurs, formData.objets);
formData.conteneurs = RdDUtility.conteneursRacine(formData.conteneurs);
formData.subacteurs = {
vehicules: this.actor.listeVehicules(),
montures: this.actor.listeMontures(),
suivants: this.actor.listeSuivants()
}
if (this.actor.getBestDraconic().data.niveau > -11 && !this.actor.isHautRevant()) {
ui.notifications.error(`${this.actor.name} a des compétences draconiques, mais pas le don de Haut-Rêve!
<br>Ajoutez-lui la tête "Don de Haut-Rêve" pour lui permettre d'utiliser ses compétences et d'accéder aux terres médianes du rêve`);
}
return formData;
}
isCompetenceAffichable(competence) {
return !this.options.showCompNiveauBase || !RdDItemCompetence.isNiveauBase(competence);
}
/* -------------------------------------------- */
async _onDropActor(event, dragData) {
console.log("DRAG", this.actor.id, dragData);
this.actor.addSubacteur(dragData.id || dragData.data._id);
super._onDropActor(event, dragData);
}
/* -------------------------------------------- */
async _onDropItem(event, dragData) {
const callSuper = await this.actor.processDropItem(event, dragData, this.objetVersConteneur);
if (callSuper) {
await super._onDropItem(event, dragData)
}
}
/* -------------------------------------------- */
async createItem(name, type) {
await this.actor.createEmbeddedDocuments('Item', [{ name: name, type: type }], { renderSheet: true });
}
/* -------------------------------------------- */
async createEmptyTache() {
await this.createItem('Nouvelle tache', 'tache');
}
/* -------------------------------------------- */ /** @override */
activateListeners(html) {
super.activateListeners(html);
HtmlUtility._showControlWhen($(".gm-only"), game.user.isGM);
HtmlUtility._showControlWhen($(".appliquerFatigue"), ReglesOptionelles.isUsing("appliquer-fatigue"));
// Everything below here is only needed if the sheet is editable
if (!this.options.editable) return;
html.find('.item-split').click(async event => {
const li = $(event.currentTarget).parents(".item");
const item = this.actor.items.get(li.data("item-id"));
this.splitItem(item);
});
html.find('.item-edit').click(async event => {
const li = $(event.currentTarget).parents(".item");
const item = this.actor.items.get(li.data("item-id"));
item.sheet.render(true);
});
html.find('.display-label a').click(async event => {
let myID = event.currentTarget.attributes['data-item-id'].value;
const item = this.actor.getEmbeddedDocument('Item', myID);
item.sheet.render(true);
});
html.find('.rencontre-delete').click(async event => {
const li = $(event.currentTarget).parents(".item");
const rencontreKey = li.data("item-id");
this.actor.deleteTMRRencontre(rencontreKey);
});
html.find('.item-delete').click(async event => {
const li = $(event.currentTarget).parents(".item");
RdDUtility.confirmerSuppression(this, li);
});
html.find('.item-vendre').click(async event => {
const li = $(event.currentTarget).parents(".item");
const itemId = li.data("item-id");
const item = this.actor.getObjet(itemId);
item?.proposerVente();
});
html.find('.item-action').click(async event => {
const li = $(event.currentTarget).parents(".item");
const itemId = li.data("item-id");
const item = this.actor.getObjet(itemId);
this.actor.actionItem(item);
});
html.find('.subacteur-delete').click(async event => {
const li = $(event.currentTarget).parents(".item");
RdDUtility.confirmerSuppressionSubacteur(this, li);
});
html.find('.encaisser-direct').click(async event => {
this.actor.encaisser();
});
html.find('.remise-a-neuf').click(async event => {
if (game.user.isGM) {
this.actor.remiseANeuf();
}
});
html.find('.creer-tache').click(async event => {
this.createEmptyTache();
});
html.find('.creer-un-objet').click(async event => {
RdDUtility.selectObjetType( this );
});
html.find('.creer-une-oeuvre').click(async event => {
this.selectTypeOeuvre();
});
html.find('#nettoyer-conteneurs').click(async event => {
this.actor.nettoyerConteneurs();
});
// Blessure control
html.find('.blessure-control').click(async event => {
const tr = $(event.currentTarget).parents(".item");
let btype = tr.data("blessure-type");
let index = tr.data('blessure-index');
let active = $(event.currentTarget).data('blessure-active');
//console.log(btype, index, active);
await this.actor.manageBlessureFromSheet(btype, index, active);
});
// Blessure data
html.find('.blessures-soins').change(async event => {
const tr = $(event.currentTarget).parents(".item");
let btype = tr.data('blessure-type');
let index = tr.data('blessure-index');
let psoins = tr.find('.blessure-premiers_soins').val();
let pcomplets = tr.find('.blessure-soins_complets').val();
let jours = tr.find('.blessure-jours').val();
let loc = tr.find('.blessure-localisation').val();
//console.log(btype, index, psoins, pcomplets, jours, loc);
await this.actor.setDataBlessureFromSheet(btype, index, psoins, pcomplets, jours, loc);
});
// Equip Inventory Item
html.find('.item-equip').click(async event => {
const li = $(event.currentTarget).parents(".item");
this.actor.equiperObjet(li.data("item-id"));
});
// Roll Carac
html.find('.carac-label a').click(async event => {
let caracName = event.currentTarget.attributes.name.value;
this.actor.rollCarac(caracName.toLowerCase());
});
html.find('.chance-actuelle').click(async event => {
this.actor.rollCarac('chance-actuelle');
});
html.find('.chance-appel').click(async event => {
this.actor.rollAppelChance();
});
html.find('#jet-astrologie').click(async event => {
this.actor.astrologieNombresAstraux();
});
// Roll Skill
html.find('a.competence-label').click(async event => {
let compName = event.currentTarget.name;
this.actor.rollCompetence(compName);
});
html.find('.tache-label a').click(async event => {
const li = $(event.currentTarget).parents(".item");
let tacheId = li.data('item-id');
this.actor.rollTache(tacheId);
});
html.find('.meditation-label a').click(async event => {
const li = $(event.currentTarget).parents(".item");
let meditationId = li.data('item-id');
this.actor.rollMeditation(meditationId);
});
html.find('.chant-label a').click(async event => {
const li = $(event.currentTarget).parents(".item");
let chantId = li.data('item-id');
this.actor.rollChant(chantId);
});
html.find('.danse-label a').click(async event => {
const li = $(event.currentTarget).parents(".item");
let danseId = li.data('item-id');
this.actor.rollDanse(danseId);
});
html.find('.musique-label a').click(async event => {
const li = $(event.currentTarget).parents(".item");
let musiqueId = li.data('item-id');
this.actor.rollMusique(musiqueId);
});
html.find('.oeuvre-label a').click(async event => {
const li = $(event.currentTarget).parents(".item");
let oeuvreId = li.data('item-id');
this.actor.rollOeuvre(oeuvreId);
});
html.find('.jeu-label a').click(async event => {
const li = $(event.currentTarget).parents(".item");
let jeuId = li.data('item-id');
this.actor.rollJeu(jeuId);
});
html.find('.recettecuisine-label a').click(async event => {
const li = $(event.currentTarget).parents(".item");
let recetteId = li.data('item-id');
this.actor.rollRecetteCuisine(recetteId);
});
html.find('.subacteur-label a').click(async event => {
const li = $(event.currentTarget).parents(".item");
let actorId = li.data('actor-id');
let actor = game.actors.get(actorId);
if (actor) {
actor.sheet.render(true);
}
});
// Boutons spéciaux MJs
html.find('.forcer-tmr-aleatoire').click(async event => {
this.actor.cacheTMRetMessage();
});
html.find('.afficher-tmr').click(async event => {
this.actor.afficheTMRetMessage();
});
// Points de reve actuel
html.find('.ptreve-actuel a').click(async event => {
this.actor.rollCarac('reve-actuel');
});
// Roll Weapon1
html.find('.arme-label a').click(async event => {
let armeName = event.currentTarget.text;
let competenceName = event.currentTarget.attributes['data-competence-name'].value;
this.actor.rollArme(competenceName, armeName);
});
// Initiative pour l'arme
html.find('.arme-initiative a').click(async event => {
let combatant = game.combat.data.combatants.find(c => c.actor.data._id == this.actor.data._id);
if (combatant) {
let armeName = event.currentTarget.attributes['data-arme-name'].value;
let arme = this.armesList.find(a => a.name == armeName);
RdDCombatManager.rollInitiativeCompetence(combatant._id, arme);
} else {
ui.notifications.info("Impossible de lancer l'initiative sans être dans un combat.");
}
});
// Display TMR, visuualisation
html.find('.visu-tmr').click(async event => {
this.actor.displayTMR("visu");
});
// Display TMR, normal
html.find('.monte-tmr').click(async event => {
this.actor.displayTMR("normal");
});
// Display TMR, fast
html.find('.monte-tmr-rapide').click(async event => {
this.actor.displayTMR("rapide");
});
html.find('.dormir-une-heure').click(async event => {
this.actor.dormir(1);
});
html.find('.dormir-chateau-dormant').click(async event => {
this.actor.dormirChateauDormant();
});
html.find('.enlever-tous-effets').click(async event => {
this.actor.enleverTousLesEffets();
});
html.find('.conteneur-name a').click(async event => {
let myID = event.currentTarget.attributes['data-item-id'].value;
RdDUtility.toggleAfficheContenu(myID);
this.render(true);
});
html.find('.carac-xp-augmenter').click(async event => {
let caracName = event.currentTarget.name.replace("augmenter.", "");
this.actor.updateCaracXPAuto(caracName);
});
html.find('.competence-xp-augmenter').click(async event => {
let compName = event.currentTarget.attributes.compname.value;
this.actor.updateCompetenceXPAuto(compName);
});
if (this.options.editCaracComp) {
// On carac change
html.find('.carac-value').change(async event => {
let caracName = event.currentTarget.name.replace(".value", "").replace("data.carac.", "");
//console.log("Value changed :", event, caracName);
this.actor.updateCarac(caracName, parseInt(event.target.value));
});
html.find('.carac-xp').change(async event => {
let caracName = event.currentTarget.name.replace(".xp", "").replace("data.carac.", "");
//console.log("Value changed :", event, caracName);
this.actor.updateCaracXP(caracName, parseInt(event.target.value));
});
// On competence change
html.find('.competence-value').change(async event => {
let compName = event.currentTarget.attributes.compname.value;
//console.log("Competence changed :", compName);
this.actor.updateCompetence(compName, parseInt(event.target.value));
});
// On competence xp change
html.find('.competence-xp').change(async event => {
let compName = event.currentTarget.attributes.compname.value;
this.actor.updateCompetenceXP(compName, parseInt(event.target.value));
});
// On competence xp change
html.find('.competence-xp-sort').change(async event => {
let compName = event.currentTarget.attributes.compname.value;
this.actor.updateCompetenceXPSort(compName, parseInt(event.target.value));
});
// On competence archetype change
html.find('.competence-archetype').change(async event => {
let compName = event.currentTarget.attributes.compname.value;
this.actor.updateCompetenceArchetype(compName, parseInt(event.target.value));
});
}
html.find('#show-hide-competences').click(async event => {
this.options.showCompNiveauBase = !this.options.showCompNiveauBase;
this.render(true);
});
html.find('.lock-unlock-sheet').click(async event => {
this.options.editCaracComp = !this.options.editCaracComp;
this.render(true);
});
html.find('#show-hide-archetype').click(async event => {
this.options.montrerArchetype = !this.options.montrerArchetype;
this.render(true);
});
html.find('.lock-unlock-controls').click(async event => {
this.options.hideControls = !this.options.hideControls;
this.render(true);
});
// On pts de reve change
html.find('.pointsreve-value').change(async event => {
let reveValue = event.currentTarget.value;
this.actor.update({ "data.reve.reve.value": reveValue });
});
// On seuil de reve change
html.find('.seuil-reve-value').change(async event => {
console.log("seuil-reve-value", event.currentTarget)
this.actor.setPointsDeSeuil(event.currentTarget.value);
});
html.find('#attribut-protection-edit').change(async event => {
this.actor.updateAttributeValue(event.currentTarget.attributes.name.value, parseInt(event.target.value));
});
// On stress change
html.find('.compteur-edit').change(async event => {
let fieldName = event.currentTarget.attributes.name.value;
this.actor.updateCompteurValue(fieldName, parseInt(event.target.value));
});
html.find('#ethylisme').change(async event => {
this.actor.setEthylisme(parseInt(event.target.value));
});
html.find('.stress-test').click(async event => {
this.actor.transformerStress();
});
html.find('.moral-malheureux').click(async event => {
this.actor.jetDeMoral('malheureuse');
});
html.find('.moral-neutre').click(async event => {
this.actor.jetDeMoral('neutre');
});
html.find('.moral-heureux').click(async event => {
this.actor.jetDeMoral('heureuse');
});
html.find('#ethylisme-test').click(async event => {
this.actor.jetEthylisme();
});
html.find('#jet-vie').click(async event => {
this.actor.jetVie();
});
html.find('#jet-endurance').click(async event => {
this.actor.jetEndurance();
});
html.find('.monnaie-plus').click(async event => {
const li = $(event.currentTarget).parents(".item");
this.actor.monnaieIncDec(li.data("item-id"), 1);
});
html.find('.monnaie-moins').click(async event => {
const li = $(event.currentTarget).parents(".item");
this.actor.monnaieIncDec(li.data("item-id"), -1);
});
html.find('#vie-plus').click(async event => {
this.actor.santeIncDec("vie", 1);
});
html.find('#vie-moins').click(async event => {
this.actor.santeIncDec("vie", -1);
});
html.find('#endurance-plus').click(async event => {
this.actor.santeIncDec("endurance", 1);
});
html.find('#endurance-moins').click(async event => {
this.actor.santeIncDec("endurance", -1);
});
html.find('.data-sante-sonne').click(async event => {
this.actor.setSonne(event.currentTarget.checked);
});
html.find('#ptreve-actuel-plus').click(async event => {
this.actor.reveActuelIncDec(1);
});
html.find('#ptreve-actuel-moins').click(async event => {
this.actor.reveActuelIncDec(-1);
});
html.find('#fatigue-plus').click(async event => {
this.actor.santeIncDec("fatigue", 1);
});
html.find('#fatigue-moins').click(async event => {
this.actor.santeIncDec("fatigue", -1);
});
}
/* -------------------------------------------- */
/** @override */
setPosition(options = {}) {
const position = super.setPosition(options);
const sheetHeader = this.element.find(".sheet-header");
const sheetTabs = this.element.find(".sheet-tabs");
const sheetBody = this.element.find(".sheet-body");
const bodyHeight = position.height - sheetHeader[0].clientHeight - sheetTabs[0].clientHeight;
sheetBody.css("height", bodyHeight);
return position;
}
/* -------------------------------------------- */
/** @override */
_updateObject(event, formData) {
// Update the Actor
return this.object.update(formData);
}
async splitItem(item) {
const dialog = await DialogSplitItem.create(item, (item, split) => this._onSplitItem(item, split));
dialog.render(true);
}
async _onSplitItem(item, split) {
if (split >= 1 && split < Misc.data(item).data.quantite) {
await item.diminuerQuantite(split);
const itemData = duplicate( Misc.data(item));
itemData.data.quantite = split;
await this.actor.createEmbeddedDocuments('Item', [itemData])
}
}
}